I agree, I mean it's basically the atomic-punk version of Tony Stark's Iron Man Suit or Call of Duty: Advanced Warfare's exoskeletons, if they were heavily armored and modified.
Fun fact about Fallout's Power Armor, in lore the weight was one of the biggest issues with inventing the thing. And what ended up happening was that only a fraction of the armor actually uses steel. The skeleton/frame of power armor, as well as the massive bullet resistant plating attached to that frame are made of lightweight alloys and composites. Which although expensive, made the super soldier dream come true, especially when it allows you to hold vehicle mounted turrets. That said, even ripping turrets off their mounts and swinging them around has some heft to it that puts a load on the armor's capabilities and requires alot of control from the user so maybe you don't have to make it be able to lift a car exactly
I'm pretty sure the fusion cells are hot fusion, though it doesn't actually specify. Given that it does specify with the G.E.C.K.s and the macguffin from the TV show, I'm guessing anything that doesn't is hot fusion.
The trick with power armor is that the suit supports itself and the human kind of just sits inside floating Edit: why is this one of the top 5 most liked comments
Yes, basically a walking tank. SInce it carries itself, you can install cheap, thich and heavy metal plates as protection. The heavier the better, not only ammo won't go through, but also it will have more inertia and be able to withstand a shockwave.
@pallascat you clearly don't understand what i mean, without the legs you are just toting around a hunk of metal, but with the whole suit the servos are able to help support the weight of the rest of the suit
I love how you’ve gone back to the more natural feeling of video making. The scripted segments I felt didn’t work as well but watching you all talk about the project and naturally good around and bounce off each other during testing makes these videos so much more fun to watch. As always love the work. Great job everyone.
Following the progress of this build might be the most worthy wait we could have. Love the direction it is headed in. Especially impressed with the aluminum frame surviving lifting of the 250 or 275 lbs that you did. More plasma!
i love Fallout Power armour its one of the few in fiction that actually seems somewhat viable to exist its heavy and bulky, and it functions more as a heavy weapons platform over pure protection in the lore (at least ignoring some of the more weird scalings)
i like how realistic the sci-fi stuff in fallout is, like the explanation for how the teleporter works, is the real life concept of how teleportation can be made, that being Scanning the molecules, deconstructing them, and reconstructing them in another place. Same for the stealth boy, it doesnt make you completely invisible and causes the light around you to bend, which is also the real life concept on how to make invisibility (bending light around an object so that object will no longer be visible)
The thing about the armor I like is it doesn’t fully replace tanks. Sure, it can get into smaller places. But in lore it is effectively putting a whole squads worth of fire power in an apc. It can tank more then your average combat armor, and you got the strength to lay down heavy lead. But you ain’t a tank, you get caught in an artillery barrage or find yourself in an antitank minefield, you’ll quickly find yourself counting how many yards your limbs just flew before going into shock
I have thought about designing a power armor suit similar to the Astartes of Warhammer 40k. An Astartes uses what is called the Black Carapace to interact with the power armor seamlessly and essentially the armor becomes a second skin. I saw RussianBadger's video a while back talking about his motion capture suit. If you could utilize the mocap suit to pick up the user's motion and tranfer it to pneumatic pistons to move the body, that might be the most fluid way. Your video did spark some new ideas. My current idea is to have the power armor user essentially floating in the pressure cuffs while wearing the mocap suit. As the user moves and pushes against the cuffs, the mocap suit picks up the user's motion and is able to tranfer it to the correct pistons or servos and mimic the user's motion. The power armor of the Astartes does use a machine spirit to help pick up and understand the Astartes movements and reactions. A lower grade form of Artificial Intelligence could be used to help the armor move and work with the user. I do not have the time, the money, the skills, the room, the tools, or the supplies to even attempt this. But it is good and fun to dream.
Concepts like this have actually been explored for quite a while, I hear the Hardiman Project in the late 60's and early 70's used a similar idea, albeit without computers. If I remember right, the arms and hands worked fine, but the legs had too much time lag to maintain balance or walk long distances.
Bro I was just about to say! I can't wait for them to make something actually crazy good because a dang video game, and next thing you know they got the Military sniffing them for the deets.
There is no doubt that the military is keeping an eye on this, as to have heavy armored infantry would be a game changer if they can actually make it happen.
@@fenrirgaming37 There's plenty of small arms that would be able to penetrate it's armor, probably 7.62×51 and 12.7mm. I'm guessing the final product would also be pretty slow, medium UGVs would possess greater tankiness while also being faster (we just need to resolve the issue of remote control in battlefield environments and making the aiming controls better).
