The Ouya is still alive...in 2022 | MVG

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

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  • @Telos954x
    @Telos954x 2 ปีที่แล้ว +2510

    The potential for Ouya outliving Stadia is just fucking hilarious

    • @damian9303
      @damian9303 2 ปีที่แล้ว +133

      Stadia isn’t even a platform anymore, just a service that might be integrated into a ChromeCast. So uhh lol

    • @WowCreativeUsername
      @WowCreativeUsername 2 ปีที่แล้ว

      @@jank85 You write like a Stadia investor. You probably have butthurt.

    • @Taco117.
      @Taco117. 2 ปีที่แล้ว +18

      Its still alive tho

    • @HelmuthGerka
      @HelmuthGerka 2 ปีที่แล้ว +23

      Stadia is not dying soon, it was just rumors, Google themselves just confirmed they are not shutting down their service.

    • @WowCreativeUsername
      @WowCreativeUsername 2 ปีที่แล้ว +126

      @@HelmuthGerka Yeah and Google has never shut down multiple companies or services ever...

  • @nekodotworks
    @nekodotworks 2 ปีที่แล้ว +1342

    I've released my first game on OUYA in 2013: "Night Riders". It was a great platform for beginner developers - as long as you don't expect commercial success 😅

    • @weston407
      @weston407 2 ปีที่แล้ว +169

      that should have been its entire function, a tool for beginner developers to create and share their games - imagine if it had been marketed that way - it never would have had to compete with infinitely more advanced products

    • @myenglishisbadpleasecorrec5446
      @myenglishisbadpleasecorrec5446 2 ปีที่แล้ว +6

      cool

    • @fallingstar6191
      @fallingstar6191 2 ปีที่แล้ว +7

      @@weston407 agreed

    • @TechTrappings
      @TechTrappings 2 ปีที่แล้ว +5

      And I liked it!

    • @XXXXX8
      @XXXXX8 2 ปีที่แล้ว

      Shut up.

  • @jonnyeh
    @jonnyeh 2 ปีที่แล้ว +913

    As someone that actually worked at OUYA (I wrote the server software that powered the app store), it's great to see videos like this and the work done by hobbyists to keep the hardware alive.

    • @agromchung
      @agromchung 2 ปีที่แล้ว +57

      Keen to know what was going on behind the scenes, if you're willing to divulge! Was the whole thing a mess from the beginning? I remember the Kickstarter video had really high production values and thinking that their marketing team really knew their stuff.

    • @SockyNoob
      @SockyNoob 2 ปีที่แล้ว +24

      Thanks for the memories man. It's surprising how well y'all got the UI to run despite the hardware limitations.

    • @fallingwater
      @fallingwater 2 ปีที่แล้ว +46

      This is a reddit AMA waiting to happen.

    • @nickwallette6201
      @nickwallette6201 2 ปีที่แล้ว +13

      @@SockyNoob Am I missing something? He said it was a quad-core 1.6GHz SoC, right? That’s “limited?” Seems pretty respectable for the time...

    • @elevatedone7599
      @elevatedone7599 2 ปีที่แล้ว +18

      It might be good to look into handing that server software to the homebrewers if your not under any disclosure agreement would be interesting to see what they could do with it

  • @mspeter97
    @mspeter97 2 ปีที่แล้ว +753

    Here's something I love about the Ouya:
    They say they wanted an open platform. Online DRM killed the games

    • @plasmaoctopus1728
      @plasmaoctopus1728 2 ปีที่แล้ว +92

      Lol imagine if the always on drm was mentioned in the kickstarter, it would have been at least one of the least funded kickstarters I bet.

    • @Sharpless2
      @Sharpless2 2 ปีที่แล้ว +1

      @@plasmaoctopus1728 yup, definitely. This is why im proud of cracking groups and proud of hurting game sales of greedy cun7s like EA by cracking games literally a few hours after release.

    • @yackablejohnson1485
      @yackablejohnson1485 2 ปีที่แล้ว +20

      There was no drm. There never has been. You never were required to be connected to the internet to play the games. I'm not connected now and I have a limited edition that's full of games and software and everything on it works. I was just using it a few days ago.

    • @Sharpless2
      @Sharpless2 2 ปีที่แล้ว +44

      @@yackablejohnson1485 you clearly have no idea. There were MANY games with DRM's that required an active internet connection.
      If you really think DRM doesnt exist in games then you need help, asap.
      one word: Denuvo.

    • @bikkiikun
      @bikkiikun 2 ปีที่แล้ว +3

      Indeed, an expensive lie...

  • @ThatGamePerson
    @ThatGamePerson 2 ปีที่แล้ว +169

    This video warms my heart. I'm one of the few developers who still releases at least one small title for it every year. Nice to see the hard work from the preservation guys get recognized. They are true legends.
    I also want to say, even as a fan of the device, I totally agree with everything said in this video.

    • @No_True_Scotsman
      @No_True_Scotsman 2 ปีที่แล้ว +5

      Is anyone actually buying your games on ouya?

    • @SockyNoob
      @SockyNoob 2 ปีที่แล้ว +5

      @@No_True_Scotsman it's literally impossible to buy directly until the custom store launches from the community

    • @twisted_nether373
      @twisted_nether373 2 ปีที่แล้ว +6

      Why make games for it though? So all five of your fans will see them?

    • @K0K0J1N
      @K0K0J1N 2 ปีที่แล้ว +20

      @@twisted_nether373 you clearly have never been passionate about something.

    • @ThatGamePerson
      @ThatGamePerson 2 ปีที่แล้ว

      @@SockyNoob there is a custom "store" but doesn't support payments. But new apps and games get added to it.

  • @jenn_raye
    @jenn_raye 2 ปีที่แล้ว +125

    I released two games on the OUYA in 2013/2014 when I was just finishing High School, Wrecking Balls Arena (a really bad game don't play it) and Trashmania: After Dark (a game i'm still happy with). It was a great way to get my feet wet with Android and Unity game development. I still keep my Kickstarter unit around as shelf decoration.

    • @TechTrappings
      @TechTrappings 2 ปีที่แล้ว +6

      I'm gonna go check out Trashmania right now!

    • @Brikiboi69
      @Brikiboi69 2 ปีที่แล้ว +2

      If I ever get an OUYA I might give a shot.

    • @trabant3060
      @trabant3060 2 ปีที่แล้ว +1

      How much did you end up getting paid?

