SOG AI Update: Squad AI movement more responsive and aggressive

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  • เผยแพร่เมื่อ 2 ก.พ. 2025

ความคิดเห็น • 63

  • @6komodo6
    @6komodo6 7 หลายเดือนก่อน +6

    literally made it indespensible for SP scenarios, absolute gem, ty JB

  • @airline3hum
    @airline3hum ปีที่แล้ว +5

    @Gofaw said it perfectly. So glad you continue to improve what is already superb. Thanks once again johnnyboy.

  • @NormanNeal2tim215
    @NormanNeal2tim215 ปีที่แล้ว +2

    YOU ARE THE MAN THERE YOU GO JOHNNYBOY!!!! LOL!!! THANK YOU JOB WELL DONE !!! YOU THINK WE WILL EVER TO BIND COMMANDS TO KEYS!!!

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      Thanks Norman, much appreciated! Note that there is also a Numeric key menu associated with the T key by default that is equivalent to Wheel Menu. So if you prefer keys for faster commands, or want to associate the SOG AI wheel commands with Voice Attack, you can use the T menu. So there is a key menu for all the SOG AI commands.

  • @bender2430
    @bender2430 5 หลายเดือนก่อน +1

    I think that it would be awesome if you made this more of a generic Squad AI management mod and if you could add like wedge and staggered column, etc. formations. It would also be cool to have the AI be able to move in a more relaxed mode where they didn't always aware with their weapons at the ready. This is a very cool mod though, so thank you!

  • @Gofaw
    @Gofaw ปีที่แล้ว +1

    Thanks for making the singleplayer Arma 3 experience better Mr JB

  • @ScalespeederGaming
    @ScalespeederGaming ปีที่แล้ว +1

    FANTASTIC!

  • @Valentaur
    @Valentaur ปีที่แล้ว +1

    Thanks JB! Much appreciated.

  • @ClydeH777
    @ClydeH777 11 หลายเดือนก่อน

    You should do a patrol, or a mission larping in first person using this update! I would love to watch that. You have good taste, cheers and God bless.

  • @arma3killchain
    @arma3killchain ปีที่แล้ว

    Looking pretty damn slick JB

  • @reeves4660
    @reeves4660 5 หลายเดือนก่อน

    Legend

  • @protect_
    @protect_ 4 หลายเดือนก่อน

    This is so cool!

  • @dunklik6089
    @dunklik6089 6 หลายเดือนก่อน +1

    Hey Johnny - First of all I'd like to command you (and the others that helped) for an amazing mod that really elevates the single player experience. I'm currently building several SP campaigns (one on SPE and one on SOG). I have incorporated your mod but am unsure if I can disable the squad spawning functionality. My missions are heavy on story telling and will not have an use for spawning anything outside of the recurring characters. Is that possible?

  • @quanoglias3817
    @quanoglias3817 8 หลายเดือนก่อน

    Is there any way to run SOG AI with an ACE mode on a dedicated server without errors. I love this mod but can’t get a dedicated server to run with SOG AI and an Ace mod properly, even with the official ace mod no medical compat the server does not allow me to play.

    • @johnnyboy8657
      @johnnyboy8657  8 หลายเดือนก่อน

      Sorry man ,this is a single player mod, without ace compatibility. Unfortunately I don't have the massive time required to make them work together. I do appreciate our interest though.

  • @ushuaiia077
    @ushuaiia077 9 หลายเดือนก่อน

    Apologies for asking here @Johnnyboy. I can't seem to spawn the AI. When I mousewheel down and it says 'Choose Group to Spawn', I press space or other buttons but nothing happens.
    Can you please tell me what I might be doing wrong? Would really love to experience your SOG AI mod. Thank you in advance!

    • @johnnyboy8657
      @johnnyboy8657  9 หลายเดือนก่อน +1

      Hi Tiger. Thanks for trying the mod. The Choose Group to Spawn action should work like any other action in your action menu. I use mouse wheel to find the action and middle mouse button to select the action. Maybe you have your middle mouse button configured to do something else?

