when i played naval focus germany, my convoy raiding was so successful that britain's army cant leave the island. when i tried sealion every british port was defended by at least 10 stacks and london itself is defended by about 40 stacks. *suffering from success*
Why I hate then current CAS system. Should be able to freely bomb targets. Planes would attack all targets vs just the ones in active combat... Gunner: "Look there chap! There's a whole mess of Jerry armor down there! Better knock it out before it reaches our boys!" Pilot: "No can do, we can only attack the enemy if they are shooting at our troops." Me: What the actual hell. Even if it's just a % attrition for some sense of balance. And I get why you can only have so much cas per fight form a balance stand point. Even though IRL you could just stack an endless wave of planes to do mass bombing runs vs just like 40 for whole fight. Same with boats. Shell those god damn coastal troops / fortifications nonstop. Not just when the troops are already getting shot at....
@@xxn8xx628 A very dangerous thing to do. The number of times I have tried non port invasions and they go arse over tit because you can't get supplies in. You're fighting with a supply penalty from the getgo once you land without a port.
In fact, Germany went both ways: First Admiral Erich Raeder startet the Plan Z, but caused by a lack of time and resources, only few ships were built (like the Bismarck and the Prinz Eugen). After that Dönitz seized more influence cause his submarines were rather effective and more and more were built of them. Fact at the end: The first gun, that was fired in WW2, were the guns of the ship Schleswig-Holstein at the Battle of the Westerplatte.
SPECIAL THANKS TO Seanparko! 1:32 Naval exercise 2:13 What naval doctrine should I pick? 3:12 Managing repairing ship’s. 6:30 Managing new ships. 7:30 Dealing With fuel. 8:56 Selecting Naval Designer. 9:21 Designing Submarines and submarine research. 12:49 Task Force composition editor. 14:48 Naval theater editor. 15:12 Admirals and traits. 16:31 Ship research and ship roles 17:35 Designing Destroyers. 18:37 Editing Fleets. 19:46 Naval Terrain. 21:25 Strategies to deal with oil. 22:12 Pride of the fleet. 23:20 Difference between cruiser types and refitting ships. 24:42 Radar.
Does the pride of the fllett comes with MTG ı just sunk all of the home fleet royal oak and HMS hood but there was no crown sign on them and ı didnot get that achievement
Not chalenging enough for FeedBackGaming, i think :-) How about... As Czechoslovakia: 1.Refuse Munich 2.Defeat Germany 3.Enact revenge by sinking all French and UK capital ships without land based aircraft?
You can do both Torpedo Expert, and Loading Drill Master at the same time. Unlike Silent Hunter and Lancer where there is a pick 1 and only 1 option. Just a heads up for those who don't know!
yup, new naval management for navies, that are spread out is difficult. Played as usa. It taked around 20 minutes to form navy and all these destroyer fleets
Yeah, I played as UK, going to war with USA. It took me about an hour to just set up everything and it's still not clear wtf zones are even safe so I gave troops the path to north Canada. It is very time consuming to arrange them and it also seems like computer does not run his efficiently. Despite us having the same navy size, it made a bigstack of only 75 ships to my 151
How about naval Turkey? Lots of chromium and usually borders axis (which means lots of steel) -> battleships for days. As a bonus, create the Ottoman Empire too
When man the guns was released, i was so happy that submarines weren't useless anymore, and i could finally stop the stupid alarms that come when the british AI starts spamming 1-man naval invasions. That sound still haunts me to this day.
I've had HOI4 for over a year, and I'm still learning new stuff every day. Thanks for the lesson on German Naval Meta. There are some basics of Naval stuff I didn't know.
it's sad how with the limitation of max dockyard for production now is really hard to build battleship and superheavy battleship, if you don't have them from the beginning is almost impossible to build them in time for be useful
Very helpful. Especially helps me to understand where there are buttons that I can click and whether they are right or left-click. This video pretty much covers the big picture of the naval expansion. Thanks again Feedback Gaming.
Question about raiding, say the US is shipping 1000 guns to the USSR and I sink some convoys, does the US lose some of that equipment or does it just stay in the US stockpile? I know the convoy will be lost / less guns will reach the USSR. But wondering if the equipment itself is lost as well vs it magicly TPing back to America.
I think that if America set the guns, it would be removed from America’s stockpile as soon as it left the port. If the convoy was sunk, the guns just don’t arrive to the USSR. America already sent them, so they wouldn’t lose it gain any more. This is just what I think happens, but I’m not really sure.
