Definitely an underrated topic. I'm surprised how little this topic gets discussed in depth cause there are alot of gamers out there that are new to the pcmasterrace that needs help in understanding and tweaking these settings especially with the rise of pc handhelds as of late.
if you want everything is on youtube, even better you can read about it on wikipedia, others are obvious by name, if someone is so arrogant that wont even check and need to see this on tiktok who cares? Let them be dumb. Dumb people are needed, we need someone to flip the burgers
@@erisium6988relax. obviously you can just google everything but having every single thing in one place being explained to you by someone who already did the research for you is very helpful for some.
I use motion blur is 90% of the games I play in. The rest 10% is usually FPS/competitive games. Don't speak for your own preference. Why even remove it? YOU can turn it off. They aren't forcing you to use it...
Thanks dweeb for the refresher. I had totally forgotten about some of these visual/performance settings. Even got the scoop on some of the newer goodies.
Huh. I always thought motion blur was supposed to be easier to run by not having to render an image worth looking at. I am definitely in the hate motion blur camp
I'm dyslexic and researching these topics on the net becomes very difficult for me because of all the abbreviations and confusion naming schemes. This video is a big help for someone like me, Thanks a bunch mate🙌
These are always some of my favorite videos that you make. I don't know if there as popular as some of your other ones but for my part I think you should lean as heavily into these types of videos that you can. You do Fantastic job with them
My knowledge of video settings were 10 years old when resolution was the top thing to know! Then I went to consoles, but I'm back on PC and I was totally flabbergasted with all the new words! You made it all make sense, thanks!
This video was FANTASTIC!!!!! I really, really wish I could go back in time and show this to my young version of me! What is so unique about your videos, TD, is the fact that you have found the precise recipe: simple but never being simplistic. I think there was a quote by Pascal saying that a written letter of his would have been shorter but he did not have the time to do so 😂 I would also like to add something: For anyone owning a powerful Nvidia GPU and a FHD Monitor there is DSR (and the newer Deep Learning DSR, DLDSR) which acts like a better quality Anti Aliasing setting. Oh and a question... do you recommend adding a Frame Rate Cap using software like RTSS in tandem with V-Sync? I know there are a myriad views out there... I just want to hear your thought on adding a 60 or 59FPS cap in conjunction with V-Sync (given that the TV or Monitor is a 60Hz one)
Appreciate it! Yeah DSR and DLDSR are great, when you're not bottlenecked by gpu performance that can make a world of difference to the image quality. Although I found DLAA pretty lackluster, barely any different from regular anti-aliasing. I haven't played around much with DLSS 3.5 yet though, it might have improved. And I'm not sure about the frame rate cap thing. I only bother manually setting an FPS cap when there's inconsistent frame pacing or stuttering issues. AFIK you'll still get tearing when not using vsync even with a cap. My general philosophy is to introduce as few points-of-failure as possible, so I don't see a point in doing a double vsync as long as your framerate is stable. I might be wrong but I can't see the benefit.
this rules dude. If you have the space on the docket some day, I'd love to see something like this but specifically for emulator graphics settings. I've watched videos for how to set up emulators with "the best settings" for individual devices, but without knowing what each does, I'm left totally incapable of figuring out how to fiddle with stuff to get borderline playable games into something playable (this has been especially a problem with Gamecube/ PS2 stuff, as my retrohandheld is the chonky 405v)
I like it when implemented well, though I usually don't use it. A touch of camera motion blur can help it "feel" better, if that makes sense. Usually, at around 60fps and below, especially, I prefer a bit of motion blur to help it feel more natural and smooth. Though it really depends on the game. It's really a hit or miss, depending on the game. Competitive shooters? No, I don't want it. Racing games? Yes. Single player games? Sometimes, just a touch. I don't like it when it's too much and can't be decreased enough, then I'll disable it completely. As for per-object motion blur, gimmie that all day long. Gives moving objects a sense of speed and realism without blurring camera movement. It's great. Heck, I recently played Indiana Jones, and in that game, I found myself using both motion blur AND film grain(the first game I left grain on). It really looked great. It added to the vibe. Yet I'm now playing another cinematic game, but disabled motion blur and grain. It just depends
One of the most underrated tech videos on TH-cam! Thanks TechDeweeb, now I get to confuse my wife with more beeps and boops about computer settings 😂 😎
@@xsillah3623nah you tripping. it does make your voice rougher over time, its common sense tf. ive met too many people that have a voice like this because of smoking
This is awesome. I have been playing games on PC since the ps4/xbone came out and had no idea what half of those settings meant. I usually just go with the premade defaults that play at a decent frame rate on my system and go from there. After watching this I now know of a few settings I could maybe tweak without lowering everything or vise versa for some more performance.
