The Difference Between HP/SHIELDS/ARMOR/OVERHEALTH | Overwatch 2

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  • เผยแพร่เมื่อ 30 ต.ค. 2024

ความคิดเห็น • 785

  • @KarQ
    @KarQ  2 ปีที่แล้ว +477

    Didn't realize this was hitting algorithm again. Here are the changes for Season 1 of OW2 (October 2022 Edit)
    Overhealth (Green): 100% -> 50% ult charge granted from damage dealt to it (That's a buff to Overhealth)
    Armor (Yellow): Now grants damage reduction property on the armored portion only instead of the entire HP bar (That's a NERF to armor)
    If you want a better experience than OW ranked, check out #EsportsTower and get a FREE 2 WEEK TRIAL CLUB MEMBERSHIP.
    Sign up: www.esportstower.com/KarQ

    • @Chicken_Pro_76
      @Chicken_Pro_76 2 ปีที่แล้ว

      Just Pc right?

    • @TEYLEGACY
      @TEYLEGACY 2 ปีที่แล้ว +4

      Esport tower for kids right I'm 24 was really excited untill they said that

    • @Nirvana_0
      @Nirvana_0 2 ปีที่แล้ว +1

      Give Torb more armor or give additional from E

    • @apollogamingow
      @apollogamingow 2 ปีที่แล้ว +1

      @@Chicken_Pro_76 console too, you just play with pc players so it puts you at a slight disadvantage when you scrim against pc players. But we do have other console players in the Overwatch program

    • @BiggDouggie
      @BiggDouggie 2 ปีที่แล้ว

      Do the natural Shields Grant Ult charge different from OverWatch one they didn't?

  • @Fitzyhere
    @Fitzyhere 2 ปีที่แล้ว +3033

    Best part about OW2 is being able to watch so many KarQ guides

  • @merijnroelfsema6712
    @merijnroelfsema6712 2 ปีที่แล้ว +1757

    Also important to know: in OW1 you could hack temporary shields. In OW2 you can’t hack overhealth. So no use in EMP’ing sound barrier anymore

    • @wha7does7hefox99
      @wha7does7hefox99 2 ปีที่แล้ว +147

      Doesn’t sombras ult now do 40% health damage now? That could still be at least somewhat useful against sound barrier

    • @Smoka_Lad
      @Smoka_Lad 2 ปีที่แล้ว +41

      @@wha7does7hefox99 only sombra can deal 40% dmg so yes but not overall

    • @Staklihen
      @Staklihen 2 ปีที่แล้ว +13

      @@wha7does7hefox99 Actual health and not total health.

    • @gobbagoo
      @gobbagoo 2 ปีที่แล้ว +41

      @@wha7does7hefox99 It is 40% health but if you have sound barrier then it'll do 40% of your health with that barrier, so unless you wait till it's over you're really only getting rid of the barrier.

    • @ipzee3748
      @ipzee3748 2 ปีที่แล้ว +18

      @@wha7does7hefox99 you'd get far more value if you just used it when the sound barrier isn't up coz otherwise they'll be fine as it'll just destroy the sound barrier

  • @soulsmith4787
    @soulsmith4787 2 ปีที่แล้ว +643

    Thank you for mentioning the 45 hps that Zen can receive after 3 seconds of not taking damage. It means that Zen has less downtime when peeking corners to attempt a kill without the need for a heal from the other support; they both can spend more time helping their teammates and/or clicking on bad guys. I'm intrigued to see how this buffs him in a broader range of scenarios and how it can change the outcome of some encounters.

    • @typervader
      @typervader 2 ปีที่แล้ว +35

      I acaullty had no idea Zen's shield was even affected by the support passive so i thought he just got like no benfit from it.

    • @railx2005
      @railx2005 2 ปีที่แล้ว +20

      No, the 1 less tank really hurt zen since zen have 0 mobility or get off me tool, you really have to just outplay the shit out of divers and assassins or have ur teammates baby sit you

    • @soulsmith4787
      @soulsmith4787 2 ปีที่แล้ว +4

      @@railx2005 I didn't think of it like that but I guess it is a skill issue

    • @spjr99
      @spjr99 2 ปีที่แล้ว +8

      @@railx2005 bro zenyatta players are cracked. i play doomfist and ive died to way more zenyattas than anas.

    • @batialexis9339
      @batialexis9339 2 ปีที่แล้ว +2

      Remember guys, it's blizzard. We should not support these games anymore

  • @jaroslavpohoral1897
    @jaroslavpohoral1897 2 ปีที่แล้ว +336

    This is honestly exactly the video I needed because I got confused when playing the beta. Thank you!

    • @Cardiri
      @Cardiri 2 ปีที่แล้ว +3

      Yeah, I got confused too. Y'know, when I played the beta... That I totally got...
      Pls Blizzard I beg you

    • @jaroslavpohoral1897
      @jaroslavpohoral1897 2 ปีที่แล้ว +2

      @@Cardiri I got it from watching KarQ on twitch for 4 hours. It's not that hard.

