@BareknuckleRoo OH no I was referring more to the Playstation X3 rendition. It was a phenomenal opportunity to make the music more hype and they couldn't have blown it more. I agree with you on X3 though. A lot of the compositions were great but if they were better executed it would have had better impact. X2 was more simple but it got the job done. I can't put a single flaw to X1 though. Well-written, great instruments, and the echo effect of all the sound effects was perfect.
I dunno if it's just that I loved the hell out of X3 as a kid or what, but X3's is my favorite Mega Man Soundtrack. I can kinda understand the problems you have with it, but I still think it kicks ass with basically no good reasoning behind that. Blast Hornet, Crush Crayfish, Toxic Seahorse, Volt Catfish, Neon Tiger, Gravity Beetle and Sigma Stage 1 all still get me super pumped up from the SNES. I can't even play the PSX version of X3 because I get so depressed about the music.
@ziminaiman and just saw you were talking about the remixed soundtrack, duh. It's not like they got Coltrane and Miles Davis together and recorded it, but it's far too swing and chill for a Megaman OST. That was my point.
@ziminaiman Not sure where you heard jazz in the remixed soundtrack, but the main issue with X3 in particular is the instrumentation, or lack thereof. X1 and X2 at least used a more varied set of instruments in the music, but X3 used the exact same guitar for almost every single stage's music. The lack of variation and poor choice of instrumentation compared to previous games in the series is why the SNES version of X3 is generally considered to have the worst music.
@BareknuckleRoo More like BETTER music quality :P I know what you're saying, but those remixes were absolutely abysmal. It was like a light jazz rendition of the high-octane music we expect from Megaman games.
Getting the dash-upgrade is not faster than not getting it. It takes me more 40 seconds to get it, but I can't save more time by means of it.
Dude This saber catches the soul of the opponent xD
Tu é brasileiro né cara nem um americano colocaria Baião no nickname
@soulcalibrII i couldnt find it again i remember seeing a thread in SDA of it and maybe in tasvideos forums too.i will look for it
A robot playing an robot game, genially
This makes rta runners like me look like a bunch of pansies thanks for showing us how fast this category can be
@grassinigrassini
...this isn't the PSX version. You can tell by the lower music quality that it's the SNES version.
And also amazing use of double kicks
@grassinigrassini Didn't know there was such a glitch. Can ya link to a video of it?
@BareknuckleRoo OH no I was referring more to the Playstation X3 rendition. It was a phenomenal opportunity to make the music more hype and they couldn't have blown it more. I agree with you on X3 though. A lot of the compositions were great but if they were better executed it would have had better impact. X2 was more simple but it got the job done. I can't put a single flaw to X1 though. Well-written, great instruments, and the echo effect of all the sound effects was perfect.
I dunno if it's just that I loved the hell out of X3 as a kid or what, but X3's is my favorite Mega Man Soundtrack. I can kinda understand the problems you have with it, but I still think it kicks ass with basically no good reasoning behind that. Blast Hornet, Crush Crayfish, Toxic Seahorse, Volt Catfish, Neon Tiger, Gravity Beetle and Sigma Stage 1 all still get me super pumped up from the SNES. I can't even play the PSX version of X3 because I get so depressed about the music.
holy crap, the beginning of the TMNT 1 NES theme at 18:20!!!!!
1:39 awesome
@ziminaiman and just saw you were talking about the remixed soundtrack, duh. It's not like they got Coltrane and Miles Davis together and recorded it, but it's far too swing and chill for a Megaman OST. That was my point.
@ziminaiman
Not sure where you heard jazz in the remixed soundtrack, but the main issue with X3 in particular is the instrumentation, or lack thereof. X1 and X2 at least used a more varied set of instruments in the music, but X3 used the exact same guitar for almost every single stage's music. The lack of variation and poor choice of instrumentation compared to previous games in the series is why the SNES version of X3 is generally considered to have the worst music.
@agwawf Why didnt you go for the dash upgrade in Blizzard Buffalo's stage? Wouldnt that make things somewhat faster?
@BareknuckleRoo i know,thanks.
Have you ever imagined this could be a TAS?
Tu é brasileiro né cara nem um americano se chama Marcelo Leite
@BareknuckleRoo More like BETTER music quality :P I know what you're saying, but those remixes were absolutely abysmal. It was like a light jazz rendition of the high-octane music we expect from Megaman games.
Screw Mazaider gives you more trouble, but you mop the floor whit Bit
Enter this capsule X... Nah *insert video here*
why arent you using the glitch to go to the fortress stage in psx version automatically?
at 15:38 it looks like you stop in midair for a second... why?
How the hell do you kill scissors shrimper that fast?
i find the snes better than psx in terms of sountrack
Your amazing, way better than Caleb Hart, just not as entertaining
You Cheater
Arek Machomet its called tool assisted, but they manually input all this by hand so if youll kindly learn things before accusing others wrongly
Cheater
he didnt cheat
I’m too late but it’s TAS it’s TAS
@@boofis8953Wait, i know you!
@@TwinbeeMint oooorrrr do you.