I accidentally made united netherlands naval superpower by just building subs and naval bombers... As subs fear everything but convoys they will take their time to leave bigger ships which means that they will never get destroyed if they have good enough submarine defensive stats. While your subs are fleeing you get about 10 days of almost free naval bombing. That's not it, you can convoy raid convoys everywhere which worked amazing.Is a cheap strat and basically any country can do that 😏. But i doubt such a nobrainer strat would work in multiplayer.
I'm honestly loving the changes that Man the Guns has brought. It feels like every part of the war matters now, where previously you could sort of get away with ignoring some aspects without any real consequence. The guide is super helpful, also!
A lite bit late but dont train your fleet in archipelagos because all ship take some small ticking damage instead of just getting the damage from accidents
Wow ! Great video ! Since MTG came out, I had so much difficulty with the navy that I was losing interest in the game. You explain me so much thing. Thank you so much :P Keep doing you awsome job man ! :)
Oversight for sure. Easy fix is just to code the game to allow that focus from the start if that setting is on. Can't see it taking a guy more than an hour tops. I noticed that insta white peace when I tried it, never thought about it breaking their tree. Thanks for the heads up.
17:13 I might be wrong here. But I don't believe this to be true. If I got things right then a light cruiser with float planes and a high end radar *and* sonar is actually better at finding subs then a destroyer is. But it's worse at actually *killing* the subs and in terms of cost they're more expensive to replace when sunk by the subs. 17:44 With the standard engine the subs are harder to detect and more likely to escape once found.
I found that going for deck conversions and converting your old Light cruisers, (Karlsruhe, Emden, Köln, Königsberg) into carriers is quite useful, as they're not really effective as screens and can only be upgraded to a certain degree, of course you'll also have to build new light cruisers to replace them, but that's an easy task as Germany. You can also convert some of the old destroyers into submarine chasers and minelayers for increased effectiveness. I'd also advice against going for BB's in the current state of the game as they take way too long to produce and aren't really that great, making building Panzerschiffe and Heavy cruisers alongside a buttload of subs to gain naval dominance against the allies generally the better choice. Also, Port strikes are OP, use them.
13:30 Can you just save one composition and then copy&paste it multiple times? Such that assuming I want 5 raiding fleets, I dont have to go there and construct each fleet composition individually.
The best guide to the new naval dlcs. Thank you now I understand it a lot better. Will be great if you have time to do something about the way to have elite divisions. I have a few hundred of hours in this game and I can not figure it.
You really have a talent for this! You explain very well and have a sympathetic voice. As a English is not my mother tongue I understand you perfectly. You should do also other strategy games. Have my subscription since a long time. Keep up the good work! Greetings from Germany. I love to build a strong navy with Germany too. Something different.
When exercising my ships I like to let them separate on their own because if you force them to go together it can lead to ships getting destroyed. BBs generally get damaged much slower than subs or destroyers so you gotta be careful there.
alone during the Neo Assyrian Period the Capital was relocated multiple times. Assur, Nineveh, Dur-Sarruken are just some examples. The last "official capital, meaning from where the king does his business was somewhere in modern Turkey after their core land was conquered. Sorry if I'm really smartassy but I study history and being a smartass seems to be the only thing I'm being trained to do :/
yep, every time i start thinking about buying MTG I just watch this video, and remember how time consuming the game is without having to sift through 20 different ship models and combinations in order to be competent. i got anxiety just looking at the ship production menu, all they needed to do was make the ai competent at using their ships.
SWEDEN! Resource heavy, abiility to core Scandinavia and starts out with a bit of research in the Naval doctrine. Also gets into war early with the Allies. Only thing lacking is oil.
Question, my fellow Admirals : Have anyone figured out a way to assign template to every task force in a fleet at once? I cant find any way to do it but to select each task force individually, pick the template, and then to the next. Over and over and over ( A chore when you are forced to have a dozen task forces on each fleet )
I played germany yesterday and make Uk have 20 ships (couldnt find those 20 probably asiatic fleet) just finish the ships especially Battleships and then built another BB extra and go subs also when you build mills go with tac. bomb cas or nav bomber without bombers it is too hard and when france falls establish vichy (before war starts send divs to north africa seiz suez so they will move their ships from mediterrinian and do alliance with spain with these all its easy to beat them if you want no doctrine need just do 35 days naval focuses and do thing above
I just want to play non-sea countries after this update, before I didn't liked navy, now even more! Don't get me wrong, people will like this new update, for me it is nightmare!