    • @ushuaiia077
      @ushuaiia077 9 หลายเดือนก่อน

      @@johnnyboy8657 thanks a lot for the response man! Tried it and still nothing. I sometimes get this message (it pops up midscreen ingame) ---> isableSerialization; private_display / errorcreatedialog: Type Array, expected String File SOG_AI/JBOY/UI/GuiGroupSelector.sqf line 183 . . .
      I've tried running it on Vanilla SOG Prairie Fire with no other mods but I still can't get it to work. Any other possible solutions? Would super appreciate help, Brother

    • @johnnyboy8657
      @johnnyboy8657  9 หลายเดือนก่อน +1

      @@ushuaiia077 Sorry man, I don't see how that can happen. If you have the Prairie Fire DLC loaded and my mod loaded, then you should be fine. I have never heard anyone have this problem before. Maybe your version of the mod got corrupted. On the ARMA mods page (before you click Play to launch the game), Click the ... (other options) on the SOG AI mod, then choose the Repair action. Maybe that will fix it. Then try deleting and unsubscribing, then re-subscribing to the mod. These are the only ideas I have. Good luck.
      Are you from Argentina? I've been there a few times and love it.

    • @ushuaiia077
      @ushuaiia077 9 หลายเดือนก่อน

      @@johnnyboy8657 thanks so much for the replies Brother. Still can't get it to work unfortunately (not sure if the files are corrupted or my version of Arma III is somehow buggy). Will just watch your videos for now. Thanks for making the mod! :)

  • @drafarelgames7961
    @drafarelgames7961 ปีที่แล้ว

    I was doing Tac Ops pack second missions as Infantry and you have command a IFV as troops. There is any way to disable SOG AI only for designated units like Team Yellow or using 6's commands?

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      Sorry, not currently. You can disable SOG AI for entire squad via action menu, and re-enable it later via action menu.

    • @drafarelgames7961
      @drafarelgames7961 ปีที่แล้ว

      Ok, thanks for the information

  • @Shumanator94
    @Shumanator94 11 หลายเดือนก่อน

    I love the SOG AI. They definitely saved Antistasi. BUT i dint get the round command wheel. I just get the normal 1-10 text list for commands. Do you need to have SOG activated for that to appear or am i missing something else?

    • @johnnyboy8657
      @johnnyboy8657  11 หลายเดือนก่อน +1

      Yes, Prairie Fire DLC needs to be present and running. If you want to use this mod on Vanilla campaigns and missions (like Apex), you also need the Restore Vanilla Menu mod by Veteran so you can find those missions.

  • @ImZrho
    @ImZrho 6 หลายเดือนก่อน

    Does your vanilla sog ai make the team break contact automatically? Or is that script something that i have too physically add?

    • @johnnyboy8657
      @johnnyboy8657  6 หลายเดือนก่อน

      You use the Leapfrog command. The mod checks if enemy is in front of you or in back of you. If you Leapfrog away from the enemy, they say "Break Contact" and throw smoke and plant a claymore or tripmine while leapfrogging away from enemy. If you Leapfrog toward enemy, they say "Attack" and use grenades more aggressively.

  • @ewok840
    @ewok840 11 หลายเดือนก่อน

    Hey man. Once SOG PF dlc has been purchased does this then work across all maps or is it exclusive to the SOG PF maps? I haven't bought the dlc but certainly will do if it unlocks this mods across all the maps 🤔

    • @johnnyboy8657
      @johnnyboy8657  11 หลายเดือนก่อน

      The mod works on all maps, DLCs, and many workshop mods and missions. For example you can play Apex Protocol and control your AI buddies. To access other DLCs and vanilla content while running PF DLC you also need the mod by Veteran to restore vanilla main menu: steamcommunity.com/sharedfiles/filedetails/?id=2642544745&searchtext=restore+vanilla+menu

    • @johnnyboy8657
      @johnnyboy8657  11 หลายเดือนก่อน

      Thanks man!

    • @ewok840
      @ewok840 11 หลายเดือนก่อน +1

      Thanks dude

  • @huantruonginh2946
    @huantruonginh2946 ปีที่แล้ว

    A dumb question but will this mod improve enemy AI in any way?