Okay this was really helpful! I can now actually know what the hell I am messing with when I randomly change settings to max performance like a monkey.
Thanks for making such an in depth video on this topic, I’m sure this is gonna take my gaming experience to the next level. Subscription definitely earned. Kudos goodsir. 🙌🏼
Thanks for explaining the difference between SSAO and HBAO. I did know what ssao dose , but never knew the difference. I seach it up on google but didnt find anything usefull. Btw great video
Bloom, motion blur, depth of field, and ambient occlusion are the first things I absolutely always turn off. If I wanted to see things blurry, I'd take off my glasses. P.S.: Post-processing is another big one. A bunch of filters and effects that give the image its own specific flair. Usually worth keeping on for the original artistic vision, but it can be hard on the GPU, depending on the game. P.P.S.: Adventure Time: Fionna and Cake is pretty great and worth watching. Not really a spin-off, more of a continuation.
I personally wouldn't have bundled SMAA and MSAA in the same category as they are very different types of AA. In fact FXAA and SMAA share more in common as they are applied as post processing AA. MSAA, while it was really really awesome back in the day, it is now super expensive at higher resolutions, not many modern game engines can even support it and it is incapable of handling transparency and can't handle shimmering.
I always turning off all post processings. Like Motion Blur, Bloom, Chromatic Aberration, Depth of Field, and other if there is option to turn off, and then my game looks crystally clear.
Texture filtering/AF is actually not (!) what you describe. What you describe is Level of Detail (LOD). AF is meant to fix an artefact of rendering far away textures looked at a narrow angle. Also, what you describe as "tesselation" is actually normal mapping. Otherwise very informative!
Ummmm... Her name is "LARA", not "LAURA"... Golly gee willikers TechDweeb... Get it right!!! 😁🤣 Oh and from 1 Canadian to another... I love the channel by the way!!! 👍
Great vídeo, as an "old timer" on games ,I've always had problems to understand it all 👴😓 By the way, I wish you and "your girl friend Lara" all the best. ✌🏼😁 PS: Lara if your are reading if, I want you to know that with you I've had the best time of my life, so if this TH-camr thing is over for you... just come back to me sweetie! 😍😘❤️ By
Is there an explanation somewhere for how to use FSR with the stream deck? I'm not 100% in understanding of how that quick access menu interacts with the in game FSR setting. I found this video very helpful as I am somewhat inexperienced with PC gaming.
You should use EITHER the in-game FSR setting, or steam's built in setting, not both. The steam setting just uses FSR to upscale the game if running at a lower resolution. Generally you should stick to the game FSR because it'll provide better scaling of the interface stuff.
I still don't understand games that don't change all the settings during runtime, but there should be an option to stop rendering on the menus. In some games, the render scale can be called render resolution. Some games have slowdown when vertical sync is enabled, causing it to wait too long, and may not show all the
Definitely an underrated topic. I'm surprised how little this topic gets discussed in depth cause there are alot of gamers out there that are new to the pcmasterrace that needs help in understanding and tweaking these settings especially with the rise of pc handhelds as of late.
if you want everything is on youtube, even better you can read about it on wikipedia, others are obvious by name, if someone is so arrogant that wont even check and need to see this on tiktok who cares? Let them be dumb. Dumb people are needed, we need someone to flip the burgers
@@erisium6988relax. obviously you can just google everything but having every single thing in one place being explained to you by someone who already did the research for you is very helpful for some.
@@erisium6988I agree
Now get to flipping those burgers
I hate DOF, it makes no sense, I am not looking at the monitor via a camera, I use eyes and they provide DOF for free.
I will still never understand why FPS games have motion blur at all.
I think in some games it looks really good and in some it looks really bad, depends on the implementation.
I use motion blur is 90% of the games I play in. The rest 10% is usually FPS/competitive games.
Don't speak for your own preference. Why even remove it? YOU can turn it off. They aren't forcing you to use it...
it looks better the lower fps you have
@@xsillah3623 It's ok that you're brain damaged, we don't judge.
Y would u play low fos lol
@@notanithefox
Thanks dweeb for the refresher. I had totally forgotten about some of these visual/performance settings. Even got the scoop on some of the newer goodies.
