Blender for Architecture: Make Blender's Camera behave like a Section Plane

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  • เผยแพร่เมื่อ 5 ต.ค. 2024
  • #blender3d #3d #section
    Unlock the full potential of Blender's camera 'clip start and end' settings with this guide. It shows you how to accurately control the viewing distance of Blender's camera settings. Follow along as I walk you through the steps to accomplish such a feat, ensuring you have a complete understanding of how to master this essential Blender feature.
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ความคิดเห็น • 7

  • @habibnajib4282
    @habibnajib4282 3 หลายเดือนก่อน +2

    Finally some clear instructions on something i actually need. Blender can be overwhelming. Looking forward to learn many more useful tips!

    • @PeterEfeDesigns
      @PeterEfeDesigns  3 หลายเดือนก่อน

      Thanks, @habibnajib4282 I'm glad you gained something from this. Please let me know if you have a request for anything you are trying to achieve in Blender. If I can do it, I will create a tutorial about it.

  • @christabelefe9943
    @christabelefe9943 3 หลายเดือนก่อน +2

    Totally understood this! Thanks for this 👊🏿

    • @PeterEfeDesigns
      @PeterEfeDesigns  3 หลายเดือนก่อน

      I’m glad it was helpful 👊🏾

  • @user-ly4my3yy5r
    @user-ly4my3yy5r 2 หลายเดือนก่อน +1

    I set my section camera up in the building and rendered with cycles using an area light that covers entire building but in line with camera and it works great. Thankyou.

    • @PeterEfeDesigns
      @PeterEfeDesigns  2 หลายเดือนก่อน

      This is great to hear. I'm glad it worked out for you.

  • @osa7696
    @osa7696 2 หลายเดือนก่อน +1

    ❤‍🔥❤‍🔥❤‍🔥