My take on TotK being overhated 100% agree. But its interesting. To the “i hate new zelda folks” its just botw again. But Ive noticed that the most visceral hate for TotK comes from BotW fans that are angry because of 2 reasons 1. They wanted it to recreate their first feelings with BotW 2. They feel insulted by the lack of continuity with BotW
It also brought a lot of the criticisms of BotW that had been kinda shouted into the background initially up to the surface. Once the promise of a sequel was out there, people started looking at Breath with a more critical eye and asking "well, if I AM getting another game, what improvements would I ask for" and that led to a lot of videos on potential improvements/flaws with the first game. After release, it also kind of felt like the open world bubble BotW created popped, and people started pointing out more drawback now that they'd had a double dose of an already huge serving of this game's particular style on top of many imitations in between.
@@theoaremevano3227 The cat is also out of the bag on a lot of the tricks BotW used to make its open world work. When you see a challenge in TotK, you KNOW it's going to be copy-pasted 37 times, because you already saw BotW do so.
@@DoctorFalchion : Yeah, plenty of other games repeated that in their own ways and got flak for it. For me, the trouble with exploration in BotW was that once I knew the formula it was going by, I didn't really look forward to discovering things because I knew whatever I found, it would fall pretty cleanly into one of those elements. The elements themselves need more ways to vary presentation and approach to keep discoveries interesting.
I thought it was a very interesting choice to have TotK be both a direct sequel to BotW while also being somewhat disconnected from that game. I don't hate it, though sometimes it does feel weird that no one really talks about any of the events of the previous game. I know why they did it, but maybe an occasional stronger allusion to the previous game wouldn't have felt out of place.
@@Ryan64yt honestly, i think the OOT one is down near the bottom. super non interactive, lack of understanding of vision causes wether i get caught by the guards to feel random.
One reason i heard about the hate for totk's story was that it retconned a lot of previously established Zelda lore like in OOT. Which is a really weird reason to hate it because Zelda lore has been retconned many times before and nobody really cared.
The only thing I hate about the story is the fact u can accidentally spoil urself on major plot points😩but it's not a bad story by any means, I just think the way it's presented could've been better but that's all. Idk why ppl are mad bout the retconning either. And like, BOTW and TOTK are THOUSANDS of years into the future so that whole "we're the founders of Hyrule" with Sonia and Rauru is like? Totally fine imo?? OBVIOUSLY it's not the literal first founding duh they haven't retconned Skyward Sword like that. It's just the first solid founding since the kingdom obviously declined over time due to evil forces always coming back. You'd think Zelda fans would be able to understand that😭😭it ain't that complicated
Didn't Ocarina of Time basically pull an Age of Calamity too? I wasn't alive then but I hear it was marketed as a prequel to A Link to the Past and then ended up doing its own thing, leading to the creation of the infamous downfall timeline.
@@speedude0164 I never heard anyone call OOT a prequel to LTTP. Not when it came out or years later. Nor did I remember it being marketed as such. But yeah. That's another example of a retcon. Also, Skyward Sword retconned the origin of the Master Sword as it was established in LTTP. Again, this isn't new. It just seems new for newer zelda fans who didn't grow up with the series and see it evolve.
I ll share my hot take The only thing in the series creepier than the Moe-Maggie romance is the amount of players who find it cute. Even if Maggie was adult, Moe is still full of red flags, and her father is doing exactly what any good father would do in this situation.
I wish we got to see even MORE Ganon in TOTK🥲🥲like maybe a glimpse into his life in the desert would've even more solidified his reasons for taking over. Cuz like every game be like "yah he from the desert they do be struggling" BUT THE GAMES NEVER ACTUALLY SHOW IT!! It'd be so freaking cool to see what daily life is for him and his ppl and actually SEEING his ~villain arc~ develop👀
I don't mind breakable weapons in BOTW/TOTK but I wish they made amiibo weapons at the very least unbreakable or give them the master sword treatment for those like the Fierce Deity Sword and Twilight Bow.
Totk made me cry when I first played it. If you've played it, you know the scene I'm talking about. If a game can make me cry from the story, they are doing something right. I don't know why they would complain about the story, the story is one of the best parts of totk.
The biggest complaints I see about the story are this: it doesn't connect to BotW, you can spoil yourself by getting the memories out of order, and the lore isn't interesting. For the first one, I think it's the most absurd of all common TotK complaints as there are so many BotW references throughout the game; the Sheikah tech is the only thing I think should've been handled a little differently. For the second, I only partially agree. I can't really test this for myself but I feel like there could be a strong appeal to slowly painting the picture of the past similar to something like Outer Wilds (if you haven't played Outer Wilds, do not look up anything else about it and play it now, you won't regret it), and I wouldn't really call something a spoiler if you discover it entirely through the game's rules. Where I do agree is with memory 15, as it allows the big twist to be learned really early and that messes up a whole lot of other plotlines in the present. The third is entirely subjective, but as someone who couldn't care less about the timeline, I think it's awesome. It's really cool having Hyrule be founded by a Hylian and a descendant of gods, explaining the royal light power; it's cool seeing present characters being the descendants of ancient warriors wielding secret stones, explaining the Sages and Champions' powers (and making Revali that much more of a badass since he became a Champion without being the descendant of a Sage); and it's especially cool seeing Ganondorf become all powerful and be sealed underground, creating a sort of alternative Demise's curse which we break by the end of the game.
My take: totk has some of the best dungeon leadups in the series. A lot of times In older games, it feels like you have to do chores for the locals and then suprise! There’s a dungeon. With totk though, it feels like an epic adventure to the dungeons. Sorry if my post is a bit hard to read, I’m a bit tired right now.
Hey Ryan, thank you for actually starting this channel. I was waiting for exactly such content around zelda. Just finished your dungeon ranking and left a sub. It was scary how equal of an opinion I have with you on that one Keep it up please...it is so refreshing to watch this after work
RYAN! Found your channel like a week and a half ago. I’ve played every Zelda game and love your content. One of the best Zelda TH-camrs out there. Possibly even thee best. I went back and watched the rest of your videos and I got 2 more to go then I’m all caught up keep up the good work
People saying TotK has the worst story when there are games like Zelda 1 and ALttP, where the story is basically just "Zelda gone, Ganon bad, take sword, go!" is utterly ridiculous. Are there better Zelda stories than TotK? Definitely. Is it the worst? Not by a long shot. You're telling me Phantom Hourglass has a better story than Tears of the Kingdom? Or A Link between Worlds? ALbW is amazing Gameplay wise, but the story really isn't great. And then there's Triforce Heroes... oh God, Triforce Heroes...
Theres lot more to a link to the past compared to Zelda 2..theres the side storys ..lost forest child or flute boy,the book of mudora legend..the evil wizard Agnahim making everyone corrupred and taking 7 girls away..the sancuary..the Pink bunny..the history of the Eastern palace..the lore of the zora king..and the dark world light world theme..plus ganon taking Zelda and triforce..not too bad.
