I think it's good to note you can do this with a Vulture and the 80k contracts in the same area for Cutlass Black and Constellation ships. Not as lucrative vs Reclaimer at 250k, but 80k adds up and the Vulture is only 1.3m aUEC. Thanks for the video!
I like the TS-2's speed but not it's fuel consumption, instead I went for the ECHO for now, a little under twice as fast as the default QT but a much better fuel capacity than the TS-2
So for 3.23 personal tab seems to be removed. But they have a unverified tab. Guess it is in there now. I tried to scrape and got a crime stat of three from one ship.
Unverified is illegal work, so yeah, crimestat is a risk for those. By the way the salvage values have vastly reduced since I made this video. Perhaps I should make an updated version for 3.23...
True but the salvage mechanic is similar in the vulture and it's also a very effective money maker. but only costs ~1.3M if you enjoy this kind of gameplay (but solo in a Vulture it's worth emptying the buffer between jobs and selling every 2 jobs). I hope this helps! P.S. I have a recent video with Vulture gameplay in (EPTU) profits have been dialed down a bit since then, but it's still not a bad way to make some cash.
Yeah I'd Totally be up for that! Honestly I think a LOT more cos I missed out on a LOT of Construction materials ~4.5M So I would Ballpark it at ~5M an hour each, maybe more! Take into account I was taking time to narrate and screwing up my lines, overshooting wrecks etc. So definitely optimizations to be made there! :)
For the record, at least with the Vulture 80k version of this mission, I've been scraping and then fracturing just fine without getting any crime stat. And assuming you do a full scrape, fracture, collection, empty your 13 SCU buffer and then collect what's left again, you should be left with a 30 mins-ish mission that totals around 250k - 270k in materials and rewards.
CIG thanks all these content creators hyping up the Reclaimer, a fun but also very janky and buggy ship. Available to all those with FOMO on making millions for a pledge of only $400 . It's a fun ship, great with friends or for a few hours solo to print in game money. Pretty sure CIG has designed this loop to drive sales of the ship though.
Thanks for your commment, CIG always seem to make the latest gameplay as the most profitable, both to drive sales and data, it's important to get stats for new game loops to be able to balance it properly down the line. Ship is only 15M in game, which seems like a decent investment given it can earn itself back in about 3 hours!
First yes
Thank you for being my first viewer, like & commenter!
More fun with friends!
Honestly it is, but I wanted to get this made quickly and Solo to see how much I could make, as not everyone has people to play with all the time.
The STRAW!!!
Yeah, until it actually Munches (or at least GRABS) I don't think people will be calling it the Claw much...
Shame the ship Costs 15M aUEC, but I guess it can earn itself back in 3 hours! That's CRAZY!!! Also 3rd!!!
Yeah it is actually NUTS how much money you can make solo in this thing, especially as it's supposed to be a multi-crew ship!
Second
Thank you Random User... (^_^)
I think it's good to note you can do this with a Vulture and the 80k contracts in the same area for Cutlass Black and Constellation ships.
Not as lucrative vs Reclaimer at 250k, but 80k adds up and the Vulture is only 1.3m aUEC.
Thanks for the video!
Great advice, thank you! That is much more easily achievable in game, I'll pin this comment! :)
thanks for the guide! I havent farmed money last 2 patches and realized im down to 50k aUEC so def gonna try it out
Glad this was useful let me know if you want me to pull out the Reclaimer / MOLE sometime! :)
Fight was cool
It was a pleasant surprise and a nice bit of action in an otherwise chilled episode! :)
Thanks for the great guide! Cant wait until I get my reclaimer
You are most welcome, it's pretty silly money atm to be honest!
Really love your videos, keep it up and thank you for the tips!
Thank you for yoir comment, your kind words mean a lot to me! 💜
How big is the ship?
It's a Capital sized ship at 155m long!
