Kass is a famous travelling bard in BOTW, there is a travelling music group in TOTK.... Why couldn't they make Kass join the music group as a final surprise member ?
Been wondering about that as well. Unless, like Link and Zelda, Kass is an adventurer. And he did travel to foreign lands to spread out his songs, and tales of the hero and his princess.
Cuz then they wouldn't have you talking about it right now. Edit: it's their story... they get the glorious choice of what remains mysterious, and this aspect with Kass clearly nailed it.
@@paczka695it was fun but the Depths were pretty disappointing since they're the same throughout. I think the game is too big, and no doubt Breath of the Wild has a better story.
It’s notorious of Zelda to put dogs in the game and not allow you to pet them, take Ocarina of Time for example they have all those dogs in the Hyrule Castle Town at night but you can’t pet any of them
Kass's disappearance in Totk was borderline character assassination. In Botw Kass was reluctant to go on his journey-he did it out of a sense of duty to his now-deceased teacher. He was torn about leaving his family behind, and his family deeply missed him. When you finish his quests he reunites with his family back in Rito Village, and he stays there with them for the rest of the game. In Totk Kass has seemingly abandoned his family to go on a journey for..some reason (we never learn why), and no-one in his family ever mention anything about him. We only learn about his whereabouts from Penn of all people, and Penn has never even met him before. His own family doesn't seem to even care.
I’m pissed. Even though I hated listening to his song for two hours for that stupid Blood Moon Shrine on top of the mushroom Shrine, there is absolutely no reason to get rid of Kass unless you want your players to suffer. I’d rather have the old Rito chief die of old age than have Kass leave us.
The amount of things in TOTK from BOTW that are just straight up ignored and not ever commented on is insane. I love this game, but it feels less like a sequel and more like "This is the game we ACTUALLY wanted to make, but I guess BOTW still happened somehow"
@@Freelancer837 You know how everyone believes Calamity Ganon was essentially created from Ganondorf's Malice leaking out from below Hyrule Castle? That isn't actually canon, it's a fan theory. The game itself never says anything about how Calamity Ganon and Ganondorf are connected, or if they even are connected at all. The closest thing we get is an extremely vague statement from Impa when she returns to Kakariko. In fact, the name "Calamity Ganon" never appears once in Totk's entire script-it's always just referred to as "the Calamity" now. Calamity Ganon was essentially psuedo-retconned into not being Ganon anymore.
@@zeddessell Fun fact, you can tell by the colors and such, when you beat the dungeon bosses, they leak Malice instead of Gloom. It's a cute but pointless detail just because honestly, I don't care to remember them as two separate things. They're literally just the same thing but with a different name. My issue is more with Zelda in the past being like "Just some random thing about Ganondorf... it doesn't sit right with me" and it's like "HIS NAME IS GANONDORF! YOU KNOW, LIKE CALAMITY GANON". They seriously just all got amnesia around the Calamity
@@Freelancer837 The specific quote used by Zelda in that scene is "Ganondorf...even his name gives me pause". She does not mention anything about Calamity Ganon to Rauru in her warning. In the very next memory she tells Rauru that Link saved Hyrule from, and I quote, "a great evil", specifically not mentioning Calamity Ganon by name. The writing in this game is so bad it really needs to be seen to be believed.
Villa being referred to as a Hylian by other NPCs, with the character compendium referring to Sheikah as Hylian, as well as the fact that Vilia has red eyes, a distinctly Sheikah trait, what was a gag about Vilia possibly being a member of the Yiga clan may hold a little more truth
The only issue is that the compendium isn't correct by the standards of the already established lore - Skyward Sword. It's also wrong about the Deku Tree being a Korok, as per The Wind Waker. Of course, Vilia is a master of disguise, so pretending to be a Hylian should be a piece of cake. The Yiga do it every day.
Being Yiga makes the most sense to me, as the red eyes definitely point to Shiekah. Being Yiga also makes sense especially since the Thunder Helm was stolen from inside Gerudo Town and we know Gerudo Town has tight security. Plus the Yiga would want an inside man… or woman
It actually makes sense the more you think about it. In Botw before Link comes to Gerudo town, the thunderhelm gets stolen by the yiga and since Vilia was slipping through into town during that period, maybe he was the one to steal it!
I will add even more ''evidence'' to this, in totk some of the yiga clan members (i think the ones on the akkala ancient tech lab) say that they tint their hair black, I guess as a form of rejection to the sheikah whose always have white hair, so who's to say one of them wouldnt tint it red to infiltrate amongst the gerudo. Btw a counter argument to all this could be as to why they simply doesnt transform into a gerudo like we see some of them taking the form of Zelda, but now that i think about it i dont remember a yiga taking the form of a gerudo neither in botw or totk so maybe they can only take on the forms of other hylians?
My hunch is that there was originally going to be a DLC quest that involved Penn and Kass. Though the most likely explanation is that the developers didn't include those characters because they couldn't think of a role for them. Kass and Maz Koshia are tied to the Sheikah shrines and Vilia isn't included because you don't need a disguise to get into Gerudo Town anymore.
@@jstar3382 Tears of the Kingdom was meant to be a DLC. But Nintendo got overambitious to the point that they made an entirely new game. Considering what happened with Breath of the Wild the developers probably just want to make a new game next time.
Kass could still be in rito village or as a potential member of the stable trotters. Maz could be a post fight boss again to help link get stronger or even be helping with kakariko village. As for villa, they could have helped with the battle of gerudo town and won the right to be among its citizens. Or they could be the one hiding the clothes under the guise of bandit misko and when you collect all of them they give you the gerudo vai outfit as they no longer need it.
Let's not forget that in Zelda characters are plot devices to assist in the gameplay. That is why never see the Twilight realm, Koholint, Labrynna and Holondrum. And the races and characters there. Kass was a plot device and he simply got replaced.
As much as I miss him, I understand the choice to leave Kass out of TotK. The reason he worked so well in BotW was because of its emphasis on isolation. Link was alone in this world that had little liveliness to it, so hearing Kass's tune and getting to talk was a welcome reprieve from the loneliness. In TotK, Hyrule is rebuilding and people are connecting more than ever before. That feeling of isolation is gone, so you don't need a recurring friendly face in the wilds. Kass's auditory role is replaced with the Music Troupe, where you find the individual members to bring them together again. It would've been nice to see him as like a cameo, but it fits the different themes of TotK to leave him out.
I agree that he didn't have a role out in the wilds any more, but his wife and kids are still present in Rito Village, it would have made plenty of sense for him to be living in Rito Village for totk.
Agreed. Though I was definitely hoping he would just be in Rito Village and a rare NPC who remembers Link. I know the devs wanted newcomers to TOTK to be as little dependent as possible on BOTW, but stilllll. Would it really have been so bad to encounter one additional NPC who references BOTW?
Instead we got Penn who's arguably way more talkative than Kass fitting of the theme of "social connections" as you put it given the many quests (including the Music Troupe's) emphasizing social interaction as key in the rebuilding of the entire kingdom.
@@Zander2212 Personally i would have made him the new head "Royal Scholar" tasked with the gathering of any/all historical records regarding Hyrule's history fitting of his background as a Lore-giving bard. He could have helped Tauro and company gather information on the Zonai leading to him appearing randomly across locations within the Depths gathering information pertaining to said specific location.
8:50 Villia could also be from Lurelin. Or just simply brown-skinned. There are Hylians around hyrule who aren’t fair-skinned. We don’t see them settled in the towns but they’re at stables and traveling the on the trails.
True, although I vaguely remember some old guy in hateno who's darker skinned. I think he lives near those livestock fields up by that lake? But other than that, that's all I can think of
@@thelegendarysuitcaseyeahh the old guy and a lady from lurelin who moved to hateno for her husband. Also in Kakariko one of the old guys who fought and Kado's (ex?) wife, the arrow shop keeper. Don't know if she's implied to be from lurelin tho? Because sheikah usually all have white hair but hers is black. Only recently noticed that.. on my fourth playthrough of that iteration of Hyrule.
@CopperYeen True, I only remembered what she looked like now! Otherwise, I can't really think of any other npcs in villages that would fit that description!
I jumped on the video the moment I saw the thumbnail. The choice of theme is really good, as is the analysis that goes with it. I missed Kass so much in Tears of the Kindom, I didn't think I'd become so attached to him :')
The mystery of Kass still baffles me. Hopefully we see him in a different game. 😢 I loved the editing though! Your standard of quality always blows me away.
Thanks man, I saw a bit of one of your videos about the fastest falling object and your editing/commentary was amazing as well. I love all the unique short form video ideas you come up with!
Honestly, when I first saw the wind blow Vilia's veil aside, I legit thought "Vilia looks like Vilia is old, but has good skin care and an active lifestyle". I could see natural cause being the reason Vilia is not absent in TotK, and I can see Vilia getting manipulated into joining the Yiga clan (personally I hope that if they did, then they were either the Blade master test giver, a new recruiter or one of the NPCs inside the actual base itself... Since those Yiga in particular have the lowest chance of a player engaging them in battle). Kass, on the other hand, I think is most likely in another region of the world. Probably Labrynna or Holodrum for all we know. He seemed young and fit enough to still have several years left on him. Also, I totally headcanon Yona being from Labrynna. The game tells you she's "from another land", and while Termina has peaceful Zora just like Hyrule and Labrynna, Termina has the problem of being in anothwr world. Meanwhile, you can straight up sail between Holodrum, Labrynna and Hyrule according to dialogue from the Oracle games' postgame and linked stories.
Yeah I like to headcanon Yona to be from Labrynna as last time we’ve been to Labrynna, it’s the only other region I know of that had ties to Holodrum and has Zora. Holodrum was mentioned by a Zora that it was unsuitable for the Zora to make a domain in. It could change in Holodrum, but it’s currently theory territory at that point.
Running into Kass throughout your journey was my favorite part of Botw, so I spent much of TotK looking for him only to be greatly disappointed. He felt like a travel companion like those of old. I wish at least Rauru stuck around like he did on the great sky island. Companions in Zelda offer a greater understanding of the world thanks to their added dialogue which makes up for Link's silence.
I like to think that Vilia, after playing totk and replaying botw, is actually Riju's father. With him dressing as he does within BotW so he could sneak into Gerudo Town to catch a glimpse of his daughter. With the reasoning behind the death of the previous Gerudo chef was the Yiga taking advantage of the meeting between the two. So she could spend time with her voe without ruining his cover, but with the Yiga learning this decided to act a plan. Resulting with Riju becoming the new ruler, but blaming himself for being unable to save his love and aid his daughter. Villia can only watch his daughter from afar, but his disappearance occurred after botw and before totk. With the Yiga seeing him as a threat as he aided Link to get into Gerudo Town. With Riju building the beacon in place Vilia stood in honor of her passed father? =v= Please excuse my rambling on my though.
Kass being referenced by a few characters but not encountered always gave me the hunch that the devs were planning some sort of DLC in which that was how Kass would make his return. Perhaps, Kass had found his way into the depths or the sky and been trapped somewhere, or journeyed to a remote location for the purpose of discovering a new song or point of interest. Perhaps he could use something like a “song of time” that could send Link back into the ancient past for brief segments in which we could ourselves affect things in Rauru’s time (but without ever meeting Rauru or Zelda), which would bridge the gap between what caused the Sheikah disappearances, and make the story even more of an Ouroboros. You could include things from BotW in this way in a way that still keeps them excluded from the base game of TotK but that still helps connect the game better THROUGH a DLC. Just one idea of many of how they COULD have used Kass. In the end, I feel his lack of appearance is intentional, and the way especially Penn talks about him seems they were setting up for SOMETHING, but they likely expected to do DLC for TotK and then had plans change.
