Kingdom Come Deliverance: A Diamond in the Rough

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

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  • @chumaj001
    @chumaj001 2 ปีที่แล้ว +1198

    Thank you for such a thorough review :) Regarding the generic forests, I have to disagree. They are as close to the real woods at the actual location as possible and we wanted to avoid the Betyhesda potatro landscape design, where every 100m there is a secret UFO base or at least a bandit camp, at all costs. That was a choice not a bug. And still, there are lot of things you can find there if you give it a try :)

    • @جعفرمعفر-ط3ج
      @جعفرمعفر-ط3ج 2 ปีที่แล้ว +37

      Are you the real Vavra?
      Dude how can I get hired by Warhorse

    • @kremesauce
      @kremesauce 2 ปีที่แล้ว +76

      I love the thoughtful design and I absolutely cannot wait to see what the studio has next!

    • @raskolnikov6443
      @raskolnikov6443 2 ปีที่แล้ว +19

      @@جعفرمعفر-ط3ج yeah he is

    • @A-Gaymer
      @A-Gaymer 2 ปีที่แล้ว +32

      I agree the game isn't exactly designed for you to explore for 30+ hours, it's more linear than a Bethesda game and I think it's most enjoyable when you mostly do the main quest line and a little bit of exploring in between.

    • @bilibistrox
      @bilibistrox 2 ปีที่แล้ว +75

      I am from Romania, and have to say, a lot of the forests ingame remind me of forests from my country. I don't want to say these country's are the same, just that I had the same feeling as I had when I was little and played with friends in the forests near my grandpa town. In real life, and especially in these parts of the world, the forests are just like that. You get lost 100m in and not everywhere is a point of interest. Now if we get back in 1400.....things really ramp up.
      Great game, great simulation and historical accuracy, great developers !!!

  • @malek0093
    @malek0093 2 ปีที่แล้ว +612

    I still stand by the opinion that this game has hands down the most realistic and dense forests I've ever seen in a videogame, exploring forests in KCD and getting lost within it while listening to the chirping of birds and crackling of twigs is the closest a game has ever gotten to replicating the exact feeling you'd get if you were walking around a forest in real life.

    • @Vox_Popul1
      @Vox_Popul1 2 ปีที่แล้ว +42

      Same here, and apparently most people that have played it. I’ve never watched this guy before, but his opinions don’t sound very…. smart? Idk it’s like he deliberately misses the point of things and then complains about them. Like he literally complained about things that make the forests realistic.

    • @cat_city2009
      @cat_city2009 ปีที่แล้ว +24

      @@Vox_Popul1
      Right? He complains that you can jump up mountains Elder Scrolls style (you can't) and also complains that the forests don't have dungeons and forts every 100 m, Elder Scrolls style.

    • @xxDrain
      @xxDrain ปีที่แล้ว +17

      Walking through the natural environments i cannot believe this isnt a AAA game. The environments are insanely good.

    • @jungshin87
      @jungshin87 ปีที่แล้ว

      the only comparison i have is ironically dayz and actually dayz does it better

    • @copperypuddle3858
      @copperypuddle3858 ปีที่แล้ว +7

      lmfao@@jungshin87

  • @sunny_ua
    @sunny_ua 2 ปีที่แล้ว +796

    Okay, so I agree about the saving mechanic. I had the same experience. Hated it at first, but then I realized it's there so that I can better immerse myself into the world and actually think about my actions. Brilliant.
    However, as someone who comes from the general vicinity of the area where the events of the game take place, I can assure you, I have never seen an ingame forest look more real. This IS how the wooded areas look here.

    • @noamias4897
      @noamias4897 2 ปีที่แล้ว +17

      While I really enjoy the saving system for the most part, I had once explored the eastern and northern border before I accidentally ran into Prisbyalslavitz, nearly died and just about escaped while almost bleeding to death. But no matter how far I rode from the Cumans and despite my bleeding having stopped I couldn't save or start the next quest so I had to restart the game. And because the save system is based on a finite item I didn't randomly save because of the drunk filter and the limited amount. So I lost out on an hour of exploration when it wasn't my fault at all

    • @BlueberrySmith
      @BlueberrySmith 2 ปีที่แล้ว +58

      Ukrainian here, no game ever portrayed an east european looking nature better, I live in a rural area and kcd fields and forests remind me of my morning cycling rides so much, it is just amazing.
      Edit: треба було сперше чекнути канал, здоровенькі були!

    • @Azaghal1988
      @Azaghal1988 2 ปีที่แล้ว +21

      afaik they used satelite footage and topography maps as well as visited the area to get it right.
      They really did everything possible to get as close as possible to a realistic depiction of medieval bohemia,

    • @bofad6074
      @bofad6074 2 ปีที่แล้ว +12

      been to the czech republic once, and the valleys and woods are exactly how i'd imagine it would look 700 years ago.
      The save mechanic is great. Also once you have good armor its actually hard to get killed and maces literally destroy the hardest enemies

    • @JirkaHeyduk
      @JirkaHeyduk 2 ปีที่แล้ว +8

      @@BlueberrySmith Bohemia is in central Europe

  • @youtubecommenter2527
    @youtubecommenter2527 2 ปีที่แล้ว +704

    Best woods and forests in gaming history. They legit look real.

    • @rlee7389
      @rlee7389 2 ปีที่แล้ว +8

      I’d say Red Dead 2 is more realistic.

    • @masso392
      @masso392 2 ปีที่แล้ว +94

      @@rlee7389 Nah the forests in KCD has a different feel to them, it feels so much more alive and immersive. Rdr2 obviously looks fantastic tho

    • @Goldieczech
      @Goldieczech 2 ปีที่แล้ว +5

      Cuz they are real

    • @savlecz1187
      @savlecz1187 2 ปีที่แล้ว +54

      @@Goldieczech Yup. I live in a village near Sasau and I can tell you, it's hard to go for a walk in the woods without thinking of KCD. And vice versa.

    • @riosmith8548
      @riosmith8548 2 ปีที่แล้ว +3

      Until you get stuck in some brushes

  • @Slywyn
    @Slywyn 2 ปีที่แล้ว +276

    The swordfighting in this game is probably my favorite videogame sword fighting ever. Wish more games did something similar.

    • @angelo.strand
      @angelo.strand 2 ปีที่แล้ว +12

      it broke down when fighting multiple enemies

    • @Luca_Talis
      @Luca_Talis 2 ปีที่แล้ว +54

      @@angelo.strand The game does tell you not to engage multiple enemies at once even though taking on at least 2 enemies is possible

    • @aligmal5031
      @aligmal5031 2 ปีที่แล้ว +74

      @@angelo.strand you mean like in real life ?

    • @angelo.strand
      @angelo.strand 2 ปีที่แล้ว +1

      @@officiallukestephens1834 shut up

    • @ericsteven1329
      @ericsteven1329 2 ปีที่แล้ว +48

      @@angelo.strand this isnt skyrim where u can brainlessly slash through hordes of enemies

  • @spinyslasher6586
    @spinyslasher6586 2 ปีที่แล้ว +249

    This is where I completely disagree with Luke on the combat. Firstly, you can run away from fights, and that isn't autolock that's pulling you back into combat, that's the enemy grabbing you and spinning you around to force you to stay in combat, you can do the same to the enemy by pressing the tackle button. Secondly, the combat is 'janky', but it's the good kind of jank. You aren't a superhuman, you're a dude with zero combat experience trying to swing a heavy longsword, you're going to struggle swinging that sword. At first, combat was something I actively avoided, but once I got some good gear by looting a few sleeping guards and learnt master strike from Bernard, combat really opened up for me. I went from running away from bandits to actively seeking bandit camps and even installing a mod that increases the chance of bandit encounters just to get into more combat.

    • @grrizzzy7
      @grrizzzy7 ปีที่แล้ว +14

      Doesnt change the fact there are way too many multiple enemy encounters and fighting more than one is just bothersome and no fun in any capacity

    • @spinyslasher6586
      @spinyslasher6586 ปีที่แล้ว +47

      @@grrizzzy7 Of course fighting multiple enemies is bothersome and unfun, the game is trying to be a bit more realistic on that end. Regarding the multiple enemy encounters, it's pretty obvious that you aren't expected to fight all of them at once (although if you have better gear than your opponents you can).
      In the open world, most of the multiple enemy encounters are gonna come from roadside bandits, and if you have your horse, fighting them is entirely optional, as you can just run away. And a few hours into the game you'll have way better gear than these guys so you can just tank their hunting swords with full plate armour and oneshot them with your longsword or mace.
      In all of the quests I've played, the game takes an immersive sim approach of giving the players the freedom to choose how they fight the enemy. This means you are never really forced into multiple enemy encounters, as there will always be a stealthy or dialogue approach in these situations. Also horseback archery exists, and it's stupid op just like in real life.
      And in the case of group fights (like the one in the final mission of the Band of Bastards), you are given multiple allies to draw aggro so it's balanced out.

    • @cat_city2009
      @cat_city2009 ปีที่แล้ว +5

      I like that it's challenging, but I wish it were a tiny bit more forgiving. Maybe make it easier to transition between targets, give us an NPC companion, let us keep polearms, something like that.

    • @NerdWytch
      @NerdWytch ปีที่แล้ว +6

      Agree. My first playthrough was awful, but I also did everything wrong. When I started a new one after learning a few things, it went much smoother, and I funded the Pribyslavitz reconstruction by visiting Skalitz *often* and cleaning up bandits and Cumans. All hail Bucks Blood potion 😆

    • @spinyslasher6586
      @spinyslasher6586 ปีที่แล้ว +5

      @@NerdWytch Cuman bandits are loaded with nice equipment. Made a lot of money picking them off on my horse with a bow then selling the loot 😂

  • @iFlickdown
    @iFlickdown 2 ปีที่แล้ว +191

    38:00 I believe the point of the game is to not be able to fight multiple enemies just like you wouldn’t be able to in real life. Also the forced “180” is the enemy catching up with you and turning you around

    • @lebelge7168
      @lebelge7168 2 ปีที่แล้ว +45

      Yep, exactly right. That's not a bug, it's a feature.

