DONALD DICK!!!!! They shouldn't, I thikn I has some cazy designes that shot hundreds of torpedoes at once and it worked fine. If you are experiencing this, however, feel free to contact me again.
Does this take on the target's trajectory ? How did you find those out ? Is there somewhere where all the data we can use is written down ? (like the way you took the coordinate and stuff, It must be written somewhere, Right ?)
The I is for the command name right? at the top it says (something) = I. with the "I:" you give the order. but still. it says that it cant find the GetLuaTranceiverCount. i have "I:GetLuaTransceiverCount ()"
Sander Koldenhof This is exactly the stuff I wanted to make a lua tutorial for, but I have been sick the past few days! :/. The meaning off "I:" is now in my notes for the tutorial, though. In this pece of code you have put a space in between "I:GetLuaTransceiverCount" and "()", when they should be glued together, like this: "I:GetLuaTransceiverCount()". Hope this helps!
I keep getting [string "..."]:22: Can not find SetLuaControlledMissleAimPoint stack traceback: [C]: in function 'error' [string "..."]:22: in function '__index' [string "function Update(I)..."]:8: in function 'Update' [string "temp buffer"]:73: in function 'RunUpdate' [string "temp buffer"]:79: in function anyone have any ideas on how to fix this?
+eddie metcalf Look below, you are making the very same mistake. You need the "I:" at the beginning, so the game knows you aren't calling one of your functions, but one of the built-in ones. change it to "I:SetLuaControllerMissileAimpoint()"
This video is a year old now, so it may outdated. I am hoping that some of the new updates (especially regarding detection & prefabs) will be enough to make the game fresh again, and I can jump at you with up to date, better produced, and more professional tutorial content.
Sorry for extremely late reply, but no it wasn't :P. Type it again, and then compare the two, and you will find differences. You missed some odd apostrophe somewhere, messed up brackets in another place, or forgot the semi collom somwhere, I can almost guarantee it.
Ah, finally! I've been looking for a LUA missile tutorial for ages.
I would love more tutorials on this. I was planning to build a fast, light fighter jet and these missiles would be perfect.
very nice tutorial man, i hope you keep making, they help alot
+Arthur Tomaz Thanks! :) I am considering restarting either in the near future, or, more likely, with the next big content updates.
PLS! let the standart colors to see it "normal" and quit this music.
y tho
would love to see part 2 but this being 5 years old suggests no such thing will come
:(
Ypsylon, QUIT THIS MUSIC pls
Niced ! thx
if every missile launch pad requires a transceiver, when would GetLuaControlledMissileCount ever return anything besides 0 or 1?
Small missiles and Cluster Missiles.
So I put this In exactly as you did and I cant seem to get it to work at all
I want to make depth charges
Im trying to make a missile artillery but i want the salvo to fire all at once but it keeps shooting a single missile when it reloads. help?
Remove any and all stagger fire modules.
If that doesn't help, send me the file and I will take a look at it.
Ypsilon Propaganda ok thanks! But if they fire at the same time wont they blow eachother up?
DONALD DICK!!!!! They shouldn't, I thikn I has some cazy designes that shot hundreds of torpedoes at once and it worked fine. If you are experiencing this, however, feel free to contact me again.
Ok Great.
Does this take on the target's trajectory ? How did you find those out ? Is there somewhere where all the data we can use is written down ? (like the way you took the coordinate and stuff, It must be written somewhere, Right ?)
it says that it cant find the GetLuaTransceiverCount... any tips?
+Sander Koldenhof +Sander Koldenhof Did you remember the "I:" at the beginning?
(GetLuaTransceiverCount VS I:GetLuaTransceiverCount)
yes, i did...
Sander Koldenhof hah, alrighty, no problem. I'm glad to help :)
The I is for the command name right? at the top it says (something) = I. with the "I:" you give the order. but still. it says that it cant find the GetLuaTranceiverCount. i have "I:GetLuaTransceiverCount ()"
Sander Koldenhof This is exactly the stuff I wanted to make a lua tutorial for, but I have been sick the past few days! :/.
The meaning off "I:" is now in my notes for the tutorial, though.
In this pece of code you have put a space in between "I:GetLuaTransceiverCount" and "()", when they should be glued together, like this:
"I:GetLuaTransceiverCount()".
Hope this helps!
I keep getting
[string "..."]:22: Can not find SetLuaControlledMissleAimPoint
stack traceback:
[C]: in function 'error'
[string "..."]:22: in function '__index'
[string "function Update(I)..."]:8: in function 'Update'
[string "temp buffer"]:73: in function 'RunUpdate'
[string "temp buffer"]:79: in function
anyone have any ideas on how to fix this?
+eddie metcalf Look below, you are making the very same mistake.
You need the "I:" at the beginning, so the game knows you aren't calling one of your functions, but one of the built-in ones.
change it to "I:SetLuaControllerMissileAimpoint()"
also u need another i in missile
i copied the exact code and my missiles fly straight over the target...
This video is a year old now, so it may outdated.
I am hoping that some of the new updates (especially regarding detection & prefabs) will be enough to make the game fresh again, and I can jump at you with up to date, better produced, and more professional tutorial content.
+Ypsilon Propaganda iay have messed up copying, I tried messing with a fee things and it works now 🙂
Keegan lee-Newbury Good to know!
when i launch the missiles its all fine until it doesnt track the enemy and i cant find out whats wrong anyone can help?
+SumoPlays give me your code, and I'll have a look.
It was ur Code exactly
Checked over it 5 times
Sorry for extremely late reply, but no it wasn't :P. Type it again, and then compare the two, and you will find differences. You missed some odd apostrophe somewhere, messed up brackets in another place, or forgot the semi collom somwhere, I can almost guarantee it.
OOF
Lua is not an acronym
:/
I would love more tutorials on this. I was planning to build a fast, light fighter jet and these missiles would be perfect.