Fraymakers 6 Months Later... Is it Better?

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  • เผยแพร่เมื่อ 27 ม.ค. 2025

ความคิดเห็น • 341

  • @Latestmustace
    @Latestmustace ปีที่แล้ว +998

    I didn’t even know Fraymakers was out yet, thought it still was in development😂

    • @SaltLevelsMax
      @SaltLevelsMax ปีที่แล้ว +120

      It is still in development. It's very early access.

    • @sylvania6974
      @sylvania6974 ปีที่แล้ว +22

      @@SaltLevelsMax i can't play it, right?
      if i recall correctly, in order to play the game right now, you've had to pay for early access back when the game was on kickstarter.

    • @willdangerfield50468
      @willdangerfield50468 ปีที่แล้ว +38

      @@sylvania6974$20 on steam. No backer-only restrictions anymore

    • @human_pog3893
      @human_pog3893 ปีที่แล้ว +9

      ​@@sylvania6974No! You can play it. It's on steam

    • @Dark_Mario_Bros.
      @Dark_Mario_Bros. ปีที่แล้ว +8

      It's on early access, which means you can play it while it still in development.

  • @PrinceOfMadness
    @PrinceOfMadness ปีที่แล้ว +463

    I'd say SSF2 has an excuse for waiting for it to get better: It's a FREE.. FANGAME. Doesn't cost anything, and a passion project by one guy in Flash. Fraymakers however, is a commercial licensed product. Your first impression, is when you buy that game. That you spent your hard earned money on. Fraymakers should not become similar to Street Fighter V.

    • @inv_hana
      @inv_hana ปีที่แล้ว

      But now Flash is dead...how to play?

    • @dohshii
      @dohshii ปีที่แล้ว +57

      @@inv_hana Download the game

    • @inv_hana
      @inv_hana ปีที่แล้ว +1

      @@dohshii without Flash it works?

    • @dohshii
      @dohshii ปีที่แล้ว +37

      @@inv_hana yea im literally playing it right now lol

    • @inv_hana
      @inv_hana ปีที่แล้ว +1

      @@dohshii ok

  • @Helios2737
    @Helios2737 ปีที่แล้ว +318

    I just hope this game doesn't die, it has so much potential
    Imo they need some really hard hitting characters, that'd help get some more traction behind the game, although at the same time it may be a struggle to get those sorts of characters in a struggling game

    • @Azzie-z3b
      @Azzie-z3b ปีที่แล้ว +19

      Bro could've added amongus and peppino

    • @powerguy3976
      @powerguy3976 ปีที่แล้ว +2

      @@Azzie-z3bamongus and peppering are in the game…

    • @MeatOfJustice
      @MeatOfJustice ปีที่แล้ว +9

      ​@@powerguy3976yes, but not playable

    • @Azzie-z3b
      @Azzie-z3b ปีที่แล้ว +8

      @@powerguy3976 as playable characters my guy

    • @willium2215
      @willium2215 ปีที่แล้ว +3

      @@Azzie-z3b If you mean assist, yes, but obviously not what he means. If you mean fraytools, yes, but it is obvious they mean official character.

  • @3clisp315
    @3clisp315 ปีที่แล้ว +306

    20 dollars for 4 characters, a non finished settings menu, no online, barebones training, and many issues is kinda crazy

    • @pikafanone
      @pikafanone ปีที่แล้ว +32

      Not to mention the many delays to get to that state.

    • @HaplessIdiot
      @HaplessIdiot ปีที่แล้ว

      The custom content saves the game go on workshop its amazing the game is the only fighter that runs at 120hz something even this video glossed over

    • @gringusgaming
      @gringusgaming ปีที่แล้ว +9

      the only reason to get it is if u basically want to use it like platform fighter MUGEN and/or make ur own characters

    • @colmecolwag
      @colmecolwag ปีที่แล้ว

      It does have online to be fair
      (Idk if it's poorly optimized but it doesn't feel good tho)

    • @andrecosta9552
      @andrecosta9552 ปีที่แล้ว +15

      @@gringusgamingwhich rivals of aether is better for anyways

  • @Random_User666
    @Random_User666 ปีที่แล้ว +82

    I feel like the best way they can save Fraymakers at this point is to remove the Early Access build from Steam and just focus dead set on fixing the game’s issues as much as possible.

    • @gorillaman2681
      @gorillaman2681 ปีที่แล้ว +6

      i agree 100%, that's essentially what they're doing with Multiversus and people are really keen on seeing how it improves in the full build.