    • @christophekeating21
      @christophekeating21 2 ปีที่แล้ว

      @@lebelge7168 41:30

    • @HON_YT
      @HON_YT 2 ปีที่แล้ว +9

      i was thinking the very same thing the main developers themselfs even said so it is meant to be realistic as possible in a game that is why you just cannot fight multiple enemies

    • @keithkania3810
      @keithkania3810 2 ปีที่แล้ว +7

      The multi-opponent combat can feel jank at times with enemies spinning you around like a ballerina despite still being engaged. Other than that I love the combat

    • @HON_YT
      @HON_YT 2 ปีที่แล้ว +3

      @@keithkania3810 true but it is first step from double A studio so i feel like we know that some things are clunky and some others are bad optimalazied etc but whatever the game is masterpiece nonetheless

  • @Heldermaior
    @Heldermaior 2 ปีที่แล้ว +351

    Hi. I actually beta tested this game through kickstarter pledge (paid to test) and the combat is working as intended and it is good. I personally find problems not where you find them but on the exponential growth of your skill as Henry.
    First of, the regular enemies of the game are all more experienced warriors than you. This is certainly true early on but they all have been wielding sharpened pieces of metal for years. You get deluxe training for the period which shortens the gap but still you should be outmatched when facing Cumans or edge knights or professional bandits.
    The combat has 3 stages over the game.
    1st stage is purely stat based. That is when Henry has no clue on how to wield weapons and everyone else's stats are better than his so you literally cannot win a fight. You run out of stanina quickly because your parrying window is short and the way skills work in game mean that the opponent with more skill will drain more stamina per attack.
    2nd stage is mid game and early late game and it is skill based. This is where combat is the most interesting. You are fully trained now, know a few combos, you train to pull them off reliably and when facing opponents around the same skill level as you you have to time your parries and counters and it is all you. This is the most souls like bit of the game and the one where I had the best experiences.
    For instance I was raiding an elite bandit camp and their leader was so good a swordsman that he killed me every tim he fought me. In order to clear that camp I had to invade the camp at night, drive a dagger through his visor while he slept, sneakily murder a couple more sentinels, and then I could take care of the rest of the camp.
    Last stage, the end game is stat based again... Only this way, weighed in your favour. Massively. And combat loses all fun as you can basically one shot all enemies because the added bonuses of max strength bonus, weapon stat bonus and perks like headcracker mean that you are unstoppable. I modded this ages ago and basically made stats really expensive experience wise past level 10. I wanted to decouple strength bonuses and remove perks to make combat even more interesting but got bored because each main stat influences a lot of things and it is a pain to go through all of them. The end result would be that opponents with much higher skill than you (they would've been training since the age of 3 or 4) would be impossible to defeat unless you got really good at your combat controls. There would be enemies you would roll over and most would offer reasonable fights.
    This would make combat really focus on player skill late game and not be stat based like it is now in the late game.
    But yeah, combat is really fun and engaging and you have to learn it at the same time as Henry and that is a beautiful thing.
    Forgot to add, was a professional fencer for many years and practice HEMA when my knees allow it. Save for the lack of leg attacks (super important), combat in this game is spot on. Super realistic. It is a dance but not the one you are thinking of. There are lots of breaks in between attacks as you need to close guard and recover some stamina. You need to be careful as if you get too flowfull, you will leave a lot of openings and you will be killed. I think you fundamentally mistook what the combat system is supposed to be (and looking at your footage, you have a lot to learn. Your stamina management is not good imho).
    Edit: the 180 degree turn you talk about is not the Autolock!!! Enemies catch up with you and turn you around.

    • @zepher664
      @zepher664 2 ปีที่แล้ว +58

      This is bang on about how I felt the combat must have been designed. Glad to see that it was indeed intentional, as I absolutely love the combat system.

    • @dylanharris9138
      @dylanharris9138 2 ปีที่แล้ว +9

      Yeah I felt the exact same way, struggled until I started destroying everyone

    • @Slay1337pl
      @Slay1337pl 2 ปีที่แล้ว +10

      This is a great explanation for the compat system. Adding some of my experiences, stage 1 could be summarized as 'Remember to wake up early and get some training', maybe fight a couple low level bandits one on one, figure out which weapon best fits your playstyle.
      Stage 2 is indeed the most fun, where fights are challenging and you're never sure of the outcome. The last time I played KCD, this is where I went into the BIG bandit camp and messesd everyone up. Fighting 1v4, watching out for archers, picking the spots to attack. Just remember to get doped up on potions.
      Stage 3 is Henry going back from a warrior into a blacksmith. Get a hammer, bonk everyone on the head, win.

    • @zetathix
      @zetathix 2 ปีที่แล้ว +4

      When I play the game for a while, more enemies v 1 is quite fun to fight, go with full manual control is a blast

    • @Slay1337pl
      @Slay1337pl 2 ปีที่แล้ว +11

      @@zetathix to add to the point, when I start playing I'm never sure if it's the character getting better stats and reacting quicker or if it's me getting better at timing. The skill progression is seamless.

  • @17MrLeon
    @17MrLeon 2 ปีที่แล้ว +591

    Thats NOT autolock on enemy when you try to flee, thats the enemy keeping up with you, grabing you and turning you around forcing you back to the fight. You can do it to fleeing enemy just as enemy can do it to you. Its not a bug its not a flaw it is reasonable mechanic that affects all parties the same the player and the npcs. You just missed the idea and intention.

    • @folver91
      @folver91 2 ปีที่แล้ว +141

      congratulations on your PS5 dude

    • @themundane5163
      @themundane5163 2 ปีที่แล้ว +36

      Thats a bot, dont fall for its tricks

    • @Slay1337pl
      @Slay1337pl 2 ปีที่แล้ว +48

      If I recall correctly, it's even explained somewhere in-game. Although the intention of this system would be more clear if there were a couple animations involved.

    • @l1ghtny
      @l1ghtny 2 ปีที่แล้ว +62

      I feel like with all the talk how he plays the games in all entirety he totally missed a lot of things about combat.
      Like how is it difficult so he avoided the combat while one perk that allows to parry and attack back makes the combat the easiest part of the game?
      Not hating on Luke or worshipping the game. I usually enjoy his attention to detail and with the game actually the ease of the combat after one perk was the thing that bugged me. Just saying that he missed so many things about this gameplay system

    • @upon-fe2720
      @upon-fe2720 2 ปีที่แล้ว +32

      "missed the idea and the intention", honestly, that should be the name of this channel at this point. I swear he must now be doing it intentionally, borderline satirical.

  • @DourFlower
    @DourFlower 2 ปีที่แล้ว +461

    finally someone talks about this gem! this is the last game I bought physically on ps4, searched everywhere and had to get a bestbuy employee to check the warehouse for it lol

    • @lfionxkshine
      @lfionxkshine 2 ปีที่แล้ว +18

      Totally agree! The learning curve is high but the game's approach to learning with the game character is something I enjoyed surprisingly well

    • @krunoslavkovacec1842
      @krunoslavkovacec1842 2 ปีที่แล้ว +6

      I was searching for a physical copy for months. Ended up buying it online.

    • @nighter37
      @nighter37 2 ปีที่แล้ว +7

      Bought tha physical copy for ps4 and will buy it for PC once i switch.. My favorite game next to Red Dead Redemption 2!

    • @iLysaru
      @iLysaru 2 ปีที่แล้ว +1

      bro i’ve been playing for the past year and i’m loving it

    • @krunoslavkovacec1842
      @krunoslavkovacec1842 2 ปีที่แล้ว

      @AtheJbaka He didn't say "hidden".

  • @nitkills7070
    @nitkills7070 2 ปีที่แล้ว +197

    The review I wanted you to do the most is here. KCD is just underrated as hell, one of my favorite RPG and game of all time. Thanks Luke gonna watch the hell out of your review.

    • @machogandalf
      @machogandalf 2 ปีที่แล้ว

      Issa garbage

    • @uhuhuh1966
      @uhuhuh1966 2 ปีที่แล้ว +4

      @@machogandalf rainbow six extraction? Yes it is

    • @thebadwolf3088
      @thebadwolf3088 2 ปีที่แล้ว +1

      @@machogandalf the review? It's ok, he has done worse

    • @machogandalf
      @machogandalf 2 ปีที่แล้ว

      @@thebadwolf3088 no the game lol

    • @davidjackson787
      @davidjackson787 2 ปีที่แล้ว +3

      ​@@machogandalf Are you sure its the game? sometimes its the player....

  • @ThatOneguy-cg2sw
    @ThatOneguy-cg2sw 2 ปีที่แล้ว +313

    This game is in my top 3, i’m really happy the game was as successful as it was. Hope they make a 2nd one.

    • @soulofcinder2007
      @soulofcinder2007 2 ปีที่แล้ว +25

      Second one is in the works

    • @MrSpieleDotA
      @MrSpieleDotA 2 ปีที่แล้ว +3

      @@soulofcinder2007 I hope you are right brother, I really hope so.

    • @Mart1n002
      @Mart1n002 2 ปีที่แล้ว +14

      @@MrSpieleDotA they are actively searching for employees with high knowledge of RPG's and Czech medieval times

    • @drpepper3838
      @drpepper3838 2 ปีที่แล้ว

      @@Mart1n002 cdpr

    • @Mart1n002
      @Mart1n002 2 ปีที่แล้ว +1

      @@drpepper3838 No, Washorse Studios, makers of Kingdom Come: Deliverance. I dont understand what RED has to do with them...?

  • @bdelsouza
    @bdelsouza 2 ปีที่แล้ว +74

    The combat works as intended.
    Fighting multiple enemies by yourself is supposed to be insanely hard and it teaches you to plan the engagements, kill the weaker enemies from afar with bow & arrow and then engage the survivors.
    It is a grounded medieval game, you wouldn't do so well against 2 or more well armed enemies.