@@Aurora-qn2dx But compared to more recent titles it's still way more bare bone, so saying it's a better story than TotK is ridiculous in my opinion. It is just my opinion though.
@@kittenfan7664 I didn't say A Link between Worlds doesn't have a story. I just don't think it's a great one. The plot twists are way too predictable. The villains are way too cartoony and disjointed, and the characters are not really fleshed out too well. It's a good enough story that doesn't distract from the gameplay, but it's nothing mind blowing. Tears of the kingdom almost had me in tears, same as Breath of the Wild. This is just my opinion though, people can disagree obviously.
@@DerNiko here's the problem. 1. predictable isn't bad. 2 ONE of the villans is cartoony, but it's done in a great way. Hilda is surprisingly fleshed out really well. I know her reveal isn't that much of a surprise, but it's a great story. here is one of the running themes of a link between worlds. What would you do to save your world. if you think hilda is cartoon evil, you don't understand the game's plot. when looking at things here, Our "cartoony villan" as you call him, is praying off of hilda's desperation to get HER to scheme with him to get the triforce. becuase how else could you save lorule. what other options do you have. Hilda is what makes the game's story. and yuga is just a villan that's just FUN to watch be evil.
My guess on why that one guy said the dungeons were the worst part of the series may just be that he only really knows Zelda from the BotW and TotK duology, and their only frame of reference is the dungeons in those games.
My hot takes (there are many So I arranged them by game) TOTK: - the Shiekah got sidelined too hard in totk, and I wish we could have seen more from them outside of just the towers and the redone shiekah slate/ Purah Pad abilities. - Paya should have been the new Sage of Spirit, we saw all the other races in the game get a sage, and the Shiekah should have had one too (yes Paya becomes Chief but Sidon also becomes the Zora King so they could have done both with her too) Windwaker: - if the game had made it so you don't get your sword until after you do the Stealth mission in the forsaken fortress, no one would complain about the forsaken fortress Twilight Princess: - the dungeons while good, are ever so slightly too long. If they would have made them the smallest bit faster to get through it would have made the game significantly better Skyward Sword: - The Parella are the cutest and most adorable creatures in the whole franchise and I'm sad that Skyward Sword is their only appearance, I would love to see them make a comeback, or even have an offshoot of the Zora look more like them (sort of like the river Zora and sea Zora being based off different animals) Minish Cap: - Minish Cap is the BEST 2d Zelda game and the minish also need to make an appearance in a new Zelda game soon
As someone who has played link to the past and was one of my first Zelda games ever I think it's nostalgia I've never played link between worlds but it looks pretty cool and I hope to someday so I can truly see the differences for myself (and just to have another Zelda game at my fingertips one day I shall have them all >:))
the link to past thing is just age. when you referred to the release of breath of the wild as "back in the day" i had a little chuckle as that feels like 5 minutes ago to me but being 19 it would feel like that. i played a link to the past for the first time when i was 5 and i was obsessed. i was young enough that the 5 years between that and ocarina coming out felt like a life time and i played LTTP the whole time, it was the greatest gaming experience i ever had, until ocarina. No amount of time will change how much that game meant to me. although, gotta think if BOTW came out while i was in school my brain would have melted.
Exactly, and that’s why every persons favorite will always be subjective. The era/time you first experienced the game will always change your opinion. Hence why a link between worlds is arguably my favorite in the franchise
My hot take is that Link should be voice acted. I don't really understand why he has to be silent. In older games, especially 3D ones like Twilight Princess and Skyward Sword, there's plenty of moments of implied speech from him, so he's clearly not a mute. I understand that it used to be for the player's sake, but I think that if they want us to really fill in the blanks with our own input, they should just make it a fully customizable player oc rather than Link, cuz he's his own character with his own thoughts and feelings
Eh hard disagree. I prefer link to remain silent. I like picking speech choices as Link is my vehicle into the game so I am his voice. A fully customizable character doesn't belong in the Zelda series.
@@Logicalleaping well what if you don't like Link and think he looks like a dork etc , something as simple as hylian ears keeps me away and probably others away from most Zelda games , can't have some transmog action going on? And actually look respectable and not have huge knife ears? The main character of Oceanhorn is that much more appealing to me as solely due to a nicer appearance.
@@AL-nv4gk Well thats a personal opinion that I imagine most actually don't have. Its a fantasy game playing as an 'Elf' shouldn't be a deterrent. If it doesn't appeal to you then don't play it simple as that. Even if character customization exsisted in a Zelda game you couldn't play without the elf ears anyway as round ear humans don't exist (except for Ganondorf (sometimes.)) I don't need a character to look like me to be a self-insert. I have black hair and wear glasses pretty much the opposite of Link. Honestly this is a very strange take.
Most modern games have transmog system so you you look how you choose, an indeterminate number of fans who would then pick up and then enjoy these games after such customisation chances is a lot more important than a single studio saying nah we like this game , his lame look he's our character like it or lump it!, and round ears actually do exist in Zelda, TP has a whole village of them but I guess Zelda can't stay consistent with lore can it Mr superfan 🤓@@Logicalleaping
Neat video idea could be to rank the "other worlds" of the Zelda games. A large amount if them have some kind of alt universe: dark world/lorule, twilight realm, silent realm, the depths, the minish world/perspective, ect. Some of these are definitely better than others but it could make for a fun list imo
Good video. I've not seen many zelda rankings, but few, if any, with link to the past at the top. I think its a 10 out of 10 game, but not the best of all
just no, it's the worst dungeon in TP. just based on how long you need to wait. there's a name for things like that. secconds in minuets. cool concept, nice ideas, but i never want to slog through the pehats ever again.
I think the player hostility is more tied to the Dungeons and Sidequests. If you take too long in a Dungeon with a certain thing, you gotta do everything all over again unless you got the Dungeon Item in time. And some of the Sidequests like the Romani Ranch, Anyu's Lover who turned into a kid and the Goron Race are the main ones that feel like pain
my takes! positive takes. :) -zelda 1 is fun. it’s so badass to jump in and get all of the upgrades before plowing through all of the dungeons. -great bay is a banger! i love the zora mask, being able to get the zora eggs in almost any order, giving the creepy fisher guy the gerudo picture and great bay temple has such a cool gimmick that offers much more flexibility than most zelda dungeons. -navi isn’t that bad, calm down. hell, the ending where she leaves link was pretty gut-wrenching. i don’t really know why either, it just is.
My hot take: The zelda series has been on a decline with dungeons. Echoes of Wisdom has really good dungeons, but they are all the same "forest temple, fire temple, water temple." We need something more original. I know people hate Jabu Jabu's Belly, but that was SO unique. And in OOT, the forest/fire/water temples made up for it for being really good.
I'm not saying your opinion is bad because taste is subjective but I found the entirety of echoes boring but the most boring part was the dungeons themselves. There's one specific dungeons that was phenomenal but it's completely unique in its design compared to the rest as far as navigation goes. It's the dungeons that reuses alttp's multiple entrance gimmick
@@trixxy9566 What I'm saying is that I'm tired of the same basic ass dungeon themes. Give us more dungeons like Skyward Sword or Twilight Princess, NOT Tears of the Kingdom.
