Update/Revision: You CAN bypass the separate cooking system and ignore sucking ore into it's own box. This will allow you to immediately pump any cooked ore back into the system and sort as with any other items by running your furnace directly into your drop box combiner. The drawback to doing so is your drop box will always be filled with ore while cooking and this may require you to have more drop boxes. I would still do things as I've shown in this video as I would prefer to separate out any uncooked ore and save me drop box space (I tend to come home with full inventories)
Nice guide, but you might add: - Increased speed out of the dropbox by linking two storage modules *on the same box* - Electrical splitters don't need to use only port 1 & 3. They automatically balance on whichever outputs are used. - You can keep everything sorted by having another conveyor excluding the items you put into a box, pumping other items back into the start of the system. That way your messy teammate can't give you a reason to throw a spear at him.
@@yourdadow446 You have one import conveyor which is items you want, then one output conveyor that has same setting, but to exclude those items. All of those output conveyors goes into buffer box by linking them all with combiners.
I do 2 conveyors before each high item loot box like frags, wood, stone, sulfur. Twice the tick rate (actually more than 2x since the game stumbles sometimes) and gets your drop box dumped way faster
Hands down the best thing facepunch added to rust. A system to let us spend more time doing what we WANT to do, instead of sitting in a base, organizing boxes, managing furnaces. Great video!
@@travv88 I usually make a simple smelting system as soon as I can, and immediately progress speeds up while the base cooks for me and I just keep it fed. Once the base is fleshed out, I redo the whole lot in one go. Just be aware that building and upgrading can disconnect pipes (especially the vanilla sheet metal model), and it always seems to disconnect the pipe going to the furnace against the back wall...
I would recommend putting the conveyors on the wall above/next to their respective boxes. Makes for a cleaner install and also if you want to change what boxes contain it's easier to tell which conveyor goes to which box.
An extra tip: You can connect a second wall of conveyors, one for each going in, with an inverted filter (copy and paste and select to exclude) all going into combiners and into the dropbox. Set the filter fail of each original conveyor to the power input for each respective one, and now you have your loot automatically moving back to your dropbox if put in the wrong place and back into autosorting system for only the frag cost of combiners and conveyors. It does have the slight downside of the box not sending items out of its full and has possible items to bring in, but unless you are overwhelming the system with items it should'nt happen, and even then its just a slight limitation of saving half the power, not a downside of adding them. Props to @x-tremespeed for this one, goat.
I'm always the base organizer whenever I play rust with my mates. This system makes my work much easier, thanks! Also, really good and easy to follow video :)
Yeah, I'm a base rat in a group myself. Just came back an last I played this wasn't in the game. Makes my rat role a bit less important, but I'll take the convenience over clout any day
I was the base organizer, and after this I got fired :( I then became a chad, and been raiding their base everytime, since they already sort everything for me xD
I really love the automation of my whole base and even I could learn something from this video. Like putting the ore in a box before it gets sucked into the furnace to get the dropbox nice and empty. What I personally do differently (aside from a way nicer piping xD) is that I highlight my pipes in different colors so that I always know which pipes are going in which loot room. That makes it easier for me if I need to reconnect something or boxes get destroyed etc. I do the same with my electrical. It´s not much more time you need to invest but it makes everything cleaner and nicer imo. Keep on Reks. Love your content.
By far the most helpful box sorting explanation and tutorial I have seen since it’s came out. Thank you. I’ve basically just ignored sorting bc it seemed too complicated. Keep it up
This is the first time I have used automation in a base and you have made it a breeze to do! thanks for the time you invested in the video. It has helped me out a ton!
