I fell in love with tekken because of yoshimitsus lightsaber (huge star wars fan) and the accuracy of real life martial arts. As i got older and learned how to really play the mechanics are what make me a permanent fan of the franchise
Actually wall bounce existed since Tekken 6. But it can be only done by Nancy in Scenario Campaign mode. While you are given an option of playing as Nancy in G corp millennium tower stage, if you select nancy and do the gatling gun moves to the enemies near wall, they will hit the wall and bounce back.
Fun fact: Originally, walls was supposed to appear in Tekken Tag Tournament 1, and there's a promo video about it. However, they didn't knew how it's gonna work out, so they decided to delay it into Tekken 4 instead.
@@TonyMishima92 I found a video, but can't send it here. The author's channel's rules. Here's the name: Tekken Tag Prototype 鉄拳 Beta Footage - PS2 Tech Demo TGS1999
Netsu or fever most commonly known now as rage is first introduce in tekken tag 1 if the certain partner in tag watch his team mates got beaten you will see his life bar will glow flashing red that is the time you can tag your partner to its rage to enhance the character damage
People hating tekken 6 is like a trend that only followers who have no opinion of their own do best. That game introduced a lot of things. Arguably the best customization mode, Huge roster, graphics were great for a PS3 game, best Tekken Force/scenario campaign mode and many more. For me personally I love bounds more than screw. It made the gameplay look more hard hitting.
What about LOW PARRY. In every fighting games some characters have moves that allows them to parry their opponents attacks but in Tekken everyone can do a parry on low attacks
I’m in love with tekken 6 mechanics u can say what ever u want to say about t6 is a bad game , I really disagree with that the game has introduced me to a new level of fun creativeness and the Customisation was fantastic there also with the beautiful graphics and stages with some touch to colors with a nice bright colors used in the game I really like that (also not forget the face models there were amazing like they’re real human with some nice body model) .
tekken 7 peaked the meta with intense sfx vfx impactful hits camera movement the epic screw attacks armor moves wall bounces its too much for tekken 8 to beat all of that unique formula with just a graphical buffs
I fell in love with tekken because of yoshimitsus lightsaber (huge star wars fan) and the accuracy of real life martial arts. As i got older and learned how to really play the mechanics are what make me a permanent fan of the franchise
Actually wall bounce existed since Tekken 6. But it can be only done by Nancy in Scenario Campaign mode. While you are given an option of playing as Nancy in G corp millennium tower stage, if you select nancy and do the gatling gun moves to the enemies near wall, they will hit the wall and bounce back.
Fun fact. Rage is actually in Tekken Tag 1 just it wasn't known as Rage. Also depending on team composition is how rage is activated as well.
Fun fact: Originally, walls was supposed to appear in Tekken Tag Tournament 1, and there's a promo video about it. However, they didn't knew how it's gonna work out, so they decided to delay it into Tekken 4 instead.
It was said that they had problems with the tag aspect
Do you have a source? I can't find that.
@@TonyMishima92 I found a video, but can't send it here. The author's channel's rules. Here's the name:
Tekken Tag Prototype 鉄拳 Beta Footage - PS2 Tech Demo TGS1999
great effort in puttinh these together, ochoto! nice work! looking forward for the next one!
Netsu or fever most commonly known now as rage is first introduce in tekken tag 1 if the certain partner in tag watch his team mates got beaten you will see his life bar will glow flashing red that is the time you can tag your partner to its rage to enhance the character damage
People say Tekken 6 is the worst game, but it introduces the most mechanic
Even returning mechanics like bounds
People hating tekken 6 is like a trend that only followers who have no opinion of their own do best.
That game introduced a lot of things. Arguably the best customization mode, Huge roster, graphics were great for a PS3 game, best Tekken Force/scenario campaign mode and many more. For me personally I love bounds more than screw. It made the gameplay look more hard hitting.
6?
Most of the time I hear 4
@@13Kr4zYAzN13 both games are under appreciated and both games took risks to give us something new.
T4 with walls and T6 with bounds.
tekken 6 is the best of them all
@@frostitute. It could be, if only it would be balanced.
If there's something I may add, Grab Breaking mechanics, and it has the best Grab Breaking ANIMATIONS.
It does! So awesome!
A bit of a nitpick. Floor breaks happen with any spiking move, not just bound moves. All bound moves spike but not all spike moves bound.
I think I missed the slowmo mechanic 😅.
Anything else you want to include in this list?
In fairness though I'm pretty sure it's new to 7 and I wouldn't exactly call it a fundamental mechanic, you're all good haha
Maybe chip damage in Tekken tag 2 or Tekken 8 heat mechanic.
Bro you missed a mechanic in which while using Jin when we hit a kick on opponent face opponent move round and round
Chicken or reversal
You forgot the wall stagger mechanics
Im actually happy that I found a video explaining the bound in the game I get that now finally
Rage Drive is cool
But Rage Art has destroyed what TEKKEN was
What about LOW PARRY. In every fighting games some characters have moves that allows them to parry their opponents attacks but in Tekken everyone can do a parry on low attacks
When was low parrying introduced again? T6 iirc
@@scarletrain7114you can do low parries in Tekken 3 too..
@@scarletrain7114 Low parries were introduced in T3, bound low parries (the one still today) was introduced in T6.
Love how most of the mechanics are at T6
There IS bound in T8. E.g. Kazuya's df 3,2,1
The crush mechanic is quite complex and very unique to tekken
I’m in love with tekken 6 mechanics u can say what ever u want to say about t6 is a bad game , I really disagree with that the game has introduced me to a new level of fun creativeness and the Customisation was fantastic there also with the beautiful graphics and stages with some touch to colors with a nice bright colors used in the game I really like that (also not forget the face models there were amazing like they’re real human with some nice body model) .
Tekken 7, Season 1-3 was the GOAT.
Anyone knows what's the soundtrack from 0:10 to 1:10 ?
Blood sweat and fists tekken revolution
low parries
I absolutely love your voice 😭
Radio af xD
please place a voice over. it is so hard to read and watch, especially when the text is long
tekken 7 peaked the meta with intense sfx vfx impactful hits camera movement the epic screw attacks armor moves wall bounces its too much for tekken 8 to beat all of that unique formula with just a graphical buffs
You didn't add the tag crash system in ttt2
SFV has wall bounce, but it’s use case is better in Tekken.
Bloody roar mentioned
Tekken 6 and 7 are goats
Missing so many mechanics that predate T5🤦🏾♂️
You skipped the most awesome mechanic that def made tekken stand out as an execution beast, just frames
🙌🏻🙌🏻
Too lazy to read the captions. It should be narrated bruhh
V.O would have made a better choice…