Hi, I'm new to sketchup and i'm using your square one series to learn how to use it. Thank you for great tutorials, you explain everything well and make it look so easy. looking forward to more video's
I really wish these videos would get more likes and overall more engagement so that you folks would feel like your effort was worth a while. Either way somebody like me really appreciates this kind of stuff
We can double click not only convex corner but also non convex (concave) corner with 2 point arc command. There is one more things that 2point arc can do while rounding corner. First, click edge. Second, click another edge. (
No joke. Spent three hours last night trying to model a simple dome. Every video on youtube shows people making it with the two point arc tool, and doing it in like three seconds. It never worked for me. 99% of the time the arc was skewed off axis, which frankly, is incredible to me, because I cannot think of a single instance in human history where anybody has needed such a thing, nor can I imagine a single practical use for it in this universe or any other, and yet somebody took time to program it to do that and probably thought they were a genius for it. Now I see I could have just used the single point arc tool and saved hours of frustration.
Yes that's a great shortcut but from my perspective it's also an example of what is inherently wrong with Sketch Up. I've been using it on and off for nearly 20 years and even though I know there's a short cut for this I have to look up a TH-cam video because it's so unintuitive and unlike other drawing paradigms.
Nice. I like these basic videos. The double clicking of arcs was new. So often I seem to miss these basics even though I’ve been using SU for many years.
Great series thank you. Could you let us know how to specify an exact radius for rounding a corner, and is there a command for radiusing all corners of a shape in one hit? Thanks.
Excellent video!!! Thank you so much! I would like to find out how I can divide the circumference into segments if I give it a measurement of say, 5.00 meters. I am making a floor plan of a house and I am dividing half of the arc into rooms.
What startled me in the beginning were the names of the arc tools. Wich one to use. Mind you, there is no such thing as a 2 point arc :). The first tool is centre, point, point (CPP). The 2nd is point, point, radius (PPR).The 3rd is 3 points (PPP). The Pie is again CPP. The red lines in the tool icons could help by indicating the order of clicks. Only then the red line in the 2point arc tool icon isn't correct. The line from the "centre" to the upper left point should come from either of the other two points.
I find these immensely helpful. There’s always some nuance to pick up and Aaron always seems to find them. What next? Follow-me remains mysterious. I still can’t figure out what to select first then where to click. Sometimes the shape follows the line automatically, sometimes I have to drag with the mouse. I know it’s me I’ve never figured it out.
1. Make sure nothing is preselected. Select Follow-me tool, click shape, then follow the line. 2. Preselect the line(s), curve or the face. Select the Follow-me tool and click shape.
This video helps tremendously. I want to make an arc in a board that would otherwise be a rectangle. Can I draw the lines of the rectangular parts then connect the straight lines with the two-point arc tool and push/pull to a thickness? Will a face be created when I connect the parts of the arc to the straight lines?
That tip you gave at the end - there must be a special technique for this as it only works sporadically for me and have yet to figure it out. Most times I will click my point and it gives me a straight line instead of the cyan coloured arc. It's really frustrating.
Hi Aaron, missing point is the errors in creating arcs (and circles) the error I keep getting is "too many segments for the size of arc" even when I try reduce segment count before arcing I can't create the arc
Running into this issue means you are creating arcs that are too small. You may want to scale your model up, add the needed geometry and then scale back down.
On the last example of rounding a corner, is there a way to get the distance of your starting point from the corner. So maybe choose the 2 point arc tool, then click on the corner and as you move back from the corner along an edge the distance from the corner is displayed on the command line. Similar to the way that the Pie Arc tool displays the distance but not working off a radius origin point. Also, unrelated is why can't SU determine the greatest number of segments for an arc and not throw that annoying error message in your face that the number of segments is too high. Then you set the number of segments and create the arc, maybe you get lucky and 7 is OK but if not you get banged with the same error message. Once I use Ctrl +/- to set the number of segments, why not keep that choice until I manually change it, don't revert back to 12 and give the user the same error message again. Very frustrating and kills productivity having to repeatedly manually set the number of segments. There is probably a way to avoid all this so please explain. Ideally SU would draw the smoothest arc it could (highest number of segments) for a small radius or diameter.
