The Downfall of Final Fantasy 14 | Asmongold Reacts

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

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  • @xydrassial
    @xydrassial ปีที่แล้ว +2807

    Xenos did a good breakdown of this video, it seems this guy just had a meltdown and decided to do the standard end of expansion hissy fit. He does have a few good points but they are drowned out by the crazy takes and constant point that invalidate points he previously made.

    • @rowdyretromoose
      @rowdyretromoose ปีที่แล้ว +262

      Pretty much, yeah. End-of-expansion doomers always have a few good points, but how absolutely tilted they come off as makes it hard to even so much as hear them. Especially when it happens like clockwork, in the same timeframe.

    • @aethanix2060
      @aethanix2060 ปีที่แล้ว +251

      Wasn't Lynx the guy who got upset at his static because they didn't want him to change jobs and then made a whole video about how he's leaving the game because of it?

    • @TheLaziMan
      @TheLaziMan ปีที่แล้ว +70

      This guy also like "dont want to say anything shit about these ppl who like story etc but they are shit" like .....but like you said he does bring few good points

    • @Pedgo1986
      @Pedgo1986 ปีที่แล้ว +54

      My personal opinion is he is right and wrong same time. He is sunk 12k hours over 6 years into game and thats just too much and he just see it all so yes for him game is stale and boring but this is not case for players that didnt spend 6 years in game. Like when you seen all and try all is hard to impress and now his expectations are too high and to please such players devs would need go "cataclysm" route and blow everything redo world, mechanics, everything practically make new FF. Now question is is game just focused more for rest then just end game or is really stalle across the board? I think he is just burnout and many point are not really issue for majority of player base.

    • @brgmr211
      @brgmr211 ปีที่แล้ว +79

      I agree like he has 12k hours if it entertained him that long it cant be that bad. lol

  • @yazcona13
    @yazcona13 ปีที่แล้ว +1646

    The moment i hear someone praise destiny 2 expansions as a shinning example of loot, i deem their point worthless
    Edit: cool 1k. Anyway. I have realised my media literacy decided to take a Vacay and i didnt understand that the dude was dissing destiny in a way i agree
    that you literally dont know if its gonna be mid (like beyond light) awful (like lightfall, cope and seeth) or great (witch queen).
    Point still stands tho. Destiny 2 is an awful example of loot due to shameless reskins, lack luster game modes to grind (hoard mode not hoard mode 1253), pvp being a mess, and a lot of exotics that have no worth nowadays. They seem to be trying to fix that in recent updates however i still dont think it'll be enough lol.
    Stop defending the multi billion dollar corp.
    I say this as someone with 1.5k hours clocked in

    • @SpaceKing1992
      @SpaceKing1992 ปีที่แล้ว +81

      lol cannot agree more and I play so much Destiny.

    • @Kenji-117
      @Kenji-117 ปีที่แล้ว +27

      Played destiny 2 until end of S19 (which was a good note to end it because it was a very good season and end of witchqueen) and I can agree on this. The game is joke at this point

    • @alb1reo
      @alb1reo ปีที่แล้ว +11

      I think Oldschool Runescape does this great. Loot has long term value, you can trade almost everything, there are item and gold sinks to prevent inflation, and also you feel the power instantly when upgrading weapons and they have unique abilities

    • @Loki-
      @Loki- ปีที่แล้ว +4

      ​@@Kenji-117you say that, but it has had its low points prior to witch queen, so it's never over until the servers are shut down.

    • @ctr-alt-delete
      @ctr-alt-delete ปีที่แล้ว +22

      boi played 8% of the game and he thinks his opinion is valid lmao. not to mention he shit on msq and rp enjoyers :P

  • @kennethvannorwick3557
    @kennethvannorwick3557 ปีที่แล้ว +1078

    The funny thing is that every game’s community have videos like this from WoW to FFXIV to Guild Wars 2. Some things are universal.

    • @OmegaEnvych
      @OmegaEnvych ปีที่แล้ว +119

      Guild Wars 2 definitely dying! Trust me, I stopped playing it! It definitely has nothing to do with people I've been playing it with and their behaviour or with fact that I simply wanted to play FFXIV more than GW2 or anything else! I tell you, that game is dead!
      Oh, and FFXIV is also dead, trust me, I am definitely not standing on Limsa's plaza around 100+ other people waiting for my friend to finish her dinner so we can do raids together, no sir!
      "haven't played WoW, but insert same argument there, lol"

    • @Sniperbear13
      @Sniperbear13 ปีที่แล้ว +24

      @@OmegaEnvych lol its funny how we can make the same arguments over so many games.

    • @MarineCARMINE
      @MarineCARMINE ปีที่แล้ว +5

      GW2 doesn't have this problem.

    • @Ficohaker
      @Ficohaker ปีที่แล้ว +2

      @@OmegaEnvych What made you dislike guild wars 2, or did your command go over my head ?

    • @lumble9227
      @lumble9227 ปีที่แล้ว +12

      Gw2 is now better than ever, but gw2 wasnt ever much for hardcore community and I am glad for it

  • @btl1994
    @btl1994 ปีที่แล้ว +990

    As someone who is currently learning game development in my opinion this is a classic case of a player not fully realizing that he's not the only audience a mmo has to cater to. Typically speaking in mmos we have four types of players; killers, socializers, achievers and explorers.
    From the sounds of it and looking at his play hours this is an achiever through and through, wants to complete all of the hardest content but he doesn't realize this isn't a veterancy thing it's his playstyle. I'm willing to bet money that there's people with around the same amount of years under their belt that play the game just to RP or socialize with friends. The game isn't made for just the top 10% of hardcore achievers we have to balance things out for everyone if all we did was add more complex mechanics that are now mandatory you alienate everyone else.

    • @ZeroKOR1
      @ZeroKOR1 ปีที่แล้ว +117

      100% agreed. The problem is he is young and naive, he does not understand that he beat the game, and needs to find another one. It is not that the game is bad, or there is not enough content, it is just he is playing to much. If he balanced his time between multiple games he would not be so burnt out. This happened to me back in Legion, and then I just went and played multiple other games instead of playing 6 hours a day in WoW.

    • @theanxiouskat
      @theanxiouskat ปีที่แล้ว +63

      I have around 10.4k hours in the game and have played since right before Stormblood released and I'm still going strong. I've done savage and ultimates. Now that I'm done with the hardest content I either still do the extreme trials, help out others wanting to complete duties in PF, level an alt or just chill with friends. I don't play daily as I used to when the expac released, but I'm still on for a few hours like 3-4 days a week because there is so much more to the game than just the high-end content.
      It's just funny to see people clamoring that the game is dead or dying, when it's in a state it always is in when a new expansion is approaching. People then find other things to play for a while, and then return once the expansion releases. It's been happening now for the past 3 expacs, so I don't understand why it would be different now. Endwalker when it released was praised as the best expansion but suddenly now it's become a massive thing to hate on it, just seems a bit weird to me.

    • @willbillhyt84
      @willbillhyt84 ปีที่แล้ว +17

      As some one who played destiny 2 every season and every expansion and now hasn't touched it in months...
      Making content more difficult doesn't blanket make it more fun.
      For elite endgame would be cool if they added a mode where you can do an ultimate raid with some kind of extra modifier to change it up / give a lil more challenge. But the majority of the content and the bases class stuff has to cater to the non sweats or you are killing the fun for many

    • @zigrakudo4092
      @zigrakudo4092 ปีที่แล้ว +12

      @@theanxiouskatit's like tasting pumpkin spice latte on the first day of the season, versus having it every day for the rest of the season. By the end of the first week, I was already sick of it. lol. Now I just take pumpkin spice once a week,

    • @CrisHermetica
      @CrisHermetica ปีที่แล้ว +8

      I totally agree with you, he would be more happy in a game like Lost Ark where everything that really exist is hardcore content, and even with 8 skills your knowledge about the class and your skills matter. But FF XIV isn't a game just for raiders, it does have raids because is an mmo so it should have some raids, but the game is much more than that, this guy thing devs should make a game just for him and people like him, even when raiders are like less than 10% of the player base, ultima players i remember it was something around 1%, SE would be ruined if they just focus on that amount of players.

  • @Prometheus208
    @Prometheus208 ปีที่แล้ว +812

    The number of working hours in a year for a normal 9-5 job is about 2000 hours. This guy played 12000 hours in 6 years, so he literally played FF14 as a full-time job (2000 x 6 = 12000) from the ages of 18-24. "Just a little more time" indeed.
    I think his frustration mostly stems from 3 things: 1) Trying to play FF14 as if it were some insanely grindy, hardcore experience when it isn't, 2) waking up to the fact that he spent so much time of his prime on the game for nothing to show and regretting it, and 3) Just getting burned out on the game.

    • @WeisseningBlitz
      @WeisseningBlitz ปีที่แล้ว +111

      Basically call this out in the Xeno react, too. Dude inevitably comes off as an embittered addict who very much is shitting on everyone else but himself for his irresponsible choices and expectations of a video game. Add to that the implication he got kicked from his static before his ragequit and the hate boner makes a lot more sense. XIV may certainly have issues, but I'd argue the game going too casual (and related shitting ons) isn't one of them.

    • @kesatoria7176
      @kesatoria7176 ปีที่แล้ว +24

      "18-24" prime isn't that, it's 25-35 your still a child from 18 to 21 and most people will "start" to get in their life after so it won't be easy, at 25 it's where your true independance start and it's the prime because you aren't old nor young so you can do w.e you like

    • @73delgado
      @73delgado ปีที่แล้ว +20

      I think you are mostly right. However this guy has made inflammatory videos on the game before where he does nothing but put his foot in his mouth the whole time with some of the worst takes possible. I think he just isn't a very intelligent individual despite being the number one ranked tank at one point. That or hes just intentionally being inflammatory just because hes the best tank in the world and the game should somehow be tailored to him for that reason but it isn't so hes gonna just hard flame the game AND the average players.

    • @PairOfSocksGaming
      @PairOfSocksGaming ปีที่แล้ว +14

      i honestly believe thats the case for most "bad games" nowadays, i do truly believe people are just burning out because theyve played so many they recognize similarities and chalk it up to lack of innovation

    • @ithadtobeaname7327
      @ithadtobeaname7327 ปีที่แล้ว +7

      I Disagree
      I played WoW from Wotlk to MoP and gave every expansion a shot, but never really liked it and rather played on a Private Server.
      I returned with Classic and i prefer classic by alot over retail.
      Mind you by now i might also have 5000+ hours in WoW.
      "Trying to play FF14 as if it were some insanely grindy, hardcore experience when it isn't" There is really a lot to do in the Game, afaik Ultimates are pretty hard. So i suppose there is something for thoose players. And i think they have some Speedrun Raiding and stuff?
      "waking up to the fact that he spent so much time of his prime on the game for nothing to show and regretting it" I think this is such an bad take. I spent my "prime" playing video games too. And im still on it. Because its actually a very easy and afforable Hobby to have. Also, the "prime" of males are usually considered between his 30 and 40 as far as i know. Wich i assume he is. And he really doesnt sound like someone regretting playing FF14, he rather sound like alot of ppl who quit retail, that the game they loved so much, simply isnt the game anymore they fell in love with.
      "Just getting burned out on the game" That could be true, we wont know. However if you played the game for so long, im pretty sure you can decide if ure just burned out by the game, or if the game isnt fun for you anymore.

  • @GarnetDust24
    @GarnetDust24 ปีที่แล้ว +1783

    I can’t imagine playing 12k hours of this game and not knowing the story…

    • @Philosjutsu
      @Philosjutsu ปีที่แล้ว +57

      I was thinking of going back to FF14 to do the story and pay attention a lot more this time. lol

    • @LEWIS1992
      @LEWIS1992 ปีที่แล้ว +91

      Lots of people (myself included) found the ARR and HW storylines to be boring, so just started skipping everything.
      If a scene is unvoiced, the devs obviously don't care, so why should I?

    • @michaelangeleaux
      @michaelangeleaux ปีที่แล้ว +452

      @@LEWIS1992dawg it seems like you struggle with reading and comprehension, or its just not for you

    • @lordsaviorswarmthatwalks3385
      @lordsaviorswarmthatwalks3385 ปีที่แล้ว +207

      @@LEWIS1992 lmao HW boring... it's short and exciting all the way.

    • @TheDigimonXYZ
      @TheDigimonXYZ ปีที่แล้ว +36

      @@michaelangeleaux dont be so butthurt over someone expecting voiced msq.

  • @btackett2
    @btackett2 ปีที่แล้ว +350

    This is the classic, I play a game for a living and am bored issue. For players that do not dedicate 6+ hours a day or newer players it is still good as far as an mmo goes (most of them play the same anymore). If you play a game for 12k hours in 6 years, the equivalent of a full time job, any game will get tired.

    • @TonguelessDanny
      @TonguelessDanny ปีที่แล้ว +11

      Its good for them because they don't know any better. And they cant know any better because MMOs are garbage, FF14 is just a slightly more appealing piece of shit in a giant pile of shit that are MMOs, simple as.

    • @btackett2
      @btackett2 ปีที่แล้ว +61

      @@TonguelessDanny Most people play these games hundreds or thousands of hours and the good ones always make money. Your subjective opinion of the genre is not relevant to is the game bad objectively.

    • @DadsCigaretteRun
      @DadsCigaretteRun ปีที่แล้ว +33

      The really annoying “the game isn’t a revolution in gaming every 6 months” bothered me a lot too. I don’t play FF anymore but this was a silly argument from him

    • @asoul3919
      @asoul3919 ปีที่แล้ว

      ...English is not your first language is it? big guy

    • @merccc1
      @merccc1 ปีที่แล้ว +7

      I think it may be more of just a ignorance is bliss type of thing. As someone that is so invested, he clearly enjoys or at least enjoyed how it had been up to some point. He knows how the game works and what it used to be and could be, but newer and less experienced players only know what they see in front of them currently so far. They don't have the experience to be able to really miss out on such things. So they would probably be fine with what they have even though if they had truly experienced what it was like before, they may very well have felt the same as him potentially. Seems they are doing the same thing wow did with randomly alienating their player base by trying to appeal to another player base through eliminating what the the current one already enjoys instead of knowing their audience and appealing just to them or making their own unique content. Now we have classic wow and potentially classic wow+ because they are realizing so late the mistake... Luckily FF14 has nice anime waifu appeal that may help lesson this problems impact.

  • @zacharyharris7767
    @zacharyharris7767 ปีที่แล้ว +323

    i remember in the comments for his video, people broke down the time he has played for ff14 and found out this dude has been playing about 5-6 hours a day for 6 years and that's if he hasn't taken days off from playing it. so this dude just essentially made playing this game his full time job lmao

    • @CodieCodex
      @CodieCodex ปีที่แล้ว +137

      play for 8 hours a day every day for 5 years straight and complain there isn't enough new content to keep your interest. Classic!

    • @pookypoo3876
      @pookypoo3876 10 หลายเดือนก่อน +29

      Seems typical of raiders mindset. I as a casual am still enjoying my 10th year of it.

    • @livingreverie5951
      @livingreverie5951 9 หลายเดือนก่อน +17

      i think the moment he said "substitute to WoW" was the moment he loses Some credibility
      cause I'm pretty sure Yoshi-P said it himself that it was a Final Fantasy game first, MMO second

    • @tbone8358
      @tbone8358 8 หลายเดือนก่อน +1

      Playing a game 5+ hours a day is pretty normal if you’re a gamer. I play 8+ hours of games a day on average, often 12-16 hours

    • @dazzlemasseur
      @dazzlemasseur 8 หลายเดือนก่อน +7

      It's like someone taking cocaine for years and then complaining it doesn't have the "kick" of the first time.