Skyward sword motion controls are good idk why ppl complain. Thank you for agreeing. Also while I wish the tears were unlocked in chronological order, I don’t see why people didn’t just unlock them in order. They give the correct order in the game. Just follow that.
My hot take is that spirit tracks is held back by phantom hourglass. Hourglasse's more bland stile makes the unusual controlling stand out more, while it is distanced from in spirit tracks. I love bith games, but they hurt each other when tied together.
my hot take: Minish cap did the best game in terms of interacting with it. Hyrule City lokes lively and amazing, You can talk with everyone and unlock new thing via kinstone fusion. You have to interact to progress through the map, And you have completly new perspective as minish. this game is so well done. Almost every side quest is amazing!
ALBW does not get enough credit for everything it did so well. It handled the delicate balance between open air exploration and solid storyline almost flawlessly while giving us a handful of memorable dungeons with creative puzzles. Nintendo has litteraly spent the last decade trying to replicate what they'd nail down with ALBW in 2013... I agree it's the last Zelda game that left me speechless. I never expected its story to go so hard in the end.
I'm SO glad someone else agrees the skyward sword issues is just skill based lmaoooo I had no trouble with it when it came out and I was in 10th grade playing. I enjoyed the motion control.
ALBW is so good in so many ways. My only issue is that it is a bit easy, which I understand since it’s meant to be beatable for kids, and since dungeons can be completed in any order, but I would love a game with very similar mechanics and just an upscale difficulty because first time playing I never died and I beat the enemy gauntlet challenge
My personal LOZ hot take is that the beetle from skyward sword is actually super fun. it's my favorite item from any Zelda game. I particularly like using it to drop bombs on those stupid boulder birds.
ok, i’m gonna be that guy. 16:03 “short hair zelda isn’t as hot as long hair zelda” is an insanely STRANGE thing to say considering zelda is canonically sixteen during the majority of botw’s cutscenes … please do some self reflection bud
I kinda get where the 'dungeons are the worst part of Zelda' commenter is coming from. To be clear, I disagree, but when I first got into the series as a small kid, I much preferred roaming around the overworld. My first interaction with the series was through Ocarina of Time, which I played at my cousin's house. I'd just spend most of the time riding around Hyrule Field, visiting different towns, sightseeing, talking to people. Mind you, this was a time before we had 3D GTA games, before The Elder Scrolls 3 and before terms like sandbox and open world were in wide use. So this concept of being able to travel around a 3D world at your own pace without time limits or other urgent obligations, and in fact being rewarded for exploring, was still mind-blowing. I didn't necessarily hate doing dungeons but I wouldn't say they were my favorite part at the time. It was only really when 3D open world design started to evolve with franchises like GTA, Elder Scrolls and Red Dead Redemption that I started to appreciate how the dungeons were an integral part of the more linear pacing of pre-BOTW Zelda games.
This video was a significant improvement from your previous video. Also, I expect you to think the BotW first playthrough experience to be the greatest given you saying you were hyped for it and in 7th grade. I would say that same feeling was on those of us who played LttP or OoT for the first time at younger ages with all the hype surrounding them and also the time period and culture. My guess is that 20 years from now people will not think the BotW opening experience is that great, similar to how you feel the older games were not close to the best you've had.
WIND WAKER SEEMS LIKE A WHOLE DIFFRENT GAME FRANCISE! Burried Hyrule,the true Zelda identity and atmosphere and everything that i stand for and believe essenatial in a Zelda game UNDERWATER.
I actually agree about the take on Zelda dungeons, though saying they're the "worst" part might be a bit much. They're basically gauntlets of puzzles, which aren't my favorite parts of these games. I'm just catching up and playing BOTW right now, and really enjoy spending most of my time exploring and adventuring while the shrines are like bite-sized dungeons spread throughout. It's a personal preference, though, and I get why most people like the dungeons since they build unique atmospheres.
I feel like this sums up most zelda games: "the diehard fans overhype it up and its overrate, it has its flaws. But theyre still all above average games in quality and gameplay all easily being 7-9/10 range
TotK is not the worst game, but it makes no sense to view it in a vacuum when its entire existence is predicated by BotW, to deem it a terrible game for being a terrible sequel either ignoring what BotW set up or outright contradicting it is legitimate criticism.
How much is it contradicting BOTW, or how much is it contradicting OTHER zelda games. becuase that's what it's doing, contradicting the zelda games before Breath. realize that the timeline was allways bull.
My Hot Take: The Water temple is the best dungeon in OoT. Possibly in all of Zelda. The hatred for this temple is often based on pausing the game to equip/re-equip the iron boots over and over and that's a very valid reason to hate it. But the dungeon itself is excellent. It's a really interesting puzzle, it's a challenge without being impossible and considering the purpose of the temple (Lore wise) is to test the individual's wisdom, the maze like structure makes sense. The dungeon boss... Ok the boss is bland but the Mini-boss makes up for that entirely (I honestly wish they were reversed, but it wouldn't make sense for the story).There is so much to love here. And if we could have put the Iron Boots on the C buttons in the 64 game, it wouldn't have been nearly as hated. Overall I think TP has better quality dungeons as a whole, but as an individual dungeon, The Water Temple is the best. And come on now... We all know the hottest Zelda character is Kass. Dunno why there is even a debate on this.
what i hate about the community, especially since botw/totk have split the fanbase so much more, is how theres always people now that feel the need to punch down on games and overhate them just because others like it a bit too much. theres always one game that the community overhates, then peope come and defend it, then the next game gets hated. its tiring. the community is in a really bad state now and i dont think it will improve now that we have 2 completely different types of games, one being classic adventures and the other the modern sandboxes.
My BotW first playthrough was extra memorable because I played it on my neighbor's switch and I was like "The Great Plateau is so big!" Boooooy was I wrong
I so think that TOTK is over hated. I agree that the story should have been in order but i’m not unsure why people hate it though. It’s so much fun and it’s beautiful and honestly just not as bad as some people want to say it is
BOTW's story is overhated. I love the way it uses the memories & environment to show what happened 100 years ago. I also love Zelda & Link's relationship in BOTW. It feels like they have an actually nuanced, realistic relationship with eachother instead of Link just being the hero who saved Zelda.
