I still think the visual of the spiral room in the forest temple, as well as the straightening of said room, is one of the coolest puzzle concepts in any Zelda game.
Yeah, the *only* thing I hated about forest temple were the walmasters whose shadow would appear over your head, and if you didn’t move within a few second would pick you up and drop you all the way at the beginning of the dungeon. Always found that a bit punishing, though avoiding the wall masters isint difficult, I think it more creeped me out/is my second least favorite enemy, behind the “re-dead” that freeze link in place, scream, and then molest him from behind 😅
Your point about the water temple in TOTK hits the nail on the head. I love the BOTW and TOTK games, but I seriously miss the classic 3D dungeon design.
@@Ryan64yt exactly. I grew up with this kind of Zelda, and far be it from me to stretch a development team’s creative talents thin by asking them to force themselves to create a much more traditional game than they’d ideally want, but I mean… it’s been over a decade since we’ve had a truly traditional 3D Zelda. I’d say it’s about time. In the Direct tomorrow, I’m not expecting an announcement of a new Zelda in the vein of OoT or something, but ports of TP and WW to Switch would at the very least be nice… I can’t believe how Mario Bros U gets a switch port, but for some reason Nintendo refuses to capitalize on the obvious sales they’d get from re-releasing TP and WW.
I hope that they will find a middle ground between the open world structure of the switch games and the more linear main quests of previous games, that way we get the best of both worlds
People gotta admit at this point TOTK is full price DLC. At least it is ""acceptable"" to critique it now whereas BOTW had years of no one being allowed to talk about its flaws without being shouted out of the room. The lack of dungeons from BOTH nu-Zelda games absolutely slays me. You don't know what you got... til it's gone... and I never realized how much I loved Zelda specifically FOR its dungeons until they were removed.
@@WeeG-bwc77 considering how i recently paid $40 for shadow of the erdtree, this isn’t as egregious as you’d think lol Considering the frequency of releases in this series (we are seven years out from the next one most likely), I do not mind paying for it full price. This is my fav game series OAT, and I definitely enjoyed TOTK more than BOTW. Even if they don’t place within my S-Tier ranking for the series.
@@aquagiraffe1988I made it to the Queen Gibdo arena with ascend on accident. Wish it activated the fight anyway since I don't like the temple at all and the fact the elevator lets me down when I step on it felt...strange? Like we're trying to power the thing up. Why is it working just to let me down? XD
This dungeon definitely is the template going forward that Nintendo needs to work from when making 3D Zelda dungeons. My favorite thing about it is how it feels like what I imagined a dungeon would be like when playing Zelda on the NES and SNES. I wanted 3D dungeons to be more like this and I'm glad we finally got there.
Almost didn’t notice that this guy don’t got that many followers cuz he low key sounded like he knew what he was doing, he def becoming famous in the future and I’ll be proud to have followed from the beginning🙏🙏
The Arabic chanting in the Fire Temple did make it to print, it was just discontinued after revision 1.1 of the N64 version. The Gerudo Symbol also used to resemble the Crescent moon and star symbol that some Arabic Nations use as a flag.
@@paperluigi6132 For NTSC territories, 1.2. But there are still some further changes for people with photosensitivity issues. For example, the fire effects in the Deku Tree's Ganondorf cutscene have had their brightness toned down significantly.
I'll be honest, I kinda prefer it without the chanting. I think it made the music a bit too bloated. The music in the dungeons is usually rather reserved so the edited version fits really well.
I’m surprised to find out that people despise Great Bay Temple, it’s genuinely one of my favorite video game levels of all time personally 😂. It’s really challenging but super rewarding to understand how the gimmick of the flowing water works, the mini bosses are amazing, and the atmosphere is super unique. To be fair I played the N64 version, where swimming is actually fun and Gyorg was much less tedious to fight
My main hatred for the temple is honestly from my childhood experience (on the 3ds version). I guarantee you if I played the n64 version before I would’ve put the dungeon way higher, but that’s all hypothetical for now. I’m sure I’ll like the temple way more when I replay MM 64
@@Ryan64ytMM3D is genuinely terrible. I couldnt tell you one good change except song of double time. Doing anju Kafei is so much better when you can actively change the time to whenever you want
@@Beans-do6wcthis is hilarious because I played through half of MM64 and found the only thing that I genuinely preferred (besides the graphic upgrade) was the song of double time being so much better. Don’t know how Nintendo managed to mess it up so badly tho….
@@Ryan64yt Ah see, that would definitely do it - the 3D remake's massive nerf to Zora Link's underwater movement tanks the Great Bay Temple experience for me, too. It's an odd case to be sure...my guess would be that modern QA testing identified the 'issues' which were for whatever reason massively overcorrected by the dev team. "Zora swimming needs to be more controllable, and boss fights have little too vague mechanics/win conditions? Okay lets just quickly patch the Zora issue, and hey, let's use the boss complaint as our mandate to completely reinvent the boss fights, should be fun :)"
Skyward sword is amazing! An incredibly overhated game. One of my favorite dungeon rosters in the entire franchise actually. I’m working on a new video right now so be on the lookout!
@@Ryan64ytI agree Skyward Sword imo is one of the best Zelda games, I love the swordplay, item use, bosses, puzzles, dungeons, world as a dungeon, etc. I love the Metroidvania feel to it as well. My unpopular opinion is that I feel it’s a much better game than BOTW or even TP.
@@themimsy lakebed is saved by its verticality. while very symmetrical the central room is unique and there is a decent amount of interconnectivity which is why i rank it in my top 3 TP dungeons. temple of time i have as number 1.
No mention of the stone tower temple music :O it is literally the most brilliant piece of music in the entire series, not only comprised of the instruments and music from previous dungeons but when you flip the dungeon it flips the tune. Absolute masterpiece.
Skyward sword is such a great Zelda game it’s by far my fav too bad people trash on it cause of the motion controls they’re really missing out My fav dungeon is the Sandship but forest temple holds a socials place in my heart as oot was my first ever game in the series
The controls weren't that bad, but the original WiiMotion+ or whatever it was called would often break or desync and as a kid it would render the game unplayable. I always imagined that's what people were talking about.
I didn't actually have any issue using the motion controls and was enjoying all the dungeons so much. My main complaint is the bits in between the dungeons. Many of those tasks were just tedious and not fun to play imo.
I feel like the Great Deku Tree got snubbed on this list. The music, the mechanic of reaching the top just to jump all the way through the spider web below, the burning of spiderwebs and the puzzle of staying on dry ground or shallow water to reach said spiderwebs, and the fact it does all of these as the first ever 3D Zelda dungeon... All of this adds up to make it a fun and incredibly iconic dungeon
In defense of Child Ryan, it has an elevator, it has what clearly look like reception desks, it has long hallways and staircases. I can see how it could be seen as a hotel. The bad thing about most Zelda dungeons is they have no clear design outside being puzzles for the player to solve. My favorite dungeons are ones that actually look and feel like a building that could exist outside the context of it being an obsticle for the player. And the Forest Temple comes very close to that. And it kind of looks like a hotel, or maybe a Hostel.
Thanks so much for the sub! I’m definitely planning on making more videos don’t worry, I’m gonna make a poll for the next video topic so make sure to vote for that!
I really enjoyed this list personally! The only change I can actively think of changing would be putting WW Earth temple just above the WW Wind temple, but that might just be because I found Medli way easier to control than Makar, so great job~!