Kass can fly, and the songs have all been sung. Vilia, from a developer perspective, has no purpose now that we can enter Gerudo Town wearing almost anything, and from lore... I'm not sure. He was Gibdo-fied perhaps? Maz Koshia could well be why the Sheikah tech just magically "disappeared". It's not beyond the scope of his abilities, and we never saw him die. A few years is nothing to him, given how long he's lived. Besides, as we saw in the Trial of the Sword, the Sheikah aren't beyond having pocket dimensions that they can teleport to.
I think the devs stated in an interview that Zelda had the sheikah tech destroyed so ganon couldn’t take it over again. My guess is that the final dungeon is still there, but the elevator was somehow removed and the shaft was filled without them knowing. Or maybe the DLC isn’t canon to the story.
Regarding Kass some suggest he might be a migratory bird which is why he left Hyrule when the average temperature shifted after the changing of the seasons (Spring in BotW and Summer in TotK). This could also explain why Penn has recently moved into Hyrule due to his body been suited for the current season.
@@Linkathon I'm pretty sure that's not the case as Breath of the Wild and Tears of the Kingdom director Hidemaro Fujibayashi outright stated in a recent interview that all the Sheikah technology simply _vanished_ after Calamity Ganon's destruction without explanation or reason. Wether all the tech is currently hidden in a "pocket dimension" or what not there's currently no evidence in the game which points at this conclusion.
@@jlco Oh yeah! I forgot about that! It only shows up if you completed the champions ballad in normal mode of botw. I did that, but then replayed botw and reset my normal mode file. Master mode doesn’t carry over. So my horses or photos didn’t carry over. So I always forget about that. I wish I had the photo.
I like to think that what really happened is that after 100 years of being terrorized by Guardians, the people of Hyrule spent the majority of the time between BotW and TotK dismantling and disposing of all Shiekah tech associated with the death machines. Very much a "never again" scenario. Plus if you think about it, should there have been a lot more reconstruction in Hyrule after ~6-8 years? You'd think there would be more structures built in that time than just a small fort and a schoolhouse.
Apparently they were short of labor force after the small-scale genocide Calamity Ganon caused when it destroyed the Market Town hence why the people of modern Hyrule barely did any massive reconstruction efforts. Personally i still find that as an unjustified excuse given the pressence of large, massive, rock-based hulking juggernauts called _Gorons_ who could easily have rebuilt the Market Town in a matter of months if they put their minds to it. Alas Nintendo chose not to rebuild the kingdom.
I thought that Vilia was removed because of the fact that the female outfit was so popular, it became a big thing. So to not include that outfit, they removed Vilia. Not to mention, as mentioned, the outfit isn’t needed. So they just cut it completely.
I think so, but I would have preferred that vilia was in the game and sold gerudo outfit, totally useless, but for fun, maybe used for some sidequest in gerudo town that Gerudo would give only with taht outfit
It always weirded me out to think Kass possibly died just because he’s not present in the next game. Imagine using that logic irl, but with school, where you graduate and it’s the last time you see some of the people you’ve met in high school. It doesn’t mean they died and the places you go to aren’t the only places that exist.
I love TLOZ to bits but I feel like the devs desire to make the games sort of ethereal and loosely connected to one another sometimes harms the more logical aspect of them. For example, the characters around hyrule remembering link in totk wouldn’t have hurt the plot, nor the mystical feeling sorrounding the character, and in my opinion it could have served as a way to expand on those aspects
Okay, this whole argument that they didn’t want the games to feel too similar and decided to not have Kass in the game, if true, is utter BS. All we would need is Kass chilling in the village. Even a mention of what happened to him. If he went on a journey, tell us. If he died, tell us. All we needed is information. Oh, and games have had sequels to great success with the same characters and no one ever wonders “aM I pLayiNG sPideR-MaN oNe or TwO?”
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I don't recall it being mentioned anywhere that the only part of creating a champion/master works that is canon is the dev interviews. In fact fujibayashi even encourages people to read the book in his interview in the book, lol
tbh kass' ost was the real draw lmao. sucks hes gone but i suppose nintendo had no more use for him so he ended up travelling outside hyrule. his stories were all for the sheikah shrines, i doubt he would have learned the zonai shrines in the time bweteen both games. wouldnt make sense
He could have been part of a sidequest in the Depths collecting Lore regarding the Zonai and writing songs based on specific Lore found within the Depths.
@@javiervasquez625 itd totally kill the mood of the depths if you heard kass jamming to his accordion in numerous spots lol his music is iconic af tho, i guess he left hyrule prematurely to find more mysteries and then the upheaval happens lol
@@AeridisArt yea that'd be neat, depths can get too daunting at times so hearing Kass play a slowed version of his theme would be great mini break. Love that about the resident evil games tbh, no enemies can access the save rooms lol
Just wanted to say that your editing in this video is SO good! Such a step up from your previous work. Not that it was bad before, but the improvement is palpable and I wanted you to know it hasn't gone unnoticed. Glad to have you back! 👑
4:16 That idea also contradicts the entirety of BOTW. If what he said was true then the King Rhoam should have found a big fat nothing when digging for Sheikah Tech as the Tech would have destroyed itself after the previous Calamity. The Smart thing to have done was leave all the Sheikah Tech in but just Deactivate everything leaving the Old Shrines and Towers and Divine Beasts as potential Fast Travel Points alone. As for the Guardians. They could have left a few in the Depths that were Corrupted by Gloom Hands. Hell they could have weaved the Divine Beasts in by making unlocking them make Accessing the Temples easier.
I think a lot of us forgot that TotK was MEANT to be DLC for BotW before scope creep turned it into its own game. They had to make it different to sell it as a separate game otherwise its just really expensive DLC. this also explains why there will be no DLC for it.
There's a lot of story that feels glossed over and forgotten in TOTK which is sad. It had me questioning if it was in an alternate timeline or something but it seems like they just didn't include things.
@@HelloRandothat seems completely antithetical to how Zelda games are made, aside from Z-targeting (i believe it was the first time a game like Zelda had a lock on?) combat has never been all that groundbreaking and the things that people find the most memorable have always been the great stories and characters. The idea that Nintendo thinks stories are so unimportant is so stupid and EXACTLY something Nintendo would believe
I would love if Villia turned out to be a Yiga member all along, but oh well... Kass absence doesn't make much sense, but we can assume that he went somewhere else and that's it. The absence of an explanation about what happened to the Sheikah tech, that nobody seems to acknowledge, is what bothers me the most, specially with Purah and Robbie. A simple line about "Princess Zelda did an enormous task alongside hylians, Sheikah, Zoras, Gorons, Gerudos and Ritos to dismantle those things, to prevent history repeating itself" would suffice, you know? One way or another, ToTK is a really good game and a good sequel that does justice to BoTW, it's just not what we all expected it to be after six long years of development.
And I must admit it irks me when people say "oh so and so said in an interview this is what happened IN GAME [regarding Sheikah tech etc]" - like dude, if it's not explained IN GAME then what are we even doing lol. An author or playwright wouldn't get away with that, so why are Nintendo lol. They need to focus on better storytelling for sure.
The weirder thing for me was characters that remember Link from 100 years ago in BOTW, suddenly not remembering him a couple years after he saves the world. I can excuse a few missing characters, but with this mass memory loss it feels like even the recurring characters got memory-wiped or bodyswapped
It has long been my belief that a lone male Gerudo is still born once every hundred years, but that he is no longer made their king. If you speak to Rhondson while she is still at the Kara Kara Bazaar, she will say that it is incredibly rare for a male Gerudo to be born, meaning it still happens. Whether it was because of Ganondorf's actions in Tears of the Kingdom or perhaps those of some other Gerudo king, obviously something happened that was egregious enough to make the Gerudo break with their long held tradition. For a while, it was my personal theory that it was the fault of the Ganondorf of Four Swords Adventures. Not being content with his role of Gerudo king and Guardian of the Desert, that Ganondorf broke Gerudo law and went inside the sacred pyramid, taking from there the trident which turned him into Ganon. Whatever the reason, the girls finally had enough of their king getting them into nothing but trouble with the rest of Hyrule. They may have started as thieves, but even then it seems they had a certain code of conduct that they followed. To no one's surprise, Ganondorf (of Ocarina of Time) also broke this code. His actions shocked at least some of his fellow Gerudo, and we know from Nabooru that not all of them approved of his conduct. Tears of the Kingdom expands upon this idea a little in a memory when it mentions how the last free Gerudo village has fallen.
Except, FSA Ganondorf was not a Gerudo king. He was only a guardian of the village, so the laws were already changed by that point. There is a Gerudo chief, similar to Urbosa/Riju in FSA, who expels Ganondorf from the tribe. Prior to that, a maiden in the game says he was only a simple “desert nomad”. Creating a Champion also implies OoT Ganondorf was the final Gerudo king. Therefore, I think it’s safe to assume the laws changed after OoT.
Interestingly, not all guardians have vanished like the shrines did, as there is actually an old guardian outside one of the labs. (I think it's being used as a power source the way it's being displayed. My theory is that after defeating Calamity Ganon, most of them were dismantled to avoid any more danger from them.) I'm also thinking that the Sheikah Towers were also dismantled by Purah's team to make the new towers so other people can make use of them. Maybe all ancient Sheikah technology just stopped working after Breath of the Wild and Purah replaced them? It would explain why the Sheikah Slate was replaced by the Purah Pad in Tears of the Kingdom.
I hate how Nintendo gave up story continuity and consistency in their attempt to make sure Totk felt like a different game... Come on, wasted potential! And they have the nerve to say "there's nothing more we want to do with this version of Hyrule?" Totk feels like it will forever stay just slightly unfinished. :(
@@RavenGamingOverLord imo something as huge as all the Shiekah Technology disappearing with zero acknowledgement in-game feels like it should have been resolved...
@@speedude0164 Fujibayashi said that the Sheikah tech "disappeared after the Calamity was defeated." It wouldn't even be a big deal if they had mentioned it in-game, but they don't. It really took me out of it, so to me yes it is a major issue.
i mean tbh i felt like that about botw in a lot of ways, i think it's because nintendo has much less of a focus on story telling. once i completed all the dlc in botw and moved onto the side quests, the world just began to feel very empty (imo same for totk, so maybe that's just my experience - upon completion of botw i really expected a 'proper' end to the game not just a star by my save but i suppose that's what totk is for. i think that that says a lot about botw/totk, they're amazing but because they're so ambitious there are plenty of things that just couldn't be done.). but still, the amount of passion that the fans have for the story of the loz and the reality is very mismatched, take the timeline for example, post-ss it would be so easy to make it a strong in game feature and it would work so well (for example, using botw/totk to explain the 'merge' in timelines).
Also them not doing anything with the other dragons after telling us that you can become a dragon if you swallow a secret stone meaning they were people who HAD secret stones and had swallowed them
I kinda see the masked part as the part that didn’t get tan, but I do heavily suspect that it could the whole transphobic 5:00 shadow trope that should’ve not have even been a thing in Botw in the first place
The sky area has so many gaps where it feels like they had planned to put in more sky islands. I suspect Kass will come back along with cut from the game sky islands in a DLC unique to the Switch 2.
I expect that a simple performance patch will be enough to boost attention for both the game and Switch 2. Potential DLC would not be something huge (bad move having to explain massive cut content) and it wouldn't significantly improve the game. At this point I just hope they really moved on to the next game.
I honestly never understood the hubbub about Kass not being around. He's a bard, a profession and archetype that dictates that you don't stay in one place for too long. Keep in mind it's been several years in-game since botw. I know people complain about it but i do like how realistic totk is when it comes to npcs NOT revolving around link, especially after all this time has passed. It makes it feel like these characters actually have lives outside of the Hero's Quest that we've got going on.
I think it's just that certain key characters should remember Link like Bolson. I mean Link did buy a house from him that was meant to be knocked down and ask to have it upgraded. How many people do that? It's fine if the rest don't know him... well other than Hetno who should know him since he and Zelda reside there.