    • @shizukousapostle1stapostle710
      @shizukousapostle1stapostle710 2 ปีที่แล้ว +1

      @@vivi1649 You can't group the unintentional jank with the intentional choices...the grass being a brick wall is an unintentional while you sucking in group flights is a intentional choice the game even said so while giving you the bow...use it to even the odds....
      Yes the game doesn't have every realistic system under the sun...you don't go to the bathroom...you recover from wounds with bandages and heal at an unrealisticly high manner....you can sneak up on people way closer than what realistically be possible but that doesn't distract from the intentionally put there system to make the game seem realistic...
      You can keep arguing about what the game doens't have all day because no game will have everything but KDC feels way more grounded than say something like Skyrim or Fallout...I am not saying better I am saying in comparison way more realistic
      But compared to real like yh real life is more realistic.. I know shocker

    • @0SnakeDoctor
      @0SnakeDoctor 2 ปีที่แล้ว +8

      Even a knight trained from a young age would struggle against multiple enemies.
      And the discussion about the bow being broken is frustrating. The bow (nor the combat) is not broken. If you have ever tried to pull a bow with a 50 - 75 pound draw weight (much less an English longbow) for the first time, it will damn near pull your arm out of its socket. You couldn’t hit a rabbit from two yards, as Henry can’t.
      When fully levelled towards late game, combat is a dream. The only jankiness or sluggishness is that which simulates Henry’s completely understandable jankiness or sluggishness at the start of the game when he has zero skill and zero training.

    • @Killer-vi4ih
      @Killer-vi4ih 8 หลายเดือนก่อน +1

      You gotta plan, attack during the night, they are sleeping....
      The night should be your friend.....

    • @thequinlanshow3326
      @thequinlanshow3326 5 หลายเดือนก่อน +1

      The combat is supposed to be bad 🤓
      I love this game but there's really something wrong with it's fans. Y'all use the worst garbage excuses to cope for the game not being polished in the slightest, still to this day. Nonstop glitches and getting stuck in terrain and losing hours of gameplay.

    • @MUNCHEROFGRAVEL
      @MUNCHEROFGRAVEL 15 วันที่ผ่านมา

      Of course it doesn’t work fully as intended and work is needed to be done, kcd 2 will show us the improvements it needs

  • @kaisercatcinema
    @kaisercatcinema 2 ปีที่แล้ว +95

    What I need to say is that Kingdom Come gave me a feeling I haven't had since Oblivion (and that is HUGE praise): There were moments where I just got off the horse and... walked. The cities and valleys are incredibly well-designed and gorgeous. The characters are unique and engaging. The storyline is amazing. This game redefines 'immersive'. I recommend it to anyone!
    Some of the janky 'hardcore' design choices (like limited saves) can be taken out with mods, toning down some of the more out there elements of the game. My advice is to not focus/mod away everything you dislike about the game, and enjoy the parts you do. Because in what KCD does well, it does best-of-class. Bethesda has not released an RPG like this in a decade.

    • @spinyslasher6586
      @spinyslasher6586 2 ปีที่แล้ว +1

      The only thing I modded away were the limited saves and bush collision, and I did the former because I didn't wanna lose 20-30 minutes of progress due to crashes, and the latter because it was annoying as hell. But post midgame you can easily fight bandits and get tons of saviour schnapps from them, and taverns are dirt cheap. I also modded the weapon dirtiness system, but I modded it to make it much more gradual and realistic.

    • @CynicalAnomaly205
      @CynicalAnomaly205 2 ปีที่แล้ว +3

      The only other Bugthesda game that comes close to KCD in my opinion is Morrowind because of the character progression. Your character starts off weak and useless and eventually becomes really powerful.

    • @DonDadda45
      @DonDadda45 2 ปีที่แล้ว +2

      Nah modding out the saving thing is simply a must. I love the game but its simply a horrible mechanic
      Being able to save whenever you want doesn't take away anything of the immersion. You don't have to save every 10 seconds

    • @BDarOZ
      @BDarOZ 2 ปีที่แล้ว +2

      same with me, it was the first time i felt something like "wow, i really feel like im going out in the woods" it might sound cheesy but it really helped me dealing with the confinement in the first months of the pandemic.

    • @declanjones8888
      @declanjones8888 ปีที่แล้ว

      Did not expect to see you here.

  • @Curly_Toes
    @Curly_Toes 2 ปีที่แล้ว +89

    I think you're totally wrong about the combat man. You go from losing 1v1 fist fights in the beginning to slaughtering groups of armored bandits by the end. And the fact that your success relies mostly on your own skill really gives you that sense of accomplishment when you do start winning your fights. I love it.

    • @ZRFehr
      @ZRFehr 3 หลายเดือนก่อน +2

      Using the right weapon and tactics matters a whole lot too. Some of my most memorable fights in KCD revolved around a mixture of styles. Grab a bow to headshot one or two enemies as they charge into range. Swap to a sword to deal with lightly armored enemies that usually make up the bulk of the numbers, and then bring out the mace to crack some skulls on the final foes. Absolutely great game, encourages you to think quickly and decisively.

    • @Ilikebeatzzz
      @Ilikebeatzzz 2 หลายเดือนก่อน +4

      The only thing I dislike about the combat is the camera. It often goes inside your opponents faces and can be quite nauseating from all the wobbling if you suffer from that. My friend couldn't get into the game because of exactly that.

    • @princedoge4586
      @princedoge4586 2 หลายเดือนก่อน +1

      The only valid critique in this game is their (over) use of master strikes. People literally are able to lock down Runt during the immortal plot armor fight. This TH-camr has a skill issue, not a dev/design issue.

    • @SnailHatan
      @SnailHatan หลายเดือนก่อน

      It definitely doesn’t rely mostly upon your skill when random elderly farmers can master strike damn near EVERY swing you take

    • @oalkie
      @oalkie 17 วันที่ผ่านมา

      Bro bandits literally run from the sight of my maxed out henry now 😂. Rattay tournies take like a couple hits too. Max level henry is oppressive

  • @PassandoStress
    @PassandoStress 2 ปีที่แล้ว +83

    I gotta say, KCD is one of the best modern RPGs I've played

    • @Accuracy158
      @Accuracy158 2 ปีที่แล้ว +3

      Maybe because it doesn't feel like a modern RPG.

    • @cat_city2009
      @cat_city2009 ปีที่แล้ว +2

      What are the 5 greatest RPGs of all time?
      1. Fallout New Vegas
      2. Kingdom Come Deliverance
      3. Baldur's Gate II
      4. Morrowind
      5. KOTOR I & II

    • @PassandoStress
      @PassandoStress ปีที่แล้ว +1

      @@cat_city2009 I's say:
      5 Fallout 4
      4 The Witcher 3
      3 KCD
      2 New Vegas
      1 Skyrim
      But JRPGs are like:
      5 Dragon Quest XI
      4 Tales of Vesperia
      3 FFXII
      2 Super Mario RPG
      1 FFVII

    • @cat_city2009
      @cat_city2009 ปีที่แล้ว +2

      @@PassandoStress
      Cringe, but opinions are subjective so fair enough.
      I haven't played The Witcher 3, but it looks fucking sick.
      Skyrim is pretty meh for me. I've played it twice. I maxed out my skills, did a bunch of the quests and was pretty unsatisfied by it.

    • @Inkypencil22
      @Inkypencil22 ปีที่แล้ว +1

      @@PassandoStresswitcher 3 overrated as hell

  • @uhuhuh1966
    @uhuhuh1966 2 ปีที่แล้ว +141

    I ADORE this game, it’s one of the most immersive RPG’s ever made, if you’ve never played it DO SO NOW

    • @uhuhuh1966
      @uhuhuh1966 2 ปีที่แล้ว +4

      @日 番 谷 ⸺͟͞⸺ it’s totally playable on console, on my PS5 it’s way better than streaming any games on ps now/ps plus. They’ve put in a ton of work into making it run better I’ve only ever played it on console

    • @leroyjenkins2639
      @leroyjenkins2639 2 ปีที่แล้ว +3

      @@uhuhuh1966 I agree. I used to play it on the original Xbox one after the optimization updates they released. It ran fine with few fps drops. The only consistent bug I ran into on console was when I rode my horse through rattay too fast some npcs clothes wouldn’t load but that’s kinda passable because the game was trying to load tons of assets super fast on old hardware

    • @BOO-ii3ni
      @BOO-ii3ni ปีที่แล้ว

      What rpg do you think is more immersive? None. Edit your comment.

    • @uhuhuh1966
      @uhuhuh1966 ปีที่แล้ว +1

      @@BOO-ii3ni No.

  • @Tegss21
    @Tegss21 2 ปีที่แล้ว +85

    This game is in my top 10 ever
    It’s a masterpiece extremely underrated

  • @jonbotwesley
    @jonbotwesley ปีที่แล้ว +13

    Love how he lists a shitload of complaints near the start and at some point says okay now that I got all that out of the way time to talk about all the things I love about this game. He then proceeds to continue to list off complaints lmao.

  • @slipvskorn
    @slipvskorn ปีที่แล้ว +26

    You didn't have to fight everyone...poison their wine and take out the rest

    • @Killer-vi4ih
      @Killer-vi4ih 8 หลายเดือนก่อน +4

      Night time attack

  • @porterscoville963
    @porterscoville963 2 ปีที่แล้ว +20

    I came into this game about 2 years ago after seeing it in a TH-cam video. I remembered that I had bought it when it first came out and it had been gathering dust in my library. I fired it up with an open mind and a want for adventure. I found myself unable to put it down with my every waking moment being spent thinking about this game and what I wanted to do next. I have since gathered more hours than even the TH-camr who got me into the game and it has made my top 3 games of all time and has led to an obsession with medieval lifestyle and architecture. While difficult and tough to get into this game will have an impact and it won’t be one you will soon forget.

    • @observantmonkey4055
      @observantmonkey4055 ปีที่แล้ว +3

      just put my brother on it and he has surpassed me quick lol. its all he plays.

  • @h0xt0n12
    @h0xt0n12 2 ปีที่แล้ว +39

    I played kcd first when it came out and i must say that there isnt a single game with such immersion and potential like this master piece. Cant wait to play the sequel!

    • @cat_city2009
      @cat_city2009 ปีที่แล้ว +3

      Imagine what they could do with more resources/money.

