TASBot's tightest GDQ run yet: SM64 no backward long jumps in

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 407

  • @igzdoromal1392
    @igzdoromal1392 4 ปีที่แล้ว +1326

    the commentator made this feel like a whole-ass disneyland ride with a tour guide

    • @dissonanceparadiddle
      @dissonanceparadiddle 4 ปีที่แล้ว +16

      Me too!!! That's the exact emotion it gives me 😅

    • @BLAZENYCBLACKOPS
      @BLAZENYCBLACKOPS 4 ปีที่แล้ว +7

      IGZ Doromal it physically sounded like it too.

    • @user-vk2cd9qw7i
      @user-vk2cd9qw7i 4 ปีที่แล้ว +17

      I liked it because he actually talked about the tech and stuff used in the game. It shows he really knows his stuff about the game, even though he didn't make the entirety of the TAS.

    • @jongyon7192p
      @jongyon7192p 4 ปีที่แล้ว +8

      @@user-vk2cd9qw7i It's even more impressive cuz he made NOTHING in the TAS. But he's one of the most active people in the community, since the 1 Key days, so he knows his stuff and learned everything very quickly.

    • @user-vk2cd9qw7i
      @user-vk2cd9qw7i 4 ปีที่แล้ว +1

      @@jongyon7192p Oh he didn't work on this TAS?

  • @munjaro1598
    @munjaro1598 4 ปีที่แล้ว +976

    "Its actually faster to wallkick off these pillars then wallkick off nothing"

    • @null-00000
      @null-00000 4 ปีที่แล้ว +49

      Off NOTHING

    • @Rayman400
      @Rayman400 4 ปีที่แล้ว +18

      For people who missed it because it was too fast: 6:39

    • @novarender_
      @novarender_ 4 ปีที่แล้ว +6

      @@Rayman400 I blinked, did I miss something?

    • @Rayman400
      @Rayman400 4 ปีที่แล้ว +13

      @@novarender_ a wallkick off of nothing

    • @Penguin_Spy
      @Penguin_Spy 4 ปีที่แล้ว +7

      @@novarender_ nah, there wasnt anything there

  • @junorequiem7199
    @junorequiem7199 4 ปีที่แล้ว +1750

    The commentary is insane, so much information as precisely the time it shows up, not a single beat missed, my greatest salutations to 1ted

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +227

      Huge credit to 1ted59 for rocking this despite the challenges of having to do it remotely

    • @101FIRE101
      @101FIRE101 4 ปีที่แล้ว +17

      dwangoAC, keeper of TASBot tell him to get a better mic, shit sounds like a 2005 youtube video

    • @101FIRE101
      @101FIRE101 4 ปีที่แล้ว +3

      dwangoAC, keeper of TASBot good commentary though

    • @Suthek
      @Suthek 4 ปีที่แล้ว +5

      The beauty of a scripted run is that you can have a scripted commentary. :D

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +55

      @@Suthek It's so much harder when you only have one take and the run in question has way more things that need explaining than a human talking at an intelligible speed can get to, heh

  • @TrainerRedGuy
    @TrainerRedGuy 4 ปีที่แล้ว +230

    "So, instead of going around the level normally, it's actually fastest to wall kick up these pillars, wall kick off of _NOTHING,_ and clip through the bottom of the bowser entrance"
    I feel like this phrase perfectly represents the entirety of SM64 Speedrunning.

  • @KaeraNeko
    @KaeraNeko 4 ปีที่แล้ว +642

    That "buh-bye" voice line is actually used in SM64DS as well, but rather than playing when you throw Bowser, it instead plays when you close your system while the game is running.
    It's kind of cute. :3

    • @birbel7291
      @birbel7291 4 ปีที่แล้ว +7

      It is

    • @dapifyyt
      @dapifyyt 4 ปีที่แล้ว +42

      They also use the same voice clip in new super mario bros ds when you close the system

    • @Kobeyachi
      @Kobeyachi 4 ปีที่แล้ว +47

      It was also a snitch when you hid your ds under the pillow when your mom walks in

    • @KaeraNeko
      @KaeraNeko 4 ปีที่แล้ว +5

      @@Kobeyachi haha, wow, what a throwback

    • @undeniablySomeGuy
      @undeniablySomeGuy 4 ปีที่แล้ว +12

      That was one of my favorite little DS things. In _Drawn to Life_ your villagers go "aww" when you close the DS, and they say "yay!" when you open it back up.