    • @StanDaMan4487
      @StanDaMan4487 ปีที่แล้ว

      Releasing it consoles would help a little

    • @Random_User666
      @Random_User666 ปีที่แล้ว +1

      @@StanDaMan4487 I think releasing it on consoles would make things worse

  • @IntoTheFrayy
    @IntoTheFrayy ปีที่แล้ว +164

    Here's to hoping for things to be better after another 6 months😅

    • @awesome19ssbb
      @awesome19ssbb ปีที่แล้ว +3

      unrelated i guess but you have earn so much of my respect for the video mention here

    • @maverickREAL
      @maverickREAL ปีที่แล้ว +2

      oh my God the COPIUM

    • @ultellennocnir9255
      @ultellennocnir9255 ปีที่แล้ว +7

      @@maverickREALpeople just be using that word for anything now huh

    • @hihigocat
      @hihigocat ปีที่แล้ว +4

      @@maverickREAL copium means to actively deny reality, they are denying nothing. the game has potential and could get better, and it would be nice to see it deliver

    • @luiiiiiiiiiiigi
      @luiiiiiiiiiiigi 10 หลายเดือนก่อน

      Well it did🎉

  • @Sleepy_Cabbage
    @Sleepy_Cabbage ปีที่แล้ว +42

    Fraymakers own problem is its artstyle, its gorgeous and intrigicately woven to breath new life into these characters like no other game has done before, but as someone who has worked on a project thats way smaller then this, this level of animation is noting short of a nightmare to maintain.

    • @Sleepy_Cabbage
      @Sleepy_Cabbage ปีที่แล้ว +17

      Its a really eye catching style, BUT they would be out of their mind to think workshoppers are gonna maintain the same level of quaility

    • @ballisticboo7808
      @ballisticboo7808 ปีที่แล้ว +11

      Exactly, and when Rivals workshop is right there with smaller sprite sizes I see Fraytools being flooded with low quality mods due to a lack of good artists

  • @rafaelblackman9879
    @rafaelblackman9879 ปีที่แล้ว +34

    Fraymakers and SSF2 need more devs. The former is making the same mistakes as MultiVersus (releasing unfinished and promising more than they could handle) and the latter hasn’t had a new update in over a year while all we get are new screenshots once a week on Twitter.

  • @bootortle
    @bootortle ปีที่แล้ว +118

    Isn't the dev team actually really small? They may just need more manpower.
    I'm at least having fun making custom content

    • @SaltLevelsMax
      @SaltLevelsMax ปีที่แล้ว +39

      Yeah it's a real small team, I'm not sure how much funds they have but it may just not be enough to hire additional team members

    • @ThereIsBloodOnMyHands
      @ThereIsBloodOnMyHands ปีที่แล้ว

      From the sounds of it, yeah they absolutely need more devs.
      Coders, artists, composers, just generally more people.

  • @incognito718
    @incognito718 ปีที่แล้ว +41

    I wish the best for this game, I truly do.
    It's got great potential and a pretty solid foundation on it. Seeing them work on features like rollback as a core component sets the stage for a good future. The movement (when it worked, I'll get to it) was excellent. Assists are one of the greatest concepts to come out of this game; not only because of the dynamic gameplay they can provide, but they can give representation to characters that could not reasonably have their own moveset otherwise (like Captain Viridian). I have some character wishes, but even if they don't happen I can MAKE them happen. The workshop component seems great and Fraymakers can at least be a game known for its custom content.
    It just depresses me to see the stumbles that McLeodGaming has taken for years. I got into SSF2 since 0.9b right before the direct for Beta. I saw how they got overzealous with what they could deliver. While I get that game development is extremely difficult, for me it more so leads me to question what features for Fraymakers they will end up having to cut. I know it's a paid game vs. a free fangame, but that doesn't mean that they can underdeliver on certain aspects for the sake of kicking it out the door. I still have my skepticism about that.
    Compound the fact of how the game has worked for me. While the movement is great, the edgecases where it breaks have gotten to me. I've gone against a fair amount of characters doing the glitch where you wavedash from ledge to do an aerial while hovering and it sucked essentially being in disadvantage when I should have been in advantage because they can cross up with no real consequence. Lately, I've been unable to jump backwards out of a dash forwards. I've downloaded the game twice on different operating systems and it remains that way.
    I still look forward to what they make. I still love the game and believe it to be conceptually important. The fact that I can play this game on Linux when literally no other platform fighter I found can do that natively shows the effort they put in. The focus on making your own content could give it a life far beyond when the devs stop working on the game. The promise of the intended movement sets the groundwork for a solid platform fighter.
    I know that games can make comebacks. No Man's Sky is the face of comebacks in gaming history. I hope with all my heart that if this game goes down, it can at least eventually make it to what it promised to be and impress people in the future who haven't heard about the game by then.

  • @krooga_
    @krooga_ ปีที่แล้ว +182

    i hate how nearly every platform fighter launches in a god awful state like this. i'm confident that team fray can redeem themselves, but i'm so tired of going through these depressing launch periods

    • @OhKolbi
      @OhKolbi ปีที่แล้ว +2

      Can I ask what other platform fighter had a rocky launch recently? I can't think of a single one.

    • @krooga_
      @krooga_ ปีที่แล้ว +42

      @@OhKolbi depends on what you mean by recently, but nick brawl and multiversus are the two big ones. also the latest rushdown revolt update to 1.0 a couple months ago went absolutely terrible

    • @Random_User666
      @Random_User666 ปีที่แล้ว +20

      It’s not that Platform Fighters have awful launches, it’s that most Platform Fighters don’t understand the fundamental aspects on what makes Smash Bros great.