    • @Cardiri
      @Cardiri 2 ปีที่แล้ว

      @@jaroslavpohoral1897 I play on console :(

    • @oobdanoob7363
      @oobdanoob7363 2 ปีที่แล้ว

      @@Cardiri same

  • @xtrem5428
    @xtrem5428 2 ปีที่แล้ว +242

    Overhealth not giving ult charge is a huge buff. Before, when deciding between shooting vs waiting for temp HP to decay, ult charge would at least make shooting worth it. now, unless you're confident on being able to burst through it, it's rarely worth it.

    • @UshankaMaster
      @UshankaMaster 2 ปีที่แล้ว +22

      Also you're not being punished for engaging a little more aggresively by consequentially feeding more ult charge. Though that seems minuscule

  • @GregHafer
    @GregHafer 2 ปีที่แล้ว +384

    Great changes. Having a convoluted health system and not explaining it in-game makes things feel off and unintuitive compared to other FPS games. They need to keep it simple and transparent if they want to compete with the big boys.

    • @idk-ye7ur
      @idk-ye7ur 2 ปีที่แล้ว +21

      Funny enough, the changes make the health system more easy to understand, lmao. Did you not see OW 1?

    • @three_iii9198
      @three_iii9198 2 ปีที่แล้ว +70

      @@idk-ye7ur thats the point this person is trying to make, its convoluted ESPECIALLY for people with not a lot of exposure to ow1

    • @gagemestro4089
      @gagemestro4089 2 ปีที่แล้ว +3

      To be fair though, we don't know that there isn't a better explanation in the full game

    • @erwarne
      @erwarne 2 ปีที่แล้ว +22

      @@gagemestro4089 There isn't an explanation in the current game. At least not one a regular player is exposed to. The whole system is obfuscated and it's the ONLY blizzard game where this happens. WoW tells you exactly what block rating is and does, in the tooltip.
      I'm really disappointed in the execution of OW2.

    • @gagemestro4089
      @gagemestro4089 2 ปีที่แล้ว +6

      @@erwarne That's definitely fair, but while maybe unlikely, it could be in the release of ow2

  • @DrBob66
    @DrBob66 2 ปีที่แล้ว +68

    Until this video I didn't really realize how much of a difference that armour change makes. No wonder Orisa never seems to die

    • @Cogemz
      @Cogemz ปีที่แล้ว +4

      My favourite baseball playing crystal gem, bob

    • @latrelldub
      @latrelldub ปีที่แล้ว +2

      for real. half of ur hp taking 30% less damage, THEN an ability that gives a bit of overhealth, reduces all damage by 50% now in 2023, and cant be headshotted... shooting at her might as well be worse than shooting a sym wall

    • @jackmcmorrow9397
      @jackmcmorrow9397 7 หลายเดือนก่อน

      Fortify and armor being damage reductions more than doubles the effectively healing Orisa recieves.

  • @Cameron-ki1qx
    @Cameron-ki1qx 2 ปีที่แล้ว +113

    Yo this was so much more helpful than I thought it'd be. Thanks for putting in the time on this one!

  • @papascorch5215
    @papascorch5215 2 ปีที่แล้ว +38

    I’m very happy. This means that now when wrecking ball charges into all the enemies and uses the overhealth, he won’t be a way for all the enemies attacking him to just get free ult charge.

  • @RacingSnails64
    @RacingSnails64 2 ปีที่แล้ว +82

    This is cool. Thanks for the breakdown man. Torbjorn tanking headshots is hilarious.

    • @windbeneathmywings4884
      @windbeneathmywings4884 2 ปีที่แล้ว +5

      Fitting, for a hard-headed stubborn Swede ❤️

    • @salsaspartan7
      @salsaspartan7 2 ปีที่แล้ว +2

      "I'm OVERLOADING!!"
      :D!

    • @AdhvaithSane
      @AdhvaithSane ปีที่แล้ว +3

      Yeah. I’m real life he would get absolutely get sent into oblivion 😂

  • @DragonEngineer_
    @DragonEngineer_ 2 ปีที่แล้ว +26

    For those that want to try plotting on desmos and see on close up, just input these 3 lines:
    f\left(x
    ight)=0.7x
    g\left(x
    ight)=\left\{x\le10:0.5x,x>10:x-5
    ight\}
    \frac{\left(f\left(x
    ight)-g\left(x
    ight)
    ight)}{g\left(x
    ight)}\cdot100
    1st line - f(x) is OW2's damage to armour target (30% reduction). X axis represents original damage, Y axis represents damage on armoured targets
    2nd line - g(x) is OW1 (half under 10, -5 over 10). X axis represents original damage, Y axis represents damage on armoured targets
    3rd line - percentage change in damage going from OW1 to OW2. X axis represents original damage, Y axis represents % change in damage

    • @g_vost
      @g_vost 2 ปีที่แล้ว +2

      OMG ty.