  • @jordan9195
    @jordan9195 4 ปีที่แล้ว +127

    6:38 “wall kick off of NOTHING” even though I had seen that before, I never appreciated its ludicrousness until he said it like that

  • @camofelix
    @camofelix 4 ปีที่แล้ว +130

    00:00 intro to whats going on
    02:05 Run begins
    09:41 Run ends

    • @mattiviljanen8109
      @mattiviljanen8109 4 ปีที่แล้ว +40

      More like
      00:00 what's going on
      02:05 what is this
      09:41 what was that

    • @M4XD4B0ZZ
      @M4XD4B0ZZ 4 ปีที่แล้ว +3

      @@mattiviljanen8109 I laughed at that

  • @praisekek8606
    @praisekek8606 4 ปีที่แล้ว +56

    Im more impressed by the one take commentary awesome work by everyone involved

  • @PituDituOfficial
    @PituDituOfficial 4 ปีที่แล้ว +72

    "wallkick out of nothing"
    *We are breaking the barriers that were not supposed to even be possible, what the heck* xD

    • @Birzo754
      @Birzo754 4 ปีที่แล้ว +1

      the gods will be furious

  • @arturoperezrueda4110
    @arturoperezrueda4110 4 ปีที่แล้ว +106

    Nintendo developers after finding out the shindo edition is still breakable: *NO, You are supposed to collect all the stars!*

    • @LordAlmanGrimm
      @LordAlmanGrimm 4 ปีที่แล้ว +4

      TASBot: "Haha Mario go BRRRRRR"

    • @eeeeeeee4525
      @eeeeeeee4525 3 ปีที่แล้ว

      Nintendo: WE GOTTA PATCH EVERY THING

  • @foolserrand9715
    @foolserrand9715 4 ปีที่แล้ว +57

    I don't even need to watch it, the commentator describes everything so incredibly well!

  • @drskk4652
    @drskk4652 4 ปีที่แล้ว +141

    Bowser: No!!!! You’re supposed to collect all the stars! You’re ruining everything

    • @maxim07minecraftpropvp41
      @maxim07minecraftpropvp41 4 ปีที่แล้ว +22

      wallkick goes whoosh whoosh

    • @tan_nerd07
      @tan_nerd07 4 ปีที่แล้ว +9

      i see you're a fan of terminal montage

    • @Marc-rw3dd
      @Marc-rw3dd 4 ปีที่แล้ว +6

      Thankyouforaplayingmygame

    • @Blarrgz
      @Blarrgz 4 ปีที่แล้ว +3

      *SPEEDRUNNING MARIO NOISES INTENSIFY*

    • @reach17-CH
      @reach17-CH 4 ปีที่แล้ว

      *big slap

  • @ChickenTeller
    @ChickenTeller 4 ปีที่แล้ว +76

    The commentary sounds like a rollercoaster operator

    • @exalented
      @exalented 4 ปีที่แล้ว +1

      Sounds like someone spiting into a shitty mic.

    • @grn1
      @grn1 4 ปีที่แล้ว +3

      ​@@exalented He said in another thread that something about AGDQ's setup caused his computer to not recognize his mic properly so that may have been it or it could also be due to audio compression.

  • @mekafinchi
    @mekafinchi 4 ปีที่แล้ว +80

    The dang schedule kept changing so I missed all the runs I wanted to see live, particularly this one! Glad to see it here

  • @josephamaral419
    @josephamaral419 4 ปีที่แล้ว +53

    Shoutout to Lakitu for being so op by following Mario at the same speed whilst avoiding everything with a "walk-through walls" code.