1. Because the game starts off with his hometown in peril with his children and wife left to endure it and he’s nowhere to be found afterwards either. It’s not the biggest deal but admittedly a little unsettling. 2. There’s no excuse for people like Kapson in Tarry Town to not remember who Link is. Not only did Link invite him to Tarry Town for his last passionate job as a priest but he’s known Link for over a hundred years and had huge resentment for him over the death of their dear Princess. Other NPCs forgetting can slide but people like Kapson make no sense.
@@NationX Kapson actually didn't resent Link for Mipha's death. All of the other elderly Zora's do, but Kapson explicitly says that he himself holds no such grudges. He still should have recognized Link in Totk, though...
@@zeddessell I thought he meant he got over it but to be fair I only started talking to Kapson after completing the Divine Beast mission so I’ll take your word for it. But yeah the point still stands.
🙄Right, I wouldn't trust Fujibayashi on any bit of information as Sheikah Tech is still in Tears of the Kingdom although now taking a backseat to the Zonai Tech that time around.
Kass was legitimately such a huge part of BotW that without him in TotK, the world does feel more emptier. Villa, may have been used as a plot device to get in Gerudo Town, but I still miss her, it would be neat to have Gerudo Vai clothes again, even though they serve no purpose. Maz Koshia also doesn't serve a purpose anymore, no Sheikah Tech, no Sheikah Shrines, no other mummified Sheikah's, basically no purpose for the game.
What are the odds? I picked up totk after almost a year and started watching videos i missed after the initial release last may only to see your last upload was months ago. That was *yesterday* and today you upload?? Yay!🎉
Besides Maz Koshia (whose disappearance does make sense), I really wished we got to see Kass and Vilia in TotK, at the very least as random NPCs, with Kass remembering Link (Vilia doesn’t have to imo). I feel like Kass should’ve been at Rito Village - I mean the man has a wife and five kids and he mentioned feeling very homesick in BotW and part of the band of adults trying to solve the mystery of Stormwind Ark (and return home after). I mean, it feels odd that Amali (his wife) doesn’t return with to the village or go to Lookout Landing as an ambassador like the rest of the adults and stays at the cabin. If not, he should at the very least be a part of the stable trotters. His family (and Penn) kinda-sorta references him but a NAME DROP would be nice. Vilia was pretty iconic and as a random NPC Easter egg would be fun. While they no longer would sell you clothes, they could just talk to you about them. Maybe even secret club member? Idk. Them being Yiga would be a fun surprise too though. It’s a shame we won’t get to see them ever again. Both were very iconic and Kass is one of my favourite characters so it’s disappointing to see them gone. Edit: To those saying that Kass is based on a migratory bird… he’s not. Kass is based on a blue and gold macaw and a quick Google search will tell you macaws don’t migrate. Penn (based on a pelican and/or albatross) IS based on a migratory bird though. However, this will still imply the entire Rito species migrated and that’s not the case as seen in TotK.
They didn't just assassinate the characters left out, they assassinated links character too. You're telling me that we did the canon 120 shrines, fought a giant monster, and saved/continued to protect the kingdoms beloved princess and we're treated like a stranger. I can't believe the character who remembers us the most is master Koga of all people.
These people don't have internet, at best they have 1 newspaper and gossip for information. Would you remember the face of someone you met once briefly, and connect that little twink to the legendary hero who saved the kingdom?
Some of the characters who you do questlines with should remember you, ex the guy you buy a house from in BoTW. And its been years since BoTW events and ToTK and Link has been traveling with Zelda, so how people don't recognize him but do with Zelda even though the calamity happened, is beyond me. Its lazy writing.
I’ll be honest… kinda skimmed through this, but my theories for Kass and Monk Max Koshia, For Kass: Link told Zelda about this bard that helped him, Zelda needing a new Court Poet asked Kass if we wanted that role and Kass accepted and left to find more stories to write songs about. As for Maz Koshia, he stayed around after the challenge just in case if Link felt like he needed more training before taking on Ganon, after Calamity Ganon was defeated, Koshia’s role was finally over and he faded away like all other monks.
I was super upset about Kass not being anywhere in ToTK. in botw i loved going and finding Kass wherever he was at and just sitting and listening to him play. I often did this when i had to set down my game and go do something cause I knew that generally i wouldn't get attacked if i was near him. I also just liked to listen to him in general. so his exclusion sucked a lot.
Tbh I never thought that hard about Vilia. Looks like they're just a hylian guy posing as a gerudo, he just used more makeup than Link lmao. Quite frankly I just assumed he's out there, probably not in the Gerudo desert due to the sandstorm, just, y'know, not going by Vilia and not under a disguise later. I do miss Kass but tbh I didnt need him to be a major NPC for the reasons you stated. Would have been cool if we got some closure about him tho, maybe at the end of the stable trotters sidequest.
I'm honestly kind of glad Kass wasn't in Totk, i loved him in Botw, but i felt like he was sort of the emodiment of breath of the wild, ESPECIALLY IN THE DLC, where at the end of the Champion Ballad it honestly feels like a final goodbye to him, not to mention that he literally sings the name of the game "breath of the wild" in one of his songs. If he was in Totk at all, i'd honestly like the game a little less, kass was basically part of botw's identity, and bringing him back would make totk feel less like it's own game in my opinion.
I think it's a shame Vilia didn't get to come back, as their depiction in BotW would have much clearer intent by getting a follow up on where they are. If Vilia was just a Hylian, seeing them outside Gerudo Town would be a way to interpret them as not welcome there, therefore they're either a man or perceived as a man by the Gerudo. Seeing them in casually in Gerudo Town would be pretty clear confirmation of them being a woman, though I guess it wouldn't be concrete evidence of them being trans or even a Gerudo. It'd have been a bit wholesome for them to be in Gerudo town though, and the reading of Vilia as trans does allow room for the implication of some interesting life story (especially with the whole one Gerudo male every 100 years thing)
I liked the balance this video struck between Watsonian (in-universe) explanations vs Doylist (out-of-universe) explanations. Because yeah, out-of-universe logic dictates that we no longer need an NPC to help sneak us into Gerudo Town or anything similar. But your speculations for in-universe scenarios were intriguing!
The Sheikah tech is still around. The Skyview Towers have repurposed guardian parts for the launching mechanism, and were made from the original Sheikah towers, even if they may be in slightly different places. So the easiest guess is that they were demolished as part of a long-term plan for the kingdom.
I think the monks caused the towers and shrines to vanish. Each shrine, including the Final Trial had a monk tied to it all with magic involved somehow, with Maz Koshia being the most powerful. This army of monks could easily combine their magic to wipe away much of the technology out of thin air or leave locations like the Shrine of Resurrection a mere hollowed out cave. Anything left behind like guardians or the Divine Beasts were scrapped for parts. This of course being the best call so that the Shiekah Tech doesn't get corrupted and turn on Hyrule again.
This headcanon contradicts what Fujibayashi outright stated during the recent interview where he simply says they "disappeared" following Calamity Ganon's defeat. While i myself am full on board with the theory that Zelda and Purah had the tech repurposed into the Purah Towers having the game director himself deliver such a revelation outright rejects such possibility from been plausible.
@@mr.awesome6011 Yeah that would make sense that the monks wouldn't want to risk Ganon corrupting the tech again. Plus the monks disappear into the same blue energy as their tech, so it would make sense that the shrines would as well.
The ONLY thing that makes sense is that, after defeating the Calamity, someone (the monks? Hylia?) made the Sheikah tech magically disappear. If it was intentional by Zelda or Purah or anyone else, there is no way they would destroy the Shrine of Resurrection, and that's ignoring the fact that these people's entire lives were built around studying Sheikah tech, losing it was probably as big a tragedy as the Calamity itself. But if a divine force removed it, then why is there tech built into the Skyview Towers and a couple decayed guardians on top of the Hateno Tech lab? Why do the Ancient Arrowheads (not to mention the freaking Purah Pad!) still exist!? If Nintendo wanted to remove the Sheikah tech, they could of at least of been consistent with it, instead of giving me a headache everytime I boot up TotK...
@@TheMegaMarshtomp My headcanon as to the disappearance of most of the Sheikah technology is that most of the still _functional_ tech like the Shrines, Towers and walking Guardians were all connected to an advanced "network" created by the Ancient Sheikah so that every piece of technology would work in direct collaboration to one another to ensure no individual piece would either malfunction or be repurposed for evil desires (Malice infection aside). Since all the tech was specifically built for the sole purpose of vanquishing the Calamity once and for all this advanced "network" made the unconscious decision to make every fully functional Sheikah device in Hyrule "erase" itself into nothingness should their ultimate purpose of vanquishing the Calamity be finally fulfilled. The many pieces of remnant technology we see scattered across Tears of the Kingdom's Hyrule are the many pieces of _non functional_ technology which were no longer connected to the collective network all the Shrines, Towers, Guardians, etc. were all a part of when Link and Zelda defeated Calamity Ganon. Since they were no longer connected to the network they became unable to obey its programmed command to erase themselves following the completion of the their sole purpose of ending Calamity Ganon and so been left behind for Purah and co. to either repurpose or pile together. It's not a very engaging explanation which feeds our hunger for in-depth lore i know but to me its the one plausible conclusion which gives me reason to think Nintendo didn't dismiss the tech from the direct sequel willy nilly just to justify the "much cooler" green-colored Zonai technology instead... right?
Perhaps princess Zelda travelling back in time prevented Sheikah tech from being developed, so that timeline now has Zonai tech whereas Zonai tech was abandoned for Sheikah tech in the original timeline.
I was one of those who was greatly disappointed when Kass never appeared in totk. I am also one of those who was expecting some sort of DLC with Kass after Penn holed up in Kass's hideaway. It really makes absolutely no sense to me that there is not going to be DLC regarding the latter. It really feels like a setup to something.
I still doubt that there's no DLC for TOTK, Nintendo's just playing coy. Pretty sure it'll come out on the Switch 2 as exclusive content for that console. Kass will probably play a big role in DLC
I will never forget the first time I came upon Kass in BOTW. What a beautiful and well-designed gameplay moment. 😌 I understand that his function and role were complete, and didn’t want a repeat. But I definitely was hoping to come across him in Rito Village. Barring that, I expected his wife to tell us he was off traveling and collecting songs. It rather pains me that the devs didn’t include something like that. I don’t think it would have been too much of a callback, and the lack sticks out like a sore thumb. Same with no in-game reference to the disappearance of the Sheikah tech or guardians. Not asking for something big…but SOME sort of acknowledgement would have been nice. I don’t think it would have made the game feel any more tied to BOTW than it already does. In fact, it makes it more obvious in a way. Again…sore thumb.
4:30 Not really. The Malice and Elemental Enemies in Age of Calamity made me remember that I was playing Age of Calamity and NOT Breath of the Wild. They only needed to makes the enemies different enough to where you would see them as different. An example being you cut off a Guardians legs only for it to start hovering and sprouting serrated edges and spinning at you like a Buzzsaw while Firing Lasers.
In a meta sense, Vilia likely didn't reappear because you no longer need a disguise to enter Gerudo Town. However, that poses the question: Why did they remove the Gerudo Vai set? It's 1 of 2 armor sets left out of TOTK, and it makes sense why the Shrine of Resurrection starting armor was left out. So why this one? Did they get criticism for its design? Did they get criticism for its part in the "Man Sneaks Into Woman-Only Area Cross-Dressing" trope? (I haven't been able to unsee it once it was brought up...) Did one of the TOTK developers just not like it, or found it pointless to include now that Link can enter Gerudo Town freely? All of these reasons would also necessitate the removal of Vilia. I doubt Nintendo will ever comment on it, so we'll just be left to speculate. I genuinely like the idea that Vilia was a Yiga member. Someone had to sneak into Gerudo Town to steal the Thunder Helm, after all...