  • @squidwardtentacles2736
    @squidwardtentacles2736 2 ปีที่แล้ว +193

    it never ceases to amaze me when I see communities keep online services like this alive, especially when it can prevent e-waste. Collecting consoles for me is more than just having console it's being able to utilize all services and this is great example of allowing just that. 👍👍

  • @RockRedGenesis
    @RockRedGenesis 2 ปีที่แล้ว +36

    This just shows that even failures deserve to be remembered and preserved!

  • @stelabouras
    @stelabouras 2 ปีที่แล้ว +401

    Good to know that the Ouya homebrew community is still alive and kicking! Do you have any thoughts regarding the recent announcement from the Analogue team adding openFPGA support to Pocket? Keep up the great work!

    • @ZorotheGallade
      @ZorotheGallade 2 ปีที่แล้ว +9

      In a way the creators of the Ouya got their wish granted monkey paw-style. They did make a console that was kept alive by hackers and homebrewers, but this meant they couldn't sell a dime's worth of software on it.

    • @poetryflynn3712
      @poetryflynn3712 2 ปีที่แล้ว +1

      @@ZorotheGallade The lack of licensing completely killed it, no doubt. My question is if the micro-console movement actually succeeded. it seems to me nothing came of it, and anyone who has one of those things mostly uses it for TV and streaming.

    • @ekinteko
      @ekinteko 2 ปีที่แล้ว +6

      @@poetryflynn3712 I don't think it was the lack of licensing.
      We knew at the time what this was; it was a smartphone hooked to a TV... but done so with a better User Interface, Shell, and Controller.
      It was promised to be decent, and not clunky. But clunky is what they delivered with that poor UI, lack of games and sideloading, and that horrible controller. It was very similar to the cheap Chinese gadgets of the day.
      That was one of the main killers, the second thing that killed this was the slow release and weak hardware. Tegra-3 chipset was decent for early 2012, but when this shipped in late 2013 and after it was quite obsolete.
      OUYA could have succeeded if they managed to rush it out the way it was, but in early-2012 and gave the developers all the tools to help make it better. It would've been praised by the community, and kept around like a Raspberry Pi or Odroid. They could have made a second version with much better software, better controller, and processor (cheap QSD 810) and expand into retail stores. Then they could have made the third version, as a free upgrade (trade-in-service) later featuring a much more powerful QSD 835 chipset, except this time the bootloader is eFuse locked, no sideloading, and all the games are free to use, but there's a reoccurring USD $8/monthly fee. And it becomes the Spotify for Indie Gaming.

    • @jnharton
      @jnharton 2 ปีที่แล้ว +2

      @@ekinteko I think you kinda hit on the main point there. They dropped the ball on overall execution. Aside from the controller issues, it was a perfectly acceptable first go around and could have gained traction over time. - I don’t think locking the bootloader, blocking sideloading, or a monthly fee would have been totally good things. Granted that selling a completely open ‘developer version’ and a locked bootloader + some exclusive games ‘consumer version’ might have worked out.

    • @ekinteko
      @ekinteko 2 ปีที่แล้ว +2

      @@jnharton Cheers, thanks.
      It was more about embracing the development community and giving it a cult status, for the early days when they're at risk of not making market penetration.
      After that, they now have the designs, expertise, and technology to make something competitive. And they can apply those previous 5-years of hard work for a next-gen version. With the next-gen version is aimed at the mainstream people, hence the subscription model. But a subscription model device like this would never succeed if people can circumvent the locks easily. That's the philosophy anyway.

  • @SRC267
    @SRC267 2 ปีที่แล้ว +83

    We need a Sony Xperia Play, for proper mobile gaming/emulation.

    • @blunderingfool
      @blunderingfool 2 ปีที่แล้ว +8

      There WAS an Xperia Play. It was a little weak-sauce.

    • @JohnSmith-xq1pz
      @JohnSmith-xq1pz 2 ปีที่แล้ว +7

      @@blunderingfool like most of there digital storefronts

    • @robinrai4973
      @robinrai4973 2 ปีที่แล้ว +12

      To be honest I'm kinda glad emulation handhelds are the current norm instead. Having one device and having to worry about battery life, notifications and calls in the middle of games and what not just kinda sounds like a pain, like those android controllers.

    • @chemergency
      @chemergency 2 ปีที่แล้ว +5

      Steam Deck and things like Anbernic's handhelds exist outside of Google and Apple's corrupt mobile storefront infrastructure to fill this void.

  • @SockyNoob
    @SockyNoob 2 ปีที่แล้ว +5

    FINALLY SOME OUYA CONTENT. Indeed it's still being kept alive. A lot of us fell in love with this thing back then and still do to this day. It's the single reason I even got into the IT industry in the first place, thanks to some wonderful people behind the scenes who gave me pointers while I was still in high school.

  • @MrGermanpiano
    @MrGermanpiano 2 ปีที่แล้ว +11

    Ouya? That is a name I haven't heard in a long time.

  • @marscaleb
    @marscaleb 2 ปีที่แล้ว +3

    I literally have my Ouya sitting on my desk right now, right next to my keyboard. Just last week it was still sitting in front of my TV, and with much reservation I decided to pack it up, although it didn't quite make the trip all the way back to the box.
    I'm so pleased to find out there is new server available! thank you for making this video!

    • @Krytern
      @Krytern 2 ปีที่แล้ว

      "I'm going to pack this up" -unplugs it from the tv and puts it on a desk instead of packing it up- I don't understand that train of thought lol

  • @MommyMilkerMotorBoater
    @MommyMilkerMotorBoater 2 ปีที่แล้ว +1

    There was a pretty big hurricane in Houston a few years back, and I was one of the ones that left early. I was in South Carolina when I turned around and went back to Texas because I realized I had forgotten my OUYA.

  • @JohnSmith-xq1pz
    @JohnSmith-xq1pz 2 ปีที่แล้ว +391

    Ah yes another example of the glorus digital dystopian future where you will own NOTHING and be happy lol.The Ouya should've been the first and only attempt at such a console.
    Yay to the homebrew community saving gamers yet again.

    • @ooze1982
      @ooze1982 2 ปีที่แล้ว +84

      That's the problem with these big companies. They will sue for piracy yet they do nothing to preserve their own games and would just happily close online store fronts. Some can't even emulate their own games *ahem Nintendo and Sony*

    • @literallyanything9811
      @literallyanything9811 2 ปีที่แล้ว +15

      Expect the price to go up by 800% on eBay after this video....