  • @justsomeplant3305
    @justsomeplant3305 4 ปีที่แล้ว +17

    Holy shit. Even the commentary was perfectly TAS’d

  • @davidsarton976
    @davidsarton976 4 ปีที่แล้ว +5

    Since so much praise is heaped upon TASbot (rightfully so), here's one for the people: Dwango's beard is looking pretty good.

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +3

      I did eventually get a haircut but yeah, that was pretty big

  • @sagacious03
    @sagacious03 4 ปีที่แล้ว +4

    A shame not much time was alloted to TASBlock this time around. Maybe next time! Thanks for uploading, & excellent commentary! Love seeing the chat, too!

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +2

      I expect they want to hold some of our more audacious ideas for when we can do them at a live event. :)

    • @sagacious03
      @sagacious03 4 ปีที่แล้ว

      @@dwangoAC Hopefully. I do like how crazy TASBot can get. Although, many of the games are ones I already know how they & their tricks go. It's a shame obscure games are rarely worth being TAS'd as well as likely to be TAS'd.

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +1

      @@sagacious03 Obscure games are TAS'ed all the time and end up in the vault at TASVideos.org - I love obscure games and one of the weirdest I ever made a TAS of was for the game Crazy Climber for the largely unknown handheld called the Wonderswan. I'm not saying it's entertaining, mind - just that the obscure and odd are out there.

    • @sagacious03
      @sagacious03 4 ปีที่แล้ว

      @@dwangoAC Ah. What would you say is the most entertaining obscure TAS, then, I wonder? (Maybe that's a topic for a list video.)

  • @mythie5433
    @mythie5433 4 ปีที่แล้ว +39

    I remember seeing a different TAS where they used frame perfect wall jumps a lot more than in this run. It’s nice to see there’s more routes and exploits.

    • @jackmaibach8316
      @jackmaibach8316 4 ปีที่แล้ว +9

      yeah, this run was made to beat that run specifically

  • @LuminousLead
    @LuminousLead 4 ปีที่แล้ว +30

    The moves are so efficient that most of the gametime is taken up by cutscenes

  • @renakunisaki
    @renakunisaki 4 ปีที่แล้ว +286

    How does Bowser get from one stage to the next so quickly? Obviously fake, you can see the pixels.

    • @rud5101
      @rud5101 4 ปีที่แล้ว +14

      When he flies up and explodes into a key, he's actually traveling to the next Bowser arena.

    • @OriginalPiMan
      @OriginalPiMan 4 ปีที่แล้ว +18

      You're right, I can see the pixels. There must be hundreds of them.

    • @intricate2921
      @intricate2921 4 ปีที่แล้ว +2

      @@OriginalPiMan (I know its about jokes but I'm so curious to learn about the technical details about sm64 game design. I watched this dude who had showed how the 121st star is just a texture with no actual substance or something inside the icy slide (ik it's butcheted)

    • @jongyon7192p
      @jongyon7192p 4 ปีที่แล้ว +2

      @@intricate2921 if anyone confused what he means by butchered, that video was completely false and swanky had to be corrected by us about it. (imo he's still one of the better youtubers for fixing his mistake at all, but that bar is low considering... *youtubers* in general, ugh)

    • @djstu10
      @djstu10 4 ปีที่แล้ว +7

      Bowser too does a series of precise wall kicks to build up speed and get to next arena

  • @D00dl3Bo1
    @D00dl3Bo1 4 ปีที่แล้ว +4

    I just cannot even fathom how insane this run was. That was absolutely bonkers, and those new movement strats would be incredible for a normal run. GGs all round!

  • @MapleMilk
    @MapleMilk 4 ปีที่แล้ว +2

    6:39 "wall kick off of nothing"
    Super Mario 64: Defying physics since 96'

  • @zaitarh
    @zaitarh 4 ปีที่แล้ว +3

    The TAS must have been very nervous at bowser fight the end. With such a good time, i can imagine the fear of making a mistake is real!

  • @DyllonStejGaming
    @DyllonStejGaming 4 ปีที่แล้ว +23

    HYPER 👏 SPEED 👏 WALL 👏 KICKS 👏

  • @Chaosrain112
    @Chaosrain112 4 ปีที่แล้ว +69

    Was it just this run for TASBlock this year? That's TASBlock Done Quick, damn.

