I think I can safely speak for the majority of people my age when I say that back in 1994 we actually did sit through this theme for atleast an hour on more then on occasion trying to get through brinstar.
Super Metroid... Still, even after all this time (Several games later), yeah, it's still the greatest game that I have ever played... I'm telling ya, with the amount of time I spent playing that game, I could have gotten a university degree...In gaming, lolz...
@@jordanphilipperris Before I start, I want to make it perfectly clear that I absolutely love this game and that I do not want my words to be misconstrued as a repudiation of a masterpiece. That being said, (and for the record, this is coming from someone who was not born until November 1994 and did not self identify as a gamer until the Gamecube era) I will never love this particular game in the series as much as I love Metroid Prime. That game is the game that solidified my love of not just Metroid, but video games in general. That game immersed me in the role of Samus in a way that (for me personally) Super Metroid simply can't.
DUDE. I never said it before (only happened on this comment now by chance) - your 1-hour loop of Brinstar helped me a ton with focusing on my PhD thesis work a few years ago.
classic man. cant believe its been 30 years since i first played this game, what a great moment from my childhood ill never forget. one of the best games of all time imo def in my top10.
I'm 43 and my best friend my age recently went through a divorce. He was bored and stuck home without his kids last weekend, and I invited him to come over for drinks, maybe some games. He had never played Super Metroid. The night was young and I decided to fire up the SNES Classic and guide him through a casual walkthrough (personally I average 1:53 on a 100% run, but I wasn't going to torture him with that, lol). I did show him in the first 3 minutes though, that wall jumping was something you could do, he practiced a bit in that first big "room" where Samus' ship lands on Zebes. He was autistic about getting up the right side ledges toward the Wrecked Ship, which I knew was a waste of time, but, I didn't want to discourage his motivation to explore and practice. And I'll be damned, on those tiny little ledges, he did it. Rather impressed. Anyway, I then walked him over the usual route, he apparently never even played Metroid 1, so he didn't shoot around the ceiling for that E-tank in the first corridor of old Brinstar, I had to narrate to him "btw this vertical shaft looks all decrepit bc Mother Brain blew it up at the end of the 1st game, this was the escape route on a timer, really high stress. You're supposed to feel uneasy and traumatized coming down here, ha." He didn't even know you were supposed to go left for Morphing Ball. On to missles, bombs, etc. Well after leading him past the green rooms where you have to run through the hatches and you get to the orange shaft that leads down to Kraid's lair, he looks up and sees the high ledge leading toward the rippers before the Wrecked Ship elevator. If you're pro, this is where you sequence break to Power Bombs and cut like 2 hrs off your time, but... no, he didn't need to do that, I said "you're headed down" casually. But no, he was bent, what was up there? and he wall jumped up that ledge. Then the next. I said "Good job bro, but now you have to do it past these flyer guys. Super Missles is the only way to kill them." He wasted like 20 min killing all 4, those first two are easy, but you have to wall jump up to get the next 2 in mid-air, and he could only carry 5 shots at the time, so he kept going back down to grind for more at the sewer pipes with the infinite bugs. But eventually he got 'em all, and I didn't encourage nor discourage him, but he stayed there through 5 beers and 2 hours wall jumping, and wall jumping, and wall jumping until he got up that damn shaft to the Power Bombs and Wrecked Ship. At 2am we were like FUUUUU!!! and cheered as quietly as possible so as not to wake the kids or my wife, and he was like "Dude I have to crash on your couch this is the most fun I've had since 4th grade!" and I was all "I AM SO PROUD OF YOU BRO!" So I guess in a couple weeks he'll be back over to wrap up a 6-7hr version of the speedrun route, lol.
Personally I'd say it undeniably has *one* of the best soundtracks ever. Either way, I sure love listening to that theme during my current playthrough.
@@MetroidVaniaFan-real Super is incredible, don’t get me wrong, but I didn’t grow up with it, like I did with Prime. It might just be a nostalgia bias though
+Jugglebrosjr2 it does, however she has a state of the art high tech space combat suit with particle cannon, so she can probably she in the dark with night vision and or infer red.
