Generate hair cards with blender particle system

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  • เผยแพร่เมื่อ 18 ก.ย. 2024
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ความคิดเห็น • 137

  • @bigfoothines
    @bigfoothines 3 ปีที่แล้ว +22

    Handy tip - Rather than doing the tilting:
    Apply shrinkwrap on the hair to original scalp as a shape key with an offset so the hair still stands out from the surface
    Set the shape key between 0-1 for a good balance between randomness and perfect fit (0.5 works for me)

    • @arengnightcore5201
      @arengnightcore5201 3 หลายเดือนก่อน

      as a beginner i didnt get it , is this related to the material ?

  • @raph3674
    @raph3674 2 ปีที่แล้ว +16

    Man this tutorial is what every youtuber is thinking they are doing. I mean even those unreal staff think they are teaching newbies like me something but your work is the real deal.I can't tell you how much I'm in a relief thanks to you!!

  • @martok2112
    @martok2112 3 ปีที่แล้ว +23

    THIS is precisely what I was looking for to create hair cards for my characters! A very well explained, easy to follow tutorial. Thank you so much for sharing your knowledge with us!🖖
    Now, I just have to develop a sense of style. 😁😁😁

  • @CraftReaper-OmarFaruqTawsif
    @CraftReaper-OmarFaruqTawsif 4 ปีที่แล้ว +1

    trust me folks...this is the best blender tutorial on this subject
    !

    • @Luwizart
      @Luwizart  4 ปีที่แล้ว

      You are so kind 💕

    • @CraftReaper-OmarFaruqTawsif
      @CraftReaper-OmarFaruqTawsif 4 ปีที่แล้ว

      haha u r the kind one. I always come to your chanel when I have trouble with hairs

  • @ianmasters6595
    @ianmasters6595 2 ปีที่แล้ว +1

    This is great. It makes the alignment of hair cards a breeze and fun to work with. Thanks for the tutorial

  • @exiledmatuschka9043
    @exiledmatuschka9043 3 ปีที่แล้ว +3

    So far the best tutorial for hair in blender finally

  • @scottlee38
    @scottlee38 4 ปีที่แล้ว +27

    THIS is what I was looking for. Now we dont need Maya X-chin

  • @AdrianJensen
    @AdrianJensen 3 หลายเดือนก่อน

    Man I was minutes away from paying 60 bucks for an addon because I couldn't figure this out. Thank you so much!

  • @martok2112
    @martok2112 3 ปีที่แล้ว +2

    Addendum: As much as I like VRoid (free anime character creator with separate hair exporter), its hair card system is a bit wanting for what I need to do. This tutorial it's what is allowing me to make the hair shapes and consistency I need. Again, many thanks for your knowledge. 🖖

    • @Luwizart
      @Luwizart  3 ปีที่แล้ว +1

      You are welcome 😊

  • @thesaviorofsouls5210
    @thesaviorofsouls5210 ปีที่แล้ว

    Finally a tutorial thats actually good, thank you man! Especially for also making sure it would work in games etc. way too many tutorials still will have milions of vertices, making the whole video useless. Thanks again!

  • @amolambhore6815
    @amolambhore6815 4 ปีที่แล้ว +6

    Thank you, please more Hair tutorials like this, especially the x-gen kind of stuff
    Also please make a tutorial on how to import this to Unreal Engine and use its hair tools

    • @Zandatsu336
      @Zandatsu336 3 ปีที่แล้ว

      I also need this...

  • @Baran_Korkmaz
    @Baran_Korkmaz 2 ปีที่แล้ว

    Thank you so much for this tutorial. I have watch so many tutorials to make a hair usable in game engines but none of them has explained things as good as your tutorial. At last my bald Witcher can have some proper hair. Respect. Subbed and liked.

  • @scatterbrainart
    @scatterbrainart 3 ปีที่แล้ว +1

    Fantastic tutorial! This is just what I needed; you're a rock star.
    Also, somewhere out there Tomasz is still trying to move the vertices.

  • @Teofilakt_Einterteinment
    @Teofilakt_Einterteinment 3 ปีที่แล้ว

    Very helpful tutorial. I have watched many good hair tutorials but yours is the best. Thanks !

