Thanks for watching this video! I decided to edit this video so it had a much less "serious" tone compared to my past content. Let me know if you enjoyed the more humorous edits I put in since I kind of want to start making my videos more fun in nature. Had a lot of fun doing it as well since it felt fresh :) Also remember to check out the NordVPN deal if you're interested: 🌏 Get exclusive NordVPN deal here ➵ NordVPN.com/nintendobc It’s risk free with Nord’s 30 day money-back guarantee!✌
Did not really do it for me. I love your videos normally, especially the "documentary" vibe of them. The more silly tone does not do it for me. But they are your videos and you need to do what you like.
The gloom hands check several boxes. They appear unannounced when you don’t expect them, look like a lovecraftian horror, scream at you, move fast and surround you, make damage that you can’t immediately heal, have their own creepy music, and the sky turns blood red when they are near you. The first time I encountered one was at the woods next to the shooting range near Hateno, so I was caught completely off guard, and was hit with all those checked boxes at once. The impression was so strong that I jumped, forgot I could teleport, didn’t even try to fight, and instinctively tried to run and climb the ruins of the destroyed building nearby, but I had no stamina left. It’s a finely tuned nightmare.
Bro I was 30 minutes into this game and was trying to get to a floating rock a bit off road kakariko village. Suddenly I heard a scream and the sky started to turn red and shit. I was so confused until I turned around and saw those fuckers trying to reach at me and I fucking screamed. Fortunately they couldn't reach me and they died.
learned they existed by looking for one for a bit (Note after looking I let down my guard in an area that had no enemies in botw, that's how I met them. fear.)
I also wanted the Gibdos in TOTK to be...more. Can you imagine if they were just slow when far away, but if you got too close they screamed, dropped to all fours and charged at you?? I would nope out so fast 😂
...what if they were instead a HIGHLY INTELEGENT SWARM, manevering un-mass to cornner and eliminat all routs of escape while minimizeing risk from lightning and bomb arrows
Gloom spawn 1.Screech like redeads 2.Come out of nowhere like dead hand 3. Fast like BOTW guardians 4. Make the screen red and have scary music like SS guardians 5. Hands that grab you like floor masters 6. Regen like shadow beasts Bonus: they will jump you and spawn a mini boss upon being defeated
All good points. I will say in favor of guardians: - Thematically more relevant. They are the face of the Calamity. Their remains are everywhere leaving a psychological scar on the people too. - In fields littered with decayed guardians some still spring to life as a surprise. - Deadly attack at close or very far range. - Immune to elemental weapons/arrows. - Highly resistant to all but a select few weapon types. - You can't just climb a tree and wait for them to leave you alone.
I just remember walking through the Great Plateau, taking in all the nostalgia from returning to a familiar place, only to notice the music change, the sky go red, and a screech in the distance. That was a terrifying first experience with the gloom hands lol.
SAME, I was like "huh, blood moon already? In the middle of the dAY OH DEAR HYLIA WTF IS THAT?!?!?!" I teleported away and I still don't spend extended amounts of time in the Forest of Spirits. Nooooo thank you
The wall masters and Zant's hands bring me massive anxiety because of how slow and casual the entire thing is, and that's far creepier than something chasing me quickly.
The Wall Masters scared me so much in OOT. I did always get confused why they dropped from ceiling though with WALL in the name. Now I just accept the name. Nintendo honestly missed out not bringing them back for TOTK. Running into them in the Depths woulda be terrifying.
Gloom Spawn is hands-down (Pun totally intended) the scariest for me. Most likely because my first encounter with them was under the Korok Forest as I was running through the dark to the point you can Ascend up into the forest. "Ah I can see where I need to go, no need to use bright blooms, it's not far!" 30 Seconds later freaky music starts, I hear a scream, and something literally grabs me out of nowhere. "AAHHHHH WTF WTF WTF WTF!" (Frantic sprinting towards the nearby light while spamming stamina food) Yes, if I see them and need to go where they are, I TOTALLY USE BOMB ARROWS!
Gloom spawns for me. The fact that unlike the guardians we had no idea they existed made it worse. The amount of terror I felt when I first came across one. I was so overwhelmed I forgot I could teleport. I had to stop playing for the night but the gloom hands weren't done with me just yet. I proceeded to have multiple night terrors that night of them.
Can relate. I literally handed my Switch over to my brother and refused to play the game for several days, until I mastered the courage to pick it up again. Truly traumatizing.
I freaked out pretty bad the first time I circled through the woods to avoid a monster camp and a freaking tree ripped it's roots out of the ground and came after me, but Evermeans turned out to be really easy. However, that was nothing compared to the first time Gloom Spawn popped up. It killed me three times before I remembered that there was a shrine I could transport to and get away.
I feel like Skyward Sword's Silent Realm's Guardians were the scariest enemies in all of Zelda. The eeriness of them coupled with such a dramatic music change when they detect you hits hard. You cannot fight them, all you can do is run away and hope to soon pick up a tear before they catch up. How long you have to remain undetected regardless of actually being seen due to the time limit of how long each of the tears gives you to remain "safe" also plays into the stress.
Even better (worse?), the Silent Realm guardians that fly can _pass through walls._ So you're _really_ fucked if there are any of the flying ones near your general area. I love how freaky they are, though. They're perfectly designed for the role they play.
Same for me. My top 3 are all from OOT. That game scarred me like no other Zelda game has. 😂 Probably cause I was like 9 when I played it. But I loved it so much too that I swear I memorized that game.
@@Prizzlesticks Its an old fan art from years ago that definitely wasn't R34. It showed Adult Link fighting it for the second time in the Shadow Temple
It may not be visually the scariest, but the King Gleeock in the depths under Typhlo ruins was the scariest to me. I had yet to light up that part of the depths, AND it was the second Gleeock I had ever seen.
I have to say either the Redeads or the Gloom Spawn. The Redeads are terrifying in everyway - Their screeches, the way they attack you... Need I say more? Then theres the Gloom Spawn. Not only do they affect the surroundings, like the sky, but they're fast, strong, random and can easily disable the sages. There's also Phantom Ganon who fights half-heartedly, attacking with creepy movements and jerks.
Phantom Ganon 100% is intimidation factor but once you "know" how he works, he's actually pretty easy to handle (literally just keep your guard up, wait for him to attack, let him bash your shield without dodging, counterattack). He's all intimidation factor but pretty chill once you realise you aren't supposed to run, you are meant to stand your ground.
Nintendo sure does love their hand and eyeball enemies and the Gloom Spawn is quite literally those two things combined. I would have to agree with you in thinking that the Gloom Spawn is the scariest enemy in the Zelda series. It has everything that would make something terrifying to me, the appearance, the sounds, the movement, the method of attack, and the speed.
You forgot about the Phantoms in Phantom Hourglass. invincible armored soldiers that can instakill you, and chase you relentlessly across the dungeon if they see you while frantic chase music plays and the screen flashes red.
Definitely Gloom Spawn. My first time running into them near Kakariko Village nearly killed me in real life from a heart attack. I spent the next several hours of playing tiptoeing around Hyrule, paranoid they'd pop up at any second... and then just when I'd forgotten about them, they appeared again.
I think the gloom spot/spawn/hands from ToTK are the scariest. They literally change the environment around you, its really hard to escape them Ince they've seen you (in my experience), and you can't escape them after they physically catch you.
The Gloom Hands scared the ever living CRAP out of me when I fist encountered them, which was at the top of Akkala Citadel, and can't quite recall how that had gone. Just. Panic ran, jumped off the edge-- only to immediately get targeted by the Gleeok further below. I returned later on when I was better prepared, and destroyed the hands after a healthy amount of struggling (and terror). Imagine my awe and horror when Phantom Ganon spawned. My jaw DROPPED. He was less of a scary fight, but no less cool of one.
Yeah, I met them under the forest during my first session. I warped the heck outta there. Now I know I can cheese them with elemental damage, but that first encounter…
No kidding. There’s a hidden cave entrance nearby in the Akkala Citadel ruins with a Misko’s Treasure inside. I had to sneak around the Gloom Spawn to find it and that was some of the most stressful moments I’ve ever had gaming.
14:40 In the Gerudo Prison it actually sorta freaked me out a bit when you hit the switch, not knowing what it does, and the gate slams shut, locking you in, while simultaneously opening the cell doors and releasing all the Gibdo within.