I like it because now Operation Sea Lion is incredibly easy. I’ve done 3 Germany playthroughs (one unaligned, one communist, and one democratic.) and all 3 times all I’ve has to do is not loose my navy at the start of the war, build 2-4k naval bombers (easy with German industry.) put them over the Channel, kill France, put my navy of about 20 ships into said Channel (I didn’t even have to build new ships.) and select a single division to invade Dover, then just move the rest of my army to Britain and fucking demolish them.
@@FeedbackGaming using subs only is a bad idea for convoy raiding if the enemy does convoy escort or patrol with strike force they can easily kill all your subs dont think it historically raiding with all your fleet is better I just select all of my fleet and then convoy raid whole ocean (if range is enough) even though the efficiency is 10 percent with so many areas it just sunks a lot of convoys and I noticed that there were many divs :) just look to casualtiessssss.
when i played naval focus germany, my convoy raiding was so successful that britain's army cant leave the island. when i tried sealion every british port was defended by at least 10 stacks and london itself is defended by about 40 stacks.
*suffering from success*
@@siftervinnie2inNFS Wunderwaffe new meta, make Heisenberg proud
Why I hate then current CAS system. Should be able to freely bomb targets. Planes would attack all targets vs just the ones in active combat...
Gunner: "Look there chap! There's a whole mess of Jerry armor down there! Better knock it out before it reaches our boys!"
Pilot: "No can do, we can only attack the enemy if they are shooting at our troops."
Me: What the actual hell.
Even if it's just a % attrition for some sense of balance. And I get why you can only have so much cas per fight form a balance stand point. Even though IRL you could just stack an endless wave of planes to do mass bombing runs vs just like 40 for whole fight.
Same with boats. Shell those god damn coastal troops / fortifications nonstop. Not just when the troops are already getting shot at....
Just invade non port provinces and push them out from the ports with air superiority
@@xxn8xx628 A very dangerous thing to do. The number of times I have tried non port invasions and they go arse over tit because you can't get supplies in. You're fighting with a supply penalty from the getgo once you land without a port.
Bomb their industry to hell
In fact, Germany went both ways: First Admiral Erich Raeder startet the Plan Z, but caused by a lack of time and resources, only few ships were built (like the Bismarck and the Prinz Eugen). After that Dönitz seized more influence cause his submarines were rather effective and more and more were built of them. Fact at the end: The first gun, that was fired in WW2, were the guns of the ship Schleswig-Holstein at the Battle of the Westerplatte.
I knew a Soldier from the Schleswig-Holstein that fought on the Westerplatte.
@@Reichsritter
september 1 rather?
@@Reichsritter Trojan Horse if u mention the hidden fighting squad in that ship ;)
SPECIAL THANKS TO Seanparko!
1:32 Naval exercise
2:13 What naval doctrine should I pick?
3:12 Managing repairing ship’s.
6:30 Managing new ships.
7:30 Dealing With fuel.
8:56 Selecting Naval Designer.
9:21 Designing Submarines and submarine research.
12:49 Task Force composition editor.
14:48 Naval theater editor.
15:12 Admirals and traits.
16:31 Ship research and ship roles
17:35 Designing Destroyers.
18:37 Editing Fleets.
19:46 Naval Terrain.
21:25 Strategies to deal with oil.
22:12 Pride of the fleet.
23:20 Difference between cruiser types and refitting ships.
24:42 Radar.
Does the pride of the fllett comes with MTG ı just sunk all of the home fleet royal oak and HMS hood but there was no crown sign on them and ı didnot get that achievement
Syria's capital:Damascus, Assyria's capital:Assur, don't confuse them
Nineveh capital of neo-assyria too so you could say both, i commented Nineveh tho..
Or what
ROME IS MOTHER TO US ALL
@@1986tessie I know right. I was like which one?
Well there's also Nimrud( or Calhu) and Dur-Sharrukin
I've watched a bunch of HOI naval guides. This is by far the best.
3k Likes For Spain Naval Guide!!! 😱
I dare you to make Liberia a naval superpower XD
What about Norway, Sweden, Denmark or Findland? Try it.
Instead of Spain make a Portugal naval guide
I dare you to do Sweden
Yup, more Skandinavia support from me.