Happy to hear it helped! I knew this wouldn't be a super popular vid but I wanted to make industrial more approachable and have something to send people to for help
They did recently add a seasons system to Rust, where the sun changes positions throughout the wipe cycle, which could easily be its own video topic if you chose to dig into that. Some people have made documentations on Rust’s seasons, however I haven’t come across any videos explaining it in layman’s terms. Anyway, thanks for the automation guide, cheers
You can't really see anything about it without running your own server, but the day and year do change in rust over time. Sesh isn't wrong and the sun can change position based on how far into a wipe it is
Seasons have been a thing in Rust for a long time, at least since 2020 when I started playing. They just weren't as noticeable because solar panels were using the wrong vector to the sun. The Rust island is 10 degrees south, 25 degrees west Rust servers start with the date being May 20, 2024 by default. Before around Oct 10th you'll generally want panels facing somewhere in the north, after that, they should face south. That's a difference of 143 days and since 1 real time hour is 1 day in-game, that means the changeover happens 143 hours after wipe, around 6 days. 6 months in-game is around 7.6 IRL days. So If you play a monthly wipe, you'd want to flip your panels every week. If you can afford it, just place two panels. I think generally East/West works better than North/South, but I'd need to do more testing to know for sure which one is better on average.
17:00 why not funneling the furnace output back into the main sorter system and guide the frags and sulfur from there? Then you could also quick deposit frags and sulfur into the drop boxes for unsorted items
Such a good and easy video to watch and follow!! I had NEVER tried anything like this before and would still consider myself a rust noob. However, my base is now sorting and smelting away and I am very VERY happy! Thank you for a nice clean, easy, tutorial that isn't overly complicated or overwhelming.
nice stuff. I thought I knew most of the industrial related info but definitely found several useful bits of information here. well worth the watch. thanks.
i hope sometime soon they incorparate the drone into this system. So you could do something like transfer ore from your farm base to your main base on the other side of the map.
What if you have multiple drop boxes in your base - like having some in your compound and some on your roof? What would be the easiest way to get all the boxes to filter into the correct boxes in your open core/loot room?
Hey Reksmore, just wanted to let you know your build videos have helped me out alot. I've started using build techniques I've seen in your videos, and I've been making variations on many of your smaller base designs. Keep up the good work.
Hey! I've recently just started messing with the industrial update. What's the reasoning for sending the cooked frags/sulfor straight to the intended boxes instead of feeding it back to the start of the loop? Won't you need another conveyor and combiner for each box to deal with any cooked materials from other sources than smelting with this system?
@@jamesjacobsmeyer72 You can see at 19.48 that the sulfur ore is "getting sucked" and going inside the furnaces, just like the other ores. It's definitely smelting, but going somewhere else ( or not going at all lol )
I’m on a server where large and small furnaces (when using automated industrial components) only fill ores into the first slot until it full or until a different item needs to be smelted, rather than evenly spreading the ore across all the slots to reach max efficiency. Is this intended? Is this normal for all servers? Is there a way to instead fill each slot evenly rather than the first one when using automation?
Good vid. I would add something though. It doesn't make it more complicated, and could save someone's sanity. 1 memory cell, one more conveyor, and a small box. Put the memory cell just before the splitters. Put the conveyor above the furnaces and have it set to pull the cooked ore into the small box. Have the small box output go to your industrial splitter to be sorted to their boxes. Why do this? Because no one wants to hear those furnaces going nonstop. It will drive you crazy. Now, when you put ore in the drop box, it will pull into the furnaces on automatically, then when all of it is cooked, they automatically turn off. It of course can get much more complicated from there.
Oh I like this. I usually hook up my system to buttons (on and off) and just leave them on ALL the time, but ur right it is annoyingly loud so I put the furnaces behind a closed door.
You should connect all your outputs to the drop box and let the system sort it. The problem of your system is that if you put metal frags in the drop box, they will not get sorted
its always wiser to use the extra solar panel branch on the inside combiner to connect to a generator, incase you have other things like smart autoturrets and door controllers and your being raided or just some hack got on your roof and destroyed the solar panels.
