You make my favorite Go content on TH-cam! I think I prefer when you can go in depth into a single game, but if you consistently sprinkle in these multi-game videos that keeps things fresh! This video was kind of the story of Xie Erhao, as opposed to the story told through a single game. Great stuff!
I really like the shorter summaries. It's very nice to get to see multiple different players and games, even if the analysis doesn't go as deep. I wouldn't want to miss the full in-depth reviews, but a mix of both would be cool
Please do more videos like this. I feel it's really hard to follow the journey of asian top pros because of the language barrier. There just isn't much content like this in the western world. I really love to get some more in depth impression on some of these players. Xie Erhao seems like a monster to me, he is always winning his fights, even Park Junghwan didn't stand a chance.
Actually I'm a big fan of your detailed particular game analysis rather than multiple games. You've got a great talent to tell a story of a game, and even though this material is very good, I feel like the story's not complete. Anyway, good job :)
I split the video up myself with the pause button. I really did not mind doing that because I rate your commentary very highly. If I was not familiar with the channel I might watch an hour long video, but that would be a disincentive.
Thanks for your videos! I'm still watching this one, but I wanted to tell that I think that you forgot to add the link you mentioned at 49:57. Anyway, keep it up! ^_^
Note that black can't save his group by oshitsubushi at A5 because White would connect and jump in at A3 when black takes the four stones. But then black must play A7 and that makes A8 sente. I had this exact position in the lower left corner in a game in my first world amateur Go championship in Tokyo, 1984. After the game, the Japanese recorder - a strong amateur - didn't believe me when I said that white A8 was threatening a ko - a threat which I didn't have to use eventually.
as regards your query about future nongshim games i would follow from the game if shin's game with the player is interesting, it can support a whole video of your standard length, if its like that game with yu zhengqi it can support a 2 minute summary
31:42 it's my own fault I asked a bot how to answer this. Katago thinks that the R3 probe is a slight minus, while the S4 answer is a full point worse than the correct answer, which is supposed to be R5!!!
White would have played A8, and if black blocks at A10, then white can connect, at which point black can no longer make an eye at A7. Similarly if black captures at A1, white plays A3, and if black makes eye at A7, and white plays B3, black dead.. It's sickening haha I was confused at first too!
Yes exactly, for that part the comment was a bit misleading as it gave the impression that that black corner shape can die by direct ko (in general). White A8 was forever sente and that was the keypoint of that position.
In the game against Junghwan, you mention how Erhao plays these "practical" moves where he basically ignores making defenses that he *knows* he should make, because he is banking on the opponent not being able to follow up with an optimum punishment. Another TH-camr often refers to this as the "RNG of Go" and seems to look at the behavior as pretty disrespectful. How do you feel about this type of strategy yourself?
How can any honest attempt or strategy to win be disrespectful when the winning team wins $70,000 for each of the teammates? In my opinion, playing practically is somewhat less beautiful, but applying maximum pressure to your opponent by giving them difficult positions with high frequency is equally useful of a skill as handling situations where you are under high pressure yourself.
@@telegraphgo I think the idea is that in a game of strategy -- especially one like Go -- saying "I *bet* you can't punish my bad move" feels a lot different than "I will play the correct move that I know I need".
@@helxis I don't think it's possible to get to get to 9p unless you know when and how to complicate the game when you're behind. The player ahead tries to simplify, while the player behind tries to complicate. This is pretty fundamental in not only go but essentially all strategy games. Of course players still have different strengths - fighting players (Lee Sedol) may have a lower threshold for complication, whereas endgame players (Lee Changho) may have a lower threshold for simplification but all top pros know how to do both.
You make my favorite Go content on TH-cam! I think I prefer when you can go in depth into a single game, but if you consistently sprinkle in these multi-game videos that keeps things fresh!
This video was kind of the story of Xie Erhao, as opposed to the story told through a single game. Great stuff!
I really like the shorter summaries. It's very nice to get to see multiple different players and games, even if the analysis doesn't go as deep.
I wouldn't want to miss the full in-depth reviews, but a mix of both would be cool
In the bottom left corner the reason it's a ko is that if black avoids the ko with A5 then w A8 becomes sente.
I see. Thank you
Thank you was also wondering why are they playing this ko to begin with
Ok it is sente but, white already hit first and he have to live whatever..
@@okiadventures1213 A8 gives you a connection option.