Hot take : Switch Link's Awakening's style is far from being ugly. I think it's pretty adorable and fits with the original gameboy style the same way Pokémon Diamond and Pearl remakes did, although these games were supposed to have Sword and Shield's style...
hot take: Zelda BotW/TotK are both game that are only good once and well replaying it from the ground is tidius and annoying 2) I wish we could see a mask system again like we got in Majora's mask 3) I do think the best world to explore is Majora's mask with all hidden lore and the fact that the story is legit not even about link(also the short development and then made it is amazing)
Hot take bc i didnt get to the post early enough: skyward sword (hd version) is arguably the best zelda game of all time. the story is great, along with the chemistry between link and zelda, and just groose overall. Now i will agree, there could be much more to explore, but i think that the dungeons more than enough make up for it, since imo, they are some of the best in the entire franchise, and i personally loved the motion controls, and found them as such a unique and immersive addition to the franchise
Here's my hot take: I only like Ganon/Ganondorf as a villain in Ocarina of Time and The Wind Waker (note that I have yet to play Tears of the Kingdom, so I don't know how he is in that game). Twilight Princess in particular is a version of him I've never liked and never will. He just felt forced into a plot he didn't need to be involved with instead of just focusing on Zant and making him a more fleshed out villain. Also, the Zelda franchise really needs a major recurring villain who isn't Ganon. The only recurring villains I can think of are Vaati, Twinrova and Master Kohga. We definitely need more than that, and hell, I'd love to see those three (especially Vaati) come back again.
The actually playing majora's mask one got me to think as well. I'd consider it in my top 3, and in the right mood even my favourite Zelda game. I've been watching someone stream it, loved so much of it, and am very excited for the finale next week. ...but actually playing it, interesting point. I played it while growing up, and yeah the time limit was a bit stressful and annoying sometimes, but usually that was just fine. But I was never able to beat the game because indeed that stupid great bay area. The vibe and pirate section are cool, though not the most interesting to get through. The worst part was just that dungeon, I couldn't beat that boss for the life of me, and after each death I had to figure out the flow of the water again through out the dungeon. At some point me and my brother just gave up. Back in 2017 I went back to it and finally did a full playthrough from start to finish, which I did enjoy for the most part. But do I feel like going back and playing it again all the way through? Not really for a good while at least. I'm content seeing other people get through it for their first time. Shit, I don't wanna agree with that one take, but I can't disagree entirely
I got 2 hot takes. 1. Skyward sword is the best post-2010 3D Zelda game. And I have the right to say this after playing both BotW and TotK 6-7 times. 2. TotK took everything perfect from BotW, and made it all better. For example, the final cinematic fight. Dark Beast Ganon was an ok final battle, while The Demon Dragon is captivating. It makes you feel like you’re actually fighting for Hyrule. Not to mention the fact that Ultra-hand is so much better than magnesis.
Here's my take on older fans who hate BotW/TotK: these are mostly people who came into Zelda during the 3D era, specific after OoT. OoT was the game that truly cemented Zelda into a linear process of completing numbered dungeons one right after the other with specific items obtained in each dungeon that ends up being required to beat the boss as well as a stronger narrative focus. Technically ALttP did the numbered dungeons first, but OoT set it in stone for the 3D series of games. People like me who've been with Zelda since LoZ, the actual older fans, tend to like BotW and TotK because it brings the franchise back to its explorative non-linear roots. My dream Zelda remake would be a BotW style remake of Zelda 1 and 2, turning that huge world into a 3D landscape to explore. It would fit with those old games' vibe so well. I do think the guy who said there are too many NPCs in TotK is talkin' crazy, though. I love all the people you meet. The way the TotK world feels so alive and active after the calamity is over, it's just great.
my hot take would prolly be that totk is a top 3 zelda game also i would argue that wind waker's world is more empty than that of botw/totk last hot take but majoras mask has the best ost in the whole franchise
@@kittenfan7664 If I was rage baiting, I would of praised the "Water Temple" in "Tears of the Kingdom". Actually after doing some reading I don't even think that would count as "rage bait" it's still just a controversial opinion with the only differences being it's "more controversial" and an opinion that I don't even have so it would be untrue to claim. "Rage baiting" is when you intentionally attack an easily provable fact or purely subjective point of view, eliciting outrage and "forcing" people to defend their position. I think a lot of people don't really understand what a "hot take" means.
I agree with the MM hot take, it is player hostile. I beat the game once, and tried to play through it a second time, but the time limit mechanics kills any enjoyment for me.
Hot take: TOtK story made me feel more than BOTWs ever did. Maybe I had already tempered my expectations considering how mediocre BOTW’s story was, but the highs of TOTK’s story made me waaaay more excited and emotional than ANYTHING in BOTW. Reaching the credits in BOTW I just remember thinking “damn that’s it?” BOTW has better pacing and better characters overall, but Link, Ganon and Zelda in TOTK all had satisfying arcs, and those are the only characters I actually give a shit about.
Video ideas: Hot takes regarding specific topics. E.g. hot takes about MM’s masks, hot takes about Zelda songs, etc etc.
@@GhostDestroyer3 yes that would be so cool.
Maybe like also about bosses or something. Hot takes about boss fight or boss Storys or something^^
That would be a great way for him to systematically work through all the submissions.
My take on TotK being overhated
100% agree. But its interesting. To the “i hate new zelda folks” its just botw again.
But Ive noticed that the most visceral hate for TotK comes from BotW fans that are angry because of 2 reasons
1. They wanted it to recreate their first feelings with BotW
2. They feel insulted by the lack of continuity with BotW
It also brought a lot of the criticisms of BotW that had been kinda shouted into the background initially up to the surface. Once the promise of a sequel was out there, people started looking at Breath with a more critical eye and asking "well, if I AM getting another game, what improvements would I ask for" and that led to a lot of videos on potential improvements/flaws with the first game.
After release, it also kind of felt like the open world bubble BotW created popped, and people started pointing out more drawback now that they'd had a double dose of an already huge serving of this game's particular style on top of many imitations in between.
@@theoaremevano3227 The cat is also out of the bag on a lot of the tricks BotW used to make its open world work. When you see a challenge in TotK, you KNOW it's going to be copy-pasted 37 times, because you already saw BotW do so.
@@DoctorFalchion : Yeah, plenty of other games repeated that in their own ways and got flak for it.
For me, the trouble with exploration in BotW was that once I knew the formula it was going by, I didn't really look forward to discovering things because I knew whatever I found, it would fall pretty cleanly into one of those elements. The elements themselves need more ways to vary presentation and approach to keep discoveries interesting.
I thought it was a very interesting choice to have TotK be both a direct sequel to BotW while also being somewhat disconnected from that game. I don't hate it, though sometimes it does feel weird that no one really talks about any of the events of the previous game. I know why they did it, but maybe an occasional stronger allusion to the previous game wouldn't have felt out of place.
I love the 2d Zelda trope of having a "final boss" midway through the game and then shit gets real after you defeat the boss.
Silly idea for a ranking video: Ranking all stealth sections in the series
Yes yes YES
They'll all get put at the bottom, they all suck... (but seriously good idea, ill add it to the list!)
@@Ryan64yt honestly, i think the OOT one is down near the bottom. super non interactive, lack of understanding of vision causes wether i get caught by the guards to feel random.
FORSAKEN FORTRESS IS GOOD. Add that to your hot takes!
@@Ryan64yt A Link Between World's is actually pretty fun with wall merging
One reason i heard about the hate for totk's story was that it retconned a lot of previously established Zelda lore like in OOT. Which is a really weird reason to hate it because Zelda lore has been retconned many times before and nobody really cared.