  • @antoinedjedouani6853
    @antoinedjedouani6853 4 ปีที่แล้ว +4

    YOU DESERVE MORE SUBSCRIBERS IT'S A SHAME! NICE TUTO YOU ARE VERY HELPFUL THANKS A LOT

  • @3d3rbart
    @3d3rbart 2 ปีที่แล้ว +1

    THIS is precisely what I was looking for ,thank you

  • @ty_teynium
    @ty_teynium 4 ปีที่แล้ว +6

    I do not mean to be rude. I just notice a lot of detailed steps were missing.
    To convert to curve you have to apply the particle system THEN alt+C to convert to curves. However there's an issue. There's too many segments. Which means once you convert the curves to a mesh you'll have too many vertices. It may not seem a big deal to you but it will matter when you import it to a game engine and all the materials cause a huge drawback in draw calls and performance if you want physics applied.
    There's supposed to be a way to minimize the number of segments. One tutorial says its in the viewport display settings of the Particle system. That doesn't make sense because it's not a particle anymore so it has no effect.
    It's not that simple it may seem. It takes a lot of time to get right. It's a way better method than using particles though.

    • @zcristiam
      @zcristiam 4 ปีที่แล้ว +2

      Maybe im wrong but thats why he said at the beggining of the video to use the Decimate modifier.

    • @ty_teynium
      @ty_teynium 4 ปีที่แล้ว +1

      @@zcristiam okay I see.
      I actually just found out about a day ago if after converting to curve using Alt C go to the Object Data Properties ie Curve properties and at the top where it says Resolution Preview U. You'll notice this is up to about 12. Just turn that down to about 2, 3 or 4. This way you get to see what the hair cards will look like before you convert it to a mesh.

  • @AberrantAberrant
    @AberrantAberrant 2 ปีที่แล้ว

    Thanks so much man, really helped me on what I thought I would never know how to do

  • @juanfernandojimenezbuitrag2434
    @juanfernandojimenezbuitrag2434 2 ปีที่แล้ว

    Best tutorial ever for this topic

  • @kerynadcock2226
    @kerynadcock2226 4 ปีที่แล้ว +1

    Great work! and your tutorials are incredibly useful. Thank you so much.

  • @My180889
    @My180889 ปีที่แล้ว

    Perfect tutorial. Im new to hair cards, thanx so much.

  • @Nightmare1066
    @Nightmare1066 2 ปีที่แล้ว

    Very nice work! I really like your Artstation. Keep it up!

  • @browsetube4366
    @browsetube4366 4 ปีที่แล้ว +2

    Excellent

  • @WhitewashStudio
    @WhitewashStudio 4 ปีที่แล้ว +1

    Really great walk through!! Thank you!

  • @neat3954
    @neat3954 3 ปีที่แล้ว

    This is an absolute gem! Thanks for sharing your knowledge!

    • @Luwizart
      @Luwizart  3 ปีที่แล้ว

      You are welcome 😊

  • @jonathanrivera111
    @jonathanrivera111 4 ปีที่แล้ว +1

    BROTHER YOUR A LIFE SAVIOR

  • @Yurup
    @Yurup 4 ปีที่แล้ว +5

    I would love a tutorial on how to make the texture to apply to the hair in Blender which you talked about at around 8:20.

    • @karaemn
      @karaemn 3 ปีที่แล้ว

      th-cam.com/video/W8oxZSft_Ns/w-d-xo.html&ab_channel=3DCharacterArt

    • @karaemn
      @karaemn 3 ปีที่แล้ว

      This guy shows how to do it.

  • @paulteaha9375
    @paulteaha9375 3 ปีที่แล้ว +4

    Any idea why after i convert the curves to mesh, they don't have UVs like they do in this tutorial? Thanks

    • @SanjayVerma1999
      @SanjayVerma1999 3 ปีที่แล้ว +2

      +1

    • @gabrieldeligiorgi9159
      @gabrieldeligiorgi9159 3 ปีที่แล้ว +1

      Hey guys. I have the same problem. Did you figure somthing out ?

    • @davidestevez4260
      @davidestevez4260 2 ปีที่แล้ว

      Maybe it's a lil bit late, but be sure you are selecting the faces

  • @valtzar3200
    @valtzar3200 2 ปีที่แล้ว

    golden tutorial, making game hair look like a minigame

  • @macnavi
    @macnavi ปีที่แล้ว

    Very helpful, thanks!

  • @pruephillip1338
    @pruephillip1338 2 ปีที่แล้ว +1

    Excellent material. Just one issue - you didn't show us a render of the final product.

  • @Neiljinn
    @Neiljinn 2 ปีที่แล้ว

    Amazing tutorial! Thanks for sharing it.