    • @OhKolbi
      @OhKolbi ปีที่แล้ว +9

      @krooga_ nasb and multiversus received multiple awards and tons of praise from their respective audiences. I wouldn't call either of those a rocky start. Rushdown is a LOT more subjective, but overall reception has been great with it sitting at a Very Positive on Steam.
      Ofc it's ALL subjective, but Fray is really the only one who's launch really dropped the ball and released too early.

    • @krooga_
      @krooga_ ปีที่แล้ว +7

      @@Random_User666 eh not really. most of the time its just either they are trying to be extremely different than smash to the point where it shouldn't matter, or that they only have the time/money to implement the bare minimum

  • @dratinithedagon7508
    @dratinithedagon7508 ปีที่แล้ว +29

    I love the gameplay, but there really isn't enough to keep me coming back. I've spent many hours in SSF2 single player and online, and this game just doesn't have anything for that. If the online was good or there was more content, then I would be actually be playing this game. It hurts even more since SSF2 hasn't gotten a content update in almost 2 years.

    • @Lizombiez
      @Lizombiez ปีที่แล้ว

      They're slow workers

  • @BJoji128
    @BJoji128 ปีที่แล้ว +16

    The only bad thing, at least for me, is the roster of playable characters, I'm not saying that the current one is bad, but even the roster of assistants is a thousand times more interesting than the main roster, I think a redoo of that would be so cool

    • @thenoseguy
      @thenoseguy ปีที่แล้ว +2

      Peppino as an actual character would go hard

    • @seba_c9788
      @seba_c9788 ปีที่แล้ว +3

      I can't believe Lea is not a playable character, so much potential

    • @mxrgan_
      @mxrgan_ ปีที่แล้ว +2

      Peppino, a character known for beating the shit out of things and going speedy, had a severely underwhelming appearance in this game for being an assist trophy that does like one thing. It's the only reason I know about this game lol.

    • @mxrgan_
      @mxrgan_ ปีที่แล้ว +1

      ​@@thenoseguythankfully we got that in Rivals of Aether lol, There's even a mod for The Noise

  • @and...and..
    @and...and.. ปีที่แล้ว +11

    I was REALLY hoping there would be more mods, like porting all SSF2 characters and stages.
    Doesn't even feel like the game exists right now, I'll come back when it's 100% done or we get "SSF3" modded in.

    • @SaltLevelsMax
      @SaltLevelsMax ปีที่แล้ว +5

      We're working on porting the SSF2 characters over, there's a lot of them though 😅

    • @and...and..
      @and...and.. ปีที่แล้ว +1

      @@SaltLevelsMax I'll have to check it out later

  • @NyxTheShieldOFFICIAL
    @NyxTheShieldOFFICIAL ปีที่แล้ว +3

    Main reason I stopped playing the game. I know the dev team is trying their best but I have seen 0 progress regarding content in almost a year, 0 new characters, 0 new stages, terrible balancing, unplayable rollback netcode, etc. These people really need to be hiring new people to help them out in all departments. It's super sad because Fraymakers is genuinely one of my fav platforms fighter but in its current state, I have no reason to play it aside from workshop :/

  • @HoshiNoKaabii
    @HoshiNoKaabii ปีที่แล้ว +9

    Let's hope that Fraymakers could make a good comeback 6 months later. I haven't even touched that game nor made any clip dumps ever since I went to focus on life.

  • @some_dude2209
    @some_dude2209 ปีที่แล้ว +9

    I'm absolutely sure it'll be the same chaos as Rivals of Aether once people start making workshop characters

    • @Hanz0li917
      @Hanz0li917 ปีที่แล้ว +2

      i mean there are already a lot of custom characters, stages and assists in the workshop.

  • @deltacosmic5358
    @deltacosmic5358 ปีที่แล้ว +5

    Fraymakers players gotta be the most patient mfers ever if this was a diffrent community there would be riots in the streets rn

  • @onefightone
    @onefightone ปีที่แล้ว +14

    I can't believe everyone's sleeping on the John Cena update they silently patched in earlier this year

  • @flaregamer64
    @flaregamer64 ปีที่แล้ว +10

    From the onset Fraymakers is a very ambitious game, one that's going to take a long time to become something great. Right now it's fun for say a quick 10 minutes but lacks substance to come back for more. There's a lot of work to be done. I can't in good faith recommend the game until it adds more content and is closer to feeling like a proper commerical platform fighter. The Fraytools aspect is what carries it, the idea of Smash Bros Mugen is too good to pass up. Fraymakers is "released", but I await it's proper more complete release.

    • @ballisticboo7808
      @ballisticboo7808 ปีที่แล้ว +4

      The problem is that Smash Bros Mugen already exists in Rivals of Aether. It's also a lot easier to create characters there since the sprite size is so much smaller

  • @BronzeAgePepper
    @BronzeAgePepper ปีที่แล้ว +3

    I remember seeing the Peppino assist in one of the trailers thinking, "man it's so cool that Pizza Tower is getting recognition at all when it has yet to be released, but even from playing the SAGE demo, he's too great to not be a full-on playable character in a platform fighter." And now the game is released after many long years of waiting and it's getting a ton of deserved recognition for how great it is. Just goes to show why you can't rush these kinds of games.