7:09 The weight that he says the armor would be if they didn’t try to save weight is pretty close to the canon weight of power armor. T-51 power armor is canonically 2000 pounds in the fallout universe (not the in-game weight, but the weight according to lore)
@@beakieboss Me as well, T-51b is just the classic:) Also I love its smooth aesthetics more than the new Bethesda angular design in T-45 a T-60. Still it is pretty nice they are finally doing this.
This happened in Halo when they tested MJOLNIR armor for the first time. The reason only Spartans can wear is because their mental conditioning allow them to react to incoming fire with the subtle twitches that drive the armor without twisting them apart.
only 3 and new vegas had power armor training I would have loved if they had kept it because in f04 you get power armor too early it should be a late game item
@@AnteUjcic I just imagine both mains already had it, we know nate does for sure, seen him suited up, as for nora im goin with the theory that her lawyer job is a cover for CIA sorta stuff
Fun fact, when James brings up the idea of "hand controls" at 11:00, that would actually make the way they control their armor accurate to the games and the lore. In Fallout 4, during the fetch quest "Quartermastery," you are tasked to find a device called the haptic drive, which it is explained that the one you are getting is the prototype to one's they used in power armor that allows the wearer to control the suit.
A return to classic! Looking forward to seeing how this turns out! And given how it is already stated that it has 6 parts, it might be too late for suggestions, but I thought it'd be awesome to have the handgrip function like a modern VR controller, with various buttons you can rest your finger on (or maybe a series of two-stage triggers on a HOTAS, would be simpler to wire up?) to correlate with gesture control on a simplified robotic hand that extends out of the forearm? That way you don't have to swap out the hands for different functions. (Although, admittingly, the compromise between having it be load-bearing for 500 lbs and having it articulate would be difficult...)
16:32 Right here is the #1 factor in power armor and exoskeleton. The skeleton on the outside NEEDS TO HAVE JOINTS THAT CAN REST ON EACHOTHER! Must be bones first, then muscle, same as us.
Those arms will somehow have to find a way to transfer their lift force to the frame of the suit, not the person inside it, to do big lifts like was tried here. They’re insanely impressive though, so I have no doubt it can be done.
I suggest considering the installation of two hydraulic solenoids for each bicep-one positioned at the top and the other at the bottom. You can attach rods to these solenoids and connect them to a steel braided cable with a Teflon angle to ensure smooth movement around the elbow. This setup will provide one solenoid for pushing and another for pulling, resulting in more controlled exertion. I used to work as an aircraft electrician, but not anymore as I'm now a broken vet and I’m currently studying psychology... so take this with a grain of salt!
I've always found the idea of power armor terrifying; every time you walk in one, there are actuated hard metal edges in very close proximity to each other.. right at your crotch. That's a castration just waiting to happen. And if you don't armor up all the way up the legs, then that's an obvious target for every attack.
What I'm so excited for about this project is that with a fully constructed proof of concept like this, it isnt out of the realm of possibility that eventually you could program an AI that reacts with montion sensors, g force sensors, etc. to work with natural movement and actuate normal movement with exponentially more power. We're still 10+ years away from something like that but its very feasible.
We are there now, the only thing is that they should change from pneumatics to hydraulic, as liquids cannot compress and therefore there would be a massive gain in weight lifting. Fallout PA is actually hydraulic, maybe they could strap a car motors power steering pump to the thing?
you need to connect the entiry exo skellet together so that the arms are connected with the body so that the hole weight issen't on your arms sorry for my bad englich
Doing my part to say how good this video was. As others have said, it's the combination of "back to the roots", some actual slow but necessary building and testing process (not crammed into a 15 second montage), which includes solving the problems that occur on the go, and conversations that feel natural. Also it was fun to see James and Bogdan engineeringly interact throughout the video, I might be wrong but it feels like they're two of the most proficient engineers in this company. Also I believe that episodic structure is indeed more suitable for making the build process seem more grounded and real. I understand though that unfortunately you are under the pressure to appeal to the wider audience and the TH-cam algorithm. I hope this series gets the traction it deserves! I'm sure you're considering the option of somehow switching to a business model that doesn't require so much constant views attraction to stay afloat, so that it wouldn't interfere with building more technically challeging projects that you're interested with (we have to remember to not follow the unfortunate example of TKOR channel). If that's in your plans, good luck with that too! P.S. almost forgot - that Inception reference was a really unexpected and nice touch!