    • @derp195
      @derp195 2 ปีที่แล้ว +11

      @@ooze1982 They just want to re-release it and sell it again for $60

    • @besotoxicomusic
      @besotoxicomusic 2 ปีที่แล้ว +6

      @@literallyanything9811 they’re probably pulling a HMJ. Hyping it up to be able to offload their devices at a premium. It’s not like this is a necessary revolutionary must have device like arguably the PSTV. Way cheaper or more powerful to DIY.

    • @LowdownBoy
      @LowdownBoy 2 ปีที่แล้ว +3

      Exactly put

  • @CDiepenbroek
    @CDiepenbroek 2 ปีที่แล้ว +12

    I don't have access to most of the hardware you talk about but man I love these videos!
    Thank you!

  • @SuperSmashDolls
    @SuperSmashDolls 2 ปีที่แล้ว +183

    The Ouya is a perfect microcosm of the entire mobile games biz. Everyone thought it was going to revolutionize gaming, and then it turned out to be kinda crap and exploitative, and then it disappeared and took everyone's games with it.

    • @thegamerfe8751
      @thegamerfe8751 2 ปีที่แล้ว +11

      And unfortunately Genshin Impact has revived that trend, now a lot of companies are gonna make average to bad open world mobile games that also run on PC with gacha that's about the beautiful hot female characters and handsome hot male characters.

    • @you-chan4641
      @you-chan4641 2 ปีที่แล้ว +24

      ​@@thegamerfe8751 Gacha and lootboxes were already a huge trend in AAA games before Genshin Impact. Hard to believe there's going to be another gacha game as big as Genshin Impact as of right now. And there's nothing wrong with beautiful female characters and handsome male characters, in fact more companies should be following suit in their character design.

    • @poetryflynn3712
      @poetryflynn3712 2 ปีที่แล้ว +16

      @@you-chan4641 Honestly, Genshin is barely even a Gacha game. Most people playing it don't play it for that reason. The problem with gaming right now is that too many people from outside of gaming want to make an impact using the same strategies that have failed over and over. Crypto, Mobile, Cloud, VR, etc.

    • @MrJonline
      @MrJonline 2 ปีที่แล้ว +2

      "Everyone" ?

    • @dragonandavatarfan8865
      @dragonandavatarfan8865 2 ปีที่แล้ว +4

      @@poetryflynn3712 "Genshin is barely even a Gacha game" Nice joke.

  • @mitpoker7319
    @mitpoker7319 2 ปีที่แล้ว +6

    Rumor has it that Half-Life 3 was supposed to be a exclusive launch title for the Ouya console. But the Ouya's console hardware proved to be way too complex to develop for. The Ouya was packing a 128bit IBM 9000 processor, a 512bit IOP, 30mb of Vram, 32 registers, a full quantum computer for GPU rendering and float point calculation with 5 VU registers, a full PS3 CELL processor with 30 SPEs AND 50 PPEs for audio, German Capacitors (none of that japanese made junk), a Japanese ssd, Vietnamese usb ports, Israeli hdmi port, an entire Burger King, a Walmart, and a picture of Gabe Newell.

  • @OMGWHATTHEJANK
    @OMGWHATTHEJANK 2 ปีที่แล้ว +38

    I absolutely loved my ouya. I don't have any bad memories with it. I was one of the few that got their kickstarter edition on time. My favorite game on the platform was "The Amazing Frog?". I put so many hours on the emulators it was where i first experienced ocarina of time. Happy to know there's still some life in it

    • @AdamCort11
      @AdamCort11 ปีที่แล้ว +1

      THE AMAZING FROG WAS SO GOOD!

    • @goober123-y27
      @goober123-y27 10 หลายเดือนก่อน +1

      ​@@AdamCort11It's on Steam now and still recieves updates regularly, I played it today with a friend

  • @curtmack
    @curtmack 2 ปีที่แล้ว +6

    I remember turning the Ouya on its side would help with controller connectivity, presumably because the metal housing caused some interference. The latency was still bad, mind you, but you wouldn't get the massive spikes where a button press would take 700+ ms to respond.

  • @lolschrauber
    @lolschrauber 2 ปีที่แล้ว +12

    Man, I know the world sucks at the moment, but that's no reason to break out the OUYA again.

  • @bicarbonateyoda3205
    @bicarbonateyoda3205 2 ปีที่แล้ว +2

    Sweet, I still have an Ouya I found at Goodwill a few years ago but since the servers were down I was never able to play it. I will have to pull it out and fire up again. Thanks

  • @nomadscorpio
    @nomadscorpio 2 ปีที่แล้ว +218

    I had one of these, great idea... extremely poor execution all the way around. I kept mine for a while just for emulation, pair an actual good controller to it and it serves a purpose for a while.

    • @malant2719
      @malant2719 2 ปีที่แล้ว +3

      Agreed. I use a ps3 pad

    • @Mick2K
      @Mick2K 2 ปีที่แล้ว +10

      I had mine as a Kodi media center. Awfull console but great (at the time) media center.

    • @Jabjabs
      @Jabjabs 2 ปีที่แล้ว +16

      I loved the vision, hated the execution. For the price I paid it was totally worth the price of entry regardless.

    • @cryptocsguy9282
      @cryptocsguy9282 2 ปีที่แล้ว +1

      @Nomad Ouya should have had exclusive 1st party games

    • @nomadscorpio
      @nomadscorpio 2 ปีที่แล้ว +10

      @Bold Onecalling the Ouya controller" garbage" is an insult to actual garbage 😅

  • @orlandofurioso7329
    @orlandofurioso7329 2 ปีที่แล้ว +2

    Of all the things i expected to see MVG release this monday an Ouyia video was the least expected

  • @polaris911
    @polaris911 2 ปีที่แล้ว +44

    Ouya has lots of great games and 95% of them have a free demo. You can actually edit the Ouya config so you can play full versions of all the games for free now, even if you didn't buy them.

    • @RusticRonnie
      @RusticRonnie 2 ปีที่แล้ว +5

      That sounds like a reason why it died honestly

  • @rgm4646
    @rgm4646 2 ปีที่แล้ว +2

    I still have my OUYA, I kinda liked it back then.

  • @thenamelessavenger
    @thenamelessavenger 2 ปีที่แล้ว +36

    Having a small concealable device that fit nicely in an already cluttered TV stand was attractive to me. The NetFlix style libraries on the emulators (for a while) made it fun to play retro games as well.
    Cool to think about this little box again.