The only thing I hate about the story is the fact u can accidentally spoil urself on major plot points😩but it's not a bad story by any means, I just think the way it's presented could've been better but that's all. Idk why ppl are mad bout the retconning either. And like, BOTW and TOTK are THOUSANDS of years into the future so that whole "we're the founders of Hyrule" with Sonia and Rauru is like? Totally fine imo?? OBVIOUSLY it's not the literal first founding duh they haven't retconned Skyward Sword like that. It's just the first solid founding since the kingdom obviously declined over time due to evil forces always coming back. You'd think Zelda fans would be able to understand that😭😭it ain't that complicated
Didn't Ocarina of Time basically pull an Age of Calamity too? I wasn't alive then but I hear it was marketed as a prequel to A Link to the Past and then ended up doing its own thing, leading to the creation of the infamous downfall timeline.
@@speedude0164 I never heard anyone call OOT a prequel to LTTP. Not when it came out or years later. Nor did I remember it being marketed as such. But yeah. That's another example of a retcon. Also, Skyward Sword retconned the origin of the Master Sword as it was established in LTTP. Again, this isn't new. It just seems new for newer zelda fans who didn't grow up with the series and see it evolve.
I ll share my hot take
The only thing in the series creepier than the Moe-Maggie romance is the amount of players who find it cute. Even if Maggie was adult, Moe is still full of red flags, and her father is doing exactly what any good father would do in this situation.
it's still just a translation problem tho...
this and sasan & finley in the wild era games
Without dungeons, Zelda games aren’t Zelda games!
My hot take is that totk has the second best ganondorf design with the first best design being twilight princess
I wish we got to see even MORE Ganon in TOTK🥲🥲like maybe a glimpse into his life in the desert would've even more solidified his reasons for taking over. Cuz like every game be like "yah he from the desert they do be struggling" BUT THE GAMES NEVER ACTUALLY SHOW IT!! It'd be so freaking cool to see what daily life is for him and his ppl and actually SEEING his ~villain arc~ develop👀
I don't mind breakable weapons in BOTW/TOTK but I wish they made amiibo weapons at the very least unbreakable or give them the master sword treatment for those like the Fierce Deity Sword and Twilight Bow.
Totk made me cry when I first played it. If you've played it, you know the scene I'm talking about. If a game can make me cry from the story, they are doing something right. I don't know why they would complain about the story, the story is one of the best parts of totk.
The biggest complaints I see about the story are this: it doesn't connect to BotW, you can spoil yourself by getting the memories out of order, and the lore isn't interesting. For the first one, I think it's the most absurd of all common TotK complaints as there are so many BotW references throughout the game; the Sheikah tech is the only thing I think should've been handled a little differently. For the second, I only partially agree. I can't really test this for myself but I feel like there could be a strong appeal to slowly painting the picture of the past similar to something like Outer Wilds (if you haven't played Outer Wilds, do not look up anything else about it and play it now, you won't regret it), and I wouldn't really call something a spoiler if you discover it entirely through the game's rules. Where I do agree is with memory 15, as it allows the big twist to be learned really early and that messes up a whole lot of other plotlines in the present. The third is entirely subjective, but as someone who couldn't care less about the timeline, I think it's awesome. It's really cool having Hyrule be founded by a Hylian and a descendant of gods, explaining the royal light power; it's cool seeing present characters being the descendants of ancient warriors wielding secret stones, explaining the Sages and Champions' powers (and making Revali that much more of a badass since he became a Champion without being the descendant of a Sage); and it's especially cool seeing Ganondorf become all powerful and be sealed underground, creating a sort of alternative Demise's curse which we break by the end of the game.
I better see my boy Zelthu in this vid😂
Oh boy here we go
...
@@Ryan64ythes the glazing video guy right?
My take: totk has some of the best dungeon leadups in the series. A lot of times In older games, it feels like you have to do chores for the locals and then suprise! There’s a dungeon. With totk though, it feels like an epic adventure to the dungeons. Sorry if my post is a bit hard to read, I’m a bit tired right now.
Hey Ryan, thank you for actually starting this channel. I was waiting for exactly such content around zelda.
Just finished your dungeon ranking and left a sub.
It was scary how equal of an opinion I have with you on that one
Keep it up please...it is so refreshing to watch this after work
I guess great minds think alike! I really appreciate it, thank you :)
@@Ryan64yt nothing to thank me for, I have to thank you, cheers
RYAN! Found your channel like a week and a half ago. I’ve played every Zelda game and love your content. One of the best Zelda TH-camrs out there. Possibly even thee best. I went back and watched the rest of your videos and I got 2 more to go then I’m all caught up keep up the good work
People saying TotK has the worst story when there are games like Zelda 1 and ALttP, where the story is basically just "Zelda gone, Ganon bad, take sword, go!" is utterly ridiculous. Are there better Zelda stories than TotK? Definitely. Is it the worst? Not by a long shot. You're telling me Phantom Hourglass has a better story than Tears of the Kingdom? Or A Link between Worlds? ALbW is amazing Gameplay wise, but the story really isn't great. And then there's Triforce Heroes... oh God, Triforce Heroes...
Theres lot more to a link to the past compared to Zelda 2..theres the side storys ..lost forest child or flute boy,the book of mudora legend..the evil wizard Agnahim making everyone corrupred and taking 7 girls away..the sancuary..the Pink bunny..the history of the Eastern palace..the lore of the zora king..and the dark world light world theme..plus ganon taking Zelda and triforce..not too bad.
how much did you gloss over the story of a link between worlds.
@@Aurora-qn2dx But compared to more recent titles it's still way more bare bone, so saying it's a better story than TotK is ridiculous in my opinion. It is just my opinion though.
@@kittenfan7664 I didn't say A Link between Worlds doesn't have a story. I just don't think it's a great one. The plot twists are way too predictable. The villains are way too cartoony and disjointed, and the characters are not really fleshed out too well. It's a good enough story that doesn't distract from the gameplay, but it's nothing mind blowing. Tears of the kingdom almost had me in tears, same as Breath of the Wild. This is just my opinion though, people can disagree obviously.
@@DerNiko here's the problem. 1. predictable isn't bad. 2 ONE of the villans is cartoony, but it's done in a great way. Hilda is surprisingly fleshed out really well. I know her reveal isn't that much of a surprise, but it's a great story. here is one of the running themes of a link between worlds. What would you do to save your world. if you think hilda is cartoon evil, you don't understand the game's plot. when looking at things here, Our "cartoony villan" as you call him, is praying off of hilda's desperation to get HER to scheme with him to get the triforce. becuase how else could you save lorule. what other options do you have. Hilda is what makes the game's story. and yuga is just a villan that's just FUN to watch be evil.
Awwww man, i'm way too late for these, i have a bunch of hot takes. Hopefully i'll be able to catch them if there is a next time this is done though
Gahhhh!!! Guess I gotta defend my hot take another time lol. Great vid!
