Hello! Im new to the game. If you could, I'd like you to help me on a simple thing (I supose). After having the proper builts and the respective research of the officer, I'll mobilize it. Right? My question is. How do they work ? How do they join the units ? Is it possible or even recommended to have several of them (the same kind of officer I mean) ? THANKS !!! 😁🤓
Thanks for this series, I'm a month into my first two games, absolutely dominating them too. Just watched these videos and they're great. Is there one you have or can do about AA and its mechanics? I'm not sure if they have an actual reload time for everything that comes near them or each individual unit?
Thanks for all your explanations, but I have one more question. in the previous video you talked about missiles. But how do you launch those missiles???
Balistic miss.: 1. Balistic miss launcher 2. nuclear sub 3. Elite bomber 4. I don't remember ICBM: Scud launcher Cruise missiles: Pretty much anything like, fighters lvl 4 strike fighters lvl4 almost every ships, naval patrol aircraft, attack subs i think.. etc.. He shows all launch platforms in the vid
On PC and mobile there will be a red square-shaped icon with the picture of a missile. You will click / tap it and it will allow you to choose what Missile you want to fire depending on the platform. For example, if you are firing from a ballistic missile submarine, you will be able to choose from cruise missiles and ballistic missiles. Depending on how many warhead types you have, you will also be able to choose what type of missile to fire, such as chemical. Hope this helps.
You should try stacking a max level infantry officer with 9 level 7 towed artillery in a country with eastern doctrine. Run a stack of 10 mobile anti air vehicles next to him and he’s a beast. It will kill at minimum five infantry in one attack. It’s super legit
Enjoyed the video. 1st: I disagree with your comment @25:44. The rotary wing officer (helicopter ace) can be used / mixed with air superiority or strike fighters to attack ground units. It gives a nice kick to the the attack (but no buff to the jet's attack), at a lower cost / building requirements compared to the fixed wing ace. I will use the heli ace with other helicopter units first and when their HPs get low, swap out to use jets with the heli ace for continued ground attack. 2nd: the higher level officer building requirements are not only needed to rebuild the officers but also when leveling them up in the research screen when they get to a certain rank. You will need the army, navy or airbase and recruitment centers leveled up before researching the higher officers at certain ranks. Players will need to plan ahead and build the buildings needed for those higher ranks.
Responding to the second part, when labeling officers, I never need to make the buildings required for the level. The requirements for researching levels are levels of certain other units like infantry for the infantry officer, etc.
Railgun atk boost only comes from Tank Commander. Infantry Officer does boast RG speed. Only con I can think of is level 3 they are expensive to make. Lose a bunch level 3 RGs will hurt. Other is you only get 10. While MLRS has no such limit. Pro is they hit air, missiles and choppers. All in 1 unit. I also hit ships with them forcing ships to retreat. Rare use on ships but did happen sometimes.
As far as I know storm position does work with units stack with it because I had it done to me once and I was wondering how he was doing so much damage with artillery
Annexing a city just provides more resources. An occupied city produces 25% of the resources a homeland city will. Annexing a city means it will produce 50% of the resources a homeland city will.
I had a military destroy me because they were able to hide ships with blue and green radar when I was able to detect them. How do u defend Against that I’m so pissed
Tank Commander boosts armor units like MLRS. Infantry Officer only boosts towed artillery no other artillery. Towed considered soft. I usually put Tank Cmd with Railgun’s for the help with anti air and anti chopper. Hope that helps
Can officers buff elite units? Can the fixed wing officer buff the elite attack aircraft? Please quick response because I am literally in the middle of a war
@@eyadayman04 so you don't recommend the fixed wing officer stacked with strike fighters?? I love to use the SU-T50 PAKFA (Western doctrine), this beast does 11 dmg, both to soft and hard targets tho. But at the end, you don't recommend is that it ?