+Jugglebrosjr2 it does, however she has a state of the art high tech space combat suit with particle cannon, so she can probably see in the dark with night vision and or infer red, from her visor helmet.
It fits even better when you realize you get the charge beam in that area and the in-game art of that beam is litteraly a ball of light in front of her gun - the artist drew the charge beam.
Over the course of about 10 weeks I heavily researched the topic, then wrote a 30-plus page legal paper on video games and the first sale doctrine. This was the music I put on to drive away mental distractions while I typed; thanks for the extra-long playtime!
So, i didn't grow up in the 90's with the SNES, but I played super metroid a year ago via Nintendo Switch Online. This is such a beautiful game and in my opinion, is THE metroidvania of all time. The atmosphere, music, environments and gameplay, all come together to make an AMAZING experience. 10/10, would reccomend. Also the brinstar jungle's music SLAPS.
one of my favorite parts of super metroid was that you could turn on and off any of your abilities individually; endless replay value (though this isn't the only reason :D just one of many)
@Mister Guy This is very true. Like it might've been good if the larval Metroids could evade stacked beams forcing you to use just ice. Places where high jump would get you in trouble, etc. Needing to turn off the gravity suit would've been interesting too
@@Vistico93 I think the designers recognized that forcing certain weaknesses would make the UI experience cumbersome. More buttons on later games such as Prime allowed for swapping visors, beams, and more on the fly. That way lots of enemies could have weaknesses and invulnerabilities! I don't think anyone wants to enter the pause menu a bunch of times while playing Super Metroid.
Damn, as a teenager during the 2000s, I played Metroid 2, Fusion and Prime. I never had a SNES and only knew about super metroid. For some reason I skipped zero mission. Right now I am catching up on all the SNES games that I missed or only played as ROM. I got myself a SNES switch controller and play them on the switch, getting pretty much the original experience. Just a few days ago I started super metroid. I have absolutely no nostalgic attachment to this game and still I have to say, this game is fucking phantastic and has aged incredibly well. It is basically what all the indie studios try to sell you during the last 10 years for 25-50 bucks. The metroidvania games are being made in every corner but the ultimate one is just available for free (if you have a switch online subscription) and is made with a triple A production (back in the day) that just beats all the contenders even today.
@@hambone1138 yes! I loved it a lot. I plan to replay it again this year. It's absolutely 10/10. When you scout the map, find new areas, get new upgrades... And also if you beat the boss after a few tries and learning how to actually beat him. Absolutely incredible this game!
It's honestly one of the greatest games of all time. I remember considering returning it back as a kid during the first hour of gameplay because of what little power Samus had. Jump and shoot just seemed boring (and it was my first metroid so didn't know what to expect). 7 hours later and I was wondering why I couldn't put it down. Absolutely phenomenal game.
Still one of the most iconic zone transfers of all time. Not only does the song itself hit hard, sound great, and suit the zone; but the transition from the elevator is seamless and it really breathes life into the feeling that you just entered a whole new biome.
That's probably the greatest feature ever in a Super Nintendo game, to customize the controls. Because I think everyone can agree the default controls are fucking weiiird. You jump with A, shoot with X and run with B... one's thumb must be oddly shaped for those controls to work. I personally prefer the "Megaman X controls" of jumping with B, dashing with A and shooting with Y. I also select weapons with X, so I don't have to press the Select button to do so.. Thank god for customizing controls!
I'm more into dashing like the way in Mega Man Zero where the dash button is at L, while I change the weapon select to X and A since I'm more used to it now.
@@TheTwistedTreant526 Same for me when I play MMX games, although I leave the dash on the A button in super metroid because I like to use L for aiming.
One wonders why modern game don't just make it standard practice to offer completely customized controls. I remember back when I played Star Wars Battlefront I, for a laugh, had the triggers and other buttons be the joystick and directional pad. Another time I made it so I could play with the controller upside down. It's so easy to implement this so it's absence baffles me.