I love how the spotters are there more to keep everything from exploding if the exoskeleton lifting force is too much or too sudden rather than to make sure the weight doesn’t drop like they’re usually around for.
id say focus on the legs and torso section because while you do have functioning arms already the probelm area wont be those the problem area will be the fact that your own body isnt supposed to support the suit, the suit is supposed to effectivly support itself and instead sortof carry you the inevitable problem arises when it needs to be able to almost stand on its own. in addition it also will have to respond to you wanting to walk because for all intents and purposes you yourself wont be able to lift this suit once its done. now one of my fears with powerarmor like what is found in fallout. sure getting into it will be a breeze but how do you get out of it without assistance. like i have nightmares thinking about that. where would you put an emergency eject switch/button that you couldn't accidentally trigger through casual movements but simultaneously be easily reachable even if the suit isnt fully powered. these things are for all intents and purposes just walking coffins if you are running low on power.
What I love about this, is that this project is evidence that Hacksmith doesn't shy away from a project that can push what we thought were possible in reality and engineering, even after the "you know what" project.
i was thinking, for the fabric into your armor and for comfort you should use Dyneema fabric, cause it"s better than kevlar in some aspects, but it's expensive
When Bogdan said that his prototype was all scrap parts (aka not expensive, relatively speaking) I feel like James had a moment of angelic choir in his head
how about making the air bladders double as sensors in a force/feedback loop? pressure goes up on one forearm bladder, activate the suit's "muscles" in the direction that equalizes it. goes up on the other, reverse it...
I'd love to see this taken in the direction of electric actuation. I think using small designed axial flux motors in tandem with a high:low ratio gearbox could allow for some AMAZING feats with amazing controllability, as you could integrate human machine interfaces to directly match and amplify the wearers input. plus, if you somehow figure out better energy density you could actually integrate a "fusion core"
Adding to this, it’s basically the only viable way to create a compact powered shoulder joint with 3 degrees of freedom. I did a research project during an internship on this, and figured that linear deconstructed motion (using just cylinders) would require too much non armored area on the shoulders. Electrical rotary actuators and hydraulic orbital motors are the only realistic options as they both CAN have the required precision and torque density but electrical is just generally stronger with less issues nowadays. Hydraulics have too many issues like needing a separate compressor for each cylinder, fluid lines, extremely high maintenance, etc. electric is essentially plug and play when integrating.
I can see this project actually mirroring how power armor functions if it goes in this direction instead of using cylinders. Perhaps commissioning a 150mm and 100mm casing diameter axial flux motors from beyond motors would be the best decision for actuation. Yes, the power draw would be intense but there’s literally no way to get around that without the fallout Tech of fusion cores.
Clicked instantly when I saw the Power Armor on the thumbnail! Woooo Fallout is coming to real life! Well at least the Armor is and only the armor thankfully! 😅
17:32 the fact you guys are putting that weight on your shoulders is terrifying to me. If you take out the hip straps of a hiking pack so the weight rests on those you'll save yourself so much back and shoulder pain. Such a cool project can't wait!
@@bable6314 definitely, i just meant during testing. Although it seems like they're gonna be moving towards that already, which makes sense. Heavy packs resting on your shoulders can give killer back/shoulder pain
@@thomgizziz To be fair, the video already addressed this was going to be a full suit, so the problems of weight on the shoulders are already being solved.
I had an idea like this 2 years ago. I did not have any real materials and only did research and got ready to do model version just to really understand what to do first. Thank you so much. 1: for doing the hard work and 2: for turning my dream into a reality.
you need to make the weight get directed down into the legs of the power armour instead of your own body. THEN you could lift insane amounts without wrecking your back or anything
@@allenrb2 It's more that this is the shortest yet sufficient reply they can make. Look further down the comments and you'll find at least a dozen other people being Captain Obvious about a project they explained multiple times through the video is just a piece of what will be a full suit. People need to check more whether someone has already made the comment they planned to make, to avoid being annoying.
The fact that Bogdan even stopped shaving says a lot about the seriousness of the project
Yoooooooooooooooooooooo. Iron man guy
He's the one who answers when people say" Hey ALEXa"
Your work is INSANE
The real Tony Stark (You and Hacksmith should do a collab)
Real ironman
The fact that it is actually starting to look like the actual exoskeleton of the power armor is amazing.
Yes
I agree, I mean it's basically the atomic-punk version of Tony Stark's Iron Man Suit or Call of Duty: Advanced Warfare's exoskeletons, if they were heavily armored and modified.
I already liked bethesda a lot after the Wolfenstein Series, now i love these guys
😅😅
goated pfp
Fun fact about Fallout's Power Armor, in lore the weight was one of the biggest issues with inventing the thing. And what ended up happening was that only a fraction of the armor actually uses steel. The skeleton/frame of power armor, as well as the massive bullet resistant plating attached to that frame are made of lightweight alloys and composites. Which although expensive, made the super soldier dream come true, especially when it allows you to hold vehicle mounted turrets.