@@unfixablegopb A5 -> w A8 -> b A10 or 9 -> w A3 -> b A1 and can live with A7 or A3, what am I missing ?
I hadn't realized at the time that Xie Erhao pretty much plays such an all-or-nothing type of Go.
The video was fun and instructive as always! But I personally prefer your usual single full game deep dive format.
Please do more videos like this. I feel it's really hard to follow the journey of asian top pros because of the language barrier. There just isn't much content like this in the western world. I really love to get some more in depth impression on some of these players. Xie Erhao seems like a monster to me, he is always winning his fights, even Park Junghwan didn't stand a chance.
I'm getting back into Go, I try to play a game daily, I'm subscribing to you.
Actually I'm a big fan of your detailed particular game analysis rather than multiple games. You've got a great talent to tell a story of a game, and even though this material is very good, I feel like the story's not complete. Anyway, good job :)
I split the video up myself with the pause button. I really did not mind doing that because I rate your commentary very highly. If I was not familiar with the channel I might watch an hour long video, but that would be a disincentive.
Thanks for your videos! I'm still watching this one, but I wanted to tell that I think that you forgot to add the link you mentioned at 49:57. Anyway, keep it up! ^_^
Note that black can't save his group by oshitsubushi at A5 because White would connect and jump in at A3 when black takes the four stones. But then black must play A7 and that makes A8 sente. I had this exact position in the lower left corner in a game in my first world amateur Go championship in Tokyo, 1984. After the game, the Japanese recorder - a strong amateur - didn't believe me when I said that white A8 was threatening a ko - a threat which I didn't have to use eventually.
35:35 When I saw White G9, I thought it looked like a thank-you move for Black, good to know I wasn't far off.
as regards your query about future nongshim games i would follow from the game
if shin's game with the player is interesting, it can support a whole video of your standard length, if its like that game with yu zhengqi it can support a 2 minute summary
This is very interesting, espeically bc its always the same player and one can see the different approaches of the opponents.
At 11:00 might be worth mentioning that a black cut at O8 gets caught in a ladder
came to see who Telegraphgo’s favorite player is. 28:50
Congrats on hitting 5d. You're now in the top 1%
31:42 it's my own fault I asked a bot how to answer this. Katago thinks that the R3 probe is a slight minus, while the S4 answer is a full point worse than the correct answer, which is supposed to be R5!!!
But, in the first game, after A2, A5 is miai..
If A3 -> A7 and if A7 -> A3 ?
Isn’t it ?
Really liked the video you’re going too fast for me but I stil liked it! :)
4:02 I don’t get it. Why can’t black play a5 and either capture 2 stone or make another eye at a6?
White would have played A8, and if black blocks at A10, then white can connect, at which point black can no longer make an eye at A7. Similarly if black captures at A1, white plays A3, and if black makes eye at A7, and white plays B3, black dead..
It's sickening haha I was confused at first too!
Yes exactly, for that part the comment was a bit misleading as it gave the impression that that black corner shape can die by direct ko (in general). White A8 was forever sente and that was the keypoint of that position.
You should get a lesson online from Baduk Doctor.
In the game against Junghwan, you mention how Erhao plays these "practical" moves where he basically ignores making defenses that he *knows* he should make, because he is banking on the opponent not being able to follow up with an optimum punishment. Another TH-camr often refers to this as the "RNG of Go" and seems to look at the behavior as pretty disrespectful. How do you feel about this type of strategy yourself?
How can any honest attempt or strategy to win be disrespectful when the winning team wins $70,000 for each of the teammates? In my opinion, playing practically is somewhat less beautiful, but applying maximum pressure to your opponent by giving them difficult positions with high frequency is equally useful of a skill as handling situations where you are under high pressure yourself.
@@telegraphgo I think the idea is that in a game of strategy -- especially one like Go -- saying "I *bet* you can't punish my bad move" feels a lot different than "I will play the correct move that I know I need".
@@helxis I don't think it's possible to get to get to 9p unless you know when and how to complicate the game when you're behind. The player ahead tries to simplify, while the player behind tries to complicate. This is pretty fundamental in not only go but essentially all strategy games. Of course players still have different strengths - fighting players (Lee Sedol) may have a lower threshold for complication, whereas endgame players (Lee Changho) may have a lower threshold for simplification but all top pros know how to do both.