Another time being during the livestream 🫠
commenting to second that idea for a dungeon roster video! :) i'd love to see you rank the games from the weakest to strongest dungeon rosters
My guess on why that one guy said the dungeons were the worst part of the series may just be that he only really knows Zelda from the BotW and TotK duology, and their only frame of reference is the dungeons in those games.
6:19 never let bro cook again please
My hot takes (there are many So I arranged them by game)
TOTK:
- the Shiekah got sidelined too hard in totk, and I wish we could have seen more from them outside of just the towers and the redone shiekah slate/ Purah Pad abilities.
- Paya should have been the new Sage of Spirit, we saw all the other races in the game get a sage, and the Shiekah should have had one too (yes Paya becomes Chief but Sidon also becomes the Zora King so they could have done both with her too)
Windwaker:
- if the game had made it so you don't get your sword until after you do the Stealth mission in the forsaken fortress, no one would complain about the forsaken fortress
Twilight Princess:
- the dungeons while good, are ever so slightly too long. If they would have made them the smallest bit faster to get through it would have made the game significantly better
Skyward Sword:
- The Parella are the cutest and most adorable creatures in the whole franchise and I'm sad that Skyward Sword is their only appearance, I would love to see them make a comeback, or even have an offshoot of the Zora look more like them (sort of like the river Zora and sea Zora being based off different animals)
Minish Cap:
- Minish Cap is the BEST 2d Zelda game and the minish also need to make an appearance in a new Zelda game soon
As someone who has played link to the past and was one of my first Zelda games ever I think it's nostalgia I've never played link between worlds but it looks pretty cool and I hope to someday so I can truly see the differences for myself (and just to have another Zelda game at my fingertips one day I shall have them all >:))
Do, it's a ton of fun.
the link to past thing is just age. when you referred to the release of breath of the wild as "back in the day" i had a little chuckle as that feels like 5 minutes ago to me but being 19 it would feel like that. i played a link to the past for the first time when i was 5 and i was obsessed. i was young enough that the 5 years between that and ocarina coming out felt like a life time and i played LTTP the whole time, it was the greatest gaming experience i ever had, until ocarina. No amount of time will change how much that game meant to me. although, gotta think if BOTW came out while i was in school my brain would have melted.
Exactly, and that’s why every persons favorite will always be subjective. The era/time you first experienced the game will always change your opinion. Hence why a link between worlds is arguably my favorite in the franchise
My hot take is that Majora's mask is more fun to play as a randomizer. Now I'm biased because I've completed Majora's mask like 20+ times
My hot take is that I don't think the original Zelda game from 1987 is THAT crypt.
Tingle Tingle Ringle Dingle took me out 💀
My take was 100% fax
the water temple is actually one of my favorite dungeons ever
My hot take is that Link should be voice acted. I don't really understand why he has to be silent. In older games, especially 3D ones like Twilight Princess and Skyward Sword, there's plenty of moments of implied speech from him, so he's clearly not a mute. I understand that it used to be for the player's sake, but I think that if they want us to really fill in the blanks with our own input, they should just make it a fully customizable player oc rather than Link, cuz he's his own character with his own thoughts and feelings
Eh hard disagree. I prefer link to remain silent. I like picking speech choices as Link is my vehicle into the game so I am his voice. A fully customizable character doesn't belong in the Zelda series.
@@Spamus Nintendo said they wouldn’t do this because they want you the player to be the voice of link
@@Logicalleaping well what if you don't like Link and think he looks like a dork etc , something as simple as hylian ears keeps me away and probably others away from most Zelda games , can't have some transmog action going on? And actually look respectable and not have huge knife ears? The main character of Oceanhorn is that much more appealing to me as solely due to a nicer appearance.
@@AL-nv4gk Well thats a personal opinion that I imagine most actually don't have. Its a fantasy game playing as an 'Elf' shouldn't be a deterrent. If it doesn't appeal to you then don't play it simple as that. Even if character customization exsisted in a Zelda game you couldn't play without the elf ears anyway as round ear humans don't exist (except for Ganondorf (sometimes.))
I don't need a character to look like me to be a self-insert. I have black hair and wear glasses pretty much the opposite of Link.
Honestly this is a very strange take.
Most modern games have transmog system so you you look how you choose, an indeterminate number of fans who would then pick up and then enjoy these games after such customisation chances is a lot more important than a single studio saying nah we like this game , his lame look he's our character like it or lump it!, and round ears actually do exist in Zelda, TP has a whole village of them but I guess Zelda can't stay consistent with lore can it Mr superfan 🤓@@Logicalleaping
Neat video idea could be to rank the "other worlds" of the Zelda games. A large amount if them have some kind of alt universe: dark world/lorule, twilight realm, silent realm, the depths, the minish world/perspective, ect. Some of these are definitely better than others but it could make for a fun list imo
Great idea, I’ll add it to the list!
Good video. I've not seen many zelda rankings, but few, if any, with link to the past at the top. I think its a 10 out of 10 game, but not the best of all
City in the sky is one of the best dungeons in twilight princess 🙌
just no, it's the worst dungeon in TP. just based on how long you need to wait. there's a name for things like that. secconds in minuets. cool concept, nice ideas, but i never want to slog through the pehats ever again.
@@kittenfan7664 you have to at least admit the boss is fire 🔥
At least i was in the Intro!
The second to last hot take had me dying! Very clever joke!
I think the player hostility is more tied to the Dungeons and Sidequests.
If you take too long in a Dungeon with a certain thing, you gotta do everything all over again unless you got the Dungeon Item in time.
And some of the Sidequests like the Romani Ranch, Anyu's Lover who turned into a kid and the Goron Race are the main ones that feel like pain
final hot take: ryan is THE future of zeldatube
Great video man, would love to see more
my take: Ryan64 has so much Zelda knowledge for his age. Love the channel brotha keep up the dank vids!
Freezing cold take 🥱(I appreciate it!)
my takes! positive takes. :)
-zelda 1 is fun. it’s so badass to jump in and get all of the upgrades before plowing through all of the dungeons.
-great bay is a banger! i love the zora mask, being able to get the zora eggs in almost any order, giving the creepy fisher guy the gerudo picture and great bay temple has such a cool gimmick that offers much more flexibility than most zelda dungeons.
-navi isn’t that bad, calm down. hell, the ending where she leaves link was pretty gut-wrenching. i don’t really know why either, it just is.
This video went by way faster than I thought it would. Ryan gets new video ideas from hot takes I guess. lol
My hot take: The zelda series has been on a decline with dungeons. Echoes of Wisdom has really good dungeons, but they are all the same "forest temple, fire temple, water temple." We need something more original. I know people hate Jabu Jabu's Belly, but that was SO unique. And in OOT, the forest/fire/water temples made up for it for being really good.
Yeah we need more temples like the sandship, snowpeak, etc.
