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How I Beat My Tournament Demon
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- เผยแพร่เมื่อ 18 ส.ค. 2024
- I Beat My Tournament Demon In Street Fighter 6, let's analyze :)
00:00 Intro
00:53 Analysis vs Caba (Guile)
14:59 Analysis vs Punk (Akuma)
Edited by Caste - / castehappy | Twitter: / castehappy
How to beat Guile
Don't understand the terminology? Start here: glossary.infil...
My goal is to grow a positive community with a focus at improving at fighting games If this is something that resonates with you - please consider following me on my social media links and subscribing:
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#sf6 #aki #Diaphone
the extra training room edits are super helpful
best i’ve ever seen tbh
That was really good. Loved the effort put there
agree!
Super agree!
Fr! I wish more ppl did this
I love how educational your content is; seeing u grow from your mistakes is inspiring. Keep up the good work can't wait to see you cook at EVO.
Dude what a sick video, love the training room edits. Shows everyone how to analyze their own replays too, this kind of stuff really makes you improve.
I love that when you mention something you could have done different or better, you throw in a clip of that alternate scenario. It's so useful as someone trying to learn.
P.S. Leffen, I ain't done yet.
Based on the intro, i have to say this is my problem in fighting games, or in life in general. I really can't control myself after repetitive frustration, for the fact that its repetitive... The thinking of "Why this is happening again, why things didn't go better?" really f*cks me up. I'm on my way to get masters of even legend in SF6 after getting back to the game and maybe i'll improve in this, so i can finally try some tournaments.
Anyway, i respect and admire you Dia, love your content and i'm hoping for your shining winning at Evo one day, keep it up!
Ill give some things to think about to help on this.
Its really easy to harp on yourself about failing. Everytime you succeed at something, it can feel like that's "how you should be playing," and everytime you fail, it can feel devastating toward the effort you put in to be better. You must learn to reward the smaller victories as well.
To help do this, make sure you are SPECIFIC about what you failed at. It isn't good enough to say "you lost" or "youre not climbing." Make it as specific as you can. Something like "In neutral, when I play Ed, Im not reacting with DP when the opponent is midscreen." This will help you notice the ACTUAL problem and will give you direction on how to fix it.
Even once you do this, it wont be anywhere near immediate. There are steps to implementing things in your gameplay. Brian F actually has some pretty good videos about this. Youll start off by remembering it after you failed it, attempting to do it but failing, doing it sometimes, and then doing it most of the time. Dont beat yourself up. Its all part of the process
@@TheBirdVann Thanks for the advice but... i already do this a lot 😅 And i can say its probably because of this that i get so pissed. I know what i'm failing, i know how to NOT fail again and if i still end up failing, i get mad. I like to be consistent at things i do, so on the same way i hate when i'm consistent at losing, at doing things wrong.
It's not something that bad actually, it's just that i need time to improve at this and relaying on RNG and Time (mostly) to improve at something is not what i personally like or want, but its inevitable so it is what it is
you should watch Hotashi's video on labbing against crouching medium kicks as Marisa. it'll really help you understand how pro players lab their characters.
This is the best educational content I’ve ever seen for sf6. Irs so rare else get such a detailed explanation of what’s actually going on at the highest level.
Thank you so much for putting this together.
Diaphone bro I can’t put in words how much I respect you as a player, you’re such a levelheaded guy, I LOVE watching your videos and matches, just wanted to drop some love in the comments. Good run, G!!
This is some of the most helpful street fighter content I've seen, the training mode replays and discussion of strategy/decision making in smaller interactions. I never would've thought to jump in vs aki with her fireball out but it makes sense. Also Caba's jump backs vs delay tech are really interesting. Thanks for the video :)
Just started playing SF6 and you putting the training clips to explain what you could have done better is so nice for visual people like me.
you can venomous fang Akumas air fireball and it works at most ranges other than directly in front of you. you can do it on reaction since both his fireball animations stall him in the air long enough to let you get it off. if hes too close and you whiff it then it gives you a ton of space by diving to the other side anyways. wouldnt recommend doing if you have akuma cornered because on whiff hes in range to punish. upvote to let the aki army know
alright im gonna say it, this is the best fgc content creator. consistent interesting and unique videos
Thie training room edits are next level content. Hopefully you started a trend
The best SF6 (and FG in general) content creator by far 💪🏼
What do you think of Ryu as a viable, competitive character? Any tips against Bison or the much better shotos? 😂
He's good but he kinda lacks the bullshit factor the other shotos have ngl. Only tip is you just gotta be better lol
@@Diaphone what a Master Ryu is. He has finally changed the good ol’ “GET GUD” into the much more inspiring “GET BETTA” 💪🏼🗿😂
as a guile main i respect caba's play a lot, and i usually feel favored in the aki matchup as guile as well, so you deserve double congratulations for overcoming both! super informative breakdown of your excellent play, thank you! best of luck at Evo, i'll be watching for you on the streams. i hope you'll cover the new GBVSR patch that'll be playable there as well... i've really been hoping for a more even tier list as we head into 1.5 as the game is so easy to recommend to newcomers otherwise
damn I need a youtuber this compromised with them character for cammy, loved the move breakdown
No bots in THIS comment section, our PPs are too nice!
excuse me
It was so hype watching you in tourney, i wanted you to beat Punk so bad but he was on point that day
Great win! Nothing wrong with having one of the world's best Guiles as your demon, though!