Huh. I always thought motion blur was supposed to be easier to run by not having to render an image worth looking at. I am definitely in the hate motion blur camp
Lol it tanks fps and looks bad. Who'd enable such a thing ?
@@DragonOfTheMortalKombatyes but it makes motions smoother and is better for lower fps marks
For who already has low fps it can help in some cases
@@DragonOfTheMortalKombat It makes low fps (sub 90) gameplay look smoother. It's a must have for single player games
I'm dyslexic and researching these topics on the net becomes very difficult for me because of all the abbreviations and confusion naming schemes.
This video is a big help for someone like me, Thanks a bunch mate🙌
Glad I could help you out!
Canada’s hidden gem is techdweeb
Def up there with my top few lol. Greats like Devin Townsend, George St.Pierre, Jordan Peterson...🤘
Because of him I say “gigglebytes”
True that 💯
Bs yall just children wo u find him funny u will grow up and realise how cringe the shit he does is especially his voice
@@pwla he might be cringe but you're mean and thats worse
These are always some of my favorite videos that you make. I don't know if there as popular as some of your other ones but for my part I think you should lean as heavily into these types of videos that you can. You do Fantastic job with them
Thanks for the feedback! I plan on making educational content like this as often as makes sense. More on the way!
My knowledge of video settings were 10 years old when resolution was the top thing to know! Then I went to consoles, but I'm back on PC and I was totally flabbergasted with all the new words! You made it all make sense, thanks!
This video was FANTASTIC!!!!! I really, really wish I could go back in time and show this to my young version of me! What is so unique about your videos, TD, is the fact that you have found the precise recipe: simple but never being simplistic. I think there was a quote by Pascal saying that a written letter of his would have been shorter but he did not have the time to do so 😂 I would also like to add something:
For anyone owning a powerful Nvidia GPU and a FHD Monitor there is DSR (and the newer Deep Learning DSR, DLDSR) which acts like a better quality Anti Aliasing setting.
Oh and a question... do you recommend adding a Frame Rate Cap using software like RTSS in tandem with V-Sync? I know there are a myriad views out there... I just want to hear your thought on adding a 60 or 59FPS cap in conjunction with V-Sync (given that the TV or Monitor is a 60Hz one)
Appreciate it!
Yeah DSR and DLDSR are great, when you're not bottlenecked by gpu performance that can make a world of difference to the image quality. Although I found DLAA pretty lackluster, barely any different from regular anti-aliasing. I haven't played around much with DLSS 3.5 yet though, it might have improved.
And I'm not sure about the frame rate cap thing. I only bother manually setting an FPS cap when there's inconsistent frame pacing or stuttering issues. AFIK you'll still get tearing when not using vsync even with a cap. My general philosophy is to introduce as few points-of-failure as possible, so I don't see a point in doing a double vsync as long as your framerate is stable. I might be wrong but I can't see the benefit.
Damn!! Pure example of outstanding,simple understandable info.. Thanks and keep up the good work!!!
Being looking for a video like this to explain all those terms and boom our favorite canadian dweeb uploads it. Thanks man!
this rules dude. If you have the space on the docket some day, I'd love to see something like this but specifically for emulator graphics settings. I've watched videos for how to set up emulators with "the best settings" for individual devices, but without knowing what each does, I'm left totally incapable of figuring out how to fiddle with stuff to get borderline playable games into something playable (this has been especially a problem with Gamecube/ PS2 stuff, as my retrohandheld is the chonky 405v)
I second this.
Great video man. Just suddenly had the urge to finally shed some more light to the graphic settings and this video really helped! Thank you :)
This is a great video. Very informative. Also. Thanks for taking care of my mom.
Great video Tech dweeb And have a great day 🤙
Motion blur is good only when it's either executed well and not over the top, or could be fiddled with in settings, but usually it's none of that.
I like when the game allows you to set the strength of the blur like The Witcher 3.
motion blur is executed well only if you keep the setting turned off.
@@metalface_villain lmfao true
I like it when implemented well, though I usually don't use it.
A touch of camera motion blur can help it "feel" better, if that makes sense.
Usually, at around 60fps and below, especially, I prefer a bit of motion blur to help it feel more natural and smooth. Though it really depends on the game.
It's really a hit or miss, depending on the game.
Competitive shooters? No, I don't want it.
Racing games? Yes. Single player games? Sometimes, just a touch.