Gloom Hand, easily. This was my first experience with them. I found my way to The Great Deku Tree and noticed the deep hole. This was maybe only the 3rd chasm I'd actually found. I drop down and find myself in a room with tons of gloom. "Huh, is some of that gloom moving?" The Gloom Hands appear and swarm me. I swing my sword in a panic, but within seconds they overwhelm me. I respawn above, spend a few moments getting composure back and try again several times until it occurs to me...throw bombs. I throw bomb after bomb until, finally, they all die. "Yes! Take that! I win! I..." *Phantom Ganon appears with a giant katana* "What...the...f"*ONE SHOTTED* ... ..."that's not fair."
An interesting note about the aliens, the aliens scaring my brother has caused my youngest brother to never 100% Majora's Mask, he's 18 now and still refuses to do that side quest. They freaked me out as a kid, but that also made killing them satisfying for me
I've always considered Dead Hand as nightmare fuel, and yet i never considered meeting it a terrifying experience. You see the hands and how they look, so the mind just puts 2 and 2 together that something terrifying lurks below the earth. Gloom Hands on the other hand got me and millions off others having the exact same reaction when it catches you unaware that very 1st time. The world goes red, that music which gives you chills plays and then the screeching yell which makes you turn around towards the sound just to see some hands gunning for you at incredible speed. Even after the 1st time i met one really early game, every single time i saw the sky go red i ran for the hills, even when i was at my strongest. Only reason i ever bother to fight one was bc i wanted the Demon King weapons, otherwise i avoided them like the plague.
Why does it move so daintily? What business does that... that thing have being delicate? It minces across the room towards you and bends over almost with affection. Every part of its behaviour implies that it will be gentle, except that it's holding you in place with bloodstained claws 😱
As someone who did play Spirit Tracks as a child I can confirm the trains are scary to me still. The music is so good at stressing you out. The gloom Spawn spooks me when it appears but I love their loot more than they scare me so.. (also everyone reading this: play Phantom Hourglass and Spirit Tracks they're so underrated)
The first gloom spawn I ran into was the one in the castle town ruins when I was heading to the castle for the first time after reaching the surface. To say I was unprepared and scared sh!tless is an understatement. Mind you, I downloaded the game at midnight and it had been about 2am at that point.
Always happy to have a fellow Spirit Tracks appreciator. Those trains were pretty freaky, especially with that theme. To this day (as a 30 year old woman), hearing that music will get my heart racing.
YES! The Manta Ray in Sunshine gave me chills too!! Zelda wise, I think Twilight Princess's Argoohma is the scariest. I often struggle to even take on the battle due to fear 😅😭
for the skyward sword guardians, the club one is fast, but nothing, NOTHING compares to the blade guardian. The long arms, the way they float menacingly, and they GO THROUGH WALLS. You can outmaneuver the club guardians fairly easily, but the blade guardians can get you no matter where you go outside the safe zone- and they are fast
The first time I ran into a gloom hand, I was in a cave, and I didn't see it for a few seconds after the music and atmosphere had changed. It was so creepy. I didn't know what to think
Yeah, Gloom Spawn takes the crown on this one for me. I remember the adrenaline rush the first time I encountered a guardian: the piano trill and laser beam tracking me as I frantically tried to find some kind of cover only to get blasted by the thing. But compared to the first time I encountered a Gloom Spawn near that floating shrine on my way to Kakariko Village (fresh off the Great Sky Island, no paraglider, only four hearts) and the world shifted from bright daylight to blood-moon red with that backwards vocal.. then to be grabbed, tossed, grabbed, tossed. I can’t out-run it! Oh god! I’m dead… Yeah. No contest. I still prefer to outrun them and get them to despawn and collect the gloom packets afterward.
That was where I first encountered them as well, same situation. I managed to outclimb them to head up to the shrine...only to discover I couldn't complete the shrine without the paraglider, and getting down while avoiding the bottom of the climbing root in case they came back was difficult to say the least 😂😂
I actually had to do the Eldin Silent Realm for my older sister. Not only was she having trouble collecting all the tears in one go in that realm, but let's just say she did *not* like the Guardians.....The other realms never gave her trouble, though, so that's lucky!
the gloom hands in totk are an obvious one for me, but also wallmasters like the one in the lost woods dungeon in link between worlds, or the one that comes after you in the palace of twilight in twilight princess while you’re collecting the Sol. the gaurdians from skyward sword are probably the worst for me, they terrify me so much that for years i would make my siblings play through the silent realms for me
Man the Redeads from OOT are absolutely terrifying to me, especially when I had been a little kid. When I first went into the desert and saw JUST the faintest outline of the Gibdos I absolutely flipped because I thought they were Redeads and ran away- but after I realized they weren't Redeads I was a bit less afraid of them. Though still unsettling. The Gloom Hands were absolutely terrifying too, they still scare me- I don't like encountering them at all.
In my first experience with the gloom hands, I hadn't been down to the depths (I wanted to explore on my own rather than follow where the game prompted me to go) so I hadn't really encountered gloom damage yet. I was just minding my own business near the entrance to the depths where the great fairy used to be in Kakariko, when the scenery changed, and there they were. Truly horrifying. There was no escape, and I didn't know why I couldn't heal. When I spawned back in, I thought they'd come back, so I decided to go elsewhere. I avoided any of the chasms I saw after that because I thought that anywhere I could see gloom I'd find hands. Once I was ready to try to beat them, you can imagine I was even more scared when they were gone and then a whole other enemy appeared!
@@Azothbade it’s been months but if I remember right it wasn’t directly next to it, it was somewhere nearby. I assumed that places with gloom=hands so I steered clear of it for quite a while
Maybe this is just latent arachnophobia, but Armogohma in Twilight Princess is definitely the freakiest one for me. I never got to play Twilight Princess until HD when I was in college, but nothing before or after that in a Zelda game has freaked me out that much. I definitely give an honorable mention to the first time a Frox jumped at me in the Depths, though, and everyone I've talked to still remembers their first encounter with Gloom Spawn.
My first gloom hand sighting was near Kakariko village and I had left Epona too far behind. I thought it was a blood moon because it was night. But it was only 9:35. And then they jumped me. Never again.
I have my window open a lot in the spring. During the first year of playing BOTW I played it every day so the birds must have gotten used to it. When I heard the Guardian piano riff when I wasn't playing I almost peed my pants. Damn bird memorized it 😂
I think everyone encountering the gloom spawn for the first time just started screaming and running😂 the great plateau spawn had me terrified lol! Now that I’m in endgame stats, it’s mostly just fun to farm them for gloom weapons.
For me, the scariest are the Big Octos from Wind Waker. I remember as a kid playing it shortly after release and the first time I accidentally stumbled upon one. As soon as it came out of the whirlpool, I turned my GameCube off 😂 I felt uneasy fighting them in the Wii U version as well and they still creep me out to this day.
I always thought the Helmaroc King from wind waker was a terrifying concept. It’s a giant flying monster that could attack anyone, anywhere, at anytime. You’d have to be constantly checking the skies. If it were real, I’d dread the thought of going outside.
The oot redeads are absolutely terrifying. I flinched when the screams were played, and I can still remember the horror of ever being in Castle town for any reason.
Loved the humour added to the video! And yeah the Redeads, Gloom Spawn and Dead Hand are my most feared Zelda enemies. Their creepiness is unparalleled, especially the Gloom Spawn. I was just exploring Hyrule taking in all of the changes, so happy to be back when they struck. 😭
I still recall my first encounter with the Wall Masters of OoT. I got caught unaware when I was a kid and it was enough to never touch the game for another 10 years.
the thing that made me actually scared of the gloom hands was when i tried to take a picture of it for the hyrule compendium...and it just didnt tell me ANYTHING. up til i beat them for the first time i thought they were the new design for wallmasters just cause that was all i could even think of that it might be.
Definitely the Gloom Spawns. Not only do they affect the atmosphere IE the red sky, but theyre fast, strong, random and can easily disable the sages. On top of that, we get Phantom Ganon who fights half-heartedly, making the timing off and difficult to parry and flurry rush.
I remember the first gloom hand I encountered....I didn't even see the damn thing, it came from behind me and I started freaking out and fled to a ruined building because it was early game and fighting it wasn't an option.
The Redeads are unsettling because of their aged N64 graphics giving them a very unsettling appearance, and of course the odd groaning and shrieks just add to the creepy factor! Whereas the Gloom Hands get major points for scaring the crap out of you when they just pop up out of the ground, chase you down much faster than you can run and grab onto you! For me, it's an honest coin flip between which of the two is worse!