  • @ryanstewart434
    @ryanstewart434 ปีที่แล้ว +4

    I'm a backer of the original Kickstarter and I put in my 20 dollars just to help out. I didn't think in the slightest that this team would be able to release a complete product on the launch date. Major multi-million dollar companies like Sony, Paramount and Warner Bros couldn't do it so how could this indie team do it on their first time. It's just gonna take time for them to figure this out and I hope they don't run out of money before they do.

  • @decas5505
    @decas5505 10 หลายเดือนก่อน +5

    The thing that makes me SO mad is that SSF2 despite being a free game is receiving constant updates via thier twitter every saturday, while fraymakers stays radio silent for MONTHS, killing all the hype the game once had, despite the devs getting money from people to work on the game.
    And frytools, which was supposed to be the reason why the game would last longer than expected, isnt doing much because the base game isnt appealing enough for modders to invest time on it.

  • @madamered1103
    @madamered1103 ปีที่แล้ว +3

    Honestly I think the biggest problem was them completely...focusing? idk if that's the right word for it but yeah, in assists there are so fucking many of them on release yet a small ass number of playable characters, I don't mean on them literally gutting all about assists for playable guys, but they really should have found a better balance, gut 10, 15, 20, whatever assists for at least 3 or more characters, hell, even 2 would have been a fair trade off with just how absurd the balance between the two charts is

  • @willdangerfield50468
    @willdangerfield50468 ปีที่แล้ว +9

    I bought it on launch day, but it just felt bad to play. Like a mix between moving through mud and delay. Although I think that might have been the game running poorly on my computer. I’m really disappointed but I still have some hope.

  • @Moss_Dude
    @Moss_Dude ปีที่แล้ว +6

    As someone who spent $150 on the kickstarter, this is rather scary lol

  • @Billnyot
    @Billnyot ปีที่แล้ว +3

    I tried playing this game a while ago. Joined the discord to find some online matches and I hopped in a VC full of people and texted if anyone was down to play. Everyone went silent and in about 30 seconds I was banned.

  • @FireofthetigerYT
    @FireofthetigerYT ปีที่แล้ว +6

    Ngl maybe if they had more of the interesting/relevant characters actually be PLAYABLE instead of assists they could have more traction. I’m baffled that Peppino and Fancy Pants are assists but CommanderVideo was chosen as a playable character, no hate on the characters but like damn all the assists are far more recognizable characters than The Watcher and some guy in jays

    • @daguyontheladder
      @daguyontheladder ปีที่แล้ว +4

      There's a game called Smack Studio thats also a custom content platform fighter. Someone made Peppino for it with a full moveset.

    • @Hanz0li917
      @Hanz0li917 ปีที่แล้ว +1

      I mean pizza tower wasn't very popular back then when this game was announced but was announced and he was already an assist. maybe in the future he might become one. Only other way is to play the workshop versions i guess.

  • @illyon1092
    @illyon1092 ปีที่แล้ว +3

    I'm honestly fascinated that your side of the Atlantic appears to experience consistent issues with the rollback netcode. The European gang (I'm in the top 5 of all five European players I'll have you know) has recently played over a dozen Octodad 3fas and it was the most fun gameplay I've had for a good while; and there were absolutely no connection issues to be found whatsoever. Buttery smooth, silken velvet rollback for the most hilarious offstage interactions imaginable.
    The game is undeniably on an excellent upward trend in quality, and Steam reviews are slowly convalescing. I adore the game and watching the bare-bones skeletal structure slowly, steadily being fleshed out has been great. A new character is bound to breathe new life into the game, and by then it's hopefully appealing enough to retain the players it draws in. You can feel the love that has been put into the game in every part of its core gameplay, and it'd be a great shame if it never reached the popularity it deserves because of its extremely poor Early Access launch.
    What I am currently most concerned about is that after barely squeezing out tester access and EA launch reasonably close to their promised timeframe, I hope they don't try to force the game into leaving Early Access after the two years they initially estimated. At its current state and rate of progress, the game is nowhere near ready for full launch by early 2025, and I hope for it to get properly polished in EA until it is with no room for doubt, no matter how long it takes.

    • @BowlerSSF2
      @BowlerSSF2  ปีที่แล้ว +1

      Rollback has been an interesting mix of results for me, I've had pretty good connections with it when dealing with far connections, but for a lot of people in the US who cant run rollback, delay based seems to just work better. May be an issue with people not being able to run Rollback as it's more intensive on PC's.

    • @illyon1092
      @illyon1092 ปีที่แล้ว

      you're definitely right. On a good machine, rollback is a very good experience, but you can also argue that you shouldn't need a high-end PC to run a game like this. It's currently very resource-intensive and I don't know nearly enough about netcode to guess how much more forgiving we can expect it to become.

  • @luvsik7
    @luvsik7 ปีที่แล้ว +3

    Apart from the dysfunction of the game, it's aesthetic is just not for me at all. It gives off a flash player fan-made game vibe and just does not have a cohesive art style. This is not to say I don't like sprite animations, Rivals of Aether has nailed that component perfectly.

