Will not be doing that again. Was my birthday yesterday so I wanted to get as many part 2 videos out before the servers close to highlight the recent changes in weapon speed and damage tbh. One a day is really enough but people are asking what has change and I wanted to address this for you guys asap. Thanks for taking the time to comment on my channel my friend and enjoy your week.
Yikes and you have the Cleric shield up. Shockingly my low level Cleric was surprised attacked by a Yellow and I just kept hitting them while keeping the shield up and I made it through. I was shocked. I was using a 5 Dam Mace with standard fare mob drop items. I thinking of trying a Warrior but feeling there are better Class options that are more fun to play. Interesting I have not seen any trains. The mobs chase you and run back to their spot when they give up. Unlike old EQ when a train could mow everyone in their way there and back down. Is this feature in Pantheon? I have not had an chance to try the dungeons though and maybe it is active there.
You have to take into account this is pre Early access, so some things have changed weapons delays and this would be very hard now doing the same mob imo. As for trains they have balanced it out they can hunt you down and waste you if you run out of endurance. But they do leash and drop off if you get a head start and don't look back. No change in dungeons just smaller spaces to run too so wipes are easy below ground too. I am having fun on a Wizard I made a group video on my Wizard the other day here th-cam.com/video/ZG3eeu0v0vM/w-d-xo.html but most of the classes are fun tbh. Thanks for supporting my channel and leaving a comment, I really appreciate it have fun my friend whatever you choose.
This all depends on the situation. Normally if I am soloing or duo I would use 2 weapons for the speed and damage. However with the recent changes in the weapon speed and stats everything is all over the place atm. VR have confirmed the recent nerfs were implemented incorrect as they failed to in put in the replacement upgrades after the patch, so this has left all weapon damage far to low atm and reduced the speed significantly. I am assuming before the closedown on the 1st of December we will see an improved patch too hopefully.
Cranking those videos out!!!!!
Will not be doing that again. Was my birthday yesterday so I wanted to get as many part 2 videos out before the servers close to highlight the recent changes in weapon speed and damage tbh. One a day is really enough but people are asking what has change and I wanted to address this for you guys asap.
Thanks for taking the time to comment on my channel my friend and enjoy your week.
Yikes and you have the Cleric shield up. Shockingly my low level Cleric was surprised attacked by a Yellow and I just kept hitting them while keeping the shield up and I made it through. I was shocked. I was using a 5 Dam Mace with standard fare mob drop items. I thinking of trying a Warrior but feeling there are better Class options that are more fun to play.
Interesting I have not seen any trains. The mobs chase you and run back to their spot when they give up. Unlike old EQ when a train could mow everyone in their way there and back down. Is this feature in Pantheon? I have not had an chance to try the dungeons though and maybe it is active there.
You have to take into account this is pre Early access, so some things have changed weapons delays and this would be very hard now doing the same mob imo. As for trains they have balanced it out they can hunt you down and waste you if you run out of endurance. But they do leash and drop off if you get a head start and don't look back. No change in dungeons just smaller spaces to run too so wipes are easy below ground too.
I am having fun on a Wizard I made a group video on my Wizard the other day here th-cam.com/video/ZG3eeu0v0vM/w-d-xo.html but most of the classes are fun tbh.
Thanks for supporting my channel and leaving a comment, I really appreciate it have fun my friend whatever you choose.
great video, do you think you would lose effectiveness to not have a shield as a warrior and instead dual weild swords?
This all depends on the situation. Normally if I am soloing or duo I would use 2 weapons for the speed and damage. However with the recent changes in the weapon speed and stats everything is all over the place atm.
VR have confirmed the recent nerfs were implemented incorrect as they failed to in put in the replacement upgrades after the patch, so this has left all weapon damage far to low atm and reduced the speed significantly.
I am assuming before the closedown on the 1st of December we will see an improved patch too hopefully.