Render Your Models With Accurate Measurements In Blender | Detailed Tutorial On How To Measure-It

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 58

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse ปีที่แล้ว +5

    Big thanks! I have not used this feature much, but it is nice to know how to use it when I need it!

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว

      Great to hear! Thanks much 💝💝💝

  • @HaikuTutorials
    @HaikuTutorials ปีที่แล้ว +1

    Just what I needed at the moment! Thank you so much!!

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว +2

      I'm so glad that it helped someone! 😊💝💝

  • @scatolabox
    @scatolabox 12 วันที่ผ่านมา +1

    thank you so much!

    • @5MinutesBlender
      @5MinutesBlender  12 วันที่ผ่านมา

      You're welcome! 😊💝💝

  • @RealGaryGibson
    @RealGaryGibson ปีที่แล้ว +1

    That's a great feature!

  • @ItaloCassini
    @ItaloCassini 8 หลายเดือนก่อน +2

    That's insane, thank you!

    • @5MinutesBlender
      @5MinutesBlender  8 หลายเดือนก่อน

      Glad you like it! 💝💝

  • @MTin3D
    @MTin3D ปีที่แล้ว +2

    your every video is amazing..🎉

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว +1

      Thank you so much bro for the appreciation 💝💝💝

  • @cekuhnen
    @cekuhnen 11 หลายเดือนก่อน +2

    it is actually a really nice add-on
    i wish there would be an easier add dimension tool like in sketchUp which is significantly faster to use

    • @5MinutesBlender
      @5MinutesBlender  11 หลายเดือนก่อน +1

      I agree, it needs to be far more easier. I don't know how many people actually use measurement tools in Blender because this is one area that looks seriously under-developed.

    • @cekuhnen
      @cekuhnen 11 หลายเดือนก่อน +1

      @@5MinutesBlender my students run away when I suggest them how to just it on blender - true for drafting and adding dimension sketchup perfect
      Hahah but then the advantage ends there and blender shines

  • @dinarichards7064
    @dinarichards7064 6 หลายเดือนก่อน +1

    thank you soooooooo much really this video was super helpfull 😀

    • @5MinutesBlender
      @5MinutesBlender  6 หลายเดือนก่อน

      Glad to know that it was useful 😊💝💝

  • @AnasuyaAnimationStudio
    @AnasuyaAnimationStudio ปีที่แล้ว +2

    great .....

  • @SteveWarner
    @SteveWarner 11 หลายเดือนก่อน +1

    MeasureIt is good for quick work, but MeasureIt Arch is what you really need. Its measurements will rotate with your view so they're always facing the viewport angle. You can also use it to set up precise scaled renderings just like you would in a CAD program. E.g. 1:200 scale. You can have it use a dedicated Title Block. And it can even add outlines to your objects. If you do archviz work in Blender, this is the #1 recommended way to get CAD style renderings.

    • @5MinutesBlender
      @5MinutesBlender  11 หลายเดือนก่อน

      Wow, great! Thanks for sharing the info about this add-on 👍

    • @MikeMike-wc8on
      @MikeMike-wc8on 2 หลายเดือนก่อน

      Is is still in development, not all features yet.

    • @SteveWarner
      @SteveWarner 2 หลายเดือนก่อน

      @@MikeMike-wc8on Most of the features are complete. As with all add-ons, it's in a stage of continual development but I've found the author to be very responsive to requests.

  • @Love_Status143.
    @Love_Status143. ปีที่แล้ว +2

    Please make a tutorial on 2d animation dance video for reels

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว

      Can you please share a reference or an example so that we can understand what type of video you exactly mean? 🤔

    • @Love_Status143.
      @Love_Status143. ปีที่แล้ว

      th-cam.com/video/UBVpVlTXb6I/w-d-xo.htmlsi=o1cInKNpyV3A85Q-

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว +1

      Ok, taken a note. That tutorial is hardly useful though, you need to manually edit each frame, like 1800 frames for a 60-second clip. We must find out a better way for this 🤔

  • @baiqnursih6717
    @baiqnursih6717 6 หลายเดือนก่อน +1

    Love it,.❤❤

    • @5MinutesBlender
      @5MinutesBlender  6 หลายเดือนก่อน

      Thank you so much 😊💝💝

  • @hoseinbebany
    @hoseinbebany 8 หลายเดือนก่อน +1

    Ty gentleman

    • @5MinutesBlender
      @5MinutesBlender  8 หลายเดือนก่อน

      You are most welcome 😊💝💝

  • @trieuphuoctoan3629
    @trieuphuoctoan3629 3 หลายเดือนก่อน +1

    The image node is not showed up when I switch to compositor. Im using 4.2 version

    • @5MinutesBlender
      @5MinutesBlender  3 หลายเดือนก่อน +1

      In Compositor, go to Add > Input > Image... there you have this node.