    • @itskdog
      @itskdog 4 ปีที่แล้ว +5

      At the end of the video Dwango said that this was all the time they had - such a shame as I always love watching the TASBot sections of GDQ :'(

    • @deegobooster
      @deegobooster 4 ปีที่แล้ว +1

      @@itskdog Terrible decision from a business standpoint. The TAS block is one of the most popular blocks.

  • @chadmichael5700
    @chadmichael5700 4 ปีที่แล้ว +2

    Impressive!! Not just in the gameplay obviously, but also in the narration. Perfectly synced so that even the noobiest of us, could follow along....

  • @williamdennis3574
    @williamdennis3574 4 ปีที่แล้ว +2

    Great video. Awesome commentary and info provided. And of course TASBot walk kicking off of nothing is just insane.

  • @iamsushi1056
    @iamsushi1056 3 หลายเดือนก่อน +1

    TASbot is my favorite runner in the GDQ community

  • @martinleithe7167
    @martinleithe7167 4 ปีที่แล้ว +1

    This is so awesome. I love that this game to this day still gets content.
    Played it casually when I was young. Thank you guys for still keeping the SM64 community alive

  • @Ampheon181
    @Ampheon181 4 ปีที่แล้ว +3

    I love this category! Really interesting to see the other kinds of tech Mario 64 has.

  • @TheRedCap
    @TheRedCap 4 ปีที่แล้ว +5

    holy shit I love this style of commentary. With videos like the 0-star tas in 4:20:77 or the infamous WFRR 0.5x video, they always pause and give a lengthy explanation for what they're doing. But this guy already assumes we have some basic technical knowledge of SM64, so he can commentate as the TAS is happening live. The shitty mic also adds to the effect, almost like a Sports Stadium.

  • @TimBoxBoi
    @TimBoxBoi 4 ปีที่แล้ว +2

    Love the commentary, first time watching a speed run like this. :)

  • @DragonSlayer2189
    @DragonSlayer2189 4 ปีที่แล้ว +2

    Welp now we know what the 3D all stars sm64 runs will look like

  • @myboy_
    @myboy_ 4 ปีที่แล้ว +54

    "that's our main protagonist mario" BRUH

    • @Jrez
      @Jrez 4 ปีที่แล้ว +10

      Well the other protagonist is TASbot

    • @Jojo-on7pk
      @Jojo-on7pk 4 ปีที่แล้ว +7

      I still can't believe Mario from Super Smash Bros is in this game

    • @user-rh7nd5xv7y
      @user-rh7nd5xv7y 4 ปีที่แล้ว +4

      @@Jojo-on7pk same! Its nice to see the characters from Sakurai's small game referenced in so many others

  • @NinF37
    @NinF37 4 ปีที่แล้ว +6

    I honestly thought that commentary was pre-recorded, holy moly 10/10 commentary

    • @Seanana_
      @Seanana_ 4 ปีที่แล้ว

      It was, at least the walkthrough was.

    • @jongyon7192p
      @jongyon7192p 4 ปีที่แล้ว

      @@Seanana_ the walkthrough? (nothing was pre-recorded)

    • @1ted59
      @1ted59 4 ปีที่แล้ว +3

      The intro was scripted (up until 'you'll just have to wait and see') but everything afterwards was not. I did a lot of practice commentary runs to try and get a good flow down so I'm glad it paid off!

    • @NinF37
      @NinF37 4 ปีที่แล้ว +1

      @@1ted59 you ABSOLUTELY KILLED IT! Like so good, you should be proud!

  • @toast99bubbles
    @toast99bubbles 4 ปีที่แล้ว +1

    People are a lot more familiar with the Shindou edition since this stream, even though the stream was super recent.