When you rounded off the corners of the rectangle, you picked an arbitrary point on the side. What if you wanted a specific radius on the corners, how would you pick a point? Is there another way other than setting a guide at the distance on the edge?
Yes, draw a line from the corner. Set its length to the radius you want then use the new vertex that creates as your radius start point. Or the non Aaron way- use a guide.! 😬
Would be nice to be able to be able to draw the first corner radius, then modify the entity info (segments and radius) and the be able to carry on with the double clicks in the corners. However the guide gets me halfway there so good suggestion, thanks.
Problem : When double clicking, a two point arc after becoming magenta, I get this error message : "Number of segments is too large for given angle and radius" Does anyone know what is going on?
Muy buenas explicaciones, un solo punto que me gustaría se aclarara, en el caso del arco que hizo en el rectángulo se tomó una medida arbitraria para el radio del arco, cómo se hace para que el arco tenga una radio determinado? Gracias de antemano Very good explanations, a single point that I would like to clarify, in the case of the arc that you made in the rectangle an arbitrary measurement was taken for the radius of the arc, how is it done so that the arc has a certain radius? Thanks in advance (Traductor de Google)
Anything that breaks the arc, if you explode it simply becomes a series of edges. Interestingly if you break it by intersecting it with another line along its length it is split into two sections that are still arcs. You can't modify the whole arc but each section independently.
Great I can make arcs in 2 dimensions - how about a tutorial working in 3D since that is the whole point of Sketchup! If I want to make boxes with rounded corners I'd use photoshop. Yes, you missed something.
I didn’t get the 3 point arc. It seems a little random where the arc ends landing, once you define the angle. Can you give an specific example in some project?Thanks for all information!
That one is weird. 4:25 The 1st point you choose is where you want the arc to start. The 2nd point you choose is a place where the arc _must go thru._ And the 3rd point you choose is where you want the arc to finish. So, if you have a place in your model that requires an arc to be touching it - such as a rain gutter along a roof line or ??? - you can just draw an arc using this thing and it will go exactly there. It's hard for me to imagine where I'd have to use that and I couldn't use anything else, tho. So... ? The angle is not defined by this tool. Only the points of contact.
Nice. I like these basic videos. The double clicking of arcs was new. So often I seem to miss these basics even though I’ve been using SU for many years.
Hi, I'm new to sketchup and i'm using your square one series to learn how to use it. Thank you for great tutorials, you explain everything well and make it look so easy. looking forward to more video's
I really wish these videos would get more likes and overall more engagement so that you folks would feel like your effort was worth a while. Either way somebody like me really appreciates this kind of stuff
I appreciate it! Don’t worry, I know you guys are watching!
@Shaner The Grey
You must be a very empathic person.
💛
@@DarkMoonDroid thanks.
Note that you can use the up/left/right arrow keys before you start your arc to force it into a specific blue, green, red (Z, Y, X) orientation.
THANK YOU!! thats the tidbit of info i was looking for. it all makes sense now
Very helpful...:-)
3RD video and you finally gave me what im looking for.
These tutorials are really great. Especially for me as a 2-day beginner with an appetite to grasp things quickly. Thank you!
Even after years of using Sketchup, I still learn at least one new thing from each video. Thanks so much and keep them coming.
We can double click not only convex corner but also non convex (concave) corner with 2 point arc command.
There is one more things that 2point arc can do while rounding corner.
First, click edge.
Second, click another edge. (
No joke. Spent three hours last night trying to model a simple dome. Every video on youtube shows people making it with the two point arc tool, and doing it in like three seconds. It never worked for me. 99% of the time the arc was skewed off axis, which frankly, is incredible to me, because I cannot think of a single instance in human history where anybody has needed such a thing, nor can I imagine a single practical use for it in this universe or any other, and yet somebody took time to program it to do that and probably thought they were a genius for it. Now I see I could have just used the single point arc tool and saved hours of frustration.