    • @trieuphuoctoan3629
      @trieuphuoctoan3629 3 หลายเดือนก่อน +1

      @5MinutesBlender yes, it works, thank a lot

  • @Filzor
    @Filzor 20 วันที่ผ่านมา +1

    Would you like to try my addon? That does things similarly to measureIt, but it can measure dynamically between anything, not only verts. Also manipulation of the mesh is possible :)

    • @5MinutesBlender
      @5MinutesBlender  19 วันที่ผ่านมา

      Sure! Please share it 👍

    • @Filzor
      @Filzor 19 วันที่ผ่านมา

      @ do you have somewhere i can send you a link?

    • @5MinutesBlender
      @5MinutesBlender  19 วันที่ผ่านมา +1

      @@Filzor You can connect to us anytime at 5minblender@gmail.com

    • @Filzor
      @Filzor 19 วันที่ผ่านมา +1

      @@5MinutesBlender I sent you it

    • @5MinutesBlender
      @5MinutesBlender  17 วันที่ผ่านมา

      @@Filzor Yes saw that, I will check it soon 👍

  • @mastdata
    @mastdata ปีที่แล้ว +1

    Sir, I have not made a 3d comparison video like 'REAL DATA' (youtube channel).
    There is a zoom effect in the middle which gives some information about how to use it. Please make a video on this please sir or guide me please sir.

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว

      Zoom effect, where? In this video? I did not get you bro 🤔

    • @jeffellis1149
      @jeffellis1149 9 หลายเดือนก่อน

      ​@@5MinutesBlender I think possibly he's talking about when you went to camera view or maybe when you Ctrl-alt-space'd or similar at about 5'57"? Maybe he just needs to play around with Ctrl-space, Ctrl-alt-space and Ctrl-alt-Q. All very useful

  • @darrennew8211
    @darrennew8211 ปีที่แล้ว +1

    The measure tool doesn't change ends when you move the verts, so it's not really useful for editing things to be the right length.
    You can measure a segment with measure-it, then move the verts or scale or whatever until things read the right size.

  • @DrConnors
    @DrConnors 11 หลายเดือนก่อน +1

    im new to blender messing around trying to make my dream game. If i want real world scale, does this tool make it easy to make things life like?

    • @5MinutesBlender
      @5MinutesBlender  11 หลายเดือนก่อน

      This tool is used only to show you the measurements. It can help you to plan and scale your objects as needed, but the tool itself does not change the scale of your objects directly.

    • @DrConnors
      @DrConnors 11 หลายเดือนก่อน

      oh okay, so hypothetically if i want something to be 53ft long in a videogame i can use this tool to make it feel 53 ft ingame?@@5MinutesBlender

    • @5MinutesBlender
      @5MinutesBlender  11 หลายเดือนก่อน +1

      @@DrConnorsYou can use this tool to only measure the length. If say it shows 22 ft, you enlarge the object further and again measure it. Do this until you get to the perfect 53 ft.

  • @eliasb8
    @eliasb8 ปีที่แล้ว +2

    "5 Minutes Blend,,," a day will keep the head-doctor away!

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว +1

      Ha ha 😂 Thank you so much for your appreciation bro 💝💝

  • @kalpit3d934
    @kalpit3d934 8 หลายเดือนก่อน +1

    Bullshit workflow, when we have native tools for measuring then why measureit dont copy those measurement to make them permanent or to present them in better way.

    • @5MinutesBlender
      @5MinutesBlender  8 หลายเดือนก่อน

      Valid concerns. But it is not easy (and sometimes not possible) to copy values from Blender's native functions. These functions are mostly written as C modules that are compiled along with Blender exe. So an add-on cannot access those values unless they are exposed via some properties. If we write add-on in C, we can access most of these values, but then the add-on cannot be installed as a python module as easily as we enable/disable an add-on today. We need to recompile Blender's source code and distribute the same for every add-on, which is next to impossible. As an add-on developer I also often encounter similar roadblocks 🙁

    • @kalpit3d934
      @kalpit3d934 8 หลายเดือนก่อน

      @@5MinutesBlender then why not blender developers implement themselves such feature because 50% of 3d work is based on precision and measurement which is very basic necessity. Designing always need measurements of physical world.
      But I also agree that except SketchUp blender is by far most precise mesh modelling program. 3ds max not even show edge length and not having such measure tool even after being favourite of archviz artists.

    • @5MinutesBlender
      @5MinutesBlender  8 หลายเดือนก่อน

      @@kalpit3d934 Blender is a crowd-source project, they may not have sufficient funding to hire programmers for various different functions. For example, in one of my interaction with the dev team they informed me that currently no developer is working on the physics functions, so no new development or bug fixes are happening in physics. I guess it's the same for many other areas as well.

    • @kalpit3d934
      @kalpit3d934 7 หลายเดือนก่อน +1

      @@5MinutesBlender i think people like us just complain about tools.
      Blender team has developed Blender as an initial effort, now it is the duty of us to make this tool used practically everywhere and develop as per the latest technology and demand.

    • @5MinutesBlender
      @5MinutesBlender  7 หลายเดือนก่อน

      @@kalpit3d934 Yes, that's true 💝💝