  • @Kingsbeak
    @Kingsbeak ปีที่แล้ว +5

    I haven't played the game, but the gameplay looks really smooth and the assists are cool. I'm hoping on it staying alive because I will buy it when it full releases

  • @TechV02
    @TechV02 ปีที่แล้ว +8

    pretty much my own thoughts as well, its dead, sure, got no one else to play it with, but like, its still mcleodgaming lol, thats how they do i guess!! and i know peak will just arrive at some point i just hope it wont take 10 years, and that the team will be able to pay rent till then.
    i still have high hopes, its the indie crossover game ive been waiting for i trust the team with everything i got.

    • @TechV02
      @TechV02 ปีที่แล้ว

      Also dunno if you'll read this but, ive got an idea to bring some life to it, what about a workshop Jam tournament? Like, we give small devs a limit to make a character, and then the first people win a prize!

  • @FlagpoleGlitch
    @FlagpoleGlitch ปีที่แล้ว +3

    People were harsh on this game because it had Octodad, Crewmate, custom content or it's early access has 6 characters
    Fraymakers took 3 YEARS of development, I don't understand why those people were hating this game. It has a stunning art style, cool indie characters, assists and stages. I've seen a lot of Smash youtubers enjoying this game like Alpharad and you. Personally, I really started to recommend playing this game because I was thinking it would be one of the first indie Smash Bros. games ever made by the people behind SSF2. I hope Team Fray will learn from their mistakes by releasing more content and new updates than the beginning of the first early access launch that has unfinished sketched animations, terrible online play, bad peformance and even lack of content.

  • @camerontheninja9592
    @camerontheninja9592 ปีที่แล้ว +3

    ...is it bad that i didn't even know the game had released? Like i was also really excired for it.

  • @Eichro
    @Eichro ปีที่แล้ว +3

    In terms of content, I guess Fraymakers was always designed to be supported by Workshop. If Rivals of Aether had NO vanilla content and only Workshop it would still be amazing due to how much outstanding content the community put out, so I guess McLeodGaming is betting on that.
    A shame about the lack of features though

  • @Zange217
    @Zange217 ปีที่แล้ว +13

    There's just literally nothing to do outside of regular matches. Game released way too early imo, common issue I've been noticing with a lot of similar projects lately.

  • @thesnazzmaster
    @thesnazzmaster ปีที่แล้ว +1

    I said at launch that it's a good thing the game will be in development for many years with the kickstarter, because it definitely needs it

  • @MrGameguyC
    @MrGameguyC ปีที่แล้ว +4

    The game clearly needed a year or 2 delay, I was a little shocked that they were willing to release it this early on back during the Backer Tester phase.
    Reminds me a ton of the 3DS's launch nearly 11 years ago. The foundation is decently solid for what it is, but what is there to do outside of just versus matches and custom content?
    Not much.
    I really hope they can push this into something great cause there's so much potential for a memorable game and not just another footnote Platform Fighter that flew too close to the sun.

  • @jairdinh7563
    @jairdinh7563 ปีที่แล้ว +3

    I think this game 100% has the potential to be big it just needs to have a few characters from indie darlings and also I have no idea why there are so many assists instead of full blown characters.

  • @SFTMKW
    @SFTMKW ปีที่แล้ว +4

    i've already given up to be totally honest
    i do hope that it gets better eventually but i am convinced that it's just gonna stagnate further with such a small dev team and even smaller playerbase, i very much see it being cancelled down the line and am looking forward to rivals 2 way more because i know that will launch and be a game

  • @sham_noway
    @sham_noway ปีที่แล้ว +3

    i feel like a main issue is that they are charging money for the unfinished EA game esp considering how barren it is content wise

  • @patpatpa
    @patpatpa ปีที่แล้ว +7

    I believe McCleod will bounce back

  • @armandostockvideos8386
    @armandostockvideos8386 ปีที่แล้ว +3

    2:47 "pito chupala" "todoslachupanlol"
    The good old latinoamerica

  • @dominodropkix9708
    @dominodropkix9708 ปีที่แล้ว +3

    we out here fraymaking

  • @hyphe1337
    @hyphe1337 ปีที่แล้ว +4

    I am very optimistic about this game getting better and quite frankly WAAAAY more popular once it's out of early access
    Despite never playing the game cuz I don't have the money to buy it

  • @norseitenshi3346
    @norseitenshi3346 ปีที่แล้ว +2

    I really enjoy this game with my friends. its sad to see the state how the game is right now. I hope this game will rise overtime. 2v2 doesnt work because compared to offline games where you can chose ur team under the P1(2,3 or 4) but not in a online lobby. Kinda sad i really wanted to do 2v2 but at least we having fun with custom characters and free for all. Nice video keep on the work :)

  • @M0mazosMissy
    @M0mazosMissy ปีที่แล้ว +1

    Still find it funny that half of the public reaction was "Why isn't Peppino a playable character" when he was added as an assist way before Pizza Tower even launched lol
    I still think one of the platform fighting games main selling points is a roster, basically just fill it with recognizable scrimblos bimblos, still think one of the reason why SSF2 was so hyped in their time was because the anime characters lol

  • @himynameisexo
    @himynameisexo ปีที่แล้ว +7

    It's ok custom content will carry 😤😤

  • @chimpzchimpington2006
    @chimpzchimpington2006 ปีที่แล้ว +3

    I really want this game to be better. Also, they gotta add the Terrarian.