That said, even ripping turrets off their mounts and swinging them around has some heft to it that puts a load on the armor's capabilities and requires alot of control from the user so maybe you don't have to make it be able to lift a car exactly
they would basically have make almost everything out of carbonfiber
The important piece is to have it rest on itself.
Have the joints pushing against eachother, not the person inside.
Exoskeleton.
well we already have the ultralight alloy which has crazy durability
In before it turns out they actually needed the clean room to develop cold fusion technology to power the exoskeleton and told *nobody*
That would be very cool
We need a pip boy 😊
I'm pretty sure the fusion cells are hot fusion, though it doesn't actually specify. Given that it does specify with the G.E.C.K.s and the macguffin from the TV show, I'm guessing anything that doesn't is hot fusion.
I 100% expect these guys to invent time travel just so that they can do a sponsored episode for Life Is Strange
@@JoaoSantos-gl8yowe all have a pipboy in our pockets now
The trick with power armor is that the suit supports itself and the human kind of just sits inside floating
Edit: why is this one of the top 5 most liked comments
A bot copied you comment
Yes, basically a walking tank. SInce it carries itself, you can install cheap, thich and heavy metal plates as protection. The heavier the better, not only ammo won't go through, but also it will have more inertia and be able to withstand a shockwave.
@pallascat you clearly don't understand what i mean, without the legs you are just toting around a hunk of metal, but with the whole suit the servos are able to help support the weight of the rest of the suit
@@yoface2537You clearly dont understand that he is just extending you explanation.
@@faultboy It just felt like he was being condescending which is something I am unfortunately used to
I love how you’ve gone back to the more natural feeling of video making. The scripted segments I felt didn’t work as well but watching you all talk about the project and naturally good around and bounce off each other during testing makes these videos so much more fun to watch. As always love the work. Great job everyone.
Following the progress of this build might be the most worthy wait we could have. Love the direction it is headed in. Especially impressed with the aluminum frame surviving lifting of the 250 or 275 lbs that you did. More plasma!
Plasma channel? Nice to see you here dude, I love your work.
Hey we are no less excited about your projects as well. Always looking forward for the next video of yours❤️
i love Fallout Power armour its one of the few in fiction that actually seems somewhat viable to exist its heavy and bulky, and it functions more as a heavy weapons platform over pure protection in the lore (at least ignoring some of the more weird scalings)
Idk, if you need a .50 or anti tank weapons to be able to do anything (lore wise), then its pretty damn durable.
i like how realistic the sci-fi stuff in fallout is, like the explanation for how the teleporter works, is the real life concept of how teleportation can be made, that being Scanning the molecules, deconstructing them, and reconstructing them in another place. Same for the stealth boy, it doesnt make you completely invisible and causes the light around you to bend, which is also the real life concept on how to make invisibility (bending light around an object so that object will no longer be visible)
Read the book Starship Troopers. Guarantee the Fallout concept came from that.
The thing about the armor I like is it doesn’t fully replace tanks. Sure, it can get into smaller places. But in lore it is effectively putting a whole squads worth of fire power in an apc. It can tank more then your average combat armor, and you got the strength to lay down heavy lead. But you ain’t a tank, you get caught in an artillery barrage or find yourself in an antitank minefield, you’ll quickly find yourself counting how many yards your limbs just flew before going into shock
@@susflare The Uncertainty principle fundamentally defeats this conception of teleportation. Its a neat idea though.
I have thought about designing a power armor suit similar to the Astartes of Warhammer 40k. An Astartes uses what is called the Black Carapace to interact with the power armor seamlessly and essentially the armor becomes a second skin. I saw RussianBadger's video a while back talking about his motion capture suit. If you could utilize the mocap suit to pick up the user's motion and tranfer it to pneumatic pistons to move the body, that might be the most fluid way. Your video did spark some new ideas. My current idea is to have the power armor user essentially floating in the pressure cuffs while wearing the mocap suit. As the user moves and pushes against the cuffs, the mocap suit picks up the user's motion and is able to tranfer it to the correct pistons or servos and mimic the user's motion. The power armor of the Astartes does use a machine spirit to help pick up and understand the Astartes movements and reactions. A lower grade form of Artificial Intelligence could be used to help the armor move and work with the user.
I do not have the time, the money, the skills, the room, the tools, or the supplies to even attempt this. But it is good and fun to dream.
That’s a cool idea
Concepts like this have actually been explored for quite a while, I hear the Hardiman Project in the late 60's and early 70's used a similar idea, albeit without computers. If I remember right, the arms and hands worked fine, but the legs had too much time lag to maintain balance or walk long distances.