  • @torkyn
    @torkyn ปีที่แล้ว +812

    It's very ironic that at 33:15 his example of "cat mom who play's 1 hour per month" is actually Laranity. She is one of Guild Wars 2's biggest content creators. Very wholesome streamer (and I believe she was a raider in FF14 too).
    I feel like this guy just wanted to rage because the game is getting designed for the average person who does not have 12,000 hours to throw away at MMO's.

    • @pyromot0
      @pyromot0 ปีที่แล้ว +114

      Mr 12k and quit for 2 years already didn't even make an attempt to research on the "cat mom" he is making fun of. Just like the rest of his arguments where other ffxiv content creators are agreeing with some of his points but find the examples for his argument extremely lackluster, shows how little research this guy did to cash in on the current drama.

    • @meh6513
      @meh6513 ปีที่แล้ว +5

      People clearly don't understand that the guy might be delusional in believing game devs especially big ones with big studios and mouths to feed wouldnt cater to the mid level gamers and dumb down the high prestige difficult raids with dumbed down simple boss fights which lasts 24 hours or some other way of avoiding high skill cap ceilings and rather require genius memorization and repetition (memorizing is a skill tho just very hard to improve at without dedicated training like every other skill the test isn't the training...math is a skill and the tests don't teach you math simply grades or tests your level or gauges your skill level you can have an easy math test, hard test or "hard test" with easy problems in it or simply putting 1,000,000 math problems and then instantly failing you if you get one answer wrong whether it be a silly mistake or just lack of focus)
      I think most of the commenters are lacking comprehension that game complainer just wants a high skill cap and shorter boss fights so that if you fail you can easily retry similar to how you can do one easy math problem and then one calculus math problem not a long and tedious boss fights which punishes you and your entire group for failing to do or remember when and how to do one of the 100 tedious tasks to beat the boss...

    • @crazymuffin32
      @crazymuffin32 ปีที่แล้ว +6

      Also host of "When a Music guild tries to raid" so like she actually does content in GW2 as well...I think including Harvest Temple CM, a fight that rival's FF's ultimates for hardest fight in an MMO

    • @tungvudang9414
      @tungvudang9414 ปีที่แล้ว +45

      @@meh6513 "I think most of the commenters are lacking comprehension that game complainer just wants a high skill cap and shorter boss fights so that if you fail you can easily retry" you mean... like ultimates? the 15-20 min fights that take most static 1+ month to prog and clear? FF14 got 2 of those fights recently, which funnily enuf the "game complainer" in the video didnt clear, because he quit and deleted his account long ago after he got into a big drama with his static, got shitted on by everyone then got salty and quit.

    • @TheShinblast
      @TheShinblast ปีที่แล้ว +6

      The interesting thing is, it should have one
      Shadowbringers branded as the best expansion exactly because of this, it had one of the best stories in the gaming industry, actually hard raids, group content in bozja, chill n relaxing content, job classes were not a carbon copy of another, new pvp system... I mean it caters to every aspect of players in the game, which isn't found in endwalker, sadly.
      I wholeheartedly disagree with the video uploader's take on "why bother doing this and that", but I can see where he gets his opinion, because once upon a time, FFXIV is successfully catering all kinds of playerbase.

  • @codylaxton3287
    @codylaxton3287 ปีที่แล้ว +1107

    12,000 hours and you're tired of the game, aye? The universe is trying to tell you something.

    • @treyouth2834
      @treyouth2834 ปีที่แล้ว +90

      fr, bro got 12k hours take a break lol enjoy another realm or some life

    • @killerbrogaming2845
      @killerbrogaming2845 ปีที่แล้ว +40

      But he doesn't know the story

    • @iMoreAsianR
      @iMoreAsianR ปีที่แล้ว +51

      I've stopped gaming completely like 3 years ago for these exact reasons, though at first I just blamed games for not being "creative" enough to keep me hooked. As of recently I realized that it's not that. Truth is I wanted more from life than just staying in my room for hours on end doing the same bullshit over and over. I think this is just part of life, you just grow out of things. For me personally I was tired of playing make believe, and craved going on real life adventures instead of spending my youth indoors like a senior citizen in a retirement home. When you travel to new places you activate dormant genes in your body, you literally level up in real life, and that to me has been more fulfilling than gaming. Growing out of things is just part of life, and people like to blame to everything else but in reality the problem is people crave novelty. If you spend your youth escaping reality through video games, eventually the situation will invert itself to a point where video games become your new reality, and real life becomes your new escape.

    • @ares5111
      @ares5111 ปีที่แล้ว +6

      Thats nothing compared to my friend who has 32,797 hours (at this moment) in BDO.

    • @vinniegret4841
      @vinniegret4841 ปีที่แล้ว

      Its just a time he had his PC logged in his account, i bet 90% of it is AFK farming. (playing it Rn, love the combat hate the need to have my PC permanently turned on). I am 3k hours in (im actually play like for a summer month every year since 2015).@@ares5111

  • @rednova2212
    @rednova2212 ปีที่แล้ว +339

    The guy quit the game 3 years ago apparently due to having lost his static. So he hasn't experienced anything in the game for 3 years. So it seems he's just jumping onto a train.
    Xenos goes into this in detail, and Alninio also did a reaction to this, I think it'd be good to see Asmons reaction to their takes.

    • @Dingle.Donger
      @Dingle.Donger ปีที่แล้ว +1

      Why? You already saw their takes. You're asking for a reaction of a reaction because ????

    • @rednova2212
      @rednova2212 ปีที่แล้ว +23

      @@Dingle.Donger It doesn't interest you to see if others who watched the same video might agree on certain points if given the viewpoint and having some light shed on certain parts due to them actually having more experience in the game? I simply wish to know. Curiosity. It's not really that deep.
      Personally, I think that if he saw Xenos' take, and knew Xenos was around during the times of the game when the 3rd yellow bar was still around, then he'd probably agree more with Xenos' points then. Of course, he might not. Asmon's not an idiot, but neither are Xenos and Alninio.
      But yeah, repetitive I know, Curiosity is the reason if you wanted the simplest of answers.

    • @rednova2212
      @rednova2212 ปีที่แล้ว +8

      @@Dingle.DongerAlso, to clarify, I didn't mean my last response to sound demeaning or like I'm talking down or looking down my nose at you. Tone can be lost in text. I'm simply trying to answer the question, watcher to watcher, gamer to gamer.

    • @Rondart
      @Rondart 11 หลายเดือนก่อน

      @@rednova2212it is rather interesting to see how different xeems’ reaction vs arthars’ reaction is, so go watch arthars’ if you havent already

    • @ectsy
      @ectsy 11 หลายเดือนก่อน +4

      @@Dingle.Donger because hes one of the new gen z who cant think for themselves lmfao

  • @PairOfSocksGaming
    @PairOfSocksGaming ปีที่แล้ว +323

    his argument against boss encounters is basically the equivalent of "all video games are the same because i recognize mechanics from other games implemented into others" if you play video games long enough believe it or not ur gonna be able to recognize and derive similarities across the board

    • @Noobzlikeu
      @Noobzlikeu ปีที่แล้ว +51

      By his logic, Call of Duty and Overwatch are the same game because you shoot guns in both of them. It's honestly hilarious.

    • @TheGreatJinx
      @TheGreatJinx ปีที่แล้ว +33

      The man also played FFXIV as a full-time job with those hours lmfao. Maybe he needs to learn that he's not the audience the game is catering towards, and that if you put such an insane amount of time into ANY game, it will stop feeling fresh regardless.

    • @michaelmarsh1723
      @michaelmarsh1723 11 หลายเดือนก่อน +7

      You mean to tell me that humans are really darn good at pattern recognition?! *Surprised Pikachu face*

    • @drf289
      @drf289 10 หลายเดือนก่อน +1

      He didn't say that at all. What he said, if you listen, is that every boss is made from a subset of the same ~10 moves. He describes a problem in the level of variety, not that the ideas aren't all original.

    • @PairOfSocksGaming
      @PairOfSocksGaming 10 หลายเดือนก่อน +1

      @@drf289 its been awhile since ive watched im pretty sure he uses the word innovative

  • @pridefall3304
    @pridefall3304 ปีที่แล้ว +296

    it’s not the game’s fault if you can’t have a healthy relationship with the media you consume. in fact I respect xiv for NOT capitalizing on addictive behavior to the extent that most other games do nowadays. if you want to be exploited there are a million f2p p2w gacha mobile games that will happily steal your time, money, or both

    • @silly5905
      @silly5905 ปีที่แล้ว +14

      There's something in between spending 4h every few months and playing every single day for 8h.
      You're making it sound like people who want the game to offer a little more want to stay glued to their screen 24/7, which is obviously not the case...

    • @kwskjoe4158
      @kwskjoe4158 ปีที่แล้ว +3

      blaming gamers is stupid

    • @Rhob81
      @Rhob81 ปีที่แล้ว +21

      @@silly5905 Except most of us don't play 4h every few months, that's an huge hyperbole. If that was the case game would be dead. He would play 4h every few months cause he doesn't enjoy the story and doesn't dip into casual content. Even some casual and semi-casual statics are still working on clearing the latest savage tier nowadays.
      I mean, the fact that he put relic weapons under the "midcore" category just shows how disconnected from reality he is. Relic weapons are hyper casual content, more or less grindy, but nothing difficult about it.

    • @pridefall3304
      @pridefall3304 ปีที่แล้ว +19

      @@silly5905 what? I’m specifically talking about this man who fully admits to 12k in 6 years and then complains that the game has become stale and “too easy” because he’s mastered every aspect of it. He wants more out of a game that he has squeezed everything out of. If he wants a game that will give him infinite content, many games offer hours of daily chores to grind that will keep him occupied. Whether or not it’s fun is another question.

    • @silly5905
      @silly5905 ปีที่แล้ว +7

      ​@@pridefall3304 I started in 2016 and have about 12k hours as well, but used to be a big story / lore nerd, glam farmer, hunt enjoyer, PvPer and part time savage raider.
      And I share his sentiments, just from a more casual perspective.
      I think the story's gotten really bad over the course of Endwalker, the characters are stale, the stakes for the cast are non-existent. Diving to save a pixel baby doesn't make for a deep story.
      Eureka / Bozja and similar types of content which encouraged spontaneous forming of parties (an aspect of MMOs I adore) to do different kinds of encounters across a map are extinct. Alliance raids are so undertuned that you can finish them on day one, blind, without any wipes in just under 35 minutes. Remember Ivalice?
      Job design is full of homogenization and questionable reworks. PLD's "sustained damage" playstyle had to be changed to fit into the godforsaken 2 minute meta, Summoner is on a strict rotation during which you spend most of your time pressing the same button, Samurais had their last requirement for braincells removed when Kaiten disappeared, Healers have been atrocious since Shadowbringers.
      Ironically, jobs are most fun in PVP now with all their diverse and situational abilities...
      It's not just the high end min maxers with orange / pink logs who are feeling the decline. And it's not burnout either, I would've gladly continued playing this game as my "main" game if it returned to the glory days of Stormblood for example.

  • @isitonpc5299
    @isitonpc5299 ปีที่แล้ว +744

    Blaming a game for your lack of self awareness is lit actually. Who would want to accept that playing 12000 hours of a game could cause burnout when you could blame people for playing the game differently to you when your way of playing isn't fun for you anymore

    • @brgmr211
      @brgmr211 ปีที่แล้ว +26

      Omg exactly 💯 was looking for this comment of common sense.

    • @johnlinks
      @johnlinks ปีที่แล้ว +36

      Zepla should read this comment. She's suffering from burnout saying the game is trash

    • @mk_gamíng0609
      @mk_gamíng0609 ปีที่แล้ว +10

      ​@@johnlinksthere is difference some of these criticisms are legitimate tho , so . While this particular guys takes a bad there is the fact that right now a lot of players are feeling like there is issues with he game and it's finally taking a toll on the playerbase.

    • @erdnuzz8368
      @erdnuzz8368 ปีที่แล้ว +13

      As said: Its not burnout, its boredom. People want to get entertained instead of realising that it is their own duty to find entertainment.

    • @silveredge8866
      @silveredge8866 ปีที่แล้ว +5

      @@mk_gamíng0609 perhaps just a portion of the playerbase? because not everyone feels that way? I think that's the big problem is that these people who create contents like these want to show that it's everyone's experience when it's not.

  • @chrisdunne1496
    @chrisdunne1496 ปีที่แล้ว +710

    idc what this guy says, being a healer and using lb3 to bring back your whole party and save a wipe in a raid is a moment of glory for sure

    • @shadow78423
      @shadow78423 ปีที่แล้ว +82

      Or being a red mage and dying to res a healer in time for them to use a LB3 to bring everyone back into the fight in a raid

    • @Thuase
      @Thuase ปีที่แล้ว +24

      The draw back is that they made the healer kits so basic and easy that every other part of healing is boring. Sage tried to be more complicated, but the dps rotation sucks for that class too

    • @_Ikelos
      @_Ikelos ปีที่แล้ว +9

      sure, but it's basically limited to 24-mans and dungeons
      if you're doing any sort of challenging content, using LB3 to heal will at most get you some more prog experience but the fact that you lost the DPS LB3 might mean you don't have the damage to clear if you're trying to get your first clear.
      It's also something that every healer can do, so not really relevant to Jobs not having a moment of glory.

    • @erdnuzz8368
      @erdnuzz8368 ปีที่แล้ว +1

      Unless you rez them into a knockback into spikes :D

    • @AoyagiMei
      @AoyagiMei ปีที่แล้ว +11

      the guy plays tank or dps, doesn't do any blind prog and so misses out a big fun part of raiding - problem solving.

  • @OnionBun
    @OnionBun ปีที่แล้ว +83

    when I played ff14, as a red mage, I got moments of glory all the time. quick casting cures and rez, keeping the party alive, dashing in and out, I get that EVERY FIGHT. and it's awesome. I'm also in it for the story and don't enjoy sweaty endgame stuff.

    • @megthebrat
      @megthebrat 11 หลายเดือนก่อน +3

      This is exactly what I was thinking. I started as a summoner and loved the utility so much that I dabbled in SCH. I now have all my healers at 90 and keeping the party alive is always a moment of glory for me. Sometimes the fun is what we make it. (Also RDM is based especially with a cheeky cure and rez. I can’t wait to level it next!)

    • @Grayald
      @Grayald 11 หลายเดือนก่อน

      Red power

    • @47ex1
      @47ex1 11 หลายเดือนก่อน +4

      Good, sounds like you had fun playing a videogame

    • @Microtardz
      @Microtardz 11 หลายเดือนก่อน

      yeah ngl, when he made that comment about BM being the only one, and to name another class. I immediately thought about red mage.

    • @saltsnorter7823
      @saltsnorter7823 10 หลายเดือนก่อน +2

      The downside of all that is doing that isnt applicable in end game content, multi-rezzing as RDM in endgame content will still more than likely result in a wipe because so many bosses have body checks following most mechanics.

  • @Sen-wah
    @Sen-wah ปีที่แล้ว +220

    "I am a story skipper"
    Later in the video: "Is this game made for msq cat moms?!?!?!?1?1"
    Yes, it literally is you weirdo.

    • @willkydd
      @willkydd 9 หลายเดือนก่อน +5

      No problem with Lynx, I wish him well, but if he's leaving because the game is focusing on story/MSQ/RP-stuff, I'm hype and will resub.

    • @Scerttle
      @Scerttle 9 หลายเดือนก่อน +3

      @My77rh Yep. Toxic af.

    • @zordiark9673
      @zordiark9673 8 หลายเดือนก่อน +5

      I would dare to say that FFXIV is a RPGMMO, not a MMORPG. 90-95% of the Stuff in the Game is for Soloplayers.