The capital of Assyria is where there government is located
/dab
I woulda gone with “A is the capital of Assyria”
Maybe Czechoslovakia NAVAL POWERRR
Not chalenging enough for FeedBackGaming, i think :-) How about... As Czechoslovakia: 1.Refuse Munich 2.Defeat Germany 3.Enact revenge by sinking all French and UK capital ships without land based aircraft?
"I don't know that!
...
AAAAAAAAH!!!"
Which syria?
I don't know that
*WITCH IS ANNEXED*
FeedBackGaming... to answer your question:
ROBIN: I don't know that! Auuuuuuuugh!
capital of Assyria was Assur. Now, what is the airspeed velocity of an unladen Swallow?
Later it was Nineveh
What is your favourite colour?
@@FeedbackGaming Blue! -No, Greeee AHHHHHHHHHHH
@ I don't know that, but what I do know is that Dave is up and down like the Assyrian Empire, randy little bugger.
The leader of the Assyrian navy was Assurbarnacle.
You can do both Torpedo Expert, and Loading Drill Master at the same time. Unlike Silent Hunter and Lancer where there is a pick 1 and only 1 option. Just a heads up for those who don't know!
A new Paradox DLC: makes a different part of the game more fun and makes the game more diverse
FeedBack: *LET'S PLAY GERMANY*
PART 2 th-cam.com/play/PL-azHLkqdWyPm1ZU4jFO0K4ilEL327RXd.html
yup, new naval management for navies, that are spread out is difficult.
Played as usa. It taked around 20 minutes to form navy and all these destroyer fleets
Yeah, I played as UK, going to war with USA. It took me about an hour to just set up everything and it's still not clear wtf zones are even safe so I gave troops the path to north Canada. It is very time consuming to arrange them and it also seems like computer does not run his efficiently. Despite us having the same navy size, it made a bigstack of only 75 ships to my 151
How about naval Turkey? Lots of chromium and usually borders axis (which means lots of steel) -> battleships for days. As a bonus, create the Ottoman Empire too
The capital of Asseria is the letter 'A'
When man the guns was released, i was so happy that submarines weren't useless anymore, and i could finally stop the stupid alarms that come when the british AI starts spamming 1-man naval invasions. That sound still haunts me to this day.
I've had HOI4 for over a year, and I'm still learning new stuff every day. Thanks for the lesson on German Naval Meta. There are some basics of Naval stuff I didn't know.
it's sad how with the limitation of max dockyard for production now is really hard to build battleship and superheavy battleship, if you don't have them from the beginning is almost impossible to build them in time for be useful
Gotta look after them
i think that is the point
Very helpful. Especially helps me to understand where there are buttons that I can click and whether they are right or left-click. This video pretty much covers the big picture of the naval expansion. Thanks again Feedback Gaming.
After 200 hours of hoi4, time has come to learn basics of navy :D
I have been waiting for this. Thank you so much, keep up the great work.
Great guide, MTG got a lot less overwhelming for me now, thanks to you
Great Video Feedback ! Keep up the good work !
Question about raiding, say the US is shipping 1000 guns to the USSR and I sink some convoys, does the US lose some of that equipment or does it just stay in the US stockpile? I know the convoy will be lost / less guns will reach the USSR. But wondering if the equipment itself is lost as well vs it magicly TPing back to America.
I think that if America set the guns, it would be removed from America’s stockpile as soon as it left the port. If the convoy was sunk, the guns just don’t arrive to the USSR. America already sent them, so they wouldn’t lose it gain any more. This is just what I think happens, but I’m not really sure.
What a nice video .I didn't want it to end .Excited for the rest!
Cheers !
Play as Greece and dominate the oceans!
Random Acronym Byzantium rules the waves? 😂
I accidentally made united netherlands naval superpower by just building subs and naval bombers... As subs fear everything but convoys they will take their time to leave bigger ships which means that they will never get destroyed if they have good enough submarine defensive stats. While your subs are fleeing you get about 10 days of almost free naval bombing. That's not it, you can convoy raid convoys everywhere which worked amazing.Is a cheap strat and basically any country can do that 😏. But i doubt such a nobrainer strat would work in multiplayer.
Oh yeab baby i got a heart
I'm honestly loving the changes that Man the Guns has brought. It feels like every part of the war matters now, where previously you could sort of get away with ignoring some aspects without any real consequence. The guide is super helpful, also!
Fantastic video. Great explanations/demonstrations of how the new naval systems work.
Thank you!