I would've loved for Kass to at least be mentioned by his family or friends. Like maybe confirmation that he's exploring some other area and writing more songs. Or maybe you could've found a letter from him to his family to let them know how they're doing. Since he was such a fan-favorite it feels odd that he wasn't mentioned at all especially by his own family. Or at least maybe the new musical band could play his songs and be like "yeah this bard named Kass taught it to us". That would've been nice. Vilia being the Gerudo King would be incredible but since they're a Hylian... it's obviously not possible. I like to think that they're off somewhere as a fashion designer or something just living their best life. I do miss that outfit though lmao
2:10 Ahaha, you talking about Kass (not) being dead was so funny to me. XD While I share everyone's huge disappointment that our favourite Rito-bird is not in TotK, I am convinced by Zelda-theorists like you and Hyrule Gamer that Kass is away travelling. Well, at least he hopefully is happy on his journey and his family doesn't worry too much. Which is still a good ending for him in my book. :)
Another part of what makes the story suffers is the lack of lack of showing more Zelda’s in the distant past, as well as expanding more in depth to the BOTW lore and make the Dragon Tears more interactive instead of memory cutscenes. If the plot of TOTK has been divided into two (based on the perspectives of Link and Princess Zelda), why couldn’t the Zelda Team make up the lost opportunity since Skyward Sword by making Zelda a playable character? A companion story would’ve been a great DLC concept if not of their decision to canceled the plans for future LoZ projects.
They might have removed Kass because only a minority of players will have finished Kass’s quests in BoTW. So there’s no right spot to put him in. But they could have found a way.
Vilia's absence is most likely due to a multitude of reasons (in my opinion): - her character reads as a bit of a caricature of trans women, whether intentional or not - the gerudo vai outfit sparked alot of fanart for Link, alot of which were sexualized - the gerudo vai outfit also plays into orientalist stereotypes and just isn't accurate to the culture(s) it wants to portray - honestly once you've saved gerudo town in botw, I don't see why you have to keep pretending to be a woman considering you were there for world threatening purposes and not going on vacation I think nintendo wanted to avoid controversy for the first three things and also just didn't want to force the player to wear a specific thing just to go into town when you can easily write an exception for Link given the circumstances- which they did
This game is barely a sequel. If BOTW didn’t exist, it would not have affected this game AT ALL, and that’s actually crazy when you consider the fact this game is supposed to be a direct continuation of that game… What’s the deal with wanting to separate to THAT extent? People loved BOTW. It was very successful. The VERY LEAST they could have done was literally add more dialogue directly referencing the events of BOTW. And I mean real dialogue that would make a difference in the story, not the dialogue we got where you could just cut it out of the game entirely and it would make no difference at all. No models, cutscenes, blah blah… Literally just dialogue and it would have been 10x better than whatever the hell they were thinking. That, combined with the fact that they just straight up said no DLC or more games or anything just makes it all super disappointing. Way too many things were left out or unexplained in this game and it sucks. They fell into the trap of prioritizing fun gimmicks and in doing so, completely abandoned the story. It’s just another game that happens to take place in the same world.
It feels weird that there was a lot of sorta forgetting of link in TotK. To me it feels like things were cut from the game that should have been in the game
In one of the new mods, someone has turned Link completely into a Zonai….it's pretty amazing!!!! And the Head canon was that; Rauru had to completely transform Link to save him, and so that is why no one recognises him. WASTED OPPORTUNITY Nintendo!!!!!!!! 🥲😆
i always assumed the gerudo outfit and related NPCs were removed becuase of the amoutn of not safe for work art made inspired by them, that nintendo is aware of (due to copywrite striking a lot of it) and does not like. possibly as an effort to remove that what inspired the art
Having Kass stay in Breath of the Wild seems actually like a great idea. For then, we remember him more as a Breath of the Wild character and who he was. Just as Song of Storms remained in OoT (I think; besides Cadence of Hyrule--but that's not a full on Zelda game) as one of the most iconic songs, Kass remains in BotW as one of the most iconic characters. However, I will miss his theme and what he plays, always hearing that tune as while traveling along the game now seems more nostalgic and never forgetful; a reminiscent reminder that he was there. Honestly, this is a horrible opinion, but I think that it would be cool if Kass' theme was played in TotK, but he himself was never found. This might add a faint ring of mystery and a unique aspect of the game and its music. This was an extremely great video!
I would have loved to have at least seen Kass just hanging out at Rito Village. His absence, like other missing details from BOTW, is just lazy story telling IMO.
I would have no problem with Kass going on more adventures at all IF he didn't have a family at Rito Village! Poor baby birdies growing up with their father being absent the whole time 😢
Good to hear your voice, it's been a whle. :) Great video, and works well as a great companion piece to Captain Burgerson's NPC video Really did miss hearing and seeing Kass in this game, probably the only one I actually missed though lol, could care less about Villia and you're right Koshia doesn't really make sense to be involved again.
Maybe Kass and Villia went on an adventure to another dimension or something?😂🤣 Or maybe they were killed by a Gloom Spawn?😱😭 Or maybe they simply went on a holiday?😅🤣
Correct me if I'm wrong. I think there might be one more missing character, Toffa. He's an old guy at outskirt stable who gives you a quest about the white horse. When I first started playing totk, I found out you're horses from the first game carry over. In the first game, I had acquired Zelda's royal horse. To get the horse, you need to do a quest at outskirts stable where Toffa tells you about it. After you get the horse he gives you a special saddle for it, but when I took out the royal horse, the saddle isn't there. I know your items from that game don't carry over, but when I went to the stable, I'm pretty sure Toffa just wasn't there. Now I don't know if I'm missing something, but I'm pretty sure that while you can get the royal horse in both versions, (apparently if you didn't get the royal horse in breat of the wild it's just in random place bye skull lake and there's literally no way you would've known it was something specific without looking it up online) the quest, saddle, and Toffa the NPC are only breath of the wild. I mean, I guess the dude was old, but yeah, I think he died. Update: the zelda wiki says he's still in totk but I'm pretty sure it's wrong, I didn't see him at the stable. Update again: I was completely wrong, he's still there, he just never acknowledges the white horse weirdly because it was extremely important to him in breath of the wild. Maybe he says something if you talk to him with the horse.
Maz Koshia is indeed an another iconic character that TOTK has forgotten. Been wondering if he and the other Shekiah monks are aware the connection between Calamity and Ganondorf. A bit of cameo or a brief hint would’ve been nice for us.
We can answer that ourselves: yes, they knew. How? The Ancient Hero wears Zonaite clothing, so he has some connection to the Zonai. This means he was around not too long after Rauru and Mineru. Which then means, since he fought the previous Calamity, that there were only two Calamities, one soon after Ganondorf's sealing. Makes sense; he would have had lots of power stored up fresh from his battle. As for Sheikah tech, it was probably as hidden as the Sheikah themselves. In fact, it was present in the main timeline. I don't mean Gohdan, since that's technically unconfirmed. I mean the Wallmasters from Tri Force Heroes, which are unambiguously Sheikah technology. We may even know the Ancient Champions, since the Ancient Sages are a perfect fit. The Divine Beasts even look to have been modelled after their Zonaite masks.
@@xinpingdonohoe3978 Couldn't there have been more Calamities than just the two? According to both Impa and Zelda the Calamity has appeared "time and again throughout Hyrule's history" implying the Ancient Hero might not have been the only incarnation of Link to have fought him in the past. Truth be told i feel Nintendo consciously chose to keep Calamity Ganon's history as vague as possible to force players to embrace the conclusion that Hyrule's history is so inaccurate and "muddied" it is impossible to piece together. Good catch on the Wallmasters in Triforce Heroes as i've been pondering wether Nintendo is alluding at something by giving them such a robotic design. The Ancient Champions shown in Impa's tapestry look absolutely nothing like the Sages who fought in the Imprisoning War (unlike the Ancient Hero who does ressemble his in-game sprite) so it's highly unlikely they are also meant to be the Ancient Sages.
@@javiervasquez625 I just figured that if the Ancient Hero was with the previous one, and he was right by the era of the Zonai, then that wouldn't leave any room for any more to exist. The first would be after the sealing of Ganondorf. And they don't look too much like the tapestry figures, mainly lacking masks, I was just suggesting that possible candidates did exist in the ancient ancestors of the Champions and Sages, because someone would say "if the Calamity was back then, who were the pilots?".
Kass is a famous travelling bard in BOTW, there is a travelling music group in TOTK.... Why couldn't they make Kass join the music group as a final surprise member ?
Because dat ass
Been wondering about that as well. Unless, like Link and Zelda, Kass is an adventurer. And he did travel to foreign lands to spread out his songs, and tales of the hero and his princess.
@@a.jthomas6132There is already enough mention of life and lands outside of Hyrule so this is likely the case.
Cuz then they wouldn't have you talking about it right now.
Edit: it's their story... they get the glorious choice of what remains mysterious, and this aspect with Kass clearly nailed it.
@@a.jthomas6132 Yes, but wouldn't he come back to Hyrule after hearing about the disaster? And the hero's missing?
I finally beat the game this month. Been avoiding all videos for spoilers. Good to be back in this comment section
How did you like it?
Welcome back @CZsWorld loving your videos too!
Dude. You're everywhere.
@@paczka695it was fun but the Depths were pretty disappointing since they're the same throughout. I think the game is too big, and no doubt Breath of the Wild has a better story.
How did you manage to avoid spoilers .
Listen, all I ever wanted was to pet a damn dog.
I wanted to see cats and yet they couldn't do even that!
You can pet baby Chocobo's in FF7 Rebirth…..😃 worth the price tag just for that lol
It’s notorious of Zelda to put dogs in the game and not allow you to pet them, take Ocarina of Time for example they have all those dogs in the Hyrule Castle Town at night but you can’t pet any of them
Kass's disappearance in Totk was borderline character assassination. In Botw Kass was reluctant to go on his journey-he did it out of a sense of duty to his now-deceased teacher. He was torn about leaving his family behind, and his family deeply missed him. When you finish his quests he reunites with his family back in Rito Village, and he stays there with them for the rest of the game.
In Totk Kass has seemingly abandoned his family to go on a journey for..some reason (we never learn why), and no-one in his family ever mention anything about him. We only learn about his whereabouts from Penn of all people, and Penn has never even met him before. His own family doesn't seem to even care.
I’m pissed. Even though I hated listening to his song for two hours for that stupid Blood Moon Shrine on top of the mushroom Shrine, there is absolutely no reason to get rid of Kass unless you want your players to suffer. I’d rather have the old Rito chief die of old age than have Kass leave us.
The amount of things in TOTK from BOTW that are just straight up ignored and not ever commented on is insane. I love this game, but it feels less like a sequel and more like "This is the game we ACTUALLY wanted to make, but I guess BOTW still happened somehow"
@@Freelancer837 You know how everyone believes Calamity Ganon was essentially created from Ganondorf's Malice leaking out from below Hyrule Castle? That isn't actually canon, it's a fan theory. The game itself never says anything about how Calamity Ganon and Ganondorf are connected, or if they even are connected at all. The closest thing we get is an extremely vague statement from Impa when she returns to Kakariko. In fact, the name "Calamity Ganon" never appears once in Totk's entire script-it's always just referred to as "the Calamity" now. Calamity Ganon was essentially psuedo-retconned into not being Ganon anymore.
@@zeddessell Fun fact, you can tell by the colors and such, when you beat the dungeon bosses, they leak Malice instead of Gloom. It's a cute but pointless detail just because honestly, I don't care to remember them as two separate things. They're literally just the same thing but with a different name. My issue is more with Zelda in the past being like "Just some random thing about Ganondorf... it doesn't sit right with me" and it's like "HIS NAME IS GANONDORF! YOU KNOW, LIKE CALAMITY GANON". They seriously just all got amnesia around the Calamity
@@Freelancer837 The specific quote used by Zelda in that scene is "Ganondorf...even his name gives me pause". She does not mention anything about Calamity Ganon to Rauru in her warning. In the very next memory she tells Rauru that Link saved Hyrule from, and I quote, "a great evil", specifically not mentioning Calamity Ganon by name.
