Emulation vs Original Hardware: Nobody Wins, Everyone Loses!

แชร์
ฝัง
  • เผยแพร่เมื่อ 14 พ.ค. 2024
  • Get to know the difference between ASIC and FPGA, homie: you can have the best aspects of original hardware along with HDMI out. #retrogaming #famiclone #fpga #asic #nes #famicom #pacman #sanwa ‪@RGT85‬ • The PROBLEM With Retro...
  • เกม

ความคิดเห็น • 23

  • @Mechanicoid
    @Mechanicoid 25 วันที่ผ่านมา +1

    Good luck with that. The biggest problem has been the Yamaha sound chip for the Mega Drive/Genesis always sounding off. The Mega Retron HD was ok, but I don't know if that's emulation or ASIC. At this point, we're so far away from when we originally played the games, does anyone remember how they actually played? Everyone measures lag input, but does a CRT's age affect anything? Does a controllers age affect anything? Maybe, it's our old middle aged man hands creating the lag, because our synapses and muscle responses are slower?

    • @a-bas-le-ciel
      @a-bas-le-ciel 25 วันที่ผ่านมา

      There are chip by chip (new, HDMI) hardware recreations of the Sega Genesis (non-Asic) but they're extremely expensive, and I assume they're janky. Chip by chip recreation means that a factory in China either buys new chips that are parallel to the real thing or rip the old chips out of old (broken) consoles or assemble a mixture of the two. All of these technical problems can be solved, it's just a matter of money and motivation: nobody wants to dedicate a million dollar R+D budget to making perfect hardware emulation with HDMI out -nor a million on input lag, etc.

    • @Mechanicoid
      @Mechanicoid 25 วันที่ผ่านมา +1

      @@a-bas-le-ciel I think the best we get is hardware from Analogue and Emulation boxes from Sega, and both those efforts fell short of perfect. I agree, the motivation has to be there for a company to pick it up. But you'd be servicing a minority of a minority of a niche group that only keeps shrinking. I'll keep my original hardware going as long as possible and emulation and my Pocket can pick up the slack.

  • @michaeldemers2716
    @michaeldemers2716 25 วันที่ผ่านมา

    I personally like my HG-938 Handheld HD system. I use the KrzysioCart along with my Mayflash NES to Famicom Controller adapter I got for my SNES/NES Controller to PC. The NES Online Controller works great with the 8Bitdo NES Dongle. I am waiting for Sam's Journey Famicom Edition in the mail. Mednafen just got a SEGA Saturn Update for PC and the M30 Bluetooth Controller works well with the Orange 8Bitdo Dongle. I am impressed. Finally.

    • @VEGANVANIA
      @VEGANVANIA  25 วันที่ผ่านมา

      That HG-938 is a unique and bizarre chapter in the history of Famiclone technology.

  • @customsongmaker
    @customsongmaker 26 วันที่ผ่านมา

    I got a NES cartridge of that Pac-Man Championship Edition. I bought a $35 mod from Etsy that plugs into the bottom port of the NES and allows the extra audio channels.
    But then you can also play it on Switch in one of the Namco collections, since it's a real NES game recently released by Namco (just not on an official cartridge).
    In a way I'd say it's the best NES game ever made, although of course it doesn't have 10% of the content and variety of Super Mario Bros 3. But it's the only NES game that automatically saves replay footage, and it has infinite replay value as long as you're trying to get a better score.
    But if it had been released in the 1980s, I don't think it would have been popular. It probably never would have been released, since people would say "it only lasts 5 minutes". When Championship Edition came out for Xbox 360 and PS3, I think the online leaderboards were a big part of making it fun. And it had a lot more game modes than the NES version, and for a lower price than a regular game.
    Maybe if it had been released as an arcade game first, then an NES release could have been successful.

    • @miro5052
      @miro5052 25 วันที่ผ่านมา

      You paid 35 dollars for a mod that takes 1 single resistor?

    • @customsongmaker
      @customsongmaker 25 วันที่ผ่านมา

      @@miro5052 Do you have anything plugged into the bottom expansion port of your NES, or did you pay for an expansion port that you've never even used?

