Hello everyone, I have made a tutorial on car modeling for beginners and this is the first part of the tutorial. Soon I will upload another part of this video.
But why are you modeling a car that already exists? Are you making adjustments to the model? I thought modeling would be for prototypes, something that didn't yet exist. ??
Thank you very much man! I was very confused in blender, because there the polygons were too many, but Maya 3d does not cause that effect, THANK YOU VERY MUCH FOR YOUR HELP!
Hey! Very cool video !Easy to follow:) But can you please share the reference?I don't know much about cars and would like to use the same ref as you. thanks:)
During modeling, if you create a model using very low poly, you will see some unwanted cuts in the model. The second problem is texture. If you smooth the model made with very low poly, you will see that the texture is stretching. So there is no problem in using this amount of poly.
@@Pixench Yup. Honestly, isn't Maya paid? From what I see it's harder to do simple tasks in Maya.. Like a loop cut (ctrl+r in blender) or filling a face between edges (literally just "f" in blender)
Hello everyone, I have made a tutorial on car modeling for beginners and this is the first part of the tutorial. Soon I will upload another part of this video.
Reference image link
www.bmw.cw/en/topics/fascination-bmw/bmw-concept-vehicle/bmw-concept-i4-highlights.html
We're waiting❤️❤️❤️
great and effective sir also the making of tyre part in a model
Exactly what I needed for my school project! Hope I'll be able to pull this off!
But why are you modeling a car that already exists? Are you making adjustments to the model? I thought modeling would be for prototypes, something that didn't yet exist. ??
what did you do to the tier in the front camera in the first step? how did you hide it?
Could you please specify the time code so I can better understand which part you're referring to?
@@Pixench 1:23
and i cant extrude the way you are doing ..all of my vertex are going on different direction and isnt showing in a proper way in the front.
I didn't close anything, I just deleted the back face of the cylinder.
Always extrude in Face or Edge mode, extruding in Vertex mode will cause problems.
LOVE YOU BOY 😍
Great salute❤️❤️❤️
wow VERY VERY VEYR NİCE!!!! KEEP GOİNG !!!!
Thank you
Thank you very much man! I was very confused in blender, because there the polygons were too many, but Maya 3d does not cause that effect, THANK YOU VERY MUCH FOR YOUR HELP!
Where can I find these reference images?
Please check the description box
@@Pixench very very thanks
tbh this doesnt rlly help as you arent showing what things ur pressing to make these
More part plz.... With normal sped
Very soon..
which version of May
maya 2019
@@Pixench thanks bro
Hey! Very cool video !Easy to follow:) But can you please share the reference?I don't know much about cars and would like to use the same ref as you. thanks:)
This is the link to the image I used. Thanks 😄
drive.google.com/drive/folders/1rlKi5qZ8bMy7Uzam9wSEuTg1xxyObNzg?usp=sharing
Your video is cool. Can you send me reference images of car
Link to the reference image in the description box
Bro pls upload all parts videos bro pls I'm waiting pls really your videos are awesome. mack more tutorial for hardsurfa modeling bro
The other parts for this tutorial will be uploaded soon
Cool tutorial for beginners but why on earth would you model it so high poly? It's hell to change anything after
During modeling, if you create a model using very low poly, you will see some unwanted cuts in the model. The second problem is texture. If you smooth the model made with very low poly, you will see that the texture is stretching. So there is no problem in using this amount of poly.
The process is pretty much the same in Blender... Only for extrude it's just "E"
Also, you generally start from the roof.
The technique is all the same, The name of the software is just different.
@@Pixench Yup. Honestly, isn't Maya paid? From what I see it's harder to do simple tasks in Maya.. Like a loop cut (ctrl+r in blender) or filling a face between edges (literally just "f" in blender)
I've never once seen anyone start with the roof when modeling vehicles...
🥰🥰♥️
Thank you 😊
@@Pixench I was searching for this type of tutorial.
Thanks for this.🥰
@@manojc5051 you are most welcome
@@Pixench 😊✌️
Un prototipo " Maya " por all{i voy ya.
Please give me image link
Checkout pin comment
Please sent car image plane
The link is given inside the pin comment
Bsdk ye sab mat kr lawde isme future nahi h