I Stared Playing Recently (I'm 16 As Of 2 Days Ago) And I Love It. I Haven't Beaten It But I *Dread* When I Do. Its Easily One Of My Favorite Games Now, Standing Up High With My Absolute Favorite Like Dread Hollow Knight. The Fact That Decades Later It Still Holds Up To Even My Generation's Standards Shows That It Is Truly A Masterpiece That Is Still Honestly Ahead Of Its Time.
Man this for me was a good game, The first Metroid game I ever played growing up (I came alittle late for Metroid on NES) I used to spend Hours playing this game, getting lost alot trying track down the next big thing to go trigger happy on (Aparently Samus didn't have the Hint system for her map yet when this game came out but map rooms helped there so no complaint from me) The world design was amazing (a few questionable jumps) the OST was memorable. All in all Super Metroid was outstanding.
Off-label uses: alternate background music for Gorgrond in World of Warcraft: Warlords of Draenor. The lower half of Gorgrond is jungle-y and very much like this part of Brinstar. Seems appropriate! :D
I use this music when I'm in a Jungle planet in Starbound, I use it on Felucia in Star Wars: Battlefront 2, and I use it when exploring in any jungle/oasis environment.
It took me a little while to realize it, but the Hunter's theme from MPII is actually a remix of this. The memory that gets stuck in my head whenever I hear this in the original form is getting stuck in that hole where you may or may not figure out how to do the super jump.
Nintendo was gold back on the 90s man. They managed to beat sega with the number of great games it had. Now Nintendo sucks. Not that many great games, and Mario isn't that interesting anymore. Hope the movie boosted Nintendo Confidence up. The only way they are still holding up is the sales of their switches. But Nintendo ain't as great as they use, too. I was lucky to live in the days when Nintendo was at their best.
Does anyone else think this theme could've had some inspiration by the Naked Eyes song Voices In My Head? Here is the song: th-cam.com/video/csOmh-d3uAs/w-d-xo.html The rhythm & some of the melody sounds very similar in my opinion. Anyway, this is the best theme in the game hands down.
I didn't really have much of a problem with the default, tbh, though I seem to be able to make do with virtually any setup bar LoL's idea of making you mouse offscreen to move the camera...the hells with that?
But in Megaman X you shoot with Y, so your thumb is on an angle over all three buttons, which makes it really easy to handle. On an emulator it's hard as shit because you can't press more than two buttons at the same time, but it works on the console.
I think I can safely speak for the majority of people my age when I say that back in 1994 we actually did sit through this theme for atleast an hour on more then on occasion trying to get through brinstar.
5 yr old me, "why is this boss so hard" me now. "I guess I can go outta my way to kill this guy"
Super Metroid... Still, even after all this time (Several games later), yeah, it's still the greatest game that I have ever played... I'm telling ya, with the amount of time I spent playing that game, I could have gotten a university degree...In gaming, lolz...
Absolutely right sir. Clear the room and listen for a bit
At least it slaps 🤷♂️
@@jordanphilipperris
Before I start, I want to make it perfectly clear that I absolutely love this game and that I do not want my words to be misconstrued as a repudiation of a masterpiece.
That being said, (and for the record, this is coming from someone who was not born until November 1994 and did not self identify as a gamer until the Gamecube era) I will never love this particular game in the series as much as I love Metroid Prime. That game is the game that solidified my love of not just Metroid, but video games in general. That game immersed me in the role of Samus in a way that (for me personally) Super Metroid simply can't.
I will never get over that sick elevator fade in
Fine, i'll replay SM
Did you do it? (such a great game)
@@ledairyman4747did you replay sm?
Glad to hear that video game music helped someone writing an academic paper.
DUDE. I never said it before (only happened on this comment now by chance) - your 1-hour loop of Brinstar helped me a ton with focusing on my PhD thesis work a few years ago.
what How??
classic man. cant believe its been 30 years since i first played this game, what a great moment from my childhood ill never forget. one of the best games of all time imo def in my top10.
I'm 43 and my best friend my age recently went through a divorce. He was bored and stuck home without his kids last weekend, and I invited him to come over for drinks, maybe some games. He had never played Super Metroid.