The Temple of Time dungeon in TP is easily one of my favorite dungeons in the series. The first time I stepped through the time portal and heard the iconic temple of time music being reused was easily one of the coolest moments of that game and super nostalgic to die hard OoT fans like me. Also liked the idea that you are exploring a dungeon that you can only visit in the past, which is basically a giant reference to OoT and possibly even a subtle tie-in. The way this dungeon is built would suggest that this could've been part of the scrapped Temple of Light dungeon that was supposed to be in OoT and was going to be how you would get the Light medallion. There are even Light Medallion symbols all over the dungeon and the dungeon is also pretty well lit and bright compared to the average dungeon.
I straight up thought you were a huge youtuber from how high quality this video was dude, to find out this is your first vid + that you only have a bit over 300 subs was insaneeee
Great job with this ranking! The Forest Temple will always be the goat of dungeons for me mainly for the music and the phantom ganon fight. Its so iconic honestly crazy how it still holds up on top after 26+ years after the games release. Also, we are definately going to need a boss ranking video of all 3D zeldas now lol
I 100% agree, the forest temple is always my no brainer pick for number 1. A Boss ranking video is definitely on the list, though it would take a very long time to make im up for the challenge!
Getting sporadic NHL references was definitely unexpected, but thoroughly enjoyed! Was genuinely surprised to see this was a newer channel, looking forward to more of your stuff!
Dungeons like Water Teample from OoT often get hated for some of the reasons why I love it. That sense of being lost and confused is exactly how a dungeon should feel. It doesn't quite nail the isolated feel that Shadow or Forest temples (OoT) have, but it does nail the sense of confusion and lack of direction is to me a good thing, I want to work it out, not be following an obvious waypoint. The main issue was having to unequip/equip iron boots often and it being tedious, but that is an item slot/UI issue and not specifically a dungeon issue. It also has probably the best mini boss fight
As I’ve mentioned, playing ocarina of time 3d is so much better for that reason alone. The apart from the repetitive equipping aspect the dungeon is actually really great, definitely an overhated dungeon.
@@kaizoisevil people also don’t like the back tracking in the dungeon. I hated it, but not because I hate the concept of backtracking, it was because I had to use the iron boots again (I played the n64 version lol). And yeah the key at the bottom of the tower was god awful, but the key that pissed me off the most was the one behind the Longshot chest. I don’t know why people don’t talk about that key as much , but I’m glad that both keys were changed in the 3ds version
@@Sticker_By_NCT_127 Well, I believe backtracking is common in Zelda dungeons. You get a certain item or activate a certain thing and then have to go back to a previous room to take advantage of it. As for the key behind the longshot chest, I am not sure which one you are referring to. Is it the one where you shoot the eye, then longshot? Funny enough, as long as the longshot gets to the chest before the gate closes, you're good. You'll even clip through the gate.
@@kaizoisevil no no no I’m talking about the room with the chest that GIVES you the Longshot, right after the Dark Link fight. Behind the chest is a Song of Time block, but unlike the 3ds version, the block in the N64 does not poke out of the ground, making it hard to see. Maybe it was obvious for some people, but I went backwards through the Dark Link room and back inside the main room to search for a key because I didn’t see the block in the room. That was the point during my play through when I said to myself “Fcck it, I’m using a guide”
I listened to half this video, then noticed the low viewer and subscriber count, then noticed this is the 1st video. My dude major props on that, i subscribed and am excited to see what other videos you make.
Thank you so mic for the sub! I really appreciate the kind words it means a lot, I’m gonna make a poll for the next video topic so make sure to vote for that!
This video gave a pretty classic feel of Zelda videos on TH-cam, probably partly because of the focus on the older games and what made the franchise so great. Yet also combined with some of the new stuff, as one big entirety. Really enjoyed it, and agreed with a lot in the list!
Water temple slander is absolutely deserved, I’m a big defender of the Totk dungeons, but the water temple is just rly bad, there’s nothing else to it 💀
@@Ryan64yt honestly if they were all on par with the lightning temple, I think I could’ve said that Totk as a whole has great dungeons , sure they’re not fully traditional Zelda dungeons, but I get that’s it’s hard to make that work in open worlds, so honestly the dungeon hate in this game isn’t deserved for that quality that we got. (They just should’ve blocked off climbing walls and disabled bringing your own zonai devices to prevent cheese)
And what’s sad to me is that the temple has a lot going for it imo. The concept of a fountain in the sky, fun gameplay with low gravity and water bubbles. The music is really beautiful and I love the vistas you can get up there. But it’s just so short and easy. Had they actually challenged you and made you spend more time up there it could’ve gone up a lot in my personal rankings lol.
I love SO MUCH the Ancient Cistern! Not only I love the design and music, but the lore behind it and the final boss! I might not agree with your top but that one really deserves to be up there
I was surprised about the quality of this video from someone who has under 100 subscribers. Although I do not agree with most rankings (Except for the top 10, which was really accurate to my top 10), the list was really entertaining and it made me laugh a few times. I hope you will make more zelda content like this!!
Haha a few people have said the top 10 was quite accurate to theirs. I’m glad I could make you laugh! That was my goal. Thank you so much for the kind words! I’m making a new video right now so be on the lookout for that!
What an excellent video!! Instant subscriber and can't wait to watch more videos. Will check the others out this weekend. This list is honestly so close to what mine would look like. Your top 4 dungeons are my exact top 4 (5th being Arbiters Grounds). As much as I love the Spirit Temple, Sandship and Snowpeak Ruins, I have to agree nothing can top the Forest Temple in OoT. Still to this day I look forward to replaying the dungeon so much each playthrough and still to this day do I feel uneasy and probably need the lights on when playing it haha. The atmosphere and music..... creepy as anything but absolutely brilliant. Great list mate keep up the great work!
I was very impressed with this video. You do a great job of explaining the pros and cons of each dungeon without taking too long. your opinions seem reasonable and well informed.
@@Ryan64yti agree. i was shocked to see you only have 600 subscribers because based on the quality of the video i assumed you had a couple thousand. you earned yourself another subscriber
Your video is great amazing editing and quality from such a small channel I thought you must have had hundreds of thousands of subscribers great work man keep it up
The chants are actually in the first version of the us and Japanese cartridges of Ocarina of Time. It might be because the fire dungeon is one of my least favorite in the series, but I actually think the chant gets really really repetitive after awhile.
I’ve never actually played the fire temple on n64, or on the old Japanese or us cartridges, so I haven’t had to listen to it for a long period of time. But I can definitely see where you’re coming from.
@Ryan64yt I got version 1.0 of the game & played on N64. I did hear chanting while at the fire temple. I prefer the chanting since the music used in later versions sound similar to Shadow Temple’s music.
this is such an amazing video. i expected to see someone with 1m+ subs make it, not someone with less than 1k. your top 2 listings are perfect and I'll def sub for more
Thanks for the sub! I really appreciate the support, I’m incredibly greatful for all of the subs I already have! It’s way more then I ever would’ve thought
Do you ever think about how Ganondorf infested Lord Jabu Jabu with a stomach virus? I wonder if G dog came in Jabus tummy and since he’s a baddie his evil seed started tearing his body apart, not sure if canon
Thanks for the time and effort you put into this video and most of all for sharing. Going through a rough time right now and your video has helped me find a little peace
I just can't believe this is your first video. I didn't checked and thought you were a professional Zelda TH-camr. Really, it is a great video man (even I hate many if your opinions haha)
Great ranking. I liked how you objectively ranked these dungeons instead of solely relying on bias. It's also nice to see some Skyward Sword love. Nice work man!