  • @kenshobuq7105
    @kenshobuq7105 2 ปีที่แล้ว

    Yeah the tutorial wasn't all that clear at times (dont use custom menu's next time, that made me lose a crucial step), but i'll take anything, i got it to work which is great, so Thank you.

  • @vikan3842
    @vikan3842 ปีที่แล้ว

    Thanks Man!

  • @itselliexoxx
    @itselliexoxx ปีที่แล้ว

    I hope I can replicate this for my project!

  • @m0rph3u5.
    @m0rph3u5. 3 ปีที่แล้ว

    Brilliant tutorial! I can't believe that I am still using Maya XD... well my subscription ends soon and well be embracing blender . Another subscriber here ;)

  • @TorQueMoD
    @TorQueMoD 2 ปีที่แล้ว

    Great technique. Thanks for sharing :)

  • @PorisulkiPictures
    @PorisulkiPictures 4 ปีที่แล้ว +2

    Your tutorial so perfect, except microphone, but it doesn't care. На русском это звучало какой-то получше, но всё же...
    Please don't stop!

  • @qadirqureshi7805
    @qadirqureshi7805 2 ปีที่แล้ว

    You are such a geneious person

  • @adamrobledo684
    @adamrobledo684 3 ปีที่แล้ว

    This is enormously helpful! Thank you!!

  • @gemimarc
    @gemimarc 3 ปีที่แล้ว

    You are the master of the hair! :)

  • @10upstudios
    @10upstudios 3 ปีที่แล้ว

    very clever, great job

  • @LizzyKoopa
    @LizzyKoopa 2 ปีที่แล้ว

    you my friend are amazing, thank you for this tutorial.

  • @pelakalion
    @pelakalion 4 ปีที่แล้ว

    Very insteresting tutorial. I learned some tips :). Thank you

  • @mariabr8954
    @mariabr8954 2 ปีที่แล้ว

    this is super helpful! thank you

  • @kevincole6955
    @kevincole6955 2 ปีที่แล้ว

    finally dude... subd...
    thank you o so much

  • @manshah7
    @manshah7 2 ปีที่แล้ว

    damn good tutorial

  • @GustavoSanchez-fp6rd
    @GustavoSanchez-fp6rd 4 ปีที่แล้ว +3

    Your tutorial is great. I just have one question. The part where you press F7 to display the object as bounds, the same hotkey does not work for me. How did you set it up, please? Or is the hotkey originally a different one?

    • @Luwizart
      @Luwizart  4 ปีที่แล้ว +1

      I setted it up with my own shortcuts. I will make a tutorial on that

    • @kenagoup2028
      @kenagoup2028 4 ปีที่แล้ว +2

      @@Luwizart how can I use this function?

    • @Zandatsu336
      @Zandatsu336 3 ปีที่แล้ว

      Already got tutorial for this one?

  • @karaemn
    @karaemn 3 ปีที่แล้ว

    Great tutorial. Thanks a lot!

  • @KingKong19100
    @KingKong19100 2 ปีที่แล้ว

    Thank you so much. I can't wait to use this technique, but how would you go about baking the textures so that one texture and alpha can be applied in another program like Unreal?

  • @mrmensje1
    @mrmensje1 2 ปีที่แล้ว +1

    is there no way to be able to apply a texture per strand before converting it to a curve?

  • @user-zp7mg5zf3x
    @user-zp7mg5zf3x 3 ปีที่แล้ว

    Awesome tutorial, thank you so much! :)

  • @lucabaldani392
    @lucabaldani392 3 ปีที่แล้ว

    Thanks for this tutorial!

  • @morozit6361
    @morozit6361 ปีที่แล้ว

    so so usefull VIDEO!!!!!

  • @Brou15O
    @Brou15O 3 ปีที่แล้ว

    stuck on the proportional editing bit...the yellow curve lines block my view, and when i ctrl T, only a single card rotates. also the freaking curves are blocking my view i cant tell if its rotated properly >.>
    edit: had to turn porportional editing on while in editing mode, but the whole thing moves instead of the card i selected >.>

  • @Zandatsu336
    @Zandatsu336 3 ปีที่แล้ว +1

    This tutorial is gold, im grateful that my friend suggest to me to watch your tutorial.... Sir are you planning on making tutorial for unreal engine 4 workflow...?

  • @VeripProductionANIME_HA_AVE_
    @VeripProductionANIME_HA_AVE_ 3 ปีที่แล้ว

    I LOVE YOU !!!!!!!!!!!!!!!!!!!