    • @Scerttle
      @Scerttle 8 หลายเดือนก่อน

      @@zordiark9673You're not wrong. There's a lot of community emphasis on raids, but the majority of the game, especially since NPC support was expanded to the early-game, can be played solo. I would not be shocked if they started implementing NPC support for normal trials, too.

    • @aethon0563
      @aethon0563 7 หลายเดือนก่อน +7

      Yeah, it's kind of hard to take any complaints from this guy seriously after hearing he skips the story. I mean, if you're not enjoying a game... where the story comes first in the design... and you skipped the thing that comes first in the game design...

  • @brialyncroi
    @brialyncroi ปีที่แล้ว +467

    FFXIV universal markers mean that over time you get better at reading them and then you react faster. It means that the game gets easier the more you play it, but I feel that is true for every game. Been playing FFXIV for 10 years now and I am still enjoying it and this expansion has been my favorite. To each their own. I hope the guy finds a game that has something he enjoys.

    • @Zikk0_o
      @Zikk0_o ปีที่แล้ว +36

      They'll just get burnt out of that one to. It's the natural progression of a MMO, none of them can stay "fresh" forever. Mechanics will always become more and more predictable because it's only so much the developers can squeeze out with the tools they have.

    • @Alex.Holland
      @Alex.Holland ปีที่แล้ว +8

      I haven't played endwalker yet, but I have been playing the game on and off since 1.0 beta. I am consistently blown away at how difficult he main story content is in ff14, it expects every single reg brain dead player to do pretty difficult 4 and 8 man fights with rando PUGs all through the game, and that stuff has only gotten harder.

    • @sebbaku
      @sebbaku ปีที่แล้ว +5

      nah endwalker is pretty crap in comparison to the prior expansions

    • @TatsuyaWow
      @TatsuyaWow ปีที่แล้ว

      In wow is the oposite right now is so complicated and fast pace it hard to keep up

    • @everyonethinksyoureadeathm5773
      @everyonethinksyoureadeathm5773 ปีที่แล้ว +11

      ​@sebbaku Oh wow, next thing you'll tell me is thar Return of the King is garbage because Tow Towers was better...oh how about Godfather pt3 was trash when 2 was better
      It's the end of the story, people over hype themselves up then get pissed when their niche theory doesn't pan out.

  • @tats_sacs
    @tats_sacs ปีที่แล้ว +279

    Having played almost a decade, here’s what happened to me.
    Waited for every expansion and played having fun while the community was growing.
    When endwalker ended, i felt satisfied. Like i finished the journey i started almost a decade ago. And it was one hell of a ride.
    If that guy is only 24 and spent 12thousand hours into the game then that would make everything in the game tedious and even felt like work.
    I don’t think the game was meant to be played that way.
    You must have a balance for enjoying something and doing work.
    That guy made it look like it was just work.

    • @CytherMeh
      @CytherMeh ปีที่แล้ว +15

      He’s played too much so his opinion is wrong. Later… he’s not played enough so his opinion is wrong.

    • @tats_sacs
      @tats_sacs ปีที่แล้ว +51

      @@CytherMeh literally playing the game not the way the developers intended it to be played.
      He’s like playing basketball and just dribbling the ball all three quarters and skipping the 4th quarter.

    • @CytherMeh
      @CytherMeh ปีที่แล้ว +3

      @@tats_sacs it’s a monthly subscription with 18 classes? With weekly lock outs…
      This is an mmo, it’s intended to be a huge time sinc.
      How is it supposed to be played?

    • @Raletia
      @Raletia ปีที่แล้ว +47

      @@CytherMeh It's not actually designed to be a time sink like many MMOs I've played. It's definitely a story driven RPG before all else, and then lots and lots of side content, story quests, trials, raids etc. Do any of the content casually doesn't require you to do anything more than play through the MSQ, the gear you get just from playing is perfectly fine to get your through every ounce of casual and story content. There's stuff there for people that want it, but it's also designed to be rather quick. For example if you want to get the best gear you can outside of savage raids, you have weekly capped tomestones, 450/week, and doing one expert roulette, that takes like half an hour, for 5 days, will get you that cap.
      There's lots of things like that in the game. It's actually been trending much more toward small amounts of work and waiting, like the old relic weapons took a lot of time and effort, the new ones just require some sidequest content and uncapped tomestones and waiting as far as I understand. No hours and hours of grinding, you can do your stuff, then go play other things or do stuff you find enjoyable. The timesink is more and more, only what you want to make it be.

    • @SaltyGround
      @SaltyGround ปีที่แล้ว +5

      My advice to new players was to never get into endgame raiding. It becomes a job, it becomes harder to enjoy the game when you know how to minmax everything.
      I Quit after DSR, probably never coming back, I do miss how small the old community was before world visit. Slowly, I became the only person online and it was no longer fun anymore. Raided ultimates and it drained me, at that point, 6 years of playing the game? I decided to move on, got a job and started playing Warframe.

  • @AldithIcewound
    @AldithIcewound ปีที่แล้ว +52

    I think that something that keeps me enjoying 14 is that you have to make fun for yourself too. Something I'm doing these days is I've been watching a friend play all the older Final Fantasy games and I'm having so much fun seeing all the monsters and bosses and cities they took out of old FF games and put their own spin on. It makes me appreciate how much history this series has. I also play a game with myself I call 'what skeleton is this monster/boss using'. You would be astonished how many monsters use the Pudding skeleton.

    • @Rondart
      @Rondart 11 หลายเดือนก่อน +3

      Man every time anything from FF13 turns up I go like that Leonardo diCaprio pointing at a tv meme. The enemies and bosses of The Twinning as well as the soldiers from second part of EW’s last 6.0 dungeon made me do that. It’s so cool.
      More recently i discovered that the floor 30 HoH boss is a Titan reskin lmao.

    • @derschnuff8819
      @derschnuff8819 9 หลายเดือนก่อน +1

      i think rushing to the top and demanding more for the ego is just not a good foundation for enjoyment. I started FF14 10 years and checked it out for 1 month. It was okay...but also a bit boring. I was trying to level up fast. But the truth is: You get so much more out of it, if you do not join the race of the biggest ego to be the "good player". Do not need any of this anymore. Enjoy the music, enjoy the time.

  • @doctortraumacock
    @doctortraumacock ปีที่แล้ว +697

    Only MMO players could call a game bad after 12,000+ hours of gameplay. YOU'RE 12,000 hours in! You've mastered it! Move on! 😂🤦‍♂️

    • @_Ikelos
      @_Ikelos ปีที่แล้ว +37

      The whole point of the genre is that the game gets updated with new things.
      His point is that there's no new things, there's not even the old things.
      12000 or 12, doesn't really change that.

    • @dillon8992
      @dillon8992 ปีที่แล้ว +105

      @@_Ikelos that's just false. We get new content all the time. Endwalker doens t have bozja and that's bad but Yoshi P himself said he didn't want to create a game where people have to dedicate 100% of they're time to keep up. He crafted a experience that allows you to take breaks.

    • @DadsCigaretteRun
      @DadsCigaretteRun ปีที่แล้ว +34

      Thank you 😂 MMO players are the worst

    • @CytherMeh
      @CytherMeh ปีที่แล้ว +16

      That’s a good attitude. Instead of accepting criticism tell the person to leave.

    • @Def_Ghast
      @Def_Ghast ปีที่แล้ว +12

      All these non mmo players giving there opinions on mmos as wild

  • @slothbeezy6432
    @slothbeezy6432 ปีที่แล้ว +291

    There is a boss in FF14 that has the sword that comes down and the tank stops it. I thought that was a cool class niche mechanic for a boss.

    • @openfire55
      @openfire55 ปีที่แล้ว +65

      Susano in The Pool of Tribute trial in Storm blood. Very fun boss

    • @marcelsilva9919
      @marcelsilva9919 ปีที่แล้ว

      Using the limit break?

    • @cosmicneko7225
      @cosmicneko7225 ปีที่แล้ว +42

      @@marcelsilva9919 nah, a spot appears and someone (usually tank) needs to click on it to lock into place, from there they hold the blade up with their weapon rules of nature style and have to mash buttons to keep it from breaking through

    • @garrettwilliams8637
      @garrettwilliams8637 ปีที่แล้ว +13

      @@marcelsilva9919 Seat of Sacrifice in Shadowbringers had tanks using LB in the transition to phases. fun stuff when tanks get to use their LBs when it's rarely used for them.

    • @teracraged320
      @teracraged320 ปีที่แล้ว +2

      ​@@marcelsilva9919u mean warrior of light I guess with the lb 4

  • @jjilatt123
    @jjilatt123 ปีที่แล้ว +546

    This might be the first guy in recorded history to unironically try painting attribute points and cross-class skills as a good thing that everyone misses.

    • @Rhob81
      @Rhob81 ปีที่แล้ว +123

      I can't think of anyone who actually played with those systems in place that would want them back. Such a waste of time and such a big pain in the arse they were.

    • @Scotia__
      @Scotia__ ปีที่แล้ว +51

      ​@@Rhob81I actually enjoyed the concept of cross-class, just not the implementation! Like essential skills being locked behind cross-class was garbage, but being able to res on GLD while lvling it in POTD, or having Provoke on another job to instantly yoink aggro off heals if the tank died.
      Having some cross-class back while being able to play as a job instead of a base class would be cool for casual content, though they did implement a similar concept in Bozja with the various buffs.
      Attributes were complete BS though lol
      Unfortunately, they wouldn't be able to implement some fun cross-class things without it negatively impacting others due to the elitist min-max players. Even assuming they could manage to actually keep it balanced looool

    • @walkerpierce5446
      @walkerpierce5446 ปีที่แล้ว +34

      Maybe it's like how Older Monster Hunter fan want Capcom to add back in some of the clunk and inconveniences that have been removed from the more recent games?

    • @jamesriccio1997
      @jamesriccio1997 ปีที่แล้ว +14

      I think cross class skills were interesting, but stat points were useless from the get go. If you're a tank, go straight vitality. Caster pump everything into int, etc.

    • @Sleeptastic
      @Sleeptastic ปีที่แล้ว +30

      Cross class incentivized trying new classes. And by incentivized he means made it mandatory

  • @shakeweller
    @shakeweller ปีที่แล้ว +39

    For those who didnt know: the BLM "moment of glory" in TOP is not an actual moment of glory. Its REQUIRED to have any value at all in that fight. If you dont save procs and triple cast, you literally stop dps for almost 30s straight. Thats why no one played BLM in prog, because before the fight was 100% mapped out, you were griefing by playing it over a different caster.

    • @Shiirow
      @Shiirow 10 หลายเดือนก่อน +2

      My moment of glory is as a SMN can solo dps a boss to completion after the entire party dies, successfully saving us from a wipe. then getting GGs and three commendations.

    • @mosley3485
      @mosley3485 7 หลายเดือนก่อน +4

      @@Shiirow I don't think you understand what he meant by moment of glory. That has literally nothing to do with SMN. That's just you not failing at easy story content.

    • @PE2RO
      @PE2RO 5 หลายเดือนก่อน

      Damn that period of time was rough, and enochian was such a PAIN, still the job is the hardest in the game but taking out enochian was the best idea because actually it could've been unplayable with this thing still alive

  • @ygnizemcenia6059
    @ygnizemcenia6059 ปีที่แล้ว +85

    "I don't wanna shit on these people" - Lynx after he shits on them... twice.

    • @greggreyes6869
      @greggreyes6869 ปีที่แล้ว +16

      while showing clips of them too

    • @makaisenki
      @makaisenki 7 หลายเดือนก่อน +1

      22% of players have completed the main campaign of the latest expansion on PlayStation.
      So... 12% beat Asphodelos and 1% beat the savage.
      So... Jesus he's literally only here for the 1%.

  • @DracoFirestorm
    @DracoFirestorm ปีที่แล้ว +253

    The change to raid buffs was actually answered by Yoshi-P. He basically said that players were complaining about the buff timers because they would be really hard to line up or get them to overlap with other things. So they changed the buffs to be on a 60 second and 120 second setup so there were plenty of chances to use them.

    • @normalmighty
      @normalmighty ปีที่แล้ว +42

      And whenever these complaint about it being bad come up, there are always people piping up who were high end raiders for more than just the last 2 years, and can assure everyone that this is still a big upgrade to what we had before. The meta job combos from before the 2 minute meta were the biggest sources of toxicity in the game, and it was getting worse with each expansion.

    • @siinuxxblume5123
      @siinuxxblume5123 ปีที่แล้ว +1

      @@normalmighty Yes and now i can clear p12s with 6 buttons on monk. You can go too far in both directions and the replayability suffers immensly because of the raid window changes.

    • @dangerwarg9682
      @dangerwarg9682 ปีที่แล้ว +10

      And then the same babies lie and cover it up with whatever the fuck, making it all sound like the devs didn't listen, the dev weren't watching, or even had taken the time to talk about it, when the devs did every time.

    • @siinuxxblume5123
      @siinuxxblume5123 ปีที่แล้ว +1

      @@Raansu I dont think it is healthy that you get 1000+ rdps from pressing a button at a certain window.

    • @siinuxxblume5123
      @siinuxxblume5123 ปีที่แล้ว +2

      @@Raansu I dont really mind that they are easy to sync, but rather that they are too impactful. If there is a rather tight dps check and your samurai/dancer die at 2mins, you can reset already. Meanwhile ninja dying at 2:20 is irrelevant.
      Focusing less on my dps is a valid argument, but it is the most interesting thing for me when im raiding. Figuring out a puzzle how to play around a fight is why i am raiding and if they make it too easy the fights have no replayability for me. I think it is only fair, that i voice my concerns about the game being too easy, because I will leave eventually if it keeps going that way.

  • @MeteoBahamut
    @MeteoBahamut ปีที่แล้ว +60

    If you delete your main character in an MMO you either wants that click cash or you do not value your time at all.
    Or you want to make a point, but it will mostly harm you because you already put the money and time in and aren't getting it back either way.
    The only thing I can respect is when someone has a harmful addiction and deletes the character as a way to sever ties with the game.

    • @SlavSquatSenpai
      @SlavSquatSenpai ปีที่แล้ว +5

      Not if you're quitting. Then it really doesn't matter.

    • @vudangtung5638
      @vudangtung5638 ปีที่แล้ว +37

      no, he deleted his character because the reason he quit wasnt the game, it was because he got into a huge drama with his static, got chewed TF out, and got mega salty and quit lol.

    • @WalkthroughHorde
      @WalkthroughHorde ปีที่แล้ว

      Sunk cost fallacy

    • @MeteoBahamut
      @MeteoBahamut ปีที่แล้ว +3

      @@WalkthroughHorde not really, if you destroy what you have done you just make sure that it is truly gone it does not cost you anything to just leave it there

  • @TouruZen
    @TouruZen ปีที่แล้ว +41

    12k hours in 6 years sounds absolutely insane. I have been playing since just before HW came out and I only have 8100 hours. This guy really needs to learn to take a break otherwise they are just going to keep burning themselves out on games like these geez.

    • @lordjaraxxus5418
      @lordjaraxxus5418 11 หลายเดือนก่อน +1

      I played way too much dota across 8 years.... and I have barely reached half that. Granted I somehow was able to get over 1k hours in ffxiv in like 4 months to catch up to the end of shadowbringers (literally like one week before the delayed release I got to endgame).

  • @DEDCELLS1
    @DEDCELLS1 ปีที่แล้ว +445

    Ah, "because a game isn't for me anymore, it's a categorically bad game"

    • @bobdrooples
      @bobdrooples ปีที่แล้ว +14

      12k hours...he said it's formulaic...which it is.

    • @DEDCELLS1
      @DEDCELLS1 ปีที่แล้ว +48

      ​@@bobdrooplesYou can play something for a long time and get bored of it. Not saying the game can't improve or isn't formulaic; however, I can't think of any game that keeps every player its captured forever.