Thanks! That double click in the corners is great!
Yes that's a great shortcut but from my perspective it's also an example of what is inherently wrong with Sketch Up. I've been using it on and off for nearly 20 years and even though I know there's a short cut for this I have to look up a TH-cam video because it's so unintuitive and unlike other drawing paradigms.
I always learn something from your skill builder series. This time it was about the double click to round subsequent corners. Thanks Aaron!
Thanks für this and the other videos. I am 60 years old and I just want to learn working with 3D-modelling. Just for the interest of it🙂
Nice. I like these basic videos. The double clicking of arcs was new. So often I seem to miss these basics even though I’ve been using SU for many years.
Im new to Sketchup and really like your videos
Your tutorials are very helpful! Thank you so much and please keep going 🙂
Started using this in my woodworking class. Thanks so much for these tutorials, they have saved my bacon. Keep up the good work!
Great series thank you. Could you let us know how to specify an exact radius for rounding a corner, and is there a command for radiusing all corners of a shape in one hit? Thanks.
Your every video is amazing sir. You have everyone's respect ❤️
Excellent video!!! Thank you so much! I would like to find out how I can divide the circumference into segments if I give it a measurement of say, 5.00 meters. I am making a floor plan of a house and I am dividing half of the arc into rooms.
What startled me in the beginning were the names of the arc tools. Wich one to use. Mind you, there is no such thing as a 2 point arc :). The first tool is centre, point, point (CPP). The 2nd is point, point, radius (PPR).The 3rd is 3 points (PPP). The Pie is again CPP. The red lines in the tool icons could help by indicating the order of clicks. Only then the red line in the 2point arc tool icon isn't correct. The line from the "centre" to the upper left point should come from either of the other two points.
Ah.... finally,... I was looking for the double-click part !, thanks a million buddy
I find these immensely helpful. There’s always some nuance to pick up and Aaron always seems to find them. What next? Follow-me remains mysterious. I still can’t figure out what to select first then where to click. Sometimes the shape follows the line automatically, sometimes I have to drag with the mouse. I know it’s me I’ve never figured it out.
1. Make sure nothing is preselected. Select Follow-me tool, click shape, then follow the line.
2. Preselect the line(s), curve or the face. Select the Follow-me tool and click shape.
Definetly should do more videos!! Loving it!
7-14-21 Como este profe no hay ninguno!!!!
Mil gracias
This video helps tremendously. I want to make an arc in a board that would otherwise be a rectangle. Can I draw the lines of the rectangular parts then connect the straight lines with the two-point arc tool and push/pull to a thickness? Will a face be created when I connect the parts of the arc to the straight lines?
Great video but I had a hard time rounding off the corner of the square with the arc tool : (
Another great one, Aaron. Thanks.
Great explanation!
Thank you. Your videos are very helpful
How can you create a rounded edge of a 3D object, like a table top, I mean, the whole circumference of the table top?
That tip you gave at the end - there must be a special technique for this as it only works sporadically for me and have yet to figure it out. Most times I will click my point and it gives me a straight line instead of the cyan coloured arc. It's really frustrating.
Hi Aaron, missing point is the errors in creating arcs (and circles) the error I keep getting is "too many segments for the size of arc" even when I try reduce segment count before arcing I can't create the arc
Running into this issue means you are creating arcs that are too small. You may want to scale your model up, add the needed geometry and then scale back down.
Hi , Thank for helping lesson. I would like ask how make groove in sketch up in plywood or door design?
Perhaps reference/mention "snapping points" in Model Info?
On the last example of rounding a corner, is there a way to get the distance of your starting point from the corner. So maybe choose the 2 point arc tool, then click on the corner and as you move back from the corner along an edge the distance from the corner is displayed on the command line. Similar to the way that the Pie Arc tool displays the distance but not working off a radius origin point.