  • @heretic124
    @heretic124 2 ปีที่แล้ว +64

    I just finished your video about Kingdom Come and since I was following the development I've got a few things to add.
    - First and foremost, it was absolutely devs' desire to make the combat hard and clunky for the starting portion of the game. Dan Vávra (Hanush of Leipa has his face) wanted to make a medieval simulator that would still be fun to play. They spent a lot of time balancing simulation aspects of the game.
    - Dan Vávra, creator of this game, wrote an editorial after Skyrim came out titled 100+ reasons why Dan Vávra hates Skyrim. It's kinda legendary in nerd culture in Czechia and Slovakia because it was half serious and one of his biggest pet peeves was that there are no toilets. I low key believe that when haters told him "go do your own Skyrim if you don't like it" he decided to do just that. (Vávra wrote scripts for first two Mafia games and had big impact on development of the first one which is cult classic around here, so he's well known here.)
    - If memory serves me right, Crytek engine was used because it could handle the nature better than Unreal or any other competitor and at the time it was also cheap. I assume they have a contract signed and that's why they plan to stick with it even though Epic is nowadays like that Oprah meme with UE4/5. You get UE, you get UE, everybody gets cheap UE!
    - If memory serves me right once again, they originally planned it with more episodic approach but due to budget reasons decided to make the game bigger with less sequels/episodes. I expect a trilogy or duology at this point. Warhorse is now working on something but don't know what it is either.
    - I have no comment to offer for dreadful skill and stuff towards the end. I don't understand it either.
    - Saviour Schnaps is Sejvovica in Czech and it's been made reality, as official "merch"(?) of Warhorse. It's actually Slivovica, alcohol made out of plums that is characteristic for this region.
    - There will be fan made semi-professional Czech dub out this year on PC. Some of the devs that borrowed their looks to in-game characters will be voicing them. Console version could happen too, it's fully supported by the studio but it's up to Sony and MS once it's finished.
    I really liked the video, been watching your content for a while now and I appreciate the more in-depth way you do things.
    Edit: originally I included links to the 100+ reasons article and Sejvovica but YT hates links and fake posted the comment - everything seemed okay but upon refresh the comment wouldn't show. Meanwhile there's a thousand Whatsapp scammers out there pretending to be YT creators and Google does nothing... Please start posting on other platforms like Odysee or Rumble.

    • @_r4x4
      @_r4x4 2 ปีที่แล้ว +1

      One thing to clarify, because it isn't explained the way it should be.
      Śliwowica, or however it might be named in other countries is of course characteristic for Czechs only, in parts of Poland (and not that ones close to the border with Czechs) it is quite popular and I don't know if it's also popular in other countries in this part of Europe, but from original comment someone could thought it's something that Czechs are doing.

    • @Tomica0009
      @Tomica0009 ปีที่แล้ว +2

      @@_r4x4 In Serbia also, it's Šljivovica. Rakija (brandy) is the national drink of Serbia, and Šljivovica is probably the most popular type here.

  • @Cheesefist
    @Cheesefist 2 ปีที่แล้ว +49

    I can’t wait until the sequal is finally released. This game has one of the best stories in a video game of 2018, and I need the conclusion or continuation.

    • @palerider2132
      @palerider2132 2 ปีที่แล้ว +4

      That's kinda dumb though, you'd have to start Henry out in KCD2 as a badass. Unless he has a kid or something and you restart with skills at zero. Cuz what do you do if your op at the start?

    • @iangratton6062
      @iangratton6062 2 ปีที่แล้ว +11

      @@palerider2132 I mean its a sequel. I could absolutely see a world where they make the set baselines as default, and then you move forward with further skills from there.

    • @palerider2132
      @palerider2132 2 ปีที่แล้ว +3

      @@tucor7549 I think many people(including me) would be pretty mad if we played as Henry in KCD 2 and lost all the shit I worked hard for. It'd better to just have a new main character

    • @Gannoh
      @Gannoh 2 ปีที่แล้ว +10

      @@palerider2132 Not really, all they'd have to do is rework the combat system so it's more fluid and fast paced. It'd fit perfectly with Henry being a more skilled swordsman, and would allow the introduction for things like kick moves.

    • @raskolnikov6443
      @raskolnikov6443 2 ปีที่แล้ว

      @@palerider2132 he could get badly injured at the beginning of the game and needs to recover.
      Edit: oh someone else already posted this

  • @rune5416
    @rune5416 2 ปีที่แล้ว +40

    This game was a beautiful 200 hours I tell yea. Most of that was quicksave murders skyrim style, but it's a diamond of a game and I hope they make a sequel with the time and polish it deserves

  • @nicholasbeutler3126
    @nicholasbeutler3126 2 ปีที่แล้ว +53

    What a gem of a game. Unpolished and yet so powerful in its delivery - you can totally feel the love that the developers poured into KCD. I sincerely hope that a sequel is in the works as this series deserves to be continued. Jesus Christ be praised!

    • @succboah2000
      @succboah2000 2 ปีที่แล้ว +2

      I’m honestly planning to get this game again, I’ve been rewatching all the videos based on it and I misjudged it too quickly.

    • @TheThirdWorldCitizen
      @TheThirdWorldCitizen 2 ปีที่แล้ว +5

      @@succboah2000 most videos that came out in 2019 and later praise the game a lot. Plus it’s usually less than $10, I think it’s a fantastic deal

    • @spinyslasher6586
      @spinyslasher6586 2 ปีที่แล้ว +1

      @@succboah2000 Do it. They added tons of content in the DLCs that completely changed the game.

    • @Gatitasecsii
      @Gatitasecsii 2 ปีที่แล้ว

      It is not unpolished at all.

    • @spinyslasher6586
      @spinyslasher6586 2 ปีที่แล้ว +1

      @@Gatitasecsii it is unpolished. There is still a lot of bugs and glitches I've experienced in the quests and some other weird texture and clipping bugs that needed a save reload. Not to mention some game crashes and freezes. This is as of the latest version of the game 1.9.6.

  • @BlueWallFull4331
    @BlueWallFull4331 ปีที่แล้ว +2

    Saving is easy, go pick some belladonna and some nettle and then start with wine, add a nettle-boil for one turn, grind 2 handfuls of belladonna, add belladonna-boil for two turns, then pour into flask.
    That’s a super simple thing to memorize and be able to make in under 3 mins. Level up alchemy and you can end up being able to quick create potions and get 3 for the price of one and you don’t have to do anything !

  • @HerbertFilby
    @HerbertFilby 2 ปีที่แล้ว +40

    By far my favorite game of all time. Combat is only hard at the beginning until you learn the Perfect Block move maybe an hour into the game. After that, the combat is a ton easier.

    • @bartholomewesperanza3442
      @bartholomewesperanza3442 2 ปีที่แล้ว +5

      Yeah I’m having a hard time with this one so far because it really seems like he just sort of has bad stats and is bad at combat and is confusing that with the combat being bad. It isn’t bad. It’s really good. If Henry doesn’t become an absolute monster by the end game you’ve done something wrong. The one thing I always suggest to new players is to seriously grind Bernard early. It makes the combat much better early game.

    • @HerbertFilby
      @HerbertFilby 2 ปีที่แล้ว +8

      ​@@bartholomewesperanza3442 That's basically the secret. Get to Bernard to unlock Perfect Block, and then combat is just standing around waiting for the start of an NPC swing animation. You tap the Block button, and it triggers an animation where you bonk the NPC on the head or push them away. If they get a bonk and are still within range, hit the NPC in the face with a stab to trigger bleeding. Then just stand around and wait for another opportunity to Perfect Block again so you have an opening to stab or bonk him again. That's all there is to it. Every time I try doing sword combos, the NPC usually just Perfect Blocks me, so I just play defensively now and it's less frustrating.

    • @officiallukestephens1834
      @officiallukestephens1834 2 ปีที่แล้ว

      @OfficialLukes
      Congratulations you have been selected among the shortlisted winner's for the ongoing giveaway telegram the user ab....

  • @bons244
    @bons244 ปีที่แล้ว +7

    About the combat responsiveness, I am not sure if you just didn't notice, but Henry does respond slow and late early in the game (because the character is meant to suck), and then these attacks and movement becomes faster, more fluid, and more responsive as Henry levels up his combat skills, strength, and agility.
    About fighting multiple enemies, yes it's clunky. But at the same time, it's part of the realism. Fighting more than one enemy really puts you in a HUGE disadvantage, unless you are a superhero from a movie. I think we all have been spoiled with all other RPG games where our characters can easily take on a whole batallion. KCD makes you grounded, and reminds you that you are not a superhero this time. A knight in shining armor may look cool, but a rag-wearing bandit can bash your head in with a two-handed rusty halberd easily.
    About the 180 turn - it's not the game forcing you to face the enemy, it's actually the enemies catching up on you and turning you around. I played a light armor Henry playthrough, and this rarely happened to me because with light armor, I could run faster.
    On using bow - Henry shakes because he's inexperienced and weak. If you put time to level up his bow skills, and increase your strength, bow use is going to to be more stable, and Henry can pull and hold the bow longer. Higher bow skills also allows you to use better bows, which launches more straight, faster, farther arrows.

    • @free_gold4467
      @free_gold4467 ปีที่แล้ว +2

      So many people claim that the game sucks when the truth is that they just have a very poor attitude in general.

  • @aaa3d473
    @aaa3d473 ปีที่แล้ว +12

    One of my favorite games of all time. Story was amazing. And it was a true role playing game where you aren’t coddled and nothing is dumbed down. You aren’t given a sword and immediately the best ever. You have to learn along with your character

  • @adamschnulle687
    @adamschnulle687 2 ปีที่แล้ว +42

    Loved this game. I felt like the forests were graphically really good looking. The rabbit hunting quest stands out in my memory. Fun shit.

    • @HassanCampbeII
      @HassanCampbeII 2 ปีที่แล้ว

      ▪️Thanks for commenting, make a note to Steven Gray regarding BTC/ETH investment ideas and Let him know I referred you..

  • @curtislinden9297
    @curtislinden9297 2 ปีที่แล้ว +11

    Around 45 minute mark - the first quests with Pashek getting the ring is cool because there’s a few ways to complete it and it showcases that if you played it multiple times (I started the game a few times over the course of time since it’s release)

    • @noelienoelie8425
      @noelienoelie8425 2 ปีที่แล้ว +6

      Bro I've played this game 4 or 5 times and it was only during my latest play I found out you can get your mates in the village to help you beat Kunesh up.