    • @witchy90210
      @witchy90210 ปีที่แล้ว

      I don't even think it's that at this point for him.

    • @brgmr211
      @brgmr211 ปีที่แล้ว +11

      I have 10k and i see his point i guess but i look at it like, after this long what isnt going to seem repetitive. Time to move on, you got your 12k hours bro quit whining. Lol

    • @witchy90210
      @witchy90210 ปีที่แล้ว +6

      @@brgmr211 Yeah, like theres other games to play while you stop being burnt out. Its not like if he stops paying they will delete his character, he did that all on his own. So all that time and money wasted all because the content after the conclusion of a story isnt great.

  • @mattf6891
    @mattf6891 ปีที่แล้ว +405

    Dude is 24 years old, has 12,000 hours in a single game, and skips the story.

    • @Aiveq
      @Aiveq ปีที่แล้ว +33

      whats wrong with skipping worst part of a game?

    • @ConanOG
      @ConanOG ปีที่แล้ว +7

      I never played MMOs for the story, I always skip them since the experience is vastly different from a multiplayer experience.

    • @leekyonion
      @leekyonion ปีที่แล้ว +105

      ​@ConanOG FF14 is a very story driven game, I'd argue it's 75% of the experience. I understand if people don't want to sit through it tho

    • @ArlindoBuriti
      @ArlindoBuriti ปีที่แล้ว +75

      @@ConanOG it is a story focus game... if you dont play for the story, you are fucked LOL... is like 80% of the game xD.

    • @georgeallison6528
      @georgeallison6528 ปีที่แล้ว +45

      @@leekyonion FF14 has arguably the best story in mmorpg, and easily in the top 2 of FF universe of all time or even top 1. The pacing however is just too slow for some people for sure + everything that most ppl want to do is gated behind the story+tbh one of the reasons why people didn't even wanna bother reading the story or even didn't wanna bother playing the game is because despite being story driven, only 30% of the story is voice acted.

  • @ChampionSushima
    @ChampionSushima ปีที่แล้ว +16

    I wonder how many of those 12,000 hours were him AFKing xD

  • @Hexaile
    @Hexaile ปีที่แล้ว +52

    His complaint about the cone AoE becoming a circular is so stupid. Warrior was the ONLY tank that had the cone aoe, and its the main way to hold aggro as a tank when you grab big groups and the cone is objectively worse than the circular one. So playing Warrior was just more annoying than the other tanks in regards to grabbing AoE on groups, it was not more fun at all, and I say this as a warrior main back then and now.

    • @CytherMeh
      @CytherMeh ปีที่แล้ว

      Dark knight - dark passenger.

    • @solisimperium1203
      @solisimperium1203 ปีที่แล้ว

      ​@@CytherMehunleash

    • @carbonide1290
      @carbonide1290 ปีที่แล้ว

      @Paladin_OdlanierFake WAR main? Or didn’t know how to use the cone? Cause me and a bunch of my tank friends miss the range on the cone

  • @Kytharion
    @Kytharion ปีที่แล้ว +109

    I just recently decided to give FF14 another go and I'm having loads of fun. I think all these people are so upset and angery because they played the game almost 24/7 and find small things to nit pick because they have done everything in the game. Idk, just a theory.

    • @nateortega2912
      @nateortega2912 ปีที่แล้ว +9

      Nah your right

    • @NeisanMo.
      @NeisanMo. ปีที่แล้ว +11

      Nope, you're right about that theory. You're on the right track.

    • @bismarckimperia8781
      @bismarckimperia8781 ปีที่แล้ว +20

      Bro played for like 12k hrs and probably had a meltdown. This is why people are encouraged to touch grass occasionally. Even peeps with 32k hrs are still doing fine with the occasional grass touching.

    • @potato6785
      @potato6785 ปีที่แล้ว +5

      I think they’re annoyed because they’re realizing.. they spent 12,000 hours becoming experts at the game, only for the sprout to show up and boss the dungeon with 12 hours played.
      FFXIV, for the most part, was never particularly hard - especially if you weren’t a tank (and to a lesser extent a healer). Even the hardest content was 99% know where to go and when, with 1% being “pray your connection was good enough for your screen to be gamestate accurate”

    • @NeisanMo.
      @NeisanMo. ปีที่แล้ว +10

      @@bismarckimperia8781 also this game was never meant to be played 24/7 or like a job. It's like a Theme Park where you visit a Theme Park with various activities and enjoy yourself, leave for a bit for breaks and return back once there's something new.
      YoshiP literally asks for players to take breaks. This idiot didn't take the advice and got jaded & apathetic after playing solely raiding and dislikes anything else outside of endgame content.

  • @Paien75
    @Paien75 ปีที่แล้ว +163

    As someone that has played this game since the beta, I have grown to love the fact I don’t need to play ten hours a day to feel like I accomplish some things. Back in the FF11 days I didn’t have two children and a full time job six days a week, so I was down for camping NM’s for hours at a time, farming for days on end to craft etc etc.
    That being said, sometimes I feel the game lacks some really big moments due to the fact no matter happens you know your gear will only be good for x amount of time. For the casual/mid core player I think this game is a huge win for the way it works, but I can also see it from a hardcore player’s perspective as well and in that it is lacking in certain areas.
    You can’t please everyone 🤷🏻‍♂️

    • @Jeronlmo1
      @Jeronlmo1 ปีที่แล้ว +11

      I quit after only about 2yrs after original release because endgame is a joke compared to ff11, i also have 2 kids and a job, doesnt mean I want to spend all of my available time being handed everything, if i play for 2hrs and get everything, I dont feel good about it, my guild from ff11 that went to 14 was constantly beating every update within a week of release, I dont get why SE felt the need to purposefully kill ff11 to boost ff14 subs, it didnt work, SE should have just kept ff11 at lvl 75 and kept updating it while producing 14, ff11 for more hardcores and ff14 for casuals who want an I win button.
      I like asmon reviews for some reason but they always piss me off at the same time, people constantly complaining about todays games not having what ff11 literally had and you all chose to kill it for a damn wow clone, the guy hes reviewing near the start literally said this game was a holdover for him as a wow replacement, you all could have just went and played fkn wow.

    • @selendile030
      @selendile030 ปีที่แล้ว +3

      God I miss the FFXI days…

    • @trojanweed
      @trojanweed ปีที่แล้ว

      i quit at the same time, im an ex 11 player and the casuals ruined the game for me, the fact players were waiting for content nerfs to do content and gear never really feeling like it was special was a huge turn off. knowing i could go play other games and at any point come back do story and get my gear caught up in weeks ruined the drive. @@Jeronlmo1

    • @TurbulenceOfficial_
      @TurbulenceOfficial_ ปีที่แล้ว +1

      yup, I wish they brought some stuff back, like being able to have another class abilities into yours, I've never experienced it, but just the idea of it made me so excited, only to find out they got rid of it... aparently trying to make the game easier for people? if that's so... idk, I just feel like removing a whole mechanic that was FUN is rash, they should just have made a middle ground, like come on, it's a PVE game, just let peolple have fun...
      PS: yes yes I know about the pvp XD, but just don't let pleople use it there, there's a whole hotbar change there, would be easy to do :(

    • @TheLiamis
      @TheLiamis ปีที่แล้ว +2

      With 14 i just felt unfulfilled after plating from ver1 through alpha and beta testing and to the 3rd expansion. Ff11 was just more fun to me, especially with its end game content.

  • @Solomon7589
    @Solomon7589 ปีที่แล้ว +23

    I've never had an issue with the consistency of the content we are getting with each expansion / update. I prefer it because I know what I'm getting and I can them make a value judgement. At least if you only consider that list from a purely numbers standpoint. I still watch live letters and get excited for updates because I want to see where we are going, what some of those things (mainly dungeons and trials) mean for the lore and the story, that's the part that excites me.
    Consistency gives me confidence, the lore and story excites me.
    This guy just sounds like a raider who's extremely burnt out and only cares about his one, single, narrow piece of the game and because the game isn't catering only to his wants he's "frustrated". As Yoshi-P has said, "go play something else for a while until we make something that interests you".

  • @MrAnt-hh3bp
    @MrAnt-hh3bp ปีที่แล้ว +151

    Sometimes you don't need to know what the audience of a game is. Sometimes it's enough to know it's not for you anymore.

    • @rm9346
      @rm9346 ปีที่แล้ว +22

      And it never was. This is a Japanese MMO meant for a Japanese audience whose culture is to work 60 hours a week, and provide a simple, easy game to relax with. If you are an out of work American whining about lack of hard content: you are NOT actually the target audience.

    • @thesunthrone
      @thesunthrone ปีที่แล้ว

      @@rm9346 True and real. This game is for people with jobs, not for people looking for a job

    • @meh6513
      @meh6513 ปีที่แล้ว

      People clearly don't understand that the guy might be delusional in believing game devs especially big ones with big studios and mouths to feed wouldnt cater to the mid level gamers and dumb down the high prestige difficult raids with dumbed down simple boss fights which lasts 24 hours or some other way of avoiding high skill cap ceilings and rather require genius memorization and repetition (memorizing is a skill tho just very hard to improve at without dedicated training like every other skill the test isn't the training...math is a skill and the tests don't teach you math simply grades or tests your level or gauges your skill level you can have an easy math test, hard test or "hard test" with easy problems in it or simply putting 1,000,000 math problems and then instantly failing you if you get one answer wrong whether it be a silly mistake or just lack of focus)
      I think most of the commenters are lacking comprehension that game complainer just wants a high skill cap and shorter boss fights so that if you fail you can easily retry similar to how you can do one easy math problem and then one calculus math problem not a long and tedious boss fights which punishes you and your entire group for failing to do or remember when and how to do one of the 100 tedious tasks to beat the boss...

    • @KasparL
      @KasparL ปีที่แล้ว +7

      dude spent 12000 hours in the game
      its perfectly normal to move on to other things, its inevitiable

    • @everyonethinksyoureadeathm5773
      @everyonethinksyoureadeathm5773 ปีที่แล้ว

      ​​@@meh6513the thing is, XIV nor WoW isn't hard. You want a hard game go play Escape from Tarkov for 20-40 hours and then come back. You would be tanking Ion and Yoshi P for being geniuses.
      Hard core sweats do not understand its money. You cater to the average person because that's who keeps the lights on.
      You either make a game that someone with lots of resources and little time whales, (any KOR MMO), you cater to the average (WoW and XIV) or you make a game that's a sweat fest...where only the ones that play it are cheaters and no-lifers.
      While Tarkov is not an MMO, it is a difficult game. Wanting an MMO to be insanely difficult means you're ok with a very small community, your ok with people cheating and you're ok with that game having every bit of it monetized on top of a subscription just to keep the lights on.

  • @nihms9479
    @nihms9479 ปีที่แล้ว +11

    I find it a little ironic how the guy said "The game never added content, it replaced content." This was said about a game that wants you to take your time and play though the ENTIRE content from start to finish. Meanwhile Blizzard removes content with every expansion. I, personally would love to do some grinds in WoW that were removed, without having to play on classic servers.

  • @goddessvalkyrie
    @goddessvalkyrie ปีที่แล้ว +33

    22:48 Black Mage is the hardest class to play in encounters, god forbid they can have a few moments of not having to perfectly position in sentry mode to do some damage.

    • @Dzhosh
      @Dzhosh ปีที่แล้ว +1

      Not to mention having to save all your movement tools just to be able to damage while doing mechanics isn't exactly a hero moment. Transpose lines were a free obvious example of having more complexity on black mage if he actually knew anything about it.

  • @123ABanga
    @123ABanga ปีที่แล้ว +29

    That midcore argument is me and many of my WoW guildmates in a nutshell. Got fed up with having to spend half your life grinding to get any satisfaction, went to classic, just played a couple of raids a week, had fun. Guild died, went over to FF14, haven't looked back as for someone with a life outside of gaming, you can still achieve alot in an hour or two a day of FF14, hell you can even be fairly competent at the game without having to dedicate half your free time to farming BiS items...

    • @zordiark9673
      @zordiark9673 8 หลายเดือนก่อน +2

      The first thing ppl tell you in the novice channel as a new player is to have fun and enjoy the game, not to rush things and playing like a sweater.

    • @inferno4165
      @inferno4165 8 หลายเดือนก่อน

      @@zordiark9673 yeah, i recently started playing ff14 and when i asked multiple people/veterna sfor advice they just sayed "enjoy the game"

  • @Eathus
    @Eathus ปีที่แล้ว +39

    of course Lynx doesn't talk about how he quit two years ago after his raid group imploded which I'm sure has nothing at all to do with how bitter he is, have to wander why he decided to come back and make a hot take when he hasn't even played the current expansion. also lmao at him making hot takes on the old attribute point system that he never played (and therefor doesn't know that you would dump every single point into your main stat and then forget about it)

  • @astrafallen7973
    @astrafallen7973 ปีที่แล้ว +124

    I've been playing since 2013, it's basically my only game I do play that I've not lost interest in. After a time of doing things over and over again it does become easier and you want more but you get to help new players out as well with mechanics. If you want challenging play give yourself certain stipulations to make it harder for you.

    • @dale7326
      @dale7326 ปีที่แล้ว +6

      Yea I see those who playing the game everyday eventhough they don’t really yell or being hardcore fan. There are those who only play certain games forever until it’s no longer available

    • @meh6513
      @meh6513 ปีที่แล้ว +1

      People clearly don't understand that the guy might be delusional in believing game devs especially big ones with big studios and mouths to feed wouldnt cater to the mid level gamers and dumb down the high prestige difficult raids with dumbed down simple boss fights which lasts 24 hours or some other way of avoiding high skill cap ceilings and rather require genius memorization and repetition (memorizing is a skill tho just very hard to improve at without dedicated training like every other skill the test isn't the training...math is a skill and the tests don't teach you math simply grades or tests your level or gauges your skill level you can have an easy math test, hard test or "hard test" with easy problems in it or simply putting 1,000,000 math problems and then instantly failing you if you get one answer wrong whether it be a silly mistake or just lack of focus)
      I think most of the commenters are lacking comprehension that game complainer just wants a high skill cap and shorter boss fights so that if you fail you can easily retry similar to how you can do one easy math problem and then one calculus math problem not a long and tedious boss fights which punishes you and your entire group for failing to do or remember when and how to do one of the 100 tedious tasks to beat the boss...

    • @migueltucabron
      @migueltucabron ปีที่แล้ว

      I don't know that seems not fullfiling to me. Okay helping new players every now and then is cool but there isn't any ACTUAL content attached to that. Once you have the mentor roulette mount there's no more reward.
      Extra challenges that don't give more or different loot are just dumb imho. I would always rather quit a game than do some random rules with no reward.

    • @zeurgash1456
      @zeurgash1456 ปีที่แล้ว +2

      @@meh6513 well yeah, but game complainer seems to have not realised that there is alot of fights in ff14 that require high skill cap and is shorter than ultimates, all the savages/extremes are short fun boss fights that you enjoy your friends trying to figure out and beat, all the blue mage carnivale levels which are a solo skill test / game knowledge test, want something else? bozja has a lot of duels which are difficult fights that you have to do perfectly , delubrum normal and savage requiring you to think in alot of fights as the mechanics two shot you no matter what if you do them wrong , the new criterion dungeons which need only 4 people instead of 8, the complainer is just abit way over the "we doomed" mindset.

    • @meh6513
      @meh6513 ปีที่แล้ว +1

      @@zeurgash1456 well I don't know about the game specifically but if there is new game mechanics that aren't recycled from other bosses in each new expansions than sure I don't know what's his issue... Using math test example you can either have alot of one type easy math problems and variations of that singular type of easy problem and then one type of calculus and making variations of it but the number of skills needed arent changing just repurposing the same skill while I think he wants an entire new skill to learn not just harder version or punishing version just a new skill where everyone who tries the boss will be equally a noob at solving or learning the mechanics versus just being like this different but not much different than what I tried before... But I guess that's a hard ask either way...