The night was young and I decided to fire up the SNES Classic and guide him through a casual walkthrough (personally I average 1:53 on a 100% run, but I wasn't going to torture him with that, lol). I did show him in the first 3 minutes though, that wall jumping was something you could do, he practiced a bit in that first big "room" where Samus' ship lands on Zebes. He was autistic about getting up the right side ledges toward the Wrecked Ship, which I knew was a waste of time, but, I didn't want to discourage his motivation to explore and practice. And I'll be damned, on those tiny little ledges, he did it. Rather impressed.
Anyway, I then walked him over the usual route, he apparently never even played Metroid 1, so he didn't shoot around the ceiling for that E-tank in the first corridor of old Brinstar, I had to narrate to him "btw this vertical shaft looks all decrepit bc Mother Brain blew it up at the end of the 1st game, this was the escape route on a timer, really high stress. You're supposed to feel uneasy and traumatized coming down here, ha." He didn't even know you were supposed to go left for Morphing Ball. On to missles, bombs, etc.
Well after leading him past the green rooms where you have to run through the hatches and you get to the orange shaft that leads down to Kraid's lair, he looks up and sees the high ledge leading toward the rippers before the Wrecked Ship elevator. If you're pro, this is where you sequence break to Power Bombs and cut like 2 hrs off your time, but... no, he didn't need to do that, I said "you're headed down" casually. But no, he was bent, what was up there? and he wall jumped up that ledge. Then the next. I said "Good job bro, but now you have to do it past these flyer guys. Super Missles is the only way to kill them." He wasted like 20 min killing all 4, those first two are easy, but you have to wall jump up to get the next 2 in mid-air, and he could only carry 5 shots at the time, so he kept going back down to grind for more at the sewer pipes with the infinite bugs. But eventually he got 'em all, and I didn't encourage nor discourage him, but he stayed there through 5 beers and 2 hours wall jumping, and wall jumping, and wall jumping until he got up that damn shaft to the Power Bombs and Wrecked Ship.
At 2am we were like FUUUUU!!! and cheered as quietly as possible so as not to wake the kids or my wife, and he was like "Dude I have to crash on your couch this is the most fun I've had since 4th grade!" and I was all "I AM SO PROUD OF YOU BRO!" So I guess in a couple weeks he'll be back over to wrap up a 6-7hr version of the speedrun route, lol.
Thanks for sharing the story. Wish you two all the best
This game has the best video game music period. So many iconic themes originated from this game.
Personally I'd say it undeniably has *one* of the best soundtracks ever. Either way, I sure love listening to that theme during my current playthrough.
ZM's remixes also slapped though
I'm playing the game for the first time and this theme is the only one that stuck, the rest of the soundtrack is decent but nowhere near unforgettable
Super Metroid one of best games ever made.
Personally, I’d take Metroid Prime over it. But I still absolutely adore Super Metroid.
@@mechaspyder179BRO PRIME IS NOT NEARLY AS GROUNDBREAKING AS SUPER
@@MetroidVaniaFan-real Super is incredible, don’t get me wrong, but I didn’t grow up with it, like I did with Prime. It might just be a nostalgia bias though
@@MetroidVaniaFan-realexactly super Metroid is the best and even Metroid echoes is far better than Metroid Prime.
First thing I thought was how the power beam looks like a lantern in the artwork, which fits very well. :)
+Jugglebrosjr2 it does, however she has a state of the art high tech space combat suit with particle cannon, so she can probably she in the dark with night vision and or infer red.
+Jugglebrosjr2 it does, however she has a state of the art high tech space combat suit with particle cannon, so she can probably see in the dark with night vision and or infer red, from her visor helmet.
It fits even better when you realize you get the charge beam in that area and the in-game art of that beam is litteraly a ball of light in front of her gun - the artist drew the charge beam.
First thing I thought was the buzz light year meme plastered on this pic saying... "Covid-19, Covid-19 everywhere!!", lolz :)
Now I see it. And yes, it does actually fit.
Over the course of about 10 weeks I heavily researched the topic, then wrote a 30-plus page legal paper on video games and the first sale doctrine. This was the music I put on to drive away mental distractions while I typed; thanks for the extra-long playtime!