I'm not saying your opinion is bad because taste is subjective but I found the entirety of echoes boring but the most boring part was the dungeons themselves. There's one specific dungeons that was phenomenal but it's completely unique in its design compared to the rest as far as navigation goes. It's the dungeons that reuses alttp's multiple entrance gimmick
@@maybefoxtart unique ≠ good
@@trixxy9566 What I'm saying is that I'm tired of the same basic ass dungeon themes. Give us more dungeons like Skyward Sword or Twilight Princess, NOT Tears of the Kingdom.
but its not "traditional"
Finally someone that gives ALBW the love it deserves!❤
Skyward sword motion controls are good idk why ppl complain. Thank you for agreeing.
Also while I wish the tears were unlocked in chronological order, I don’t see why people didn’t just unlock them in order. They give the correct order in the game. Just follow that.
My hot take is that spirit tracks is held back by phantom hourglass. Hourglasse's more bland stile makes the unusual controlling stand out more, while it is distanced from in spirit tracks.
I love bith games, but they hurt each other when tied together.
New hot take: the offical Zelda time line has ruined online Zelda discourse
my hot take: Minish cap did the best game in terms of interacting with it. Hyrule City lokes lively and amazing, You can talk with everyone and unlock new thing via kinstone fusion. You have to interact to progress through the map, And you have completly new perspective as minish. this game is so well done. Almost every side quest is amazing!
ALBW does not get enough credit for everything it did so well. It handled the delicate balance between open air exploration and solid storyline almost flawlessly while giving us a handful of memorable dungeons with creative puzzles. Nintendo has litteraly spent the last decade trying to replicate what they'd nail down with ALBW in 2013...
I agree it's the last Zelda game that left me speechless. I never expected its story to go so hard in the end.
My take is that the sailing in phantom hourglass is more fun then in windwaker
I'm SO glad someone else agrees the skyward sword issues is just skill based lmaoooo I had no trouble with it when it came out and I was in 10th grade playing. I enjoyed the motion control.
ALBW is so good in so many ways. My only issue is that it is a bit easy, which I understand since it’s meant to be beatable for kids, and since dungeons can be completed in any order, but I would love a game with very similar mechanics and just an upscale difficulty because first time playing I never died and I beat the enemy gauntlet challenge
16:09 That is absolutely ludicrous LMFAOOOOOOOOO
My personal LOZ hot take is that the beetle from skyward sword is actually super fun. it's my favorite item from any Zelda game. I particularly like using it to drop bombs on those stupid boulder birds.
Hot take: links awakening DX has a mysterious atmosphere that just isn’t captured by the switch remake.
ok, i’m gonna be that guy. 16:03 “short hair zelda isn’t as hot as long hair zelda” is an insanely STRANGE thing to say considering zelda is canonically sixteen during the majority of botw’s cutscenes … please do some self reflection bud
I kinda get where the 'dungeons are the worst part of Zelda' commenter is coming from. To be clear, I disagree, but when I first got into the series as a small kid, I much preferred roaming around the overworld. My first interaction with the series was through Ocarina of Time, which I played at my cousin's house. I'd just spend most of the time riding around Hyrule Field, visiting different towns, sightseeing, talking to people. Mind you, this was a time before we had 3D GTA games, before The Elder Scrolls 3 and before terms like sandbox and open world were in wide use. So this concept of being able to travel around a 3D world at your own pace without time limits or other urgent obligations, and in fact being rewarded for exploring, was still mind-blowing. I didn't necessarily hate doing dungeons but I wouldn't say they were my favorite part at the time. It was only really when 3D open world design started to evolve with franchises like GTA, Elder Scrolls and Red Dead Redemption that I started to appreciate how the dungeons were an integral part of the more linear pacing of pre-BOTW Zelda games.
This video was a significant improvement from your previous video.
Also, I expect you to think the BotW first playthrough experience to be the greatest given you saying you were hyped for it and in 7th grade. I would say that same feeling was on those of us who played LttP or OoT for the first time at younger ages with all the hype surrounding them and also the time period and culture. My guess is that 20 years from now people will not think the BotW opening experience is that great, similar to how you feel the older games were not close to the best you've had.
WIND WAKER SEEMS LIKE A WHOLE DIFFRENT GAME FRANCISE! Burried Hyrule,the true Zelda identity and atmosphere and everything that i stand for and believe essenatial in a Zelda game UNDERWATER.
I actually agree about the take on Zelda dungeons, though saying they're the "worst" part might be a bit much. They're basically gauntlets of puzzles, which aren't my favorite parts of these games. I'm just catching up and playing BOTW right now, and really enjoy spending most of my time exploring and adventuring while the shrines are like bite-sized dungeons spread throughout. It's a personal preference, though, and I get why most people like the dungeons since they build unique atmospheres.
I feel like this sums up most zelda games: "the diehard fans overhype it up and its overrate, it has its flaws. But theyre still all above average games in quality and gameplay all easily being 7-9/10 range
Delicious video! Would eat i mean watch again
Yo?
17:06 "You're not putting enough enthusiasm into your thrusts"
That's what she said
TotK is not the worst game, but it makes no sense to view it in a vacuum when its entire existence is predicated by BotW, to deem it a terrible game for being a terrible sequel either ignoring what BotW set up or outright contradicting it is legitimate criticism.
How much is it contradicting BOTW, or how much is it contradicting OTHER zelda games. becuase that's what it's doing, contradicting the zelda games before Breath. realize that the timeline was allways bull.
My Hot Take: The Water temple is the best dungeon in OoT. Possibly in all of Zelda. The hatred for this temple is often based on pausing the game to equip/re-equip the iron boots over and over and that's a very valid reason to hate it. But the dungeon itself is excellent. It's a really interesting puzzle, it's a challenge without being impossible and considering the purpose of the temple (Lore wise) is to test the individual's wisdom, the maze like structure makes sense. The dungeon boss... Ok the boss is bland but the Mini-boss makes up for that entirely (I honestly wish they were reversed, but it wouldn't make sense for the story).There is so much to love here. And if we could have put the Iron Boots on the C buttons in the 64 game, it wouldn't have been nearly as hated. Overall I think TP has better quality dungeons as a whole, but as an individual dungeon, The Water Temple is the best.
And come on now... We all know the hottest Zelda character is Kass. Dunno why there is even a debate on this.
Ngl I completely forgot about the Tingle games. Then again, that post was vague.
Best Zelda games... how could you forget???
what i hate about the community, especially since botw/totk have split the fanbase so much more, is how theres always people now that feel the need to punch down on games and overhate them just because others like it a bit too much.
theres always one game that the community overhates, then peope come and defend it, then the next game gets hated. its tiring. the community is in a really bad state now and i dont think it will improve now that we have 2 completely different types of games, one being classic adventures and the other the modern sandboxes.
My BotW first playthrough was extra memorable because I played it on my neighbor's switch and I was like "The Great Plateau is so big!" Boooooy was I wrong
People who ship Link and Mipha are the same people responsible for that Vaporeon meme... Yes, THAT ONE!
I so think that TOTK is over hated. I agree that the story should have been in order but i’m not unsure why people hate it though. It’s so much fun and it’s beautiful and honestly just not as bad as some people want to say it is
BOTW's story is overhated. I love the way it uses the memories & environment to show what happened 100 years ago.