My only disagreement on this list would be the placement of the Great Bay Temple. I do agree that the 3ds version absolutely blows, and ruins the vibe. I also agree that Gyorg, 3ds or n64 isn't fun. That aside, if you've yet to go through it on the n64 I recommend giving it another chance with a clean slate on expectations. The super industrial vibe is incredibly unique for a water level imo, and the Zora swimming in the n64 version really allows you to appreciate the redirection of the currents when swimming through the tunnels is actually fun. The other big plus is getting to use ice arrows to freeze any point on the surface of the water instead of specific glowing spots makes it feel more engaging and creative. It isnt my favorite dungeon in the franchise, but it is really high up there for me. Great video! Hope to see more from you!
Thank you so much! Funny enough, I stopped playing MM 64 right before great bay, so I have never played beyond that point. I’ll definitely have to give it a try. I’ve heard from a lot of people that the 3ds version is incredibly different.
If you guys want to see more videos from me, make sure to subscribe and turn on notifications, I’ve got a brand new video coming out next week so be on the lookout!
Nice to know I'm not the only one who thinks TOTK's water temple should've been underground where the Ancient Zora Waterworks were. We already had a sky dungeon with the wind temple, a surface dungeon with the lightning temple, and a depths dungeon with the fire temple; it only makes sense for the remaining dungeon to be set in the caves, which were the other main addition to the TOTK map apart from the sky islands and the depths
This was an astounding video, very well done, however the mention about only playing majora's mask 3d without mods to make it play like the n64 version... I'm so sorry you had a worse experience, I'd say try to mod 3D or get the Majora's Mask HD project via Nerral's videos about his production of it, I assure you it's worth it!
Feel like twilight princess wasn’t given the credit it deserves. I never thought the water temple was that that bad but I’d say every temple is atleast in the upper half (besides twilight realm)
you earned the like and sub for the water temple love! Granted didn't like how low great bay was but someone who actually recognizes that the water temple is a good dungeon (and my personal favorite in OoT) is rare!
I’ve been getting a ton of comments agreeing with my water temple opinion, I thought that one would’ve brought the angry mob but I guess not! Thanks for the sub, it really means a lot :)
As a Twilight Princess truther, the Snowpeak Ruins not being number 1 is gonna make me combust. But all jokes aside, why wasn't the Hyrule Castle included? That would've been a notable entry for multiple different games, especially BotW and TP. It would've given BotW an actual dungeon that may even have been ranked pretty highly. Although, as a Twilight Princess truther, I am mainly concerned about that version of the Hyrule Castle, as, imo, it is the second best dungeon in that game because of arguably both the best mini-boss (Bulbin King) and the best final boss fights (Beast Ganon/Ganondorf/Possessed Zelda) in the entire series.
@@samuelhiatt9338 the boss' design was horrible (the fight was meh but I hate the design), the whole idea of running around and getting soup ingredients was dumb, and I hate the fact that they tell you exactly where to go, which makes the dungeon feel very linear.
SO glad to finally see someone rightfully rank the ocarina water temple 😤 too many people let the difficulty of the dungeon outweigh all its other positives. personally love that dungeon and is one of my favs from oot
great criteria but i disagree on most of the stuff you dislike because of the slowness. for example, i dont think itd make sense for link to be faster in the magnet roofs in the goron mines. still, though, great video. I also like how youre not biased towards SS (my favorite entry of the franchise). everyone seems to hate it just because of the controllers but it has easily the greatest content quality in the saga. Shame it had to be dragged down by a couple of mistakes
Thanks for the comment! I actually agree with you. It wouldn’t make sense if you walked quickly the magnetic floors, but it still can be really lame and drag even if it is logical. I actually love skyward sword so much, incredibly overhated game. The motion controls actually quite good in my opinion.I try my absolute best to exclude bias from my opinions, but I honestly love all the Zelda games that it’s hard for me to find bias against any of them.
@@Ryan64yt 100%. Every 3d Zelda game is a blast (though the last 2 entries have been by far the worst (in comparison, still amazing games and possibly the best games of all time in terms of mechanics)). i do got to say that i did enjoy the magnet puzzles a lot, but maybe its nostalgia glasses or something, idk. Looking forward to your next video man
@@Ryan64yt also, i find it to be that the people disliking the SS controllers were actually flailing them around expecting them to work by themselves instead of just doing the inputs cleanly. I get that theyre not the best, but i did enjoy them once i got used to them. i dont get what was so wrong with them.
Definitely agree with TOTK and botw being the worst of the bunch in terms of Zelda games. I thought the magnet puzzles were quite good just really slow unfortunately. I’m working on a new video right now so keep an eye out for that one!
More people need to agree with what you’re saying. I agree with you completely, though glitchy and slightly Inconsistent, the motion controls are a lot of fun and add an extra layer of thought when playing the game. I also liked how a lot of the bosses relied on motion controls and accurate swings, felt really satisfying.
One thing about BotW is that it was basicly forced to have it's dungeons be how they were. BotW's all about doing what you want when you want, I've heard it's like a lemon. Your path is very narrow at the 2 ends, but the path in the middle is HUUUGE! If it had traditional dungeons it wouldn't fit i because everything else has multiple ways to do things. Shrines, the Great Plateau, the order you go to the Divine Beasts , IF you do the Divine Beasts. One set path through a dungeon wouldn't fit into BotW's formula at all. Honestly I feel like either way people would complain about them, one way they complain they don't fit the other they complain they aren't traditional dungeons.
I just straight-up don't think that's true. All games alternate between open and linear to some extent, regardless of their overall place on the spectrum. It's not "either, or". It wouldn't be that jarring at all. If anything, it'd be a refreshing change of pace. In fact, people greatly exaggerate how much more open BotW is than previous games. Open world Zelda, but with traditional dungeons would effectively be the same game play loop as older titles, just on a larger scale.
@@landonhagan450 While past Zelda games were open world to some extent, BotW's entire formula is open world. There is nothing that you need to do in one specific way (besides maybe a few terminals but you can pick what order you do them in). Having the dungeons, one of the main and most memorable parts of your game not follow the formula and making them linear would water down the open world vibe it has going for it. The past dungeons are better I will not deny that much, but linear dungeons in BotW would not fit in the slightest. (Of course you do have the right to disagree and I respect that)
@@landonhagan450 I'm saying people wouldn't see the game as as open world it is now. The people I've seen complementing it's open world vibes often brought up how you can complete the terminals in the divine beasts in any order and in many ways. If they were linear then all you could say would be you can pick what divine beasts/main quests you do and in what order while also having 120 optional mini-dungeons (I imagine if dungeons were linear then shrines would too). Where as with the divine beasts you can sayyou can pick what divine beasts/main quests you do and in what order, decide what order you complete the terminals, how you complete those terminals, and 120 mini-dungeons most of which have several solutions. (Again though, I respect your opinion and say this to clear up any confusion)
Istg I keep watching this man's video's, and I have some opinions about zelda which some find a bit meh, but I keep finding myself screaming 'Exactly!' When watching these videos. Keep it up man
My jaw hit the floor when I realised this is your first video and you have so few subscribers, looking forward to your next video I know you'll be big in no time! Good list as well, Ancient Cistern, Snowpeak Ruins, Arbiter's Grounds and Sandship are all easy faves! (But my 14 year old self will always hate the Forest Temple for how confusing it is and those annoying hands)
Honestly the great bay temple is my favorite Zelda dungeon ever I love Gatorade and also the difficulty and confusion it gives me. Anyway can’t wait to see more videos on this channel I love this guy so much already.