The writing in this game is so bad it really needs to be seen to be believed.
Villa being referred to as a Hylian by other NPCs, with the character compendium referring to Sheikah as Hylian, as well as the fact that Vilia has red eyes, a distinctly Sheikah trait, what was a gag about Vilia possibly being a member of the Yiga clan may hold a little more truth
The only issue is that the compendium isn't correct by the standards of the already established lore - Skyward Sword. It's also wrong about the Deku Tree being a Korok, as per The Wind Waker.
Of course, Vilia is a master of disguise, so pretending to be a Hylian should be a piece of cake. The Yiga do it every day.
It’s my personal headcanon now haha
Being Yiga makes the most sense to me, as the red eyes definitely point to Shiekah. Being Yiga also makes sense especially since the Thunder Helm was stolen from inside Gerudo Town and we know Gerudo Town has tight security. Plus the Yiga would want an inside man… or woman
It actually makes sense the more you think about it. In Botw before Link comes to Gerudo town, the thunderhelm gets stolen by the yiga and since Vilia was slipping through into town during that period, maybe he was the one to steal it!
I will add even more ''evidence'' to this, in totk some of the yiga clan members (i think the ones on the akkala ancient tech lab) say that they tint their hair black, I guess as a form of rejection to the sheikah whose always have white hair, so who's to say one of them wouldnt tint it red to infiltrate amongst the gerudo.
Btw a counter argument to all this could be as to why they simply doesnt transform into a gerudo like we see some of them taking the form of Zelda, but now that i think about it i dont remember a yiga taking the form of a gerudo neither in botw or totk so maybe they can only take on the forms of other hylians?
Kass left to get milk and cigarettes and never came back, big sad
I am sure we will meet one of his reincarnation/counterpart some day in a different game...
@@GerardMenvussa If he doesn't get replaced by Penn yet again.
So Kass is my dad????!?!?!! Why didn't mom tell me his name?!!!!
The good story ideas for TotK have left to get milk, and never came back
My hunch is that there was originally going to be a DLC quest that involved Penn and Kass. Though the most likely explanation is that the developers didn't include those characters because they couldn't think of a role for them. Kass and Maz Koshia are tied to the Sheikah shrines and Vilia isn't included because you don't need a disguise to get into Gerudo Town anymore.
But they said there were 0 plans for DLC, right?
@@jstar3382 Tears of the Kingdom was meant to be a DLC. But Nintendo got overambitious to the point that they made an entirely new game. Considering what happened with Breath of the Wild the developers probably just want to make a new game next time.
I was hoping these characters would reappear in a DLC if it ever happened but i already know there won"t be any.
Kass could still be in rito village or as a potential member of the stable trotters. Maz could be a post fight boss again to help link get stronger or even be helping with kakariko village.
As for villa, they could have helped with the battle of gerudo town and won the right to be among its citizens. Or they could be the one hiding the clothes under the guise of bandit misko and when you collect all of them they give you the gerudo vai outfit as they no longer need it.
Let's not forget that in Zelda characters are plot devices to assist in the gameplay. That is why never see the Twilight realm, Koholint, Labrynna and Holondrum. And the races and characters there. Kass was a plot device and he simply got replaced.
As much as I miss him, I understand the choice to leave Kass out of TotK. The reason he worked so well in BotW was because of its emphasis on isolation. Link was alone in this world that had little liveliness to it, so hearing Kass's tune and getting to talk was a welcome reprieve from the loneliness. In TotK, Hyrule is rebuilding and people are connecting more than ever before. That feeling of isolation is gone, so you don't need a recurring friendly face in the wilds. Kass's auditory role is replaced with the Music Troupe, where you find the individual members to bring them together again. It would've been nice to see him as like a cameo, but it fits the different themes of TotK to leave him out.
I agree that he didn't have a role out in the wilds any more, but his wife and kids are still present in Rito Village, it would have made plenty of sense for him to be living in Rito Village for totk.
Agreed. Though I was definitely hoping he would just be in Rito Village and a rare NPC who remembers Link. I know the devs wanted newcomers to TOTK to be as little dependent as possible on BOTW, but stilllll. Would it really have been so bad to encounter one additional NPC who references BOTW?
Instead we got Penn who's arguably way more talkative than Kass fitting of the theme of "social connections" as you put it given the many quests (including the Music Troupe's) emphasizing social interaction as key in the rebuilding of the entire kingdom.
@@Zander2212 Personally i would have made him the new head "Royal Scholar" tasked with the gathering of any/all historical records regarding Hyrule's history fitting of his background as a Lore-giving bard. He could have helped Tauro and company gather information on the Zonai leading to him appearing randomly across locations within the Depths gathering information pertaining to said specific location.
This all could have been avoided if they simply had his wife and kids ACTUALLY MENTION HIM. Instead they almost act like he doesn't exist.
8:50 Villia could also be from Lurelin. Or just simply brown-skinned. There are Hylians around hyrule who aren’t fair-skinned. We don’t see them settled in the towns but they’re at stables and traveling the on the trails.
True, although I vaguely remember some old guy in hateno who's darker skinned. I think he lives near those livestock fields up by that lake? But other than that, that's all I can think of
@@thelegendarysuitcaseyeahh the old guy and a lady from lurelin who moved to hateno for her husband.
Also in Kakariko one of the old guys who fought and Kado's (ex?) wife, the arrow shop keeper. Don't know if she's implied to be from lurelin tho? Because sheikah usually all have white hair but hers is black. Only recently noticed that.. on my fourth playthrough of that iteration of Hyrule.
@CopperYeen True, I only remembered what she looked like now! Otherwise, I can't really think of any other npcs in villages that would fit that description!
Villia just has a tan, at least assuming the view of their model under their veil is canon.
I jumped on the video the moment I saw the thumbnail. The choice of theme is really good, as is the analysis that goes with it. I missed Kass so much in Tears of the Kindom, I didn't think I'd become so attached to him :')
The mystery of Kass still baffles me. Hopefully we see him in a different game. 😢
I loved the editing though! Your standard of quality always blows me away.
Thanks man, I saw a bit of one of your videos about the fastest falling object and your editing/commentary was amazing as well. I love all the unique short form video ideas you come up with!
@@NintendoBlackCrisis 🥰 You flatter me.
Hopefully in the sequel to TOTK with a much better narrative story.
Hi.
How about I make a DLC like mod with Kass???????? HMMMMMMMM?????????
Honestly, when I first saw the wind blow Vilia's veil aside, I legit thought "Vilia looks like Vilia is old, but has good skin care and an active lifestyle". I could see natural cause being the reason Vilia is not absent in TotK, and I can see Vilia getting manipulated into joining the Yiga clan (personally I hope that if they did, then they were either the Blade master test giver, a new recruiter or one of the NPCs inside the actual base itself... Since those Yiga in particular have the lowest chance of a player engaging them in battle).
Kass, on the other hand, I think is most likely in another region of the world. Probably Labrynna or Holodrum for all we know. He seemed young and fit enough to still have several years left on him.
Also, I totally headcanon Yona being from Labrynna. The game tells you she's "from another land", and while Termina has peaceful Zora just like Hyrule and Labrynna, Termina has the problem of being in anothwr world. Meanwhile, you can straight up sail between Holodrum, Labrynna and Hyrule according to dialogue from the Oracle games' postgame and linked stories.
Yeah I like to headcanon Yona to be from Labrynna as last time we’ve been to Labrynna, it’s the only other region I know of that had ties to Holodrum and has Zora. Holodrum was mentioned by a Zora that it was unsuitable for the Zora to make a domain in. It could change in Holodrum, but it’s currently theory territory at that point.
Running into Kass throughout your journey was my favorite part of Botw, so I spent much of TotK looking for him only to be greatly disappointed. He felt like a travel companion like those of old. I wish at least Rauru stuck around like he did on the great sky island. Companions in Zelda offer a greater understanding of the world thanks to their added dialogue which makes up for Link's silence.
Hopefully the next game has a true travel companion
I don’t miss Kass for his quests(even though they are pretty cool), I miss him for his m u s i c🎶🎼🎵
The music from the travelling band is a nice replacement ^_^
I like to think that Vilia, after playing totk and replaying botw, is actually Riju's father. With him dressing as he does within BotW so he could sneak into Gerudo Town to catch a glimpse of his daughter. With the reasoning behind the death of the previous Gerudo chef was the Yiga taking advantage of the meeting between the two. So she could spend time with her voe without ruining his cover, but with the Yiga learning this decided to act a plan. Resulting with Riju becoming the new ruler, but blaming himself for being unable to save his love and aid his daughter. Villia can only watch his daughter from afar, but his disappearance occurred after botw and before totk. With the Yiga seeing him as a threat as he aided Link to get into Gerudo Town. With Riju building the beacon in place Vilia stood in honor of her passed father? =v= Please excuse my rambling on my though.
Kass being referenced by a few characters but not encountered always gave me the hunch that the devs were planning some sort of DLC in which that was how Kass would make his return. Perhaps, Kass had found his way into the depths or the sky and been trapped somewhere, or journeyed to a remote location for the purpose of discovering a new song or point of interest. Perhaps he could use something like a “song of time” that could send Link back into the ancient past for brief segments in which we could ourselves affect things in Rauru’s time (but without ever meeting Rauru or Zelda), which would bridge the gap between what caused the Sheikah disappearances, and make the story even more of an Ouroboros. You could include things from BotW in this way in a way that still keeps them excluded from the base game of TotK but that still helps connect the game better THROUGH a DLC. Just one idea of many of how they COULD have used Kass.
In the end, I feel his lack of appearance is intentional, and the way especially Penn talks about him seems they were setting up for SOMETHING, but they likely expected to do DLC for TotK and then had plans change.
Kass can fly, and the songs have all been sung.
Vilia, from a developer perspective, has no purpose now that we can enter Gerudo Town wearing almost anything, and from lore... I'm not sure. He was Gibdo-fied perhaps?
Maz Koshia could well be why the Sheikah tech just magically "disappeared". It's not beyond the scope of his abilities, and we never saw him die. A few years is nothing to him, given how long he's lived. Besides, as we saw in the Trial of the Sword, the Sheikah aren't beyond having pocket dimensions that they can teleport to.
I think the devs stated in an interview that Zelda had the sheikah tech destroyed so ganon couldn’t take it over again. My guess is that the final dungeon is still there, but the elevator was somehow removed and the shaft was filled without them knowing. Or maybe the DLC isn’t canon to the story.
Regarding Kass some suggest he might be a migratory bird which is why he left Hyrule when the average temperature shifted after the changing of the seasons (Spring in BotW and Summer in TotK). This could also explain why Penn has recently moved into Hyrule due to his body been suited for the current season.
@@Linkathon I'm pretty sure that's not the case as Breath of the Wild and Tears of the Kingdom director Hidemaro Fujibayashi outright stated in a recent interview that all the Sheikah technology simply _vanished_ after Calamity Ganon's destruction without explanation or reason. Wether all the tech is currently hidden in a "pocket dimension" or what not there's currently no evidence in the game which points at this conclusion.
@@Linkathon Isn't the picture (which Kass took) from the end of the Champion's Ballad DLC sitting in Zelda's house in TotK?
@@jlco Oh yeah! I forgot about that! It only shows up if you completed the champions ballad in normal mode of botw. I did that, but then replayed botw and reset my normal mode file. Master mode doesn’t carry over. So my horses or photos didn’t carry over. So I always forget about that. I wish I had the photo.
I like to think that what really happened is that after 100 years of being terrorized by Guardians, the people of Hyrule spent the majority of the time between BotW and TotK dismantling and disposing of all Shiekah tech associated with the death machines. Very much a "never again" scenario.