I don't like it when it's too much and can't be decreased enough, then I'll disable it completely.
As for per-object motion blur, gimmie that all day long.
Gives moving objects a sense of speed and realism without blurring camera movement. It's great.
Heck, I recently played Indiana Jones, and in that game, I found myself using both motion blur AND film grain(the first game I left grain on). It really looked great. It added to the vibe.
Yet I'm now playing another cinematic game, but disabled motion blur and grain. It just depends
As a certified brokie on 60hz. I love motion blur
I usually keep it off but I might try it on for a while and see if I change my mind lol
I know almost everything in this video but I still watched it completely. Your videos are educational and entertaining 😊
Appreciated!
Nice video brother!👍
I loved it! Such a nice graphics class i had with you. Thanks!
I only play retro games not demanding games but still watched the video love you bro
One of the most underrated tech videos on TH-cam! Thanks TechDeweeb, now I get to confuse my wife with more beeps and boops about computer settings 😂 😎
Thanks for the video. I'm rocking a Optiplex 7050 with 1030 GPU and it's amazing the gaming I can get to run on it just by messing the setting.
who's Laura Croft?
Excellent, excellent video. This screams for a cheat sheet... Definitely gonna watch again and take notes this time.
Bro, this was a great explanation of the graphic settings. Even though I had an idea of each term, it's clearer now. Thanks a lot!
Great video I already knew all of this but it was a great watch and explained everything really simple.
Very informative, thanks a lot for this video!
I finally understand what VSync does. Thanks for the video!
TechDweeb my guy! THANK YOU for explaining this literal hidden language/magic in an understandable way 😊
bro u gotta stop smoking
Vc
There's a phlegm, yikes!
Smoking makes your voice deeper. Not rougher and like he's had a cold 24/7.
More like he needs to STARTZ smoking (he shouldn't).
@@xsillah3623nah you tripping. it does make your voice rougher over time, its common sense tf. ive met too many people that have a voice like this because of smoking
I read this like it was for me
Nice vid, def enjoyed this♥️
Good video, I’ve been playing games on pc for YEARS but genuinely didn’t know some of these.
How many gigglebits do i need?
A million.
That opening had me rolling!🤣
cant tell ya how much this video was needed!!! thanks man!
Glad to hear it!
You're a gem. You got a new fan for life.
This is awesome. I have been playing games on PC since the ps4/xbone came out and had no idea what half of those settings meant. I usually just go with the premade defaults that play at a decent frame rate on my system and go from there. After watching this I now know of a few settings I could maybe tweak without lowering everything or vise versa for some more performance.
Okay this was really helpful! I can now actually know what the hell I am messing with when I randomly change settings to max performance like a monkey.
Love your channel!
you forgot to mention that TAA can cause ghosting sometimes
Thanks for making such an in depth video on this topic, I’m sure this is gonna take my gaming experience to the next level. Subscription definitely earned. Kudos goodsir. 🙌🏼
Thanks buddy!
This is really helpful for me buddy and thanks to making like this video.👌👍❤
Thank you so much for making this, I'm new to pc gaming all of it is very overwhelming but this video really helps a lot.
Another banger viddy TD, I'm learnding. Oh, and don't mess with my mom TD, she is much bigger than you and will take you out like hot Chinese food.
I like em big
Thanks for the guide. I will revisit it many times as i always forget which one is which
Superb video ❤, thanks dude!
Motion blur gives you the sense of speed for most of the people it give motion sickness that's why people hate it.
True
Great video ❤
So there is a pre renderd reflected area shown if you turn off screen space reflections or there will be no reflection at all?
Usually it's no reflection at all, aside from maybe a very simple pre rendered skybox
Very informative video my boi
Ok my head hurts. Too early a topic for me, as I sip my horrible McDonald's coffee, at a sketchy area of town. Thanks for the lesson;)
Nice! I learned something today!
Why he's talking like huckleberry finn?
If only all games had such detailed settings.
Thank you sir for this video! It helped a lot!
i have only two modes for graphics in games. Either absolute low or absolute high
This video gives me james lee animation vibe but calmer version
level of detail determines how many polygons are rendered as the terrain gets further away from you
You are not a weirdo
Praise motion blur and vsync!
Have I just found an underrated youtuber? I sure do hope so.
I'm mostly a console gamer before converting to PC gaming this year.
Thia video is helpful.