The scariest enemy is that cave at the start of Twilight Princess where right after you get the lantern... I literally couldn't progress when I was a kid because that cave was so fcking dark I was too scared 😂
I personally found the gloom hands in tears of the kingdom the most scary thing to attack me. That being said, this was only true, until I met them the second time, when they couldn’t reach me on a higher wall. And when I found out how to defeat them easily using bomb arrows, i made a Sport out of hunting them, whenever I had some bomb flowers at hand.I found the Breath of the Wild Guardians the most scary, until I found out, parrying their lasers back into them turns the walking, decayed and stationary ones into a joke. And the airborne ones loose sight of you so fast , that I cannot really get myself to be scared of them either. I found the Skyward Sword guardians to be the most scary, until I noticed, that - even in attack mode- the walking ones ignore you, unless you come close, while the floating ones are so slow, that dodging them becomes a matter of patience. I found the OOT redeads to be the most scary, until I learned, that their screams are rather limited in range and that you can even walk up on them from behind and hit them until dead-ish. And the same is true for the wind Waker ones. I found the BotW Lynels to be the scariest. But when I learned you can stand them with about any bow and mount them to use whatever weapon as they never break on lynels back, fighting them became fun and a good source of nice weaponry. I found the undead enemies in Skyward Sword to be scariest, but only until I remembered my fighting techniques and mopped the floor with them. You might say I’m jaded with experience.
I think the gloom spawn for me is the scariest because A) while I had seen the others listed, for say OoT, I watched my uncle play it bc I wasn't coordinated enough to play and too dyslexic to read, so botw was the first Zelda game I bothered to actually try to play myself rather than watching someone else, and being chased yourself ALWAYS makes these things far scarier than watching someone else get chased. that's why VR games are always far more scary than they have any right to be. it's "you" being attacked, rather than an avatar. and B) it combines what makes a lot of the others scary. terrifying physical design, fast and almost inescapable once it finds you, incredibly powerful and overwhelming in its assault, seems to affect the entire world around it as if hell itself is opening up to swallow you whole, and the *screams* and honestly C) they have an unpredictable nature. most of the others are VERY set in their attacks and chases and what not, if not outright confined to their own arena. but the gloom hands not only pop up seemingly out of nowhere at any time, they chase you, and if you manage to find a place to perch out of their reach and taunt them like the fool taunting dogs art, sometimes the AI can figure out a way up to you that it never did before, making you suddenly shit your pants when you thought you were safe. I mean, the scream I scrumpt when I just saw the video someone posted of them teasing the one on Mekar island by chilling out in the water only for it to suddenly jump on the raft they'd used to get there and START SWIMMING OUT TO THEM!!!! WHERE THEY COULD NOT DEFEND THEMSELVES OR MOVE QUICKLY TO ESCAPE!!!😱😱😱 or the person who jumped up on a rooftop just to have it wait just long enough for calm to settle in before oozing through the roof. or the video of the person just minding their own business only for one of the hands to just snatch Tulin out of the air out of nowhere, and for some reason the scream and blood moon hadn't happened so there was no warning. I mean, my first encounter I was going for the korok under that one shrine with the spring chest puzzle that's next to one of the stables, and just all of a sudden I kinda hear a scream in the distance but I more notice the sky turning red midday for "no reason", start looking around only to see HANDS come barrelling at me out of nowhere. I thought the damn korok was booby trapped! korok revenge for all the abuse😂I still don't know how I managed to outrun it and escape unscathed (physically) but that's for sure a core memory for me now.
Yeah Ocarina of Time’s Redeads are iconic and hold a special place in the dark reaches of my mind since OoT 3D was the first Zelda game I played, but Wind Waker’s Redeads legitimately scare me. Still gives me chills… And yeah, the Gloom Spawns are TERRIFYING. I first encountered one in a field east of Hyrule Castle. The moment the sky turned red I started freaking out. I didn’t even see them spawn! I turned around and they were inches away from my face, grabbed me while I screamed like a baby and being stunned in disbelief while staring at a “Game Over” screen. I’d say they both have a tie for my personal #1 spot.
In BOTW, the Guardians were terrifying early-game. But after you get the Master Sword and everything, they become little more than nuisances. But the goddamn Gloom Spawn hands... Fuck those things. They come out of seemingly nowhere, they're fast, and if they grab you, they suck down your hearts really fast. They cornered me in a cave once in the beginning of the game and absolutely OBLITERATED me. I am forever traumatized by the Gloom Spawn.
Zant's hand always gave me a ton of trouble during the twilight temple in TP. It doesn't even attack you and is only focused on getting the orb back, but it always gave me so much anxiety and when I was younger I'd have to take breaks 😭. Gloom hands thought are the first enemy that I truly said "nope" to and immediately teleported every time one would turn towards me. It took me hours of game play to finally stop and actually face one lmao
I walk throughed the silent realms ✋ after ending up in a crawl space in the 1st realm and the floating guardian was right there swiping. I think i tried it again, screamed and then just thought nah, in gonna walkthrough this. I feel like it was worse than the gloom hands coz you can just warp away from them, but they're the 2 scariest for me
I have no fear of the gloom hands at ALL. The first time I saw them I was just kind of confused about how to go about killing this thing because I hadn't thought of using my bow yet.
Man, I remember I first saw the gloom spawn, I was on a floating rock with a shrine and saw the pool of gloom moving around. I saved and took a closer look and the terrifying moment occurred. I try fighting it with bomb arrows and was not ready for phantom Gannon. I almost beat him by doing crit shots with arrows, but he ran away. Talk about putting the pressure when you only have 5 hearts and base hyilen gear.
As much as I think the Frox should have just been Dodngos, I will give credit where credit is due. One of my most memorable moments with TotK was the first time I was exploring the depths. I was really excited, thought it was super cool, and was really happy to be exploring around. I ran out of brightbloom seeds, but I could see a lightroot in the distance, so I decided to b-line it through the darkness. Now imagine my surprise as I was walking through the complete darkness, happily lost in a sense of false-security that the lightroot was so close by, when all of the sudden a massive boss healthbar appeared on my screen and I had NO IDEA where this thing was, what it was, or how to fight it. The music started and I smashed the sprint button harder than I've ever smashed any button in a video game before and watched in horror as it quickly depleted. The ground started shaking. The booming of giant footsteps was getting louder and closer. The boss music had kicked into full swing by now. I managed to build up the courage to turn my camera around, only to see this giant monster with a single red glowing eye, towering above me, charging at me like a freight train. I screamed so loud that my mom ran into my room because she thought I fell or got hurt or something. Fortunately, I did manage to reach the light root, at which point it de-aggroed me, and I felt one of the biggest waves of relief wash over my entire being. So yeah, definitely in my top 3 scariest Zelda moments.
I was so caught off guard and scared by the Gloom Hands the first time that i abandoned my horse It popped up between me and my new steed i was determined to keep track of and was SO freqked by the discovery that this nightmarish monstrosity was FASTER than me that i wound up teleporting the moment it grabbed me, i just noped the eff out of there, sorry horsey 😅
For me it's gotta be Dead Hand, for the following reason: We haven't seen anything even remotely close to it since it's appearance. It's an eldritch horror that eats people alive and lives in the darkest most unexpected places while being 90% invincible to most attacks.
Gloom hands scared the *crap* out of me the first time I ran into them, and I FINALLY managed to kill them after five or so deaths and then I immediately got stomped by phantom ganon. At least with the guardians I could see them coming
Oh man, the Dead Hand....That was the second enemy that scared the hell out of me as a kid (Re-Dead's the first, obvs), and I would love to see it come back in a modern game. They only ever used it in Ocarina and one encounter in Majora (that game was scary enough, I guess), it's a shame.
first encounter with the gloom hands was in the cave with the phantom armor- quite appropriate, now that I think about it But just looking over at the chest and then seeing movement at the bottom of the screen before *that* appears and then being like "Well, at least I'm safe up h- OH GOD THEY CAN STILL HIT ME" was beautiful. Of course, phantom ganon then showing up wasn't really scary after the shock, but was _cool as hell_
Twilight Princess's enemies largely don't scare anyone for the same reason most Majora's Mask enemies don't scare people where the otherwise lighter, less horror heavy Ocarina Of Time's did. Link's Deku and Wolf transformations are easily scarier than just about anything you can encounter and can outrun just about anything they can't tear apart. Even when you do legitimately come across something worse, like the falling moon suddenly speeding up, or the Twilight Bloat, the Deku and Wolf end up solving the problem anyway. Both of those situations would have been way more disturbing in Links more identifiably human and therefore more identifiably vulnerable form. The thing that makes Shadow Beasts scary is when Twilight has overtaken Hyrule and you trotting through Kakario Village. Activate your heightened wolf senses and you can over hear a conversation between two spirits about a woman who was taken by a shadow beast. The other spirits went to go save her but instead found TWO shadow beasts where there had been one. The shadow beasts you're killing are not Twili. When you go to the Twilight Realm for real you see the Twili transformations are not yet complete and revert them to their more humanoid forms. The shadow beasts Link has been killing are other people of Hyrule. That's why Midna initially doesn't care! Even then though, that doesn't make them scary to the player, or to Link, so much as it makes them disturbing. Again, your wolf form is still more frightening. Remember, that wolf form is really "just" his naked soul, and when Twilight overtook him and stripped away his body the monsters of Zant had to resort to locking Wolf Link away because they couldn't turn him into another shadow beast. YOU'RE the horrifying monster of Twilight Princess.
running into the gloom hands game me a heart attack, the shock of seing them coming at me , the music , the visuals and the gloom damage was so much i had to climb up a structure to kill them and yes regardless how far you are along the game i still try to avoid them.