    • @curtislinden9297
      @curtislinden9297 2 ปีที่แล้ว

      @@noelienoelie8425 I never even knew til I saw this video!!

  • @Ya-got-boyf
    @Ya-got-boyf 2 ปีที่แล้ว +228

    If you have anything surpassing a 5 minute attention span , you will find one of the most rewarding , immersive games ever made .

    • @cat_city2009
      @cat_city2009 ปีที่แล้ว +31

      Right? This guy makes some legitimate points, but he's been ruined by shallow tuhhripple ayyy games.

    • @nicolasmartinez3176
      @nicolasmartinez3176 ปีที่แล้ว +7

      More like a 5 hour attention span… the first time I tried the game I quit after about an hour after I realised that my time with the game had basically surmounted to getting my head kicked in repeatedly and playing with shit.

    • @trinityharris8823
      @trinityharris8823 ปีที่แล้ว +11

      ​@nicolasmartinez3176 so true. First time I played a few hours. Got so frustrated and didn't pick it up again for years. Started again about a month ago and can't put it down now.

    • @mygetawayart
      @mygetawayart 8 หลายเดือนก่อน +1

      that's such a reductive, elitist and shallow statement.

    • @BSell-b1q
      @BSell-b1q 6 หลายเดือนก่อน

      ​@@nicolasmartinez3176sounds like a skill issue

  • @indiana_holmes
    @indiana_holmes 2 ปีที่แล้ว +5

    Luke: This fight isn't fair!!!
    KCD: When is 4 vs 1 fair?

  • @joelfisk
    @joelfisk 2 ปีที่แล้ว +35

    I have ~150 hours in KC:D. I absolutely adore this game. It really does a great job of making you feel helpless early on. You absolutely must play this game on Hardcore mode.

    • @jingleding9002
      @jingleding9002 2 ปีที่แล้ว +10

      I love how later on in the game i was ambushed by three peasants with sticks, at the beginning of the game that would be a credible threat. at the point I was at I just calmly dismounted my horse, pulled out my sword and put my visor down and casually cut them down with a single strike each. The game feels so good because you feel henry has improved into a competent knight.

    • @joelfisk
      @joelfisk 2 ปีที่แล้ว +3

      @@jingleding9002 Exactly. In my most recent playthrough I went really hard with grinding Henry's skills. Near the end of my playthrough I would run full steam into the bandit/Cuman skirmishes without regard because I knew that even if they all turned on me I could likely negotiate the situation. When I first started I would absolutely nope out of a situation like that. The progression was masterfully done in that game.

  • @CatastrophicDisease
    @CatastrophicDisease 2 ปีที่แล้ว +14

    Ahh, Peasant Simulator. What an amazing experience - I wish more AAA games adopted its combat system.

    • @JayDubs_117
      @JayDubs_117 2 หลายเดือนก่อน

      Peasant simulator is wild! 😂

  • @TheBoshman95
    @TheBoshman95 2 ปีที่แล้ว +6

    You forgot to mention that maintaining your own gear actually gives the gear very powerful bonuses. I love that.

  • @jeetendragurung2145
    @jeetendragurung2145 2 ปีที่แล้ว +7

    This has to be the most underrated game of the generation. This is the second game where I spent most hours after witcher 3.

  • @IQXLYI
    @IQXLYI 2 ปีที่แล้ว +28

    KCD is amazing, it’s one of the greatest games I’ve played as is my second favourite game ever. The world is amazing, the combat is awesome and rewarding, the story and quest are fun. Many people first trying to play this game don’t give it the time it needs to grow on you. It has a slow start and you have to give it time. Unlike other games you’re not some sword wielding badass chick magnet that can slaughter everything. You’re a peasant son of a black smith who doesn’t know how to hold a sword or even read and you have to actually train in everything to actually get good at. Wanna read? Have to go to a scribe and learn and then continue reading books thereafter to be able to fully complete sentences and for the words to make complete sense. Wanna learn how to fight better offensive and defensive? Have to go and train with Bernard for hours to get really good and able to take on 5 people in plate armour alone. This game is one of the best I’ve played and it also got me interested in that particular time in history that the game is based on and in, every character you meet is a historical person and can learn about more of in the codex. I highly urge people who haven’t played this game to give a shot and to please be patient and give it time and to also go in there knowing you’re are shit and useless and will have to spend hours training in everything to become for the character and yourself to actually be good at anything

    • @BapiBoozle
      @BapiBoozle 2 ปีที่แล้ว

      I've put a lot of time into the game but never got super far, just always ended up restarting for one reason or another.
      I've always wanted to know, is there a large battle at some point in the game? Larger than the one early in the game where you attack, i believe, some bandit captain or something.

    • @IQXLYI
      @IQXLYI 2 ปีที่แล้ว +2

      @@BapiBoozle Yes. There are three large battles, the one you mention and then two different ones each one larger than the other

    • @spinyslasher6586
      @spinyslasher6586 2 ปีที่แล้ว

      Not a chick magnet? Bruh I already banged three women 10-15 hours in the game.

    • @hudsoncooley2688
      @hudsoncooley2688 2 ปีที่แล้ว +1

      What’s your favorite?

    • @IQXLYI
      @IQXLYI 2 ปีที่แล้ว

      @@hudsoncooley2688 Spoilers on the in case
      My favourite siege battle would be the siege of Talmberg, while some of the missions leading to it can be a pain the end results are great. You get multiple engagements throughout the build up to it, decently sized too, and the siege itself is great with the storming the castle, and slowly making your way further in, plus you get a trebuchet for a bit, and I feel a sense of realism with that particular one as well which makes it even better

  • @codycole2684
    @codycole2684 2 ปีที่แล้ว +5

    I mean combat after perfect parries are available becomes like 75% easier. Once you have them you can just counter cut enemies and play defensive.

    • @HassanCampbeII
      @HassanCampbeII 2 ปีที่แล้ว

      ▪️Thanks for commenting, make a note to Steven Gray regarding BTC/ETH investment ideas and Let him know I referred you.

  • @lorenzovonmatterhorn7402
    @lorenzovonmatterhorn7402 2 ปีที่แล้ว +9

    When you travel Europe and see castles..in some there are fight experts of how people fought. And even though sword fighting was not even 5%...most of the used axe, hatchet...the fighting style in the game is actually very realistic.

  • @JDowe-er8es
    @JDowe-er8es 2 ปีที่แล้ว +7

    You gotta be blind if you don't notice a difference between Pebbles and Warhorse Jenda

  • @shayshayshayshayshayshayshay
    @shayshayshayshayshayshayshay ปีที่แล้ว +3

    personally luke, the “boring” stuff in this game is like the bread and butter to me. idc if theyre not typical gameplay experiences with hackin and slashin shit all the time, sometimes theres also time to pull weeds and enjoy the peace of it :) i like it bc as you established, it feels like a real world. people there would be doing the shit theyre doing regardless of whether youre there or not. falling into that world and being a part of it for a little bit, even when you see a lot of the stuff youre supposed to do is shit you wouldnt even want to do in real life, i think its very cathartic. i like the idea of existing in a world pre modern technology as well, the world wasnt good but everything needing to be done manually and nature still being mostly intact makes me happy :)
    edit: you made some very good points about the fining system and it made me realize it doesnt even really align with the games MO which is adherence to realism as much as possible. thats such an easy thing to change too, albeit theyd prob need a few more voicelines too. hopefully we see it in a sequel?

  • @creamboyfuengshwei
    @creamboyfuengshwei ปีที่แล้ว +12

    Bruh wtf was that forest point? Like, that's what forests are in real life the fuck

    • @cat_city2009
      @cat_city2009 ปีที่แล้ว +4

      Yeah, he lost me there. I like the forests in the game.
      Except for how you get caught up in the brush every 50 m.

    • @jake-ps4rh
      @jake-ps4rh 23 วันที่ผ่านมา

      @@cat_city2009the bushes are mad annoying 😂

  • @harosokman
    @harosokman 2 ปีที่แล้ว +15

    Literally one of my favorite games of ALL time! Over 500 hours, multiple play-throughs in hardcore mode. So good.

    • @noelienoelie8425
      @noelienoelie8425 2 ปีที่แล้ว +4

      Yes bro!! Hardcore is they way to play.

  • @ktdagoat1289
    @ktdagoat1289 2 ปีที่แล้ว +3

    ALOT of people say "companies are making gaming suck" imho they are somewhat but we are the ones messing it up also.. We've come to a time where fans are like "We want games to be perfect " when nothing's perfect or want "the best possible systems plus cutting edge visuals" and that's just NEVER going to happen.. We must start realizing it's pick one or the other, great visuals and in turn lack of gameplay depth or deep gameplay and therefore lack of visuals..
    I love Warhorse (studio that makes KCD) and Bethesda (yeah I know they released 76 but honestly that was a C team of Bethesda from Austin not the mainline Maryland team) and its because I understand the gameplay these people bring to life are nxt to none.. It kinda hurts my feelings to see these teams take flack for having games that aren't really visually cutting edge or the games have flaws at launch and therefore people just COMPLETELY write off these games..

    • @arminius504
      @arminius504 2 ปีที่แล้ว

      I agree. Their games are very difficult to develop with a huge amount of content (also almost everything in your inventory is a physical object in the game world) and dialogue etc. it’s why almost no one develops games like this. Expensive, difficult and complex.

  • @martinan22
    @martinan22 11 หลายเดือนก่อน +3

    I thought KCD had probably the best combat system I have encountered, it was one of the things I liked most about the game. I felt that when I started seeking clinch with the opponent everything fell into place, I was more aggressive and somehow my blocks and counters started working better too.
    Also, first attempt at the game, I put a postit fragment on screen for the bow. But that was too easy so second attempt I went without it and accepted that hitting moving targets with bow and arrow is hard :)

  • @FloppyCDdrive
    @FloppyCDdrive 2 ปีที่แล้ว +2

    The bow thing is, it is very very hard to hold a bow drawn out... They are not a modern compound bow, which has a high draw weight but then a low hold.
    A wooden bow, to be strong enough to be effective is very hard to draw. And can't be held long at its max draw which also ks the point where the draw weight of the bow is the highest

  • @KittyTheCockatoo
    @KittyTheCockatoo 2 ปีที่แล้ว +7

    This is one of my favourite games of all time! I couldn't put it down when I got it and played it night and day until I finished it. Unlike a lot of RPGs, I never had to take a break or go back to it.
    I am a proper history buff so playing a game that was designed to be as historically accurate as possible was such an amazing experience.

