Assassin's Creed: Eclipse || Fan-made CGI || Houdini Cloth Simulation

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  • เผยแพร่เมื่อ 18 ก.พ. 2024
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    As a fan of the Assassin's Creed series, I'm glad to share my recent fan-made project named "Assassin's Creed: Eclipse". Beyond the love for Ubisoft’s series, I have undertaken it with the aim of elevating my main skills, including CFX Cloth Simulation, Lighting, and Compositing.
    Cloth Simulation is done in Houdini, Lighting in Maya, and Compositing in Nuke. My render engine is Arnold.
    Besides, I would like to extend my deep appreciation to Arsen and Momme for always being nice and supportive. You two are so amazing!
    Please feel free to leave some comments. Thank you!
    #houdini #fx #cfx #cloth #vellum #simulation #cgi #arnold #maya #assassinscreed #ubisoft #fanmade
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    **Credit:
    Cloth Simulation, Lighting, Compositing, Environment Layout, Lookdev : Duong Nguyen
    Original Costume: Evgeniia Petrova (purchased on Artstation)
    Motion capture animations: mocaponline
    _________________________________________________________________________
    Besides, I'm opening to any job chance, so any connections, advice, or opportunities you can offer are definitely appreciated. Thank you in advance!
    Contact for Job or Discussion:
    ☛Phone: (+84) 949 14 10 16
    ☛Gmail: duongnd.ag@gmail.com
    ☛Facebook: / ag.duongnd
    ☛LinkedIn: / duongndag
    ☛Discord: username: duongnd.ag OR duongnd.ag#8184
    ☛Artstation: www.artstation.com/duongnd_ag
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