  • @RestorationRelaxation
    @RestorationRelaxation 2 ปีที่แล้ว +2

    I was thinking of the Ouya just last night! Great timing.

  • @f-22r
    @f-22r 2 ปีที่แล้ว +97

    I sold mine for about £35 a few years ago. I couldn't believe how bad it was when it was shipped. It would have been much better if we could just use other controllers, but there were so many other issues.

    • @LUCKO2022
      @LUCKO2022 2 ปีที่แล้ว +20

      You could use other controllers right from the start. I have been using my old Six Axis PS3 controller that came with my original PS3 model (prior to Dualshock 3) and it worked just fine. I use it for emulators all the time.

    • @michealhunt6607
      @michealhunt6607 2 ปีที่แล้ว +9

      @@LUCKO2022 Yeah, i've used a PS3 controller on it with zero issues. I even have a saturn to usb converter and it works fine on it

    • @f-22r
      @f-22r 2 ปีที่แล้ว +2

      To clarify what I meant to say was that it shouldn't have even shipped with a controller, it would have been more hacky and more in the spiirit of indie gaming.

  • @NeoTechni
    @NeoTechni 2 ปีที่แล้ว +57

    I used my OUYA in my wedding proposal to have my wife play a customized LttP ROM and she wept like a baby and we've been married for 8 years. So I love my OUYA

  • @moes95
    @moes95 2 ปีที่แล้ว +4

    That madcatz mojo still gives me nostalgia, used one to make "dumb tv" a "smart tv" with a kbm combo for navigation

  • @5persondude
    @5persondude 2 ปีที่แล้ว +1

    I’m glad that older Android platforms like this are being preserved. As someone who still has a bit of nostalgia for those old Gameloft knockoff iOS games, I’m bummed out that I won’t be able to play them anymore. Hopefully they won’t be lost forever because I’d like to give them a spin for old times’ sake someday

  • @documentthedrama8279
    @documentthedrama8279 2 ปีที่แล้ว +6

    the ouya and the pandora were e 2 projects that black pilled me
    so much good faith from the communities and so much disapointment
    however, seeing the community step up here really shows why gamers are the MVPs of history

  • @Sheevlord
    @Sheevlord 2 ปีที่แล้ว +46

    The funny thing is that these days an Android console makes more sense than it did back when Ouya was released. Maybe not an ultra-cheap and ultra-weak one like Ouya, but an Android console nonetheless. Let me explain.
    These days there are quite a few phone games that are quite demanding graphically (relatively speaking). The issue is that a smartphone doesn't always perform as well as it theoretically could - due to thermal throttling, power saving modes and so on. These issues could be mitigated by making a console version of an Android system, with a proper active cooling. Plus as it's plugged into the wall socket there is no need for excessive power saving to prolong battery life.
    Before you mention it - yes, I am aware that software like Bluestacks exists. You can play Android games on your PC. However, in general native hardware will be more accurate than an emulator.
    Not sure if this comment is relevant to the topic, just felt like sharing a random thought I had.

    • @RarebitFiends
      @RarebitFiends 2 ปีที่แล้ว +12

      I agree, the Nvidia Shield IS a successful device, no doubt.

    • @davidlane1248
      @davidlane1248 2 ปีที่แล้ว +2

      @@RarebitFiends most people like the shield tv for it's powerhouse home media abilities, not as an Android gaming device. That's pretty much how it's marketed
      I like it either way, but it's not like the shield brand has been marketed as a gaming device for a while. It's more of a bonus than the main draw

    • @RarebitFiends
      @RarebitFiends 2 ปีที่แล้ว

      @@davidlane1248 I agree they did find a good way to market it!

    • @crystalwater505
      @crystalwater505 2 ปีที่แล้ว +2

      Do Android boxes count? They make plenty of those, but you probably meant an Android console in the style of a video game store or some such perhaps?

    • @Sheevlord
      @Sheevlord 2 ปีที่แล้ว +3

      @@crystalwater505 Theoretically any Android-based device with decent specs and Google Play store that plugs into a TV would qualify. I don't have much experience with the Android boxes, so I can't say for sure. I guess at least some of them would work.

  • @jeremybray8050
    @jeremybray8050 2 ปีที่แล้ว +3

    If I had known the Ouya would live again, I wouldn't have thrown mine away.

  • @JosiahGould
    @JosiahGould 2 ปีที่แล้ว

    My son found my Ouya literally last week, he dug it out to play Amazing Frog but it's missing... You're a literaly godsend for this! Can't wait to play Clam Digger again, see the whole point of the game... is to find parking.

  • @joesterling4299
    @joesterling4299 2 ปีที่แล้ว +45

    I never thought it had a chance. I had no idea it was going to get hampered by bad hardware either. (How would I?) It was just a question of the games. Games sell consoles, not the other way around. Look at the Switch, a Nintendo system that was underpowered (relative to its competition) since the moment it was launched. Its games carried it to the stratosphere, and are still carrying it years later. The Ouya had no software to sell it. Ports of random Android games and unknown indie releases are not going to cut it. There's no way it could have succeeded in the mass market.

    • @Thatonedude917
      @Thatonedude917 2 ปีที่แล้ว +3

      Yeah I wrote it off immediately thinking it was just a console that played mobile games

    • @PtrkHrnk
      @PtrkHrnk 2 ปีที่แล้ว +1

      Ouya was conceived from poorly done market research, not from desire to make something enjoyable. And it really shows.

    • @X2011racer
      @X2011racer 2 ปีที่แล้ว

      @@Thatonedude917 Even so, the hardware structure was identical to that of 2009, similar to the Zeebo. Despite releasing in 2013, the system will struggle to run mobile games that were recently released on then-current mobile platforms. Chances are that Ouya may struggle running games like Chain Chronicle and is possibly unable to run games like Mario Kart Tour. However, it may have no problems running the entire Zeebo catalogue of games.

  • @AidenAlias
    @AidenAlias 2 ปีที่แล้ว +3

    I can finally play games on my television! thanks ouya.

  • @MegaManNeo
    @MegaManNeo 2 ปีที่แล้ว +26

    I blame the horrid interviews by the CEO and their statements for the failure.
    While not having one myself, I always thought it's a cool idea.

    • @TempoLOOKING
      @TempoLOOKING 2 ปีที่แล้ว

      Rich from rtusa always hated it.

