Scrapman: "I can pretty much land anything that flies." Also Scrapman: *Proceeds to fail every landing and somehow manages to take off with an anti air gun*
Even though he missed that it even was more opposite by droping the gun part. I found it helarious that the camera turned and revealed the anchor blocks while the thing went up. xD
I wonder what planes with variable wing geometry or tiltrotors are like with the new update. Wait, idea for challenge. Aerial obstacle course with a small target at the end. Who can get the most hits in a few attempts. Top Gun style.
The plane powered by miniguns seems to be such a good counter in dogfights when you are getting chased You could even just add two rockets at the front for chasing if you want to be able to chase people
@@Thallableor you can keep whoever is chasing you from being able to predict your movement because it changes based on where they are, so you are always moving away from them, and they are always being shot at.
16:31 This one's definitely my favorite for this video. I had a helicopter that achieved the same thing with logic gates adjusting the engine speeds, but the way this person used the new flap wings just makes it that much simpler to set up which is wonderful to see. It's crazy how stable their copter is too, even when I have a gyro I still can't seem to get rid of that back-and-forth over-correction jitter and I've never been able to find a guide for how other people get it to be so smooth Btw, I believe the magnets were reworked in the High Seas DLC update, they were actually relabeled as tractor beams to reflect their new, more relaxed method of attraction (compared to the old magnets being super strong and prone to physics collisions)
I like when you mess up while flying, smack into the ground or whatever, there's some screen shake to really hit home that weight of "whoops I did a bad"
yoo, thanks for featuring the Praetor ! you missed out on the first person view - that cockpit glass is one-way tinted ;) If you like custom camera usages and their possibilities, you should check out the HELIOS 'Glaive' Bomber: custom aiming reticle for the bombs. Solves the aim issue for the bomb bays - atleast for certain altitudes!
I go through cycles of scrapman I won’t want him for a month or two and then will binge everything I missed and become super into the channel again for a month
I feel like it would be awesome if you use that minigun powered plane in a multiplayer Monday battle. Like if everyone else made some interceptor planes, and they had to take down the minigun plane.
the jet made me think, would it be possible with the camera block and a rotor aswell as an accelerometer and some logic to make an accurate bombing view? i mean obviously the faster you go the further the bombs will travel so the accelerometer could compensate for that by moving the rotor forwards abit. i mean making an accurate bombing view that is fine tuned for the maximum speed of the bomber would be easily doable but can you take it a step further?
The Warthog bombs seem like they were timed to interweave the intervals of multiple bomb bays to get closer coverage. Seems like a great idea to avoid the annoying situation where bombs fall both behind and infront of the target.
Future merch: Another successful landing! T-shirt, with Scrapman in the foreground smiling and giving a thumbs up with the burning wreck of a plane in the background
11:06 at least you stayed on the carrier this time, and didn't go for a swim. 15:25 you were so distracted by the number of bombs that you made like "Gorge of the Jungle" into the cliff.
I think that KodeReactor's was an observation helicopter, like the OH-58 Kiowa. So the aircraft can hide below tree level, for instance, but still scout.
Suggestion for the gun powered plane: Turn it into a VTol. Guns blazing from the wings firing up everything behind it and leaving a trail of destruction wasn't enough. It needs to have a VTol mode to hover miles above the ground and rain fire in EVERY DIRECTION
If you want to try something with bombs. Make a giant spinny cilinder full bomb bays, the ones on the outer edge fly out more so they will spread a lot.
You should try to make a storm-maker type plane. You can fly above your target, turn vertical, and your guns would flip around to shoot down directly below you. It would hover there kinda like a vtol, but instead of vertical landing it's vertical air-to-ground combat.
All of these builds are amazing... but the VTOL (the last one) is definitely the most impressive. It's basically a helicopter gunship with no rotors to get shot off. It would be fun to see the AA turret in action in multiplayer... although I think I'd put it on a mobile base so that it's not a sitting duck... or give whoever's playing it unlimited repair or respawn.
ScrapMan: "Looks like this one was over-weaponized." Me: "LMAO there's no such thing as too many Weapons!" Edit: Now got the Vid watched all the way... my fav was the Minigun powered Plane, 2nd Place: That epic really controllable Chopper/Heli, 3rd Place: That last insane epic Sci-Fi lookin one last in the Vid. (Is that Super Controllable Heli on the Steam Workshop...?)