100%, the easiest way imo, directly connect the output of the ore into the tc w/ a conveyor and this would allow you to also set the limitations on how much (ie you could tell it to always only hold 4k metal in tc and keep the rest in the box), I would keep in mind that a combiner before going into the tc is probably best to allow you to also send from other sources
Is it possible to have drop boxes outside or on the roof, go into drop boxes in the base, then those drop boxes go into organized boxes? How would I do that if so?
how do you get the remaining stuff out of the dropbox? there are so many ''useless'' items that are not specified into a category. Is there an option ''remaning'' to go to a box ?
Not sure if anyone will see this since it's a year past the post date but I followed this video and it worked great That said, I wanted to separate wood/stone to its own box from the resources. So I put a splitter after the conveyor filtering resources and split into 2 conveyors. One filters wood/stone and one EXCLUDES wood/stone but it seems to stop the whole system. Can you not run one filter into another? If so, I guess I just have the system pull wood/stone from the resource box after the fact?
16:42 unnecessary splitters, should have just connected to the Combiner which drop box is connected to, and then user the one of the 27 splitters to connect Sulfur or whatnot to either own box!
how would you alter the system if say your comps ended up being a box or 2 of EACH component and your OCD teammates want to keep each comp in its own box ?
I don't use the electric ones for that very reason. I automate the small furnaces because even though you need more of them than you would using large furnaces, they take up less space for the same smelting rate. If I have more charcoal than I need and I'm short on wood, then the electric ones would be useful. You can also automate oil refineries and just run them empty to make charcoal, since they take 1.5s to burn 1 wood and the other furnaces take 2s.
The only downside here is that you’re consuming a fair bit of a power, so at night it could drain the battery a fair bit. Is it possible to only have the furnaces turn on when there is ore to cook? If so, this would be a great 2nd part to this video, cheers!
Question: Why use second splitter for the furnaces? Since you only use 4 furnaces, you could save 1 splitter by putting three furnaces on the first splitter and then sending the branch out from the leftover branch to the 4th furnace. That 2nd splitter is just wasted in this design.
Ah, you're correct yes it would save you the 1 power use to just go directly to the last furnace instead of using the 2nd splitter. I've just never done it that way as I like to make things as easy as possible to expand without re-wiring. This set up gives me the option to very easily add 2 furnaces anytime I need to (Which has happened)
Separating the cooked ore as a different system is a pain if you drop cook sulfer and metal frags to the drop box as well so I like to make everything go back to drop boxes.
This actually has complications. You see if you put it back into the loop it'll actually pull all the currently cooking ore aswell. And unfortunately you cannot place a filter before going into the loop or the sorting items after won't pull
@@wesleyjongbloed I stand corrected. I just tested. For some reason I just assumed as much. It does indeed keep the uncooked ore in and only suck out the cooked stuff. You 100% can bypass the separate system for cooking. This would result in your drop box being full of ore until you're done cooking, but this can be fixed with multiple drop boxes
Can't you just use a combiner before the sulfur/frags box. One conveyer into it from drop box splitter filtered cooked sulfur/frags, and another on the output of furnaces splitter filtered correspondingly? Or am I in the wrong here?
I’ve hooked up 60 electric furnaces and the problem is each furnace was only cooking 2 sulfur or 2 metal frags. The conveyor couldn’t keep them fed. Once it cooked the two sulfur / frags it would take a few seconds before another 2 would go in. It was not efficient at all. I think I would need to add multiple conveyors along the chain but then you need multiple boxes.
Why do you even need that much electric furnace? I doubt any solo would use 60 electric furnace, so if you have a team just make a compound with a large furnace around it and make it automated, makes you cook charcoal with the benefit of cooking a lot of ores at ones. For me electric furnace is at least a mid game for weekly and early game for monthly because it produce no charcoal, in weekly and specially monthly i often have minimum of 3 and maximum of 6 before having any large furnace around my compound.
Ughhhh I didn’t realize u could just directly connect the electric furnaces together with pipes, before I’d use a splitter to split the pipes into each furnace then back out the furnaces and into a combiner and then to the out box…. I also for some reason didn’t think to use the pass through on the conveyors… i feel a lil goofy…
+1. Never put any electrical component where someone can destroy those, like roof , specially the combiners, bc pretty easy to destroy them. At least was some time before, idk if they change that. And its RUST. Some naked will do the work .