  • @sungahymn
    @sungahymn ปีที่แล้ว +79

    The pendulum swings, and people join the bandwagon because they can't be self assured of their own opinion without strangers giving them confirmation bias.
    As for my opinion, FFXIV definitely has low points and I haven't played in over a year, but Shadowbringers and Endwalker were incredible and are one of my favorite RPGs in recent memory. I wouldn't trade that time I spent in it for anything, and I even play solo.
    Once FFXIV improves their dungeon and raid experience, many people will be willing to jump back in. Imo one of the appeals of MMOs is that it's a game you can come back to after a while and expect new content to sink your teeth into within a familiar package. I'm still on the fence if I want to play Dawntrail since Endwalker was such a great conclusion. But if the expansion looks fun I'll play it.

    • @JackMarcuson
      @JackMarcuson ปีที่แล้ว +4

      nice copium, Dawntrail is gona be worse than Endwalker

    • @felixlyxic3405
      @felixlyxic3405 ปีที่แล้ว +4

      @@JackMarcuson ​ Nah. What can be worse than going from killing the strongest being in the universe to just reusing stories from the other FF games?
      The story will only go up from here, but yea it took them 5 expansions to finally finish the zodiark arc. I am not surprised if the new one is not gonna be better than the prev one.

    • @Bankai90
      @Bankai90 ปีที่แล้ว

      @@JackMarcuson Hope so. At least people openly shit on the game. So there's at least some copium they might improve it

    • @MitoDrium
      @MitoDrium ปีที่แล้ว +1

      ​@@Bankai90i haven't played FF14 in over a year, but i do wonder where people like you come from.
      Is it a general sadness in your life that you hope other dont have fun either?
      Have you tried finding something you like?

    • @Trevguyzero
      @Trevguyzero ปีที่แล้ว +2

      Unfortunately Endwalker was mid. Mechanically it was absolutely awful because classes have no personal identity beyond particle effects, raids were eh. The story of the expansion itself? Great. Fantastic tale of conquering despair at a time where everyone was brainwashed to fear every day like it was the last.
      The patch story, though. . . . .Awful. The resource input from Square: Awful. I don't just want 3 24 man raids, 3 8 man raids and 5 primals. I remember back during ARR and Heavensward where we just got random dungeons out of nowhere. Or even remixed hard-mode dungeons. We haven't gotten that in years. Everything is formulaic and washed up. And its gotten to the point that Yoshi-P and his team don't introduce new content. They replace old content.
      No bozja or eureka this time around, we got island sanctuary
      No relic progression to actually get you to play the game. No it's just spend X funbux from running your dailies and have a sidequest done.
      No interesting remix dungeons. Instead you get dead-end criterion dungeons that have some neat glamours in them but immediately are dropped once everyone has been forced to run them 8 times for each path.
      The majority of people I've heard from, myself included, just want some form of innovation back in the game. We pay a subscription and SE instead pulls resources from their cash cow for vanity projects like final fantasy playable by 16 people who own PS5's. Then they wonder 'wait why did our game not sell that good?'
      I'm not blaming Yoshida and his team exclusively. Square-Enix is run by incompetents whose mistakes are imperiling the game I love to play. That's the thing that makes me the maddest. I expect better because its been better, and I know the team can deliver. I'm not content with paying for mediocrity. But I guess that's just the industry at large right now unless you're buying small.

  • @thenames_wolf8815
    @thenames_wolf8815 ปีที่แล้ว +35

    Final Fantasy games have always been relatively easy and approachable with great story and gameplay, but it also had that added layer of hidden, hardcore content. I bet there's a huge disparity between players who beat FFVII and player who also fought all all the weapons, or got everything at the gold saucer, or raced chocobos, or even bread chocobos! There's always been the content and the hidden, bonus extra hard content

    • @AndrewTatIan
      @AndrewTatIan ปีที่แล้ว +1

      ff7 was a terrible example as that game is easy as fuck and the weapons weren't hard
      emerald weapon was a joke unless you had certain number of materia
      and ruby weapon was even more of a joke 0 diff lol
      literally solod it with cloud without stat max

    • @AndrewTatIan
      @AndrewTatIan ปีที่แล้ว

      also no if you can damage ruby weapon it's killable 4 hero drinks nuff said

    • @purrpocalypse
      @purrpocalypse ปีที่แล้ว +5

      At the end of the day FFXIV is just another Final Fantasy game. If you want the grindy, timesink experience of an MMO with a Final Fantasy skin then you need to travel back in time and play FFXI during the 75 era. That game demanded your life and was unforgiving. But the same players complaining about FFXIV would say they *don't* want that... Even though they clearly do. There's plenty of private servers but they refuse to try them.

    • @csrjjsmp
      @csrjjsmp ปีที่แล้ว +2

      In ff14 that’s the fishing 🎣

    • @xLuis89x
      @xLuis89x 11 หลายเดือนก่อน

      but players still had to read what skills do and familiarize themselves withe the games mechanics for the most part, they don't just play a mindless game and then see the story, a game not being extremely difficult and complicated doesn't mean that it can't have any depth

  • @seriouslie9300
    @seriouslie9300 ปีที่แล้ว +9

    Holy fucking shit, this guy played this game almost 2 years of his life out of his 24. The definition of "go touch grass" is meant for people like this...

  • @Tresskzilla
    @Tresskzilla ปีที่แล้ว +78

    This dude seems like the kind of guy that would actually want the TP gauge to come back 😮‍💨

    • @MrTsukihami
      @MrTsukihami ปีที่แล้ว +21

      Oh dear lord.
      And would probably want Sprint to completely drain it. AGAIN.

    • @Thranng
      @Thranng ปีที่แล้ว +5

      PLEASE NO!! TP was awful

    • @xehant7319
      @xehant7319 ปีที่แล้ว +9

      I started at ShB and the only thing I can imagine TP being funny is to dry out a MNK by giving it the speed card xffing

    • @MrTsukihami
      @MrTsukihami ปีที่แล้ว +5

      @@xehant7319 oh. You are EVIL...
      And I did that. Giving Monk an Arrow card back in the day and watch them mald...

    • @HiUnidentified
      @HiUnidentified ปีที่แล้ว +3

      tp really was unnecessary yeah. the rebalancing of the role differences tho... tanks now are just blue aoe focus dps instead of having to pay attention to keep the enemy on themself, its silly

  • @OGNorb
    @OGNorb ปีที่แล้ว +117

    This is what happens when you're a one game Andy. Endwalker has been great for me. I play it when I feel like it, and it's always fun. Wrath classic has also been fun. I raid with some friends which is always a good time, and other than that I can just play it when I feel like it and have fun. Diablo 2 had a fairly recent ladder reset so I'm playing that, and D4 season 2 just hit so I'm playing that a bit too. And if at any point I ever feel bored of a game, I'll just go play a different one instead. It's pretty simple really. I love video games, and there's a ton of good video games to play. Too many good video games in fact.

    • @threedog27
      @threedog27 ปีที่แล้ว +10

      There are actually some people who play only one game for their whole life. I couldnt do this. My longest playtime must be in monster hunter freedom unite with around 1.2k hours. FF14 maybe comes close to this. But besides that I play so many different games. I always come back to the bungie halo series. Oblivion, Fallout, Skyrim, Monster Hunter World, CoD MW2 and 3, Battlefield 3 and 4, Dark Souls Series etc. There are so many good games. It is actually just a waste to only play one game and miss all the other ones.

    • @Lyu-Phy
      @Lyu-Phy ปีที่แล้ว +1

      No one can play one game forever without breaks, that is the definition of insanity.

    • @meh6513
      @meh6513 ปีที่แล้ว

      People clearly don't understand that the guy might be delusional in believing game devs especially big ones with big studios and mouths to feed wouldnt cater to the mid level gamers and dumb down the high prestige difficult raids with dumbed down simple boss fights which lasts 24 hours or some other way of avoiding high skill cap ceilings and rather require genius memorization and repetition (memorizing is a skill tho just very hard to improve at without dedicated training like every other skill the test isn't the training...math is a skill and the tests don't teach you math simply grades or tests your level or gauges your skill level you can have an easy math test, hard test or "hard test" with easy problems in it or simply putting 1,000,000 math problems and then instantly failing you if you get one answer wrong whether it be a silly mistake or just lack of focus)
      I think most of the commenters are lacking comprehension that game complainer just wants a high skill cap and shorter boss fights so that if you fail you can easily retry similar to how you can do one easy math problem and then one calculus math problem not a long and tedious boss fights which punishes you and your entire group for failing to do or remember when and how to do one of the 100 tedious tasks to beat the boss...

    • @meh6513
      @meh6513 ปีที่แล้ว

      ​@@Lyu-Phy
      People clearly don't understand that the guy might be delusional in believing game devs especially big ones with big studios and mouths to feed wouldnt cater to the mid level gamers and dumb down the high prestige difficult raids with dumbed down simple boss fights which lasts 24 hours or some other way of avoiding high skill cap ceilings and rather require genius memorization and repetition (memorizing is a skill tho just very hard to improve at without dedicated training like every other skill the test isn't the training...math is a skill and the tests don't teach you math simply grades or tests your level or gauges your skill level you can have an easy math test, hard test or "hard test" with easy problems in it or simply putting 1,000,000 math problems and then instantly failing you if you get one answer wrong whether it be a silly mistake or just lack of focus)
      I think most of the commenters are lacking comprehension that game complainer just wants a high skill cap and shorter boss fights so that if you fail you can easily retry similar to how you can do one easy math problem and then one calculus math problem not a long and tedious boss fights which punishes you and your entire group for failing to do or remember when and how to do one of the 100 tedious tasks to beat the boss...

    • @meh6513
      @meh6513 ปีที่แล้ว

      ​@@Lyu-Phythe game complainer is literally playing games like how chess players do... Spend thousands of hours to really get to a master level of skill but instead of him learning calculus he learns MMORPG boss fight mechanics and now the game devs no longer put calculus math problems in the higher level boss fights and just putting variations of addition and subtraction and reusing the same calculus problems such that there is nothing new and challenging for the higher skill cap players like him... He is literally fine with content being made for other noobs or RP players but simply doesn't like that he pays the game devs for a boss with difficulty and they turn around and say no we want the keep the prestigious name of ultimate boss fight but not put difficult mechanics and instead just put hours of tedious walk and stand and wait til something resolves and that it

  • @Cantimule
    @Cantimule ปีที่แล้ว +7

    I've been bored with FF14 for a while now. Doesn't mean I think it's bad, though. It's just I've done everything I wanted to do and moved onto other things. It happens. I'll keep coming back when there's content for me to catch up on, and I genuinely appreciate that it's not compelling me to stay locked in.
    Biggest blocker for me is the complexity of rotations. I simply can't focus on mechanics and keep up a meta rotation at the same time, I just don't have the capacity to memorize dozens of key combos and what order they go in.

  • @Brainpowered
    @Brainpowered ปีที่แล้ว +69

    I play this game on and off. I always come back for an expansion and play though it completely, I do the new raid and dungeons until I've updated the gear on my character for the classes I like to play, but I don't feel the need to do extremes. It doesn't require you to have the highest end gear unless your chasing those end game challenges. I laugh, I cry, I enjoy doing the story and side quests and then I will then go play other games until the next expansion. I like how FFXIV's dungeons and raids ingrain the fight mechanics into you so understand when and where to move so you can actually PUG these dungeons and not waste hours upon hours of your time trying to run them. I have better things to do than bang my head against the wall and eventually become angry at those in the party that can't follow mechanics. I feel like it has respect for your time. I don't know what they want more from mechanics as they've stated they can't add more skills without having to remove them because of limitations.

    • @cobaltplasma
      @cobaltplasma ปีที่แล้ว +17

      This is how I feel about the game, too. IIRC Yoshi-P kind of addressed these issues in a way a while back (I forget which interview it was, form a couple years ago), where he basically said that he never expects folks to stay subscribed continuously and forever and that the game would be more enjoyable if you signed up for a couple months of sub, played the new content, and then took a break to do something else. They didn't want players to grind 6-8+ hours a day, every day, for years, and it wasn't going to be designed that way. Like you said, they wanted to respect players' time and their investment into the system, but not make the system so that you can stop for a while and come back refreshed.
      It feels like a majority of the gripes from the original video comes from the point of view of a subsection of folks who the game simply isn't designed to cater towards.

    • @Niohama1111
      @Niohama1111 ปีที่แล้ว +2

      @@cobaltplasma Except for when it comes to housing... It's litterally requesting you to subscribe each and every single month, and log in at least once per month, in order to keep the house...
      Which imo, also counts towards content of the game.

    • @threedog27
      @threedog27 ปีที่แล้ว +7

      ​@@Niohama1111I think this is to prevent that some afk players who where last online 2 years ago still fill that house space.

    • @Niohama1111
      @Niohama1111 ปีที่แล้ว +1

      @threedog27 in that case, why is the timer for it, only one month, instead of 2 or 3 months? It'd feel much more in line with "take a break, don't stay subscribed at all times"

    • @threedog27
      @threedog27 ปีที่แล้ว +2

      @@Niohama1111 Because the Housing market is like in the real world completely busted. Atleast at the time when I played the game. There where no houses available at all. You only got one when you knew people. Buying one of the bat was impossible.

  • @TheTheopowa
    @TheTheopowa ปีที่แล้ว +9

    It's the "Steam reviewer with 10000 hours played trashing the game" meme but in a video form

  • @RainbowGamx
    @RainbowGamx ปีที่แล้ว +63

    As a healer, i make my own moment of glory most of the time, quite satisfactory to come back from a near wipe

    • @Vile-Flesh
      @Vile-Flesh ปีที่แล้ว +5

      I love healing in FFXIV. I used to like tanking but I hate feeling rushed to pull wall to wall, healer the only possible time I have to rush is to keep a crazy or stupid tank alive.

    • @CrestOfArtorias
      @CrestOfArtorias ปีที่แล้ว +4

      Tank main here who does some healing on the side; brah the amounts of close saves I pulled as a healer easily outclass my tank moments of glory. Being a healer can be freaking awesome in this game.

    • @WaterLockser
      @WaterLockser ปีที่แล้ว +3

      For me. My moment of glory is when you're in an alliance raid or trial as the only magic DPS in your group and both healers go down.
      An example would be when i was doing Endsinger EX with a PF group. Healers went down and because I noticed, swift cast then raised one to then go on and hard cast rez the other so the first healer could spam heals right away for themselves and the party. That one action saved the trial and we cleared it. The whole party commended me and it felt amazing

    • @Vile-Flesh
      @Vile-Flesh ปีที่แล้ว

      Hell yeah! That's one reason I love Red Mage so much and I keep trying to get better at it. @@WaterLockser

    • @RainbowGamx
      @RainbowGamx ปีที่แล้ว

      yeah truly a good moment when you can pull that off as a summoner or red mage@@WaterLockser

  • @v-keianime5442
    @v-keianime5442 ปีที่แล้ว +8

    When the cross-class system was removed going into stormblood, if I remember correctly, the dev team took it out because nobody played as classes after unlocking jobs, the classes defaulted as jobs, and also to make things easier to balance. Just to address your point on the player based had little to do with it when mentioning the specific point of change the cross-class system into role actions.

    • @Pixiwish
      @Pixiwish ปีที่แล้ว +2

      Also it wasn't like you "picked" anything. You just leveled the class you needed for the skills you had to get.

  • @newgroundguy123
    @newgroundguy123 ปีที่แล้ว +5

    Right out the gate this guy said he only cares about the mechanics of the game and that he skips all of the story. Then he asks how people still play the game when a vast number of the player base are there for the story and the mechanics if not just for the story

  • @Mandoolin
    @Mandoolin ปีที่แล้ว +68

    Fun fact on the pet tanking boss example: FF14 had that too with Ramuh in 2.X (forgot the patch he released on), Summoners would use their Titan-egi to tank him for similar mechanical reasons.