Me the entire time: “Forest Temple #1. Forest Temple #1. It has to be.” It’s my all time favorite temple as well and our Top 10 is almost identical. I see this is also your first upload, and I loved the video! We clearly share the same humor so this was incredibly entertaining. Can’t wait for the next one. 🫶🏻
Great video for your first. Only complaint: no sections for the video. One of the best things TH-cam ever did; but I feel so many youtubers don't take advantage of it; especially for lists/rankings.
Really good video! If I were to recommend a video it would be ranking the Zelda stories if you want to do that. But congrats on 200 subs by the time of writing this!
Hey, awesome video, I was seriously surprised to see your low sub count, because this is very well made, high quality content. I agree with almost everything here, love especially that you rank the OoT Water Temple so high. Always nice to see a fellow Water Temple enjoyer. Personally, I'd rank City In The Sky way higher because that's my favourite TP dungeon along with Arbiter's Grounds, but I totally understand that this one's not everybody's cup of tea. Otherwise no complaints ;)
Great video! 34:00 It's crazy how after finishing OOT so many times, never occurred to me that you can just kneel to evade the blades in that part, it's so ovious
The amount of new things I find out about ocarina of time despite playing through the game like 15 times is crazy. Swear there’s at least one new thing every playthough
This was actually a perfect ranking imo. Very close to what would be mine with very few exceptions. You even have the exact same top 3 as mine which I cannot believe
Damn Dodongos cavern so low. That was one of my favorites as a kid. Also side note. Glad to see the OOT Water Temple getting the recognition it deserves. It is so damn easy once you beat it the first time. Plus they make it soooo much harder in the master quest version. Seriously. You fight 3 super powered stalfos in a tight area at once. Also, that number 1 choice. Perfect choice there. Forest Temple also has easily my favorite song out of the entire dungeon soundtrack.
"The mech drains your battery too quickly" yeah that's gonna happen when you have 1 battery... Great video tho Also you know a series is good when even the worst few dungeons are still pretty fun
Check out my newest video where I cover the WORST PARTS IN EVERY ZELDA GAME!
th-cam.com/video/EsNPLcHm54Q/w-d-xo.htmlsi=IH97gSaWfbMXl0p2
❤😊😊. &!
I still think the visual of the spiral room in the forest temple, as well as the straightening of said room, is one of the coolest puzzle concepts in any Zelda game.
Absolutely, especially for the time like imagine how insane that was in the 90s
@@Ryan64yt It was pretty trippy let me tell you
Yeah, the *only* thing I hated about forest temple were the walmasters whose shadow would appear over your head, and if you didn’t move within a few second would pick you up and drop you all the way at the beginning of the dungeon.
Always found that a bit punishing, though avoiding the wall masters isint difficult, I think it more creeped me out/is my second least favorite enemy, behind the “re-dead” that freeze link in place, scream, and then molest him from behind 😅
@@hornguy04 As well as being one of the most memorable parts of said dungeon
Your point about the water temple in TOTK hits the nail on the head. I love the BOTW and TOTK games, but I seriously miss the classic 3D dungeon design.
Same here, I’m really hoping Nintendo will leave the style from those 2 games alone and go back to the traditional ways
@@Ryan64yt exactly. I grew up with this kind of Zelda, and far be it from me to stretch a development team’s creative talents thin by asking them to force themselves to create a much more traditional game than they’d ideally want, but I mean… it’s been over a decade since we’ve had a truly traditional 3D Zelda. I’d say it’s about time.
In the Direct tomorrow, I’m not expecting an announcement of a new Zelda in the vein of OoT or something, but ports of TP and WW to Switch would at the very least be nice… I can’t believe how Mario Bros U gets a switch port, but for some reason Nintendo refuses to capitalize on the obvious sales they’d get from re-releasing TP and WW.
I hope that they will find a middle ground between the open world structure of the switch games and the more linear main quests of previous games, that way we get the best of both worlds
People gotta admit at this point TOTK is full price DLC. At least it is ""acceptable"" to critique it now whereas BOTW had years of no one being allowed to talk about its flaws without being shouted out of the room. The lack of dungeons from BOTH nu-Zelda games absolutely slays me. You don't know what you got... til it's gone... and I never realized how much I loved Zelda specifically FOR its dungeons until they were removed.
@@WeeG-bwc77 considering how i recently paid $40 for shadow of the erdtree, this isn’t as egregious as you’d think lol
Considering the frequency of releases in this series (we are seven years out from the next one most likely), I do not mind paying for it full price. This is my fav game series OAT, and I definitely enjoyed TOTK more than BOTW. Even if they don’t place within my S-Tier ranking for the series.
Glad to see the love for the Lightning Temple. Not just a great open-world dungeon, but just a great Zelda dungeon.
Exactly, I loved the dungeon a ton. I don’t see a bunch of other people giving it the credit it deserves so I figured I needed to lol
I accidently skipped most of it by passing through a ceiling in the first hallway. Never saw the full thing and was super underwhelmed
@@aquagiraffe1988I made it to the Queen Gibdo arena with ascend on accident. Wish it activated the fight anyway since I don't like the temple at all and the fact the elevator lets me down when I step on it felt...strange? Like we're trying to power the thing up. Why is it working just to let me down? XD
This dungeon definitely is the template going forward that Nintendo needs to work from when making 3D Zelda dungeons. My favorite thing about it is how it feels like what I imagined a dungeon would be like when playing Zelda on the NES and SNES. I wanted 3D dungeons to be more like this and I'm glad we finally got there.
"Lets take a break from the creepy dungeons and show one thats the opposite" proceeds to show a dungeon with a creepy underworld with undead bokoblins
I mean I was kinda not lying?…
Yeah...I think Ryan64 is a little bias towards the "creepy" dungeons.
@@SageKasuto This whole list is bias... its my list after all...
@@Ryan64yt You're not allowed to be biased in your own ranking video! What are you thinking?
Almost didn’t notice that this guy don’t got that many followers cuz he low key sounded like he knew what he was doing, he def becoming famous in the future and I’ll be proud to have followed from the beginning🙏🙏
Thanks man I really appreciate it! I’m super greatful for the subscribers I have, I never thought I would’ve got this many 🙏
@@Ryan64yt Remeber me when you get famous.
It's probably because he's a really new channel with only 3 videos at time of writing, but 3000 subs in 3 videos is insane
The Arabic chanting in the Fire Temple did make it to print, it was just discontinued after revision 1.1 of the N64 version. The Gerudo Symbol also used to resemble the Crescent moon and star symbol that some Arabic Nations use as a flag.
Which version is the one used in NSO?
@@paperluigi6132 For NTSC territories, 1.2. But there are still some further changes for people with photosensitivity issues. For example, the fire effects in the Deku Tree's Ganondorf cutscene have had their brightness toned down significantly.
It's funny to me because the version I own has the Arabic chanting, so I always took them for granted lol
I'll be honest, I kinda prefer it without the chanting. I think it made the music a bit too bloated. The music in the dungeons is usually rather reserved so the edited version fits really well.
my copy has the crescent moon, but I don’t recall if it had the chanting or not 🤔
I’m surprised to find out that people despise Great Bay Temple, it’s genuinely one of my favorite video game levels of all time personally 😂. It’s really challenging but super rewarding to understand how the gimmick of the flowing water works, the mini bosses are amazing, and the atmosphere is super unique.