Also, unrelated is why can't SU determine the greatest number of segments for an arc and not throw that annoying error message in your face that the number of segments is too high. Then you set the number of segments and create the arc, maybe you get lucky and 7 is OK but if not you get banged with the same error message. Once I use Ctrl +/- to set the number of segments, why not keep that choice until I manually change it, don't revert back to 12 and give the user the same error message again. Very frustrating and kills productivity having to repeatedly manually set the number of segments. There is probably a way to avoid all this so please explain. Ideally SU would draw the smoothest arc it could (highest number of segments) for a small radius or diameter.
The best thing I learned in this video was that you can enter a specific radius in the Info box.
2점호를 만든후 더블클릭하면 자동으로 모서리가 없어집니다 그리고 다른쪽 모서리에 커서를 놓고 더블클릭하면 모서리가 없어집니다
5***** & Thank you. I like the way you have explained the lessons. It made me more interested in SketchUp. Now I wont to learn even more.
SketchUp is a nearly infinite bundle of YAY!
I get a sketch up error message saying “Number of segments is too large for given angle and radius”. What does that mean?
When you rounded off the corners of the rectangle, you picked an arbitrary point on the side. What if you wanted a specific radius on the corners, how would you pick a point? Is there another way other than setting a guide at the distance on the edge?
Yes, draw a line from the corner. Set its length to the radius you want then use the new vertex that creates as your radius start point.
Or the non Aaron way- use a guide.! 😬
Would be nice to be able to be able to draw the first corner radius, then modify the entity info (segments and radius) and the be able to carry on with the double clicks in the corners. However the guide gets me halfway there so good suggestion, thanks.
How do you round the corners of a cube?
How came that happened? Fillet automatic?
Thank bro, my name is Abdeslem from MOROCCO 👌
Problem :
When double clicking, a two point arc after becoming magenta, I get this error message :
"Number of segments is too large for given angle and radius"
Does anyone know what is going on?
Set your number of segments to a lower number. Your arc cannot be broken into the number specified.
@@SketchUp thanks!
Muy buenas explicaciones, un solo punto que me gustaría se aclarara, en el caso del arco que hizo en el rectángulo se tomó una medida arbitraria para el radio del arco, cómo se hace para que el arco tenga una radio determinado? Gracias de antemano
Very good explanations, a single point that I would like to clarify, in the case of the arc that you made in the rectangle an arbitrary measurement was taken for the radius of the arc, how is it done so that the arc has a certain radius? Thanks in advance (Traductor de Google)
What actions cause the arc" entity info" modifiers to be lost?
Anything that breaks the arc, if you explode it simply becomes a series of edges. Interestingly if you break it by intersecting it with another line along its length it is split into two sections that are still arcs. You can't modify the whole arc but each section independently.
Thank you - great job
Great lesson! Thank you!
Great I can make arcs in 2 dimensions - how about a tutorial working in 3D since that is the whole point of Sketchup! If I want to make boxes with rounded corners I'd use photoshop. Yes, you missed something.
Very helpful, tnx :)
off the hook !!!
Excellent
good idea
how to make entity as sticky note
thank you it was so helpful i want more love you gays
We love you too, honey!
Thumbs up!
Thx!
nice
شكرا لك arron
Thanks
Mmmm PIE!
Grease tip
X
I'm
I didn’t get the 3 point arc. It seems a little random where the arc ends landing, once you define the angle. Can you give an specific example in some project?Thanks for all information!
That one is weird.
4:25 The 1st point you choose is where you want the arc to start.
The 2nd point you choose is a place where the arc _must go thru._
And the 3rd point you choose is where you want the arc to finish.
So, if you have a place in your model that requires an arc to be touching it - such as a rain gutter along a roof line or ??? - you can just draw an arc using this thing and it will go exactly there. It's hard for me to imagine where I'd have to use that and I couldn't use anything else, tho. So... ?
The angle is not defined by this tool. Only the points of contact.
Nice. I like these basic videos. The double clicking of arcs was new. So often I seem to miss these basics even though I’ve been using SU for many years.