    • @PtrkHrnk
      @PtrkHrnk 2 ปีที่แล้ว +3

      Ouya was conceived from poorly done market research, not from desire to make something enjoyable. And it really shows.

    • @xyhmo
      @xyhmo 2 ปีที่แล้ว

      Nothing special.

  • @kontraksionista
    @kontraksionista 2 ปีที่แล้ว +2

    Great to see a community do things like this, like pebble community

    • @Jenomken
      @Jenomken 2 ปีที่แล้ว

      Congratulations you have been selected amongst my shortlisted winner's 🎁

  • @richards1708
    @richards1708 2 ปีที่แล้ว +18

    These homebrewers are awesome bring life back to these devices is such a wholesome thing. Hats off to all those who keep these systems alive even when their creators have left them to die.. 🎩

  • @Omegapork
    @Omegapork 2 ปีที่แล้ว +2

    I got my Ouya in the most fitting way possible! *It was being thrown out.*
    I managed to get lineage OS running on it but I haven't done much with it since, so maybe I should revisit it.

  • @skoczek777
    @skoczek777 2 ปีที่แล้ว +50

    I was concerned, because there was another problem besides ones already mentioned in the video.
    Everything was slow. Not only the UI. Games were mostly lazy ports of Android games that were looking bad and having low framerates and mentioned input lag, especially any 3D games.
    Is this little box powerful enough to be sensible emulation box?

    • @SianaGearz
      @SianaGearz 2 ปีที่แล้ว +13

      It's eeeeeasily powerful enough hardware wise but the old Android and its Java based, highly layered architecture is not helping. The base system didn't have gaming ambitions at the time, the whole input event loop, surfaceflinger update etc have non realtime behaviour. Attempts at low latency audio output get punished hard by the operating system as well.
      A better engineering company could have reworked it to fix scheduling, fix priorities, and create fast paths for critical game functionality.

    • @megajatt123
      @megajatt123 2 ปีที่แล้ว +1

      @@SianaGearz enough for what?! ps1 at most

    • @SianaGearz
      @SianaGearz 2 ปีที่แล้ว +7

      @@megajatt123 a lot more than that. N64 (except a handful games), Dreamcast (with some transparency glitches), PSP, if the software didn't suck. GameCube/Wii might be a bit of a stretch. But all of this needs the sort of drivers and a dedicated low overhead API that wouldn't have happened in that era, not on an open platform for sure, before Vulkan.
      PS1 you probably don't even want to use hardware acceleration, it's faster to just draw in software, too much overhead.

    • @megajatt123
      @megajatt123 2 ปีที่แล้ว +3

      @@SianaGearz bruh there is no way on hell tegra 3 finna be able to gc at even halfspeed let alone wii

    • @wwemasterchief
      @wwemasterchief 2 ปีที่แล้ว +11

      Android is a disease, every console/phone/tablet/pc who is older then 5 years is unusable with this OS

  • @Risperdali
    @Risperdali 2 ปีที่แล้ว +1

    I so bought into the Ouya hype at the time! A friend got one with four controllers. We had a lot of fun with Towerfall, but not much else. She ended up selling it shortly after.

  • @tecpaocelotl
    @tecpaocelotl 2 ปีที่แล้ว +6

    Ouya looked interesting. I remember mostly seeing them in clearance section in stores.

    • @XeonProductions
      @XeonProductions 2 ปีที่แล้ว

      I still regret not convincing my dad to get the Sega Dreamcast at Toys R Us many many moons ago. It was on clearance for $99.

  • @hanspeter9636
    @hanspeter9636 2 ปีที่แล้ว

    That guy whot maintains the server deserves many thanks

  • @night_owlll
    @night_owlll 2 ปีที่แล้ว +13

    "the intellivision amico is still alive in 2028"
    ...assuming it ever comes out

    • @chemergency
      @chemergency 2 ปีที่แล้ว +2

      Given recent developments I think it's safe to say it's dead and never fully materializing by now.

    • @Jaroartx
      @Jaroartx 2 ปีที่แล้ว

      LMAO

  • @ratface071394
    @ratface071394 2 ปีที่แล้ว +2

    I will definitely be setting this up so I can play the best of the party game lineup that the system has to offer. I've had loads of fun with friends playing Hidden in Plain Sight, Bombsquad, and Amazing Frog. This is a gift. Good video. 👍

  • @notmyrealname1526
    @notmyrealname1526 2 ปีที่แล้ว +13

    I was actually super excited for this thing because I've always dreamt of a tiny system that can emulate 8 and 16 bit consoles, and hence a bit miffed when it crashed and burned.
    Luckily the Raspberry Pi became just that a few years later. :)

  • @JCG105
    @JCG105 2 ปีที่แล้ว

    I lived through this era, and never even knew this thing existed!
    Thanks for the history lesson and heads-up, MVG.

  • @pmode4
    @pmode4 2 ปีที่แล้ว +7

    I got both my Ouyas back online-my “black” one (which actually died) followed by my Kickstarter model. Bombsquad is an awesome party game that for sure works with Windows and Android version on a local LAN (haven’t tried off the Internet).
    I never thought the controllers were horrible. Sometimes a pain to get batteries in and out but overall not bad. The WiFi is touchy on the Kickstarter version, though. The black model was better for that.

    • @AkiraElMittico
      @AkiraElMittico 2 ปีที่แล้ว

      I Never had any issues with the controller 👍

  • @bsnf-5
    @bsnf-5 ปีที่แล้ว

    Great video! As a Playstation guy myself, never really played Ouya, I'm not even sure if it was even available in my country. I read about it once though, and it drawed my attention. It's definitely an interesting project, that despite its failure, is still part of gaming history. Good job for keeping this microconsole alive.
    In the world full of "masterrace" PC and high-end consoles, we also need little gems like this, word!

  • @marc-andrelarouche280
    @marc-andrelarouche280 2 ปีที่แล้ว +6

    I was probably one of the biggest OUYA buyer between 2013 to 2015. I was teaching how to make game with Unity and I require my students to buy a OUYA as dev kit. My goal was to force students to make games within the technical limitation of a mobile device. The OUYA was a great system for that purpose; it could be plug-in on the the computer's monitor and ethernet port and using cheap 3rd party Xbox 360 controller we could all work and play at the same time. After they got acquired, I switch to Ryzer micro-console and nVidia shield, but it was no longer as representative since everybody had different hardware and the Shield was considerably more powerful and didn't required as much optimizations to run games. I still miss the OUYA storefront, but I do have 60+ games made by my students that I can replay on my system.