  • @NyrinTriball
    @NyrinTriball 4 ปีที่แล้ว +1

    Bowser calling Mario: "Bwahaha, Mario, as you can see I have patched your horrendous BLJ, now you'll never reach-"
    Mario: "See-a you in seven minutes."
    Bowser: "Wait, agai-"
    **click**

  • @HellooJames11
    @HellooJames11 4 ปีที่แล้ว

    I watched this not too long before the announcement of 3D all stars (and reveal that it is the BLJless version) and the commentary is so good that I am back again just to understand what a peak run on the switch could look like

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +2

      Keep in mind this is a Tool-Assisted Speedrun so don't expect humans to be able to do this but yes, the Switch version will be like this gameplay in one sense. :)

    • @HellooJames11
      @HellooJames11 4 ปีที่แล้ว

      dwangoAC, keeper of TASBot Haha! Very true, but on a principle level we know we can have cool speedruns on the shindou edition! Hopefully the newfound attention on this version of the game could find new strats for the TAS as well!

  • @joncolumbino744
    @joncolumbino744 4 ปีที่แล้ว +1

    amazing commentary holy

  • @mokakola7777
    @mokakola7777 4 ปีที่แล้ว +14

    You guys should hire an auctioneer and give him a script to describe every single action Mario performs in the TAS, and see if he can keep up, and/or even surpass the speed of which Mario is being played at

  • @Isakube
    @Isakube 4 ปีที่แล้ว +8

    9:50 wait a sec
    i dont remember playing a part in any of this

  • @harpsarp66
    @harpsarp66 4 ปีที่แล้ว

    This is probably the most optimized TAS run ever, massive props to the TASbot team

  • @rocketman2379
    @rocketman2379 4 ปีที่แล้ว

    First 20 seconds of the run and I am already loving the commentator

  • @erikkson7727
    @erikkson7727 4 ปีที่แล้ว +2

    "The fastest way to perform the Lakitu skip is to actually enter a parallel universe by doing half an a press and jumping off of nothing. Yes that's right.
    The next step is to BLJ into Bomb-Omb Battlefield then C- slide off of this white structure and grab a fence. Exiting to the lobby conserves Mario's momentum. This breaks the game's code, surpassing the 32 bit integer limit. You now have to exit to main menu and begin a new game in File B. Instead of Mario exiting a pipe outside the castle at the beginning, a wrong warp is performed; Mario comes out of a pipe and into the final Bowser fight where Bowser has a 10 percent chance of doing a dance and running straight into the bomb and dying." - Commentator

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +2

      Heh, that's a surprisingly amusing take on the commentary - you're saying what we are all thinking, this game is broken and this run barely makes sense

  • @orvilleredenpiller338
    @orvilleredenpiller338 3 ปีที่แล้ว

    7:44 is such a mood that I’m reducing myself to saying the phrase “such a mood”.

  • @gortniteasdfafds
    @gortniteasdfafds 4 ปีที่แล้ว +1

    The commentary is just as impressive as the speedrun

  • @vitre69
    @vitre69 4 ปีที่แล้ว +18

    I want a Terminal Montage animation of this.

    • @TriStain
      @TriStain 4 ปีที่แล้ว

      Already exists lol

    • @joeybeta
      @joeybeta 4 ปีที่แล้ว

      @@TriStain well yes, but actually no

  • @salvadorkda5758
    @salvadorkda5758 4 ปีที่แล้ว +27

    Is fun how unity still have this bug , if a object with a collider moves in insane speed , the collider stops working in some frames.
    So for that you need to tweak the colliders and update of the game so this not happen

    • @nadadada3938
      @nadadada3938 4 ปีที่แล้ว +6

      it's normal, it's the limits of floating point maths

    • @hecko-yes
      @hecko-yes 4 ปีที่แล้ว +10

      @@nadadada3938 nothing to do with floating-point, it's just that in one frame you're on one side and in the next you're on the other side with no in-between
      mario 64 checked for collision at every quarter of the line between the old and new positions which is better than nothing but still clearly imperfect
      the ideal solution would be to check for collisions between the level and the line itself but i guess that's computationally expensive or something (unity does support it as "continuous collision detection" so there's that)

    • @nadadada3938
      @nadadada3938 4 ปีที่แล้ว

      @@hecko-yes CCD will still have the same problem, while reducted, you will be able to just pass tru, I mean, there is a limit in how well we can do stuff, CCD can however with enough cycles prevent that, still, you are right lol, my error

    • @ichigo_nyanko
      @ichigo_nyanko 3 ปีที่แล้ว

      @@nadadada3938 thats why you draw a line between the last and current position and use that to test for collision too.