    • @HassanCampbeII
      @HassanCampbeII 2 ปีที่แล้ว

      ▪️Thanks for commenting, make a note to Steven Gray regarding BTC/ETH investment ideas and Let him know I referred you.

  • @philomathist6899
    @philomathist6899 2 ปีที่แล้ว +3

    Best analogy for KCD a graphically better Morrowind. This will be a cult classic for true RPG fans.

  • @stanettiels7367
    @stanettiels7367 2 ปีที่แล้ว +9

    This game is a low-key masterpiece. If you like a proper RPG, get this game. Easily in my top 20 games of all time (I’m 40 in 2 months so I’ve played a lot). In my top ten of the last five years, easily.

  • @NewRetroLetsPlays
    @NewRetroLetsPlays 10 หลายเดือนก่อน +1

    I think the best mechanic in this game is how it does fast travel in a way so that you don't miss random events and encounters. Part of why I always avoid fast travel in games is that you miss a lot of things, and personally for me its more immersive.

  • @BluntApe
    @BluntApe 2 ปีที่แล้ว +40

    I never thought this game was that clunky. You think that at the start and or when you are shit at the combat, but when henry gets better... you get better. In what world would a blacksmith that can't even break a stick with a sword be any good at fights?. Its about learning all the moves. By the end game Henry is a beast. You can take on 3 people (still hard but doable) and it feels very rewarding but you have to get good at it. Fighting 2 people at once should be very hard. The Devs went for realism, that means you can't just go front flipping in and rolling about.
    If you always avoid the combat then henry won't get better which means you won't get better.

    • @Frosty-zd4rl
      @Frosty-zd4rl 2 ปีที่แล้ว +3

      I agree. I thought he was way too critical on the combat (forgive me for the rude words) because he was just... bad. I thought combat was super rewarding when you defeat people because you get good as time goes on. It's the same sort of principle as Dark Souls, it's just a different kind of combat.

    • @caralho5237
      @caralho5237 2 ปีที่แล้ว +3

      i'm on late game and i can take out the entire guard of a city just by doing master attacks

    • @Frosty-zd4rl
      @Frosty-zd4rl 2 ปีที่แล้ว +1

      @@caralho5237 Yeah, master attacks are fantastic. But at the same time, combat would be a lot more interesting (albeit slightly impossible) without them.

  • @emeryweaver3796
    @emeryweaver3796 2 ปีที่แล้ว +8

    I can understand people's initial frustration with this game but the game is actually very grounded and ultimately badass overall. The better you get your skills the less clunky it feels, which is super realistic. Not to mention how well the storytelling is and world building.
    After about a month I mastered the combat and it's actually not that hard if you've got a good eye for timing. I like to play it on survival because it's still too easy.

    • @sedmidivka
      @sedmidivka ปีที่แล้ว

      I agree I was so frustrated at the beginning. but getting better was so rewarding I've never experienced that in a game before

  • @akosiboy3174
    @akosiboy3174 2 ปีที่แล้ว +8

    I finished this game twice and I can't wait for the sequel(s).

  • @ProzacStylings
    @ProzacStylings 2 ปีที่แล้ว +3

    "I think the combat is just bad, not a meta choice, because that's the simplest explanation." - This is completely contradicted by the fact that both melee and archery become MUCH less "clunky" when Henry levels those skills. So, no. The simplest explanation is that it's intentionally difficult to do things Henry is bad at.

  • @Luca_Talis
    @Luca_Talis 2 ปีที่แล้ว +6

    I love this game so much. I bought it off the playstation store last year for only around £8.74 in august; played a bit and got my ass kicked by literally every hostile npc. Dropped it for months, then got into it again this summer and now I can't get enough of it! Despite the flaws this game has and there are many, I still love it and appreciate the dedication and effort Warhorse Studios made in recreating the beauty of Bohemia
    Oh and I finally beat the rattay tourney! Seriously people who are interested in this game should definitely give it a try

  • @matthewryan2060
    @matthewryan2060 2 ปีที่แล้ว +2

    Two tips. Don’t build up Pribyzlatz and don’t complete the bandit hunting missions because once those are done, the camps don’t respawn and you’ll run out of enemies to hunt.

  • @robertb.warren4749
    @robertb.warren4749 2 ปีที่แล้ว +12

    Love this game! The combat becomes a breeze once you get the clinch master and headcracker perks. Lockpicking on the other hand...every section is its own unique nightmare scenario.

    • @officiallukestephens1834
      @officiallukestephens1834 2 ปีที่แล้ว

      @OfficialLukes
      Congratulations you have been selected among the shortlisted winner's for the ongoing giveaway telegram the user ab....

    • @davidhorinek
      @davidhorinek 2 ปีที่แล้ว +2

      Weird. I never had problems with lockpicking :)

    • @robertb.warren4749
      @robertb.warren4749 2 ปีที่แล้ว

      @@davidhorinek Lockpicking on pc isn't so bad. But I made the mistake of playing the game on ps4. It was pure hell, even after the developer patched it. I get exhausted just thinking about it. Lol

  • @abigailslade3824
    @abigailslade3824 2 ปีที่แล้ว +1

    Best tip for archery is get a post it note tear of a tiny corner of the glued edge and pop it over the recticle that is there in the normal game when you use a bow this will show your point of aim and you tend to hit just below it.

    • @af1762
      @af1762 2 ปีที่แล้ว +1

      thats lame

    • @abigailslade3824
      @abigailslade3824 2 ปีที่แล้ว

      @@af1762 it works and might help others who are struggling what’s your problem.

  • @Manupaya24
    @Manupaya24 2 ปีที่แล้ว +4

    I found myself actively looking for 1v1 fights because I found the combat so fun and engaging

  • @Kyrkis
    @Kyrkis ปีที่แล้ว +1

    I've started playing this game for the first time recently and have already put around 30 hours into it. It's incredibly immersive, I love how everything feels grounded and real to the point where it feels like a simulator game. It's very good. I do have some gripes with the game though that I'm hoping are improved upon with the next game.
    For example people keep saying that fighting multiple enemies in this game feels like a chore but at the same time, to me, it feels really exciting and rewarding when you fend off multiple enemies. I think the biggest issue with the game is the save system. "Oh you travelled across the entire map, looted a bunch of things and survived 2 encounters? Here's a third one with 6 super heavily armed enemies and a dog". At least if I had a save before that I could reload and try again or avoid going that same direction all together for a bit. I know it's trying to be realistic and "more hardcore" but a saving system I think is the one thing that a developer should skimp out.
    Maybe don't change the manual save system with Savior Schnaps but introduce an auto-save system that doesn't activate only after certain important parts of some quests.

  • @Max1990Power
    @Max1990Power 2 ปีที่แล้ว +4

    My favouritegame ever. Started it at launch. 2 normal playthroughs first 6 months. Then 4 on hardcore mode. Also regarding the combat. It is very good. If it is clunky it is usually because your henry is untrained. It gets better after like 10 hours.
    Regarding exploration. For me it is perfect because it sounds and look like a real forest. There are easter eggs everywhere, cool areas in the nature that I like. So for me it worked fine.
    Also i like live action role playing. As such this game makes it feel like you are there.

  • @alexdenton6586
    @alexdenton6586 2 ปีที่แล้ว +1

    There is a way to win every fight, but it doesn't work everywhere. I use it every time. If you have to try to get to high ground in a place where the enemies can't climb.
    And from there, you can shoot as many arrows as you want at them and make a lot of money by reselling the equipment and gaining experience too.
    But the problem is when there is no building or cart where you are, or places where they can't reach you in general

  • @grimskeeter
    @grimskeeter 2 ปีที่แล้ว +6

    You finally covered my favorite RPG! I got it when it launched, didn't like the bugs or how hard pretty much everything was (you literally have to learn how to read lol). But during lockdown I was going back to games I didn't like and gave this another chance and absolutely loved it! After about 50 hours in this game the only things I still didn't like were how some perks like Headcracker made the combat absurdly easy and that weapons like the mace or axe didn't have as many combos as the sword.

  • @tarasmigs9114
    @tarasmigs9114 11 หลายเดือนก่อน +1

    Got this game a few weeks ago. Holy cow it is amazing. I truly cannot say thank you to the devs enough for the realism and difficulty, especially early on. There are so many mechanics I'm still discovering. Got drunk, tried fast traveling and ended up in the middle of nowhere. Who does that?? Haha love it