Super excited to see this build. The pressure cuff arm fit is a great idea!
The military contractors have been alerted.
Also it is very nice to see James actually working on the project.
Bro I was just about to say!
I can't wait for them to make something actually crazy good because a dang video game, and next thing you know they got the Military sniffing them for the deets.
Will depend on how long it can go for without recharge/refill of gas.
And once the military is funding your projects, you can do anything.
There is no doubt that the military is keeping an eye on this, as to have heavy armored infantry would be a game changer if they can actually make it happen.
@@fenrirgaming37 There's plenty of small arms that would be able to penetrate it's armor, probably 7.62×51 and 12.7mm. I'm guessing the final product would also be pretty slow, medium UGVs would possess greater tankiness while also being faster (we just need to resolve the issue of remote control in battlefield environments and making the aiming controls better).
0:17 Who didn't?😅
Oh hell yeah, i can picture James in a few years walking around in power armour with a lighstaber just for fun
integrate it into the power suit, its fireproof right, why not make an arm mounted beam saber like some Japanese mech anime have
Would it be better for the fireproof liner to cover the exoskeleton?@@ericburton3963
Soon he could take over the world
We need a pip boy 😊
@@ericburton3963We gettin armored core wit dis one🔥🔥🔥🗣️🗣️🗣️
7:09 The weight that he says the armor would be if they didn’t try to save weight is pretty close to the canon weight of power armor. T-51 power armor is canonically 2000 pounds in the fallout universe (not the in-game weight, but the weight according to lore)
Not to be ungrateful or anything but I would have loved if they made t51 instead of t60
same @@beakieboss
@@beakieboss Me as well, T-51b is just the classic:) Also I love its smooth aesthetics more than the new Bethesda angular design in T-45 a T-60. Still it is pretty nice they are finally doing this.
@@beakieboss Same, I’d consider the T-51 to be more iconic, as well as being being a lot cleaner design wise
Bro we need a xo-2 the devil armour from fallout 4 or a t-51 with brotherhood livery
That inception reference was actually perfect
Fun fact: while testing the power armor in fallout (lore) one of the testers got twisted 360° bc of hydraulic failure
You mean like in iron man 2 where Tony hacks the screens in court? Funny but easily fixable with strong metal end stops.
@@engineer0239 that Hammer employee only got the 180° treatment.
The Fallout guy got wrung dry. 😭
I imagine what was left got pushed out the neck hole like a tube of toothpaste @@adorp
This happened in Halo when they tested MJOLNIR armor for the first time.
The reason only Spartans can wear is because their mental conditioning allow them to react to incoming fire with the subtle twitches that drive the armor without twisting them apart.
You gotta coat the armor in the thing you guys used for the adamantium bones! Make it indestructible!
bingo
@@hacksmithHell yeah!
@@hacksmith Can you make a nanovate captain America shield that bounces without magnets?
@@hacksmith OMG do it. Also please consider making a nanovate Captain America shield. Maybe work with JLaserVideo to make one that also bounces?
What have you done
I love the more genuine feeling conversation between Bogdan and James
i love the inception reference at the begining
Was expecting the BWAAAA
W inception reference.
and the end ;)
3:30 The following footage shows just why in the earlier games Player Character needed "Power Armour Training" Perk in-game to wear Power Armour.
I LOVE power armor in fallout 3 its awesome
only 3 and new vegas had power armor training I would have loved if they had kept it because in f04 you get power armor too early it should be a late game item
@@AnteUjcic I just imagine both mains already had it, we know nate does for sure, seen him suited up, as for nora im goin with the theory that her lawyer job is a cover for CIA sorta stuff
@AnteUjcic in fo4 the main character was a pre war soldier and therefore had power armor experience
@@yoface2537 I know about that, but you still get it too early imo
this is legit such a good vid. yall managed to bring back the garage charm of your older videos with all the new higher quality content
22:22 not a reference I was expecting but one that has made me unimaginably happy
I was worried no one would watch to the end!
Very good work, sir @@hacksmith
What was the reference? I usually pick up on these kinds of things
Inception
@hacksmith With videos as awesome as yours, how could we not watch the whole thing?
One of the best in years - Back to basics, design, iteration, and build segments. Thank you for that.
13:29 doesn't matter how technologically advanced we become, brute force will always be an alternative option.
Fun fact, when James brings up the idea of "hand controls" at 11:00, that would actually make the way they control their armor accurate to the games and the lore. In Fallout 4, during the fetch quest "Quartermastery," you are tasked to find a device called the haptic drive, which it is explained that the one you are getting is the prototype to one's they used in power armor that allows the wearer to control the suit.