  • @Plunjing
    @Plunjing ปีที่แล้ว +2

    Hoping that they'll release a major update that fixes most of these issues for the next stage of development

  • @MusicalRiolu
    @MusicalRiolu ปีที่แล้ว +2

    Yeah fray is, AMAZING when it works. Thr base gameplay is arguably some of thr most fun platform fighter gameplay ever, it's just that rverything around the core gameplay is unfinished.

  • @princeofalltoasters8813
    @princeofalltoasters8813 ปีที่แล้ว +2

    Fraymakers is Multiversus all over again: A crossover platfighter that over-promised, demands an entry tag that doesn't match the quality or quantity of content within, and just scrapes along at a snails pace. I'm NOT sorry but we should have LAUNCHED with the initial base roster, only just NOW are we hearing whispers of Fishbujin? It's obvious they were banking on Fraytools to do the heavy-lifting and carry the game like MUGEN or Rivals Workshop and it just hasn't.
    I'd have rathered this game not release at all and spent all this time in the oven versus launching now and pissing away all its goodwill. I feel like we go through this so many times with so many different platfighters, it's no wonder the genre can't escape Smash's shadow when Smash is the only one setting a decent standard.

  • @sakarain
    @sakarain ปีที่แล้ว +2

    When offline, the game is extremely fun. There’s a lot of pretty and fun custom stages. And similarly lots of cool and fun custom characters.
    My biggest problem with the game is how the online feels and controller problems. One of my controllers c-stick movement isn’t properly recognized. I had the same problem with another controller but then I realized recently after months that I had to switch it from d-input to x-input (which is a special feature the controller has).
    One more thing, I love that I can use keyboard lol. Since I’m so used to it after playing so much ssf2.

  • @deppo436
    @deppo436 ปีที่แล้ว +1

    I'm still holding out for this game to succeed despite my hype dwindling over time. I've been watching their progress on completing Fishbunjin on Twitter and I will say, that the gorgeous pixel animation work alone is still pulling me back to it. And considering I want this guy to be my main, it feels almost coincidental to me that now seems to be the time I want to get back to playing again.
    There have been one too many games overestimating their goals and coming out extremely undercooked, and eventually, ending up being forgotten and pushed aside where it's only remembered for its rocky development and false promises. I really don't want Fraymakers to be one of those games.

  • @potadosm
    @potadosm ปีที่แล้ว +1

    i still love fraymakers to this day i love the ssf2 mechanic and the fact that it is imported to this game with real creative move sets
    octo has to be my favourite
    but yeah it does need a lot more content honestly
    but i ask one thing from the developers make a ssf2 waluigi alternative to fraymakers please that would've been so cool

  • @orkodork2764
    @orkodork2764 ปีที่แล้ว +3

    I was hyped for the game and bought it at launch. After 2 games with my friend I never touched it again.

  • @10Gpixels
    @10Gpixels ปีที่แล้ว +1

    It hurts to see Fraymakers like this. It's been one of my favorite early access games for a while, and there's still so much potential.

  • @Strat2G
    @Strat2G ปีที่แล้ว +9

    Oh so that's why you were on last night

    • @BowlerSSF2
      @BowlerSSF2  ปีที่แล้ว +3

      5am Recording Grind 🫡

  • @justkita3890
    @justkita3890 ปีที่แล้ว +1

    4:30 Brawl Squirtle is that you?

  • @Hanz0li917
    @Hanz0li917 ปีที่แล้ว +1

    I like playing the game but man playing the same 4 base cast gets boring real fast so im happy that people keep making custom stuff. IMO, the custom stuff rn are keeping this game alive.

  • @JYGamingGuys
    @JYGamingGuys ปีที่แล้ว +2

    Ssf2 is dry af rn… I hope we get an update soon. Maybe the ssf2 devs are finishing the game so they can move on

  • @YabbaDabba-p4o
    @YabbaDabba-p4o ปีที่แล้ว +1

    7:30 if madeline got in this game that would seriously be the best thing in the whole game even if she was just an assist

  • @pigy459
    @pigy459 ปีที่แล้ว +1

    I basically bought this game to play the watcher. I really thought she’d be out by now

  • @dizzard5297
    @dizzard5297 ปีที่แล้ว +1

    To be honest I've been holding off on picking it up even though I'm excited for it, I've been waiting for enough custom characters I like to be added to make the experience feel more full because from the outside looking in right now the game still looks pretty barebones...I still have belief in the game being great at some point, I feel like the foundation is definitely there.