To be fair I played the N64 version, where swimming is actually fun and Gyorg was much less tedious to fight
My main hatred for the temple is honestly from my childhood experience (on the 3ds version). I guarantee you if I played the n64 version before I would’ve put the dungeon way higher, but that’s all hypothetical for now. I’m sure I’ll like the temple way more when I replay MM 64
@@Ryan64ytMM3D is genuinely terrible. I couldnt tell you one good change except song of double time. Doing anju Kafei is so much better when you can actively change the time to whenever you want
Personally I loved both variants
@@Beans-do6wcthis is hilarious because I played through half of MM64 and found the only thing that I genuinely preferred (besides the graphic upgrade) was the song of double time being so much better. Don’t know how Nintendo managed to mess it up so badly tho….
@@Ryan64yt Ah see, that would definitely do it - the 3D remake's massive nerf to Zora Link's underwater movement tanks the Great Bay Temple experience for me, too. It's an odd case to be sure...my guess would be that modern QA testing identified the 'issues' which were for whatever reason massively overcorrected by the dev team. "Zora swimming needs to be more controllable, and boss fights have little too vague mechanics/win conditions? Okay lets just quickly patch the Zora issue, and hey, let's use the boss complaint as our mandate to completely reinvent the boss fights, should be fun :)"
This video is pretty high quality! I'm so glad you have the Skyward Sword dungeons their deserved credit. I hope to see some more content from you
Skyward sword is amazing! An incredibly overhated game. One of my favorite dungeon rosters in the entire franchise actually. I’m working on a new video right now so be on the lookout!
@@Ryan64ytI agree Skyward Sword imo is one of the best Zelda games, I love the swordplay, item use, bosses, puzzles, dungeons, world as a dungeon, etc. I love the Metroidvania feel to it as well.
My unpopular opinion is that I feel it’s a much better game than BOTW or even TP.
Twilight water temple was just advance to one room, pull a lever, go back to the last room.
Still fun to me figurin out the puzzles
@@themimsy lakebed is saved by its verticality. while very symmetrical the central room is unique and there is a decent amount of interconnectivity which is why i rank it in my top 3 TP dungeons. temple of time i have as number 1.
Vibes are immaculate, tho
Great video! I was so shocked when I saw you only had 40 views. This deserves so much more attention that it has!
Thank you so much! It’s my first video so I’m greatful to even get 40 views in the first place!
No mention of the stone tower temple music :O it is literally the most brilliant piece of music in the entire series, not only comprised of the instruments and music from previous dungeons but when you flip the dungeon it flips the tune. Absolute masterpiece.
Skyward sword is such a great Zelda game it’s by far my fav too bad people trash on it cause of the motion controls they’re really missing out
My fav dungeon is the Sandship but forest temple holds a socials place in my heart as oot was my first ever game in the series
I agree, the motion controls aren’t even that bad at all, people just nitpick
The controls weren't that bad, but the original WiiMotion+ or whatever it was called would often break or desync and as a kid it would render the game unplayable. I always imagined that's what people were talking about.
The motion controls were horrendous, but it was a good game. Still leaps and bounds above BotW and TotK
I didn't actually have any issue using the motion controls and was enjoying all the dungeons so much. My main complaint is the bits in between the dungeons. Many of those tasks were just tedious and not fun to play imo.
Sandship is such a good dungeon, it's just a shame it couldn't really stick the landing with the final boss.
13:31 this took me outtt dude 💀 really great first vid, definitely looking forward to your next upload!
Thanks man I really appreciate it! Glad I could make you laugh :)
Forest Temple is my favourite dungeon of all time. Atmosphere, Boss, Design and music everything about that is definition of Excellence.
I feel like the Great Deku Tree got snubbed on this list. The music, the mechanic of reaching the top just to jump all the way through the spider web below, the burning of spiderwebs and the puzzle of staying on dry ground or shallow water to reach said spiderwebs, and the fact it does all of these as the first ever 3D Zelda dungeon... All of this adds up to make it a fun and incredibly iconic dungeon
Agreed! It’s under-appreciated how many novel elements are present in the Great Deku Tree in spite of its smaller size
Honestly as the first video on your channel, It’s such a strong start. Good luck. I’ll be watching your progress of this channel!!!
Thank you so much! I appreciate it!
I don't like that they gave every boss an eyeball as a weakness in Majoras mask 3d, alo n g with many other things.
@@TimJr.Martin classic Nintendo am I right
In defense of Child Ryan, it has an elevator, it has what clearly look like reception desks, it has long hallways and staircases. I can see how it could be seen as a hotel. The bad thing about most Zelda dungeons is they have no clear design outside being puzzles for the player to solve. My favorite dungeons are ones that actually look and feel like a building that could exist outside the context of it being an obsticle for the player. And the Forest Temple comes very close to that. And it kind of looks like a hotel, or maybe a Hostel.
Please make more vids! This was so good that I didn’t even realize it only has 300 views. You have definitely earned my sub.
Thanks so much for the sub! I’m definitely planning on making more videos don’t worry, I’m gonna make a poll for the next video topic so make sure to vote for that!
I really enjoyed this list personally! The only change I can actively think of changing would be putting WW Earth temple just above the WW Wind temple, but that might just be because I found Medli way easier to control than Makar, so great job~!
my cousin had the first release of OoT and that original theme Fire Temple soundtrack will forever be scorched into my psyche
The Temple of Time dungeon in TP is easily one of my favorite dungeons in the series. The first time I stepped through the time portal and heard the iconic temple of time music being reused was easily one of the coolest moments of that game and super nostalgic to die hard OoT fans like me. Also liked the idea that you are exploring a dungeon that you can only visit in the past, which is basically a giant reference to OoT and possibly even a subtle tie-in. The way this dungeon is built would suggest that this could've been part of the scrapped Temple of Light dungeon that was supposed to be in OoT and was going to be how you would get the Light medallion. There are even Light Medallion symbols all over the dungeon and the dungeon is also pretty well lit and bright compared to the average dungeon.
I straight up thought you were a huge youtuber from how high quality this video was dude, to find out this is your first vid + that you only have a bit over 300 subs was insaneeee
Hahaha thank you so much that means a lot
Honestly loved this video! Can’t wait to see more from you!
Glad you enjoyed! Thanks for the kind words!
Great job with this ranking! The Forest Temple will always be the goat of dungeons for me mainly for the music and the phantom ganon fight. Its so iconic honestly crazy how it still holds up on top after 26+ years after the games release.
Also, we are definately going to need a boss ranking video of all 3D zeldas now lol
I 100% agree, the forest temple is always my no brainer pick for number 1. A Boss ranking video is definitely on the list, though it would take a very long time to make im up for the challenge!
I’m your second subscriber!! I’ve never gotten this early on a TH-camr!! Loved the video, hope you keep making more!
Thanks for subscribing buddy! I really appreciate your words! I’m working on another video right now so keep an eye out for that one
I was legit disappointed to find this is your only video. I can't wait to see more from you!
I’ve got another video that I’m working on right now so be on the lookout!
Getting sporadic NHL references was definitely unexpected, but thoroughly enjoyed! Was genuinely surprised to see this was a newer channel, looking forward to more of your stuff!
These videos are what I live for in the summertime. Thank you, I'm gonna enjoy this :)
I’m glad you enjoyed the video!
