Underwater Exploration and MORE in Tears of the Kingdom

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  • เผยแพร่เมื่อ 25 ม.ค. 2025

ความคิดเห็น • 58

  • @TheBreadPirate
    @TheBreadPirate ปีที่แล้ว +1

    Bringing the artbook cover into your analysis was very clever! I haven't seen anyone else mention that yet.

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      Thanks! I think I was off about the Recall ability being on there (with the kanji for time not looking like the ability I mentioned on the artbook cover), but that’s what I get for making a quick vid. I still think I’m onto something with the ultrahand and ascend ability placements however 😏

    • @TheBreadPirate
      @TheBreadPirate ปีที่แล้ว

      @@wizcatcheslightning Yeah! I also saw a video from @Draken who brought up the visual hint with the icon appearing, and that convinced me. You both made good points.

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      @@TheBreadPirate rock n roll 😎
      I’ll have to check Draken’s channel out

  • @lizardman6515
    @lizardman6515 ปีที่แล้ว +9

    Dang I was skeptical about underwater exploration in totk but that is one solid point of evidence you presented. Underrated channel! I see stuff here that no one else is covering

  • @wizcatcheslightning
    @wizcatcheslightning  ปีที่แล้ว +5

    The image I had for the Recall Ability from the Gameplay Demo is a blurry mess, but I can assure you its the same one from the artbook cover!

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      Someone on Reddit pointed out that it is the kanji symbol for “time” as well!

  • @ninjaeddy1717
    @ninjaeddy1717 ปีที่แล้ว +2

    I’m consistently impressed by how much information has been pulled out of this gameplay demo.
    I’m almost on Nintendos side with how how secretive they’ve been about it.

  • @sawhorseonline
    @sawhorseonline ปีที่แล้ว +1

    Unsure if this is even what people are implying, but:
    When Ascend is available under the surface of the water, the most likely explanation is that it can be activated to quickly return to the water's surface. Meaning it cannot be used to move Link downwards, under and into the water, rather only to provide Link this convenient means of return. Like you've said, some other piece of equipment (Zora armor, heavy boots, etc.) or ability will be necessary to access underwater regions. They could even just let Link swim down (and in all directions) from the get-go--but I doubt it.

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว +2

      It would be pretty cool to explore the entire ocean on the east side of the map 🤗

  • @misterae6430
    @misterae6430 ปีที่แล้ว +1

    What most people dont think about is that we can both build floating as non water floating constructions. Im sure there will be a ton of freedom on how to construct those. Imagine creating a sort of cast/construction around link then somehow get this in the water to then let the whole thing sink to the bottom with Link in it. Im almost 100% sure that this is a possibility in the game as there seems to be a lot of freedom with the ultrahand. The game developers would have thought of this and would never allow for players to break the game in such a way so they have to include underwater exploration otherwise people will glitch out on the bottom of the sea . Hope this is making sense to people? XD

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      Makes total sense and never thought about it that way so thanks for your insight!

  • @-Pleiades0
    @-Pleiades0 ปีที่แล้ว +1

    Also, if you look at the vials on his side, he has 4 vials, but there's enough room for 8. If those represent his abilities, there are 4 abilities we haven't seen yet.

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว +2

      Yet another excellent observation from you, Hyrule! Thanks for that 🤗

  • @poppapill6582
    @poppapill6582 ปีที่แล้ว +2

    This just piques my curiosity, what will these new powers be and does weapon creation mean I don’t have to waste hours harvesting quality weapons? I can’t wait for the game and this makes me excited

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      Weapon crafting will definitely be a good way to recycle broken weapons 😎

  • @shahissbb
    @shahissbb ปีที่แล้ว

    I'm confused about the underwater stuff but I'll lay out all the stuff I've been thinking about.
    A) yea, the ascend ability you mentioned in the gameplay trailer
    B) the recall ability is the same as zeldas tear design, one of the pins in the collectors edition is translated to wind I think and the trailer showed loads of flying (#3). Maybe something related to sidons tear is water ability related. Seems to be that the tears (5-7 accessible?) and the zonai green hand abilities (3-4?) are different
    C) BOTW already has the underwater corals and ground laid out despite only being able to see this through glitches
    D) the recent trailer, small thing but being able to fully submerge in the water bubble
    E) leaked art book, there is a ship design but this could be the flying ships in the recent trailer
    F) leaked art book glowing fish images and what appears to be a water like ceiling
    G) the ascend animation is different from all the other swimming animations including going up a waterfall
    H) the new snippets on the website show a whirlpool in lake hylia. People say this is to access underground, which it could be. But there is a malice pocket right next to it so I don't see the need for that
    I) there is a glyph on a wall at lake hylia, the glyphs are suggested to be dungeon locations, query underwater dungeon?
    J) the mention of diving by Aonuma
    K) I don't understand how with the ultrahand ability they can restrict underwater access. People will surely be able to make something that puts link underwater without dying. How would they completely separate underground and water?
    L) they didn't show zoras domain at all in the trailer, not sure if this means anything spoilery
    M) can someone correct me, I think I'm remembering this wrong but weren't there some ideas for BOTW related to water that were scrapped?

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      Excellent points here. Thanks for taking the time to write this!

  • @harpuia1379
    @harpuia1379 ปีที่แล้ว

    This is kinda weird but I have thought for a long time that the zonai were not magic users, but wielders of advanced technology. All the trailers and demo seem to pont that way, or at least kind of.
    Especially after seeing Link's hand powers, it seems more like matter manipulation rather than magic.