  • @ExtemTheHedgehogLol
    @ExtemTheHedgehogLol ปีที่แล้ว +1

    In my honest opinion, Fraymakers is just Rivals of Aether but worse. I mean, they did put their heart and soul into the game, and I know it's going for something different than what Rivals was going for, but Rivals is just... better. The visuals in Fraymakers can sometimes feel uncanny because of its state as a pixel art game with a really high resolution. I feel like it woulda been better to make it hand-drawn or something along those lines. That would give it something to stand out from other platform fighters, which are usually either pixel art or 3d. The gameplay also looks a bit weird with its overly zoomed-in camera. I feel like part of the charm of platform fighters is having that zoomed-out camera so you can see more stage at once. It makes the gameplay feel less hectic. I mean, Rivals isn't perfect either in that regard, I feel like it coulda been better if the camera was zoomed in just a bit more by default and moved with the players, but not to the extent that Fraymakers does. It makes the characters seem huge. I'm sure that the characters themselves feel great to play, but the janky-looking camera just makes it feel somewhat off to watch. Going over to the custom content, sure, it's pretty good, REALLY good, even, but Rivals has... more. I know this is an unfair comparison because Rivals has been out for a long time, but it just has a lot more content, custom or otherwise, than Fraymakers. The assists in Fraymakers are a pretty neat addition, but Rivals still has assists in the form of certain custom buddies. I think the only thing Fraymakers has on Rivals is its moddability. Making custom characters in Rivals is hard. Like, REALLY hard. Making custom characters in Fraymakers, on the other hand, isn't THAT hard. Insert good conclusion here. Thank you for coming to my TED Talk.
    Oh yeah also if you like Fraymakers that's completely fine lmao

  • @2011supergamer
    @2011supergamer ปีที่แล้ว +1

    Can't figure out when it's ok to make fun of an Early Access game and when it isn't.
    Last time I expressed my concerns about Rhythm Doctor (Which still isn't out yet despite going EA around 3 years ago and being a simple one button rhythm game) everyone laughed me out of the discord. But then I see a video like this come out and get positive reception and I'm like, what am I supposed to think?

  • @Captain1455
    @Captain1455 ปีที่แล้ว +1

    I think the team should take their time. Yeah the sounds like a obvious thing but, i really want to see this Indie fighting plat former game with other indie type characters succeed.

  • @Firjiwater
    @Firjiwater ปีที่แล้ว +3

    Developers underestimate how much you can kill a game by releasing it in early access

  • @GCDeadshot
    @GCDeadshot ปีที่แล้ว +3

    short answer: no.
    long answer: no, it's not better.

  • @BubbaBrons
    @BubbaBrons ปีที่แล้ว +1

    Wait, the game is out already? I thought it was still in the mad early stages lol

  • @PeacockLover127
    @PeacockLover127 ปีที่แล้ว +4

    they just released the game (way) too early and charged way too much for it...

    • @PeacockLover127
      @PeacockLover127 ปีที่แล้ว

      also i couldn't care less with the custom content aspect of the game.
      I would've 100% preferred this game to not have the custom content and have more base ~stuff~

  • @c418vgytre
    @c418vgytre ปีที่แล้ว +6

    This is the biggest copium piece of all time imo but I can only hope

    • @BowlerSSF2
      @BowlerSSF2  ปีที่แล้ว +3

      BOBBY, how you been?

    • @c418vgytre
      @c418vgytre ปีที่แล้ว +3

      @@BowlerSSF2 YOO been good dude been on that sf6 struggle

  • @mamodokod
    @mamodokod ปีที่แล้ว +1

    I'd be interested if there were any interesting characters to play as. Some of the assist characters shouldve been playable.

  • @ThaoHoang-pb2nq
    @ThaoHoang-pb2nq ปีที่แล้ว +2

    the custom content looks more fun than the game lol, they should hire these people

  • @benjamingesinski9170
    @benjamingesinski9170 ปีที่แล้ว +1

    The thing that's been keeping me from playing the game is that I think the version I have on my Steam Deck is pretty glitchy. For instance, the virtual keyboard doesn't work for the game, so I can't make custom profiles. If I use the triggers, it'll read as if I'm still pressing them down, so there are times where my character keeps shielding even when I'm not pressing the triggers. And I get some noticeable input lag, in offline modes. I don't know if it's my particular copy or if the game's not really optimized for Steam Deck, but if anybody knows of any solutions, let me know. I really hope this game doesn't die, it was my most hyped game when it was announced, and it was one of the games that made me want a Steam Deck.

  • @auber-yv7283
    @auber-yv7283 ปีที่แล้ว +1

    Legit, i still have hopes for the game tbh, afterall. i might buy it one day in the future. But who knows. I do appreciate em trying their best to do assists with certain characters n the features. Workshop can be hella impressive tbh. (i deadass would get into the game if there was a Crosscode fighter for the workshop, not assist lol)
    I never played flash 2 in depth, since i stuck with flash 1 more. I do have high hopes for this game as a whole, lets see what time will bring forth

  • @bushmanadami
    @bushmanadami ปีที่แล้ว +1

    I really do believe that if the EA launch never had those FPS issues which were so fixable, the image and reputation of the game would be much better right now. Luckily rollback works fairly well for me, it hurts seeing so many people say the opposite, I don't understand it and try to suggest solutions as much as I can. Never had too many expectations for content since they already told us what would be there at launch. I do really think it's just a matter of time at this point, the race isn't just for the swift but those who can endure, I'm sure they can handle it.