In tv show you can see hands army real but controled
Back to Hacksmith basics! Feeling a little nostalgic for the OG cinderblock lifter 😊
@NobleGas_54 That was a long time ago. When James was in his garage. Watching for all this time. Incredible what he/they have accomplished.
having a suit that closes itself around you gives me an eerie feeling. im sure a green bunny would agree.
These mfs are gonna be the first ones to get springtrapped irl😭
7:50 I think you should use spring locks 😳
hur hur hur hur
It’s too heavy to have animatronic functionality
Genius
I hope he comes back
He always does
I appreciate the Inception reference at 1:48
Me to
I was looking for this comment!
What about the fact that the top remained spinning and didn't drop? Is it still a dream? Lol
@@killamackay I've been asking myself this same question ever since I first watched this masterpiece 14 years ago
excellent work
The fallout show was great. Keep up the good work. Get that blade out soon on the store!
Since you're using pressure cuffs for comfort and fitment you could also have a live readout of blood pressure and heartrate on your HUD
I love this series so far even though it's the first, cause I'm (trying to) currently making my own power armor
I really enjoy when the bigger builds are split into a small series. Shows how big it actually is, as well as gives more content
A return to classic! Looking forward to seeing how this turns out! And given how it is already stated that it has 6 parts, it might be too late for suggestions, but I thought it'd be awesome to have the handgrip function like a modern VR controller, with various buttons you can rest your finger on (or maybe a series of two-stage triggers on a HOTAS, would be simpler to wire up?) to correlate with gesture control on a simplified robotic hand that extends out of the forearm? That way you don't have to swap out the hands for different functions. (Although, admittingly, the compromise between having it be load-bearing for 500 lbs and having it articulate would be difficult...)
16:32 Right here is the #1 factor in power armor and exoskeleton.
The skeleton on the outside NEEDS TO HAVE JOINTS THAT CAN REST ON EACHOTHER!
Must be bones first, then muscle, same as us.
Those arms will somehow have to find a way to transfer their lift force to the frame of the suit, not the person inside it, to do big lifts like was tried here. They’re insanely impressive though, so I have no doubt it can be done.
this is only the beginning after the power armor iron man armor.
next power armor project after this one, the space marine power armor.
Then Master Chief
I suggest considering the installation of two hydraulic solenoids for each bicep-one positioned at the top and the other at the bottom. You can attach rods to these solenoids and connect them to a steel braided cable with a Teflon angle to ensure smooth movement around the elbow. This setup will provide one solenoid for pushing and another for pulling, resulting in more controlled exertion. I used to work as an aircraft electrician, but not anymore as I'm now a broken vet and I’m currently studying psychology... so take this with a grain of salt!
oh this is gonna be absolutely incredible, cant wait to see how this goes!
I've always found the idea of power armor terrifying; every time you walk in one, there are actuated hard metal edges in very close proximity to each other.. right at your crotch. That's a castration just waiting to happen. And if you don't armor up all the way up the legs, then that's an obvious target for every attack.
There’s normally padding on parts like that. Atleast in the games and such
I remember a video game that had power armour looking suits in it and the game showed that the suits had a lot of pading inside
@@discover1114 yeah I mean if you look at fallout 4s design you can see that most of the torso, crotch and shins have some level of padding
Spring locks moment
Liberty Prime next?
What I'm so excited for about this project is that with a fully constructed proof of concept like this, it isnt out of the realm of possibility that eventually you could program an AI that reacts with montion sensors, g force sensors, etc. to work with natural movement and actuate normal movement with exponentially more power. We're still 10+ years away from something like that but its very feasible.
We are there now, the only thing is that they should change from pneumatics to hydraulic, as liquids cannot compress and therefore there would be a massive gain in weight lifting. Fallout PA is actually hydraulic, maybe they could strap a car motors power steering pump to the thing?
@@haydenisanerd4958 well yes you're correct, we have the technology but development would be a 10+ year endeavor for sure.
you need to connect the entiry exo skellet together so that the arms are connected with the body so that the hole weight issen't on your arms
sorry for my bad englich
That's in the next part!
Now make a T-51, X0-1 and T-45
Couldn’t you link up the arm to a sensor like they use in prosthetics instead of a switch?
The switch was just for the test
15:40 that battery is looking pretty sus.
What do you mean there’s nothing wrong with
@@Blank-ish it looks inflated like a baloon
I can't wait to print this suit and see the next gen! Such an awesome project!!
I’m so excited for this project! Gives me the same feel as the old videos which made me fall in love with this channel!
1:36 Wait .. what? Power armor make you carry more stuff?😂 And here I am, avoiding to wear them because I'm a bloodied/unyielding build.