Close but not really, ScrapMan is entirely right because it is a "part destroyed" indicator, being high pitched like that, they wanted to have it a different pitch, not sound because a different sound would be bad. The high pitch is the same sound just pitched up
the truck gave me an idea for a challenge: i'ts a 2v2 challenge, one member of a team builds a transport truck and the other a combat car. They have to transport the combat car into a far away arena in the desert area with the enemy ballons. The car cannot be used until the arena is reached and cannot be repaired. so if its damaged during the transport gg. once the arena is reached the cars battle out in a 1v1 battle. The trucks can only have 2 smart guns to defend againts the ballons and can participate with their teamate in the final battle
19:36 That reminds me a lot of the Terminator Aerial hunter Killer. Guess iIll get this game to play when this College Semester ends and try to make a more movie accurate version based on this build.
Damn, the thing with TM workshop creation list is that they tend to oscilate. Few days after posting nice vehicle, it goest right to the top feed but after another few days, it sinks to the bottom becouse people naturally post more vehicles. Its extremley difficult to predict when Scrapman needs vehicles for a video, you can have whole pages of intresting builds but if you dont post them in the right time they wont make it. I consider myself extremley lucky that i got two of mine planes here.
"Speaking of planes, check out this helicopter.... Speaking of helicopters, take a look at this AA Turret.... speaking of anti-air, take a look at this truck.." 😂😂
Make a plane that drops a n automatic bomber glider that has several rocket launchers shooting down to anything under it But make it timed so it shoots like once every second or something so at least one of them will surely hit its target and might actually be very useful
Hey, ScrapMan! 15:40 I have the perfect BP for you! I usually have a server open (AspieSpark or Build and Chill) at around 10:00 AM to 7:00 PM. If you arrive, I will share a very special blueprint with you. (It rains destruction down upon your enemies and is an absolute beast, can fly with almost no wings at all)
If there is a map for it you should really do a sled death race with obstacles on the way down so you have to make sure you don't plinko your way down the mountain.
2:16 Airforce: WTF was that. Navy: Butter! 4:55 Airforce: Perfect Navy: WTF why arent you using the plane 10:58 Airforce: NOICE! Navy: USE THE GODDAMN PLANES BOTTOM AND NOT THE F'ing LANDING GEAR 12:10 Airfoce: Abesolute butter Navy: WTF IS WRONG WITH YOU! 16:25 Airforce: PLz no no PLz Navy: Respect🫡
“Speaking of planes”
**Looks at a helicopter**
“Speaking of helicopter”
**pulls out a turret**
Scrapman: "I can pretty much land anything that flies."
Also Scrapman: *Proceeds to fail every landing and somehow manages to take off with an anti air gun*
I have to say, getting things into the air is more impressive than getting them on the ground.
@@techstuff9198 specially when you weren’t supposed to hahaha
I MEAN HE DID TRY
edit: caps was on im too lazy to fix it
5:06 use the guns to stop it
I think it’s funny how scrap man just now hears the damage indicator after he played a whole campaign that includes the sound.
I never noticed before either
@@FlyingNoodle554 damn
Very funny
ikr
yeah fr I've been watching since he was scrap mechanist and his content has been a little cringe lately ngl, but maybe i have just grown up
"Speaking of planes, check out this helicopter-"
"Speaking of helicopters, check out this gun-"
"speaking of guns, check out this knife-"
"Speaking of knives, check out this RPG-"
"Speaking of RPGs, check out this board game-"
"Speaking of board games, check out this window-"
*AA gun begins floating up*
Scrapman: You were supposed to be Anti Air, this is the opposite of an anti air gun, we're an air gun now!"
Is just funny.
Even though he missed that it even was more opposite by droping the gun part. I found it helarious that the camera turned and revealed the anchor blocks while the thing went up. xD
*We're an air now"
"You have become the very thing you swore to destroy"
its so funny im gonna die
It became the thing it swore to destroy
XD
I wonder what planes with variable wing geometry or tiltrotors are like with the new update.
Wait, idea for challenge. Aerial obstacle course with a small target at the end. Who can get the most hits in a few attempts. Top Gun style.