    • @pillarsofsnow7940
      @pillarsofsnow7940 ปีที่แล้ว +10

      Ramuh was 2.3
      It went Good King Moggle Mog XII (may his Pom be ever fluffy), Leviathan, Ramuh, Shiva, then both Vishap and Nebriales

    • @minatoarisato3181
      @minatoarisato3181 ปีที่แล้ว +5

      yeah i remember back when the final fantasy 15 event first started i was to low a level to do the fate's but my friend who was a summoner was able to do them because he had his titan-egi tank it for him. i was kinda mad not gonna lie.

    • @Xukerino
      @Xukerino ปีที่แล้ว +3

      This wasn't intended and was hotfix practically the same day. Titan wasn't taking magic damage which Ramuh only did. I used to Tank the 2.0 24 mans as a summoner B). Spur, Rouse and being able to heal the pet directly was fun and if it had 4.0 ninja with Shadewalk to give to the pet it could tank in an emergency theoretically. Unfortunately, wacky stuff like this isn't a thing anymore outside Blue Mage. If you have 1 Blue Mage to do MINE(Minimum Ilvl No Echo) It's actually super fun.

    • @Sniperbear13
      @Sniperbear13 ปีที่แล้ว +2

      i remember the time Pets were Targetable, but i never had the luxury of seeing Pets tanking.

    • @Jared-ln1pd
      @Jared-ln1pd ปีที่แล้ว +2

      @@Xukerino im 90% sure it was patched next day; i remember very clearly that the first day clears were all titan egi tanked. I think they took servers down for maintenance at the end of the day.

  • @MWBalls
    @MWBalls ปีที่แล้ว +23

    19:00 I'm definitely of the opinion that making rotations more complex does not = fun.
    In wrath fire mage was basically apply debuff and spam fireball waiting for procs and I absolutely loved it.
    When I came back in bfa and tried to play fire mage I fucking hated it. Hot streak being trigger by consecutive crits instead of being proc along with the other changes killed my ability to enjoy the class.
    In wrath I had almost every class at max lvl and enjoyed raiding on over 1/2 of them in bfa and SL I could only find 2 or maybe 3 that I enjoyed enough to raid with.

    • @TGPDrunknHick
      @TGPDrunknHick ปีที่แล้ว

      also considering one char can use many classes making too complex a rotation for each one would make things overall more of a pain. most people would have to stick with one and never get to experience the other classes.

    • @Ursoc91
      @Ursoc91 ปีที่แล้ว

      For real I play arguably the most simple job in XIV, Warrior, his comment about pressing fell cleave 5 times in row not being a hero moment or exciting is fucking stupid. Fell cleaving multiple times in a row gives me an immensely badass feeling and it never gets old.

  • @averageatbestva
    @averageatbestva ปีที่แล้ว +19

    The moments of glory thing when it comes to FF14 are what us the players make happen. No encounter has a set moment of glory for a specific job/class/person but instead it comes down to the players in the encounter to make their own moments of glory. A healer surviving and launching a LB to revive the entire raid to save the run and get the clear. A lone DPS surviving and being able to whittle away that 1% of remaining HP. Hell one I’ve done myself with a Paladin was being the last surviving member of my party in a dungeon and keeping myself alive with Clemency through the boss fight and I was able to kill the boss and end the dungeon.

    • @GBS4893
      @GBS4893 10 หลายเดือนก่อน +1

      That and the sick moment where someone suddenly adapts and saves a try that was about to be doomed

  • @CuthiePatootie
    @CuthiePatootie ปีที่แล้ว +17

    Honestly, once you start seeing the game like this, you start recognizing that all games are basically the same as something that came before. This is a step towards just no longer enjoying video games.

  • @gustlightfall
    @gustlightfall ปีที่แล้ว +22

    Oh it's lynx again lol, how many times is he going to do this?

  • @Shinobia543
    @Shinobia543 ปีที่แล้ว +6

    What bothers me the most in FF14 is that the endgame has literally been copy&paste for like 10 years now. Farm Tomestones > Buy Gear > Farm Tomestones > Upgrade Gear > New Patch > Repeat. Square sadly doesn't have the balls to do something new.

    • @anteprs7908
      @anteprs7908 ปีที่แล้ว +2

      try raiding

    • @Mordy.
      @Mordy. ปีที่แล้ว +2

      Talking to gear vendor NPCs isn't the endgame. Did you try beating the Savage raids when they release at least?

    • @vonborgah
      @vonborgah 7 หลายเดือนก่อน

      And the start of the game is dead. Was on odin just the other day and saw only one other player in the staring areas.

  • @jkdragonjk6895
    @jkdragonjk6895 ปีที่แล้ว +26

    Here is the thing about all of these issues. Yoshi p has gone on record saying that everything they do they do for the fan base, aka every decision made is one that they feel the majority of the fan base supports, and given the team's track record on keeping a pulse on the community, I am inclined to believe them. FF14 has a big problem in terms of a split community. Many people want harder content, and those people tend to be the content creators for the game, but the majority of the player base are casual andy's, they dont want harder content, they just want to log on, do there few dailies, and log off, and occasionally spend a few hours doing the new content on patch days. Not to mention the biggest point, everyone and their mom use to complain about class imbalance and that some classes were just better for certain fights. So what was the response from the devs? Make the classes more streamlined and easy to understand, which also makes then less unique. And now the response to that is to complain that classes aren't unique? It just shows once again that hardcore player are outnumbered and that means the devs are going to move in a direction that appeals to the more casual players.

    • @V2ULTRAKill
      @V2ULTRAKill ปีที่แล้ว

      You can improve balance while maintaing identity
      While WoW isnt perfect, it has an absolute shitload of specs and out of nearly 30, theres only a few outliers on the top and bottom end, no more than 4 and never is an entire class bad

    • @jkdragonjk6895
      @jkdragonjk6895 11 หลายเดือนก่อน

      @@V2ULTRAKill so here is the thing, ff14 doesn’t have specs so a class to class comparison isn’t exactly accurate. A class in ff14 is equivalent to a spec in WoW. So it would be like if you were a destro warlock main and that’s all you want to play, but this patch it just isn’t that good. People will not take you if you want to do high tier content with a bad spec, so your options are to come back next patch, or play one of the specs that are good. Thats how it was like in ff14. If your favorite class wasn’t good for the new content, then you better pick up another class or wait till next patch. This was fixed more or less in Shadowbringers, but people still complained about classes being to unbalanced, and so we got the current situation in Endwalker.

    • @V2ULTRAKill
      @V2ULTRAKill 11 หลายเดือนก่อน

      @@jkdragonjk6895 again
      Around 30 specs in WoW
      Yet theres less outliers than there was before in 14, sqenix is just bad at balance without homogenization

    • @LilyMaeBlossom
      @LilyMaeBlossom 11 หลายเดือนก่อน

      What's shocking is, while I get this, I have to agree with OP to an extent because what I hear a lot of FF players thrash about with other games is this EXACT stuff. I genuinely did not think FFXIV had ANY of these problems. It has been so up-played to me, so talked up. Everything else has been talked down to the point where it goes beyond predatory garbage, even Gollum is better than these shit tier mmos that reuse raids or homogenize classes or name literally anything else.
      I mean I have had to wait on my friends for nearly 300+ hours this year when they said they were "ready" for our gaming sessions, and that they're a lil late because, well, FFXIV is just so unique and so good and they never do things other people don't want. The game resembles no other game ever!
      N honestly I just think the OP blew up cause the community is, yes, very demeaning, and players who may actually want things similar to him are shut up.

    • @Buffypoodle
      @Buffypoodle 9 หลายเดือนก่อน

      Oh come on, in no reality is having more bland classes a remotely good thing

  • @zardify_
    @zardify_ ปีที่แล้ว +44

    "I didn't finish the endgame content" - did about 40% of the non current content 😂

    • @Sheepdog_Alpha
      @Sheepdog_Alpha ปีที่แล้ว +1

      And also skipped the story ...... What did he do??

    • @greggreyes6869
      @greggreyes6869 ปีที่แล้ว +7

      @@Sheepdog_Alpha what did he do? he stand still and waited for the MSQ to resolve

    • @vudangtung5638
      @vudangtung5638 ปีที่แล้ว +2

      @@greggreyes6869 no he didnt stand still, he find the safe spot from the MSQ (the buy story skip button), walked to (clicked on) it then wait for the MSQ to resolve

    • @zardify_
      @zardify_ ปีที่แล้ว

      @@vudangtung5638 What are you all talking about? He didn't skip the story LOL. Where tf did yall hear this crap? He played through ARR and Heavensward and just stopped there with the MSQ and everything. He just did HW content for like a year and quit.

    • @vudangtung5638
      @vudangtung5638 ปีที่แล้ว +4

      @@zardify_ we hear it from his own mouth? "im a story skipper" he said it himself in this vid and multiple other vids. everyone knows this dude skip the story???

  • @Eiensakura
    @Eiensakura ปีที่แล้ว +10

    If anything, this video just made Lynx a bigger clown than he already was when he had his 'delete character' meltdown 2 years ago.

  • @TheNeoVariable
    @TheNeoVariable ปีที่แล้ว +54

    I've said it before on another vid but I'll say it here, you make your own moment of glory. It doesn't matter if it's the scripted tanking the giant sword from Susano, or a healer using LB3 to save everyone, or a Red Mage using Swiftcast/Dualcast resurrection on both downed healers. Hell I remember playing Paladin with most of the party dead, healer was low on hp and a raidwide was incoming. I popped some defensive buffs, put Cover on the healer, started healing the Healer with Clemency and let them bust out the LB3.

    • @hlonghi
      @hlonghi ปีที่แล้ว +13

      This. I had such amazing moments in FFXIV and they were never related to rotations or how any of those useless skills he keeps bringing up every video he makes. I remember clearly (I think there is even a twitch clip recorded) one of my favorite "moment of glory". We where doing UCoB, one of our members failed a mechanic and died, it was a body check mechanic where you needed to run to a tower, I went into position early, popped tank LB3 and as I was doing the animation locked in place the mechanic happened and I was thrown into my tower where I lived by a couple pixels, saving the try. It felt ridiculously good and I'm very proud that my potato brain could parse all the information and executed it correctly.
      It would just feel cheap if it was a scripted thing IMO.

    • @Akira-vx3uo
      @Akira-vx3uo ปีที่แล้ว +6

      And the amount of times I popped The Blackest Night on a team member about to get clobbered by a boss/mechanic AoE that would have killed them if I didn't react fast enough.
      Or the times where I popped off on NIN opening rotation and crapped out 42k DPS when E8S was still fresh.
      Or healers Rescuing someone to safety just in time for said ally to be out of the way from a one-shot attack.
      Or the time I backflipped away as Dragoon when Eden's Leviathan was boutta smash the middle arena out. (Others watching that called it the most badass thing they saw in the fight yet haha)
      Point is, you're absolutely right. You make your own glory - how you have said glory depends on what you look for. Some classes dunk out huge damage, other classes protect others, or you make use of your utilities to make things cinematic for yourself and others. It's all about what you're looking for in glory and what you use your skills for.

    • @draochvar9646
      @draochvar9646 ปีที่แล้ว +5

      That moment when my Gunbreaker is the last man standing, the raid-boss is on a sliver of health (and so am I) and I pop that invuln to bring the fight home, man these are the moments you play this game for.

    • @flux_casey
      @flux_casey ปีที่แล้ว +8

      If the devs enforce and engineer moments of glory, they're not moments of glory. They're mechanics. Glory can't be anything but emergent gameplay. The situations and resolutions that arise from how players are playing the game.

    • @danilooliveira6580
      @danilooliveira6580 ปีที่แล้ว +1

      I did all of it in normal content multiple times, and I don't have nearly as much play time as him. its specially common on new content when no one knows wtf they are doing and are running min ilvl. but it also happened many times when doing old savage content unsynced, what is probably one of my favorite things to do, all the complexity of hard content, but forgiving enough to just drag the run to the finish line with ress and GCD healing.

  • @sligen
    @sligen ปีที่แล้ว +6

    Been enjoying FF14 lately, basically leveling my lower level classes, working on my Squadron and leveling my Professions. Not mad grinding and only really grind one day a week and goof around on the other days. All Classes above 50 and just got my Reaper to lvl 90 which is my 7th 90.

  • @TRECTADACTYL
    @TRECTADACTYL ปีที่แล้ว +21

    for your first expansion or two theres so much shit to do that you never really run out, even at the end of an expansion cycle. but i think some people naturally get like this at the end of their second or third expansion cycle because they dont want to admit that the game isnt as evergreen as they thought it was. take breaks. play other games. its the only way to keep the game fresh in the long term.

  • @Enclave.
    @Enclave. ปีที่แล้ว +31

    This guy is REALLY speaking for himself, I know a ton of people who are still super hype for Dawntrail. Literally my only complaint for instance? Lack of Eureka/Bozja and that's sounding like it's being corrected in Dawntrail.

    • @Rataldo20
      @Rataldo20 ปีที่แล้ว +3

      well dude i dont know if you live under a rock but if you compare the hype of dawntrail to past expansions the "hype" for this is nowhere near close at how it was for Shadowbringers or Endwalker and not many years ago videos of people talking bad about this game was extremely rare and now its common? also reddit is full of complains and some of the biggest FFXIV groups on facebook are full of discusions like this lately. yeah you can be hyped about the new expansion but you cant deny that there is a huge ammount of people complaining about something no one was even thinking years ago and that means something.

    • @cinshome2
      @cinshome2 ปีที่แล้ว +1

      @@Rataldo20What annoys me is that there have been bad videos all the time about various things. People hated the crap out of Eureka and Bozja when they came out for various reasons. Now when they don't get one its the worst thing in the world! People are complaining that Endwalker was a bad expansion, when practically all of the issues they have are with the post-Endwalker content which has nothing to do with the expansion at all. Even before it came out Yohsi-P said EW is done with 6.0. 6.1+ is a new thing. But the complaints about one thing or another have never stopped and they never will, gamers are never happy and you won't ever make everyone happy.
      Worse though are the content creators, they know that you have to give something up to get something else. People have wanted graphical updates and an engine update for a long time. (We want more glamour slots, we want to be able to dye items more, we want better graphics, etc., etc.) We are getting that, does that mean that some of the patch content might be a little light cause those resources are needed elsewhere, fine. But we will complain about the patch content anyhow and make it seem like the entire game is falling apart around us... It's all because they don't have more content to put on their channels during that kind of thing so they have to drum up some drama to keep the numbers up.

    • @Rataldo20
      @Rataldo20 ปีที่แล้ว +1

      @@cinshome2 but dude while trying to defend the devs you literally mentioned whats the cause of the problems and complains people have. the popularity of this game has only been going up since ARR and it exploded at late shadowbringers. and you know what comes with popularity and more subs?? well MORE MONEY TO SQUARE ENIX yet as you mentioned they redistribute the resourses and "budget" they have for the game so when they add something new they completely retire something else and thats exactly the problem!!!!! they have more money than ever YET they still use the same amount of money and resourses they have been usying since ARR for this game. so instead of sending some of that money back to the game everything is just profit to them and thats the source of the whole problem dude. as you said we getting a graphic update and some other new features but why does that mean they have to cut resourses from another system in order to do that??? even WOW doesnt do that!! if your game is doing GREAT then give some of the profits of the game back to make it even BETTER!!!!