I was in 6th or 7th grade when orcarina of time was released. It took me a while to figure out the controls and story line. When I finally made it to the Deku tree it again took me some time to navigate through to the boss. When I finally made it to the final room where the boss was I was pretty scared from all the suspense. I remember circling the room listening to the sound of something crawling around somewhere not daring to venture out into the middle of the room. After gathering my courage I finally ran out ran out into the middle of the room and still nothing happened. Just the continuous noise of something crawling around. I finally hit the 1st person view and started looking around at the ceiling. When I finally zeroed in on Gohma and it fell from the ceiling I was so scared I switched off the Nintendo 64 and said “nope, not this time”
This! There is something so terrifying to me about Gohma, in The Ocarina of Time. I don’t know if it’s the eye, the way it changes color, that the eye looks so human, and menacing, or that it’s a freak amalgamation of a spider, crab, scorpion thing that makes it so terrifying but it’s the singular reason why it’s hard for me to replay Zelda. It doesn’t help that it’s the very first boss either. I know it’s relatively easy to beat and kill, but I want no parts of her or her children.
as someone who played spirit tracks when they were 7, i can confirm that those evil trains were terrifying (also guardians from skyward sword made 9 year old me actually quit the game for a full 3 years or so lol)
People casually forgot about the cursed Bokoblins. I nearly ruined my underwear when I first encountered them in Skyward Sword. The fact that I sucked with the motion controls didn't help.
I managed to not play OoT until I was about 20, and Dead Hand straight up traumatized me. Upon playing TotK, I felt that deep buried fear return the first time I encountered the Gloom Spawn and I also tend to avoid them more than fight them (Though ice weapons are a beautiful tool). Overall, I'd say the pair are tied for me, but if I had to pick, Dead Hand gets it for seeding the horror in the first place. (Honorable mention goes to the real life actual spider that crawled onto my arachniphobic shoulder while Golden Skultula hunting…)
So: of the candidates for scariest Zelda enemy, arguably the top three all possess 6 or more hands with which to grab Link. I think I can see a pattern here.
The first time I "encountered" gloom spawn was in a cave. I don't remember which one. Basically, I walked in, having fun, and suddenly THE GLOOM MOVED TOWARDS ME AT TOP SPEED HOLY SHIT and I noped the absolute FUCK out of there.
The first time I encountered the Gloom Spawn, I already knew about them, and I literally syltarted chanting, "nope nope nope," like some kind of protection spell trying to run away until I finally gave up and teleported away. Even now that I can fight them decently well.most of the time, they still freak me out, even if I purposefully go after them.
Oh boy I remember the guardians from Skyward Sword I was a kid and Skyward Sword was the first Zelda game I've ever played so as a child it was one of the most scariest things I've ever seen.
Surprised you didn’t mention the Evermeans. Not scary as in grotesque, but I got a nice jump scare when I climbed a tree to get an apple and got yeeted across the canyon
I would HATE it if the gloom hands could spawn anywhere, they’re already scary enough. I became terrified to go anywhere before I knew that. It didn’t help that I first encountered them in the great plateau while I was trying to have some nostalgia moments and then BAM, nightmare fuel
I gotta say dead hand is probably the scariest for me, mostly because of my first time encountering it. I was super young, with my older brother in the living room with me, watching as I walked through a door only to have it lock behind me, leaving me with one choice- to walk further into the room. I knew instantly it was gonna be a mini boss fight but I was too freaked out by the hands to take one step. My brother tried to encourage me but I think I just got him to do it instead lol. Dead hand easily left a lasting impression. However if I had to choose a favorite from this list I’d definitely hands down choose the silent realm guardians. I love the silent realm not only because of how much of a challenge it is, but the whole feel to it overall. The guardian designs are so good they’re easily some of my favorites in the Zelda franchise. Love that stress inducing music as well.
I had gotten the first memory, gone to rito village, decided to track tears before progressing the main plot. I loved hopping up the skyview towers and looking for geoglyphs. Oooh! Is THAT the DEATH STAR!? Then I see the floating north lomei labyrinth and made for it. Of course I couldn't just do it, had to do the ground level first. Okay. In I go- hey, is that Malice- No, Gloom moving- WHAT THE F*** ARE THOSE. Ok run, they'll be set to a small location- AAAAH AHHH IT GOT ME AAAGH I teleported out and did not return to that Labyrinth for a long time. Then the one time I finally had the guts to try fighting them on Mnt Lanayru, as you say, when that health Bar and "PHANTOM GANON" popped up, I almost peed myself
Thanks for watching this video! I decided to edit this video so it had a much less "serious" tone compared to my past content. Let me know if you enjoyed the more humorous edits I put in since I kind of want to start making my videos more fun in nature. Had a lot of fun doing it as well since it felt fresh :)
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I like it, bruv. If you had fun, do it some more.
Just like Ganons mom said.
Dude I love it! Please, I beg you to keep this humor in your content!
love it!
I really enjoyed this fun video! It was enjoyably funny and I'd love to see more like this!
Did not really do it for me. I love your videos normally, especially the "documentary" vibe of them. The more silly tone does not do it for me. But they are your videos and you need to do what you like.
The gloom hands check several boxes. They appear unannounced when you don’t expect them, look like a lovecraftian horror, scream at you, move fast and surround you, make damage that you can’t immediately heal, have their own creepy music, and the sky turns blood red when they are near you. The first time I encountered one was at the woods next to the shooting range near Hateno, so I was caught completely off guard, and was hit with all those checked boxes at once. The impression was so strong that I jumped, forgot I could teleport, didn’t even try to fight, and instinctively tried to run and climb the ruins of the destroyed building nearby, but I had no stamina left.
It’s a finely tuned nightmare.
You summarized perfectly what I thought and could have said about gloom hands.
i saw them at akkala citadel
i just climbed onto a wall ruin nearby AND THEY CLIMBED THE WALL BRO-
I first met the gloom hand here too 😅 I was so panicked, I just kept going around the range until it disappeared fifteen minutes later 😂
Bro I was 30 minutes into this game and was trying to get to a floating rock a bit off road kakariko village. Suddenly I heard a scream and the sky started to turn red and shit. I was so confused until I turned around and saw those fuckers trying to reach at me and I fucking screamed. Fortunately they couldn't reach me and they died.
learned they existed by looking for one for a bit (Note after looking I let down my guard in an area that had no enemies in botw, that's how I met them. fear.)
I also wanted the Gibdos in TOTK to be...more. Can you imagine if they were just slow when far away, but if you got too close they screamed, dropped to all fours and charged at you?? I would nope out so fast 😂
...what if they were instead a HIGHLY INTELEGENT SWARM, manevering un-mass to cornner and eliminat all routs of escape while minimizeing risk from lightning and bomb arrows
@@witherslayer8673En masse*
@@jynxx37 me no good at spelling
You should explore the depths I think you will find the challenge you seek with updated gibdo patterns. No further context to avoid spoiler.
they were enough to nope me out 😭
Gloom spawn
1.Screech like redeads
2.Come out of nowhere like dead hand
3. Fast like BOTW guardians
4. Make the screen red and have scary music like SS
guardians
5. Hands that grab you like floor masters
6. Regen like shadow beasts
Bonus: they will jump you and spawn a mini boss upon being defeated
All good points. I will say in favor of guardians:
- Thematically more relevant. They are the face of the Calamity. Their remains are everywhere leaving a psychological scar on the people too.
- In fields littered with decayed guardians some still spring to life as a surprise.
- Deadly attack at close or very far range.
- Immune to elemental weapons/arrows.
- Highly resistant to all but a select few weapon types.
- You can't just climb a tree and wait for them to leave you alone.
I've found a great way to beat the Gloomspawn.