Omg I'm a lawyer too. Is it possible you could share that paper?
So, i didn't grow up in the 90's with the SNES, but I played super metroid a year ago via Nintendo Switch Online. This is such a beautiful game and in my opinion, is THE metroidvania of all time. The atmosphere, music, environments and gameplay, all come together to make an AMAZING experience. 10/10, would reccomend. Also the brinstar jungle's music SLAPS.
Crateria: Welcome to hell!
Brinstar: Time to get FUNKY
one of my favorite parts of super metroid was that you could turn on and off any of your abilities individually; endless replay value (though this isn't the only reason :D just one of many)
Yes, dude yes
@Mister Guy This is very true. Like it might've been good if the larval Metroids could evade stacked beams forcing you to use just ice. Places where high jump would get you in trouble, etc. Needing to turn off the gravity suit would've been interesting too
@@Vistico93 I think the designers recognized that forcing certain weaknesses would make the UI experience cumbersome. More buttons on later games such as Prime allowed for swapping visors, beams, and more on the fly. That way lots of enemies could have weaknesses and invulnerabilities! I don't think anyone wants to enter the pause menu a bunch of times while playing Super Metroid.
Yeah was a little disappointed when I learned you couldn't in dread
Totally. I don't know why they refuse to let you do it in any of the games after this, feels like such a harmless addition.
Damn, as a teenager during the 2000s, I played Metroid 2, Fusion and Prime. I never had a SNES and only knew about super metroid. For some reason I skipped zero mission.
Right now I am catching up on all the SNES games that I missed or only played as ROM. I got myself a SNES switch controller and play them on the switch, getting pretty much the original experience.
Just a few days ago I started super metroid. I have absolutely no nostalgic attachment to this game and still I have to say, this game is fucking phantastic and has aged incredibly well. It is basically what all the indie studios try to sell you during the last 10 years for 25-50 bucks. The metroidvania games are being made in every corner but the ultimate one is just available for free (if you have a switch online subscription) and is made with a triple A production (back in the day) that just beats all the contenders even today.
It's incredible, isn't it? It somehow makes you feel lonely, fascinated, and excited all at once.
@@hambone1138 yes! I loved it a lot. I plan to replay it again this year. It's absolutely 10/10. When you scout the map, find new areas, get new upgrades... And also if you beat the boss after a few tries and learning how to actually beat him. Absolutely incredible this game!
Yeah so not for free, just much cheaper.
There is a reason why it is nicknamed "the citizen kane of gaming"
It's honestly one of the greatest games of all time. I remember considering returning it back as a kid during the first hour of gameplay because of what little power Samus had. Jump and shoot just seemed boring (and it was my first metroid so didn't know what to expect). 7 hours later and I was wondering why I couldn't put it down. Absolutely phenomenal game.
Still one of the most iconic zone transfers of all time. Not only does the song itself hit hard, sound great, and suit the zone; but the transition from the elevator is seamless and it really breathes life into the feeling that you just entered a whole new biome.
Metroid fever is intense now! Absolute love this theme. Soooo many memories from speed runs back in 2000s.
THIS GAME and Castlevania IV was my Shit back in the days :')
i hate that way u use to refer at this
when ever i play through the beginning of super Metroid and hear the beginning of this song i know im going to have fun
Am I the only one noticing Brinstar had a Coronavirus infestation?
No I see that too
I was going to newer comments to see if anyone noticed
Fusion suit
▪️
CattIe Pretendemic of 2020.
🟥
Never realized Metroid had a bunch of oversized Coronavirus in it.
noooo now I cant unsee it....
it was the Japanese Coronavirus that Samus had slain, good thing to, its far more potent than China coronavirus!
Fuckkkkkkkkk You bastard!
▪️
Pretendemic of 2020.
🟥
This theme is the reason my first play time was around 30 hours
And not the noob bridge? Yeah right 😏
@@affegpus4195 lol the only hint was the demo playing during menu.
Thank you! Using this as ambience to study. :)
What you make on your test?