    • @cinshome2
      @cinshome2 ปีที่แล้ว

      ​​ @Rataldo20 It isn't cutting systems, it was just not implementing a new system or a lot of content that would just have to get reworked right away. Even if they added extra resources, why force them to work on the same thing twice right away. That's just not a good use of time and resources in general from a development standpoint.
      They said they fully intent to do some more along the lines like Eureka and Bozja again next time. They just didn't want to take a ton of extra resources to do all that this one time.
      Am I unhappy that the content was light after this expansion, sure. At the same time, it gave me time to play the plethora of other games that have come out this year. Am I thinking the game is falling apart because of it, absolutely not and I'm not going to get on the bandwagon of crapping on the game cause of them wanting to be smart about how they use the dev resources.

    • @Rataldo20
      @Rataldo20 ปีที่แล้ว

      @@cinshome2 also people complained about Eureka but with Bozja no one complained about it what are you talking about. the only issue Bozja had was their first instanced raid that gave you nothing for doing it so people simply didnt do it. that was addressed at the patch after it came out and it was never a problem anymore.

  • @MegaBusterDude
    @MegaBusterDude ปีที่แล้ว +14

    Makes me feel good that FF14 doesn't cater to fckn insane hardcore andys like him. And i love how his arguments are reliant on "new players" when in reality its mostly returning and casual players. And what are they doing? Having fun.

  • @AJBats
    @AJBats 11 หลายเดือนก่อน +9

    I am an old man. I played FFXI, where the game was hard and sometimes unfair. Every single expansion was a unique snowflake, with some overlap in the broad strokes, but you never knew what you were going to get. Every MMO I play today is just me trying to recreate the feeling of excitement playing FFXI. Luckily now there’s HorizonXI. If ever I get in the mood for an MMO I just play FFXI!

    • @sayiralieber9571
      @sayiralieber9571 10 หลายเดือนก่อน +1

      FFXI best MMORPG and thx man i just looked into HorizonXI man i will play it on my 4k TV with controller till i fall asleep like in my teenage days 42+ hours awake xD

  • @starcraftBR
    @starcraftBR ปีที่แล้ว +44

    Asmon journey to trying new shirts starts now

    • @DoppelgangerTH
      @DoppelgangerTH ปีที่แล้ว

      ​@trignite makes sense, it's getting colder outside, all the cracks in his house are letting cold air in.

    • @toshtao1
      @toshtao1 ปีที่แล้ว

      First the hair, now the shirts. Shower next?

  • @theimmoralcookie
    @theimmoralcookie ปีที่แล้ว +33

    I think FFXIV could use some newness in its expansions and some revamp in its UI display. But by no means is the game terrible or bad. I'm hoping with the new story since Endwalker is over that FF adds just NEW things. New, harder content that is geared towards both casuals and people who want hard content. Like savage dungeons or something.

    • @ecMonify
      @ecMonify ปีที่แล้ว +13

      "savage dungeons" you mean like... criterion dungeons..?

    • @alexanderjakubowski5673
      @alexanderjakubowski5673 ปีที่แล้ว

      I'd like to see something like Palace of the Dead or the Endless Dungeon that isn't as boring as those two things lol

    • @Selnathorn
      @Selnathorn ปีที่แล้ว +2

      How can something be geared towards casuals and people who want challenge at the same time? A casual experience is a direct contradiction to a challenging experience.
      What we actually need is a good content balance for all 3 main player types. Casual, midcore and hardcore. The problem lies at Square Enix itself though. The devs found a working formular that brings in money so Squenix makes them stuck with it and puts that additional money into other projects rather than forwarding FF14. To add content geared towards one of the player groups without subtracting content from the other groups, we need a bigger content cup

    • @cenciqt6045
      @cenciqt6045 ปีที่แล้ว

      @@Selnathorn uhm uhm lemme hit you with something here
      difficulty settings.
      Raids for example are already designed for both casual and challenging play

  • @aykan5621
    @aykan5621 ปีที่แล้ว +35

    To be fair, this is a problem for every mmo

    • @puppetstudio4989
      @puppetstudio4989 ปีที่แล้ว +1

      Thank you

    • @smallfox8623
      @smallfox8623 ปีที่แล้ว

      If the problem is that the game is too easy then wow has the opposite problem (if you even consider it a problem). Retail wow is incredibly complicated.
      Same goes for samey encounter design. Mechanics in wow encounters are incredibly complex because they’re in an arms race against addon developers.

    • @MrCharly780
      @MrCharly780 ปีที่แล้ว +2

      ​@@smallfox8623FFXIV hardest content is the hardest the game has ever been. TOP is considered the hardest ultimate ever, full stop. Difficulty isn't decreasing. The guy in the video is just mad that Difficulty isn't generated the way he would like to and that others are having fun with other things besides raiding.

    • @NeoBluereaper
      @NeoBluereaper ปีที่แล้ว

      ​@smallfox8623 WoW is brain dead, you download a bunch of addons required for the fight and follow the instructions like a sat nav. HELL in game is a dungeon journal that EXPLAINS every mechanic of the boss before you even encounter it.

    • @Dr.AvenVon
      @Dr.AvenVon ปีที่แล้ว

      @@MrCharly780 TOP is so hard, people cleared with with no healers.......

  • @AureusVulpes
    @AureusVulpes ปีที่แล้ว +9

    The biggest problem with making classes non-homogenized and having "moments of glory" is as Asmon stated: now you feel like you are required to have that thing for that mechanic. And those of us who deal with high end raiders on even a infrequent basis know that amongst the hardcore crowd, the people this video is talking about, there is always a focus on "what is best". Why else would we have people asking "what class does the best DPS", or looking at the DPS score charts and then whinging that "X class deals the lowest DPS so if you bring it you're sandbagging". Even now, we still have it (I'm looking at you, Savage Raider PLD memes) even though the overall difference is maybe 2% DPS, which in a DPS check filled with an environment of 6-7k DPS, it is literally nothing. It's performance toxicity that has homogenized the classes. The very people that are now whining that it's homogenized. Good job, guys.

    • @shadowkomet7180
      @shadowkomet7180 10 หลายเดือนก่อน

      BLM has highest DPS, and MCH has lowest DPS. You wouldn't bring MCH to a DPS check Extreme or Savage, you will get everyone killed. Any other DPS class is actually fine, just not MCH. Otherwise, if it's still MSQ, you'll be fine with any class.

    • @RaineAshe
      @RaineAshe 10 หลายเดือนก่อน +1

      Your response exactly proves the ops point thank you

    • @Josh94-09
      @Josh94-09 10 หลายเดือนก่อน

      ​​@@shadowkomet7180verifiably wrong, and it doesn't matter, if you're not meeting a dps check in this game its because of individual players, not job choice

  • @bladelazoe
    @bladelazoe ปีที่แล้ว +31

    As someone who originally played SWTOR at a time when I wasn't super familar with MMO-like mechanics, eventually got burned out...Playing FF14 with my friend, where I didn;t know a single thing about Final Fantasy, FF14 re-kindled and re-solidified my love for these types of games. FF14 also has some of the most beginner-friendly and community friendy environment I've ever seen. Also some of the most extensive vocabulary in a game I've ever seen. I love it, but I'm not a hardcore player. Nobody fucking cares about the 1% of players who are bitching about hardcore content cuz FF14 was not made for them. Hardcore content just happens to be there cuz they satisifed their main target audience. Compared to SWTOR, I've only run into a few Elitists in FF14, otherwise if your new or if you fuck up, people are kind and forgiving for the most part. That's what I love about this game, the community and team work. Like I actively wanted to get better but also experience more shit and help other players who didn't know as much. Now granted I wasn't there during 1.0 or anything until Endwalker cuz I started playing the game in the beginning of 2023, playing on only Sat and Sun with a friend, so it took 9 months to get to Endwalker endgame content. But regardless I'm having a lot of fun with the game.

    • @CHARGEMEDOKTOR
      @CHARGEMEDOKTOR ปีที่แล้ว

      I used to love SWTOR 😭

    • @wickanchaos7781
      @wickanchaos7781 ปีที่แล้ว +1

      Its because youre new and the now target audience, you dont have insight to every class and encounter yet - the reality is, every class is the same, there is no decision making, everything is scripted. Revisit his take when you become aware that every class is the same with a different animation.

    • @venyren
      @venyren ปีที่แล้ว +5

      @@wickanchaos7781 Ah, yes, the famous "Once you've played every quest and done every job and played a whopping 25,000 hours you'll no longer enjoy it"
      By this measure every game is worthleess cause every action you can take has been decided by a dev, this take is horrific

    • @wickanchaos7781
      @wickanchaos7781 ปีที่แล้ว

      @@venyren wrong because this is specific to this homogenized era of mmo and specific to mmo only. Ive played them all and XIV is the worst of them all that have homogenized to the extent they have. You can bring any argument or example im sure ill have something to opose it. I may have played XI for years and XIV since 1.0 but ive played most mmo out there to have a baseline reference.

    • @venyren
      @venyren ปีที่แล้ว +2

      @@wickanchaos7781 I have played wow since BC and FFXIV since Shadowbringers (albeit only 1500 hours), I've tried out numerous MMOs and this is just not true.

  • @xSuperMetroidx
    @xSuperMetroidx ปีที่แล้ว +32

    I'm at 19,000 hours and still enjoying the game. I don't rush through high-end content, I wait until I'm able to complete it with friends or members of my raiding group. I've done nearly everything, but not quite yet.

    • @Asle_Kaspersen
      @Asle_Kaspersen ปีที่แล้ว +10

      Its just shit TH-camrs trying to get views by making drama, then others see it works and many other starts making the same videos. Kudos to Asmongold for seeing this.

    • @Luminescentassassin
      @Luminescentassassin ปีที่แล้ว +1

      yeah the moment the vid guy mentioned he was a story skipper, that may be well half of the playtime skipped there... so youre enjoying the full on experience, of course it will end at some point but he has very little basis to complain on low content xD will give it to them that the dungeons are painfully braindead tho

    • @vudangtung5638
      @vudangtung5638 ปีที่แล้ว +9

      sadly the dude that made this has no friends. its true cuz the reason he quit and even delete his char is because he got chewed out by his static and got mega salty lol. for a dude that never socialize and only raid, that was his only anchor and he cut it off himself. hence the mega salty and bitter vibe of the vid

    • @gappy6964
      @gappy6964 ปีที่แล้ว

      ​@@vudangtung5638damn is this true? 😂 So for one man who's played 12+ hrs and is shitting on the game, the rest of his static with similar playtime is still playing the game lol kinda proves that ppl still enjoy the game.

  • @brynphillips9957
    @brynphillips9957 ปีที่แล้ว +16

    For all its problems, anyone who thinks Endwalker's patches are the worst the game has been clearly weren't playing during Heavensward. Things were way worse then.

    • @poopman384
      @poopman384 ปีที่แล้ว +5

      heavensward was peak ffxiv, not even a contest. DRG main

    • @Asmodean1111
      @Asmodean1111 ปีที่แล้ว +9

      This, Heavensward raids nearly killed this game back in the day with how tuned they wore. Raid groups breaking on door holding trash was fucking funny as hell. Since then they wore tuned down, as well as jobs overall being easier to get good enough damage to not worry.
      There are a few thing to hate currently (two minute burst window, the "feeling" of wasted content like Criterion Dungeons and the private islands, Healers and Tanks being took samey as a whole) but a big problem that comes with the Lynx video is a lot of it seems to come from bitterness as he had a falling out with his raid group and never got back into another group. Also there is the classic I skippped story, only to then say story is trash bits... You can skip story but you get no right to shit talk it and people who do enjoy it.

    • @nateortega2912
      @nateortega2912 ปีที่แล้ว +2

      ​@poopman384 the story is peak. I hear the patches weren't. But I wouldn't know since I didn't know about the game till 2019

    • @DrevosSoul
      @DrevosSoul ปีที่แล้ว +2

      ​@poopman384 no it was statically and factually the worst, only when it reached end patch did it make up but HW suffered so much pain and jobs that were banned to play for being useless and worthless aka paladin doing any content and monk just being worst ninja

    • @xehant7319
      @xehant7319 ปีที่แล้ว +1

      ​@@poopman384could you say the same thing is you were a PLD main ? xffing

  • @trickflo
    @trickflo ปีที่แล้ว +11

    The problem with stuff like stat allocations and cross job abilities is that since everyone is so focused on min max that theres essentially one way to do it and that forces you to play a certain way which means there isnt really a choice just more specific work to get the abilities you need and walling off the options of other jobs because you put your points in dex instead of str.

    • @devinkipp4344
      @devinkipp4344 ปีที่แล้ว

      Exactly, there's a meta and you have to follow it or don't bother playing. Completely different games but this is a huge problem for things like MOBAs and card games.
      I like guild wars 2 ability to spec but I also never went out of my way to do group content so there's that.

    • @user-ko3sd9qj2h
      @user-ko3sd9qj2h 11 หลายเดือนก่อน +1

      Wrong attitude. Without it everyone is literally the same there's no variance and no uniqueness. I remember the ARR days and early HW. I managed to tank bosses as a Monk, sometimes without a healer cause they both died.
      Being able to do shit like that because there were cross skills and stat allocations is what makes a game memorable. The uniqueness. The feeling like you're achieving in the game even from the littlest of things.
      Anyway that's been by gripe with the game. Still love it and these toxic WoW kids need to kick back. They insult the FFXIV community because it's not as toxic as them and complain over every little pixle

  • @Ruzgfpegk
    @Ruzgfpegk ปีที่แล้ว +7

    All I see is that most players complaining loudly about FFXIV right now are the ones who had the most unhealthy relationship with the game in the past few years.
    It's a good thing (for them) that they're stopping or taking a long break.

  • @legendinthemaking1864
    @legendinthemaking1864 ปีที่แล้ว +26

    The problem isn't that the games are being "made" easier.... It's that the player base gets smarter and more experienced. They get really good at the game that nothing feels hard any more.
    I want you to think back to the very beginning, how long it took for most people to finish Titan Normal .... That used to mean something.... Then Titan Extreme came out, but the harder one was Ifrit Extreme.... Oddly enough fast forward to the end of Heavensward, and u go back to do Titan Normal synced let's say.... And ur like... Wow ... This isn't even hard.... And u just one shot it every time with a pug....
    Games aren't being made easier, the players are just becoming better and mastering all of the games mechanics.
    Not to mention FF14 telegraphs everything you are supposed to do, and thank God they moved to that decision.... Cuz which is it? Am I moving away, or am I stacking up? Does tank eat that, or does everyone need to eat that with the tank? We first saw this with Sephirot I think, and back then, all those extra reticles telling u what to do weren't in the game yet, it sucked... But I digress....

    • @puppetstudio4989
      @puppetstudio4989 ปีที่แล้ว

      fun fact, you can turn those off for a challenge in character config, only if you want to which is a good choice they did

    • @TGPDrunknHick
      @TGPDrunknHick ปีที่แล้ว

      To be fair, most people will be over geared and over leveled for older content, meaning they will always be at the capped lvl and iLvls. gives you a lot more wiggle room for mistakes that don't exist now. as for the extremes most people just unsync them which makes the gap even more extreme.
      I think also the actual gameplay changes because classes keep getting revamped makes the experience different.

  • @lordkrauser
    @lordkrauser ปีที่แล้ว +9

    Kinda hope Asmon reacts to Xenos' reaction to this vid. Especially since Xenos has a bit more knowledge about the game as a longtime raider.
    As for me I'm of the mindset that I love knowing what kind of content is coming out in each patch cycle. I'm the kind of guy who takes long breaks from the game but comes back whenever the new Alliance Raids hit so I know i can take a break every even numbered patch (unless they release some new content that catches my eye in those patches). Then when the final patches for the expansion come out I can do all of it in one go while getting prepped for the next expansion.
    As for missing content I might be in the minority but I really miss having Job Quests for each Job each expansion. Don't get me wrong I do enjoy the Role Quests, and I get it's easier to do those as more Jobs get added. That said I'd be content with even a Level Cap Quest for each Job that would move the story of the NPCs along and let them also react to all the crazy shit we did in the expansion. Then again I'm not sure how attached people are to the Job NPCs so it's probably not a big priority for CBU3 to do.