    • @EternalScreams
      @EternalScreams 3 หลายเดือนก่อน

      Price was the issue otherwise it would has been A huge success

  • @tonberryhunter
    @tonberryhunter 2 ปีที่แล้ว +2

    I killed my Ouya when I botched a power input mod for installation into an old SNES shell I had. I had rewired the SNES controller ports to a deshelled USB adapter I had. Everything was working smoothly til I butchered something on the Ouyas power plane. I'm a bit better at electronics now so I could prob salvage the little guy.

  • @HackModNerd
    @HackModNerd 2 ปีที่แล้ว +4

    Ouya launch price: $99
    RaspberryPi launch price: $35

  • @SuperNicktendo
    @SuperNicktendo 2 ปีที่แล้ว

    I have been working on a video on this for a bit. Glad to see I can link back to this one for people who want to use it in 2022.

  • @kennethd4958
    @kennethd4958 2 ปีที่แล้ว +6

    When I got my Ouya on launch I always used it as an emulation machine. At the time it worked decently for that. I knew it wasn’t going to disrupt the current heavy hitters but it was a nice little machine to mess around with back when decent emulation wasn’t really available on every android/streaming device.

  • @cashnelson2306
    @cashnelson2306 2 ปีที่แล้ว +2

    I will give the ouya literally nothing but this: that ou-YA! boot sound slaps

  • @stilnoxVisions
    @stilnoxVisions 2 ปีที่แล้ว +4

    Lol at 4:25 you show MDickie's "Hard Time". Now, I know what it looks like but that game is ridiculous, hilarious and fun at the same time. MDickie has created a ton of games like this and even got his wrestling game on the Switch and it's amazing. Watch some videos of people playing Wresting Revolution or Wrestling Empire. It's outrageous.

  • @ZoomthawneGamer
    @ZoomthawneGamer 2 ปีที่แล้ว

    It's refreshing to see someone keeping it alive. Regardless of how bad it is. I'd try it in 2022 great video

  • @Mrcharrio
    @Mrcharrio 2 ปีที่แล้ว +7

    After seeing the price and controller issues when it came out, I got a RaspberryPi3 as my Emulation box for cheaper and with way more quality.
    Also you can use any number of controllers with a Pi

    • @rmf99fr
      @rmf99fr 2 ปีที่แล้ว

      raspberry pi is the best for emulation

  • @Metalvain4
    @Metalvain4 2 ปีที่แล้ว

    This vid is a great example of why I subscribed.

  • @nickcarter4006
    @nickcarter4006 2 ปีที่แล้ว +8

    Kudos to the people involved in helping reduce e-waste with this project! It sounds like the Ouya fell victim to its ambitions: the developers were so keen to stuff all these features into a tiny box, they didn’t bother asking whether they were serviceably functional. It’s alarming to think the Steam Controller was available at the same time for the same price. Many people say the Steam controller is cheap feeling, but I’ve always been a fan and I can tell from this video it’s miles ahead of the Ouya’s flimsy construction. Can’t have a good game machine without good controls!

  • @wiredupretro
    @wiredupretro ปีที่แล้ว

    Thank you for making the video- very well made :)

  • @melovescotch
    @melovescotch 2 ปีที่แล้ว +4

    I still have two new in box, I should list it on ebay

    • @DailyCorvid
      @DailyCorvid 2 ปีที่แล้ว +4

      Keep them and let your kids sell them, by then they will be priceless rarity antiques. Provided you keep the boxes unopened! I collect all kinds of stuff like that, and spending £12000 in 15 years, my collection on resale is already worth three times that. Wish I had a boxed OUYA these things are worth more in the box than they ever will be in your hands.
      Those two could pay for your childrens education, marriage and started house. No joke!

    • @jothain
      @jothain 2 ปีที่แล้ว +2

      @@DailyCorvid lol, no they won't 😀

    • @DailyCorvid
      @DailyCorvid 2 ปีที่แล้ว

      @@jothain Why is that?
      This should be interesting... Please since you seem to know a lot about this particular subject :
      *Enlighten me* , as to why in 50 years time, two brand-new-in-box OUYA's will not be worth at least enough to put one child through college and then get them a starter property, with coins left for a wedding ring?
      EDIT :
      If you've got half a brain you won't bother trying to prove that, and will slink away quietly.

  • @tomekhbr
    @tomekhbr 2 ปีที่แล้ว

    Thanks, Mondays again feel like Mondays with new MVG video. Glad you are back with new content and I hope you settled nicely in new place. Great material as always!

  • @ElectronStarCollapse
    @ElectronStarCollapse 2 ปีที่แล้ว +5

    I don't remember my kickstarter edition having wired ethernet. I read about buying dongles to fix some of the issues, but that was putting a band-aid onto an already troubled device. When I actually was able to connect and use the games, that controller lag was abysmal, possibly 1/4 second delay. Eventually, I lost the system in a house fire, but I was content at the time, having not found a solid use case for the device, given all the flaws I was unable (or unwilling as I wasn't financially well off at the time) to overcome.
    Also, the community forums leading to launch and shortly after were quite abysmal as well. Some of the moderators basically playing press secretary, and gaslighting a lot of concerns that were being raised. It didn't exactly make me feel like my money was well invested.

    • @elephystry
      @elephystry 2 ปีที่แล้ว +1

      No Ethernet on the Kickstarter edition? Wow, y’all got screwed.

    • @TechTrappings
      @TechTrappings 2 ปีที่แล้ว +1

      @@elephystry The Kickstarter edition had ethernet.

    • @elephystry
      @elephystry 2 ปีที่แล้ว

      @@TechTrappings oh okay thank you

  • @2losersinbasement
    @2losersinbasement 2 ปีที่แล้ว

    So glad the vids are back. Can't wait for a Pico boot video

  • @Cogglesz
    @Cogglesz 2 ปีที่แล้ว +4

    Ah i love seeing little devices getting their full use. I seen a ton of potential being someone who used their wii for homebrew/emulation. I seen a used one about 5 years ago for £20 and since it was dead i really didn't think it'd be any use! I'm curious how much they go for now knowing it had some homebrew support!