The capital of Syria: Damascus, the capital of Assyria: Assur
One of the better MTG guides, nice job FeedBackGaming.
Paul Brown you meant to say “ the best”
@@caymanschaefer2058 Thanks for the grammar lesson.
Great guide Dave!
Nineveh or assur, depending on the timeline
A lite bit late but dont train your fleet in archipelagos because all ship take some small ticking damage instead of just getting the damage from accidents
thanks for the guide it is really informative
BEEN WAITING FOR YOU BRO, THANKS A BLOODY LOT!
Good video man. Very helpful. Keep up the good work
Wow ! Great video ! Since MTG came out, I had so much difficulty with the navy that I was losing interest in the game. You explain me so much thing.
Thank you so much :P
Keep doing you awsome job man ! :)
I'd really REALLY appreciate it if you made a naval guide for all the major powers. The new mechanics are driving me crazy.
Italy, is broken right now, if you play decolonized africa, italy cant do triumph in africa so half of their focus tree becomes obsolete...
Oversight for sure. Easy fix is just to code the game to allow that focus from the start if that setting is on. Can't see it taking a guy more than an hour tops. I noticed that insta white peace when I tried it, never thought about it breaking their tree. Thanks for the heads up.
17:13
I might be wrong here.
But I don't believe this to be true.
If I got things right then a light cruiser with float planes and a high end radar *and* sonar is actually better at finding subs then a destroyer is.
But it's worse at actually *killing* the subs and in terms of cost they're more expensive to replace when sunk by the subs.
17:44
With the standard engine the subs are harder to detect and more likely to escape once found.
Really useful, thanks!
This was the best naval guide by far . Congrats bruh !
Is it your cup of tea?
***spiffing brit intensifies***
THANK YOU very MUCH Dave!!! To me it´s a bit confuse the new Naval system :)
I found that going for deck conversions and converting your old Light cruisers, (Karlsruhe, Emden, Köln, Königsberg) into carriers is quite useful, as they're not really effective as screens and can only be upgraded to a certain degree, of course you'll also have to build new light cruisers to replace them, but that's an easy task as Germany.
You can also convert some of the old destroyers into submarine chasers and minelayers for increased effectiveness.
I'd also advice against going for BB's in the current state of the game as they take way too long to produce and aren't really that great, making building Panzerschiffe and Heavy cruisers alongside a buttload of subs to gain naval dominance against the allies generally the better choice.
Also, Port strikes are OP, use them.
you're right, i love it. great logo btw xoxo
Very nice! I like. What's alepo?
Well done. Thanks. Very helpful.
13:30 Can you just save one composition and then copy&paste it multiple times? Such that assuming I want 5 raiding fleets, I dont have to go there and construct each fleet composition individually.
YES! You need 1 shop then you bring up the composition editor and select the template you've saved
@@FeedbackGaming Perfect! Thanks!!
The best guide to the new naval dlcs. Thank you now I understand it a lot better. Will be great if you have time to do something about the way to have elite divisions. I have a few hundred of hours in this game and I can not figure it.
You really have a talent for this! You explain very well and have a sympathetic voice. As a English is not my mother tongue I understand you perfectly. You should do also other strategy games. Have my subscription since a long time. Keep up the good work! Greetings from Germany. I love to build a strong navy with Germany too. Something different.
When exercising my ships I like to let them separate on their own because if you force them to go together it can lead to ships getting destroyed. BBs generally get damaged much slower than subs or destroyers so you gotta be careful there.
Sweden can get a nice fleet and with the facist tree it's manpower and factory output will rival ai UK no problem.
Royal portugal can do alright as a lesser country becoming a naval power. You get a lot of bonuses to research, and free dockyards :).
great video, mate.
Germany : hey we got a new nav...... Britain : RULE BRITANNIA NOISES INTENSIFIES
if you have lots of flotillas or fleets training in one sea region does that increase the chance of accidents?
No idea
alone during the Neo Assyrian Period the Capital was relocated multiple times. Assur, Nineveh, Dur-Sarruken are just some examples. The last "official capital, meaning from where the king does his business was somewhere in modern Turkey after their core land was conquered. Sorry if I'm really smartassy but I study history and being a smartass seems to be the only thing I'm being trained to do :/
Take an harder question mate. Assyria doesn't have a capital because it doesn't exist anymore. It's Capital would have been: Assur.