  • @zackeryhardy9504
    @zackeryhardy9504 2 ปีที่แล้ว +12

    In regards to the combat system I have to say when you figure it out it is incredibly smooth. Fighting groups of enemies can be easy when you get it down, however there is one massive thing that results in the experience that most people I have. The single largest issue in the system is the game does a poor job at communicating to you how to fight and utilize the system. Now this can be broken up into 2 parts.
    1. Not all systems are explicitly told to the player.
    2. There are some systems in the game that discourage players from improving.
    Now starting of with systems not being explained. You complained about the combat feeling slow and sluggish from the moment you press the attack button and the moment henry moves. It does not tell you this in the game, but this is directly tied to your agility stat. Now warfare, not your sword skill, or strength...agility. Now if you learn the combat system and max out all of your stats there is really nothing that can stop you. I mean achieved godhood at level 12 is a common issue and one that I and many people complain about. I mean I did a run where I power leveled up before the 1st big battle and I literally took out the entire camp at pribitslavitz in the night raid by wearing plate armor and making a bunch of noise and fighting literally all the enemies at once. And sadly it was easy at that point. My Henry basically was powerful enough to kill everyone with his mace in 1 hit and no one could touch me even out numbered. But literally restarting the game and starting back at level 1 and doing the combat tutorials to at least get master strikes back and you find that at level 5 the combat feels slow and clunky due to this delay. So a decent amount of the difficulty is with the game physically holding you back with stats that decrease how fast you can respond to attacks and it doesn't tell you this in a very noticeable manor.
    A second issue is the lock on system and not the system itself, but with how its explained and various aspects of it. For example all you need to do to unlock is hold shift and you will lock on to whoever the cursor is on when you unlock. If you turn in the opposite direction it will not lock of you hold shift and that also happens to be the run button. So at least on the PC with a keyboard+mouse the locking issue is not a problem. I cannot say the same about a controller though.
    Now onto systems that discourage players. One of the large flaws of the combat system is master strikes. The ability to just get a free hit by timing your block exactly correctly. It from a player's standpoint becomes a just a free hit button and for many people who haven't figured out the combat system they can get stats high enough to where they can do really well by just sitting there and waiting to hit block. This is especially true when the enemies can easily use the same move on you when you strike them. This essentially means that rather than learn the very well through out combo system, or even experimenting with blocking at different angles or overall any sort of aggressive game play is both punished by the enemy getting a free hit and you being passive is rewarded through the player getting a free hit.
    When you put these together you essentially keep players playing a system they don't understand because the way to understanding it is locked off through gamplay mechanics that discourage exploration of these systems. to fight groups you need to rapidly switch between enemies and play agressively. This is a tactic that is not explained well at all and is actively discouraged by mechanics. I think the core combat is good and there are mods that remove some of the issues like master strikes and it becomes incredibly fun and probibly one of the best out there. However, that still doesn't solve the method of teaching someone how to fight in this game. That is something that needs to come out as a tutorial and while many people like this game's tutorial, it really doesn't work well. For what ever reason they thought it was a good idea to not teach people how to fight in groups or even allow practicing fighting groups. Because it is very fun and very fluid once you get your stats up and learn how to do it. But that is a massive issue because low stats leading to worse feeling movement results in people not fighting which results in people not learning how and it just tumbles out of control.

    • @supermanlift
      @supermanlift 2 ปีที่แล้ว

      Great comment! I’ve been playing this gem recently and I struggle with being aggressive in combat. I have a very high level Heny with a 20 sword stat. It seems no matter what I do, mix it up, feint, etc. My enemies ALWAYS master strike me or perfect parry. This is detrimental when fighting groups and forces me to be defense ONLY.
      Any tips to avoid getting master striked when fighting multiple enemies? I see there are mods that greatly reduce the amount of master strikes that enemies perform, but I’d rather get the most out of the vanilla system as intended.

    • @zackeryhardy9504
      @zackeryhardy9504 2 ปีที่แล้ว +2

      @@supermanlift So if you remember back to the combat tutorial you will have heard that blocking opposite to where your opponent is holding their sword makes it harder for them to block.
      I bet you like most and even me for a while thought that it was complete BS. Well it isn't. How far away your sword is from the enemy sword positionaly directly affects the size of the window your opponenet has to perfect block and master strike. Because the game is generous with both, it isn't abundantly clearn, but it is in the code. If you are on PC there is a mod that outright prevents perfect block unless you are mirroring your opponent and same for them. This really helps with that, but sometimes you just have to tank hits. A bit one is switching targets as often as possible. The longer you keep your sword in a position the more accurate your opponent is with blocking. And while it doesn't always work. Throw in feints aswell. But don't be consistant. Every time you do a feint the enemy expects a feint which drobs the longer you go without doing it. Much of combat is about feeling it out and unfortunatly you just have to do it a lot to really get a feel for it.
      I have always hated the term because it feels toxic, but it is in part about getting good. And you do that through reppetition. Fighting bernard also helps a lot. If you can take out bernard quickly in the practice with real weapons fight, then you can quickly dispatch the lower armored guys.
      Also my last tip is use a mace. It is by far the best weapon in the game as it basicly work on any opponent armor level and perks like headcracker can easily allow you to just disable enemies for a short time. I personally like using the longsword, but that is not ideal for heavily armored dudes. I mean with a mace you can 2 hit runt in that battle that used to basicly act as a soft lock for people in the game.

  • @Sheriff-ev7my
    @Sheriff-ev7my 8 หลายเดือนก่อน +1

    I feel some of this was off. The forests are great and well complimented in reviews, and you said you never felt as if you grow better than your opponent.
    You get faster swinging, hit harder, win more clinches, learn more moves, drain their stamina and stagger them more the higher your skills, etc. you have to wait for the right times. If you do a feint and their shield doesn’t go to the side the sword is holding they aren’t falling for the feint, they may still react in time if they do but usually they don’t. You can see your growth when you face bandits still at low level- you’ll be so fast they can’t block random swings in time and stagger non stop.
    I agree with the multi-person combat but the combat itself is amazing and even HEMA experts compliment the game and its fencing.

  • @AlexPinna531
    @AlexPinna531 2 ปีที่แล้ว +3

    love this game, its one of the few times realism actually helps a game and it makes the gameplay so much better

  • @TheAsheron
    @TheAsheron 2 ปีที่แล้ว +1

    Playing this hardcore mode is something else. Combat is crazy and hard. The greatest moment is when I was ambushed in middle of the night while riding and had to run away. And I was bleeding so I had to pull of the map but there is no cursor. I have to ride out of the forest find the nearest landmark and trace my step and then find the nearest in to sleep and save or I lost 3 hours of gameplay. Combat is rewarding to master and archery feel like you actually develop skill due to the fact that there is no target cursor. Have to learn how it shoot and where

  • @L91168
    @L91168 2 ปีที่แล้ว +7

    Dude i just wanna say youre the real MVP putting out MULTPLE hour long videos on these games that totally deserve it.
    I love this game so much because no other game is like it. Sure skyrim or something is close but this game gives out vibes that arent in anything else ive ever played.

    • @officiallukestephens1834
      @officiallukestephens1834 2 ปีที่แล้ว +1

      @OfficialLukes
      Congratulations you have been selected among the shortlisted winner's for the ongoing giveaway telegram the user ab....

  • @christopherwichman7968
    @christopherwichman7968 2 ปีที่แล้ว +1

    Stabbing at the face usually carrys me through my battles. Close the distance grapple, slash at the head then stab at the face works 8 out of 10 times for me.

  • @12abar81
    @12abar81 2 ปีที่แล้ว +7

    I got this last month and I’ve already put 20 hours of this game. It’s janky, hard as hell in certain spots and at times confusing but it all still feels right. Put it like this, the first boss in this game is notoriously difficult but if you’re skilled enough you can two shot them with a bow. Most games I’d say that’s cheesy and kills Immersion but for whatever reason it works rather well here. Just be prepared to take time actually practicing the combat, I promise the more you do the better it gets.

    • @DonDadda45
      @DonDadda45 2 ปีที่แล้ว

      Definitely. I love how the obvious imperfections of the game just make it... even better. Never played a game that was able to achieve this

  • @AlexHutchingsOfficial
    @AlexHutchingsOfficial ปีที่แล้ว +1

    The combat was one of my favorite aspects of this game. I didn't like using it against multiple enemies (that needs work), but 1 on 1, probably my favorite combat system of any game. When you up your skill, Henry is more responsive with his swings. I like the bow and arrow too, it was really rewarding once I got good at it. It's not easy like every other game. That being said, they should probably make an easy mode for players that don't want the challenge ... *cough* . I really don't want them to completely change it up because some people weren't happy about it.

  • @rhanson1124
    @rhanson1124 ปีที่แล้ว +3

    KCD is absolutely my favorite game, just my opinion.

  • @0SnakeDoctor
    @0SnakeDoctor 2 ปีที่แล้ว +1

    Brilliant critique, and I agree with virtually everything you've said here, but I do feel the need to opine on the combat system.
    There are two key points that are often overlooked about Kingdom Come's combat. The first is that Henry is a complete tyro and has never swung a sword in his life, much less killed someone (you can see this quite clearly and comically when Sir Radzig asks if he'd like to try hitting the wooden stake in the ground at the very start). This is why the first proper mission is literally called 'Run'.
    The second is the player is equally a complete tyro to the combat system. As you mentioned, it is a completely unique system that has never been seen before in any game and takes most, if not all, its inspiration from historical European martial arts (HEMA). It takes a significant amount of time to learn the combat system, the parries, the blocks, the perfect blocks, to say nothing of the combos.
    What you get with both of these is a symbiotic relationship between the player and Henry. As you master the combat system, you and Henry are literally and figuratively levelling up together. You both start off as utter novices. As Henry's strength, swordsmanship, and defence levels rise, you the player's familiarity and competence levels rise. By about 30 hours in, you are at sync with the combat system, but Henry still has a little bit more he can learn. As you push him to the highest levels of strength, swordsmanship, and defence, he becomes what you have been for 10 or more hours: comfortable. He swings faster, his timing windows increase, his perfect parry becomes a genuine weapon that can turn battles, and his equipment gives him that final edge.
    But, and this is something that a lot of people miss, as much of a God as you become, you get surrounded and you can still have a very bad day -- even against peasants with pitchforks while you don full plate armour. The combat always keeps you on your toes, even at max everything, so much so that if you start a new game after having mastered your own personal skill regarding the combat system, something will still feel off and you'll get your ass kicked just as much as you did when you started originally. Because you may be comfortable with the combat system, but Henry is back to being an ordinary peasant again.
    And that's why I love Kingdom Come Deliverance's combat. It's always fresh, it always keeps you on your toes, and it never gets boring. Because every fight is a tactical one. As it should be. Even historical fully trained knights knew better than to scoff at unarmored peasants with pitchforks. I learned to never assume anything in KCD. I once took on five bandits in full plate armor, in a battle that lasted thirty minutes and had me looking like a dented tin can, and I used tactics to win. I then stumbled into the woods against four peasants with pitchforks, wearing the same weapons and armor, and they got behind me and annihilated me.
    That's why I love this game to death -- and why I often feel the need to defend its combat system.