Best Alarm song
When I first heard this song, I stopped what I was doing, and just listened.
Nintendo music is still the best out there.
Not *THE* best imo, but it sure is up there.
Gareth Coker from Xbox is awesome
Never heard MapleStory ost I see..
Podría pasar días oyendo la misma melodía, y nunca dejaría de tararearla.
I recently played through this game, on the Switch. It's my 2nd favorite game ever, second to Xenoblade Chronicles X for the Wii U.
Good taste :)
Nice 👍
That's probably the greatest feature ever in a Super Nintendo game, to customize the controls. Because I think everyone can agree the default controls are fucking weiiird. You jump with A, shoot with X and run with B... one's thumb must be oddly shaped for those controls to work. I personally prefer the "Megaman X controls" of jumping with B, dashing with A and shooting with Y. I also select weapons with X, so I don't have to press the Select button to do so.. Thank god for customizing controls!
I'm more into dashing like the way in Mega Man Zero where the dash button is at L, while I change the weapon select to X and A since I'm more used to it now.
Dashing with L is just amazing. I ALWAYS personalize my controls that Way in MMX games
Heck, they have the control layout you like in both Samus Returns and Dread
@@TheTwistedTreant526 Same for me when I play MMX games, although I leave the dash on the A button in super metroid because I like to use L for aiming.
Perfect for minecraft caves exploring!
This sounds like what metroid music would be based around. It's like the beginning of the iconic of like the harmonized voices in this song lmao
Love the picture.
Anyone else hoping for a Super Metroid remake with Dread's gameplay? Because I sure am.
how it feels to have a minecraft single cave world in lush caves
First played this game at 6 years old, it felt like i entered into a completely different world.
nuh uh
In the 90s as a teenager I spent hours on end on this stage because of this song, I didn’t progress, I become hooked 🎣, great times 🤖🤖🤖
wow, brain cells from when i was a child awoken when i heard this. Memory's :)
Indeed, memorable soundtrack in a great gane
I always loved to come up that stage - the soundtrack was really beautfil and definitly leveraged my mood a little =)
Cool loop.
you'd be surprised what being high leads you to ... and nintendo music is excellent
And then, 7 years later: another high stubbles on this video.
I feel You, man. Just remember yo take it easy with drugs.
But yeah, drugs and music is perfection.
That cooled off satisfactorily.
One wonders why modern game don't just make it standard practice to offer completely customized controls.
I remember back when I played Star Wars Battlefront I, for a laugh, had the triggers and other buttons be the joystick and directional pad. Another time I made it so I could play with the controller upside down.
It's so easy to implement this so it's absence baffles me.
Playing dead space 2 and Vibing with this
Finally i can sleep with peace i replay it every hour
I Stared Playing Recently (I'm 16 As Of 2 Days Ago) And I Love It. I Haven't Beaten It But I *Dread* When I Do. Its Easily One Of My Favorite Games Now, Standing Up High With My Absolute Favorite Like Dread Hollow Knight. The Fact That Decades Later It Still Holds Up To Even My Generation's Standards Shows That It Is Truly A Masterpiece That Is Still Honestly Ahead Of Its Time.
Man this for me was a good game, The first Metroid game I ever played growing up (I came alittle late for Metroid on NES) I used to spend Hours playing this game, getting lost alot trying track down the next big thing to go trigger happy on (Aparently Samus didn't have the Hint system for her map yet when this game came out but map rooms helped there so no complaint from me) The world design was amazing (a few questionable jumps) the OST was memorable. All in all Super Metroid was outstanding.
the days of exploration, going into games blind
soooo much nostalgia.
0:36
Ahh. The DLC boss.
ok Now that Looks fucking Bad Ass!!!! and i mean it, Samus fucking Rocks!!!!!!
It begins like Tidal Tempest JP and ends up sounding like Collision Chaos US
Off-label uses: alternate background music for Gorgrond in World of Warcraft: Warlords of Draenor.
The lower half of Gorgrond is jungle-y and very much like this part of Brinstar. Seems appropriate! :D
I love your pic
I use this music when I'm in a Jungle planet in Starbound, I use it on Felucia in Star Wars: Battlefront 2, and I use it when exploring in any jungle/oasis environment.