All you need to do is throw three topaz from an elevated position.
@@DavidStowers-o7kSo, basically shoot it with topaz arrows using a 3 or 5 shot bow.
Gloom Hands really are the complete package, huh 😂
@@AroundTheBlockAgain Yep! They totally are!
I just remember walking through the Great Plateau, taking in all the nostalgia from returning to a familiar place, only to notice the music change, the sky go red, and a screech in the distance. That was a terrifying first experience with the gloom hands lol.
SAME, I was like "huh, blood moon already? In the middle of the dAY OH DEAR HYLIA WTF IS THAT?!?!?!"
I teleported away and I still don't spend extended amounts of time in the Forest of Spirits. Nooooo thank you
SAME!!
@raiknightshade3442 that was the exact experience I had.
Yea that's how it usually goes
same here, put down the game picked it back up and it got me again 😢
The wall masters and Zant's hands bring me massive anxiety because of how slow and casual the entire thing is, and that's far creepier than something chasing me quickly.
I was not afraid of the Zant hands but fuck they were so annoying
I still haven’t beat TP because I can’t handle the stress of the Zant hands. Can’t do it. Nope.
for me was zant's heads, they were like jumpscares when they spawned in front of the camera
Ah yes, the most terrifying Zelda monster
*hand*
The Wall Masters scared me so much in OOT. I did always get confused why they dropped from ceiling though with WALL in the name. Now I just accept the name. Nintendo honestly missed out not bringing them back for TOTK. Running into them in the Depths woulda be terrifying.
Gloom Spawn is hands-down (Pun totally intended) the scariest for me. Most likely because my first encounter with them was under the Korok Forest as I was running through the dark to the point you can Ascend up into the forest.
"Ah I can see where I need to go, no need to use bright blooms, it's not far!"
30 Seconds later freaky music starts, I hear a scream, and something literally grabs me out of nowhere.
"AAHHHHH WTF WTF WTF WTF!" (Frantic sprinting towards the nearby light while spamming stamina food)
Yes, if I see them and need to go where they are, I TOTALLY USE BOMB ARROWS!
Gloom spawns for me. The fact that unlike the guardians we had no idea they existed made it worse. The amount of terror I felt when I first came across one. I was so overwhelmed I forgot I could teleport. I had to stop playing for the night but the gloom hands weren't done with me just yet. I proceeded to have multiple night terrors that night of them.
Can relate. I literally handed my Switch over to my brother and refused to play the game for several days, until I mastered the courage to pick it up again. Truly traumatizing.
They made me panic so hard that i stuggled to talk for 20 minutes. It took me 4 days before i started playing again.
I literally screamed when i got chased by them i had such an adrenaline rush
I was terrified the first time i saw them and Screamed in horror when it grabbed me but ever since then i just Blow them up
You literally know it's existence in the early game when you interact with the NPC who guarding the Hyrule castle gate.
I freaked out pretty bad the first time I circled through the woods to avoid a monster camp and a freaking tree ripped it's roots out of the ground and came after me, but Evermeans turned out to be really easy. However, that was nothing compared to the first time Gloom Spawn popped up. It killed me three times before I remembered that there was a shrine I could transport to and get away.
Evermeans have definitely jumpscared me a couple times lol
oh, i forgot about them! definitely gave me a jump and made me cautious to approach trees for a while lol
The trees definitely spooked me a bit. Every time I go into a wooded area, I think, "Which one of these fucking trees is gonna start moving?"
I still get jumpscared by the Evermeans sometimes lmao Gloom hands fucking terrified me tho when I first saw them I STILL avoid them most of the time
I feel like Skyward Sword's Silent Realm's Guardians were the scariest enemies in all of Zelda. The eeriness of them coupled with such a dramatic music change when they detect you hits hard. You cannot fight them, all you can do is run away and hope to soon pick up a tear before they catch up. How long you have to remain undetected regardless of actually being seen due to the time limit of how long each of the tears gives you to remain "safe" also plays into the stress.
Even better (worse?), the Silent Realm guardians that fly can _pass through walls._ So you're _really_ fucked if there are any of the flying ones near your general area.
I love how freaky they are, though. They're perfectly designed for the role they play.
The Dead Hand takes it for me. It scared the crap out of me when I was a child, playing OoT in '98, and it's still incredibly unsettling to this day.
That one VERY detailed fan art of Link fighting it doesn't help either
Same for me. My top 3 are all from OOT. That game scarred me like no other Zelda game has. 😂 Probably cause I was like 9 when I played it. But I loved it so much too that I swear I memorized that game.
TotK’s Gloom Spawn are OoT’s Dead Hands after years of intense training imo.
@@TaterCat95i don't know what you're talking about. If I look it up, it's not gonna be some weird Rule 34 shit, is it?
@@Prizzlesticks Its an old fan art from years ago that definitely wasn't R34. It showed Adult Link fighting it for the second time in the Shadow Temple
It may not be visually the scariest, but the King Gleeock in the depths under Typhlo ruins was the scariest to me. I had yet to light up that part of the depths, AND it was the second Gleeock I had ever seen.
that thing legit terrorized me
I have to say either the Redeads or the Gloom Spawn.
The Redeads are terrifying in everyway - Their screeches, the way they attack you... Need I say more?
Then theres the Gloom Spawn. Not only do they affect the surroundings, like the sky, but they're fast, strong, random and can easily disable the sages. There's also Phantom Ganon who fights half-heartedly, attacking with creepy movements and jerks.
If you’ve played oot you’d agree when I say, dead hands
Damn is this an alt account? You stole someone else's comment lol
Has to be redeads...not only were their screams so scary as a kid, but the thought that they are what the hyrule town people became is...🤢🤢🤢
@@insert_username8717don’t remind me
Phantom Ganon 100% is intimidation factor but once you "know" how he works, he's actually pretty easy to handle (literally just keep your guard up, wait for him to attack, let him bash your shield without dodging, counterattack).
He's all intimidation factor but pretty chill once you realise you aren't supposed to run, you are meant to stand your ground.
Nintendo sure does love their hand and eyeball enemies and the Gloom Spawn is quite literally those two things combined. I would have to agree with you in thinking that the Gloom Spawn is the scariest enemy in the Zelda series. It has everything that would make something terrifying to me, the appearance, the sounds, the movement, the method of attack, and the speed.
You forgot about the Phantoms in Phantom Hourglass. invincible armored soldiers that can instakill you, and chase you relentlessly across the dungeon if they see you while frantic chase music plays and the screen flashes red.
Completely forgot about them!
hidden memory unlocked... not a good one lol
They gave me nightmares as a kid
those traumatized me lol.
Reaplings on the ghost ship were worse.
I actually had a minor nightmare about guardians. It was the birdseye view of the ones that are near tarry town. That unsettled me so deeply
Definitely Gloom Spawn. My first time running into them near Kakariko Village nearly killed me in real life from a heart attack. I spent the next several hours of playing tiptoeing around Hyrule, paranoid they'd pop up at any second... and then just when I'd forgotten about them, they appeared again.
I think the gloom spot/spawn/hands from ToTK are the scariest. They literally change the environment around you, its really hard to escape them Ince they've seen you (in my experience), and you can't escape them after they physically catch you.
Not sure but its definitely something from the Shadow Temple
_Dead hand…_
@@dylanblue9201Everybody gangsta until living foot shows up
@@TheInsaneBlade Oh hell nah! lol
Dead Hand, no contest there imo 😂 I'm surprised the Gloom Spawn isn't scarier to me because there has to be inspiration from him for those things!
The way I see it, Gloom Spawn are the buff older brother of Dead Hands.
The Gloom Hands scared the ever living CRAP out of me when I fist encountered them, which was at the top of Akkala Citadel, and can't quite recall how that had gone. Just. Panic ran, jumped off the edge-- only to immediately get targeted by the Gleeok further below. I returned later on when I was better prepared, and destroyed the hands after a healthy amount of struggling (and terror).
Imagine my awe and horror when Phantom Ganon spawned. My jaw DROPPED. He was less of a scary fight, but no less cool of one.
Yeah, I met them under the forest during my first session. I warped the heck outta there. Now I know I can cheese them with elemental damage, but that first encounter…
No kidding. There’s a hidden cave entrance nearby in the Akkala Citadel ruins with a Misko’s Treasure inside. I had to sneak around the Gloom Spawn to find it and that was some of the most stressful moments I’ve ever had gaming.
14:40 In the Gerudo Prison it actually sorta freaked me out a bit when you hit the switch, not knowing what it does, and the gate slams shut, locking you in, while simultaneously opening the cell doors and releasing all the Gibdo within.