I also love Zelda & Link's relationship in BOTW. It feels like they have an actually nuanced, realistic relationship with eachother instead of Link just being the hero who saved Zelda.
You should do a video ranking all of you favourite ost's from each legend if zelda game
Hot take :
Switch Link's Awakening's style is far from being ugly. I think it's pretty adorable and fits with the original gameboy style the same way Pokémon Diamond and Pearl remakes did, although these games were supposed to have Sword and Shield's style...
Should be a cold take, that art style is great I never understood the hate
only thing that came to my mind...
and if there's hate, there's takes
hot take: Zelda BotW/TotK are both game that are only good once and well replaying it from the ground is tidius and annoying
2) I wish we could see a mask system again like we got in Majora's mask
3) I do think the best world to explore is Majora's mask with all hidden lore and the fact that the story is legit not even about link(also the short development and then made it is amazing)
Minish cap is best looking!!!!! Yes I agree.
Hot take(?): the fact that other Zelda games haven't brought back "replaying bosses" from Majora's Mask is bonkers to me.
Hot take bc i didnt get to the post early enough: skyward sword (hd version) is arguably the best zelda game of all time. the story is great, along with the chemistry between link and zelda, and just groose overall. Now i will agree, there could be much more to explore, but i think that the dungeons more than enough make up for it, since imo, they are some of the best in the entire franchise, and i personally loved the motion controls, and found them as such a unique and immersive addition to the franchise
The first hot take is 100% true
Personally I like Skyward Sword over Breath of the Wild, but Tears of the Kingdom over Skyward Sword
As an OG Zelda player and fan, Zelda 2 Links adventure was something different and they should have kept the RPG elements in future games.
Thankyou for the his thos wouldve taken lots of time,concentration and effort.
Hey man, impact is important (talking about the alttp section)
Here's my hot take: I only like Ganon/Ganondorf as a villain in Ocarina of Time and The Wind Waker (note that I have yet to play Tears of the Kingdom, so I don't know how he is in that game). Twilight Princess in particular is a version of him I've never liked and never will. He just felt forced into a plot he didn't need to be involved with instead of just focusing on Zant and making him a more fleshed out villain.
Also, the Zelda franchise really needs a major recurring villain who isn't Ganon. The only recurring villains I can think of are Vaati, Twinrova and Master Kohga. We definitely need more than that, and hell, I'd love to see those three (especially Vaati) come back again.
I just missed the hot take premiere lol
oh and another hot take but i enjoy the exploration and side content of these games more than the main quest
is there anything about echoes of wisdom in this video? (avoiding spoilers)
The actually playing majora's mask one got me to think as well. I'd consider it in my top 3, and in the right mood even my favourite Zelda game. I've been watching someone stream it, loved so much of it, and am very excited for the finale next week. ...but actually playing it, interesting point. I played it while growing up, and yeah the time limit was a bit stressful and annoying sometimes, but usually that was just fine. But I was never able to beat the game because indeed that stupid great bay area. The vibe and pirate section are cool, though not the most interesting to get through. The worst part was just that dungeon, I couldn't beat that boss for the life of me, and after each death I had to figure out the flow of the water again through out the dungeon. At some point me and my brother just gave up. Back in 2017 I went back to it and finally did a full playthrough from start to finish, which I did enjoy for the most part. But do I feel like going back and playing it again all the way through? Not really for a good while at least. I'm content seeing other people get through it for their first time. Shit, I don't wanna agree with that one take, but I can't disagree entirely
I got 2 hot takes.
1. Skyward sword is the best post-2010 3D Zelda game. And I have the right to say this after playing both BotW and TotK 6-7 times.
2. TotK took everything perfect from BotW, and made it all better. For example, the final cinematic fight. Dark Beast Ganon was an ok final battle, while The Demon Dragon is captivating. It makes you feel like you’re actually fighting for Hyrule. Not to mention the fact that Ultra-hand is so much better than magnesis.
Here's my take on older fans who hate BotW/TotK: these are mostly people who came into Zelda during the 3D era, specific after OoT. OoT was the game that truly cemented Zelda into a linear process of completing numbered dungeons one right after the other with specific items obtained in each dungeon that ends up being required to beat the boss as well as a stronger narrative focus. Technically ALttP did the numbered dungeons first, but OoT set it in stone for the 3D series of games. People like me who've been with Zelda since LoZ, the actual older fans, tend to like BotW and TotK because it brings the franchise back to its explorative non-linear roots. My dream Zelda remake would be a BotW style remake of Zelda 1 and 2, turning that huge world into a 3D landscape to explore. It would fit with those old games' vibe so well.
I do think the guy who said there are too many NPCs in TotK is talkin' crazy, though. I love all the people you meet. The way the TotK world feels so alive and active after the calamity is over, it's just great.
Did not expect to see my take! I was exaggerating a bit, but I usually find the dungeons to be a drag. I know I'm in the minority though.
That’s why it was so perfect for the video! Thanks for submitting your take :)
my hot take would prolly be that totk is a top 3 zelda game
also i would argue that wind waker's world is more empty than that of botw/totk
last hot take but majoras mask has the best ost in the whole franchise
My hot take: "Temple of the Ocean King" is the best dungeon.
rage bait.
@@kittenfan7664 If I was rage baiting, I would of praised the "Water Temple" in "Tears of the Kingdom".
Actually after doing some reading I don't even think that would count as "rage bait" it's still just a controversial opinion with the only differences being it's "more controversial" and an opinion that I don't even have so it would be untrue to claim.
"Rage baiting" is when you intentionally attack an easily provable fact or purely subjective point of view, eliciting outrage and "forcing" people to defend their position.
I think a lot of people don't really understand what a "hot take" means.
Hot take: the water temple in totk is not the worst, the fire temple is.
Hot take: MM wouldn’t be as highly regarded as a game without OOT, and wouldn’t stand as well being a individual game.
I agree with the MM hot take, it is player hostile. I beat the game once, and tried to play through it a second time, but the time limit mechanics kills any enjoyment for me.
Hot take: TOtK story made me feel more than BOTWs ever did. Maybe I had already tempered my expectations considering how mediocre BOTW’s story was, but the highs of TOTK’s story made me waaaay more excited and emotional than ANYTHING in BOTW. Reaching the credits in BOTW I just remember thinking “damn that’s it?” BOTW has better pacing and better characters overall, but Link, Ganon and Zelda in TOTK all had satisfying arcs, and those are the only characters I actually give a shit about.
Another hot take: OOT is the best aged Zelda game due to the Randomizer and speed running community
Completely respectable take, oot rando is super fun
Glad to see another ALBW fan. I don't see much hate for the game but I also don't see a lot of love for it either
My guess is the dog one got autocorrected to both instead of botw
I kind of agree with the Majora's Mask hot takes, I had beaten Ocarina of time like 10 times, but Majora's Mask only once 🤔
20:05 I know this was written before EoW, so I'll give it a pass, but Condé is by far the most adorable thing to ever come out of Zelda
Video idea: putting the frys in the bag OR loko diffing vormer
Fries**