Love this style of educational analysis. Probably unlike many ppl commenting on this, I play Aki too (and persistently since she came out).
21:11 Dunno if anyone's pointed it out yet but Aki can punish -12 sweeps (like Akuma's) with sHP tc. He was poisoned there so you would have gotten a full combo into the kill for sure.
Love seeing you do more sf6 content :) great editing and training stuff too!!!
Great content breaking down situations and what the optimal or better oki situations would have been, really cool! AKI is cool, Punk when in the zone is unstoppable!
Fantastic editing- thank you for sbowing the explanations in training mode.
I wish more (different) character specialists did videos exactly like this. Great great video
Breaking down the match and using training mode to show us whilst telling us is a great format!
the training room asides really put this guy's videos on another level
8:39 I hear that Tekken 8 - Hibiscus. Awesome song.
He might have been buffering level 3 during those neutral jumps hoping you’d press a committal move as he lands. But idk. Just a bunch
The editor cooked big time on this vid, great work!
This is an amazing match analysis video
i’m not sure if you talked about this in the full VOD; i think it might be helpful to viewers for you to mention that in both the caba n punk match, your “panic” (for lack of a better word) defensive option was teching the throw.
i recently did a replay review of myself where i realized on defense i never jumped, i only used the up button as a neutral tool. and my panic option was just hitting delay tech when i ever wasn’t sure of the best option.
i feel like identifying what your first instinct is is an underrepresented idea in videos about improvement in games.
editing was great this vid!!!
at 18:50 , medium sinister slide when he jump fireball and you go right under the fireball then for a standing heavy kick punish. Or if the space is right, jumping over the fireball and overhead when he lands are the two options that works for me. With that I haven't worry to much about Akumas Jump fireball. You should give it a try.
The neutral jump in the corner is to bait you into doing something while he charges a for a Lvl 1 or lvl 3. He's hoping to catch you in the middle of an attack.
I dont play street fighter so the training room showcases are really good to help me understand since Idk what you're talking about but I play ssbu
My take away from this is that you need to embrace the bronze and mash more. Delay tech too smart, press button fun.
Comeback baby!
Against akuma you can m slide under the air fireball into cr. Mk. I think except light air fb. It’s easy to time because as soon you see fireball you have time to slide and you can end up cross up depending on space. Into cr. Mk combo starter.
🔥🔥🔥
Watching this cause caba is in my pool at evo and I need the knowledge
Back when i ws SUPER into Melty, i had a Demon who went by MarisaMage, amazing wlen player. I just could NOT mix her with c nero, so i decided to go back yo my f aoko roots mid set and ended up grabbing a win thanks to plus frames and solid damage. Sometimes funnymentals help!
Need a music list for these videos man. I want to know the title of the song in the third match against Punk.
your tournament demon being a guile player sounds hell ngl
Is it possible to do enhanced whip against air fireball?
Seriously Akuma and Bison Air approach is ridiculous. Im playing JP and its impossible to anti air all their option. If you find the answer please share.
'is'nt this the tourney where CABA had broken fingers?
I think u can DI akumas air fireball
I have a lot better luck against air fireball with jHK instead of jHP, not sure if placebo but I think the extra horizontal wins out most of the time
Why you do chillin like that he’s suffered enough lol!
Think delayed meaties is also because of parries. People do that in Turd Strike too, and it's just to avoid the wakeup parry but ofc like you said it opens you up to other things going for that.
How to beat your tournament demon: use your alt
Maybe you would've been even better with Aki if you mained her before she got buffs hehehehe
12:16 Really? In replays I see people losing leads or getting punished just because they hold parry too often.
Specifically VS Guile Fireball patterns since holding restores more than 2 tap parries. Not holding parry in general
You lost to pink because of the lack of mustache, start working on the braum stach and in no time you'll be the next capcom cup champion.
So the secret to winning the kim/ guile match is to not play kim. Got it lol
Man, might just be me, but it bothers me how clearly you're reading the script in the shots where you're on camera. I don't know if I'm alone in that but it would feel more genuine if you looked at me during, you know.
this video format is godlike do more replay reviews like this. this is fire 🔥🔥🔥