I hope flashbulb games add there own tiltrotor in the propulstion section soon
If you mean variable wing sweep, I know it extremely hard to get the center of gravity right
@@norske_ow3440 But it can be done, right?
@@Chris-ok4zo for sure! it just takes a bit of work
No, I think that damage indicator beep has always been a part of the update.
Guess Scrap didn't notice.
The plane powered by miniguns seems to be such a good counter in dogfights when you are getting chased
You could even just add two rockets at the front for chasing if you want to be able to chase people
If someone chases you and the guns lock on your thrust will be off making you turn and possibly crashing though
@@yeetfish1315 even better
@@yeetfish1315 You can turn off the auto aim in the gun settings
@@Thallableor you can keep whoever is chasing you from being able to predict your movement because it changes based on where they are, so you are always moving away from them, and they are always being shot at.
The creativity, skill, and understanding people have always amazes me
That last VTOL creation has to be one of my favorite creations you’ve covered to date
For fighting enemies in the sky, you can use the sandbox Airborne Campaign map
"Speaking of planes, lets check out this helicopter"
"Speaking of helicopters, this is an AA gun"
-ScrapMan 2023
“Speech 100”
The HELIOS Gunship is _beautiful_ and steers SO well. Very impressive and inspiring build!!
Been looking forward to the workshop creation episodes from this update, didn't disappoint. Very cool builds!
Funny how he just noticed the magnets, when they were changed to tractor beams in the high seas update!
16:31 This one's definitely my favorite for this video. I had a helicopter that achieved the same thing with logic gates adjusting the engine speeds, but the way this person used the new flap wings just makes it that much simpler to set up which is wonderful to see. It's crazy how stable their copter is too, even when I have a gyro I still can't seem to get rid of that back-and-forth over-correction jitter and I've never been able to find a guide for how other people get it to be so smooth
Btw, I believe the magnets were reworked in the High Seas DLC update, they were actually relabeled as tractor beams to reflect their new, more relaxed method of attraction (compared to the old magnets being super strong and prone to physics collisions)
Man trailmakers really has some of the craziest things and also the coolest keep it up
8:13 the magnets changed when High seas was released. AND YOU NOTICED THAT NOW!?
I like when you mess up while flying, smack into the ground or whatever, there's some screen shake to really hit home that weight of "whoops I did a bad"
yoo, thanks for featuring the Praetor ! you missed out on the first person view - that cockpit glass is one-way tinted ;)
If you like custom camera usages and their possibilities, you should check out the HELIOS 'Glaive' Bomber: custom aiming reticle for the bombs.
Solves the aim issue for the bomb bays - atleast for certain altitudes!
I go through cycles of scrapman
I won’t want him for a month or two and then will binge everything I missed and become super into the channel again for a month
I feel like it would be awesome if you use that minigun powered plane in a multiplayer Monday battle. Like if everyone else made some interceptor planes, and they had to take down the minigun plane.
6:19, Yes ScrapMan, it is a damage indicator for a destroyed piece with your weapons
6:40 you have become the very thing that you swore to destroy!
the jet made me think, would it be possible with the camera block and a rotor aswell as an accelerometer and some logic to make an accurate bombing view? i mean obviously the faster you go the further the bombs will travel so the accelerometer could compensate for that by moving the rotor forwards abit.
i mean making an accurate bombing view that is fine tuned for the maximum speed of the bomber would be easily doable but can you take it a step further?
The Warthog bombs seem like they were timed to interweave the intervals of multiple bomb bays to get closer coverage. Seems like a great idea to avoid the annoying situation where bombs fall both behind and infront of the target.
That bombing method is so much better! So simple, yet so brilliant!
gotta love that the great god Klang has graced us with his presence in trailmakers as well
The "bib" sound is when you hit a target
The other sound (reminds me when sniping a target) is when a piece get shut off
I like how the damage indication noise has been in the last dozen videos but he only notices it now
6:30 Yes, and it's been there since the beginning of the expansion.
Future merch: Another successful landing! T-shirt, with Scrapman in the foreground smiling and giving a thumbs up with the burning wreck of a plane in the background
11:06 at least you stayed on the carrier this time, and didn't go for a swim.
15:25 you were so distracted by the number of bombs that you made like "Gorge of the Jungle" into the cliff.
6:40
You were the chosen one! It was said that you would destroy the planes, not join them!