Gloom Hand, easily. This was my first experience with them.
I found my way to The Great Deku Tree and noticed the deep hole. This was maybe only the 3rd chasm I'd actually found. I drop down and find myself in a room with tons of gloom.
"Huh, is some of that gloom moving?"
The Gloom Hands appear and swarm me. I swing my sword in a panic, but within seconds they overwhelm me. I respawn above, spend a few moments getting composure back and try again several times until it occurs to me...throw bombs. I throw bomb after bomb until, finally, they all die.
"Yes! Take that! I win! I..."
*Phantom Ganon appears with a giant katana*
"What...the...f"*ONE SHOTTED*
...
..."that's not fair."
An interesting note about the aliens, the aliens scaring my brother has caused my youngest brother to never 100% Majora's Mask, he's 18 now and still refuses to do that side quest. They freaked me out as a kid, but that also made killing them satisfying for me
I've always considered Dead Hand as nightmare fuel, and yet i never considered meeting it a terrifying experience. You see the hands and how they look, so the mind just puts 2 and 2 together that something terrifying lurks below the earth.
Gloom Hands on the other hand got me and millions off others having the exact same reaction when it catches you unaware that very 1st time. The world goes red, that music which gives you chills plays and then the screeching yell which makes you turn around towards the sound just to see some hands gunning for you at incredible speed. Even after the 1st time i met one really early game, every single time i saw the sky go red i ran for the hills, even when i was at my strongest. Only reason i ever bother to fight one was bc i wanted the Demon King weapons, otherwise i avoided them like the plague.
For me it's the Dead Hand. It still unsettles me in a way I struggle to articulate
Why does it move so daintily? What business does that... that thing have being delicate? It minces across the room towards you and bends over almost with affection. Every part of its behaviour implies that it will be gentle, except that it's holding you in place with bloodstained claws 😱
The way that Navi described the creature though got to me "A cannibal ugly monster is ready for bloodshed, I can't help you!
As someone who did play Spirit Tracks as a child I can confirm the trains are scary to me still. The music is so good at stressing you out. The gloom Spawn spooks me when it appears but I love their loot more than they scare me so.. (also everyone reading this: play Phantom Hourglass and Spirit Tracks they're so underrated)
The first gloom spawn I ran into was the one in the castle town ruins when I was heading to the castle for the first time after reaching the surface. To say I was unprepared and scared sh!tless is an understatement. Mind you, I downloaded the game at midnight and it had been about 2am at that point.
Always happy to have a fellow Spirit Tracks appreciator. Those trains were pretty freaky, especially with that theme. To this day (as a 30 year old woman), hearing that music will get my heart racing.
The fact that the Gloom Hands scared me so bad I literally yelled out loud "Oh shit!" and proceeded to run in the opposite direction speaks volumes.
Yeah I'm gonna agree, after a while I'd hunt Guardians for fun but with over 1000 hours in TOTK I still avoid Gloom Spawns as much as possible.
SAME!!!!
YES! The Manta Ray in Sunshine gave me chills too!!
Zelda wise, I think Twilight Princess's Argoohma is the scariest. I often struggle to even take on the battle due to fear 😅😭
for the skyward sword guardians, the club one is fast, but nothing, NOTHING compares to the blade guardian. The long arms, the way they float menacingly, and they GO THROUGH WALLS. You can outmaneuver the club guardians fairly easily, but the blade guardians can get you no matter where you go outside the safe zone- and they are fast
The first time I ran into a gloom hand, I was in a cave, and I didn't see it for a few seconds after the music and atmosphere had changed. It was so creepy. I didn't know what to think
26:03 Finally someone else that understands how underrated Spirit Tracks is.
Yeah, Gloom Spawn takes the crown on this one for me. I remember the adrenaline rush the first time I encountered a guardian: the piano trill and laser beam tracking me as I frantically tried to find some kind of cover only to get blasted by the thing. But compared to the first time I encountered a Gloom Spawn near that floating shrine on my way to Kakariko Village (fresh off the Great Sky Island, no paraglider, only four hearts) and the world shifted from bright daylight to blood-moon red with that backwards vocal.. then to be grabbed, tossed, grabbed, tossed. I can’t out-run it! Oh god! I’m dead… Yeah. No contest. I still prefer to outrun them and get them to despawn and collect the gloom packets afterward.
That was where I first encountered them as well, same situation. I managed to outclimb them to head up to the shrine...only to discover I couldn't complete the shrine without the paraglider, and getting down while avoiding the bottom of the climbing root in case they came back was difficult to say the least 😂😂
I actually had to do the Eldin Silent Realm for my older sister. Not only was she having trouble collecting all the tears in one go in that realm, but let's just say she did *not* like the Guardians.....The other realms never gave her trouble, though, so that's lucky!
FUCK THE SILENT RELM
First time I ran into the gloom hands, I just ended up teleporting away. I was terrified
the gloom hands in totk are an obvious one for me, but also wallmasters like the one in the lost woods dungeon in link between worlds, or the one that comes after you in the palace of twilight in twilight princess while you’re collecting the Sol. the gaurdians from skyward sword are probably the worst for me, they terrify me so much that for years i would make my siblings play through the silent realms for me
Man the Redeads from OOT are absolutely terrifying to me, especially when I had been a little kid. When I first went into the desert and saw JUST the faintest outline of the Gibdos I absolutely flipped because I thought they were Redeads and ran away- but after I realized they weren't Redeads I was a bit less afraid of them. Though still unsettling.
The Gloom Hands were absolutely terrifying too, they still scare me- I don't like encountering them at all.
In my first experience with the gloom hands, I hadn't been down to the depths (I wanted to explore on my own rather than follow where the game prompted me to go) so I hadn't really encountered gloom damage yet. I was just minding my own business near the entrance to the depths where the great fairy used to be in Kakariko, when the scenery changed, and there they were. Truly horrifying. There was no escape, and I didn't know why I couldn't heal. When I spawned back in, I thought they'd come back, so I decided to go elsewhere. I avoided any of the chasms I saw after that because I thought that anywhere I could see gloom I'd find hands. Once I was ready to try to beat them, you can imagine I was even more scared when they were gone and then a whole other enemy appeared!
I didn't realize there was a spawn point for them there.
@@Azothbade it’s been months but if I remember right it wasn’t directly next to it, it was somewhere nearby. I assumed that places with gloom=hands so I steered clear of it for quite a while
Maybe this is just latent arachnophobia, but Armogohma in Twilight Princess is definitely the freakiest one for me. I never got to play Twilight Princess until HD when I was in college, but nothing before or after that in a Zelda game has freaked me out that much. I definitely give an honorable mention to the first time a Frox jumped at me in the Depths, though, and everyone I've talked to still remembers their first encounter with Gloom Spawn.
My first gloom hand sighting was near Kakariko village and I had left Epona too far behind. I thought it was a blood moon because it was night. But it was only 9:35. And then they jumped me. Never again.
I have my window open a lot in the spring. During the first year of playing BOTW I played it every day so the birds must have gotten used to it. When I heard the Guardian piano riff when I wasn't playing I almost peed my pants. Damn bird memorized it 😂
I think everyone encountering the gloom spawn for the first time just started screaming and running😂 the great plateau spawn had me terrified lol! Now that I’m in endgame stats, it’s mostly just fun to farm them for gloom weapons.
For me, the scariest are the Big Octos from Wind Waker. I remember as a kid playing it shortly after release and the first time I accidentally stumbled upon one. As soon as it came out of the whirlpool, I turned my GameCube off 😂
I felt uneasy fighting them in the Wii U version as well and they still creep me out to this day.
I was never scared of them Huge Octopus because they're not that hard to beat!
The Zombies are scarier than the Octopus!
Moblins can be very intimidating, given the circumstances. After that, the Molduga in the Gerudo Desert comes to mind.
I always thought the Helmaroc King from wind waker was a terrifying concept. It’s a giant flying monster that could attack anyone, anywhere, at anytime. You’d have to be constantly checking the skies. If it were real, I’d dread the thought of going outside.
The oot redeads are absolutely terrifying. I flinched when the screams were played, and I can still remember the horror of ever being in Castle town for any reason.
Loved the humour added to the video!
And yeah the Redeads, Gloom Spawn and Dead Hand are my most feared Zelda enemies. Their creepiness is unparalleled, especially the Gloom Spawn. I was just exploring Hyrule taking in all of the changes, so happy to be back when they struck. 😭
I still recall my first encounter with the Wall Masters of OoT. I got caught unaware when I was a kid and it was enough to never touch the game for another 10 years.
the thing that made me actually scared of the gloom hands was when i tried to take a picture of it for the hyrule compendium...and it just didnt tell me ANYTHING. up til i beat them for the first time i thought they were the new design for wallmasters just cause that was all i could even think of that it might be.