  • @FerVisser
    @FerVisser 2 ปีที่แล้ว

    Man i love those 80s vibe music intros in your videos

  • @Prizm44
    @Prizm44 2 ปีที่แล้ว +12

    I had the brushed copper brown Ouya and thought it looked beautiful. The console was half metal (aluminum?) and had a nice weight to it.
    The controller had a nice feel and it was a nice touch that the buttons spelled OUYA. I don’t remember having WiFi problems or any physical problems with the controller, but I do remember noticing a 300ms audio lag. I put this down to Android’s shitty audio drivers, which was a known problem for Android devices. Apparently iOS is/was much better when it came to audio latency.
    There was definitely a lack of quality games, and most were mobile phone fodder. The Ouya company really gave it their best shot and in the end offered developers large cash prizes, but it just wasn’t enough to keep the console afloat.

    • @IvanKinkle
      @IvanKinkle 2 ปีที่แล้ว

      There was a copper colored OUYA? 😮

    • @archkull
      @archkull 2 ปีที่แล้ว +1

      This is a hilarious cope

    • @Prizm44
      @Prizm44 2 ปีที่แล้ว

      @@IvanKinkle - Yep, look up Ouya limited edition brown on TH-cam. It was only available for the very last week of the original Kickstarter.
      A lot of old photos make it look dark brown, but under proper lighting it had this beautiful copper/bronze sheen to it.

  • @horsethi3f
    @horsethi3f 2 ปีที่แล้ว

    Thanks for covering community projects.

  • @PolarDog
    @PolarDog 2 ปีที่แล้ว +3

    I wonder if something similar would work today. An Android-based console with a top-end Snapdragon chip, some active cooling to keep the beast calm, and the usual suite of I/O.
    It'd be a way to offer powerful Android gaming for those that don't want to spend nearly or more than $1000+ on a gaming phone.

    • @FrankkieNL
      @FrankkieNL 2 ปีที่แล้ว

      Maybe some new version of Nvidia Shield 🙂

    • @4.0.4
      @4.0.4 2 ปีที่แล้ว

      Are there*any* good games on Android only? I'm not kidding.

  • @nicholsliwilson
    @nicholsliwilson 2 ปีที่แล้ว +2

    Great video thanks, @Modern Vintage Gamer I’ve been meaning to get around to setting up a 3rd party app store on an immaculate launch edition Ouya I picked up cheap a while back & if I’d known it was this easy I’d probably have got around to it earlier.

  • @transit000
    @transit000 2 ปีที่แล้ว +6

    I made Super Lemonade Factory for OUYA. I had fun and I learned so much doing game dev. I thought it would kickstart my career and I’d launch myself like the Towerfall guys but ultimately SLF remains a little lost game that really wasn’t great.

    • @RocketboyX
      @RocketboyX 2 ปีที่แล้ว +1

      The Lemonade Factory was around the corner from the Tootsie Roll factory.

  • @ethnol3842
    @ethnol3842 2 ปีที่แล้ว

    Makes me feel old seeing this ouya stuff. Still awesome that people are making workarounds and are still able to use this device.

  • @Tall_Order
    @Tall_Order 2 ปีที่แล้ว +7

    I lost track of the Ouya. I'm glad people are making the best out of a flop. It's technically got all the specifications needed for retro game emulation, so why not do it?

    • @TechTrappings
      @TechTrappings 2 ปีที่แล้ว +2

      It is good for emulation, sure, but it is far more fun to explore all the wacky games that were made for it. Some, as pointed out in the video, were just bad. Some looked bad but played great. And others were just awesome - including some that never really had any press coverage. The native game library is severely underestimated if you ask me - luckily some of them had success on other platforms, too.

  • @LordCohliani
    @LordCohliani 2 ปีที่แล้ว

    Hey buddy I just discovered your channel and you became an instant favorite. Keep up the great work!

  • @SylvesterAshcroft88
    @SylvesterAshcroft88 2 ปีที่แล้ว +5

    I forgot about this device, ironically the chrome cast is very similar, especially when spared with google stadia, it's just a shame the device wasn't really designed for that, so it gets way too damn hot! xD

    • @EvertG8086
      @EvertG8086 2 ปีที่แล้ว +1

      It’s still cheap enough that if it dies it dies, I’ve been using mine for stadia for a year and it’s still alive.

    • @egoygoy7542
      @egoygoy7542 2 ปีที่แล้ว

      @@EvertG8086 for now. google is trying to sell it stadia.

  • @ToadyEN
    @ToadyEN 2 ปีที่แล้ว +1

    WHEN THE INTRO HITS 🔥

  • @chemergency
    @chemergency 2 ปีที่แล้ว +8

    ARM architecture, iOS, and the Android OS once held a lot of promise for gaming. It could have been the handheld-equivalent of PC/Mac gaming but most developers and publishers chose sleaziness and greed over quality and ambition, and the platform owners (Google and Apple) arguably only ever made things worse so it's more-than earned its unsavory reputation by now. In fact I believe this poor reputation was key to the Switch's continued success to this day despite its aging hardware struggling to run more ambitious games. There are still people out there that would like to play *real* video games "on the go" and aren't fooled by all the gacha/gambling trash that plague the Play and App stores.
    Thank God the Steam Deck has kickstarted a trend for x86-based handhelds to fill the void left by the discontinuation of Sony's handheld line and the failures of mobile gaming at-large.

    • @RC2225
      @RC2225 2 ปีที่แล้ว +2

      The Downfall came imho around 2011-2012. Before that there were amazing games and often had a free lite version as a demo.
      Games like Asphalt 4, NfS:Shift, NOVA or galaxy on fire are great games with tons of content.
      Then there were simpler 2D games like mirrors edge or puzzle games which required touch or accelerometer input to steer.

    • @TempoLOOKING
      @TempoLOOKING 2 ปีที่แล้ว

      Yah no it is all rtusa and yongyeah

    • @supernoob17
      @supernoob17 2 ปีที่แล้ว

      this guy hasn't heard of the ayn odin everyone point and laugh

    • @ransacked
      @ransacked 2 ปีที่แล้ว +1

      @@supernoob17 ayn Odin doesn't fix the fact that Android is a crappy platform for games. Also Windows For Arms is Dookie

    • @chemergency
      @chemergency 2 ปีที่แล้ว

      @@supernoob17 Point at yourself and laugh, nimrod. It's just another one of the many "x86-based handhelds" I explicitly called-out in my comment I never said the Deck was "the only one."