  • @mazehdar
    @mazehdar ปีที่แล้ว +1

    Kinda funny but i see a mermaid tail looking logo on the right lower part of the cover. Maybe that’s how we go underwater. 🤔

  • @SteveTheGold1
    @SteveTheGold1 ปีที่แล้ว

    I didn't know about those other symbols. They definitely raise some speculation though

  • @whyrule
    @whyrule ปีที่แล้ว

    I agree! I have had a feeling that Nintendo didn't show us everything as far as powers go. I was wondering if some hand power upgrades or new abilities might be found as dungeon items, similar to how we got the Champions' abilities in BOTW? Definitely food for thought. Awesome video!

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      Thanks! Yeah at the very least it seems plausible at this point right?

  • @chutti123
    @chutti123 ปีที่แล้ว

    i predict a little space exploration as well on a zero gravity dungeon.

  • @thesis-and-nieces6722
    @thesis-and-nieces6722 ปีที่แล้ว

    Though it is early to say, id counter and say there is no option to do underwater or to dive. In the menu buttons at bottom of screen, link only has “dash”. No ability to go underwater. How can you ascend if you have no option to descend? You mention wearing boots, but that is speculation. Nintendo said “with limitations”, meaning even from a cave system if the final destination is water i figure you will end up on surface or it will not allow you to activate.

  • @SpecialEdDHD
    @SpecialEdDHD ปีที่แล้ว +1

    Where da PVP though? No co-op or invasions?

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      Yes, Zelda could use a LetMeSoloHer of its own 😂

    • @patoolian
      @patoolian ปีที่แล้ว

      Some four swords

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว +1

      @@patoolian I’m imagining two Links, each with the four sword ability, just duking it out in an 8 Link battle royale 🤣

  • @aldohernandez8461
    @aldohernandez8461 ปีที่แล้ว +1

    Damn, if you are right the 2nd symbol could be minish xD I don't know but it looks like mushrooms, the third one seems like a dragon :o

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว +1

      Those are AMAZING points I didn’t notice and those symbols look exactly like what you are referencing! Thanks for bringing up something I never noticed!!!

    • @aldohernandez8461
      @aldohernandez8461 ปีที่แล้ว

      @@wizcatcheslightning Thanks to you for your amazing work

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      @@aldohernandez8461 my pleasure 😎👉👉

  • @dxter613
    @dxter613 ปีที่แล้ว +1

    this next gen zelda is there is no great immense temples like ocarina of time,they focus more on the world and exploration than puzzels

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      That may be true, but the fun of BOTW was exploring a new Hyrule like we’d never seen before, making the world itself kind of like one big dungeon. I would love to see traditional dungeons come back and I think they still will. If they don’t, I think Nintendo will up the ante on what can be explored in this new “unknown Hyrule” and we’ll all still be captivated.

  • @eM-kb6sm
    @eM-kb6sm ปีที่แล้ว

    this is a pretty good idea!

  • @corporalstiffy
    @corporalstiffy ปีที่แล้ว

    yeah first comment on the Wiz video!! love it buddy!! keep up the good work!!

  • @Eohnni
    @Eohnni ปีที่แล้ว

    Full hand. Fun

  • @julien6871
    @julien6871 ปีที่แล้ว

    I'd have to saw Underground seems more Viable than Underwater.

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว +1

      You’re right. But that doesn’t rule out underwater exploration 😉

  • @sethfeldpausch4337
    @sethfeldpausch4337 ปีที่แล้ว

    Imagine fighting Lynels with fused weapons?!😖

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว

      We’d be so screwed 🤦🏻‍♂️ 🤣

    • @sethfeldpausch4337
      @sethfeldpausch4337 ปีที่แล้ว

      @@wizcatcheslightning
      Fortunately, I think only enemies with Zonai energy can fuse weapons, but imagine if they start working with the other monsters? That will be truly terrifying!

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว +1

      @@sethfeldpausch4337 I would honestly embrace a higher difficulty like that! The difficulty curve in BOTW becomes less steep after like 20 hrs into the game

    • @sethfeldpausch4337
      @sethfeldpausch4337 ปีที่แล้ว

      @@wizcatcheslightning
      Me too! I love the early challenge of BOTW, but combat gets a little too easy later on, so maybe enemies with fused weapons can remedy that. Imagine if the weapon fusions that they use are procedurally generated, so every fight is truly unique? That would be AWESOME!

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว +1

      @@sethfeldpausch4337 I like when people comment and continue the discussion, but I LOVE when people bring something new to my attention. Love where your head’s at right now 🤗

  • @misterae6430
    @misterae6430 ปีที่แล้ว

    IF there is ascend there must be descend ;)

  • @Kvothe3333
    @Kvothe3333 ปีที่แล้ว +2

    Imagine 6 years of development with no underwater exploration… that would be such a disappointment because it’s one the best ways to make the surface of hyrule feel new and exciting in a way that it won’t feel like we only have to look forward to sky islands to feel like it’s a new games .
    Yea I know that caves are new but it’s not enough without underwater exploration added too especially given that they had 6 years to work with the same assets.

    • @wizcatcheslightning
      @wizcatcheslightning  ปีที่แล้ว +1

      Agreed. They also had to remove a bunch of previous assets (sheikah shrines and sheikah guardians come to mind) to make room for the new ones, and data compression for storage gets more and more efficient every 2 or so years (completely headcanon comment there but hopefully you catch my drift)

  • @ladyred9613
    @ladyred9613 ปีที่แล้ว

    Fun