@@Reksmore it was on 2x quad server, there was a very big compund and we had way too many boxes and so. But almost everything was automated, and there was no way to hide all them pipes whatever you do. Currently I mostly do automated charcoal factory. Sending 10 wood per go and no max on return. It burns forever 😂
Update/Revision: You CAN bypass the separate cooking system and ignore sucking ore into it's own box. This will allow you to immediately pump any cooked ore back into the system and sort as with any other items by running your furnace directly into your drop box combiner.
The drawback to doing so is your drop box will always be filled with ore while cooking and this may require you to have more drop boxes. I would still do things as I've shown in this video as I would prefer to separate out any uncooked ore and save me drop box space (I tend to come home with full inventories)
I just add a combiner right before the ore box conveyor and pipe the furnaces into it. Keeps smelted ore out of the drop box
Nice guide, but you might add:
- Increased speed out of the dropbox by linking two storage modules *on the same box*
- Electrical splitters don't need to use only port 1 & 3. They automatically balance on whichever outputs are used.
- You can keep everything sorted by having another conveyor excluding the items you put into a box, pumping other items back into the start of the system. That way your messy teammate can't give you a reason to throw a spear at him.
Can you set it to exclude all items or do you have to set each item your self
@@yourdadow446 You have one import conveyor which is items you want, then one output conveyor that has same setting, but to exclude those items. All of those output conveyors goes into buffer box by linking them all with combiners.
I do 2 conveyors before each high item loot box like frags, wood, stone, sulfur. Twice the tick rate (actually more than 2x since the game stumbles sometimes) and gets your drop box dumped way faster
Hands down the best thing facepunch added to rust. A system to let us spend more time doing what we WANT to do, instead of sitting in a base, organizing boxes, managing furnaces. Great video!
Honestly as a solo it's a game changer! I can be soo much more productive and it's amazing
but i hate going outside in rust, it's scary 👀👀
but for real the automation is good as fuck. ive only done it in one wipe but it felt so good. i made a drop box and an auto smelter
@@Reksmore It's like having an extra player in your team
@@travv88 I usually make a simple smelting system as soon as I can, and immediately progress speeds up while the base cooks for me and I just keep it fed. Once the base is fleshed out, I redo the whole lot in one go.
Just be aware that building and upgrading can disconnect pipes (especially the vanilla sheet metal model), and it always seems to disconnect the pipe going to the furnace against the back wall...
I would recommend putting the conveyors on the wall above/next to their respective boxes. Makes for a cleaner install and also if you want to change what boxes contain it's easier to tell which conveyor goes to which box.
This is a helpful tip thank you been struggling to remember what's where n where it's going
Been doing this for a while. Being able to come into your base and put ALL mats, comps and ore into one box and it gets whisked away is awesome.
It's a game changer for sure
An extra tip:
You can connect a second wall of conveyors, one for each going in, with an inverted filter (copy and paste and select to exclude) all going into combiners and into the dropbox. Set the filter fail of each original conveyor to the power input for each respective one, and now you have your loot automatically moving back to your dropbox if put in the wrong place and back into autosorting system for only the frag cost of combiners and conveyors.
It does have the slight downside of the box not sending items out of its full and has possible items to bring in, but unless you are overwhelming the system with items it should'nt happen, and even then its just a slight limitation of saving half the power, not a downside of adding them.
Props to @x-tremespeed for this one, goat.
This is hands down best automation video i have seen! Great work keep it up!