@@brunosantiago4849 I advice against using the fixed wing officer with an elite attack aircraft wing cause, 1st, it greatly reduces the speed of your fixed wing officer down to 11.00 at tier 3 elite AA, (sure it gives it speed boost but still your officer's speed efficiency still drops.) 2nd, also the attack damage doesn't change much, the entire main point of an elite AA wing is to fight against soft and hard targets not other fixed wing aircrafts so what use does the officer really have on the elite AA wing? Nothing. Its better placing a ASF (air sup fighter) with the elite AA wing for the radar or just go 5 elite AA. 3rd, also it limits your officer's attack range down to 800 at tier 3 elite AA too. I'm sure you can see why it inefficient placing the officer with an elite AA wing. My opinion on using the officer with a normal strike fighter wing. It's alright, the cons aren't as bad as with elite AA but that's cause the strike fighters have lower dmg stats than elite AA so the officer's buffs are actually helpful. It's just the speed value again. Officer limited down to 12 speed value. Not much to say really. It's decent. Officer with ASF wing. Now that one imo is the best cause officer speed value barely gets limited. Like the max lvl ASF speed value is 16.00 (plus the officer speed buff that actually makes it really efficient) Officer adds a whooping 35-60 HP (based on lvl) to your ASF wing, max tier officer is literally just an ASF on steroids, even if its not max tier it would still be the best option to place your officer with an ASF wing Anyways if your playing a game you'd be going for elite AA instead of strike fighters obviously and ASFs Place your officer with an ASF wing and best believe that wing is gonna remove any fixed or rotatory wing aircraft without losing much HP compared to a normal ASF wing I see I've written much, hope it was helpful though. Good luck comrade
When you make an account, you should have the option to change from the name ‘user1029385’ (just used some random numbers) but it can only be done once.
@@conflictofnick3578 thanks mate, the content is 10/10, paint it black marathon lol, maybe lower volume for music or find some copyright stuff you can use and use more than one track
i must disagree. subs are mostly ineffective and costly. what good is an air force officer againt a stack of frigates??? really it seems to me that the best players won't bother with doing YT vids.
@massimohack1367except subs are no match for any ship even though not really designed against them a stack of maxed frigates is quite effective against subs. not talking about cruisers and of course the king of anti sub: the destroyer
your subs won't have time to be maxed if my frigates could get them plus they worth nothing in shallow waters, hence no real defence against a homeland invasin plus mine is bigger than yours
What is with the background music? Why are you trying to talk over music? It is the most irritating thing ever. I really wanted to watch your video, but i cant.
though im still only rank 7 and am still new to the game your guides have been making it alot easier to get into this game! thanks alot
Timestamps:
5:20 - Infantry Officer
12:38 Airborne Officer
18:24 - Tank Commander
24:00 - Helicopter Officer
27:45 - Jet Officer
30:50 - Naval Officer
36:35 - Submarine Officer
Hello! Im new to the game.
If you could, I'd like you to help me on a simple thing (I supose). After having the proper builts and the respective research of the officer, I'll mobilize it. Right?
My question is. How do they work ? How do they join the units ? Is it possible or even recommended to have several of them (the same kind of officer I mean) ? THANKS !!! 😁🤓
I’m loving the frequent uploads. There really aren’t many CON videos on TH-cam. These are really helping!
Can you do a video briefly explaining all of the different game modes? Your guides have been really helpful to me as a new player
You forgot one thing about the Submarine commander. He also gets the ability to lunch a Ballistic missile at level 5
and the speed buff, above lvl4 sub stacks can outrun destoyers and even AIPs
Great content as always. Thanks for sharing your thoughts and taking the time to explain the game in great detail
Thanks for this series, I'm a month into my first two games, absolutely dominating them too. Just watched these videos and they're great.
Is there one you have or can do about AA and its mechanics? I'm not sure if they have an actual reload time for everything that comes near them or each individual unit?