Plus if you think about it, should there have been a lot more reconstruction in Hyrule after ~6-8 years?
You'd think there would be more structures built in that time than just a small fort and a schoolhouse.
Apparently they were short of labor force after the small-scale genocide Calamity Ganon caused when it destroyed the Market Town hence why the people of modern Hyrule barely did any massive reconstruction efforts. Personally i still find that as an unjustified excuse given the pressence of large, massive, rock-based hulking juggernauts called _Gorons_ who could easily have rebuilt the Market Town in a matter of months if they put their minds to it. Alas Nintendo chose not to rebuild the kingdom.
I thought that Vilia was removed because of the fact that the female outfit was so popular, it became a big thing. So to not include that outfit, they removed Vilia. Not to mention, as mentioned, the outfit isn’t needed. So they just cut it completely.
I think so, but I would have preferred that vilia was in the game and sold gerudo outfit, totally useless, but for fun, maybe used for some sidequest in gerudo town that Gerudo would give only with taht outfit
It always weirded me out to think Kass possibly died just because he’s not present in the next game. Imagine using that logic irl, but with school, where you graduate and it’s the last time you see some of the people you’ve met in high school. It doesn’t mean they died and the places you go to aren’t the only places that exist.
Reminds me of a scene from King of the Hill with Dale
I love TLOZ to bits but I feel like the devs desire to make the games sort of ethereal and loosely connected to one another sometimes harms the more logical aspect of them. For example, the characters around hyrule remembering link in totk wouldn’t have hurt the plot, nor the mystical feeling sorrounding the character, and in my opinion it could have served as a way to expand on those aspects
Okay, this whole argument that they didn’t want the games to feel too similar and decided to not have Kass in the game, if true, is utter BS. All we would need is Kass chilling in the village. Even a mention of what happened to him. If he went on a journey, tell us. If he died, tell us. All we needed is information.
Oh, and games have had sequels to great success with the same characters and no one ever wonders “aM I pLayiNG sPideR-MaN oNe or TwO?”
I don't recall it being mentioned anywhere that the only part of creating a champion/master works that is canon is the dev interviews. In fact fujibayashi even encourages people to read the book in his interview in the book, lol
tbh kass' ost was the real draw lmao. sucks hes gone but i suppose nintendo had no more use for him so he ended up travelling outside hyrule. his stories were all for the sheikah shrines, i doubt he would have learned the zonai shrines in the time bweteen both games. wouldnt make sense
He could have been part of a sidequest in the Depths collecting Lore regarding the Zonai and writing songs based on specific Lore found within the Depths.
@@javiervasquez625 itd totally kill the mood of the depths if you heard kass jamming to his accordion in numerous spots lol his music is iconic af tho, i guess he left hyrule prematurely to find more mysteries and then the upheaval happens lol
@@Nu_Merickhe could have a darker theme. Then he could also be on the Sky Islands doing something similar with his regular theme.
@@Nu_Merick or his song coulda been like the Resident Evil safe rooms: A little light in the darkness.
@@AeridisArt yea that'd be neat, depths can get too daunting at times so hearing Kass play a slowed version of his theme would be great mini break. Love that about the resident evil games tbh, no enemies can access the save rooms lol
Just wanted to say that your editing in this video is SO good! Such a step up from your previous work. Not that it was bad before, but the improvement is palpable and I wanted you to know it hasn't gone unnoticed. Glad to have you back! 👑
4:16 That idea also contradicts the entirety of BOTW. If what he said was true then the King Rhoam should have found a big fat nothing when digging for Sheikah Tech as the Tech would have destroyed itself after the previous Calamity. The Smart thing to have done was leave all the Sheikah Tech in but just Deactivate everything leaving the Old Shrines and Towers and Divine Beasts as potential Fast Travel Points alone. As for the Guardians. They could have left a few in the Depths that were Corrupted by Gloom Hands. Hell they could have weaved the Divine Beasts in by making unlocking them make Accessing the Temples easier.
I think a lot of us forgot that TotK was MEANT to be DLC for BotW before scope creep turned it into its own game. They had to make it different to sell it as a separate game otherwise its just really expensive DLC. this also explains why there will be no DLC for it.
They should at least add a master mode via update tho…
@@Cadialvaro Here's to hoping they eventually will after a future Direct...
Reminds me of how Left 4 Dead 2 came to be. Too many new features that would've fundamentally changed the first game way too much.
There's a lot of story that feels glossed over and forgotten in TOTK which is sad. It had me questioning if it was in an alternate timeline or something but it seems like they just didn't include things.
Yes, Nintendo have said Gameplay>story, and that "the players can make their own stories" so this look like it might be a sign of more to come TBH.
@@HelloRandothat seems completely antithetical to how Zelda games are made, aside from Z-targeting (i believe it was the first time a game like Zelda had a lock on?) combat has never been all that groundbreaking and the things that people find the most memorable have always been the great stories and characters.
The idea that Nintendo thinks stories are so unimportant is so stupid and EXACTLY something Nintendo would believe
I would love if Villia turned out to be a Yiga member all along, but oh well... Kass absence doesn't make much sense, but we can assume that he went somewhere else and that's it.
The absence of an explanation about what happened to the Sheikah tech, that nobody seems to acknowledge, is what bothers me the most, specially with Purah and Robbie.
A simple line about "Princess Zelda did an enormous task alongside hylians, Sheikah, Zoras, Gorons, Gerudos and Ritos to dismantle those things, to prevent history repeating itself" would suffice, you know?
One way or another, ToTK is a really good game and a good sequel that does justice to BoTW, it's just not what we all expected it to be after six long years of development.
And I must admit it irks me when people say "oh so and so said in an interview this is what happened IN GAME [regarding Sheikah tech etc]" - like dude, if it's not explained IN GAME then what are we even doing lol. An author or playwright wouldn't get away with that, so why are Nintendo lol. They need to focus on better storytelling for sure.
The weirder thing for me was characters that remember Link from 100 years ago in BOTW, suddenly not remembering him a couple years after he saves the world. I can excuse a few missing characters, but with this mass memory loss it feels like even the recurring characters got memory-wiped or bodyswapped
This is not a thing in TotK, you're literally fucking gaslighting yourself. Everyone that knew Link pre-Calamity still knows Link
It has long been my belief that a lone male Gerudo is still born once every hundred years, but that he is no longer made their king. If you speak to Rhondson while she is still at the Kara Kara Bazaar, she will say that it is incredibly rare for a male Gerudo to be born, meaning it still happens. Whether it was because of Ganondorf's actions in Tears of the Kingdom or perhaps those of some other Gerudo king, obviously something happened that was egregious enough to make the Gerudo break with their long held tradition.
For a while, it was my personal theory that it was the fault of the Ganondorf of Four Swords Adventures. Not being content with his role of Gerudo king and Guardian of the Desert, that Ganondorf broke Gerudo law and went inside the sacred pyramid, taking from there the trident which turned him into Ganon.
Whatever the reason, the girls finally had enough of their king getting them into nothing but trouble with the rest of Hyrule. They may have started as thieves, but even then it seems they had a certain code of conduct that they followed. To no one's surprise, Ganondorf (of Ocarina of Time) also broke this code. His actions shocked at least some of his fellow Gerudo, and we know from Nabooru that not all of them approved of his conduct. Tears of the Kingdom expands upon this idea a little in a memory when it mentions how the last free Gerudo village has fallen.
Except, FSA Ganondorf was not a Gerudo king. He was only a guardian of the village, so the laws were already changed by that point. There is a Gerudo chief, similar to Urbosa/Riju in FSA, who expels Ganondorf from the tribe. Prior to that, a maiden in the game says he was only a simple “desert nomad”. Creating a Champion also implies OoT Ganondorf was the final Gerudo king. Therefore, I think it’s safe to assume the laws changed after OoT.
3:55 The Legend of Zelda: Brirs of the Kingdom
I misread it as; The Legend of Zelda: Bears of the Kingdom.
It’s just Brrs of the Kingdom, it’s very cold out there.
@@Mr.Ian_20XXCold World 😢
@@Shivermist110 ME TOO!! XDDD
Interestingly, not all guardians have vanished like the shrines did, as there is actually an old guardian outside one of the labs. (I think it's being used as a power source the way it's being displayed. My theory is that after defeating Calamity Ganon, most of them were dismantled to avoid any more danger from them.) I'm also thinking that the Sheikah Towers were also dismantled by Purah's team to make the new towers so other people can make use of them. Maybe all ancient Sheikah technology just stopped working after Breath of the Wild and Purah replaced them? It would explain why the Sheikah Slate was replaced by the Purah Pad in Tears of the Kingdom.
BUT WHERE DID MONK MAZ KOSHIA GO!?! I MISS HIM!
My friends and I joked that Vilia was Ganondorf in disguise.
I like both Penn and Kass a lot! They're both really fun, I like Kass's design and music more but I enjoy Penn more as a character
I hate how Nintendo gave up story continuity and consistency in their attempt to make sure Totk felt like a different game... Come on, wasted potential! And they have the nerve to say "there's nothing more we want to do with this version of Hyrule?" Totk feels like it will forever stay just slightly unfinished. :(
Eh, not everything needs to resolve
@@RavenGamingOverLord imo something as huge as all the Shiekah Technology disappearing with zero acknowledgement in-game feels like it should have been resolved...
@@speedude0164 Fujibayashi said that the Sheikah tech "disappeared after the Calamity was defeated." It wouldn't even be a big deal if they had mentioned it in-game, but they don't. It really took me out of it, so to me yes it is a major issue.
i mean tbh i felt like that about botw in a lot of ways, i think it's because nintendo has much less of a focus on story telling. once i completed all the dlc in botw and moved onto the side quests, the world just began to feel very empty (imo same for totk, so maybe that's just my experience - upon completion of botw i really expected a 'proper' end to the game not just a star by my save but i suppose that's what totk is for. i think that that says a lot about botw/totk, they're amazing but because they're so ambitious there are plenty of things that just couldn't be done.). but still, the amount of passion that the fans have for the story of the loz and the reality is very mismatched, take the timeline for example, post-ss it would be so easy to make it a strong in game feature and it would work so well (for example, using botw/totk to explain the 'merge' in timelines).
Also them not doing anything with the other dragons after telling us that you can become a dragon if you swallow a secret stone meaning they were people who HAD secret stones and had swallowed them
3:54 oh boy do i love "The Legend of Zelda: Bears of the Kingdom"
I thought I remember Kass's daughter mentioning that she hopes Dad comes home soon.
As much as I love TOTK it's weird that it's a sequel that refuses to acknowledge that it's a sequel.
9:15 I absolutely love the disclaimer lol. Also, I think the veil blowing off scene is at least evidence that Vilia is based on transphobic tropes.
I kinda see the masked part as the part that didn’t get tan, but I do heavily suspect that it could the whole transphobic 5:00 shadow trope that should’ve not have even been a thing in Botw in the first place
The sky area has so many gaps where it feels like they had planned to put in more sky islands. I suspect Kass will come back along with cut from the game sky islands in a DLC unique to the Switch 2.
I expect that a simple performance patch will be enough to boost attention for both the game and Switch 2. Potential DLC would not be something huge (bad move having to explain massive cut content) and it wouldn't significantly improve the game. At this point I just hope they really moved on to the next game.
Penn reminds me of the guy who puts you back on land when you forget to call your loftwing in Skyward Sword.
you’re so right!
I honestly never understood the hubbub about Kass not being around. He's a bard, a profession and archetype that dictates that you don't stay in one place for too long. Keep in mind it's been several years in-game since botw. I know people complain about it but i do like how realistic totk is when it comes to npcs NOT revolving around link, especially after all this time has passed. It makes it feel like these characters actually have lives outside of the Hero's Quest that we've got going on.