  • @Rennnix
    @Rennnix ปีที่แล้ว +2

    as a smash ultimate and smash flash fan, i forgot this thing existed, and i think i'll forget about it again tomorrow, nothing of it catches my attention, none of the starting roster, maybe if someone makes awesome custom characters that might change

  • @SoftwareNeos
    @SoftwareNeos ปีที่แล้ว +2

    Its very weird. Its very fun for what it is. But its just gonna be awhile before i see a boom on it.
    Its ok though.
    SOON.

  • @daviarcenio4901
    @daviarcenio4901 ปีที่แล้ว +1

    I loved the game when I got it And I still do I cannot stop playing both the custom and the base content I actually play the base content a bit more then the custom content because Characters like octodad just feel so good to play with of course I only play against cpus but it’s still pretty fun I hope when the game releases the game basically becomes the Roblox of fighting games (I plan on making some custom content in the future)

  • @Adamski-
    @Adamski- ปีที่แล้ว +1

    Bro i didn't even know this game released. I saw a few trailers for it a few years ago. Looked very dope. AND THE GAME HAS BEEN OUT FOR HALF A YEAR??? LOL

  • @unylind3094
    @unylind3094 ปีที่แล้ว

    didnt even know it came out, ive been so excited

  • @joshnunya324
    @joshnunya324 ปีที่แล้ว +2

    It's been 6 months, it good now?

    • @decas5505
      @decas5505 10 หลายเดือนก่อน +2

      Sadly... no

  • @Julv_
    @Julv_ ปีที่แล้ว +1

    I've had this game on my wishlist for about half a year now. I was thinking about buying the game during the summer sale. Glad I didn't.

  • @QaptainSlander
    @QaptainSlander ปีที่แล้ว

    I've been backing this game since the day it started and I didn't even know and dropped

  • @tuscuu
    @tuscuu ปีที่แล้ว

    The RR stray hurt LMAO I rly wanted to see that game do well

  • @amra6126
    @amra6126 6 หลายเดือนก่อน +1

    how is it now?

  • @toxictincan
    @toxictincan ปีที่แล้ว +6

    Not even a week later, and they've shown us the next character lol. I think the games development should be at a much better pace now that they can focus on individual parts, and not four whole characters at once.

  • @larrydupp3988
    @larrydupp3988 ปีที่แล้ว +1

    I hope the game realizes it’s full potential.

  • @souvikdas3636
    @souvikdas3636 ปีที่แล้ว +1

    the game is very expensive, they also didnt reduce it's price during the summer sale..

  • @Kotasake
    @Kotasake ปีที่แล้ว +16

    Brawlout, Nasb, multiversus, fraymakers, and many many more, were doomed to fail from inception because they simply refuse to do what is necessary or even bare minimum when it comes to making a fighting game. It's hard to feel bad for these devs whatsoever

    • @thomasdeutelmoser8986
      @thomasdeutelmoser8986 ปีที่แล้ว +2

      asking honestly out of curiosity, what would "what is necessary or even bare minimum when it comes to making a fighting game" be to you? specifically or semi specifically.

    • @PrinceOfMadness
      @PrinceOfMadness ปีที่แล้ว +3

      @@thomasdeutelmoser8986 Not be incomplete on arrival

    • @Kotasake
      @Kotasake ปีที่แล้ว +5

      @@thomasdeutelmoser8986 great online, plenty of single player content, content in general

    • @thomasdeutelmoser8986
      @thomasdeutelmoser8986 ปีที่แล้ว +1

      @@Kotasake yeah that's kinda what I imagined, thanks

  • @MellowedGrooves
    @MellowedGrooves ปีที่แล้ว +2

    I was just waiting for it to be finished, but man the game is doing this poorly??
    This is sad and just horrible to look at.
    Im hoping the next characters they add are like big hitter indies

  • @joshuajohnston4825
    @joshuajohnston4825 ปีที่แล้ว +3

    Honestly... I want to play the future versions this game so badly. I am hoping that it really improves because I agree, it has SO much potential to be a platform fighter masterpiece.

  • @daguyontheladder
    @daguyontheladder ปีที่แล้ว +7

    Smack Studio

  • @souvikdas3636
    @souvikdas3636 ปีที่แล้ว

    btw thanks for using a song from silent hill ost, i think its caleld 'tears of' rght?

  • @ericolsen4129
    @ericolsen4129 ปีที่แล้ว +1

    Yall acting like this isn't super early access, and that this wasnt made clear by the devs. They told everyone exactly how it was gonna be.

  • @OwangeZenGaming
    @OwangeZenGaming ปีที่แล้ว +3

    This vid caught me off-guard

  • @IdkImNotCreative-mh4uo
    @IdkImNotCreative-mh4uo ปีที่แล้ว +2

    Among Us came out YEARS before it became popular, and look at it now!

  • @mamodokod
    @mamodokod ปีที่แล้ว

    It's out? I thought it was in closed beta or something?

  • @StevengcCR
    @StevengcCR ปีที่แล้ว +3

    Bowler Vid let's goo