  • @LmPaintBrush
    @LmPaintBrush 3 ปีที่แล้ว

    thank you so much! great tutorial

  • @winy7679
    @winy7679 3 ปีที่แล้ว

    Good

  • @mxgbs
    @mxgbs 3 ปีที่แล้ว +1

    can we animate this hair cards in blender? If yes, can you please share some tutorial? Thank you

  • @cjdaylight550
    @cjdaylight550 4 ปีที่แล้ว

    nice video man this is rly good

  • @eclipticasacl
    @eclipticasacl 4 ปีที่แล้ว +5

    and where to find such an alpha-hair map, otherwise you don’t want to do it yourself). I hope the question was correct, I use a translator

    • @devonroyer8044
      @devonroyer8044 4 ปีที่แล้ว

      www.artstation.com/artwork/lakRG

    • @devonroyer8044
      @devonroyer8044 4 ปีที่แล้ว

      scroll down and download the AO

  • @HafidzMurshidie
    @HafidzMurshidie 3 ปีที่แล้ว +3

    I see, this is why hairs are so grainy in video games now... They’re particle effects instead of part of the sculpture

  • @SanjayVerma1999
    @SanjayVerma1999 3 ปีที่แล้ว +1

    8:49 i dont get any uv maps at that point of time doing the same steps as you did why?

    • @beaubreau
      @beaubreau 3 ปีที่แล้ว

      Press A to select all and it will show up.

  • @Orcaluv26
    @Orcaluv26 2 ปีที่แล้ว

    what if you wanted to paint spots or stripes in your hair. what do you do then?

  • @MrGooGone
    @MrGooGone 3 ปีที่แล้ว

    This is genius! Thanks so much! :D

  • @Arkideit
    @Arkideit 3 ปีที่แล้ว

    Wonderfull tutorial. But i stuck at UV coordinates. I have nothing, no geometry at UV plane. Some steps are missing?

  • @adamrobledo3996
    @adamrobledo3996 3 ปีที่แล้ว

    genius

  • @jaumserafim
    @jaumserafim 3 ปีที่แล้ว

    YOU SAVED MY LIFE THNKS

  • @bamsgian9759
    @bamsgian9759 4 ปีที่แล้ว

    Very very cool bro, safe a lifetime

  • @Xcamuflaje
    @Xcamuflaje 3 ปีที่แล้ว

    Thank you. I'm forever grateful !!!

    • @Luwizart
      @Luwizart  3 ปีที่แล้ว

      You are welcome 😊

  • @victormarin6348
    @victormarin6348 3 ปีที่แล้ว

    thanks, was very usefull

  • @Geancg
    @Geancg 4 ปีที่แล้ว

    Amazing!!

  • @ainaroca9396
    @ainaroca9396 ปีที่แล้ว

    Even though I put blend mode in alpha Hashed the transparency doen't work, does someone know why?

  • @_MaZTeR_
    @_MaZTeR_ 2 ปีที่แล้ว

    Is there any way to somehow automatically do the CTRL+T rotations for the entire hair if many of the strands are facing all kinds of directions?

  • @almeidavinne
    @almeidavinne 3 ปีที่แล้ว

    Heeeelp!!! Which key do I access the 'Bounds' menu... The f7 doesn't work here.

  • @KittyCat-fe7ng
    @KittyCat-fe7ng 2 ปีที่แล้ว

    Hello! When we get to the part about laying out the UV maps, mine doesn't appear at all. When I try to unwrap it, it shows each strand individually. What could I be doing wrong that I can't get it as one unit like yours?

  • @atique2545
    @atique2545 3 ปีที่แล้ว

    I am using almost the same particle settings as yours but when I convert it to curve, I just get so many curves. The number pumps up to 10000k. I then converted it to mesh and the poly count increases even more. Any tips as to how to reduce them?

  • @noiryork101
    @noiryork101 4 ปีที่แล้ว

    Excellent!!! You have a new suscriptor. Have a nice day

    • @Luwizart
      @Luwizart  4 ปีที่แล้ว

      Thanks for the sub!

  • @TheBloodyBilal
    @TheBloodyBilal 3 ปีที่แล้ว

    HAHAHAH thank you for this....it worked perfectly :D

  • @ryorei3782
    @ryorei3782 4 ปีที่แล้ว

    thanks for tutorial

  • @paulojonathan3161
    @paulojonathan3161 3 ปีที่แล้ว

    Everytime you said "OK" I drank vodka I'm now blind OK?