Definitely the Gloom Spawns.
Not only do they affect the atmosphere IE the red sky, but theyre fast, strong, random and can easily disable the sages.
On top of that, we get Phantom Ganon who fights half-heartedly, making the timing off and difficult to parry and flurry rush.
I remember the first gloom hand I encountered....I didn't even see the damn thing, it came from behind me and I started freaking out and fled to a ruined building because it was early game and fighting it wasn't an option.
bro has never played OoT
The Redeads are unsettling because of their aged N64 graphics giving them a very unsettling appearance, and of course the odd groaning and shrieks just add to the creepy factor! Whereas the Gloom Hands get major points for scaring the crap out of you when they just pop up out of the ground, chase you down much faster than you can run and grab onto you!
For me, it's an honest coin flip between which of the two is worse!
For me it's definitley the skyward sword guardians, I still remember my first time going through the silent realms I was TERRIFIED
they were truly traumatising
Dead hand and redeads in oot. The redead scream is spine chilling
The existential dread of being alone is definitely the scariest thing this video has made me contemplate......thanks....
to be honest, 'them' was the reason why it took me and my siblings ages to finish majora's mask, in my heart they haunt me
The scariest enemy is that cave at the start of Twilight Princess where right after you get the lantern... I literally couldn't progress when I was a kid because that cave was so fcking dark I was too scared 😂
I personally found the gloom hands in tears of the kingdom the most scary thing to attack me. That being said, this was only true, until I met them the second time, when they couldn’t reach me on a higher wall. And when I found out how to defeat them easily using bomb arrows, i made a Sport out of hunting them, whenever I had some bomb flowers at hand.I found the Breath of the Wild Guardians the most scary, until I found out, parrying their lasers back into them turns the walking, decayed and stationary ones into a joke. And the airborne ones loose sight of you so fast , that I cannot really get myself to be scared of them either. I found the Skyward Sword guardians to be the most scary, until I noticed, that - even in attack mode- the walking ones ignore you, unless you come close, while the floating ones are so slow, that dodging them becomes a matter of patience. I found the OOT redeads to be the most scary, until I learned, that their screams are rather limited in range and that you can even walk up on them from behind and hit them until dead-ish. And the same is true for the wind Waker ones. I found the BotW Lynels to be the scariest. But when I learned you can stand them with about any bow and mount them to use whatever weapon as they never break on lynels back, fighting them became fun and a good source of nice weaponry. I found the undead enemies in Skyward Sword to be scariest, but only until I remembered my fighting techniques and mopped the floor with them. You might say I’m jaded with experience.
I think the gloom spawn for me is the scariest because
A) while I had seen the others listed, for say OoT, I watched my uncle play it bc I wasn't coordinated enough to play and too dyslexic to read, so botw was the first Zelda game I bothered to actually try to play myself rather than watching someone else, and being chased yourself ALWAYS makes these things far scarier than watching someone else get chased. that's why VR games are always far more scary than they have any right to be. it's "you" being attacked, rather than an avatar.
and B) it combines what makes a lot of the others scary. terrifying physical design, fast and almost inescapable once it finds you, incredibly powerful and overwhelming in its assault, seems to affect the entire world around it as if hell itself is opening up to swallow you whole, and the *screams*
and honestly C) they have an unpredictable nature. most of the others are VERY set in their attacks and chases and what not, if not outright confined to their own arena. but the gloom hands not only pop up seemingly out of nowhere at any time, they chase you, and if you manage to find a place to perch out of their reach and taunt them like the fool taunting dogs art, sometimes the AI can figure out a way up to you that it never did before, making you suddenly shit your pants when you thought you were safe. I mean, the scream I scrumpt when I just saw the video someone posted of them teasing the one on Mekar island by chilling out in the water only for it to suddenly jump on the raft they'd used to get there and START SWIMMING OUT TO THEM!!!! WHERE THEY COULD NOT DEFEND THEMSELVES OR MOVE QUICKLY TO ESCAPE!!!😱😱😱 or the person who jumped up on a rooftop just to have it wait just long enough for calm to settle in before oozing through the roof. or the video of the person just minding their own business only for one of the hands to just snatch Tulin out of the air out of nowhere, and for some reason the scream and blood moon hadn't happened so there was no warning.
I mean, my first encounter I was going for the korok under that one shrine with the spring chest puzzle that's next to one of the stables, and just all of a sudden I kinda hear a scream in the distance but I more notice the sky turning red midday for "no reason", start looking around only to see HANDS come barrelling at me out of nowhere. I thought the damn korok was booby trapped! korok revenge for all the abuse😂I still don't know how I managed to outrun it and escape unscathed (physically) but that's for sure a core memory for me now.
Yeah Ocarina of Time’s Redeads are iconic and hold a special place in the dark reaches of my mind since OoT 3D was the first Zelda game I played, but Wind Waker’s Redeads legitimately scare me. Still gives me chills…
And yeah, the Gloom Spawns are TERRIFYING. I first encountered one in a field east of Hyrule Castle. The moment the sky turned red I started freaking out. I didn’t even see them spawn! I turned around and they were inches away from my face, grabbed me while I screamed like a baby and being stunned in disbelief while staring at a “Game Over” screen.
I’d say they both have a tie for my personal #1 spot.
I liked to imagine the devs cackling with glee at all the videos of people discovering the gloom hands 😂
Gloom hands: proof that bomb-flowers can solve most of your immediate problems.
In BOTW, the Guardians were terrifying early-game. But after you get the Master Sword and everything, they become little more than nuisances.
But the goddamn Gloom Spawn hands... Fuck those things. They come out of seemingly nowhere, they're fast, and if they grab you, they suck down your hearts really fast.
They cornered me in a cave once in the beginning of the game and absolutely OBLITERATED me.
I am forever traumatized by the Gloom Spawn.
the scariest thing to me is an upload in the middle of the night since it’ll take my sleep away
Zant's hand always gave me a ton of trouble during the twilight temple in TP. It doesn't even attack you and is only focused on getting the orb back, but it always gave me so much anxiety and when I was younger I'd have to take breaks 😭.
Gloom hands thought are the first enemy that I truly said "nope" to and immediately teleported every time one would turn towards me. It took me hours of game play to finally stop and actually face one lmao
I walk throughed the silent realms ✋ after ending up in a crawl space in the 1st realm and the floating guardian was right there swiping. I think i tried it again, screamed and then just thought nah, in gonna walkthrough this. I feel like it was worse than the gloom hands coz you can just warp away from them, but they're the 2 scariest for me
I have no fear of the gloom hands at ALL. The first time I saw them I was just kind of confused about how to go about killing this thing because I hadn't thought of using my bow yet.
Someone in the studio for enemy development created our new trauma. I hate them.
"Aren't I so good at these scripts!?"
Yep. You sure are. Good job.
*[Mario Kart 8 1st place theme plays again]*
Skyward Sword guardians would be a lot cooler/scarier if you could actually fight them.
But that's what makes them scary. You're unarmed and one hit from them is an instant KO (not game ending but still panic inducing).
Man, I remember I first saw the gloom spawn, I was on a floating rock with a shrine and saw the pool of gloom moving around. I saved and took a closer look and the terrifying moment occurred. I try fighting it with bomb arrows and was not ready for phantom Gannon. I almost beat him by doing crit shots with arrows, but he ran away. Talk about putting the pressure when you only have 5 hearts and base hyilen gear.
dude we all know the scariest is Tingle
As much as I think the Frox should have just been Dodngos, I will give credit where credit is due. One of my most memorable moments with TotK was the first time I was exploring the depths. I was really excited, thought it was super cool, and was really happy to be exploring around. I ran out of brightbloom seeds, but I could see a lightroot in the distance, so I decided to b-line it through the darkness. Now imagine my surprise as I was walking through the complete darkness, happily lost in a sense of false-security that the lightroot was so close by, when all of the sudden a massive boss healthbar appeared on my screen and I had NO IDEA where this thing was, what it was, or how to fight it. The music started and I smashed the sprint button harder than I've ever smashed any button in a video game before and watched in horror as it quickly depleted. The ground started shaking. The booming of giant footsteps was getting louder and closer. The boss music had kicked into full swing by now. I managed to build up the courage to turn my camera around, only to see this giant monster with a single red glowing eye, towering above me, charging at me like a freight train. I screamed so loud that my mom ran into my room because she thought I fell or got hurt or something. Fortunately, I did manage to reach the light root, at which point it de-aggroed me, and I felt one of the biggest waves of relief wash over my entire being. So yeah, definitely in my top 3 scariest Zelda moments.