Glad you found it helpful 🥰
I'm always the base organizer whenever I play rust with my mates. This system makes my work much easier, thanks! Also, really good and easy to follow video :)
Thanks for your comment! Glad I could help 🥰
Yeah, I'm a base rat in a group myself. Just came back an last I played this wasn't in the game. Makes my rat role a bit less important, but I'll take the convenience over clout any day
I was the base organizer, and after this I got fired :(
I then became a chad, and been raiding their base everytime, since they already sort everything for me xD
I really love the automation of my whole base and even I could learn something from this video. Like putting the ore in a box before it gets sucked into the furnace to get the dropbox nice and empty. What I personally do differently (aside from a way nicer piping xD) is that I highlight my pipes in different colors so that I always know which pipes are going in which loot room. That makes it easier for me if I need to reconnect something or boxes get destroyed etc. I do the same with my electrical. It´s not much more time you need to invest but it makes everything cleaner and nicer imo. Keep on Reks. Love your content.
Keeping room in that drop box is helpful for sure! Always happy to help and thanks for your support
SHIFT + LEFT CLICK?!?!?!? 2000 hours in Rust and I never knew I could do this?! I've just been color coding my pipes!
it makes life a lot easier and helps find out where they go without wondering. Clear paths
its only left click you dont need to hold shit ^^
@@realAlphawas just about to say this
Looks like others have already pointed out only left click
5k here lol
By far the most helpful box sorting explanation and tutorial I have seen since it’s came out. Thank you. I’ve basically just ignored sorting bc it seemed too complicated. Keep it up
I tried to make it as simple as possible cuz it's a huge asset when used! Thanks for your comment 😊
This is the first time I have used automation in a base and you have made it a breeze to do! thanks for the time you invested in the video. It has helped me out a ton!
Happy to hear it helped! I knew this wouldn't be a super popular vid but I wanted to make industrial more approachable and have something to send people to for help
They did recently add a seasons system to Rust, where the sun changes positions throughout the wipe cycle, which could easily be its own video topic if you chose to dig into that. Some people have made documentations on Rust’s seasons, however I haven’t come across any videos explaining it in layman’s terms.
Anyway, thanks for the automation guide, cheers
Can u link those documents? Cant find anything about seasons in rust, Bud its there for Sure.
You can't really see anything about it without running your own server, but the day and year do change in rust over time. Sesh isn't wrong and the sun can change position based on how far into a wipe it is
Seasons have been a thing in Rust for a long time, at least since 2020 when I started playing. They just weren't as noticeable because solar panels were using the wrong vector to the sun.
The Rust island is 10 degrees south, 25 degrees west
Rust servers start with the date being May 20, 2024 by default. Before around Oct 10th you'll generally want panels facing somewhere in the north, after that, they should face south. That's a difference of 143 days and since 1 real time hour is 1 day in-game, that means the changeover happens 143 hours after wipe, around 6 days. 6 months in-game is around 7.6 IRL days. So If you play a monthly wipe, you'd want to flip your panels every week.
If you can afford it, just place two panels. I think generally East/West works better than North/South, but I'd need to do more testing to know for sure which one is better on average.
Best industrial video out there man. Made it super simple and easy for people who would have never tried to do this stuff
17:00 why not funneling the furnace output back into the main sorter system and guide the frags and sulfur from there? Then you could also quick deposit frags and sulfur into the drop boxes for unsorted items
Brilliant video. I had some of this down already but you've shown better ways to do it! Thank you :)
Glad it helped! I've been playing with it for a while now and this is what works best for me
This is the best video ive seen at explaining the automation system thank you so much
Such a good and easy video to watch and follow!! I had NEVER tried anything like this before and would still consider myself a rust noob. However, my base is now sorting and smelting away and I am very VERY happy! Thank you for a nice clean, easy, tutorial that isn't overly complicated or overwhelming.
The one question I have is where can I find that kind of box skins that you have?
nice stuff. I thought I knew most of the industrial related info but definitely found several useful bits of information here. well worth the watch. thanks.
Glad it was helpful!
i hope sometime soon they incorparate the drone into this system. So you could do something like transfer ore from your farm base to your main base on the other side of the map.