  • @sethescope
    @sethescope 2 ปีที่แล้ว +32

    KarQ, like always, this was an extremely helpful and informative video. I had no idea how armor worked in ow 1 and I would have had no idea how it worked in ow2 but for your video. so thank you for everything you do for the community! your job doesn't pay enough to fully compensate you for the service you provide to all of us.
    that being said, the "look at this graph" meme, delivered so seriously, was my favorite part of the video LUL that was so perfectly placed

    • @KarQ
      @KarQ  2 ปีที่แล้ว +3

      Thank you!!

    • @AdhvaithSane
      @AdhvaithSane ปีที่แล้ว +1

      Agreed

  • @cfriesen222
    @cfriesen222 2 ปีที่แล้ว +54

    Since Mercy doesn't have any other accelerating healing effect outside of the passive, it seems like her healing and sustain is weaker than all the other supports.

    • @soulsmith4787
      @soulsmith4787 2 ปีที่แล้ว +19

      They could give her beam an overheal effect like Medic from TF2.

    • @davidpodeszwa7010
      @davidpodeszwa7010 2 ปีที่แล้ว +10

      @@soulsmith4787 Yeah, now that they have overhealth, it would be really cool to add.

    • @TheDangerNoodle
      @TheDangerNoodle 2 ปีที่แล้ว +16

      Mercy still has her own passive of sorts, which buffs the Support passive’s regen rate

    • @cfriesen222
      @cfriesen222 2 ปีที่แล้ว +2

      @@TheDangerNoodle That's what I mean. All the other supports have ways of dramatically accelerating that passive healing. Even though hers is a little faster than normal, everybody else can have much more burst self healing.

    • @TheDangerNoodle
      @TheDangerNoodle 2 ปีที่แล้ว +10

      @@cfriesen222 the only character who can accelerate the passive healing without using cooldowns is Lucio and *technically* Zen because he has shield regen. And while Lucio’s is slightly stronger than Mercy’s (his additional seld healing doesnt require the 3s no damage buffer, and heals ~12hp/s last I checked) he can still only heal when on the healing boost Crossfade song, and any good Lucio knows that the speed boost is just as important to use, so he naturally gets less value from his self healing than he could.

  • @muchwowmuchwow805
    @muchwowmuchwow805 2 ปีที่แล้ว +53

    TLDR: don’t let any of them reach 0

  • @BiscuitMan14
    @BiscuitMan14 2 ปีที่แล้ว +37

    I miss the old days. You know, the ones where KarQ was sponsored by Manscaped, and we got a sack full of ball puns? I mean, it was one after another. It was nuts.

  • @p41n8
    @p41n8 2 ปีที่แล้ว +7

    as someone who's new to fast paced shooters (I used to play paladins, but eh) especially ow2 since it released free, your videos are so dang helpful!
    I know the importance of this stuff since ive played quite a few competitive shooters at high elos like CSGO, valorant, apex etc.
    so I do know the fact that I will need a lot of theoretical knowledge so I can build my gamesense, but I did not know exactly what to search for.
    but you'd consistent guides have been helping out so much! I'm grateful.

    • @batuhanakdogan678
      @batuhanakdogan678 2 ปีที่แล้ว +2

      Nice, keep in mind they reworked armour now it applies the %30 damage reduction only to the armoured portion of the hp bar

  • @mranxiety9995
    @mranxiety9995 2 ปีที่แล้ว +4

    I've been confused about these for so long, thanks again KarQ!

  • @brian2685
    @brian2685 ปีที่แล้ว +4

    Ball smirking at the “for now” line 😅

  • @RedWanderer1
    @RedWanderer1 2 ปีที่แล้ว +49

    Funny how Brig is in the thumbnail, since armor was her thing but has been slowly but surely being removed from her kit and hero uniqueness. Now the only armor she has is in her healthbar , and when she is basically full.
    Her rally is trash as overhealth. It's a budget sound barrier, not good for attack nor defense.

    • @idkfa9837
      @idkfa9837 2 ปีที่แล้ว +9

      Good, she was legit the reason I quit ow

    • @anarmedillo8431
      @anarmedillo8431 2 ปีที่แล้ว +4

      @@idkfa9837 same. good riddance.

    • @thienduong3122
      @thienduong3122 2 ปีที่แล้ว +2

      I agree. Her ult feels complete useless right now. It doesn't mean you hate a character then nerf she to the ground.

    • @Darkcruzer23
      @Darkcruzer23 2 ปีที่แล้ว

      i havent played ow2, but i hope it gives a lot of health, or they increase it, or revert back to armor even if it needs to be nerfed to be fair. especially how slow everyone says the ults charge. take forever to get her ult and then its useless would suck. (im not a brig main either)

    • @MitremTheMighty
      @MitremTheMighty 2 ปีที่แล้ว +17

      @@idkfa9837 Brig hasn't been busted in a long, long time my dude

  • @Vanilla-Stinky-Heals
    @Vanilla-Stinky-Heals 2 ปีที่แล้ว +11

    just an heads up that armor no longer mitigates 30% damage to your whole healthbar , instead it mitigates 30% damage only to the armor proportion to your health . so a Reinhardt Pin will kill Brigitte now.