Dungeons like Water Teample from OoT often get hated for some of the reasons why I love it. That sense of being lost and confused is exactly how a dungeon should feel. It doesn't quite nail the isolated feel that Shadow or Forest temples (OoT) have, but it does nail the sense of confusion and lack of direction is to me a good thing, I want to work it out, not be following an obvious waypoint. The main issue was having to unequip/equip iron boots often and it being tedious, but that is an item slot/UI issue and not specifically a dungeon issue. It also has probably the best mini boss fight
As I’ve mentioned, playing ocarina of time 3d is so much better for that reason alone. The apart from the repetitive equipping aspect the dungeon is actually really great, definitely an overhated dungeon.
@@Ryan64yt I think it's overhated due to one specific key at the bottom of the tower.
@@kaizoisevil people also don’t like the back tracking in the dungeon. I hated it, but not because I hate the concept of backtracking, it was because I had to use the iron boots again (I played the n64 version lol). And yeah the key at the bottom of the tower was god awful, but the key that pissed me off the most was the one behind the Longshot chest. I don’t know why people don’t talk about that key as much , but I’m glad that both keys were changed in the 3ds version
@@Sticker_By_NCT_127 Well, I believe backtracking is common in Zelda dungeons. You get a certain item or activate a certain thing and then have to go back to a previous room to take advantage of it. As for the key behind the longshot chest, I am not sure which one you are referring to. Is it the one where you shoot the eye, then longshot? Funny enough, as long as the longshot gets to the chest before the gate closes, you're good. You'll even clip through the gate.
@@kaizoisevil no no no I’m talking about the room with the chest that GIVES you the Longshot, right after the Dark Link fight. Behind the chest is a Song of Time block, but unlike the 3ds version, the block in the N64 does not poke out of the ground, making it hard to see. Maybe it was obvious for some people, but I went backwards through the Dark Link room and back inside the main room to search for a key because I didn’t see the block in the room. That was the point during my play through when I said to myself “Fcck it, I’m using a guide”
I listened to half this video, then noticed the low viewer and subscriber count, then noticed this is the 1st video. My dude major props on that, i subscribed and am excited to see what other videos you make.
Thank you so mic for the sub! I really appreciate the kind words it means a lot, I’m gonna make a poll for the next video topic so make sure to vote for that!
This video gave a pretty classic feel of Zelda videos on TH-cam, probably partly because of the focus on the older games and what made the franchise so great. Yet also combined with some of the new stuff, as one big entirety. Really enjoyed it, and agreed with a lot in the list!
Water temple slander is absolutely deserved, I’m a big defender of the Totk dungeons, but the water temple is just rly bad, there’s nothing else to it 💀
I agree I actually liked TOTK more then most but that dungeon was horrible in comparison
@@Ryan64yt honestly if they were all on par with the lightning temple, I think I could’ve said that Totk as a whole has great dungeons , sure they’re not fully traditional Zelda dungeons, but I get that’s it’s hard to make that work in open worlds, so honestly the dungeon hate in this game isn’t deserved for that quality that we got. (They just should’ve blocked off climbing walls and disabled bringing your own zonai devices to prevent cheese)
Hmmm
And what’s sad to me is that the temple has a lot going for it imo. The concept of a fountain in the sky, fun gameplay with low gravity and water bubbles. The music is really beautiful and I love the vistas you can get up there. But it’s just so short and easy. Had they actually challenged you and made you spend more time up there it could’ve gone up a lot in my personal rankings lol.
That was my first dungeon in the game, was not a good first impression lol
I love SO MUCH the Ancient Cistern! Not only I love the design and music, but the lore behind it and the final boss!
I might not agree with your top but that one really deserves to be up there
I was surprised about the quality of this video from someone who has under 100 subscribers. Although I do not agree with most rankings (Except for the top 10, which was really accurate to my top 10), the list was really entertaining and it made me laugh a few times. I hope you will make more zelda content like this!!
Haha a few people have said the top 10 was quite accurate to theirs. I’m glad I could make you laugh! That was my goal. Thank you so much for the kind words! I’m making a new video right now so be on the lookout for that!
Phenomenal video - loved it man. I think your reasoning for so many dungeons is bang-on and your love for Skyward Sword was refreshing too.
Great Deku Tree is so iconic. It has so much atmosphere. For the first 3D Zelda, its an almost perfect starter dungeon.
Got my subscription. Watched two videos back to back and really enjoy your voice and input
This is a better video then some TH-camrs with 1 million subscribers keep up the good work
Thanks man I really appreciate it!
Real
yo the effort put into this will not go unnoticed, keep up the good work
Thanks man I really appreciate it! (Also dope one piece pfp 👀)
Vid was great, hope u find a successful career here on YT!
Thank you so much! I really appreciate it :)
What an excellent video!! Instant subscriber and can't wait to watch more videos. Will check the others out this weekend.
This list is honestly so close to what mine would look like. Your top 4 dungeons are my exact top 4 (5th being Arbiters Grounds).
As much as I love the Spirit Temple, Sandship and Snowpeak Ruins, I have to agree nothing can top the Forest Temple in OoT. Still to this day I look forward to replaying the dungeon so much each playthrough and still to this day do I feel uneasy and probably need the lights on when playing it haha. The atmosphere and music..... creepy as anything but absolutely brilliant.
Great list mate keep up the great work!
Thanks for the sub I really appreciate it!
Good stuff. Loved this video. Subscribed 😇🎉
Thank you so much for the sub!
I was very impressed with this video. You do a great job of explaining the pros and cons of each dungeon without taking too long. your opinions seem reasonable and well informed.
I have a feeling you're gonna get famous. This video's quality is amazing and I hope you get more and more popular!
I really appreciate the kind words, I’ll keep working towards it!
@@Ryan64yti agree. i was shocked to see you only have 600 subscribers because based on the quality of the video i assumed you had a couple thousand. you earned yourself another subscriber
Very good video! This rivals many of the larger TH-camrs out there in terms of both quality and writing
Thank you so much I really appreciate it!
@@Ryan64yt definitely earned the subscribers you’re gonna get
The TOTK Water Temple Boss was so mid I actually hated it MORE than the Water Temple Boss from OoT
Okay, i absolutely love hearing different opinions on the 3D Zelda games. This was so well done!❤
I absolutely adore the lightning temple from totk. Nintendo needs to make all open air Zelda dungeons like the lightning temple.
Same here! Really hoping they do
Your video is great amazing editing and quality from such a small channel I thought you must have had hundreds of thousands of subscribers great work man keep it up
Thanks I really appreciate it!
The chants are actually in the first version of the us and Japanese cartridges of Ocarina of Time. It might be because the fire dungeon is one of my least favorite in the series, but I actually think the chant gets really really repetitive after awhile.
I’ve never actually played the fire temple on n64, or on the old Japanese or us cartridges, so I haven’t had to listen to it for a long period of time. But I can definitely see where you’re coming from.