But also lens flares. The art of simulating an astigmatism 😂
Lens flares make me want to clean my glasses :P
Bro's voice is soothing to listen to
I like the Halloween themed striped long sleeve
Thank you this is very helpful!
Thank you for this video! I'm playing this from my Win600. 😆
Fun fact on valorant bloom used to effect performance a lot. Idk if it still does though or if they fixed it
Just so you're aware, anti alias (especially TAA) can make your overall game blurry
If that is the reason why you’re here then you deserve a chicken dinner. My friend. 😂😂😂😂
Pro tip: If you're tired of 30fps go to settings and turn on 60fps. Now your games run better.
😱
This guy def has his nose clamped shut. And I love him. Protect him at all costs
Thanks for explaining the difference between SSAO and HBAO. I did know what ssao dose , but never knew the difference. I seach it up on google but didnt find anything usefull. Btw great video
extremely useful video. You explained in a way even a 50 y old gamer mom can understand.
Another gem
Thankkkkk youuuuuu soooo mucchhhh.....this is sooo helpfull....😊😊
Bloom, motion blur, depth of field, and ambient occlusion are the first things I absolutely always turn off. If I wanted to see things blurry, I'd take off my glasses.
P.S.: Post-processing is another big one. A bunch of filters and effects that give the image its own specific flair. Usually worth keeping on for the original artistic vision, but it can be hard on the GPU, depending on the game.
P.P.S.: Adventure Time: Fionna and Cake is pretty great and worth watching. Not really a spin-off, more of a continuation.
Turning off ambient occlusion is a mistake, makes games look infinitely better
I personally wouldn't have bundled SMAA and MSAA in the same category as they are very different types of AA. In fact FXAA and SMAA share more in common as they are applied as post processing AA. MSAA, while it was really really awesome back in the day, it is now super expensive at higher resolutions, not many modern game engines can even support it and it is incapable of handling transparency and can't handle shimmering.
Funny learned something new. Saw this video last week but i didn't gave it chance
I always turning off all post processings. Like Motion Blur, Bloom, Chromatic Aberration, Depth of Field, and other if there is option to turn off, and then my game looks crystally clear.
Texture filtering/AF is actually not (!) what you describe. What you describe is Level of Detail (LOD).
AF is meant to fix an artefact of rendering far away textures looked at a narrow angle.
Also, what you describe as "tesselation" is actually normal mapping.
Otherwise very informative!
This is gold. Thanks!
Ummmm...
Her name is "LARA", not "LAURA"...
Golly gee willikers TechDweeb... Get it right!!! 😁🤣
Oh and from 1 Canadian to another... I love the channel by the way!!! 👍
simply awesome video, thank you
Motion Blur is great if you're not in competitive FPS games.
Great vídeo, as an "old timer" on games ,I've always had problems to understand it all 👴😓
By the way, I wish you and "your girl friend Lara" all the best.
✌🏼😁
PS: Lara if your are reading if, I want you to know that with you I've had the best time of my life, so if this TH-camr thing is over for you... just come back to me sweetie! 😍😘❤️
By
Lara is too smart to fall for your tricks. Or mine, tbh.
You need to upload your videos in 4k or else its hard to see the difference with youtube compression.
watching this after playing on pc my whole life
thanks for the video, now i know how to tweak my games
Is there an explanation somewhere for how to use FSR with the stream deck? I'm not 100% in understanding of how that quick access menu interacts with the in game FSR setting. I found this video very helpful as I am somewhat inexperienced with PC gaming.
You should use EITHER the in-game FSR setting, or steam's built in setting, not both. The steam setting just uses FSR to upscale the game if running at a lower resolution. Generally you should stick to the game FSR because it'll provide better scaling of the interface stuff.
So if the game does not have FSR settings, do I manually set the in game resolution to be lower than 800p, and then apply Steam Deck FSR?@@TechDweeb
I never knew about resolution scale
This explanation was goated
I put all settings on Ultra or Extreme....
I still don't understand games that don't change all the settings during runtime, but there should be an option to stop rendering on the menus.
In some games, the render scale can be called render resolution.
Some games have slowdown when vertical sync is enabled, causing it to wait too long, and may not show all the
Thanks! That was helpful!
Great idea mate
My brain is spinning at all these.
🥴
Can you provide which settings are NVIDIA focused? I'm using an AMD gpu so I hope it would help me optimise it
"TAA usually looks good" many many people disagree with that.
oh, so im a psychopath for playing on low settings with no vsync and unlimited framerate? thats cool