  • @barberism24
    @barberism24 2 ปีที่แล้ว +3

    Damn I like how this is really the nitty gritty of what goes into making this thing different from the old one. The changes are noticed. Great breakdown too it was a superb job

  • @SbubbyS
    @SbubbyS 2 ปีที่แล้ว +32

    the colors for armor & overhealth aren't particularly friendly for red-green colorblind folk that would otherwise not need to use a color setting. hopefully there's a way to tweak the colors for each of those things

    • @idk-ye7ur
      @idk-ye7ur 2 ปีที่แล้ว +2

      Doesn't the game alredy have those options? (?

    • @Bence3
      @Bence3 2 ปีที่แล้ว +8

      Don't you think Blizzard cares about its colorblind players? I think colorblind settings fixes this problem.

    • @bernardvezina-gagnon24
      @bernardvezina-gagnon24 2 ปีที่แล้ว

      There is a colorblind settings

    • @albingrahn5576
      @albingrahn5576 2 ปีที่แล้ว +1

      as a person who is not color blind, i think the colors stand out and they make sense intuitively. overwatch has colorblind settings, and since there are more non-colorblind people than colorblind, it's only logical that the colorblind people are the ones who should have to adapt and use the settings

    • @SallaxRubber
      @SallaxRubber 2 ปีที่แล้ว

      @@albingrahn5576 the settings are basically non existent... They're borderline useless

  • @ryyzan3055
    @ryyzan3055 2 ปีที่แล้ว +17

    A hero that didn't have health and just had shields and armor would be pretty cool

    • @xickyr1611
      @xickyr1611 2 ปีที่แล้ว +5

      This would honestly make alot of sense for characters like Bastion or Orisa. It could possibly even work for Junker Queen if she ever becomes a playable character? (Since she's the Queen of a town literally filled with junk/scraps xD)

    • @reticenthope7022
      @reticenthope7022 2 ปีที่แล้ว +5

      @@xickyr1611 The only issue I’d see with that is that, from a lore perspective, even machines like bastion wouldn’t be pure armor because the idea is that as you damage them, they’re exterior/more protective layer is destroyed leaving core components that can’t be inherently armored more exposed. Having a full armor unit would imply even at the most internal structures of the unit, that those parts would still be completely armored as well, which just wouldn’t really make sense.

  • @kiannielopez93
    @kiannielopez93 5 หลายเดือนก่อน +5

    We need a update on this video when the change goes up 😊

    • @kiannielopez93
      @kiannielopez93 5 หลายเดือนก่อน

      Especially pellet damage and burst damage.

  • @ImGarbo534
    @ImGarbo534 2 ปีที่แล้ว +15

    Love you KarQ, these videos are always insane quality and explain the content thoroughly and in detail. We appreciate it and keep up the awesome work!

    • @salsaspartan7
      @salsaspartan7 2 ปีที่แล้ว

      Dude, you know you got the best pfp in the history of ever right?

  • @demogaming8895
    @demogaming8895 ปีที่แล้ว +5

    My question is why doesn't the game tell you all this? Why did I have to look this up just to get basic information required to play the game at all. I had no idea why Sigma for example was regenerating health randomly, or why half of my health was orange as Reinhardt

    • @jacobbecklehimer7781
      @jacobbecklehimer7781 หลายเดือนก่อน

      I vaguely remember years ago in ow1 (like at release or during beta) there was a brief explanation for it. Don’t know why they would remove that. Maybe I’m just misremembering.

  • @someonekenobi
    @someonekenobi 2 ปีที่แล้ว

    Having seen your old videos I didn't think there would be anything really different in this one, but I'm glad i watched it!

  • @KROOF
    @KROOF 2 ปีที่แล้ว +1

    Do I already know this information: yes.
    Am I still going to watch it, because the quality of these videos are addictive: YES.

  • @kosmosfan01
    @kosmosfan01 2 ปีที่แล้ว +8

    That suppprt passive will be so nice just so you're not forced to use a cooldown if you got away so that means more potential anti chances 😃

  • @huerabi8811
    @huerabi8811 2 ปีที่แล้ว +6

    I' m glad they made it way more consistent now than it was in Overwatch 1 where I found it pretty complicated to understand. Thanks for the explaination/update video on that topic, very informative :)

  • @AgnesRonan
    @AgnesRonan 2 ปีที่แล้ว +74

    Armour in ow1 is only hard to understand if you choose to explain in an unnecessarily complicated way. It reduces damage by half up to a reduction of 5 per hit. That's it.

