Fun with windows

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  • เผยแพร่เมื่อ 23 ก.ค. 2024
  • As a programming challenge, I modified my DSP software to run in Workbench windows
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ความคิดเห็น • 9

  • @andynightingale8656
    @andynightingale8656 11 หลายเดือนก่อน +1

    Great to see active software development on the Amiga -- especially the AA3000+. I guess the next step is to draw a rubber-banded rectangle to zoom? :)

    • @wrangleramiga896
      @wrangleramiga896  11 หลายเดือนก่อน +1

      Yeah, that would be cool. Not sure I'll do that, though, as I'm onto other projects.

  • @danielklein1928
    @danielklein1928 11 หลายเดือนก่อน +1

    Great!
    Do you also provide the source code for the polygon demo for learning purposes, or can you also write a beginner dsp-polygon-tutorial ?

    • @wrangleramiga896
      @wrangleramiga896  11 หลายเดือนก่อน +1

      It's an idea but I'd need to think if I can make a tutorial interesting - there are lots of technical details.

    • @danielklein1928
      @danielklein1928 11 หลายเดือนก่อน +1

      That would be great!

  • @ma3xiu1
    @ma3xiu1 11 หลายเดือนก่อน

    I used to have an A500 with a 68000 CPU. It didn't have an MMU, so there was no memory isolation between processes. I think though that some Amiga models had a 68020 with MMU -- did any Amiga OS support virtual memory / memory isolation on that hardware?

    • @wrangleramiga896
      @wrangleramiga896  11 หลายเดือนก่อน

      Sadly, memory protection isn't part of classic Amiga OS so it's easy to cause difficult-to-fix bugs by writing outside the program's memory space. All part of the charm of retro!

  • @vertigoz
    @vertigoz 11 หลายเดือนก่อน

    Dsp vs 060?

    • @danyoutube7491
      @danyoutube7491 11 หลายเดือนก่อน +1

      He showed that in an earlier video. The '060 was considerably faster, but of course it was a hugely expensive CPU.