Blender 2.8 - Applying Physics Simulations, Baking Animations, & Vertex Groups for glTF exports

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  • เผยแพร่เมื่อ 3 ก.ค. 2024
  • This builds on another video but also shows the process of parenting other meshes to the Cloth with cloth physics via Vertex Groups.
    -Add Cloth Physics
    -Export mdd file
    -Import mdd file & delete the cloth physics
    -Parent multiple meshes to a Vertex Group at the the the top of the Cloth Physics Mesh
    -Bake Animation for Parented Meshes
    -Export gltf files for the Parented meshes & Cloth Physics*
    *I had to do separately - the animations not working for all meshes when I try to export together. Comment below if you catch the bug/error.

ความคิดเห็น • 15

  • @sunnyjadhav2509
    @sunnyjadhav2509 2 ปีที่แล้ว

    Thank you for this tutoria!!!😃

  • @DragaoNinja
    @DragaoNinja 2 ปีที่แล้ว

    Nice!!

  • @PushkarMokashi
    @PushkarMokashi ปีที่แล้ว

    Thank you for this amazing tutorial, I was wondering if we can export blender's geometry nodes animation to lenstudio. I tried but animations won't export.

  • @ignaciojavierdominguezrepe4969
    @ignaciojavierdominguezrepe4969 2 ปีที่แล้ว

    view viewport right, (shortcut numpad 3:) amazing tutorial thank Ü soooo much!!

  • @xrarchitect
    @xrarchitect 2 ปีที่แล้ว +1

    Awesome tutorial! I was wondering if you have every figured out how to export fluid simulations from Blender to .glTF file format? Or if this is even possible?

    • @rholb9887
      @rholb9887  ปีที่แล้ว

      kinda late in my reply - but I have a tutorial on baking cloth physics here: th-cam.com/video/DZKi8GecYpw/w-d-xo.html

  • @kimberlyvelasco5108
    @kimberlyvelasco5108 ปีที่แล้ว

    Hi i tried importing this type of shapekey animation to metaspark, exactly like your method. why isnt the animation working? :(

    • @rholb9887
      @rholb9887  ปีที่แล้ว

      not sure but if the .gltf export works in this preview (gltf-viewer.donmccurdy.com/) it's an issue with metaspark

  • @bafsr
    @bafsr ปีที่แล้ว

    could i possibly baked curved instances animations with curves ? bc it isnt allowing me

    • @rholb9887
      @rholb9887  ปีที่แล้ว +1

      I haven't tried baking a curve controlled mesh deformation, but I've got a tutorial for a mesh following a path you could try similar settings and see if it works for your application: th-cam.com/video/omAoKWyG_J4/w-d-xo.html

    • @bafsr
      @bafsr ปีที่แล้ว

      @@rholb9887 hey thank you actually i try recreating it, with geometry nodes, but i cant find a way to export it either, also is there a way to export material animation as gltf or how could i get around that problem ? sorry for my English, and thank you
      for answering back

  • @liweilin6649
    @liweilin6649 2 ปีที่แล้ว +1

    uncheck "Group by NLA Track" in the glb export setting page, then it should be correctly.
    the reason why it seems not working is because when you check "Group by NLA Track", your glb file will be one file but inside this animation will be separate each
    here is reference, but i think it's way more complex
    th-cam.com/video/pNA8ujgtogM/w-d-xo.html

  • @rezaferdian6028
    @rezaferdian6028 2 ปีที่แล้ว

    I have the same problem with exporting or combining multiple animations in gltf.
    If you already have the solution please let me know.

    • @liweilin6649
      @liweilin6649 2 ปีที่แล้ว

      uncheck "Group by NLA Track" in the glb export setting page, then it should be correctly.
      the reason why it seems not working is because when you check "Group by NLA Track", your glb file will be one file but inside this animation will be separate each
      here is reference, but i think it's way more complex
      th-cam.com/video/pNA8ujgtogM/w-d-xo.html

    • @rezaferdian6028
      @rezaferdian6028 ปีที่แล้ว

      @@liweilin6649 thank you for your advice