I like the TS-2's speed but not it's fuel consumption, instead I went for the ECHO for now, a little under twice as fast as the default QT but a much better fuel capacity than the TS-2
Thanks for the tip, I'll check out the Echo drive.
So for 3.23 personal tab seems to be removed. But they have a unverified tab. Guess it is in there now. I tried to scrape and got a crime stat of three from one ship.
Unverified is illegal work, so yeah, crimestat is a risk for those.
By the way the salvage values have vastly reduced since I made this video.
Perhaps I should make an updated version for 3.23...
Oh I would love a update. I am so lost trying to do these. I spent 150k total and did not even get my money back.
If you jump away and back again, the enemies are gone.
Where is the fun in that!?! 😉 But yes, that is a good tip, you can kite them away then jump back to the wreck site. Thank you for your comment!
@@kaventiaplays
Don’t even need to kite them away. They despawn if you jump away and then back.
@@SpaceDad42They should remain there if they are someone else's bounty... Right...?
hold down button and wait? i just press it once and wait....
Didn't realise it was a toggle when recording, thanks!
I NEVER THOUGHT TO JUST BREAK IT AND MOVE ON TO THE NEXTT 😢😂😢😂😢
It's not NEARLY as fun, but it is optimal for profit atm... Sadly.
And how to start as beginner with 40k and with aurora
That's a good question, I'm thinking if doing a Zero to Hero Playthrough! You can start off with box missions!
@@kaventiaplays or I buy a ship for 300
@@TheBADCopBYThere is no need to spend any more than ~$50 on this game for a starter pack.
@@kaventiaplays i spendet yesterday 1000€
@@TheBADCopBY You're Crazy! :P
You ram them?
Maybe, kinda... Yeah! Not many other options open to a Reclaimer Pilot other than hopping on a Turret! :D
To make millions on a Reclaimer, you need to make money on this fucking Reclaimer!Which is also not a couple of million costs...
True but the salvage mechanic is similar in the vulture and it's also a very effective money maker. but only costs ~1.3M if you enjoy this kind of gameplay (but solo in a Vulture it's worth emptying the buffer between jobs and selling every 2 jobs).
I hope this helps! P.S. I have a recent video with Vulture gameplay in (EPTU) profits have been dialed down a bit since then, but it's still not a bad way to make some cash.
@@kaventiaplays Vulture is currently profits only at the expense of illegal missions for 80k..cause the other methods are actually not relevant..
@@fast-_-fusefair
We should see how much you can make in 30 mins with someone constantly ejecting boxes 📦
Yeah I'd Totally be up for that! Honestly I think a LOT more cos I missed out on a LOT of Construction materials ~4.5M So I would Ballpark it at ~5M an hour each, maybe more! Take into account I was taking time to narrate and screwing up my lines, overshooting wrecks etc. So definitely optimizations to be made there! :)
Dose anyone need a crewmember on their reclaimer? I am working for almost free!!!!
Join 7Hills link in description we have a growing number of Industrial players!
For the record, at least with the Vulture 80k version of this mission, I've been scraping and then fracturing just fine without getting any crime stat. And assuming you do a full scrape, fracture, collection, empty your 13 SCU buffer and then collect what's left again, you should be left with a 30 mins-ish mission that totals around 250k - 270k in materials and rewards.
Thanks for the stat comparison, shows how far ahead Slavage still is VS mining in terms of aUEC per hour as well as accessibility.
CIG thanks all these content creators hyping up the Reclaimer, a fun but also very janky and buggy ship. Available to all those with FOMO on making millions for a pledge of only $400 .
It's a fun ship, great with friends or for a few hours solo to print in game money. Pretty sure CIG has designed this loop to drive sales of the ship though.
Thanks for your commment, CIG always seem to make the latest gameplay as the most profitable, both to drive sales and data, it's important to get stats for new game loops to be able to balance it properly down the line.
Ship is only 15M in game, which seems like a decent investment given it can earn itself back in about 3 hours!