  • @hax0r_jax
    @hax0r_jax 4 ปีที่แล้ว +1

    I really love tas block so much, but I hope that next year will be more innovative. I always love how they figure it out how to do execute arbitrary code in super Mario Bros and all sorts of funny glitches and stuff. I know you can't expect amazements every year but I hope next year will be more entertaining and innovative.

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +4

      Here's the thing, if you look at the feedback from our most recent work where we did ACE shenanigans a lot of people were upset with it and didn't want to see it anymore. We deliberately took a pause, but I personally really want to make something fun again.

    • @hax0r_jax
      @hax0r_jax 4 ปีที่แล้ว

      @@dwangoAC I actually never looked at the feedback, and that's sad people would be upset at that (can't please everyone I guess). Anything you guys do, I'm always happy to see. Please keep up the awesome work sir!

    • @jongyon7192p
      @jongyon7192p 4 ปีที่แล้ว +1

      @@dwangoAC maybe just need to space the super breakage every 3 or 4 events? and not hype it too much. And have each run with varying degrees of brokenness. idk, it's difficult cuz tas block is so unique

  • @lilacrain3283
    @lilacrain3283 4 ปีที่แล้ว +2

    8:18 shoutout to the commentator for completely ignoring that self-promotion

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +4

      This wasn't self promotion and we pre-planned it. We don't make huge sums of profit in the cottage industry of replay devices (there are probably less than a few dozen people in the whole world with the right equipment). I also currently don't get any money from tshirts although that may change in the future. I've personally spent more than $20k than I've received from streaming income, but on the other hand we've helped raise over $900k for various charities. The focus isn't on promotion for self interest, it's just giving people an opportunity to get more involved in the community.

    • @lilacrain3283
      @lilacrain3283 4 ปีที่แล้ว +4

      dwangoAC, keeper of TASBot I was being a cynical dickhead when I typed that comment and I apologize for it. Thank you for taking the time to respond to it, and for doing what you do for the community

  • @frostyfingers9282
    @frostyfingers9282 4 ปีที่แล้ว +1

    This guy is inhumanly good at sm64

    • @Speedster428
      @Speedster428 ปีที่แล้ว

      It kind of is not a guy.
      Its a Tool Assisted Speedrun.
      TAS
      The guy perfected his gameplay with savestates and much more stuff i don't know about

  • @cyrrog6779
    @cyrrog6779 4 ปีที่แล้ว

    The commentator is amazing. He's fast and clear at the same time. Best comment I've ever heard =D

  • @GamingStepByStep
    @GamingStepByStep 4 ปีที่แล้ว

    That beard is Majestic!
    Also, I blinked and nearly missed the whole thing, well done on that run!

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว

      Thanks! I did trim the COVID beard finally, it was getting out of control. :)

  • @golden_lemonade
    @golden_lemonade 4 ปีที่แล้ว +2

    Commentary was great

  • @hbaabes
    @hbaabes 4 ปีที่แล้ว

    Yeah.. this is probably my fav TAS speedrun rn

  • @MagikGimp
    @MagikGimp 4 ปีที่แล้ว

    "Our main protagonist- Mario." Who? ;)
    The history of runs and TAS on this game is legendary by this point so I think we should know who the Italian in the red hat is by now.

  • @CG64Mushro0m
    @CG64Mushro0m 4 ปีที่แล้ว +9

    i skipped forward 5 seconds and i missed the first 2 bowser fights

  • @gideonbowman2689
    @gideonbowman2689 4 ปีที่แล้ว

    This is the most awesome N64 Mario TAS ever.