Doing my part to say how good this video was. As others have said, it's the combination of "back to the roots", some actual slow but necessary building and testing process (not crammed into a 15 second montage), which includes solving the problems that occur on the go, and conversations that feel natural. Also it was fun to see James and Bogdan engineeringly interact throughout the video, I might be wrong but it feels like they're two of the most proficient engineers in this company. Also I believe that episodic structure is indeed more suitable for making the build process seem more grounded and real. I understand though that unfortunately you are under the pressure to appeal to the wider audience and the TH-cam algorithm. I hope this series gets the traction it deserves! I'm sure you're considering the option of somehow switching to a business model that doesn't require so much constant views attraction to stay afloat, so that it wouldn't interfere with building more technically challeging projects that you're interested with (we have to remember to not follow the unfortunate example of TKOR channel). If that's in your plans, good luck with that too!
P.S. almost forgot - that Inception reference was a really unexpected and nice touch!
I love how the spotters are there more to keep everything from exploding if the exoskeleton lifting force is too much or too sudden rather than to make sure the weight doesn’t drop like they’re usually around for.
Such a cool idea, James, that you 100% came up with.
13:19 Rivetting footage
omg inception reference after dream at 1:47
I noticed that, too. My favourite movie of all time.
Would love to see more of hacksmith videos with James in action ❤❤
id say focus on the legs and torso section because while you do have functioning arms already
the probelm area wont be those
the problem area will be the fact that your own body isnt supposed to support the suit, the suit is supposed to effectivly support itself and instead sortof carry you
the inevitable problem arises when it needs to be able to almost stand on its own. in addition it also will have to respond to you wanting to walk because for all intents and purposes you yourself wont be able to lift this suit once its done.
now one of my fears with powerarmor like what is found in fallout. sure getting into it will be a breeze
but how do you get out of it without assistance. like i have nightmares thinking about that. where would you put an emergency eject switch/button that you couldn't accidentally trigger through casual movements but simultaneously be easily reachable even if the suit isnt fully powered.
these things are for all intents and purposes just walking coffins if you are running low on power.
Number one rule of exoskeletons (not followed in fallout) -- fail in the open state if you lose power 😊. Latch pnuematics are spring return
please let this series do good so we get more big projects
What I love about this, is that this project is evidence that Hacksmith doesn't shy away from a project that can push what we thought were possible in reality and engineering, even after the "you know what" project.
Glad to see Fallout getting love from Hacksmith!
Hey did any portal fans see the portal gun at 2:01 as James is walking past the light there’s a portal gun!
0:53 love the inception reference
IVE BEEN PRAYING FOR THIS FOR SO LONG THANK YOU
I saw a concept drawing of power armor online that had a backpack with propellers that made it fly, kinda skechy but might be worth a look
Hard enough to make a person fly, let alone another 200 pounds of suit!
@@hacksmith a man can dream!
*inspector gadget hat flashbacks* @@hacksmith
@@hacksmith Not particularly feasible at the present. You’d need a lower gravity environment or significantly more advanced technology.
You can't get turbines to spin up fast unfortunately. Takes a good 7-9 seconds!
i was thinking, for the fabric into your armor and for comfort you should use Dyneema fabric, cause it"s better than kevlar in some aspects, but it's expensive
Check out our Bullet proof john wick suit video! we test out dyneema vs kevlar
After building it give the power armor a nuka kola livery
When Bogdan said that his prototype was all scrap parts (aka not expensive, relatively speaking) I feel like James had a moment of angelic choir in his head
Sadly no time to watch currently, but seems like a cool series looking forward to it. ❤
How bout tomorrow? 😊
Ignore the bot, It made fun of my adhd
@@felixdagger549what bot
I've watched it, and I can say with full confidence that it was worth it. This thing looks so awesome.
@@somerandomperson-ih4dx hacksmith, they use a bot
how about making the air bladders double as sensors in a force/feedback loop? pressure goes up on one forearm bladder, activate the suit's "muscles" in the direction that equalizes it. goes up on the other, reverse it...
Yup that's the plan
Next video: we’ve built liberty prime and it throws REAL nukes!
AINT NO VIDEO LIKE A HACKSMITH VIDEO 🗣️🗣️🗣️🔥🗣️🔥🗣️🔥🔥
I'd love to see this taken in the direction of electric actuation. I think using small designed axial flux motors in tandem with a high:low ratio gearbox could allow for some AMAZING feats with amazing controllability, as you could integrate human machine interfaces to directly match and amplify the wearers input. plus, if you somehow figure out better energy density you could actually integrate a "fusion core"
Adding to this, it’s basically the only viable way to create a compact powered shoulder joint with 3 degrees of freedom. I did a research project during an internship on this, and figured that linear deconstructed motion (using just cylinders) would require too much non armored area on the shoulders. Electrical rotary actuators and hydraulic orbital motors are the only realistic options as they both CAN have the required precision and torque density but electrical is just generally stronger with less issues nowadays. Hydraulics have too many issues like needing a separate compressor for each cylinder, fluid lines, extremely high maintenance, etc. electric is essentially plug and play when integrating.