    • @FireDarkNinja
      @FireDarkNinja 2 ปีที่แล้ว +25

      Still weirdly convoluted for little to no reason, like why is armor only reducing damage over 10 by 5? Like that’s so little and kinda a dumb calc. Granted it’s not complicated it’s just weird

    • @AgnesRonan
      @AgnesRonan 2 ปีที่แล้ว +28

      @@FireDarkNinja yeah fair. I like the new system, it feels more balanced, and it's simpler. I would speculate the old system was based on the philosophy that armour should be very good at mitigating chip damage while allowing burst damage remain as effective.

    • @Rio-un5jl
      @Rio-un5jl 2 ปีที่แล้ว +22

      @@FireDarkNinja its not weird, it makes sense that armor is good vs small bullets but bad vs large caliber or rockets. now armour is just hp*1.3

    • @FireDarkNinja
      @FireDarkNinja 2 ปีที่แล้ว +1

      @@Rio-un5jl I mean sort of but no matter what armour will always reduce damage a significant amount especially futuristic special armor, like a 308. round to a Kevlar chest plate is gonna fucking hurt and maybe kill but it’s gonna be more than 5 damage.

    • @Rio-un5jl
      @Rio-un5jl 2 ปีที่แล้ว +8

      @@FireDarkNinja i agree armour should always reduce damage, but whats lost on this system, and the entire point of armor in most games is that it protects you well vs non-AP weapons, but not that well vs AP weapons. Now everything is equally AP in the game. Its just glorified health now, thats more efficient at getting healed, no gameplay difference other than that.

  • @alexandret3539
    @alexandret3539 2 ปีที่แล้ว +3

    Great in depth video ! GJ KarQ i'm so ready for you to analyse OW2 from top to bottom

  • @skirrel9215
    @skirrel9215 2 ปีที่แล้ว +18

    Hoping for the worskhop feature to be added in the next beta 🙏

    • @Seiku
      @Seiku 2 ปีที่แล้ว +1

      That would be fun, I wanna mess with bastions artillery for some fun challenges

    • @phredbookley183
      @phredbookley183 2 ปีที่แล้ว +2

      I was wondering about this! Of course it isn't there. Too bad though, it's where I go to practice my aim.

  • @daddyswift7629
    @daddyswift7629 ปีที่แล้ว +5

    BRO HE CALLED IT BALL IS GETTING SHEILDS ARMOR AND HEALTH IN SEASON 3

  • @jackiejackyjaqy
    @jackiejackyjaqy ปีที่แล้ว +4

    12:03 welp it goes overhealth shields armour then health according to wrecking ball

  • @Muggsley1
    @Muggsley1 2 ปีที่แล้ว +4

    3:50 "And Brigetha"

    • @ser_igel
      @ser_igel 2 ปีที่แล้ว

      it's actually the correct way to pronounce her name
      th-cam.com/video/PFWnt2Ewjos/w-d-xo.html - video of Matilda Smedius (Brig herself) teaching Carolina Ravassa (Sombra, Raze and amazing woman overall) how to pronounce her name and the name of her character

  • @Zalamancer
    @Zalamancer 2 ปีที่แล้ว +4

    holy shit i wasnt expecting the graphs

  • @Enluvr11
    @Enluvr11 2 ปีที่แล้ว +1

    The Brigitte pronunciation was surprisingly good so used to people butchering the pronunciation!

  • @PizzaaRolls
    @PizzaaRolls 2 ปีที่แล้ว +5

    Hey karq I used to watch ur vids a lot and they used to be REALLY helpful and entertaining 2 years ago I just wanna say now that I’m back to overwatch I’m glad to see your still the same and looking healthy man! I can enjoy the coNtent I once did the same and it feels very nice. Glad to see you and also I’m glad to always be informed! Many thanks playa

  • @weredraco
    @weredraco 2 ปีที่แล้ว +5

    I remember a few years ago, back when new heroes were still being released for OV1, and before Apex was released, coming up with an idea for a support hero. I didn't finish working out the numbers for their fire rate or damage, but they essentially had an energy-based assault rifle (think soldier and baptise's guns), which while having a lower damage, could be overclocked to fire faster, give shots to direct health (not armour or shields) a fire dot, and ignore armour's damage reduction as it just melts through it... but was weaker against shields (both shield health and deployed energy shields). However, after overclocking, it would need to cool down, taking twice as long as their normal reloads would.
    I also gave them an ultimate that deployed a little hovering drone that either: gave all teammates a temporary shield similar to Rally's armour, strengthened existing shields, or let all shields regen even while taking damage. (I couldn't decide on which it should be.)
    That's as far as I got. I originally thought of their rifle's energy shots to partially restore all shields similar to Ana's shots to health, but make it indiscriminate, restoring even your opponent's shields.... but that would enable a lot of trolling.....