I think it's just that certain key characters should remember Link like Bolson. I mean Link did buy a house from him that was meant to be knocked down and ask to have it upgraded. How many people do that? It's fine if the rest don't know him... well other than Hetno who should know him since he and Zelda reside there.
1. Because the game starts off with his hometown in peril with his children and wife left to endure it and he’s nowhere to be found afterwards either. It’s not the biggest deal but admittedly a little unsettling.
2. There’s no excuse for people like Kapson in Tarry Town to not remember who Link is. Not only did Link invite him to Tarry Town for his last passionate job as a priest but he’s known Link for over a hundred years and had huge resentment for him over the death of their dear Princess. Other NPCs forgetting can slide but people like Kapson make no sense.
@@NationX Kapson actually didn't resent Link for Mipha's death. All of the other elderly Zora's do, but Kapson explicitly says that he himself holds no such grudges.
He still should have recognized Link in Totk, though...
@@zeddessell I thought he meant he got over it but to be fair I only started talking to Kapson after completing the Divine Beast mission so I’ll take your word for it. But yeah the point still stands.
@@zeddesselleven Bazz doesn’t remember him.
I suppose with their frequent visits to gerudo town its possible that Vilia was discovered and thrown in jail, or worse...
I think so
🙄Right, I wouldn't trust Fujibayashi on any bit of information as Sheikah Tech is still in Tears of the Kingdom although now taking a backseat to the Zonai Tech that time around.
Kass was legitimately such a huge part of BotW that without him in TotK, the world does feel more emptier.
Villa, may have been used as a plot device to get in Gerudo Town, but I still miss her, it would be neat to have Gerudo Vai clothes again, even though they serve no purpose.
Maz Koshia also doesn't serve a purpose anymore, no Sheikah Tech, no Sheikah Shrines, no other mummified Sheikah's, basically no purpose for the game.
What are the odds? I picked up totk after almost a year and started watching videos i missed after the initial release last may only to see your last upload was months ago. That was *yesterday* and today you upload??
Yay!🎉
Besides Maz Koshia (whose disappearance does make sense), I really wished we got to see Kass and Vilia in TotK, at the very least as random NPCs, with Kass remembering Link (Vilia doesn’t have to imo).
I feel like Kass should’ve been at Rito Village - I mean the man has a wife and five kids and he mentioned feeling very homesick in BotW and part of the band of adults trying to solve the mystery of Stormwind Ark (and return home after). I mean, it feels odd that Amali (his wife) doesn’t return with to the village or go to Lookout Landing as an ambassador like the rest of the adults and stays at the cabin. If not, he should at the very least be a part of the stable trotters. His family (and Penn) kinda-sorta references him but a NAME DROP would be nice.
Vilia was pretty iconic and as a random NPC Easter egg would be fun. While they no longer would sell you clothes, they could just talk to you about them. Maybe even secret club member? Idk. Them being Yiga would be a fun surprise too though.
It’s a shame we won’t get to see them ever again. Both were very iconic and Kass is one of my favourite characters so it’s disappointing to see them gone.
Edit: To those saying that Kass is based on a migratory bird… he’s not. Kass is based on a blue and gold macaw and a quick Google search will tell you macaws don’t migrate. Penn (based on a pelican and/or albatross) IS based on a migratory bird though. However, this will still imply the entire Rito species migrated and that’s not the case as seen in TotK.
Whoa. You're editing is insanely precise in this video
i feel like a sidequest to send kass off on his journey would have been a whole lot better than having him disappear
They didn't just assassinate the characters left out, they assassinated links character too. You're telling me that we did the canon 120 shrines, fought a giant monster, and saved/continued to protect the kingdoms beloved princess and we're treated like a stranger. I can't believe the character who remembers us the most is master Koga of all people.
These people don't have internet, at best they have 1 newspaper and gossip for information. Would you remember the face of someone you met once briefly, and connect that little twink to the legendary hero who saved the kingdom?
How is that character assassination?
Some of the characters who you do questlines with should remember you, ex the guy you buy a house from in BoTW.
And its been years since BoTW events and ToTK and Link has been traveling with Zelda, so how people don't recognize him but do with Zelda even though the calamity happened, is beyond me.
Its lazy writing.
Hateno people recognize you. The Zoras recognize you.
master kohga is pretty goated though GLORY TO MASTER KOHGA ‼️‼️‼️🗣️ 🔥 (i forgot how to spell his name)
I’ll be honest… kinda skimmed through this, but my theories for Kass and Monk Max Koshia,
For Kass: Link told Zelda about this bard that helped him, Zelda needing a new Court Poet asked Kass if we wanted that role and Kass accepted and left to find more stories to write songs about.
As for Maz Koshia, he stayed around after the challenge just in case if Link felt like he needed more training before taking on Ganon, after Calamity Ganon was defeated, Koshia’s role was finally over and he faded away like all other monks.
They only fade away because they’re giving you their Spirit Orb. At least that’s what I think anyway. Monk Maz Koshia doesn’t give you a Spirit Orb.
I was super upset about Kass not being anywhere in ToTK. in botw i loved going and finding Kass wherever he was at and just sitting and listening to him play. I often did this when i had to set down my game and go do something cause I knew that generally i wouldn't get attacked if i was near him. I also just liked to listen to him in general. so his exclusion sucked a lot.
Tbh I never thought that hard about Vilia. Looks like they're just a hylian guy posing as a gerudo, he just used more makeup than Link lmao. Quite frankly I just assumed he's out there, probably not in the Gerudo desert due to the sandstorm, just, y'know, not going by Vilia and not under a disguise later.
I do miss Kass but tbh I didnt need him to be a major NPC for the reasons you stated. Would have been cool if we got some closure about him tho, maybe at the end of the stable trotters sidequest.
I'm honestly kind of glad Kass wasn't in Totk, i loved him in Botw, but i felt like he was sort of the emodiment of breath of the wild, ESPECIALLY IN THE DLC, where at the end of the Champion Ballad it honestly feels like a final goodbye to him, not to mention that he literally sings the name of the game "breath of the wild" in one of his songs. If he was in Totk at all, i'd honestly like the game a little less, kass was basically part of botw's identity, and bringing him back would make totk feel less like it's own game in my opinion.
I think it's a shame Vilia didn't get to come back, as their depiction in BotW would have much clearer intent by getting a follow up on where they are. If Vilia was just a Hylian, seeing them outside Gerudo Town would be a way to interpret them as not welcome there, therefore they're either a man or perceived as a man by the Gerudo. Seeing them in casually in Gerudo Town would be pretty clear confirmation of them being a woman, though I guess it wouldn't be concrete evidence of them being trans or even a Gerudo. It'd have been a bit wholesome for them to be in Gerudo town though, and the reading of Vilia as trans does allow room for the implication of some interesting life story (especially with the whole one Gerudo male every 100 years thing)
Nice editing style! :D ♥
It reminds me of moxie's with all the little soundeffects and clicks here and here.
Thanks, trying to put more effort into the editing/sound design of videos
Oh so like ripping moxies style off. 😅
Interesting.
How is this ripping off moxie’s style? Last time I checked a lot of people added these effects to videos
We can all see it, it’s pretty clear. 😂
Lots of people do it? Like who?
Personally I am really convinced that Kass was left for DLC but they later decided to not do DLC making him just absent
kass realized that he had found everything in hyrule, so he probably flew over the borders to the land on the left and top of hyrule
I liked the balance this video struck between Watsonian (in-universe) explanations vs Doylist (out-of-universe) explanations. Because yeah, out-of-universe logic dictates that we no longer need an NPC to help sneak us into Gerudo Town or anything similar. But your speculations for in-universe scenarios were intriguing!
The Sheikah tech is still around. The Skyview Towers have repurposed guardian parts for the launching mechanism, and were made from the original Sheikah towers, even if they may be in slightly different places. So the easiest guess is that they were demolished as part of a long-term plan for the kingdom.
I think the monks caused the towers and shrines to vanish. Each shrine, including the Final Trial had a monk tied to it all with magic involved somehow, with Maz Koshia being the most powerful. This army of monks could easily combine their magic to wipe away much of the technology out of thin air or leave locations like the Shrine of Resurrection a mere hollowed out cave. Anything left behind like guardians or the Divine Beasts were scrapped for parts. This of course being the best call so that the Shiekah Tech doesn't get corrupted and turn on Hyrule again.
This headcanon contradicts what Fujibayashi outright stated during the recent interview where he simply says they "disappeared" following Calamity Ganon's defeat. While i myself am full on board with the theory that Zelda and Purah had the tech repurposed into the Purah Towers having the game director himself deliver such a revelation outright rejects such possibility from been plausible.
@@mr.awesome6011 Yeah that would make sense that the monks wouldn't want to risk Ganon corrupting the tech again. Plus the monks disappear into the same blue energy as their tech, so it would make sense that the shrines would as well.
The ONLY thing that makes sense is that, after defeating the Calamity, someone (the monks? Hylia?) made the Sheikah tech magically disappear. If it was intentional by Zelda or Purah or anyone else, there is no way they would destroy the Shrine of Resurrection, and that's ignoring the fact that these people's entire lives were built around studying Sheikah tech, losing it was probably as big a tragedy as the Calamity itself.
But if a divine force removed it, then why is there tech built into the Skyview Towers and a couple decayed guardians on top of the Hateno Tech lab? Why do the Ancient Arrowheads (not to mention the freaking Purah Pad!) still exist!?
If Nintendo wanted to remove the Sheikah tech, they could of at least of been consistent with it, instead of giving me a headache everytime I boot up TotK...
@@TheMegaMarshtomp My headcanon as to the disappearance of most of the Sheikah technology is that most of the still _functional_ tech like the Shrines, Towers and walking Guardians were all connected to an advanced "network" created by the Ancient Sheikah so that every piece of technology would work in direct collaboration to one another to ensure no individual piece would either malfunction or be repurposed for evil desires (Malice infection aside). Since all the tech was specifically built for the sole purpose of vanquishing the Calamity once and for all this advanced "network" made the unconscious decision to make every fully functional Sheikah device in Hyrule "erase" itself into nothingness should their ultimate purpose of vanquishing the Calamity be finally fulfilled.
The many pieces of remnant technology we see scattered across Tears of the Kingdom's Hyrule are the many pieces of _non functional_ technology which were no longer connected to the collective network all the Shrines, Towers, Guardians, etc. were all a part of when Link and Zelda defeated Calamity Ganon. Since they were no longer connected to the network they became unable to obey its programmed command to erase themselves following the completion of the their sole purpose of ending Calamity Ganon and so been left behind for Purah and co. to either repurpose or pile together.
It's not a very engaging explanation which feeds our hunger for in-depth lore i know but to me its the one plausible conclusion which gives me reason to think Nintendo didn't dismiss the tech from the direct sequel willy nilly just to justify the "much cooler" green-colored Zonai technology instead... right?
Glad to see this upload!🎉
Perhaps princess Zelda travelling back in time prevented Sheikah tech from being developed, so that timeline now has Zonai tech whereas Zonai tech was abandoned for Sheikah tech in the original timeline.
I was one of those who was greatly disappointed when Kass never appeared in totk. I am also one of those who was expecting some sort of DLC with Kass after Penn holed up in Kass's hideaway.
It really makes absolutely no sense to me that there is not going to be DLC regarding the latter. It really feels like a setup to something.
Very cleanly edited, I'm impressed. This was a great watch!
I still doubt that there's no DLC for TOTK, Nintendo's just playing coy. Pretty sure it'll come out on the Switch 2 as exclusive content for that console. Kass will probably play a big role in DLC
I will never forget the first time I came upon Kass in BOTW. What a beautiful and well-designed gameplay moment. 😌
I understand that his function and role were complete, and didn’t want a repeat. But I definitely was hoping to come across him in Rito Village. Barring that, I expected his wife to tell us he was off traveling and collecting songs. It rather pains me that the devs didn’t include something like that. I don’t think it would have been too much of a callback, and the lack sticks out like a sore thumb.