Glad to have you here on TH-cam
Anyone notice that background song is paint it black melody
Thanks for all your explanations, but I have one more question. in the previous video you talked about missiles. But how do you launch those missiles???
bro did you actually listen🤣
Balistic miss.: 1. Balistic miss launcher
2. nuclear sub
3. Elite bomber
4. I don't remember
ICBM: Scud launcher
Cruise missiles: Pretty much anything
like, fighters lvl 4 strike fighters lvl4 almost every ships, naval patrol aircraft, attack subs i think.. etc.. He shows all launch platforms in the vid
On PC and mobile there will be a red square-shaped icon with the picture of a missile. You will click / tap it and it will allow you to choose what Missile you want to fire depending on the platform. For example, if you are firing from a ballistic missile submarine, you will be able to choose from cruise missiles and ballistic missiles. Depending on how many warhead types you have, you will also be able to choose what type of missile to fire, such as chemical. Hope this helps.
@@conflictofnick3578 thank you very much!
Thank you so much for explaining all of this!
Hands off buddy you are putting lots of effort love your content ❤️
You should try stacking a max level infantry officer with 9 level 7 towed artillery in a country with eastern doctrine. Run a stack of 10 mobile anti air vehicles next to him and he’s a beast. It will kill at minimum five infantry in one attack. It’s super legit
it helped me to become better ))
Love double stacking officers like tank and inf officer in same stack, same with naval and sub officer for speed boost.
Enjoyed the video. 1st: I disagree with your comment @25:44. The rotary wing officer (helicopter ace) can be used / mixed with air superiority or strike fighters to attack ground units. It gives a nice kick to the the attack (but no buff to the jet's attack), at a lower cost / building requirements compared to the fixed wing ace. I will use the heli ace with other helicopter units first and when their HPs get low, swap out to use jets with the heli ace for continued ground attack. 2nd: the higher level officer building requirements are not only needed to rebuild the officers but also when leveling them up in the research screen when they get to a certain rank. You will need the army, navy or airbase and recruitment centers leveled up before researching the higher officers at certain ranks. Players will need to plan ahead and build the buildings needed for those higher ranks.
Responding to the second part, when labeling officers, I never need to make the buildings required for the level. The requirements for researching levels are levels of certain other units like infantry for the infantry officer, etc.
I have all my buildings leveled and it won’t let me research my air ace officer. And I’ve reached level 2. It’s unlocked but I can’t research him.
@@conflictofnick3578 hey I only came here because Idk what to name my officer
Very good video👍
Also what's everyone's favorite country to play with? Mine is Norway I love their tactical position
Chad for me.
I love using Japan but China always attacks
sweden so far for me
Mozambique for me
Chad. My first win was with chad
YESSSSSSIRRRR 🙏🏽
Can you make a video talking about the pros and cons of the elite Railgun and show some clips of you using the railgun in action
Not sure if I’ll do season units. I might.
7 elite rail gun with infantry officer will shred anything in it's path
Railgun atk boost only comes from Tank Commander. Infantry Officer does boast RG speed.
Only con I can think of is level 3 they are expensive to make. Lose a bunch level 3 RGs will hurt.
Other is you only get 10. While MLRS has no such limit.
Pro is they hit air, missiles and choppers. All in 1 unit. I also hit ships with them forcing ships to retreat. Rare use on ships but did happen sometimes.
As far as I know storm position does work with units stack with it because I had it done to me once and I was wondering how he was doing so much damage with artillery
Love the videos bro! Quick question do i have to anex a city first to get the resources?
Annexing a city just provides more resources. An occupied city produces 25% of the resources a homeland city will. Annexing a city means it will produce 50% of the resources a homeland city will.
@@conflictofnick3578 should I upgrade the arms industry if the city is not annexed?
I had a military destroy me because they were able to hide ships with blue and green radar when I was able to detect them. How do u defend Against that I’m so pissed
What is bros search history
Doesn’t infantry officer also boost towed artillery at level 5? Does that also mean multiple rocket launchers? I’m in a game where I need that boost
Tank Commander boosts armor units like MLRS. Infantry Officer only boosts towed artillery no other artillery. Towed considered soft.
I usually put Tank Cmd with Railgun’s for the help with anti air and anti chopper.
Hope that helps
Idk if people recognize this but the theme song is painted black
9 and a half minutes is that Rolling Stones?
how do you add the officer after researching?