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      Hi, there is no such thing as a dumb question! In general, this mod does not improve enemy AI. But there are certain cases:
      1) If player has his team defend a crater, the enemy moves toward the crater, waits until it has 3 or more units near, then charges crater. Some move to rim and stop to shoot down into it, others rush in to melee.
      2) If player sets a hut on fire, and there are enemy AI in that hut, the enemy AI will exit the burning hut after a delay. Vanilla AI will not (they don't react to the fire and stay inside until it burns down).
      3) A few VC tracker groups will be assigned a tracker dog. If that dog gets within 70M of player team, it will alert AI team to presence of player team and attack.
      4) If melee enabled, enemy will melee attack if close enough to player's units.

  • @moralVplay
    @moralVplay ปีที่แล้ว

    How well does this work with vehicles?

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      This mod has no effect on AI vehicle driving. That is a whole different evil can of worms I am staying away from.

    • @moralVplay
      @moralVplay ปีที่แล้ว +1

      @@johnnyboy8657 awww... thats a shame but i get it. Vehicle AI in vanilla arma is horrible and i can bet it even worse when you try to fix it.

  • @sgtlobster0656
    @sgtlobster0656 ปีที่แล้ว

    Any chance you can reactivate the NPCs talking to each other from SOG AI unless you set them to Stealth mode?

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      I forgot about this from last time you mentioned it, sorry. I added it to my to do list.

    • @sgtlobster0656
      @sgtlobster0656 ปีที่แล้ว

      Amazing - thank you.
      @@johnnyboy8657

  • @paddygaming4856
    @paddygaming4856 11 หลายเดือนก่อน

    Hey jonnyboy. Does sog ai works in multiplayer?

    • @johnnyboy8657
      @johnnyboy8657  11 หลายเดือนก่อน +1

      Somewhat. You can play MP missions solo and command an AI squad (like SOG campaign missions, Antistasi and more). Some people have some success playing with one or two players in an MP coop mission if only the player leader runs the SOG AI mod and commands AI, and the other player is just another shooter. It does not work where each player commands an AI squad.

    • @paddygaming4856
      @paddygaming4856 11 หลายเดือนก่อน

      @@johnnyboy8657 thank you for replying! I tried different combinations, i cannot make it work. It somehow ''works'' in the sense that i have the wheel of commands and i can spawn in the squad, but AI do not follow the orders. Anyway, i think this is a fantastic mod, in SP works perfectly and i can finally say that i can play arma3 i SP without having a tedious experience ;) thanks!

    • @johnnyboy8657
      @johnnyboy8657  11 หลายเดือนก่อน

      @@paddygaming4856 Thanks for the feedback. I'm afraid it will never be truly MP compatible, as that is very complex to achieve and I don't have the time to make it happen.

  • @ninertactics
    @ninertactics ปีที่แล้ว

    thanks man

  • @johnk5165
    @johnk5165 ปีที่แล้ว

    Keep up the good work!!! Looking forward to using this. Question. Any reason why the stamina bar has been removed?

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      I don't think my mod affects stamina bar. Isn't that just a general arma difficulty setting?

    • @johnk5165
      @johnk5165 ปีที่แล้ว

      @@johnnyboy8657 Each time I've used your mod, the bar disappears and I can run around without getting tired. When I remove only your mod, the bar returns. So I felt that it's related.

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      @@johnk5165 OK, I looked at the code and see I have disabled stamina for player. I will re-enable that or make it optional in next release. I did that so long ago I couldn't remember.

    • @johnk5165
      @johnk5165 ปีที่แล้ว +1

      @@johnnyboy8657 I think having it as an option would be good. :)

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว +1

      @@johnk5165 I just updated SOG AI and it now includes a parameter to enable stamina for player. Good hunting!

  • @PVT_Barry
    @PVT_Barry ปีที่แล้ว

    Nice!

  • @ropsnine
    @ropsnine ปีที่แล้ว

    i need discord server for community

  • @dooauta3647
    @dooauta3647 ปีที่แล้ว

    in CO OP serwer this mod is the best on workshop... please :) great job man!