  • @coolmancool1000
    @coolmancool1000 ปีที่แล้ว +8

    Wrecking ball will be the first to have ALL lol

  • @XBLHitmanBill
    @XBLHitmanBill 2 ปีที่แล้ว

    Editor dropping in Groovin' Magic was a great choice. It's a bop

  • @carlosgoden4424
    @carlosgoden4424 2 ปีที่แล้ว +2

    This systems a lot more simple now damn, thanks karq 🙏

  • @shannontynes425
    @shannontynes425 2 ปีที่แล้ว +1

    A nice walk through of changes. You were very thorough on armor. Thank you

  • @Molledd
    @Molledd ปีที่แล้ว

    thank you so much. I really needed this as I didn’t think there was any difference :)

  • @GummyDinosaursify
    @GummyDinosaursify 2 ปีที่แล้ว +8

    Brig's Rally feels absolutely broken now that you dont have armor. It was great at initiating fights but now it just feels like it's only good for if your whole team needs some quick burst heals as you won't actually survive a push on Rally. They need to buff the Rally or change it completely. Of course, i'm sure Rally feels fine for people who are in groups but solo queueing is a mess.

    • @cozycowboy
      @cozycowboy 2 ปีที่แล้ว +1

      Even in groups it’s weak. Heals slow, and if you’re pushing, you’re probably not gaining any over health. Just feels like a way, way worse Sound Barrier.

  • @chrisandsammyable
    @chrisandsammyable 2 ปีที่แล้ว +3

    I'd love a video that shows how stacked abilities can help teammates survive high burst damage. Like which heroes can survive dva bomb with nano

  • @wingedbluj1674
    @wingedbluj1674 2 ปีที่แล้ว +14

    So with the changes in armor, Reaper, who already shreds through tanks, is now BETTER at his job?!

    • @aestheticsock8772
      @aestheticsock8772 2 ปีที่แล้ว +10

      they nerfed his damage and increased his spread in ow2 to counteract this

    • @zZalen
      @zZalen 2 ปีที่แล้ว +1

      @@aestheticsock8772 problem with that is every tiny hitbox heroes like widow , baby dva ,etc. are not taking as much damage cause the spread is too wide. So they are dodging death at point blank. The opposite happens to big hitbox heroes like tanks, torb, mei, bastion, etc. I get that his role is to kill tanks , but since there’s only 1 tank to eliminate, the last 4 heroes are mostly all tiny and if they are long range heroes , well good luck getting to them before they kill you.

    • @himdone4195
      @himdone4195 2 ปีที่แล้ว +1

      If the 1 tank dies, everybody runs too

  • @AmalgamJiena
    @AmalgamJiena 2 ปีที่แล้ว +23

    Brigitte technically has all 4 types of health, if you count her barrier as shield hp

  • @DerkDurski
    @DerkDurski 2 ปีที่แล้ว +2

    Super informative and helpful! The armor section was particularly useful.

  • @Starmanstriker
    @Starmanstriker 2 ปีที่แล้ว +1

    Good to know this since even though I opted into beta on day 2 of the early access announcement, never got to play it yet.

  • @Lastdragonborn
    @Lastdragonborn 2 ปีที่แล้ว

    Love your videos dude i watch them all the time when im in chemo and it always makes me feel a little better

  • @monkeyhw4587
    @monkeyhw4587 2 ปีที่แล้ว

    10:20 no way!!! Is that groovin magic by round table playing in the background? Didn’t think I’d hear that here

  • @Teflora
    @Teflora 2 ปีที่แล้ว +1

    Answered allthe questions I had clearly and detailed! Thank you so much for making this!

  • @zebes04
    @zebes04 ปีที่แล้ว +2

    12:02 he said the thing

  • @shiroxo6423
    @shiroxo6423 2 ปีที่แล้ว

    4:11 oh sweet devils, did not expected that picture 💀💀

  • @waddlez7192
    @waddlez7192 ปีที่แล้ว +2

    "There aren't any heroes in the game that have both shields and armor... for now"
    Wrecking Ball after season 3:

  • @Kongajinken
    @Kongajinken 2 ปีที่แล้ว +1

    Well done, learned more than I thought I would honestly.

  • @juckyvortex
    @juckyvortex 2 ปีที่แล้ว +8

    ok, it may be easyer to read now, but Armor makes absolutely no sense now. The whole point was that your armor reduces low damage values but any greater attack would be pirceing trough the armor. Now it's just health that has a too small number.

  • @AlexTheHorrid
    @AlexTheHorrid 2 ปีที่แล้ว +16

    I miss Briggs old ult, her new one makes no sense. Like a lot of the changes made in this game.

    • @patrickazzarella6729
      @patrickazzarella6729 2 ปีที่แล้ว +6

      Yeah I'm really gonna miss the armor effect of overload and Rally, those were unique to them

    • @ShinyPokemon48Bryan467
      @ShinyPokemon48Bryan467 2 ปีที่แล้ว +6

      I wished they gave them a bit more overhealth to compensate for the change.

