@@lega_xyz I tried to make things easier with the shop_materialpath grouping and used a Groups From Name node, which is super easy to customize to work on name or any other attrib. 👍
@@lega_xyz I tried to make the shop_materialpath prim grouping a little easier, and the Groups From Name node worked wonders... also easily customizable to any other attrib than name. 👍
Very great tutorial LEGA! But I have a question... I rig and animate cars in blender with RBC addon, which provide me a real and physic based rig... You think that is better or the mothod used in your tutorials... For situation like going very fast in a highway?
I think if your using blender as your main tool its best to keep everything in the same software. This is a new tool in houdini to rig vehicles so its not as developed as RBC yet. I would use which ever method is more efficient for your worflow/project. Whatever gets you to the best results faster.🙂
Hey Ramon, thanks for watching. The setup I have for my main machine is this. CPU: Intel i9-14900F with Liquid cooling GPU: RTX 4090 RAM: 128GB Motherboard: ASUS ProArt Z690 PSU: Corsair HX1200i
@@ramonlevyful This is just for my main machine. I have a few AMD machines and a few Intel ones. For AMD I got the Ryzen 9 7950x. There is no big reason why I chose one over the other. mainly came down to price an availability at the time. But if I were to start a new setup and I didn't have anything I would go with what ever the fastest CPU (possibly AMD) available along side with a good GPU that has enough vram and lots of RAM. Houdini handles lots of stuff with the CPU, After Effects is RAM hungry and a good GPU gets your renders done fast.
Ok, last question - You have mention using After Effects. Are you using Nuke as well and can share some overall user experience between the two programms? Why prefer one over the other?
This is so sick 🔥🔥🔥
@@idiazdiaz2017 thank you!!!
Absolutely amazing info. Thanks so much, instant follow.
Thank you!🙏
@@lega_xyz I tried to make things easier with the shop_materialpath grouping and used a Groups From Name node, which is super easy to customize to work on name or any other attrib. 👍
Plus: I love working with the Material Linker. Respects the prim groups as well!
@@lega_xyz I tried to make the shop_materialpath prim grouping a little easier, and the Groups From Name node worked wonders... also easily customizable to any other attrib than name. 👍
@@philippwelsing9108 Nice! I will use that option, gotta give it a try.
Awesome work!
@@Alexzvd thanks!
Excellent
@@monirul3d thanks!🙏
Very great tutorial LEGA! But I have a question... I rig and animate cars in blender with RBC addon, which provide me a real and physic based rig... You think that is better or the mothod used in your tutorials... For situation like going very fast in a highway?
I think if your using blender as your main tool its best to keep everything in the same software. This is a new tool in houdini to rig vehicles so its not as developed as RBC yet. I would use which ever method is more efficient for your worflow/project. Whatever gets you to the best results faster.🙂
Please make a realistic Honey sim tutrials.
Hi - Thanks for the video.
Can you please share your pc specs? cpu, gpu, ram, motherboard, psu
Hey Ramon, thanks for watching. The setup I have for my main machine is this.
CPU: Intel i9-14900F with Liquid cooling
GPU: RTX 4090
RAM: 128GB
Motherboard: ASUS ProArt Z690
PSU: Corsair HX1200i
@@lega_xyz Thanks for your answer! Can you say why you are using intel over amd for the CPU?
@@ramonlevyful This is just for my main machine. I have a few AMD machines and a few Intel ones. For AMD I got the Ryzen 9 7950x. There is no big reason why I chose one over the other. mainly came down to price an availability at the time. But if I were to start a new setup and I didn't have anything I would go with what ever the fastest CPU (possibly AMD) available along side with a good GPU that has enough vram and lots of RAM. Houdini handles lots of stuff with the CPU, After Effects is RAM hungry and a good GPU gets your renders done fast.
@lega_xyz OK, thanks you very much for the answers!
Ok, last question - You have mention using After Effects. Are you using Nuke as well and can share some overall user experience between the two programms? Why prefer one over the other?