  • @silly118
    @silly118 ปีที่แล้ว +3

    There's 8760h in a year. My guy had played 12k hours in 6 years, which mean he had played 2000h a year. Bruh, that's not playing, that's a full-time job.

  • @Jesicca31
    @Jesicca31 ปีที่แล้ว +20

    One expansion without grind zone and everyone lost their mind😂

    • @atelierbagur3831
      @atelierbagur3831 ปีที่แล้ว +9

      Its funny because thats literally it. Its the whole crux of the numerous EW bad attitude and videos popping up. All because we didnt get an exploratory zone.
      If we had one this expansion I guarantee you nobody would give a shit about the state of the game.

    • @markup6394
      @markup6394 ปีที่แล้ว +3

      Amen XD

    • @carbonide1290
      @carbonide1290 ปีที่แล้ว +1

      That I can agree on lmao.

  • @Ray-lw2rh
    @Ray-lw2rh ปีที่แล้ว +7

    More things to do is not always a good thing in my opinion. Just take a look at retail. It’s overwhelming for new players, most of them give up before even getting started. That’s where classic shines, but obviously classic has a lot of problems as well.

  • @theogknight2292
    @theogknight2292 ปีที่แล้ว +5

    12200 hours in 6 years is almost 25% of his time on ffxiv. Now im sure maybe a quarter of that wad afk, but its still an insane number

  • @Natsocenis
    @Natsocenis ปีที่แล้ว +7

    I binged RR to Endwalker during COVID, i stopped as soon as i finished EW as i was getting burnt but i loved so so much of the game. My main is my favourite hero in all gaming, I still listen to the music score all the time, think abiut the cool story moment, one of my fave gaming experiences, cant wait for the next expo.

  • @pedromoreira6218
    @pedromoreira6218 ปีที่แล้ว +12

    on the stacking buffs point i think players asked for it and i belive maybe someone at the office maybe went "hmmm maybe they dont really want that" but the reason why sometimes devs put things in the players want but later the players want it removed is because i feel (at least imo) that sometimes it takes players learning the hard way that maybe they dont actually want that the good old "you think you but you dont" type thing

    • @Sleeptastic
      @Sleeptastic ปีที่แล้ว +1

      The main point of everyone stacking buffs is because it lets all classes synergize. As soon as they change it back to different buff windows, meta comps and excluding people based on class are going to come back and people will be right back to bitching about it. The game already fucks with burst windows sometimes by putting mechanics in the 2 minute windows so you have to decide whether to delay or try to burst when you are busy with a mechanic.

  • @m.h.w.weckseler
    @m.h.w.weckseler ปีที่แล้ว +6

    11:37 That's simply a game getting older than only the release candidate. Sooner or later you just hit the wall of stuff you can do.
    This is in WoW now. Just look up any new boss guide and the fight description is:
    "Boss does this, just like boss X did in this raid, then he does that, just like boss Y in that raid."
    And stuff that is not being done is not done for a reason, kinda like Affixes in Mythic dun that everyone hates.

  • @oatkungar
    @oatkungar ปีที่แล้ว +7

    The dude been playing the same game for 6 years ofc you get bored. You ain’t gonna find any successful mmo that deviate from their successful formula.

  • @amyuchiha1058
    @amyuchiha1058 ปีที่แล้ว +3

    This “kid” has 12k hours into a game and says it’s no longer fun. He got 12k hours into one game! That is ridiculously high. He beyond got his money, time, and enjoyment out of it. Most games are lucky nowadays to give 100 hours of entertainment.

  • @sipherous6362
    @sipherous6362 ปีที่แล้ว +12

    The big problem of moment of glory classes is the become mandatory. You just cant not have the class. And you eventually limit who comes to the fight because of it. The only ones who complain about it are the players who used to have that specific needed niche

    • @Pixiwish
      @Pixiwish ปีที่แล้ว

      It also makes for long waiting times to find one. I'm an old FFXI player (no solo content) so I have memories of sitting waiting for 20-40 minutes to find a tank, then of course someone says "Yeah I only got like 30mins left" now you have to find another DPS too.

    • @Noobzlikeu
      @Noobzlikeu ปีที่แล้ว

      @@Pixiwish To be fair, this whole argument also depends on what you're sitting in a party finder for. A lot of the older content gets neglected in favor of the new stuff for gear/mount farming purposes. So if you open a party finder for the newer stuff, you'll usually fill up pretty quickly, even with specific classes set as requirements, unless it's outside of the average player's active hours (late afternoon to late night hours).

  • @DKC196
    @DKC196 ปีที่แล้ว +97

    Asmongold does a good job of presenting criticisms for all sides of the points presented in this video.

    • @waffles8664
      @waffles8664 ปีที่แล้ว +4

      He has Autism

    • @JayneAFK
      @JayneAFK ปีที่แล้ว +1

      @@NekoArcEnjoyer More than one person can have autism.

    • @jasoncarnelian3325
      @jasoncarnelian3325 ปีที่แล้ว +2

      @@JayneAFKd-does that mean… does that mean we have autism too?

    • @JayneAFK
      @JayneAFK ปีที่แล้ว

      @@jasoncarnelian3325 Maybe you do

    • @fleeplayTV
      @fleeplayTV ปีที่แล้ว +1

      @@JayneAFK no u

  • @terrencewilliams4355
    @terrencewilliams4355 ปีที่แล้ว +12

    I'll say this FF14 is by far my favorite MMO of all time. Very few mmo's keep my attention passed 1month, and the one I do really like have a 3month period till I quit or take a long hiatus. FF14 is the only one I stayed with 6 straight yrs.
    That being said I havent played in 4months and 2months before that. Im just burnt out. Tho I believe Endwalker is the least enjoyable out of the other exspanions, I really enjoyed playing Endwalker, and thank goodness the Relic weapons arent excessivly grindy like ShB was.

    • @alloounou6900
      @alloounou6900 ปีที่แล้ว

      Exactly the same here. Though I do savage raids with a static. So I have to manage myself to avoid burnout between doing casual content and then harder stuff with them.

  • @CeeCeeCaldwell
    @CeeCeeCaldwell ปีที่แล้ว +4

    "12k hours" bro is just burnt out imo

  • @monk3110
    @monk3110 ปีที่แล้ว +50

    I feel like you don’t get to say you don’t like a game you dumped 12k hours in. It’s not that you don’t like it you are tired of playing it. That’s not the same.

    • @defenceidk
      @defenceidk ปีที่แล้ว +8

      I mean I think you can say you dont like a game now, which is what he said (at the time he quit).
      Its like saying any other game that has gone through changes over the years, Asmon himself has sunk insane amount of hours into WoW and he says he doesnt like WoW now. Its no different.

    • @bas2627
      @bas2627 ปีที่แล้ว +3

      @@defenceidk wouldn't you say 12k hours in 6 years, basically makes you burned out and start to dislike what you are doing.

    • @SurfRock74
      @SurfRock74 ปีที่แล้ว +4

      No no, that makes too much sense. Why should people have to be introspective, nuanced and thoughtful of the words they use? The game just sucks, it's not fun anymore and there's nothing more to do.

    • @crimsonking7179
      @crimsonking7179 ปีที่แล้ว

      ​@SeaSurf74 the game sucks for you

    • @Olorile
      @Olorile ปีที่แล้ว +1

      ​@@bas2627When you discredit someone with 12k hours in the game because they no longer enjoy your vidja game

  • @talonblade336
    @talonblade336 ปีที่แล้ว +12

    On the point of the 'moment of glory' thing. In my experience I have had many of those as a tank where my party wipes and I am the only one up and the boss is low on hp. I have soloed bosses that have had upwards to like a quarter of their life left and won. Healers can recover a party when it is close to a wipe. For dps it is harder, unless you are one of the two dps that has a rez and saves an attempt with it. It is not the same as WoW's glory moments, bit they are there in more subtle ways. I could be wrong in all of this, but this is what I have experienced.

    • @imjust_a
      @imjust_a 11 หลายเดือนก่อน

      Agreed! When I describe FF14 Paladin to people, and why I enjoy playing it, I tell them, "Paladin is at its best when *everything* is going wrong." I live for those moments. Sure, they don't happen all the time, but when they do I feel amazing. If I'm OT and it's just me and the MT, I can help keep my co-tank alive using Clemency. If one healer is down and the other is low on health when a stack comes up, I can use Cover on the remaining healer to ensure they survive. I can help mitigate damage for my entire team depending on circumstances. I love my utility! I don't even mind if it makes me the "designated off-tank." It's what I enjoy doing.

  • @cutiko
    @cutiko ปีที่แล้ว +18

    It doesnt matter if every expansion contain the same type of content. What matter is the quality. If every expansion have a dungeon then how good is the dungeon is what matters, are new and interesting mechanics in the dungeon? Is it fun? Am I going to enjoy grinding the dungeon for the gear?

  • @Laughadaffadil
    @Laughadaffadil 11 หลายเดือนก่อน +10

    his entire vid was nulled @ 3min as soon as he said "im a story skipper"

  • @top_rowstudios
    @top_rowstudios ปีที่แล้ว +35

    I do believe there should have been more "moments of glory". Like during the Susan'o fight where someone volunteers to clash with a titan and hold him off until the team blows the sword back. That shyt was epic and wish there were more instances of that.

    • @Selnathorn
      @Selnathorn ปีที่แล้ว +8

      Yeah, but that guy is referring to moments of glory different jobs may can create and he wants more of them, but looking at it if a moment of glory is mandatory, is there really any glory to be had? In my opinion moments of glory are circumstantial like that one time at a last dungeon boss where our tank and the other dps died but the healer and me managed to clutch through against all odds, that is what I call a MoG. Sadly I don't remember the healer's name, but he still has my respect

    • @NeoBluereaper
      @NeoBluereaper ปีที่แล้ว +3

      They did bring that back in omega protocol where every job role needed to use their lb3 in a specific order to counter the bosses own LB attacks.

    • @vudangtung5638
      @vudangtung5638 ปีที่แล้ว +3

      this is a rare moment of glory that rarely happened to anyone, but it happened to me. the class was ninja, and i saved my team from a wipe with my shukuchi (2 stacks of teleports). it was during a E8S prog (the shiva fight), right before the circling dragon head mech, one party member died, so one pll had to take both debuffs, and that was me. usually one person die before that mech was surely a wipe, cuz they cant cleanse both debuffs in time and everyone explode. but i told my team over VC that "i got this", turn on sprint, used both shukuchi and a JUST managed to cleanse both debuff correctly in the LAST POSSIBLE SECOND. cant ever forget dat shit, i saved the team from a wipe thanks to the sheer mobility of my class.

    • @vudangtung5638
      @vudangtung5638 ปีที่แล้ว

      @@plebmcpleb5761 this is a wrong mentality to have imo, cuz new trial or alliance are designed to be easy. how can you get glory when its easy? glory are supposed to be actual clutches, saves, using LB3 to turn the tide kinda shits. and that stuff mostly happens in hard content like extreme trails, raids, ultimate

    • @nahuel3433
      @nahuel3433 ปีที่แล้ว +2

      I mean those are very short lived.
      Like once you caught that sword 3 times it becomes routine. The real moments of glory are the clutch shit you can do with your specific class in hard moments. And those aren't always obvious.
      Healer LB3s are an obvious one when the whole raid gets a new chance. But like a personal moment of glory for me was a specific dodge in P7S. I had died on a previous mechanic and got rezzed on the wrong platform, the next mechanic would involve me and the other healer next to me getting a stack marker, and my team would be in the other side of the bridge that would spawn half a second before the stack goes off.
      I managed to dash to my team, threading the needle between death falls because there was a corner in the way and managed to properly resolve the stack with my team even though the window was small.
      No other healer has a dash, I could only do that with Sage, and I pulled it off.

  • @luchts4547
    @luchts4547 ปีที่แล้ว +16

    I think part of the issue with FFXIV job complexity is also how easy they make it to play every job on one character. In other games most people have a main character who's one class and they spend most of their time playing that class and it's good for the class to have a lot of depth and be "hard to master" etc. When you're playing FFXIV it's pretty normal for people to try out many different jobs, use different jobs for different content, switch up what job you're playing just for fun and variety etc. In that situation I think it's ok if the jobs aren't AS hard to master because most players aren't "locked in" to one job and perfecting it to an extreme level, they're constantly playing a variety of jobs. The ability to easily play all the jobs on one character wouldn't feel as good if all the jobs were so hard that I felt like "oh I can't play that now, I'm too out of practice or rusty" all the time. I realize though that despite the ability to play all jobs on one character, there are many players who focus entirely on a single job, so I can understand if those people are frustrated their one job doesn't have more depth to explore or complexity to perfect.

    • @vtheman1850
      @vtheman1850 ปีที่แล้ว +1

      PPl multiclass in every MMO.

    • @luchts4547
      @luchts4547 ปีที่แล้ว

      @@vtheman1850 I know but I would guess on average it's too a much lesser extent just due to the time (or money for boosters) investment to level other characters, and to maintain them in MMOs that have a lot of daily/weekly chores that impact gearing/power level.

  • @leonbraun3778
    @leonbraun3778 ปีที่แล้ว +4

    I've played since ARR and I have really zero problems with the game... I love the story content, crafting is the best of any MMO, and I have a TON of stuff to do, and still do...

  • @TizerakYT
    @TizerakYT ปีที่แล้ว +5

    "Final fantasy isn't made for hardcore players" **creates ultimate raids that only 1 percent of the population will do**

    • @SparkShadow212
      @SparkShadow212 ปีที่แล้ว

      Yeah, that's because the devs know that some people might actually want to do it.

    • @GOGOGOGOGOGOGOGOGO69
      @GOGOGOGOGOGOGOGOGO69 ปีที่แล้ว

      ultimate raids that aren't difficult because of how they have simplified the game mechanics so much and refuse to add variety to skill checks beyond remember where to stand on platform

    • @SparkShadow212
      @SparkShadow212 ปีที่แล้ว +3

      @@GOGOGOGOGOGOGOGOGO69 Aren't difficult? TOP was considered the hardest Ultimate in the game. Even veterans struggled against it. If you ay that is easy, then you're either capping or you never played that Ultimate.

    • @GOGOGOGOGOGOGOGOGO69
      @GOGOGOGOGOGOGOGOGO69 ปีที่แล้ว

      @@SparkShadow212 let me rephrase. difficult in the wrong way.

    • @SparkShadow212
      @SparkShadow212 ปีที่แล้ว

      @@GOGOGOGOGOGOGOGOGO69 How is it wrong? Explain so I can understand.

  • @kagf
    @kagf ปีที่แล้ว +7

    It's also been pointed out, that Lynx guy, hasn't played, made any video(until bigger streamers/content creators started doing it) or streamed since 2021 pre EW.
    He quit because of drama in his FC and his static disbanding, and apparently he couldn't find a new one.
    He has gone back to WoW it seems.
    Also the cross-class back in 2.0 at least wasn't an incentive to try other class. it was a literal requirement to unlock jobs like paladin, black mage etc..

    • @scubarubanzaii
      @scubarubanzaii ปีที่แล้ว +1

      Yeah, that checks out with his bad takes.

    • @benoitrousseau4137
      @benoitrousseau4137 ปีที่แล้ว

      I bet a player like that is happier in WoW anyway. Not necessarily for the game itself, but for the fact that the WoW community is A LOT more competition-minded than FF's so he can surround himself with people who think like him. Very few people seem to give two shits about the world first race in FF, meanwhile everyone midcore and up knows who Echo and Limit are in WoW.