  • @elwaster_man2379
    @elwaster_man2379 2 ปีที่แล้ว +4

    el combate me pareció bastante bueno, obviamente no es fácil, la intención es que se sienta frustrante al principio, pues un arte marcial como la esgrima no es fácil de desarrollar, pero cuando lo entiendes diría incluso que esta un poco roto

  • @PablitoCristo
    @PablitoCristo 2 ปีที่แล้ว +1

    The combat is heavily reliant on your learning but also on Henry's skill level with the weapons. He moves smoother and quicker at max level

  • @Manc268
    @Manc268 2 ปีที่แล้ว +5

    Great game..
    combat is tough as nails for a long while.. monty pythons 'run away' was often going thro my head.. it humbles you to the fact you are not good at anything until you learn
    you can think by yourself :) amazing !!
    The forests look amazingly real somehow...
    Hard to describe what a journey this game can take you on if you can cope with it & just enjoy a game, its so different in many ways but it got me hooked for a while..
    a game deserving of more accolades & a sequel

  • @JamesOKeefe-US
    @JamesOKeefe-US 2 ปีที่แล้ว +1

    I still can't believe how fast these go by. I just can't conceive that I sit through hours of these but they are so engaging and informative and entertaining that it just blows by. And this is for a game I have never played. Truly well done!

  • @codycole2684
    @codycole2684 2 ปีที่แล้ว +4

    For new players take this advice, get a horse and a bow, ride back to skallitz, dismount before you reach the gate in and if there's bandits run past them up towards the gateway that leads to the castle and jump into the wagon on the left. They can't hit you with melee weapons and you can shoot them at point blank range. The bandits that spawn in skallitz often have end game tier gear to loot right from the get go and the random encounter in skallitz resets of you ride out of skalltiz and down the road for two minutes and back. Good gear and good coin to be made on top of archery XP

    • @HassanCampbeII
      @HassanCampbeII 2 ปีที่แล้ว

      ▪️Thanks for commenting, make a note to Steven Gray regarding BTC/ETH investment ideas and Let him know I referred you.

    • @HassanCampbeII
      @HassanCampbeII 2 ปีที่แล้ว

      ☎ᴛᵉˣţ𝄍✉𝑾𝒉𝔮ᴛᵗ𝑠𝑨𝑝𝑝 ᴍʀ ᴍʀ sᴛᴇᴠᴇɴ ɢᴀʀʏ
      ✚𝟏𝟕𝟎𝟔𝟓𝟐𝟏𝟒𝟕𝟖𝟎✔
      ʀᴇɢᴀʀᴅɪɴɢ ʙᴛᴄ/ᴇᴛʜ ɪɴᴠᴇsᴛᴍᴇɴᴛ ɪᴅᴇᴀs👌

  • @cozymonk
    @cozymonk ปีที่แล้ว +1

    Papers Please is kinda sorta like that hypothetical accounting game. You play as a border crossing checkpoint guard in a fictional Soviet nation. Your job is to check people's documents for discrepancies and such and make decisions about who you let through. You can lose your job and your house and your family can starve. It's an amazing game with an engaging open-ended story. It's actually fairly addicting. Fun to play with a nice mechanical keyboard.

  • @MrSpieleDotA
    @MrSpieleDotA 2 ปีที่แล้ว +4

    The way this game made me feel while playing it was unbelievable. I can not wait for the sequel.

  • @pz3782
    @pz3782 ปีที่แล้ว +1

    This game was amazing. I glad more people are seeing it.
    I think the biggest defing point of the game is, that you will never be OP. Even in late game, you will not be able to crush enemies easily.
    Fighting multiple enemies is easy. You pick off single targets and keep enemies from surrounding you. Head strikes with a mace are best.

  • @latesnake3205
    @latesnake3205 2 ปีที่แล้ว +3

    Lol my friends and I called it Medieval Peasant Simulator. This game was such a breath of fresh air. With more experience/resources I could see the devs making the sequel GOTY material. I'm calling it now. I hope they don't change much at all

    • @officiallukestephens1834
      @officiallukestephens1834 2 ปีที่แล้ว

      @OfficialLukes
      Congratulations you have been selected among the shortlisted winner's for the ongoing giveaway telegram the user ab....

  • @Genethagenius
    @Genethagenius 2 ปีที่แล้ว +2

    I love history and especially if you are a lover of medieval history then this game is a must play. Not just an immersive sim, but a pretty historically accurate one. (I’ve seen many historians praise it). I like the game, but haven’t gotten too far because the beginning is kind of tedious. So I’m trying to keep slogging through because I know it gets better. (There’s a lot to enjoy, but like mentioned in the video it takes a while to all open up).

  • @ThatHanniganfellow
    @ThatHanniganfellow 2 ปีที่แล้ว +3

    Honestly the combat in this vastly improves if you spend a lot of time training with the captain of the guard.

  • @weirdowhoa
    @weirdowhoa 2 หลายเดือนก่อน +2

    Disagree with you on combat.
    There was some jank with the controls, but over time I could take on a half dozen bandits without issue. Just move around to keep them from circling you.
    Same with bows, find better bows and keep practicing, I can easily hit targets over time.
    Combat is very fun in this game if you give it time.

    • @Grave_Digger606
      @Grave_Digger606 2 หลายเดือนก่อน

      I think it would be better if the lock on was manual and you could easily switch between targets with the analog stick, similarly to how most current souls and soullikes handle it. I’m 40 hours in and still struggling a little with it. When he says on this video that the NPCs always seem better than me, I feel the same way. Like, I haven’t died in a good while, I can get through the combat, but I have yet to get to the point where I actually feel good at it. Most of the time I feel like I’m fighting the controls and the camera, because he’s correct, it’s so difficult to get your sword drawn and get your bearings when the camera is automatically pulling you around and the enemies are right in your face. I’m really enjoying the game, but the combat is the weakest part for me. It’s definitely one of the times where you’re fighting the enemies, the camera, and the controls, all at the same time. Most of this could be solved with a manual lock-on/lock-off in my opinion.

  • @DispensableGamer
    @DispensableGamer 2 ปีที่แล้ว +3

    The game is made to be realistic and immersive, and it's target audience is people looking for that, the game is not designed to appeal to everyone like a bethesda or ubisoft RPG and can't really be compaired to them, especially with combat and exploration, it's not supposed to be big and eccentric, if you don't want that in a game and don't find it personally good or fun doesn't mean it is bad, it is incredible to the people it is aiming to entertain, alot of these critiques don't really seem fair when the intention isn't being concidered, the combat is very much made to be difficult to learn and master and does this well, with perks only helping you to a certain extent, becoming less impactful as you personally grow and master them

  • @envi2273
    @envi2273 5 หลายเดือนก่อน +1

    Crazy how I stumble upon this critique I didn't know you did as I bought this game on sale for 3 bucks

    • @professorsuge
      @professorsuge 4 หลายเดือนก่อน +1

      $3? doubt it

  • @brerkris
    @brerkris 2 ปีที่แล้ว +4

    I bought this game because of this video. Its wonky at times but I'm so captivated by it.

  • @brandonwooldridge1877
    @brandonwooldridge1877 ปีที่แล้ว +1

    The reading quest is pretty easy to cheese. You can still read the first text pretty easily, the Latin text was kinda tricky but all you have to do is pick the dialogue option that’s actually in Latin and you’ll succeed enough to read the writing on the wall. I was surprised to see that the body was still there and I could interact with the writing. It was pretty satisfying.

  • @tomj95.
    @tomj95. 2 ปีที่แล้ว +4

    Finally finished it today. Absolutely loved it!! Definitely one of my all time faves. Paradoxically I don't know if I can put myself through the DLC, I do feel like I've finished a marathon. I'd snap up a sequel though.

    • @thychozwart2451
      @thychozwart2451 ปีที่แล้ว

      If you ever see the dlcs on sale, and if you haven't already, get them. A woman's lot is interesting, but when speaking with Theresa for her part, make sure you're okay with like 5 hours without henry. Band of Bastards is fun at the start and you get the best armor in the game at the end, Hans Capon's DLC is just a great story to a great friendship, and From The Ashes has some really nice things in it, depending on what you buy (and otherwise its free income after a point)

  • @games-i-remember
    @games-i-remember 2 ปีที่แล้ว +2

    Just started my second playthrough a couple of days ago after completing it for the first time in 2020.
    It is wonderful seeing such an amazing sleeper hit getting some well deserved attention.

  • @badger297
    @badger297 2 ปีที่แล้ว +3

    7:07
    You nailed it. I understand wanting perfection in games. I really do. But as I've gotten older, I've really learned to see the good in games for what they really are. I think alot of that has to do with me and how I've grown as a person. Maybe it's the mushrooms. I'm rambling. Great video dude. Love the content 👌

    • @HassanCampbeII
      @HassanCampbeII 2 ปีที่แล้ว

      ▪️Thanks for commenting, make a note to Steven Gray regarding BTC/ETH investment ideas and Let him know I referred you..

    • @HassanCampbeII
      @HassanCampbeII 2 ปีที่แล้ว

      ☎ᴛᵉˣţ𝄍✉𝑾𝒉𝔮ᴛᵗ𝑠𝑨𝑝𝑝
      ✚𝟏𝟕𝟎𝟔𝟓𝟐𝟏𝟒𝟕𝟖𝟎✔
      ʀᴇɢᴀʀᴅɪɴɢ ʙᴛᴄ/ᴇᴛʜ ɪɴᴠᴇsᴛᴍᴇɴᴛ ɪᴅᴇᴀs👌

  • @JDowe-er8es
    @JDowe-er8es 2 ปีที่แล้ว +2

    Why would you expect KCD (Warhorse) to meet the Bethesda standard of exploration when one is a triple A studio while the other isn't?

  • @alexdenton6586
    @alexdenton6586 2 ปีที่แล้ว +3

    I can't wait to have the sequel installed on my PC, this game is amazing I spent more time on it than some of the better known triple A games

  • @b85douglas
    @b85douglas 2 ปีที่แล้ว +2

    The combat is not for your average player. To be a badass with no work. You gotta put in time and practice to learn

  • @redinthesky1
    @redinthesky1 2 ปีที่แล้ว +3

    Hell yeah this game needs to be recognized, a technological and gameplay marvel. You think Elden Ring is hard, this will still surprise the shit outta you.

    • @steamyrayvaughn1412
      @steamyrayvaughn1412 2 ปีที่แล้ว

      I remember getting my ass kicked by a group of peasants it's hilarious and annoying

  • @fyjypko4207
    @fyjypko4207 หลายเดือนก่อน

    I loved that the game takes into account how you're dressed and how clean you are. I was taken back when merchants reffer to you as a knight when you come dressed in full armour its a small touch but adds a lot