  • @Sonicgott
    @Sonicgott 4 ปีที่แล้ว +2

    The insanity and brilliance of this run is unprecedented. Magnificent work!

  • @brendenmarks1734
    @brendenmarks1734 4 ปีที่แล้ว +5

    Lol I don't like Mario saying goodbye when he throws Bowser I miss the " So long gay donkey" 😂

  • @iamalsopropaganda
    @iamalsopropaganda 4 ปีที่แล้ว +3

    I’ve never had an airplane pilot explain a speedrun over the speaker to me before, so thanks for something new

  • @Reece8u
    @Reece8u 4 ปีที่แล้ว +4

    Play this video at 1.25x speed and he sounds like an auction master

    • @jaxryz_380
      @jaxryz_380 4 ปีที่แล้ว

      reminds me of the person in TV commercial disclaimers

  • @talkingjester9273
    @talkingjester9273 6 หลายเดือนก่อน

    3:39 Was the craziest door skip I have ever seen! 😮

  • @Alastorchaos
    @Alastorchaos 4 ปีที่แล้ว +1

    Tasbot Mario will be the true final boss of TerminalMontage's series.

  • @hitlord
    @hitlord 4 ปีที่แล้ว

    I'm not saying the information is bad, but this is VERY CLEARLY the best case of "show, don't tell" you could ever have. Dude was literally out of breath the entire time, could have just quickly explained the bugs.

    • @1ted59
      @1ted59 4 ปีที่แล้ว +2

      No

  • @RCJones560
    @RCJones560 4 ปีที่แล้ว +2

    I almost died of laughter when he said there's no forward speed cap in the air

  • @dblcherry
    @dblcherry 4 ปีที่แล้ว

    tasbot longjumps his way into our hearts

  • @takyc7883
    @takyc7883 4 ปีที่แล้ว +1

    Amazing commentary

  • @jaredmessersmith3930
    @jaredmessersmith3930 4 ปีที่แล้ว

    As always, TASBOT just blew my mind.

  • @kirbomatic1573
    @kirbomatic1573 4 ปีที่แล้ว +11

    man, Shindou edition removes the 2 biggest SM64 memes: BLJ and "So long, gay Bowser!"

    • @jongyon7192p
      @jongyon7192p 4 ปีที่แล้ว

      Nintendo hated their memes (almost) as much as Pannenkoek2012 did.

    • @kirbomatic1573
      @kirbomatic1573 4 ปีที่แล้ว

      @@jongyon7192p Let's meme them for it. You start on Reddit, I'll go on Tumblr, and we can meme them for hating memes. Perfect irony.

    • @jongyon7192p
      @jongyon7192p 4 ปีที่แล้ว

      @@kirbomatic1573 k

  • @FanOfMostEverything
    @FanOfMostEverything 4 ปีที่แล้ว +1

    So, to avoid travel to parallel universes, you must instead turn Peach's castle into a particle accelerator.
    Yeah, sounds about right.

  • @teamupleft7097
    @teamupleft7097 4 ปีที่แล้ว

    The BitDW pillar strat is great

  • @irbz2252
    @irbz2252 4 ปีที่แล้ว +1

    this commentary was very VERY good.

  • @Hedlund83
    @Hedlund83 4 ปีที่แล้ว +1

    Holy shit that strat in bob omb was insane

  • @MrHack4never
    @MrHack4never 4 ปีที่แล้ว +11

    Your beard is beautiful
    Also, the chat script injection video isn't available In Denmark anymore because some copyright holders are too greedy

  • @ShakerGER
    @ShakerGER 4 ปีที่แล้ว +1

    It is so damn well commentated

  • @kiaayo
    @kiaayo 4 ปีที่แล้ว +27

    I can't believe you gave them an estimate twice the length of how long you know it was going to take.

    • @nojot0
      @nojot0 4 ปีที่แล้ว +23

      In case something goes wrong, because if you watch other tasblocks from gdq you'll see it's pretty common to have a few minutes of technical difficulty.

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +40

      That estimate has to account for all of the before and after the run explanation and needs a buffer in case we need to restart. Having said that, this was so tight and nicely packed that we came in well under schedule. They needed it at the time as the event was running late when we came on so they were quite happy.