  • @HedgehogY2K
    @HedgehogY2K 2 ปีที่แล้ว +2

    Just last night I finally realized the whole process of game development. Unity/Unreal graphics/controls, make base game. Become a licensed developer for which ever company you wanna share (more publish) your titles with, and optimize for API/hardware. That sounds surprisingly straight forward except the steps themselves obviously, I have it wrapped around my head... Do I wanna get myself affiliated with Unity??? I planned on learning 2D animation with blender and be it. Why do I keep getting fascinated in things I can't do myself?

  • @advancedtechnologiesandresearc
    @advancedtechnologiesandresearc ปีที่แล้ว

    EXCELLENT AND PROFESSIONAL VIDEO !!!!!!
    I STILL LOVE MY OUYA !!!!!!

  • @EastyyBlogspot
    @EastyyBlogspot 2 ปีที่แล้ว +6

    If only that controller was decent.....I remember the vids on how they were talking about the controller and in the end was a massive lie

  • @Galgomite
    @Galgomite 2 ปีที่แล้ว +1

    I purchased an Ouya for the same reasons as MVG. I think I purchased Out of this World but I only ever saw it as an emulator box. After spending some time trying to solve for lag in NES and Genesis games, I ended up going back to original hardware. Despite its failure, Ouya was still a masterclass in Kickstarter campaigning and to this day I like the look of the console and its UI.

  • @heydoeradio7298
    @heydoeradio7298 2 ปีที่แล้ว +44

    Came so early my wife left me

  • @nilp0inter2
    @nilp0inter2 2 ปีที่แล้ว +1

    Stouya sounds like Spanish "es tuya" which means "it's yours". I don't know if deliberate but it is very nice 👌

  • @PixelsNcreatureS
    @PixelsNcreatureS 2 ปีที่แล้ว +3

    I had fun just messing with it but I was never really excited by it. I have the Kickstarter Edition which ended up being completely meaningless. I got it a week before retail when they promised months 😂 I really liked the Double Dragon Trilogy

  • @mikexltd
    @mikexltd 2 ปีที่แล้ว

    Side note but I dig the Papa Emeritus funko pop. Quality video as always MVG!

  • @bradroberts4202
    @bradroberts4202 2 ปีที่แล้ว +13

    Hi! I guess I'm the first commentator. 👍This will probably be an out of place comment, but I wanted to say a big thank you to you for your awesome emulators for the Dreamcast. 😀👍

  • @RandomlyVB
    @RandomlyVB 2 ปีที่แล้ว

    Well researched and enjoyed watching!

  • @SomeOrangeCat
    @SomeOrangeCat 2 ปีที่แล้ว +6

    I'll always remember the Ouya for its hilariously cringe marketing.

    • @rennmaxbeta
      @rennmaxbeta 2 ปีที่แล้ว +3

      "The television” mentioned x1000

    • @SomeOrangeCat
      @SomeOrangeCat 2 ปีที่แล้ว +2

      @@rennmaxbeta Then there's the infamous "Our controller has a touchpad! You won't find that anywhere else!" Only to have the interviewer correct her, in front of a live audience.

  • @3ofSpades
    @3ofSpades 3 หลายเดือนก่อน

    The fun of ouya was the same kind of fun as old TH-cam. The best part is digging in the weird side of the platform and finding weird and interesting stuff in back alleys and corners. I love it. It’s a nice little console that has funnily aged in reverse especially today. Compared to jailbreaking and the Xbox one’s developer mode, this console is great for multimedia and emulation especially. Thankfully with little computers like steam deck, the dna of the ouya didn’t die and actually had some success with better hardware and quality control. Glad to see it.

  • @shadowtheimpure
    @shadowtheimpure 2 ปีที่แล้ว +5

    I'm, personally, of the opinion that the Ouya as a concept was ahead of its time. Unfortunately, the technology just wasn't there yet.

    • @jothain
      @jothain 2 ปีที่แล้ว

      I think so too. Never got one, but I definitely wanted it to succeed. But I suppose whatever the platform is, it needs some Sonic, Mario whatever to gain any traction. I was also but sceptical about having platform that would do indie games, but still have good emulation properties. Latter is so big thing that it'll for sure eat out revenue from platform store. But I think something like this will still hit through quite heavy. Considering how many countries are in energy crisis, heck mine got doubled just a week ago. Now would be good to have something like this and slap simple "compare energy consumption to pc and Xbox and ps5" in features too.

    • @shadowtheimpure
      @shadowtheimpure 2 ปีที่แล้ว

      @@jothain I say the Ouya was the precursor to the 'set-top box' and single board computer craze that is going on right now.

    • @jothain
      @jothain 2 ปีที่แล้ว

      @@shadowtheimpure I suppose so. It's interesting to see that many mini consoles like Nintendo, Sega and Psx have sold fairly well recently. I'm actually fairly surprised about that as most seem to have quite bad lineup of games in them. Though I guess they all have been hacked to remedy situation. Anyway in theory this predecessor offered more out of box.

  • @smallbluemachine
    @smallbluemachine 2 ปีที่แล้ว

    I’m making a note here, huge success.

  • @TheSuperuser49
    @TheSuperuser49 2 ปีที่แล้ว +3

    Including "Hard Times" in the collection of poor games on Ouya is a crime lol. MDickie is a god among developers. Wrestling Empire > WWE 22

    • @SockyNoob
      @SockyNoob 2 ปีที่แล้ว

      It was the 2D version of the game lol

    • @TheSuperuser49
      @TheSuperuser49 2 ปีที่แล้ว

      @@SockyNoob still, we don’t include His games on worst games lol

  • @TwinOpinion
    @TwinOpinion 2 ปีที่แล้ว +1

    The OUYA was very close to being a success. There was so much buzz around this thing, and so many things it did right. A tiny $99 dollar emulation machine back then was mind blowing. I'm glad the community has kept it alive, and it serves as a cool steppingstone in videogame history.

  • @SlippyMcDervish
    @SlippyMcDervish 2 ปีที่แล้ว +4

    Pretty cool that hackers have made the 2015 store accessible once again. At last the 13 Ouya owners out there can finally complete their collections.

  • @KokoroKatsura
    @KokoroKatsura 2 ปีที่แล้ว

    ouya had the most iconic ad in video game history

  • @TheSektorz
    @TheSektorz 2 ปีที่แล้ว +8

    I can't believe people are still hanging on to this soulless cashgrab garbage (as admitted by its "creator"). Come on, guys, just connect any modern Android phone to your TV and get a better experience...

    • @SianaGearz
      @SianaGearz 2 ปีที่แล้ว

      A FireTV with a cheap USB OTG hub does fine.