I was so caught off guard and scared by the Gloom Hands the first time that i abandoned my horse
It popped up between me and my new steed i was determined to keep track of and was SO freqked by the discovery that this nightmarish monstrosity was FASTER than me that i wound up teleporting the moment it grabbed me, i just noped the eff out of there, sorry horsey 😅
For me it's gotta be Dead Hand, for the following reason: We haven't seen anything even remotely close to it since it's appearance. It's an eldritch horror that eats people alive and lives in the darkest most unexpected places while being 90% invincible to most attacks.
Link
You do not want to be atracked by link
Trust me
I know from experience
A silent, barbaric, boarderline psychotic pyrotechnic who can manipulate time just by drawing a bow or sword.
Pretty scary.
Gloom hands scared the *crap* out of me the first time I ran into them, and I FINALLY managed to kill them after five or so deaths and then I immediately got stomped by phantom ganon. At least with the guardians I could see them coming
Oh man, the Dead Hand....That was the second enemy that scared the hell out of me as a kid (Re-Dead's the first, obvs), and I would love to see it come back in a modern game. They only ever used it in Ocarina and one encounter in Majora (that game was scary enough, I guess), it's a shame.
first encounter with the gloom hands was in the cave with the phantom armor- quite appropriate, now that I think about it
But just looking over at the chest and then seeing movement at the bottom of the screen before *that* appears and then being like "Well, at least I'm safe up h- OH GOD THEY CAN STILL HIT ME" was beautiful. Of course, phantom ganon then showing up wasn't really scary after the shock, but was _cool as hell_
This is a great video Keep it Up!
Honestly the froxes are scary as hell, especially with that music
Gameplay wise I'd give it to the gloom hands and Skyward Sword's guardians. Lore wise I'd give it to Botw's guardians and the gloom hands as well
Twilight Princess's enemies largely don't scare anyone for the same reason most Majora's Mask enemies don't scare people where the otherwise lighter, less horror heavy Ocarina Of Time's did. Link's Deku and Wolf transformations are easily scarier than just about anything you can encounter and can outrun just about anything they can't tear apart. Even when you do legitimately come across something worse, like the falling moon suddenly speeding up, or the Twilight Bloat, the Deku and Wolf end up solving the problem anyway. Both of those situations would have been way more disturbing in Links more identifiably human and therefore more identifiably vulnerable form.
The thing that makes Shadow Beasts scary is when Twilight has overtaken Hyrule and you trotting through Kakario Village. Activate your heightened wolf senses and you can over hear a conversation between two spirits about a woman who was taken by a shadow beast. The other spirits went to go save her but instead found TWO shadow beasts where there had been one. The shadow beasts you're killing are not Twili. When you go to the Twilight Realm for real you see the Twili transformations are not yet complete and revert them to their more humanoid forms. The shadow beasts Link has been killing are other people of Hyrule. That's why Midna initially doesn't care! Even then though, that doesn't make them scary to the player, or to Link, so much as it makes them disturbing. Again, your wolf form is still more frightening. Remember, that wolf form is really "just" his naked soul, and when Twilight overtook him and stripped away his body the monsters of Zant had to resort to locking Wolf Link away because they couldn't turn him into another shadow beast. YOU'RE the horrifying monster of Twilight Princess.
running into the gloom hands game me a heart attack, the shock of seing them coming at me , the music , the visuals and the gloom damage was so much i had to climb up a structure to kill them and yes regardless how far you are along the game i still try to avoid them.
I was in 6th or 7th grade when orcarina of time was released. It took me a while to figure out the controls and story line. When I finally made it to the Deku tree it again took me some time to navigate through to the boss. When I finally made it to the final room where the boss was I was pretty scared from all the suspense. I remember circling the room listening to the sound of something crawling around somewhere not daring to venture out into the middle of the room. After gathering my courage I finally ran out ran out into the middle of the room and still nothing happened. Just the continuous noise of something crawling around. I finally hit the 1st person view and started looking around at the ceiling. When I finally zeroed in on Gohma and it fell from the ceiling I was so scared I switched off the Nintendo 64 and said “nope, not this time”
This! There is something so terrifying to me about Gohma, in The Ocarina of Time. I don’t know if it’s the eye, the way it changes color, that the eye looks so human, and menacing, or that it’s a freak amalgamation of a spider, crab, scorpion thing that makes it so terrifying but it’s the singular reason why it’s hard for me to replay Zelda.
It doesn’t help that it’s the very first boss either. I know it’s relatively easy to beat and kill, but I want no parts of her or her children.
@@malcolmdunbar796 I think we are (or were now that we are both much older) of the same mind friend.
as someone who played spirit tracks when they were 7, i can confirm that those evil trains were terrifying (also guardians from skyward sword made 9 year old me actually quit the game for a full 3 years or so lol)
People casually forgot about the cursed Bokoblins. I nearly ruined my underwear when I first encountered them in Skyward Sword. The fact that I sucked with the motion controls didn't help.
I managed to not play OoT until I was about 20, and Dead Hand straight up traumatized me. Upon playing TotK, I felt that deep buried fear return the first time I encountered the Gloom Spawn and I also tend to avoid them more than fight them (Though ice weapons are a beautiful tool). Overall, I'd say the pair are tied for me, but if I had to pick, Dead Hand gets it for seeding the horror in the first place.
(Honorable mention goes to the real life actual spider that crawled onto my arachniphobic shoulder while Golden Skultula hunting…)
So: of the candidates for scariest Zelda enemy, arguably the top three all possess 6 or more hands with which to grab Link.
I think I can see a pattern here.
The first time I "encountered" gloom spawn was in a cave. I don't remember which one. Basically, I walked in, having fun, and suddenly THE GLOOM MOVED TOWARDS ME AT TOP SPEED HOLY SHIT and I noped the absolute FUCK out of there.
Excellent video mate, redeads and the twilight beasts will always stick in my memory
When I was playing totk I was just walking and then suddenly I just saw a hand chasing me omg that scared the heck outta me
The first time I encountered the Gloom Spawn, I already knew about them, and I literally syltarted chanting, "nope nope nope," like some kind of protection spell trying to run away until I finally gave up and teleported away. Even now that I can fight them decently well.most of the time, they still freak me out, even if I purposefully go after them.
The gloom hands caused so much panic I just started swinging tbh 😂
Oh boy I remember the guardians from Skyward Sword I was a kid and Skyward Sword was the first Zelda game I've ever played so as a child it was one of the most scariest things I've ever seen.
Surprised you didn’t mention the Evermeans. Not scary as in grotesque, but I got a nice jump scare when I climbed a tree to get an apple and got yeeted across the canyon
Evermeans prompt me to use my camera as a meter whenever entering a grove.
I would HATE it if the gloom hands could spawn anywhere, they’re already scary enough. I became terrified to go anywhere before I knew that. It didn’t help that I first encountered them in the great plateau while I was trying to have some nostalgia moments and then BAM, nightmare fuel
Yeah.
I gotta say dead hand is probably the scariest for me, mostly because of my first time encountering it. I was super young, with my older brother in the living room with me, watching as I walked through a door only to have it lock behind me, leaving me with one choice- to walk further into the room. I knew instantly it was gonna be a mini boss fight but I was too freaked out by the hands to take one step. My brother tried to encourage me but I think I just got him to do it instead lol. Dead hand easily left a lasting impression. However if I had to choose a favorite from this list I’d definitely hands down choose the silent realm guardians. I love the silent realm not only because of how much of a challenge it is, but the whole feel to it overall. The guardian designs are so good they’re easily some of my favorites in the Zelda franchise. Love that stress inducing music as well.
the guardians statues that chase you in skyward sword are the scariest.
(I commented that before I reached that section in the video)
I had gotten the first memory, gone to rito village, decided to track tears before progressing the main plot. I loved hopping up the skyview towers and looking for geoglyphs. Oooh! Is THAT the DEATH STAR!? Then I see the floating north lomei labyrinth and made for it. Of course I couldn't just do it, had to do the ground level first.
Okay.
In I go- hey, is that Malice- No, Gloom moving- WHAT THE F*** ARE THOSE. Ok run, they'll be set to a small location- AAAAH AHHH IT GOT ME AAAGH
I teleported out and did not return to that Labyrinth for a long time. Then the one time I finally had the guts to try fighting them on Mnt Lanayru, as you say, when that health Bar and "PHANTOM GANON" popped up, I almost peed myself