So catchy
me wondering why i beaten the game in 19 hours also me:
Corona Virus Theme Song
Fk off.
@@737Garrus no u
@@TommyJamesPeters Hard defy.
▪️
CattIe Pretendemic of 2o2o.
🟥
We must feed this to others
Thank you ☺️
I miss super metroid. The soundtrack is amazing. We need a 3d remake.
indeed boy!
I would love that idea
Idk bout 3d, I think it needs to stay 2d. Absolutely needs a remake, tho
No we don't.
3d Crocomire lol
She's a girl set on a mission to destroy weird alien creatures that scare the shit out of kids
Nintendo:perfection
That fade in tho 😎
BRINSTAR!!!!!! AND SAMUS!!!!! EPIC!!!!! *insane*
darkfire249
The beginning seconds reminded me of some song from Crash Bandicoot.
It took me a little while to realize it, but the Hunter's theme from MPII is actually a remix of this. The memory that gets stuck in my head whenever I hear this in the original form is getting stuck in that hole where you may or may not figure out how to do the super jump.
yeah that was awesome :D
1. Prepare joint
2. Press play
3. Light joint, inhale deeply and relax
4. Extinguish joint
5. Go the fuck to sleep
Nintendo was gold back on the 90s man. They managed to beat sega with the number of great games it had. Now Nintendo sucks. Not that many great games, and Mario isn't that interesting anymore. Hope the movie boosted Nintendo Confidence up. The only way they are still holding up is the sales of their switches. But Nintendo ain't as great as they use, too. I was lucky to live in the days when Nintendo was at their best.
Same
Epic
this song i made it in trance version. it is amazing
donde
Thought I was looking at a buff Winnie the Pooh when I saw the thumbnail
Multiplayer theme
How tf are snes games better than modern games!?
Samus Aran the best!!!
i want this theme for metroid prime 4 oooooh yeaah
Playing this game modded with Project Base omg it made an a game that cannot be improved no more as it's top-notch a bit more enjoyable ^^
Amazing
good thinking music.
good stuff.
La imagen representa la predicción del coronaviruz :v
I preferred Lower Norfair to this, but you can't complain about this game's music. At all.
Nice
✊😭
A long, long time ago...
Does anyone else think this theme could've had some inspiration by the Naked Eyes song Voices In My Head? Here is the song:
th-cam.com/video/csOmh-d3uAs/w-d-xo.html
The rhythm & some of the melody sounds very similar in my opinion. Anyway, this is the best theme in the game hands down.
True
yep
00:01
Or at least one shouldn't. But remember, this world has people who liked "Married With Children" in it.
But that's such a good sitcom.
omg. Did nointendo predicted coronavirus?
😂😂
No, that is the shape of all influenzia viruses (Covid-19 is one of them).
@@besquareorbethere2680
▪️
Silly cattIe, Boogeyman-19 was never legit.
🟥
0:07 I keep hearing this part a “Heroes in a half-shell”
I always play with the standard control, its not so bad when we are habit. =]
No, see, if you acknowledge those shows then it means they win. Just, the best method is to just pretend they never existed.
yeah ^.^
Francisco wytalo da Silva Carneiro
kinda like in megaman x, where you'd shoot with x, jump with b, and dash with a. how are you supposed to do all three?
si. puedes encontrarla escribiendo super metroid green caverns trance mix
I didn't really have much of a problem with the default, tbh, though I seem to be able to make do with virtually any setup bar LoL's idea of making you mouse offscreen to move the camera...the hells with that?
Echoes?
Yes, Multiplayer theme from Echoes
But in Megaman X you shoot with Y, so your thumb is on an angle over all three buttons, which makes it really easy to handle. On an emulator it's hard as shit because you can't press more than two buttons at the same time, but it works on the console.
listened for one hour.... what the hell am i doing with my life
Kakashi Hatake Having good taste in music.
try to make the Soil Swamp Pulse music for 1 hour loop. [Cause i like that music]
Música 🎶 foda ❤😊