Quick question wdym by dont use the 2nd output on a spittler in 15:30
What if you have multiple drop boxes in your base - like having some in your compound and some on your roof? What would be the easiest way to get all the boxes to filter into the correct boxes in your open core/loot room?
You would just run all the drop boxes into the drop box combiners
Hey Reksmore, just wanted to let you know your build videos have helped me out alot. I've started using build techniques I've seen in your videos, and I've been making variations on many of your smaller base designs. Keep up the good work.
Appreciate your comment! I love knowing I'm actually helping people 😌 ☺️
Hey! I've recently just started messing with the industrial update. What's the reasoning for sending the cooked frags/sulfor straight to the intended boxes instead of feeding it back to the start of the loop? Won't you need another conveyor and combiner for each box to deal with any cooked materials from other sources than smelting with this system?
you can put more than one storage adaptor on a box
20:22 Where is the smelted sulfur ( going to ) ? xD
It’s not smelting, that’s the problem.
@@jamesjacobsmeyer72 You can see at 19.48 that the sulfur ore is "getting sucked" and going inside the furnaces, just like the other ores. It's definitely smelting, but going somewhere else ( or not going at all lol )
@@ohdaesu9395it’s not going anywhere it’ll just sit in the furnace
@@zzefy I know
I’m on a server where large and small furnaces (when using automated industrial components) only fill ores into the first slot until it full or until a different item needs to be smelted, rather than evenly spreading the ore across all the slots to reach max efficiency. Is this intended? Is this normal for all servers? Is there a way to instead fill each slot evenly rather than the first one when using automation?
Earned a new sub... Best sort storage automation
Why not go from furnace to the first combiner? Then conveyer to box, that way when you raid and get smelted ores they go in the drop box as well?
Furnace to combiner will try to pull the uncooked ore out. If you add a filter before going back into combiner it breaks the system
Amazing guide, super easy to follow and copy. Thank you
Good vid. I would add something though. It doesn't make it more complicated, and could save someone's sanity. 1 memory cell, one more conveyor, and a small box. Put the memory cell just before the splitters. Put the conveyor above the furnaces and have it set to pull the cooked ore into the small box. Have the small box output go to your industrial splitter to be sorted to their boxes. Why do this? Because no one wants to hear those furnaces going nonstop. It will drive you crazy. Now, when you put ore in the drop box, it will pull into the furnaces on automatically, then when all of it is cooked, they automatically turn off. It of course can get much more complicated from there.
Oh I like this. I usually hook up my system to buttons (on and off) and just leave them on ALL the time, but ur right it is annoyingly loud so I put the furnaces behind a closed door.
Video is really easy to follow and really helpful im lost when I have to do anything industrial. Also had some good fun playing bedwars wit you.
Hopefully you can have fully automated sorting now!
You should connect all your outputs to the drop box and let the system sort it. The problem of your system is that if you put metal frags in the drop box, they will not get sorted
its always wiser to use the extra solar panel branch on the inside combiner to connect to a generator, incase you have other things like smart autoturrets and door controllers and your being raided or just some hack got on your roof and destroyed the solar panels.
Great video!
Great tutorial Reks! Is it possible to take from the cooked Ore and then move it into the TC?
100%, the easiest way imo, directly connect the output of the ore into the tc w/ a conveyor and this would allow you to also set the limitations on how much (ie you could tell it to always only hold 4k metal in tc and keep the rest in the box), I would keep in mind that a combiner before going into the tc is probably best to allow you to also send from other sources
Why do you add a root combiner for your solar panels when you could just connect to the electrical pass through?
Great VID I have a question tho, any items that arent sorted from the drop box can I send them all into a box?
Is it possible to have drop boxes outside or on the roof, go into drop boxes in the base, then those drop boxes go into organized boxes? How would I do that if so?
How do I get the storage organizational spray that he has? I'm new to rust?
Could you also make the furnace output go back to the drop box to be sorted?