  • @Kohlmam
    @Kohlmam 4 ปีที่แล้ว +1

    Solid video

  • @darkjoey3767
    @darkjoey3767 4 ปีที่แล้ว +1

    Yep Terminal Montage was really accurate 😂

  • @DaFifaKid
    @DaFifaKid 4 ปีที่แล้ว

    i swear this tasbot guy owns all the records wtf

  • @StarSpacewolf
    @StarSpacewolf ปีที่แล้ว

    TerminalMontage wants his Speedrunner Mario back

  • @BeKozTube
    @BeKozTube 4 ปีที่แล้ว

    WOOOOOOW 🤯🤯🤯 Nice job everyone! This was wild!

  • @ChairmanMeow1
    @ChairmanMeow1 4 ปีที่แล้ว +1

    great commentary

  • @middy5284
    @middy5284 4 ปีที่แล้ว +1

    Great commentary.

  • @LucianDevine
    @LucianDevine 4 ปีที่แล้ว

    How do people even think to look for tricks like these, let alone find ways to implement them, lol? This is utterly insane!

  • @nintengodagamer
    @nintengodagamer 4 ปีที่แล้ว

    This is perfect for speed running super Mario 64 in super Mario 3D all stars

  • @PixelArth1
    @PixelArth1 4 ปีที่แล้ว

    8:22 Mario is MOVING WOW

  • @maxspecs
    @maxspecs 4 ปีที่แล้ว +9

    TerminalMontage needs to update his route...

    • @IronicHavoc
      @IronicHavoc 4 ปีที่แล้ว +2

      The TAS route was different from his video even when he made it. He uses non-TAS speedruns as the basis.

  • @sebastianhepola5284
    @sebastianhepola5284 4 ปีที่แล้ว

    5:44
    "It only builds up a couple of speed each second"
    Didn't know "speed" was a unit 😂

    • @ThinkAboutVic
      @ThinkAboutVic 4 ปีที่แล้ว +1

      It is in this game, it is the amout of units (one centimeter) you move per frame

  • @simpson6700
    @simpson6700 4 ปีที่แล้ว

    omg dwango is unrecognizable with his lockdown beard.

  • @GnomeMemer1
    @GnomeMemer1 4 ปีที่แล้ว +1

    the whole chat: Pog

  • @alexanotravez4670
    @alexanotravez4670 4 ปีที่แล้ว

    This is mind blowing 😭

  • @birdfacemd
    @birdfacemd 3 ปีที่แล้ว

    Oh cool, had no idea you guys sold TASBot units!

    • @dwangoAC
      @dwangoAC  3 ปีที่แล้ว +1

      We sell replay devices, heh - there's only one TASBot

    • @birdfacemd
      @birdfacemd 3 ปีที่แล้ว

      @@dwangoAC Oh very fair, there can be only one king

  • @YourFrienjamin
    @YourFrienjamin 2 ปีที่แล้ว

    Had to keep picking my jaw up off the ground.

  • @8Gion
    @8Gion 4 ปีที่แล้ว +1

    Nintendo trying to "fix" mario64 by removing the blj makes me so sad, the blj, even if not intended, is part of mario64's DNA. Anyway, this TAS is lit

  • @abzer0gaming
    @abzer0gaming 4 ปีที่แล้ว

    I'd love to see TASBot play Genesis games.

    • @dwangoAC
      @dwangoAC  4 ปีที่แล้ว +1

      Emulation accuracy is still a bit suspect but I do have a good Genesis setup and I've successfully synced one run in the past.

  • @MartiniBlankontherest
    @MartiniBlankontherest 4 ปีที่แล้ว

    The pillar skip at 03:57 might have just created a couple new WR's in the next few months

  • @Chase11211
    @Chase11211 3 ปีที่แล้ว

    This narrator reminds me of a guide on the jungle cruise

  • @aliendude99
    @aliendude99 4 ปีที่แล้ว +10

    Huge fan of dyllonstej