    • @stormdragon4758
      @stormdragon4758 2 ปีที่แล้ว +1

      Overload should get an overheal amount buff. Brig ult should provide an aoe damage resist (like 15%) so that it isn’t competing with sound barrier for overheal support ult

    • @mothmanlives7212
      @mothmanlives7212 2 ปีที่แล้ว

      Yeah it’s a real bummer, rally is pretty much useless now

  • @JRTIntervencion
    @JRTIntervencion 2 ปีที่แล้ว +2

    Oh wow, didn't know they changed how armor worked. Significant change! Thank you!

  • @jackmcmorrow9397
    @jackmcmorrow9397 7 หลายเดือนก่อน

    Important to note that because of the damage reduction producing what is essentially a flat health boost, armor also technically heals faster because you're restore more overall health while healing armor. Its why orisa pockets feel so unkillable; most of her health is armor, so even a modest heal like a zen orb healing orisa's armor with fortify active jumps the heal rate from 30 hps all the way up to 78, over doubling it.

  • @awaspow
    @awaspow 2 ปีที่แล้ว +1

    Good video dawg very good graphics and straightforward

  • @markc6454
    @markc6454 2 ปีที่แล้ว

    The background music, absolutely gold

    • @TheMerkit
      @TheMerkit 2 ปีที่แล้ว

      I can't quite remember, what was it from again? It's really bugging me that I can't remember!

    • @markc6454
      @markc6454 2 ปีที่แล้ว +1

      @@TheMerkit undertale, another medium

  • @lr15overwatch62
    @lr15overwatch62 2 ปีที่แล้ว +11

    I get that they wanted to make it simpler and that rally is super good and the best support ult in ow 1…. But still making brig and torb now grant overshields is such a huge nerf to two characters who are already struggling in the upcoming meta of overwatch 2

    • @zilliq
      @zilliq 2 ปีที่แล้ว +7

      Their own armor is super useful now though, reducing the first rocket they get or charged headshot by 30% is a big deal

    • @GummyDinosaursify
      @GummyDinosaursify 2 ปีที่แล้ว +2

      @@zilliq In a brawl style game with Brigitte being the number one brawl-style hero next to Rein, it doesn't really help overall. You still get three tapped by anyone on the map.

    • @PhaxtolgiaLegacy
      @PhaxtolgiaLegacy 2 ปีที่แล้ว

      It also thematically feels weird.

    • @timothyparham5064
      @timothyparham5064 2 ปีที่แล้ว

      @@GummyDinosaursify I'm hoping she has a better mobility option or at least some way Inspire helps her heal faster than usual supports. I loved her in Overwatch one but she was very situational and very risky.

  • @bionicchimchar9035
    @bionicchimchar9035 ปีที่แล้ว +2

    I never know any of this since I started playing in OW2. It’s great to know this! Should make things easier for me and my team!

  • @thatguysavetf2916
    @thatguysavetf2916 2 ปีที่แล้ว

    This helped me learn what armor does. Now i know why that reinhardt would NOT FREAKING DIE when i was shooting him as wrecking ball

  • @AndyBorjigin
    @AndyBorjigin 2 ปีที่แล้ว

    This channel is becoming my go-to option for when OW got an update lol.

  • @branboobie
    @branboobie 2 ปีที่แล้ว +1

    I needed this omg. Thank you sm!

  • @Aronsr2004
    @Aronsr2004 6 หลายเดือนก่อน +4

    this video aged like milk during season 9

    • @Cashbans
      @Cashbans หลายเดือนก่อน

      Why

    • @Aronsr2004
      @Aronsr2004 หลายเดือนก่อน +1

      @@Cashbans the hp rework

  • @mercurypillis5417
    @mercurypillis5417 ปีที่แล้ว

    Dude I love your setup and lighting!

  • @onelongwordable
    @onelongwordable 2 ปีที่แล้ว +2

    4:10 LMAO are you kidding me!?! "Look at this P̶h̶o̶t̶o̶graph"

  • @slam_dank_jam8356
    @slam_dank_jam8356 ปีที่แล้ว +3

    "... For now."

  • @fredoraa
    @fredoraa ปีที่แล้ว +1

    Funny how he said no hero has both armour and shield health for now because wrecking ball now has both

  • @futuristicbus61
    @futuristicbus61 2 ปีที่แล้ว

    I needed this guide, I’ve never been able to tell what exactly armour did

  • @zobo742
    @zobo742 2 ปีที่แล้ว

    i very much appreciate the detail you have you include in these videos

  • @izenai3122
    @izenai3122 ปีที่แล้ว

    Great video KarQ! Thank you!

  • @lord_apophis
    @lord_apophis 2 ปีที่แล้ว

    I started playing overwatch in 2018 and I just now learned wtf armor does

  • @Heylon1313
    @Heylon1313 2 ปีที่แล้ว

    Really well explained and visualized, thank you!

  • @MCPhatman
    @MCPhatman 2 ปีที่แล้ว

    Man I haven't heard "Groovin Magic" in such a long time

  • @reticenthope7022
    @reticenthope7022 2 ปีที่แล้ว +1

    I will say for the entirety of back when I used to play overwatch, I never knew that armor health was actually any different than normal health.