    • @Luwizart
      @Luwizart  3 ปีที่แล้ว

      Okay hahahah

  • @lalala4141
    @lalala4141 5 หลายเดือนก่อน

    God

  • @aw6971
    @aw6971 3 ปีที่แล้ว

    How do you enable the bounding box in Blender 2.9? I cant find it anywhere..... :( Found it in the Overlays section.... :)

  • @Fleischkopf
    @Fleischkopf 3 ปีที่แล้ว

    is there a way to make it dynamic? soft body maybe?

  • @kRIZALID75
    @kRIZALID75 3 ปีที่แล้ว

    get ur like, god man

  • @sci_worlds
    @sci_worlds 2 ปีที่แล้ว

    5:39 What does this operation mean?

  • @JediMediator
    @JediMediator 4 ปีที่แล้ว

    I'm trying to use this with Cycles, but the hair cards seem to lose transparency when they intersect with each other in the render. All hair cards that aren't intersecting each other have perfect transparency, though. Any advice?

    • @Luwizart
      @Luwizart  4 ปีที่แล้ว

      you can use the color ramp node to push the white value up

  • @andersongarcia-yy4qx
    @andersongarcia-yy4qx 3 ปีที่แล้ว

    thanks thanks thanks

  • @aw6971
    @aw6971 3 ปีที่แล้ว

    I followed multiple times.... Exactly, everything works well until 7:15 when i click edit, it looks like my hair exploded..... After going into Edit Mode, I went into the Oerlays pannel, and uncheck, "Display Normals". Im still new to this...

  • @michaelkaras7292
    @michaelkaras7292 9 หลายเดือนก่อน

    Mr. Luwiz can this hair be used in cinematic also or it's for only games

    • @Luwizart
      @Luwizart  9 หลายเดือนก่อน +1

      yeah for sure, and you probably do not need to optimize as much giving you a higher quality result

    • @michaelkaras7292
      @michaelkaras7292 9 หลายเดือนก่อน

      @@Luwizart thank you so much please continue the good tutorials and stay bless

    • @michaelkaras7292
      @michaelkaras7292 9 หลายเดือนก่อน

      Mr. Luwiz please how did you set your to a bounding box. I'm using 3.0 version of blender and I don't know the shortcut key

  • @lurking3140
    @lurking3140 2 ปีที่แล้ว +1

    I placed mine manually now i regret it

  • @nightwasd
    @nightwasd 2 ปีที่แล้ว

    What the hell is F7? "go by the books" but i have no idea what you mean.

  • @nveusii.2086
    @nveusii.2086 4 ปีที่แล้ว

    How would you add physics to the hair cards in blender?

    • @HaXorb
      @HaXorb 4 ปีที่แล้ว

      you could fix the roots in place with a vertex selection and then add a cloth simulation to the cards with the head as a solid object so the hair doesn't fall through
      just play around with some values and it should work

  • @nu-beings
    @nu-beings 3 ปีที่แล้ว

    Would you make braids (hair cards) this same way?

    • @Luwizart
      @Luwizart  3 ปีที่แล้ว +1

      It will be difficult doing it that way but there are easier techniques

    • @nu-beings
      @nu-beings 3 ปีที่แล้ว

      @@Luwizart It seems everyone is teaching game hair, but I'm interested in hair for animations, and more specifically ethnic hair that looks good for animations. Do you know how to do that?

  • @serenity8839
    @serenity8839 2 ปีที่แล้ว

    Damn non of my shortcuts line up at all :(

  • @qingqiubai7255
    @qingqiubai7255 2 ปีที่แล้ว

    no se entiende una mierda que apretas para que te aparezca ese cuadrado para el rebote del cabello

  • @denzelepelle5497
    @denzelepelle5497 4 ปีที่แล้ว

    Please what do I search to find the hair texture you used?

    • @Luwizart
      @Luwizart  4 ปีที่แล้ว

      try hair card textures

  • @omnifake3339
    @omnifake3339 4 ปีที่แล้ว

    finally

  • @siddharthchari8748
    @siddharthchari8748 4 ปีที่แล้ว +1

    i dont have the option at 5:38
    HELP

    • @gabereynal
      @gabereynal 4 ปีที่แล้ว +1

      In Object Properties (the orange little box tab) » Viewport Display » check the Bounds box and there you have it

    • @carlhdz8201
      @carlhdz8201 3 ปีที่แล้ว +1

      @@gabereynal Thanks dude