Same with no in-game reference to the disappearance of the Sheikah tech or guardians. Not asking for something big…but SOME sort of acknowledgement would have been nice. I don’t think it would have made the game feel any more tied to BOTW than it already does. In fact, it makes it more obvious in a way. Again…sore thumb.
“So obviously that means that he’s ded- he’s not dead guys”
I choked on my milk 😭☠️
3:51 Ah yes my favourite Zelda game: brrs of the kingdom
4:30 Not really. The Malice and Elemental Enemies in Age of Calamity made me remember that I was playing Age of Calamity and NOT Breath of the Wild. They only needed to makes the enemies different enough to where you would see them as different. An example being you cut off a Guardians legs only for it to start hovering and sprouting serrated edges and spinning at you like a Buzzsaw while Firing Lasers.
In a meta sense, Vilia likely didn't reappear because you no longer need a disguise to enter Gerudo Town. However, that poses the question: Why did they remove the Gerudo Vai set? It's 1 of 2 armor sets left out of TOTK, and it makes sense why the Shrine of Resurrection starting armor was left out. So why this one? Did they get criticism for its design? Did they get criticism for its part in the "Man Sneaks Into Woman-Only Area Cross-Dressing" trope? (I haven't been able to unsee it once it was brought up...) Did one of the TOTK developers just not like it, or found it pointless to include now that Link can enter Gerudo Town freely? All of these reasons would also necessitate the removal of Vilia. I doubt Nintendo will ever comment on it, so we'll just be left to speculate.
I genuinely like the idea that Vilia was a Yiga member. Someone had to sneak into Gerudo Town to steal the Thunder Helm, after all...
What’s the other armor set that’s not in the game
@@jockson7574ancient set old/begging set and the warm shirt of the oldman
And the switch shirt
@@Fabio-gk4xz I mean those are pretty self explanatory
@@jockson7574 other sets are in both games
At some point, Bolson talks about a wife and kid. I play the French version so I’m not sure about other languages.
I would've loved for Kass to at least be mentioned by his family or friends. Like maybe confirmation that he's exploring some other area and writing more songs. Or maybe you could've found a letter from him to his family to let them know how they're doing. Since he was such a fan-favorite it feels odd that he wasn't mentioned at all especially by his own family. Or at least maybe the new musical band could play his songs and be like "yeah this bard named Kass taught it to us". That would've been nice.
Vilia being the Gerudo King would be incredible but since they're a Hylian... it's obviously not possible. I like to think that they're off somewhere as a fashion designer or something just living their best life. I do miss that outfit though lmao
Kass could migrate. Simple. He also could make return each decade for a visit to his family.
2:10 Ahaha, you talking about Kass (not) being dead was so funny to me. XD
While I share everyone's huge disappointment that our favourite Rito-bird is not in TotK, I am convinced by Zelda-theorists like you and Hyrule Gamer that Kass is away travelling.
Well, at least he hopefully is happy on his journey and his family doesn't worry too much. Which is still a good ending for him in my book. :)
Ooooo! A new video!
Thanks for the amazing content
Another part of what makes the story suffers is the lack of lack of showing more Zelda’s in the distant past, as well as expanding more in depth to the BOTW lore and make the Dragon Tears more interactive instead of memory cutscenes.
If the plot of TOTK has been divided into two (based on the perspectives of Link and Princess Zelda), why couldn’t the Zelda Team make up the lost opportunity since Skyward Sword by making Zelda a playable character?
A companion story would’ve been a great DLC concept if not of their decision to canceled the plans for future LoZ projects.
I figured Kass was being saved for DLC.
nintendo have said that they're not planning to make any dlc for totk unfortunately :/
Kass is actually avoiding us. He saw us do too much weird shit
Hey, I like the editing style for this video.
Celessa also seems to be missing. She was my favorite traveling npc from BotW 😢
I definitely miss the Sheikah tech. It contributed heavily to the empty and sad vibe of BotW.
They might have removed Kass because only a minority of players will have finished Kass’s quests in BoTW. So there’s no right spot to put him in. But they could have found a way.
Link at the beginning of the game has full hearts so I'm pretty sure he canonically beat all the shrines
Vilia's absence is most likely due to a multitude of reasons (in my opinion):
- her character reads as a bit of a caricature of trans women, whether intentional or not
- the gerudo vai outfit sparked alot of fanart for Link, alot of which were sexualized
- the gerudo vai outfit also plays into orientalist stereotypes and just isn't accurate to the culture(s) it wants to portray
- honestly once you've saved gerudo town in botw, I don't see why you have to keep pretending to be a woman considering you were there for world threatening purposes and not going on vacation
I think nintendo wanted to avoid controversy for the first three things and also just didn't want to force the player to wear a specific thing just to go into town when you can easily write an exception for Link given the circumstances- which they did
Your videos are really well made!!!! Keep it up!!!
This game is barely a sequel. If BOTW didn’t exist, it would not have affected this game AT ALL, and that’s actually crazy when you consider the fact this game is supposed to be a direct continuation of that game… What’s the deal with wanting to separate to THAT extent? People loved BOTW. It was very successful. The VERY LEAST they could have done was literally add more dialogue directly referencing the events of BOTW. And I mean real dialogue that would make a difference in the story, not the dialogue we got where you could just cut it out of the game entirely and it would make no difference at all. No models, cutscenes, blah blah… Literally just dialogue and it would have been 10x better than whatever the hell they were thinking. That, combined with the fact that they just straight up said no DLC or more games or anything just makes it all super disappointing. Way too many things were left out or unexplained in this game and it sucks. They fell into the trap of prioritizing fun gimmicks and in doing so, completely abandoned the story. It’s just another game that happens to take place in the same world.
It feels weird that there was a lot of sorta forgetting of link in TotK. To me it feels like things were cut from the game that should have been in the game
My headcanon: Everyone gets hit by sky island debris and gets amnesia from the blow.
In one of the new mods, someone has turned Link completely into a Zonai….it's pretty amazing!!!! And the Head canon was that; Rauru had to completely transform Link to save him, and so that is why no one recognises him. WASTED OPPORTUNITY Nintendo!!!!!!!! 🥲😆
i always assumed the gerudo outfit and related NPCs were removed becuase of the amoutn of not safe for work art made inspired by them, that nintendo is aware of (due to copywrite striking a lot of it) and does not like. possibly as an effort to remove that what inspired the art
Having Kass stay in Breath of the Wild seems actually like a great idea. For then, we remember him more as a Breath of the Wild character and who he was. Just as Song of Storms remained in OoT (I think; besides Cadence of Hyrule--but that's not a full on Zelda game) as one of the most iconic songs, Kass remains in BotW as one of the most iconic characters. However, I will miss his theme and what he plays, always hearing that tune as while traveling along the game now seems more nostalgic and never forgetful; a reminiscent reminder that he was there. Honestly, this is a horrible opinion, but I think that it would be cool if Kass' theme was played in TotK, but he himself was never found. This might add a faint ring of mystery and a unique aspect of the game and its music. This was an extremely great video!
Song of Storms is also in Majora's Mask though.
Oh hey new NBC lore dropped. Welcome back buddy!
I just miss Kass. Walking up and hearing that iconic song makes me happy.
I would have loved to have at least seen Kass just hanging out at Rito Village. His absence, like other missing details from BOTW, is just lazy story telling IMO.
Especially since his kids are still there
Imagine if Kass joined the stable band so when you find a stable you feel at home
Finally ya boy Mr Black C himself is back in my feeds!
Looking forward to this!
I would have no problem with Kass going on more adventures at all IF he didn't have a family at Rito Village! Poor baby birdies growing up with their father being absent the whole time 😢
Genli: Papa told me it's always watching over us, high in the sky.
Me: Yep, Dead as can be.
Good to hear your voice, it's been a whle. :) Great video, and works well as a great companion piece to Captain Burgerson's NPC video
Really did miss hearing and seeing Kass in this game, probably the only one I actually missed though lol, could care less about Villia and you're right Koshia doesn't really make sense to be involved again.
Monk Maz Koshia could be cool to include anyway. He didn’t disappear.
Maybe Kass and Villia went on an adventure to another dimension or something?😂🤣
Or maybe they were killed by a Gloom Spawn?😱😭
Or maybe they simply went on a holiday?😅🤣
The end of Penn's story would've been perfect for a Kass easter egg.
Correct me if I'm wrong. I think there might be one more missing character, Toffa. He's an old guy at outskirt stable who gives you a quest about the white horse. When I first started playing totk, I found out you're horses from the first game carry over. In the first game, I had acquired Zelda's royal horse. To get the horse, you need to do a quest at outskirts stable where Toffa tells you about it. After you get the horse he gives you a special saddle for it, but when I took out the royal horse, the saddle isn't there. I know your items from that game don't carry over, but when I went to the stable, I'm pretty sure Toffa just wasn't there. Now I don't know if I'm missing something, but I'm pretty sure that while you can get the royal horse in both versions, (apparently if you didn't get the royal horse in breat of the wild it's just in random place bye skull lake and there's literally no way you would've known it was something specific without looking it up online) the quest, saddle, and Toffa the NPC are only breath of the wild. I mean, I guess the dude was old, but yeah, I think he died. Update: the zelda wiki says he's still in totk but I'm pretty sure it's wrong, I didn't see him at the stable. Update again: I was completely wrong, he's still there, he just never acknowledges the white horse weirdly because it was extremely important to him in breath of the wild. Maybe he says something if you talk to him with the horse.
Maz Koshia is indeed an another iconic character that TOTK has forgotten. Been wondering if he and the other Shekiah monks are aware the connection between Calamity and Ganondorf. A bit of cameo or a brief hint would’ve been nice for us.
We can answer that ourselves: yes, they knew. How? The Ancient Hero wears Zonaite clothing, so he has some connection to the Zonai. This means he was around not too long after Rauru and Mineru. Which then means, since he fought the previous Calamity, that there were only two Calamities, one soon after Ganondorf's sealing. Makes sense; he would have had lots of power stored up fresh from his battle.
As for Sheikah tech, it was probably as hidden as the Sheikah themselves. In fact, it was present in the main timeline. I don't mean Gohdan, since that's technically unconfirmed. I mean the Wallmasters from Tri Force Heroes, which are unambiguously Sheikah technology.
We may even know the Ancient Champions, since the Ancient Sages are a perfect fit. The Divine Beasts even look to have been modelled after their Zonaite masks.
@@xinpingdonohoe3978 Couldn't there have been more Calamities than just the two? According to both Impa and Zelda the Calamity has appeared "time and again throughout Hyrule's history" implying the Ancient Hero might not have been the only incarnation of Link to have fought him in the past. Truth be told i feel Nintendo consciously chose to keep Calamity Ganon's history as vague as possible to force players to embrace the conclusion that Hyrule's history is so inaccurate and "muddied" it is impossible to piece together.
Good catch on the Wallmasters in Triforce Heroes as i've been pondering wether Nintendo is alluding at something by giving them such a robotic design.
The Ancient Champions shown in Impa's tapestry look absolutely nothing like the Sages who fought in the Imprisoning War (unlike the Ancient Hero who does ressemble his in-game sprite) so it's highly unlikely they are also meant to be the Ancient Sages.
@@javiervasquez625 I just figured that if the Ancient Hero was with the previous one, and he was right by the era of the Zonai, then that wouldn't leave any room for any more to exist. The first would be after the sealing of Ganondorf.
And they don't look too much like the tapestry figures, mainly lacking masks, I was just suggesting that possible candidates did exist in the ancient ancestors of the Champions and Sages, because someone would say "if the Calamity was back then, who were the pilots?".
ToTK hasn't forgotten Maz, he disappeared after fulfilling his role, only Link knew about him so there's no reason to put him back or reference him
@@bravecerezaactually, he didn’t disappear.