  • @toazel8679
    @toazel8679 2 ปีที่แล้ว +1

    Great to see the guides back, karaoke boy 😉

  • @jakerandall24
    @jakerandall24 2 ปีที่แล้ว

    Great explainer nice work man

  • @a_bunny_wabbit6866
    @a_bunny_wabbit6866 ปีที่แล้ว

    Also if you use the workshop health pool thing you can give the player over armour/shield

  • @Mediumtiercommenter
    @Mediumtiercommenter 2 ปีที่แล้ว +18

    OW 2 overhealth is a good improvement, but with orisas fortify with it looks op, +125 health and a damage reduction, I get she’s chunky but it’s like she is made out of titanium. AND SHE HAS ARMOR AHHhHHHH I get armor is less strong but still, + 40% dmg reduction rein also can’t kill brig with a charge, we needed a less powerful reinhardt!

    • @d00mnoodle62
      @d00mnoodle62 2 ปีที่แล้ว +1

      Your edit removed the hearth, sadge

    • @Mediumtiercommenter
      @Mediumtiercommenter 2 ปีที่แล้ว

      @@d00mnoodle62 dam that makes me sad he as well

    • @idk-ye7ur
      @idk-ye7ur 2 ปีที่แล้ว

      They really wanted to buff her for erasing her shield. xD

  • @windbeneathmywings4884
    @windbeneathmywings4884 2 ปีที่แล้ว +1

    I love these new changes, especially on characters i main like D.va and Mercy, they dont feel nearly as pathetic as in OW1, particularly D.va's cannons feeling like im pinching and throwing grains of sand at ppl like an angry Salt Bae. Now they actually hurt, AND she can take quite some punishment as a tank. Now that i know how these changes work and why im enjoying ow2 sooo much more, it makes me wonder how D.va would feel if her mech was half and half armor and shields, and baby D.va having normal health, as if it were a proper vehicle...
    Probably overpowered. >:3
    But it would make sense, the tank with the most emphasis on survivability, the regenerating shields would really work with using thrusters as an escape vector

  • @Crakinator
    @Crakinator ปีที่แล้ว +1

    Next reveal the differences between OW and OW2 cus I am having trouble finding any

  • @yyspyro8080
    @yyspyro8080 2 ปีที่แล้ว +1

    really good educational video, thank u

  • @Hencid
    @Hencid 2 ปีที่แล้ว

    thanks a lot for the video, was really helpful

  • @xxxxRouvenxxxx
    @xxxxRouvenxxxx 2 ปีที่แล้ว +1

    Interesting video! Thanks :)

  • @clodolcmidnights837
    @clodolcmidnights837 2 ปีที่แล้ว +1

    Why are they the colors of the 4 attack-types in undertale?
    Am I the only ones noticing this?
    Health=normal white attacks
    Armour= orange move attacks
    Shields= blue dont-move attacks
    Overhealth= green healing “attacks”

  • @lordfrog1315
    @lordfrog1315 2 ปีที่แล้ว +1

    Love the vid Karq

  • @caleb1
    @caleb1 2 ปีที่แล้ว

    Fantastic stuff mr. Q

  • @thisisjustaguy
    @thisisjustaguy ปีที่แล้ว +2

    8:02 sticky stuff😏

  • @TheGamerAnpu
    @TheGamerAnpu 2 ปีที่แล้ว

    GURL he pulled out that graph and I felt like I was back in school

  • @N_Jameson_H
    @N_Jameson_H 2 ปีที่แล้ว +1

    I never knew the payload granted health.

  • @Anonymous-dx6gg
    @Anonymous-dx6gg 2 ปีที่แล้ว +4

    OW2 is really good but I think they did nothing for support. Ult takes forever to build, you have one tank and usually ball and doom gives zero f about teams unless they are low and crying. They need to do something for support roles. Oh and yeah the support queue is 1 min and others are 5. That explains why people don't want to play support now.

    • @Arin-3
      @Arin-3 2 ปีที่แล้ว

      People arent playing support because you cant charge your ult in 30 seconds by being a braindead heal bot anymore.

    • @lucianyari515
      @lucianyari515 2 ปีที่แล้ว +1

      It's the first beta things can and will change throughout.the support passive is really good especially for brig as putting shield up and blocking damage actually causes the game to consider you out of combat which means the 15 hp per second passive heal will kick in. Supports still require tweaking I think they should all have some sort of escape at a minimum and they should revert the sleep dart cooldown

  • @zombieminecraft4213
    @zombieminecraft4213 ปีที่แล้ว

    Meanwhile overhealth existing since ow 1 doomfist and lucio. It just got renamed originally known as barriers. Though depending on the skill that grants them the overhealth may decay overtime ie. Doomfist passive and lucio bass drop or permanent until either eaten away or a set time has passed removing the stacks remaining ie. Wreckingball.

  • @00Mike55
    @00Mike55 2 ปีที่แล้ว

    "Look at this graph" Right in the nostalgia...