Yup
Tbh I thought you couldn't cuz it'd suck the raw mats too. But it doesn't.
how do you get the remaining stuff out of the dropbox? there are so many ''useless'' items that are not specified into a category. Is there an option ''remaning'' to go to a box ?
thanks this helped me along the way :D now im a master.
Not sure if anyone will see this since it's a year past the post date but I followed this video and it worked great
That said, I wanted to separate wood/stone to its own box from the resources. So I put a splitter after the conveyor filtering resources and split into 2 conveyors. One filters wood/stone and one EXCLUDES wood/stone but it seems to stop the whole system. Can you not run one filter into another? If so, I guess I just have the system pull wood/stone from the resource box after the fact?
box to splitter, splitter to multiple filters
you can't chain filters, but you can chain splitters/combiners and then each can have a filter
@Reksmore Gotcha, thanks!
Are two converyers filtering the same item faster or does this even work?
do you have the skins for you boxes available?
Do you know how to seperate cctv camera and targeting computers from the resource catagory in the conveyors?
16:42 unnecessary splitters, should have just connected to the Combiner which drop box is connected to, and then user the one of the 27 splitters to connect Sulfur or whatnot to either own box!
how would you alter the system if say your comps ended up being a box or 2 of EACH component and your OCD teammates want to keep each comp in its own box ?
"and it's that simple" me scratching my head.
Dude I am saving this video 🤙
thx, that help me alot.
Happy to help
How do i get the skins for the boxes and glowing doors?
Lol I struggled to setup auto smelt just by sheer stubbornness 😂 with this I'll have auto sort next wipe 😂
off topic but what sandbox server are you using?
What are people doing for charcoal now? Is there a way to create it through an automated system as well?
I don't use the electric ones for that very reason. I automate the small furnaces because even though you need more of them than you would using large furnaces, they take up less space for the same smelting rate. If I have more charcoal than I need and I'm short on wood, then the electric ones would be useful.
You can also automate oil refineries and just run them empty to make charcoal, since they take 1.5s to burn 1 wood and the other furnaces take 2s.
How's the name of those boxes with specific names of what goes into there? Like you have guns, ammo, comps etc
Where do you get these names boxes?
THIS IS THE BIBLE....Just used this system in my base....THANK YOU THANK YOU THANK YOU!!!!
It's a game changer right?!
@@Reksmore ....Absolutely....I'm showing others and spreading ur gospel on my server!
Can you get these neon signs for Consol edition
1 million out of fucking 10 guide, YOU ARE AMAZING!!!
Amazing video
The only downside here is that you’re consuming a fair bit of a power, so at night it could drain the battery a fair bit. Is it possible to only have the furnaces turn on when there is ore to cook? If so, this would be a great 2nd part to this video, cheers!
What is the name of the skin package in your boxes?
I did not know that about splitters, ive always and only used branches as i thought splitters were just inferior
What Box Skin 0:01 ?
this is exactly what I wanted to know, but was too lazy to figure out myself :)
Happy to help!
Amazing vid btw
Question: Why use second splitter for the furnaces? Since you only use 4 furnaces, you could save 1 splitter by putting three furnaces on the first splitter and then sending the branch out from the leftover branch to the 4th furnace. That 2nd splitter is just wasted in this design.
Ah, you're correct yes it would save you the 1 power use to just go directly to the last furnace instead of using the 2nd splitter. I've just never done it that way as I like to make things as easy as possible to expand without re-wiring. This set up gives me the option to very easily add 2 furnaces anytime I need to (Which has happened)
Definitely should use this setup in molded server: DOMINION 2X PVE !
Where do i see how much power each thing requires (ex. conveyors need 1, electric furnaces need 3)
1:28 you forgot to put the timestamp (i know its in timeline but just in case you forgot)
Hey rek i recently met you on a server dont know if you remeber me but I was calcium was a fun time!
Do they have this for console
Separating the cooked ore as a different system is a pain if you drop cook sulfer and metal frags to the drop box as well so I like to make everything go back to drop boxes.
