Dude I miss the physics from GTA4. It was hard learning at first but it got very rewarding once I went long periods of time not crashing at high speeds.
LONG AHH COMMENT In Grand Theft Auto 6, I would like reasonably priced vehicles that handle realistically: -Based off of GTA 5 and 4's physics, as in there is body roll and normal vehicles at high speed can just take small curbs, however when the vehicles flip over, I do not want you to be able to flip them back over. I want to have to grab another vehicle and flip it over, or call a tow truck or something. This gives you punishment for driving your cool car unreasonably, and enhances your skill. I really like the idea of having switchable handling modes in the game's settings where you can have realistic, arcade, or difficult handling. I would really like to have separate game modes, for example one being all about cars and car stuff, one being about messing around, one being about just story, maybe one being for PVP, and one being for anything. As for the lore segment, I want GTA to continue being a parody of real life instead of the real thing. I believe that modded RP servers are where you should have the real cars and stuff, using GTA's map and physics and all that as a base to make a real life simulator for RPing. MY BACKGROUND (so you know where my oppinions are coming from): When I was little I loved watching Jeff Favignano and those people play OCRP and FIVEM and all that. During the pandemic (I was 10 to 13) I played GTA Online on my Xbox 360 all day pretty much every day until it got shut down. I have played GTA 5's story mode many times, I've also played GTA 4 and GTA San Andreas, and am heavily invested into the lore of all of it. I played GTA 5 Online on my Xbox One, and loved it when it wasn't grindy. My main issue with R* is their current game is extremely grindy. If it wasn't for the grinding and the players that want to kill you on sight, I would love GTA Online.
I feel like low grip tires plus first person view is best for driving me on gta5 for some reason it makes the driving more realistic and gives u feedback.🤞 hoping they improve the physics
Shoutout To DBK Link To Original Video - th-cam.com/video/BNQ91TkM6Zc/w-d-xo.html & Thanks For Subscribing
In my opinion a mix between the handling in GTA 4 and GTA 5 would be best
Dude I miss the physics from GTA4. It was hard learning at first but it got very rewarding once I went long periods of time not crashing at high speeds.
It would be crazy if beam mg was just secretly a rockstar project test bed
facts it would be hopefully rockstar hires some people from over there to work on gta 6
Bro all we need is updated cars and guns clothes etc and I’m satisfied 😂😂
😂 nah i feel you bro lets hope rockstar dont mess this up
things are improved massively but i still miss the old gta ❤
you wouldn't know bro. this content is crazy thinking it's gone blow.
I kinda think we keep the way the cars feel in gta 5 I like it but the damage needs to be way more realistic
yeah they gottah find that balance between the cars 💯
LONG AHH COMMENT
In Grand Theft Auto 6, I would like reasonably priced vehicles that handle realistically:
-Based off of GTA 5 and 4's physics, as in there is body roll and normal vehicles at high speed can just take small curbs, however when the vehicles flip over, I do not want you to be able to flip them back over. I want to have to grab another vehicle and flip it over, or call a tow truck or something. This gives you punishment for driving your cool car unreasonably, and enhances your skill.
I really like the idea of having switchable handling modes in the game's settings where you can have realistic, arcade, or difficult handling.
I would really like to have separate game modes, for example one being all about cars and car stuff, one being about messing around, one being about just story, maybe one being for PVP, and one being for anything.
As for the lore segment, I want GTA to continue being a parody of real life instead of the real thing. I believe that modded RP servers are where you should have the real cars and stuff, using GTA's map and physics and all that as a base to make a real life simulator for RPing.
MY BACKGROUND (so you know where my oppinions are coming from):
When I was little I loved watching Jeff Favignano and those people play OCRP and FIVEM and all that.
During the pandemic (I was 10 to 13) I played GTA Online on my Xbox 360 all day pretty much every day until it got shut down. I have played GTA 5's story mode many times, I've also played GTA 4 and GTA San Andreas, and am heavily invested into the lore of all of it.
I played GTA 5 Online on my Xbox One, and loved it when it wasn't grindy.
My main issue with R* is their current game is extremely grindy. If it wasn't for the grinding and the players that want to kill you on sight, I would love GTA Online.
Loving the content bro 🔥keep this shi up
appreciate that my dawg! i got you
You might wanna put a link to og vid in your description
I agree, the video creator can file a copyright claim
I feel like low grip tires plus first person view is best for driving me on gta5 for some reason it makes the driving more realistic and gives u feedback.🤞 hoping they improve the physics