@Ryan64yt I got version 1.0 of the game & played on N64. I did hear chanting while at the fire temple. I prefer the chanting since the music used in later versions sound similar to Shadow Temple’s music.
this is such an amazing video. i expected to see someone with 1m+ subs make it, not someone with less than 1k. your top 2 listings are perfect and I'll def sub for more
Thanks for the sub! I really appreciate the support, I’m incredibly greatful for all of the subs I already have! It’s way more then I ever would’ve thought
Do you ever think about how Ganondorf infested Lord Jabu Jabu with a stomach virus? I wonder if G dog came in Jabus tummy and since he’s a baddie his evil seed started tearing his body apart, not sure if canon
This sentence has never been uttered by another human being in the history of humanity
@@Ryan64yt facts hmu and we can collab on a theory vid
Hold up his writing is this fire? 🔥
What the fuck
Thanks for the time and effort you put into this video and most of all for sharing. Going through a rough time right now and your video has helped me find a little peace
Sorry to hear that man I hope everything gets better❤️ it means a lot that I could make you smile, thats my goal with this channel
I just can't believe this is your first video. I didn't checked and thought you were a professional Zelda TH-camr. Really, it is a great video man (even I hate many if your opinions haha)
Hahaha that’s the beauty of sharing your opinions, you’ll always find different ones. Thanks, I really appreciate it!
Great ranking. I liked how you objectively ranked these dungeons instead of solely relying on bias. It's also nice to see some Skyward Sword love. Nice work man!
Definitely hard to avoid all his but I try my best 🫡
My only disagreement on this list would be the placement of the Great Bay Temple. I do agree that the 3ds version absolutely blows, and ruins the vibe. I also agree that Gyorg, 3ds or n64 isn't fun. That aside, if you've yet to go through it on the n64 I recommend giving it another chance with a clean slate on expectations. The super industrial vibe is incredibly unique for a water level imo, and the Zora swimming in the n64 version really allows you to appreciate the redirection of the currents when swimming through the tunnels is actually fun. The other big plus is getting to use ice arrows to freeze any point on the surface of the water instead of specific glowing spots makes it feel more engaging and creative. It isnt my favorite dungeon in the franchise, but it is really high up there for me. Great video! Hope to see more from you!
Thank you so much! Funny enough, I stopped playing MM 64 right before great bay, so I have never played beyond that point. I’ll definitely have to give it a try. I’ve heard from a lot of people that the 3ds version is incredibly different.
Agreed with all of this besides gyorg n64
@@toooydoeur I'm still not a big fan of n64 Gyorg, but it really is incredible the depths to which the 3ds version made it worse
@@Hazy_Fforest pretty much
Great selections. Gives me nostalgic flashbacks when I did this so long ago on my own channel. Thanks for the memories.
Of course! Figured I’d share my memories so maybe others can relate
Oh yeah, you were the guy who didn't like the Ice Ruins in A Link Between Worlds because something something captions.
If you guys want to see more videos from me, make sure to subscribe and turn on notifications, I’ve got a brand new video coming out next week so be on the lookout!
Nice to know I'm not the only one who thinks TOTK's water temple should've been underground where the Ancient Zora Waterworks were. We already had a sky dungeon with the wind temple, a surface dungeon with the lightning temple, and a depths dungeon with the fire temple; it only makes sense for the remaining dungeon to be set in the caves, which were the other main addition to the TOTK map apart from the sky islands and the depths
2D Zelda game list next please
This was an astounding video, very well done, however the mention about only playing majora's mask 3d without mods to make it play like the n64 version... I'm so sorry you had a worse experience, I'd say try to mod 3D or get the Majora's Mask HD project via Nerral's videos about his production of it, I assure you it's worth it!
@@ZaphielSahaquielSariel its on the list!
@@acevardon3094 Ive actually been eyeing that mod, it looks great, i might give it a try
Watched a couple of your vids, and we definitely have different opinions lol, but these are so good! Keep em’ coming!
Feel like twilight princess wasn’t given the credit it deserves. I never thought the water temple was that that bad but I’d say every temple is atleast in the upper half (besides twilight realm)
you earned the like and sub for the water temple love!
Granted didn't like how low great bay was but someone who actually recognizes that the water temple is a good dungeon (and my personal favorite in OoT) is rare!
I’ve been getting a ton of comments agreeing with my water temple opinion, I thought that one would’ve brought the angry mob but I guess not! Thanks for the sub, it really means a lot :)
As a Twilight Princess truther, the Snowpeak Ruins not being number 1 is gonna make me combust.
But all jokes aside, why wasn't the Hyrule Castle included? That would've been a notable entry for multiple different games, especially BotW and TP. It would've given BotW an actual dungeon that may even have been ranked pretty highly. Although, as a Twilight Princess truther, I am mainly concerned about that version of the Hyrule Castle, as, imo, it is the second best dungeon in that game because of arguably both the best mini-boss (Bulbin King) and the best final boss fights (Beast Ganon/Ganondorf/Possessed Zelda) in the entire series.
Maybe so he can do a video about the best versions of Hyrule Castle. That would be pretty cool, imo
Snowpeak ruins is like my least favorite in that game. The only things I like about it are the atmosphere, music, and the cannon puzzles
@@jacob_sieger so the whole dungeon?
@@samuelhiatt9338 the boss' design was horrible (the fight was meh but I hate the design), the whole idea of running around and getting soup ingredients was dumb, and I hate the fact that they tell you exactly where to go, which makes the dungeon feel very linear.
@@samuelhiatt9338 I don't really hate the dungeon, but I just don't understand the hype at all
SO glad to finally see someone rightfully rank the ocarina water temple 😤 too many people let the difficulty of the dungeon outweigh all its other positives. personally love that dungeon and is one of my favs from oot
I agree I love it a ton!
This ranking is great but for me personally having ANY totk dungeon that high is just insane
I think they definitely don’t deserve to be on the bottom, overall they’re quite weak but I think there’s a few standouts
the lightning temple definitely deserves its props tho
The song of the Forest Temple is simply AMAZING 🛐🛐🛐
Lakebed is peak
Yes my personal favorite zelda dungeon
I didn't expect such a good quality when I looked at your sub count.
Really good video!
Thank you so much!
great criteria but i disagree on most of the stuff you dislike because of the slowness. for example, i dont think itd make sense for link to be faster in the magnet roofs in the goron mines. still, though, great video. I also like how youre not biased towards SS (my favorite entry of the franchise). everyone seems to hate it just because of the controllers but it has easily the greatest content quality in the saga. Shame it had to be dragged down by a couple of mistakes
Thanks for the comment! I actually agree with you. It wouldn’t make sense if you walked quickly the magnetic floors, but it still can be really lame and drag even if it is logical. I actually love skyward sword so much, incredibly overhated game. The motion controls actually quite good in my opinion.I try my absolute best to exclude bias from my opinions, but I honestly love all the Zelda games that it’s hard for me to find bias against any of them.
@@Ryan64yt 100%. Every 3d Zelda game is a blast (though the last 2 entries have been by far the worst (in comparison, still amazing games and possibly the best games of all time in terms of mechanics)). i do got to say that i did enjoy the magnet puzzles a lot, but maybe its nostalgia glasses or something, idk. Looking forward to your next video man
@@Ryan64yt also, i find it to be that the people disliking the SS controllers were actually flailing them around expecting them to work by themselves instead of just doing the inputs cleanly. I get that theyre not the best, but i did enjoy them once i got used to them. i dont get what was so wrong with them.
Definitely agree with TOTK and botw being the worst of the bunch in terms of Zelda games. I thought the magnet puzzles were quite good just really slow unfortunately. I’m working on a new video right now so keep an eye out for that one!
More people need to agree with what you’re saying. I agree with you completely, though glitchy and slightly Inconsistent, the motion controls are a lot of fun and add an extra layer of thought when playing the game. I also liked how a lot of the bosses relied on motion controls and accurate swings, felt really satisfying.
i really loved this content the quality you’re producing is awesome! better than most bigger channels can’t wait for the future of your channel!!