This actually has complications. You see if you put it back into the loop it'll actually pull all the currently cooking ore aswell. And unfortunately you cannot place a filter before going into the loop or the sorting items after won't pull
@@Reksmore But you could connect the furnaces' output back into the system, right? Then it should work.
Thanks for the great vid.
Unfortunately not. As you can't put a conveyor to filter first it would try to pull out anything inside the furnace including uncooked resources
@@wesleyjongbloed I stand corrected. I just tested. For some reason I just assumed as much. It does indeed keep the uncooked ore in and only suck out the cooked stuff. You 100% can bypass the separate system for cooking.
This would result in your drop box being full of ore until you're done cooking, but this can be fixed with multiple drop boxes
Can't you just use a combiner before the sulfur/frags box. One conveyer into it from drop box splitter filtered cooked sulfur/frags, and another on the output of furnaces splitter filtered correspondingly? Or am I in the wrong here?
You don't need a conveyor for furnaces to output into a box. You only need conveyors if you want to sort the output.
Genius! no joke!
I’ve hooked up 60 electric furnaces and the problem is each furnace was only cooking 2 sulfur or 2 metal frags. The conveyor couldn’t keep them fed. Once it cooked the two sulfur / frags it would take a few seconds before another 2 would go in. It was not efficient at all. I think I would need to add multiple conveyors along the chain but then you need multiple boxes.
Why do you even need that much electric furnace? I doubt any solo would use 60 electric furnace, so if you have a team just make a compound with a large furnace around it and make it automated, makes you cook charcoal with the benefit of cooking a lot of ores at ones. For me electric furnace is at least a mid game for weekly and early game for monthly because it produce no charcoal, in weekly and specially monthly i often have minimum of 3 and maximum of 6 before having any large furnace around my compound.
Ughhhh I didn’t realize u could just directly connect the electric furnaces together with pipes, before I’d use a splitter to split the pipes into each furnace then back out the furnaces and into a combiner and then to the out box…. I also for some reason didn’t think to use the pass through on the conveyors… i feel a lil goofy…
And this is exactly why I made this video 🥰
Is this possible on console?
Thanks a lot :D
Good stuff
Glad you enjoyed
Would all this fancy trickery work with skulls too?
It should but I've not tested
@@Reksmore I hope the Skull God doesn't read that!
thank you sir
its so easy, til the pipes all disconnect...AGAIN! great stuff and not your fault that FP can't seem to make this stable
In my playing as long as all your upgrading is done you won't have issues. Only seems to be new building or upgrading that ruins it
+1. Never put any electrical component where someone can destroy those, like roof , specially the combiners, bc pretty easy to destroy them. At least was some time before, idk if they change that. And its RUST. Some naked will do the work .
Yay now I can loose my kits a lot faster
LMAO
finnaly i can organize my worms
ufff lovely ty!
Just used this for console thx you so much ❤❤❤ I give you a sub and like for the help 😅
I automated a base once, and guys said it looks ugly so builder just removed all pipes 😢
The secret is to remove all your doors then do piping. You can hide the pipe under the door pieces along the roof by doing this
@@Reksmore it was on 2x quad server, there was a very big compund and we had way too many boxes and so. But almost everything was automated, and there was no way to hide all them pipes whatever you do. Currently I mostly do automated charcoal factory. Sending 10 wood per go and no max on return. It burns forever 😂
I hook up 2 or 3 furnaces and have them pull from my wood box and into my charcoal box. Trade stone for wood at outpost and I'm set for charcoal
@@Reksmore unless you get hands on wood tea and a chainsaw 😂
Best vid Ever!!!
holy tthis is the easiest and understandable guide for this ive ever seen.
It took me 5 years to decide to learn, i was so foolish its so easy
than u so muchhhh
this is a great video. its too bad that the pipes cant pass through walls like wires can.
I agree would be nice!
W video mate
In the new update, the comps don't use any power to operate
Simple he says .
Well, I guess it's been a while. This is totally new shit to me