Oooooooh I reeeeally wanna see the minigun powered plane in a dog fight! That thing would be nearly unbeatable!
What if you did a multiplayer Monday where there is one minigun plane and the others try to take it down!
Imagine trying to tail it
The lock one would essentially make the plane unflyable
Using sensors to detect the movement of a gun during a lock on could probably be used to create a fully self tracking AA gun
could you maybe do a best builds episode on the new map. could be fun with the ai and some op builds
The beeping is indeed a damage indicator
16:20
In the navy they would consider you over-qualified for carrier landings
That A10 is so badass! I agree the controls needs simplified though. Lol
I think that KodeReactor's was an observation helicopter, like the OH-58 Kiowa. So the aircraft can hide below tree level, for instance, but still scout.
You should try making a bomber plane that has enough bomb bays to constantly drop bombs. Like, how many would it take for continuous bombs?
You should do workshop battles like in the past. You each choose a creation for a certain genera and then fight with them
Yes, but the series of that was workshop hunters in scrap mechanic
Never forget: Mario does not say “It’s Morbin time”
NEVER FORGET IT
THE HELIOS GO BRRRR!
Damn that thing looked NICE! And the steering and autopilot was truly next Level
Suggestion for the gun powered plane: Turn it into a VTol. Guns blazing from the wings firing up everything behind it and leaving a trail of destruction wasn't enough. It needs to have a VTol mode to hover miles above the ground and rain fire in EVERY DIRECTION
If you want to try something with bombs. Make a giant spinny cilinder full bomb bays, the ones on the outer edge fly out more so they will spread a lot.
VTOL is just Vertical Takeoff and Landing. A heli is a VTOL. It doesn’t necessarily mean it is also a plane.
Been having so much fun trying to build airships and planes
You should try to make a storm-maker type plane. You can fly above your target, turn vertical, and your guns would flip around to shoot down directly below you. It would hover there kinda like a vtol, but instead of vertical landing it's vertical air-to-ground combat.
Like going into a stall but then just hovering and shooting down? Sounds so cool, ill add that to my todo list
Sounds really impractical tbh, a strafe would be safer
Have you guys already done a multiplayer Monday where all of you have to choose a vehicle from the workshop to battle with
All of these builds are amazing... but the VTOL (the last one) is definitely the most impressive. It's basically a helicopter gunship with no rotors to get shot off. It would be fun to see the AA turret in action in multiplayer... although I think I'd put it on a mobile base so that it's not a sitting duck... or give whoever's playing it unlimited repair or respawn.
Day 1 of asking Scrapman to build a MCLIC in Trailmakers.
*_YOU WERE SUPPOSED TO BE ANTI AIR!_*
it has the same energy as
"You were supposed to destroy the Sith, not join them!"
that last one was a beast!
Yep. Love the best builds. You know what? Your next one should be like AI themed or something, I've seen some cool stuff on the workshop
ScrapMan: "Looks like this one was over-weaponized."
Me: "LMAO there's no such thing as too many Weapons!"
Edit: Now got the Vid watched all the way... my fav was the Minigun powered Plane, 2nd Place: That epic really controllable Chopper/Heli, 3rd Place: That last insane epic Sci-Fi lookin one last in the Vid. (Is that Super Controllable Heli on the Steam Workshop...?)
Another successful video by Scrapman!
I liked most the one that went like "It's scrapin' time !"
TBH I liked the helicopter with the adaptive pitch you used second to last, it was neat.
I'm gonna take a guess and say the Anti-Air gun has the damage indicator noise to simulate how a rotary cannon would sound when firing
Close but not really, ScrapMan is entirely right because it is a "part destroyed" indicator, being high pitched like that, they wanted to have it a different pitch, not sound because a different sound would be bad. The high pitch is the same sound just pitched up
the truck gave me an idea for a challenge:
i'ts a 2v2 challenge, one member of a team builds a transport truck and the other a combat car. They have to transport the combat car into a far away arena in the desert area with the enemy ballons. The car cannot be used until the arena is reached and cannot be repaired. so if its damaged during the transport gg. once the arena is reached the cars battle out in a 1v1 battle. The trucks can only have 2 smart guns to defend againts the ballons and can participate with their teamate in the final battle
I made the truck
Ok cool , but how does that relate to my comment? Im asking them to build one in the challenge not use the one from the workshop
@@hectortorrents9431 idk but im excited cus its in a scrapman video lol
for that missile bomber, u should use that for ur next build plane vehicle challenge with ur friend to troll him
that AA turret was so effective god had to take it because it was too powerful
Can't wait to see what kind of ornithopters people will make now
we are fast
8 minutes
11
16
No we are farmers
@@Kingslayer11bum ba dum bum bum bum bum bum
19:36 That reminds me a lot of the Terminator Aerial hunter Killer.