  • @chronossage
    @chronossage 25 วันที่ผ่านมา

    Considering there is a $100 or less clone FPGA coming out for the mister project I have a feeling FPGA is going to still be the way to go.

    • @VEGANVANIA
      @VEGANVANIA  25 วันที่ผ่านมา

      Is it an FPGA system that plays original cartridges? Is it an FPGA system that plugs into original joysticks instead of USB? There's more than one market segment involved here.

    • @chronossage
      @chronossage 25 วันที่ผ่านมา

      @@VEGANVANIA I said it was for the MiSTer project

  • @nickparsons337
    @nickparsons337 26 วันที่ผ่านมา

    At the end of the day; put both of them up against a game like the original "Ninja Gaiden" the NES/ Famicom, if you want to debate input accuracy. Either way; if you're not playing on a CRT you're going to have input lag regardless of what controller OR hardware you're playing on.

    • @a-bas-le-ciel
      @a-bas-le-ciel 26 วันที่ผ่านมา +1

      Nick, no offense, but you don't know what you're talking about: _input lag_ has to do with _input,_ and not the question of whether or not you're using a CRT. If you use software emulation connected to a CRT, you can still have input lag (and innumerable other imperfections).

    • @nickparsons337
      @nickparsons337 26 วันที่ผ่านมา

      @@a-bas-le-ciel None taken; however, in my personal experience, I've played "Ninja Gaiden" on an NES Classic (which natively uses an HDMI input) on a modern TV with noticeable input lag. However; playing the same game, whether it be on an actual NES or clone hardware on a CRT produces ZERO for input lag. When you press the button the action is instant on a CRT. That being said; if you don't believe me, do the research for yourself and THEN get back to me. This should be common knowledge to any retro gamer that games that were designed to be played on a CRT will nearly always suffer from input lag to some degree; especially if it's an action oriented title like "Ninja Gaiden", or "Punch Out." Both games that require a very strong degree of precision on the button presses.

    • @mresturk9336
      @mresturk9336 25 วันที่ผ่านมา

      The issue isn't input lag, it is the latency of non-CRT televisions. What you are seeing onscreen is always a few frames behind of what is being computed, giving the feeling of laggy response times. CRT televisions do not have that issue.

  • @DarkSerge34
    @DarkSerge34 26 วันที่ผ่านมา +2

    Or like, just enable runahead.

  • @SofaninTreefourt
    @SofaninTreefourt 27 วันที่ผ่านมา +2

    ASIC is cheaper than FPGA, got it.

    • @a-bas-le-ciel
      @a-bas-le-ciel 27 วันที่ผ่านมา +1

      In 2024, I don't even know if that's true: at a large enough scale of production ASIC should always be cheaper, but if you're only going to make a few dozen... ?

  • @DragonDreamVNY
    @DragonDreamVNY 26 วันที่ผ่านมา

    I couldnt go bsck to thr N64 afyer seeing Ship of Harkinian or Project64 for Majora's Mask. But thsts a wbile different tyoe of emulation vs deconpiled/mods/hacks/fan-Remastering 😅
    I havr met purists noting thr delay on Street Fighter at an arcade.. when the machine was done vis emulator (like MAME or FBNeo etc)

    • @a-bas-le-ciel
      @a-bas-le-ciel 26 วันที่ผ่านมา +1

      It is definitely true that some original hardware is so terrible that emulation is an improvement: N64 is an interesting (and debatable) case study… but I would primarily think of the Intellivision and other REALLY EARLY systems with terrible controls and video output.

  • @DJDanceClassic
    @DJDanceClassic 27 วันที่ผ่านมา +2

    bull shit, i was playing pacman on my famicom yesterday and could not turn corners and then i played it on my mini snes emu and i couldturn corners blind folded

    • @VEGANVANIA
      @VEGANVANIA  26 วันที่ผ่านมา +1

      Pac Man _Championship Edition_ ≠ Pac Man.

  • @grantschubach1877
    @grantschubach1877 25 วันที่ผ่านมา +1

    Emulation is the way to go.