Actually I think it was meant to be ode to the bridge builder (which brave adventurers itself is a remix of), but regardless yeah I loved it, it’s amazing how they turned one of the happiest sounding songs into one of the saddest sounding songs simply by switching to a minor key
I love these levels. There was time to think, and more importantly, vibe, without worrying if you'd make it to the end before the stupid lava explodes and ruins everything.
I burst out laughing when I realized that this level section was going to be a dramatic sidescrolling point-and-click noir detective game of all things after playing the golf and gravity ones. Very quickly became invested in the story though and its definitely one of the more memorable parts of the game
I was very critical of the Black Stain when I first played it because I felt it took me out of the game and didn't fit into the game itself (and not in a good way). I still feel that way for most of it, but that final part, where the detective talks to the computer itself and the theme "A Place Called Home" plays...I don't know why, I found it kind of impactful. Maybe it was just the music and the voice acting (both really good). Kind of upset it was ended so quickly as a joke.
It’s supposed to take you out of the game in a bad way, that’s the point. It’s meant to parody overdone franchises; I’m sure people who’ve watched Star Wars or played Cut the Rope would understand. It’s a horrible issue that’s ruined so many of my favorite things and it was so great to see Kyle call that out
@@avimo2565 More than that though, I'm complimenting when they could do something emotional with even that very idea. The very end with the massive computer (before they turned it into a joke) was very impactful and meaningful to me in a strange way.
@@Mad_Ancient_Computer_700ADthat’s not a joke though, it’s extremely important to the storyline and the meaning of it and is very impactful and meaningful
That's likely the point: It's probably about how sequels can eventually become detached from where they started from that it becomes unrecognisable without the connecting games in between
It is interestingly inspired by another one of Tomorrow Corporation’s games; in this case The Captain (they published it actually). Both this and The Captain have the same pixelated style lol
@@maxlife459exactly, that’s correct. A lot of my favorite franchises have become that way and it’s great to see that issue called out by Kyle. In addition it’s a little known fact that WoG1’s story was a metaphor for the development of the game, so it makes sense that they’d use the issues with sequels as one of the main themes for their own sequel’s story
I love the jazzy remix of “Brave Adventurers.”
Actually I think it was meant to be ode to the bridge builder (which brave adventurers itself is a remix of), but regardless yeah I loved it, it’s amazing how they turned one of the happiest sounding songs into one of the saddest sounding songs simply by switching to a minor key
I love these levels. There was time to think, and more importantly, vibe, without worrying if you'd make it to the end before the stupid lava explodes and ruins everything.
I agree. I don't think they deserve so much hate.
I burst out laughing when I realized that this level section was going to be a dramatic sidescrolling point-and-click noir detective game of all things after playing the golf and gravity ones. Very quickly became invested in the story though and its definitely one of the more memorable parts of the game
“Misty follows her own long twisty road” HOLD UP THE WRITING IS THIS FIRE??
I was very critical of the Black Stain when I first played it because I felt it took me out of the game and didn't fit into the game itself (and not in a good way). I still feel that way for most of it, but that final part, where the detective talks to the computer itself and the theme "A Place Called Home" plays...I don't know why, I found it kind of impactful. Maybe it was just the music and the voice acting (both really good). Kind of upset it was ended so quickly as a joke.
It’s supposed to take you out of the game in a bad way, that’s the point. It’s meant to parody overdone franchises; I’m sure people who’ve watched Star Wars or played Cut the Rope would understand. It’s a horrible issue that’s ruined so many of my favorite things and it was so great to see Kyle call that out
@@avimo2565 "that's the point" doesn't make it better for me. I know they intended it, and I don't like it.
@@avimo2565 More than that though, I'm complimenting when they could do something emotional with even that very idea. The very end with the massive computer (before they turned it into a joke) was very impactful and meaningful to me in a strange way.
@@Mad_Ancient_Computer_700ADthat’s not a joke though, it’s extremely important to the storyline and the meaning of it and is very impactful and meaningful
@@avimo2565 "Sorry I tripped on this powercable."
...
"Is that bad?"
Felt less genuine.
There’s 2 gooballs in sour note in the curtain behind Misty
This game doesn't even feel like World of Goo. It feels like they took a completely separate game and put it in the World of Goo sequel.
That's likely the point: It's probably about how sequels can eventually become detached from where they started from that it becomes unrecognisable without the connecting games in between
It honestly just was an unbelievably boring point and click. Not much more, not much less
It is interestingly inspired by another one of Tomorrow Corporation’s games; in this case The Captain (they published it actually).
Both this and The Captain have the same pixelated style lol
@@huelucait was interesting though and fun to see
@@maxlife459exactly, that’s correct. A lot of my favorite franchises have become that way and it’s great to see that issue called out by Kyle. In addition it’s a little known fact that WoG1’s story was a metaphor for the development of the game, so it makes sense that they’d use the issues with sequels as one of the main themes for their own sequel’s story
what the heck does any of this mean
this is meant to represent how game sequels oftentimes are only sequels in the name only and are hardly related to the first game
@@thebluehat6814 yep. And not just games, books and movies as well