Thanks! I really appreciate it!
Fun video and doing really great for your first one! Good luck on your future projects!
Thanks! I really appreciate it!
One thing about BotW is that it was basicly forced to have it's dungeons be how they were. BotW's all about doing what you want when you want, I've heard it's like a lemon. Your path is very narrow at the 2 ends, but the path in the middle is HUUUGE! If it had traditional dungeons it wouldn't fit i because everything else has multiple ways to do things. Shrines, the Great Plateau, the order you go to the Divine Beasts , IF you do the Divine Beasts. One set path through a dungeon wouldn't fit into BotW's formula at all. Honestly I feel like either way people would complain about them, one way they complain they don't fit the other they complain they aren't traditional dungeons.
I agree, traditional dungeons wouldn’t fit the big idea of the game, but unfortunately the dungeons are still not very good
I just straight-up don't think that's true. All games alternate between open and linear to some extent, regardless of their overall place on the spectrum. It's not "either, or". It wouldn't be that jarring at all. If anything, it'd be a refreshing change of pace.
In fact, people greatly exaggerate how much more open BotW is than previous games. Open world Zelda, but with traditional dungeons would effectively be the same game play loop as older titles, just on a larger scale.
@@landonhagan450 While past Zelda games were open world to some extent, BotW's entire formula is open world. There is nothing that you need to do in one specific way (besides maybe a few terminals but you can pick what order you do them in). Having the dungeons, one of the main and most memorable parts of your game not follow the formula and making them linear would water down the open world vibe it has going for it. The past dungeons are better I will not deny that much, but linear dungeons in BotW would not fit in the slightest. (Of course you do have the right to disagree and I respect that)
@@RaidFiftyOne It wouldn’t water it down at all, that’s not how game design works.
@@landonhagan450 I'm saying people wouldn't see the game as as open world it is now. The people I've seen complementing it's open world vibes often brought up how you can complete the terminals in the divine beasts in any order and in many ways. If they were linear then all you could say would be you can pick what divine beasts/main quests you do and in what order while also having 120 optional mini-dungeons (I imagine if dungeons were linear then shrines would too). Where as with the divine beasts you can sayyou can pick what divine beasts/main quests you do and in what order, decide what order you complete the terminals, how you complete those terminals, and 120 mini-dungeons most of which have several solutions. (Again though, I respect your opinion and say this to clear up any confusion)
I'm just grateful you said "raises the question" instead of "begs." Subscribed for that alone.
There is absolutely no way you put ANY of the BOTW and TOTK """""dungeons"""" above the other games
some totk dungeons arent that bad tho lmao
Istg I keep watching this man's video's, and I have some opinions about zelda which some find a bit meh, but I keep finding myself screaming 'Exactly!' When watching these videos. Keep it up man
My jaw hit the floor when I realised this is your first video and you have so few subscribers, looking forward to your next video I know you'll be big in no time!
Good list as well, Ancient Cistern, Snowpeak Ruins, Arbiter's Grounds and Sandship are all easy faves! (But my 14 year old self will always hate the Forest Temple for how confusing it is and those annoying hands)
Thank you so much! Seems like we both have great taste:)
A bit of me this video, I’ve been needing a video like this to watch. Thank you.
Glad I could help!
Honestly the great bay temple is my favorite Zelda dungeon ever I love Gatorade and also the difficulty and confusion it gives me. Anyway can’t wait to see more videos on this channel I love this guy so much already.
Skyward Sword really was the peak of the dungeon game for the series. Glad you gave it some love.
That was your first video? This is impressive. Subscribed and waiting for more.
Thanks! I got a new video cooking right now so be on the lookout
Me the entire time: “Forest Temple #1. Forest Temple #1. It has to be.” It’s my all time favorite temple as well and our Top 10 is almost identical. I see this is also your first upload, and I loved the video! We clearly share the same humor so this was incredibly entertaining. Can’t wait for the next one. 🫶🏻
Really glad you enjoyed the video! I’ve had a ton of comments saying that their top 10 is very similar so I guess we just all have great taste 🤷♂️
Great top 10. Holy moly there are some great dungeons!
You are actually making me feel inspired to try making my own content. You are doing an awesome job so far.
Give it a try! If I can do it anyone can
Good job on the video! Some good rankings I can agree with as well.
Thanks!
Great video for your first. Only complaint: no sections for the video. One of the best things TH-cam ever did; but I feel so many youtubers don't take advantage of it; especially for lists/rankings.
I had completely forgotten that was a thing, I’ll try and add them in later today, thanks for the idea!
Oot's Forest Temple has the best and most mystyrious music in the whole frenchise and the boss is one of the best bosses ever (my opinion)
Really good video! If I were to recommend a video it would be ranking the Zelda stories if you want to do that. But congrats on 200 subs by the time of writing this!
Thank you so much! That’s a great video idea, I’m getting a ton of ideas for that video already. I’ll definitely try and cover that in the future :)
A new Zelda TH-camr? Subbed immediately :D
Appreciate the sub!
Great video. Really enjoyed it. I have to go back now and do a big replay.
I love your content sooo farrrr u earned a new sub I hope u grow as a creator!!!!
Thank you so much for the sub, I really appreciate it :)
Hey, awesome video, I was seriously surprised to see your low sub count, because this is very well made, high quality content.
I agree with almost everything here, love especially that you rank the OoT Water Temple so high. Always nice to see a fellow Water Temple enjoyer.
Personally, I'd rank City In The Sky way higher because that's my favourite TP dungeon along with Arbiter's Grounds, but I totally understand that this one's not everybody's cup of tea. Otherwise no complaints ;)
Great video!
34:00 It's crazy how after finishing OOT so many times, never occurred to me that you can just kneel to evade the blades in that part, it's so ovious
The amount of new things I find out about ocarina of time despite playing through the game like 15 times is crazy. Swear there’s at least one new thing every playthough
This was very well done, thank you!
No, thank you! That means a lot
This was actually a perfect ranking imo. Very close to what would be mine with very few exceptions. You even have the exact same top 3 as mine which I cannot believe
Same top 3 is insane, we both must have great taste. Everything on the list is relatively interchangeable besides a few exceptions. I appreciate it :)
I'm happy to see another fellow OoT water temple supporter in the wild 😄
Damn Dodongos cavern so low. That was one of my favorites as a kid.
Also side note. Glad to see the OOT Water Temple getting the recognition it deserves. It is so damn easy once you beat it the first time. Plus they make it soooo much harder in the master quest version. Seriously. You fight 3 super powered stalfos in a tight area at once.
Also, that number 1 choice. Perfect choice there. Forest Temple also has easily my favorite song out of the entire dungeon soundtrack.
I don’t hate dodongos cavern at all I just think everything above it is simply better
very great video good editing good cutting good sound vibe of ur voice. got my follow keep it up im lookin forward to new vids of urs
Thanks man I really appreciate it!
Agree also that Stone Tower Temple is a very tricky dungeon. Very happy I beat that game without a guide.
It’s a really satisfying feeling that’s for sure, because it can really make you think
"The mech drains your battery too quickly" yeah that's gonna happen when you have 1 battery... Great video tho
Also you know a series is good when even the worst few dungeons are still pretty fun
I think his point was that mineru is worthless late game and if you get her early you won’t have enough battery.
“Ocarina of time is my favorite game of all time” a man of taste
Hell yeah 🔥🙏