This is really cool!! Exactly how I want the dialogue in my game to be. It’s got that sort of modern / graphic novel type layout, comes with interactions, animations, and other things as well. I love how it supports gamepad and shows gamepad icons when using one. Lots of assets overlook this. I’ll definitely be grabbing this at some point! Would be also cool to also be able to blur the game except for the dialogue and avatar elements to separate the dialogue from the game. That way you can do things like insinuate an event happened or is happening during dialogue without having to actually animate your characters in-game. There’s probably an easy way for the buyers to add this themselves as well. One of my wishlists for dialogue is also a phone messenger texting style of dialogue sort of like Nikke’s blabla messenger.
Thank you for your comment. Yes, this is a awesome dialogue system. And we have plans to add more features if we reach enough community support. You can try our playable demo: drive.google.com/file/d/1R-Lhvo79Ws8BEoqmtGc8LlqEUqi2P7pc/view You can ask other questions in our discord channel: discord.com/invite/5xpeJ2zAQk
Other Assets From GameDevVoyager:
www.unrealengine.com/marketplace/en-US/profile/Game+Dev+Voyager
This is really cool!! Exactly how I want the dialogue in my game to be. It’s got that sort of modern / graphic novel type layout, comes with interactions, animations, and other things as well. I love how it supports gamepad and shows gamepad icons when using one. Lots of assets overlook this. I’ll definitely be grabbing this at some point!
Would be also cool to also be able to blur the game except for the dialogue and avatar elements to separate the dialogue from the game. That way you can do things like insinuate an event happened or is happening during dialogue without having to actually animate your characters in-game. There’s probably an easy way for the buyers to add this themselves as well.
One of my wishlists for dialogue is also a phone messenger texting style of dialogue sort of like Nikke’s blabla messenger.
Thank you for your comment.
Yes, this is a awesome dialogue system. And we have plans to add more features if we reach enough community support.
You can try our playable demo: drive.google.com/file/d/1R-Lhvo79Ws8BEoqmtGc8LlqEUqi2P7pc/view
You can ask other questions in our discord channel: discord.com/invite/5xpeJ2zAQk
Really nice work!! There are a ton of quality of life functions packed in here! I'm def going to give it a go and see if it works for my project.
Thank you for your comment.
You can ask other questions in our discord channel: discord.com/invite/5xpeJ2zAQk
Very nice. I don't know what Epic gives you when they list your product as free for the month, but hopefully it's something cause I'm about to use it!
You can download and use right away! Welcome to the Defender framework.
Unreal Engine Marketplace link:
www.unrealengine.com/marketplace/en-US/product/defender-animated-dialogue-system
Going to give this a try with paperZD and paper2D. Would love to see a vid of this working with 2d sprites
It can be work for all kind of projects.
I love this
Thanks. You can look into our other assets too.
Quick question how easy is this to integrate into a current project. I have done a lot already just need a dialogue system.
There is a migration tutorial in the product page.
@@vediban ok thank you.
Is it modular enough to make a multi-choice vertical text UI like in Disco Elysium?
You can add a lot of branches you want. There is no limit. You can see this in the playable demo. Link is in the marketplace page.
does it support 2D games too?
@@valeriavk5220 yes all types of games
i thought npc is non-player character not non-playable character.
Yes it is true
@@vediban :))) pushing questioners into boolean hell.
@@sahinerdem5496 Yes this is true 😅
@@sahinerdem5496 NPC is non-playable character in our template too, did you see anything otherwise?
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player.
smash
Thanks. You can look into our other assets too.