Guess iIll get this game to play when this College Semester ends and try to make a more movie accurate version based on this build.
Make a submarine that can become a smaller submarine like you did with the car, plane, and the hovercraft.
You should see how far you get yeeted from the wind in the corner of the high seas map with a inflatable ballon and a sub seat…
Scrapman’s landing has totally 100% been on point today 😅
The delay on the missiles on the first one is actually good since then you can just fire 2.
The missiles look cooler with a delay if you alternate which side fires, as they had it on the plane it fired them all left to right.
Damn, the thing with TM workshop creation list is that they tend to oscilate. Few days after posting nice vehicle, it goest right to the top feed but after another few days, it sinks to the bottom becouse people naturally post more vehicles.
Its extremley difficult to predict when Scrapman needs vehicles for a video, you can have whole pages of intresting builds but if you dont post them in the right time they wont make it.
I consider myself extremley lucky that i got two of mine planes here.
I just got my first! It was the MiniGun-Powered Airplane.
What were the two planes of yours that featured his videos?
@@ArthurGamerBR03 Variable sweep wings jet after decals update and V-tol hover which someone stole and upload in the workshop.
I like the a-10 thunderbolt
"Speaking of planes, check out this helicopter.... Speaking of helicopters, take a look at this AA Turret.... speaking of anti-air, take a look at this truck.." 😂😂
When I saw the blurry bombs I thought I was in 240p or something.
ok now you gotta do FPP pov dogfights
he "please stop" in almost every failed landing kills me
Can we agree wedges and bricks have ups and downs?
With the recoil powered plane you at least know that no one will come up behind you and shoot you.
Last one was definitely my favorite
I believe that sound is when you have broken the peice you targeted so its retargeting to a new peice
At 10:51 imagine trying to do a dog fight against this and you’re behind it
Dude that first plane is the exact one me and my friend use all the time
You should do something where your friends and you fight with workshop builds
Make a plane that drops a n automatic bomber glider that has several rocket launchers shooting down to anything under it
But make it timed so it shoots like once every second or something so at least one of them will surely hit its target and might actually be very useful
Hey, ScrapMan! 15:40 I have the perfect BP for you! I usually have a server open (AspieSpark or Build and Chill) at around 10:00 AM to 7:00 PM. If you arrive, I will share a very special blueprint with you. (It rains destruction down upon your enemies and is an absolute beast, can fly with almost no wings at all)
Please make some sort of a building contest to join a Dog Fighting event for a special video, this will be awesome!
The last one is the best of all time what i have ever seen
The last one was my favorite.
If there is a map for it you should really do a sled death race with obstacles on the way down so you have to make sure you don't plinko your way down the mountain.
missed opportunity to say "you were supposed to destroy the sith (air vehicles) not join them"
Imagine trying to chase and shoot down the mini gun powered plane. It would be pure insanity, would love to see him try with the guys
2:16
Airforce: WTF was that.
Navy: Butter!
4:55
Airforce: Perfect
Navy: WTF why arent you using the plane
10:58
Airforce: NOICE!
Navy: USE THE GODDAMN PLANES BOTTOM AND NOT THE F'ing LANDING GEAR
12:10
Airfoce: Abesolute butter
Navy: WTF IS WRONG WITH YOU!
16:25
Airforce: PLz no no PLz
Navy: Respect🫡
6:50 : "YOU WERE SUPPOSED TO FIGHT THEM! NOT JOIN THEM!"
9:30 YZUEI MADE A MINIGUN POWERED PLANE TOO!!!
You should do an air battle with workshop creations
I would have loved to see you enable the stabilization mode of the last vehicle and shoot several barels using only the turret controls & camera.
a carpet bomber is fun to make, you should try
15:37 co steering I managed to get a 12x12 projectile to fly straight put of a magnetic launcher, I believe in you.