I can see this project actually mirroring how power armor functions if it goes in this direction instead of using cylinders. Perhaps commissioning a 150mm and 100mm casing diameter axial flux motors from beyond motors would be the best decision for actuation. Yes, the power draw would be intense but there’s literally no way to get around that without the fallout Tech of fusion cores.
Bogdan performing inception on James was not on my Hacksmith bingo card.
Bro I was WAITING for someone to make something like this!
Dude, I’m really impressed by the simple efficiency of the pressure cuffs! I’m catching up on hacksmith and seeing them for the first time! Dope
what do you mean fix there clearly someone in it and its working fine 1:20
The dude in power armor: WHAT YOU SAYING PUNK? YOU WANT MY POWER ARMOR... OVER MY DEAD BODY
dunno why but Bogdan's beard just makes him more like a credible engineer
Elbow joint is pretty simple all things considered. Interested to see how you guys handle the shoulder joint and feedback controls
Feels a bit like a return to form for the hacksmith love it
I think you should make a laser rifle that can actually shoot individual powerful shots not a continuous blast
Lasers like that don't exist sadly
@@hacksmithFine. Make it shoot strawberry jelly.
@Comedykingdom69420 for that maybe a plasma popper would work better than a laser
@@hacksmith Technically, EVERY laser works like that. The pulse rate is just WAAAAAAY too fast for the human eye to perceive it.
I meant lasers that can do damage like that don't exist
You should make the armor out of titanium so it is somewhat bullet proof
Wow, what great progress even after 1 video. I'm sure that there will be no integration hell in the near future.
DUDE YALL GOT NO IDEA HOW HAPPY THIS MAKES ME
It Just works!
Clicked instantly when I saw the Power Armor on the thumbnail! Woooo Fallout is coming to real life! Well at least the Armor is and only the armor thankfully! 😅
17:32 the fact you guys are putting that weight on your shoulders is terrifying to me. If you take out the hip straps of a hiking pack so the weight rests on those you'll save yourself so much back and shoulder pain.
Such a cool project can't wait!
I think with the next part being the back-shoulders, and with plans to make this a full-body suit, this is likely to be addressed.
In the future, I assume the suit will carry its own weight
@@bable6314 definitely, i just meant during testing. Although it seems like they're gonna be moving towards that already, which makes sense.
Heavy packs resting on your shoulders can give killer back/shoulder pain
They aren't hiking with it. Stop and think before you say nonsense.
@@thomgizziz To be fair, the video already addressed this was going to be a full suit, so the problems of weight on the shoulders are already being solved.
if this is gonna be anything like the mandalorian armor and the power loader, this is gonna be amazing
wow this suit is so comfortable.. *spring lock triggers
Now make the small changes needed to make it Space Marine armor instead
can i use a ender-3 V2 to print the power armor
0:38 I thought he was about to pull something else out
Dang that thing lifts
Now Alex’s Ironman suit vs hacksmith’s obadiah suit
Bethesda are NOT the master minds behind fallout, they bought it.
For the origins look up Van Buren.
By definition, they are the current masterminds of the franchise. Mastermind is not the same as "Creator" which I think is what you are thinking of.
Heck yeah, I love multi episode projects.
I had an idea like this 2 years ago.
I did not have any real materials and only did research and got ready to do model version just to really understand what to do first.
Thank you so much. 1: for doing the hard work and 2: for turning my dream into a reality.
you need to make the weight get directed down into the legs of the power armour instead of your own body. THEN you could lift insane amounts without wrecking your back or anything
Duh
@@hacksmith Well then, Build legs and spine first. Da, uuuuuuuh
@@allenrb2 It's more that this is the shortest yet sufficient reply they can make. Look further down the comments and you'll find at least a dozen other people being Captain Obvious about a project they explained multiple times through the video is just a piece of what will be a full suit. People need to check more whether someone has already made the comment they planned to make, to avoid being annoying.
@@VaeldargThere's 1.8 k comments. Have fun checking them all
2:32 that's some fast alttabbing, Bogdan got skills xd
Legit
My mind is boggled. How do yall fo this??
The fact that Linus AND Hacksmith are getting fallout 76 sponsors. This many years after release? Whats up with that