Can you have one of each officer mobilized at the same time or is it one officer in total?
Only One officer at a time. You can only mobilize another only if the other dies
What is the Simpson paradox
U forgot to mention the loss of radar when the air ace reaches lvl max while it has it on all prior lvl's, so i'd not be making it lvl max
Thanks.
Wait..... why does it take so much man power... to make 1 man?
Not gonna ask why manpower goes away when used? Do the workers die upon finishing their job?
The mind numbing echo organ music, down just a notch please?
Can officers buff elite units?
Can the fixed wing officer buff the elite attack aircraft?
Please quick response because I am literally in the middle of a war
And no help ever came...
@@blacktoast_2158 yup
Lost the war, got 5th
Learned that fixed wing officer is only best with an air superiority wing
@@eyadayman04 so you don't recommend the fixed wing officer stacked with strike fighters??
I love to use the SU-T50 PAKFA (Western doctrine), this beast does 11 dmg, both to soft and hard targets tho.
But at the end, you don't recommend is that it ?
@@brunosantiago4849 I advice against using the fixed wing officer with an elite attack aircraft wing cause, 1st, it greatly reduces the speed of your fixed wing officer down to 11.00 at tier 3 elite AA, (sure it gives it speed boost but still your officer's speed efficiency still drops.) 2nd, also the attack damage doesn't change much, the entire main point of an elite AA wing is to fight against soft and hard targets not other fixed wing aircrafts so what use does the officer really have on the elite AA wing? Nothing. Its better placing a ASF (air sup fighter) with the elite AA wing for the radar or just go 5 elite AA. 3rd, also it limits your officer's attack range down to 800 at tier 3 elite AA too. I'm sure you can see why it inefficient placing the officer with an elite AA wing.
My opinion on using the officer with a normal strike fighter wing. It's alright, the cons aren't as bad as with elite AA but that's cause the strike fighters have lower dmg stats than elite AA so the officer's buffs are actually helpful. It's just the speed value again. Officer limited down to 12 speed value. Not much to say really. It's decent.
Officer with ASF wing. Now that one imo is the best cause officer speed value barely gets limited. Like the max lvl ASF speed value is 16.00 (plus the officer speed buff that actually makes it really efficient) Officer adds a whooping 35-60 HP (based on lvl) to your ASF wing, max tier officer is literally just an ASF on steroids, even if its not max tier it would still be the best option to place your officer with an ASF wing
Anyways if your playing a game you'd be going for elite AA instead of strike fighters obviously and ASFs
Place your officer with an ASF wing and best believe that wing is gonna remove any fixed or rotatory wing aircraft without losing much HP compared to a normal ASF wing
I see I've written much, hope it was helpful though. Good luck comrade
@@eyadayman04 thanks a lot mate !!
Which are the best?
We need more vids. Thanks man
Wanna play together
How do you change your username?
you can't
@@conflictofnationssolovicto1299 than how does everyone have a cool name ?? 🤔 I'm confused lol
When you make an account, you should have the option to change from the name ‘user1029385’ (just used some random numbers) but it can only be done once.
@@georgeford6506 ask support they can change your name once. Every three months I think
the music ruins these for me, a real shame
I’m sorry you feel that way. Not everyone will like the music.
@@conflictofnick3578 thanks mate, the content is 10/10, paint it black marathon lol, maybe lower volume for music or find some copyright stuff you can use and use more than one track
✨👍👍👍👍
i must disagree. subs are mostly ineffective and costly. what good is an air force officer againt a stack of frigates???
really it seems to me that the best players won't bother with doing YT vids.
@massimohack1367except subs are no match for any ship even though not really designed against them
a stack of maxed frigates is quite effective against subs. not talking about cruisers and of course the king of anti sub: the destroyer
your subs won't have time to be maxed if my frigates could get them
plus they worth nothing in shallow waters, hence no real defence against a homeland invasin
plus mine is bigger than yours
What is with the background music? Why are you trying to talk over music? It is the most irritating thing ever. I really wanted to watch your video, but i cant.
Man it’s bad game you should leave it