NINEVEH [sometimes]
It's a insight joke but no one got the joke 😥
yep, every time i start thinking about buying MTG I just watch this video, and remember how time consuming the game is without having to sift through 20 different ship models and combinations in order to be competent. i got anxiety just looking at the ship production menu, all they needed to do was make the ai competent at using their ships.
Liking this episode mate
Well timed. I was hoping for just this kind of thing. Smush the like button!
i just used 6 Submarine today in a new update to destroy 1 CA and 11 enemy DD in a full fleet include CV CA CC BB. that is ridiculous Overpower
Please do make more of this stuff it helps loads
good stuff bruv
What!? I don’t know that!?
I like it and keep it coming
You should do it as either Portugal or Spain, bring them back as a Naval power
There is a Portugal Rework mod that when it gets updated could be really fun to play in this update
SWEDEN! Resource heavy, abiility to core Scandinavia and starts out with a bit of research in the Naval doctrine. Also gets into war early with the Allies. Only thing lacking is oil.
Assyrias capital is Nineveh
Question, my fellow Admirals : Have anyone figured out a way to assign template to every task force in a fleet at once?
I cant find any way to do it but to select each task force individually, pick the template, and then to the next. Over and over and over ( A chore when you are forced to have a dozen task forces on each fleet )
I played germany yesterday and make Uk have 20 ships (couldnt find those 20 probably asiatic fleet) just finish the ships especially Battleships and then built another BB extra and go subs also when you build mills go with tac. bomb cas or nav bomber without bombers it is too hard and when france falls establish vichy (before war starts send divs to north africa seiz suez so they will move their ships from mediterrinian and do alliance with spain with these all its easy to beat them if you want no doctrine need just do 35 days naval focuses and do thing above
I actually like it that you remind us to leave a like and shit, because you are a great TH-camr and sometimes I would forget to leave a like
no way this DLC dropped 2 years ago wtf, I'm still learning it
I just want to play non-sea countries after this update, before I didn't liked navy, now even more! Don't get me wrong, people will like this new update, for me it is nightmare!
I like it because now Operation Sea Lion is incredibly easy. I’ve done 3 Germany playthroughs (one unaligned, one communist, and one democratic.) and all 3 times all I’ve has to do is not loose my navy at the start of the war, build 2-4k naval bombers (easy with German industry.) put them over the Channel, kill France, put my navy of about 20 ships into said Channel (I didn’t even have to build new ships.) and select a single division to invade Dover, then just move the rest of my army to Britain and fucking demolish them.
I don't know the capital of Assyria but i do know the airspeed velocity of an unlaiden swallow
Is it an African swallow?
Syria's capital is Damas or damascus
Like this sort of thing Dave - thanks. How about Holland - new focus tree and a small navy - but not non-existent.
OMG FINALLY THX SO MUCH
I’m still waiting for a Norway video. Very hard and challenging. Conquer Denmark,Sweden and Finland and make Norway great.
Soon!
You can also left click on the task force and it is automaticly assigned to that task force
“Do you like Hearts of Iron 4?” No Dave I like Dev Diaries.
Is it possible to make raiding cruisers like the Historical Graff Spee, and for them to be viable?
Yes!
@@FeedbackGaming using subs only is a bad idea for convoy raiding if the enemy does convoy escort or patrol with strike force they can easily kill all your subs dont think it historically raiding with all your fleet is better I just select all of my fleet and then convoy raid whole ocean (if range is enough) even though the efficiency is 10 percent with so many areas it just sunks a lot of convoys and I noticed that there were many divs :) just look to casualtiessssss.
Naval guides make me so happy. Gib more pl0x!
Is that a Monty Python reference?
Ha ;)
I NEEDED THIS THANKS U
Best hoi youtuber by far 😍
This is my cup of tea :) I'm more of a coffee person though
Yeah I prefer coffee too
You got my like mate
Syria: Damascus
Assyria: Nineveh or Assur, depends on which Assyria you are talking about.
Pls, do a video that you end every satence with "BOIS". Huge fan here! Go go David!
Sure
The capital of Assyria is Ashur.
@FeedBackGaming What do you mean, the Northern, or Southern Capital?!
Assur and Nineveh, btw. Twas a trick question.
Naval Czechoslovakia!!!
MADMAN! YOU'RE A MADMAN!
Australian never another Gallipoli naval guide! XD
Damascus also play as Netherlands
Yes Slovák
Close
Dude cereal doesn't have any capitol letters because its not a proper noun. Unless it starts a sentence than its C