Okay, but imagine playing this as a kid, not being able to even get passed the second level, then, when you get a little older, you get as far as level five. Cortana freaks out and that already makes you uncomfortable, then you have to go alone through a dense jungle, where the creatures you fight are terrified of something, too. Then your stupid older brother skips the cutscene accidentally after the body falls on you. Suddenly, there are the most horrifying creatures you've ever seen coming at you... Oh, and the only other games you play are things like mario kart.
@@Cup_70 That's kinda funny, because my younger sister and brother (I have a lot of siblings) played Keys (9 (on original graphics, too)) and they were absolutely terrified of what happened to the captain, but they wouldn't tell us because they were so scared lol. TL;DR: Don't let a 9 and 11 year old play any of the flood levels without someone watching.
My first Halo game was actually Halo 3, so my first experience with the Flood was in the Floodgate mission, and at the time I was like 5. Long story short, I didn't even touch any more Halo games for months.
It took me WAY too long to figure out that you meant three different versions of the song were playing in the video, like Neapolitan ice cream. My mind immediately started thinking about Neo from RWBY!
The flood concept wise are honestly the most existentially scary alien species in sci fi. No wonder you have to restart the galaxy to keep them from taking everything.
A close second would be The Beast, and that's because they can be stopped by more conventional means and doesn't require going Full Pixy on the whole galaxy.
I think the X parasites from Metroid: Fusion are a close second for sure. While the flood are definitely scarier, the X are even better than the flood at reproducing using hosts since they copy host DNA perfectly, both mind for knowledge and body for power.
@@McGuireMotionProductions I've seen it. Amazing movie. Yes the thing shape shifts but is also much less aggressive than the flood. The thing seemed more concerned with sneaking or escaping than spreading. Also as the flood evolves it can alter the atmosphere and AIs. Potentially the thing could do this if it assimilated flood biology... or would the flood infect and control the thing? 🤔 What a battle of the cosmic nightmares that would be.
@@youcefmahboubi9970 Always. My best friend and I use to play Halo all the time. One of my fondest memories was us first getting to the Library on Legendary and dying over and over until we started getting to the point of being overwhelmingly good with the shotgun and pistol. I miss those days. Forgot to mention this was at 3:00am on a school night. One of those memories I will always cherish.
Halo Infinite comes around, get a Flood segment, this song is nowhere to be heard. At the end of the Flood segment/level, you get stuck waiting for evac? An elevator? Y'gotta hold out until you can get the hell out Queue Devils... Monsters
Okay I got a better one: Make you go through a whole level that seems normal, then right at the end Chief accidentally unleashes the Flood and has to fight his way out of the elevator/Pelican/whatever.
So long as Shadows/Halo 3’s Flood Theme is in there. Sounds weird but I played the games in reverse. Started with Reach, moved to 4, then ODST, then 3, 2, and currently playing CE. Am I dumb? Maybe. Am I nostalgic for Shadows? Definitely.
@@euphoriam4020 If you want the short version in terms of campaigns, here it is: 1. Halo 4 2. Halo 3:ODST 3. Halo 3 4. Halo CE 5. Halo Reach 6. Halo 2 8. Halo 5: Guardians For the longer version, please see below, and no, I did not miscount or mistype something. That’s just how low my opinion is of Halo 5’s campaign. It doesn’t deserve to be right next to a clearly better story than even the troubled Halo 2 got. In terms of multiplayer, it’s good, but good multiplayer doesn’t erase shit storytelling. To be honest it’s weird to talk about Halo experiences for me. I only know all of the campaigns, as I joined too late for the heydays of any major Bungie titles’ multiplayers, but it’s not as weird if you did a timeline dive and knew what/when it was happening. So, in terms of campaigns, I like most of them. I love 4’s campaign the most for taking the idea of rampancy seriously, incorporating it into Chief and Cortana’s relationship, and the end of the campaign being a perfect close to their relationship that would’ve set up many narrative jumping off points for the future of the franchise. It might not feel like classic Halo, but it’s the Halo that let me fall in love with the franchise as weird as it seems. The multiplayer brought my experience with the game down though. Not many of the maps felt good but I really only played BTB, so what do I know. Reach’s campaign (actually the third or fourth campaign I played because I first played Reach multiplayer at a friends birthday party and I can’t remember if it was 3, ODST, or Reach I got next) sometimes feels a little jarring for me enough to make it in my middle of the pack, but the characters of Noble Team and their honorable deaths, by far and away, keeps it from being my worst for giving the Nobles character traits that make the journey fun, unlike 5 where the characters names felt disingenuous to their lore counterparts. ODST is quite possibly my second favorite campaign simply for the fact that it’s a good type of different. If Infinite takes anything from the previous campaigns, let it be the experience that I got playing in the open world of New Mombasa’s ruined streets, and I will be happy. Not to mention the great level design and interactions between the ODSTs. 3’s campaign is phenomenal, being my first combat with the Flood, meeting the Arbiter and Johnson for the first time, facing off against the Prophet of Truth and Gravemind in the story, just all around nostalgia from early 2010s me. Even though these games came out years earlier. When I finally got my hands on the MCC, first thing I did was get into Halo 2’s campaign. In the end, I enjoyed the story and the opportunity to catch up to the narrative, but, probably due to the nature of its development it also felt very low/middle of the pack. Probably because I knew where everything was headed in the next game. Halo Combat Evolved’s campaign has been a different experience for me. I played a little of it back in 2017 as I actually took a couple years off from playing Halo when I finally got Titanfall and that just led me on a path away from Halo for a couple years, coming back, playing the newer campaigns and just really leaving CE alone. After seeing the E3 presentation this year though, I was hyped enough to return to Halo and figured I’d bite the bullet to finish the fight so to speak. It’s been a fun experience to be honest probably because of how different everything feels control wise, sound wise, and a little bit of design wise. It’s above the high/middle of the pack in Reach. Now the experience for Halo 5 for me, is very different from the rest of the games in the MCC. It is, without a doubt, the multiplayer that I love the most due to the movement, variety of weapons, and the inclusion of Warzone and Warzone Firefight. It’s probably what has kept the game from entering the dog shit pile of trash of COD (I have a special distaste for COD but that’s not relevant right now). Halo 5’s campaign is like fanfiction. Not good or middling to bad fanfiction, where the author serves to spread the knowledge of the lore, or just tell the story of Noble 6 should they survive the fall of Reach. I’m talking shit bad, where lore isn’t respected, and actually good characters get railed in the rear due to new characters being added. Seriously. I sometimes wonder if Fireteam Majestic would have been the better choice to hunt down Chief, or maybe have the opportunity to flesh out Blue Team. I’m glad they kept Lasky, Palmer, and Roland as well as bringing back Arbiter, Halsey, and Buck but they all felt useless. Even Buck. It sucked harder than going through Silent Cartographer during my Pacifist Achievement attempts.
If 343 is serious about making halo infinite a love-letter to classic halo games then they NEED an updated version of this song for the flood reveal. This song is such a big reason for the flood being as scary as they are in CE. You knew shit was about to get serious if this song started playing
@@JarekSSJXify funny thing is, they hype the Flood up as being awake/out of containment in the books leading up to Infinite (Divine Wind basically scrapped the idea of Flood on The Ark though, states that the Banished and the Sentinels both razed High Charity clean of Flood infestation). In Point of Light, Spark basically says with how damaged and without power some of the lower sections of the ring are in, there could already be Flood running around down within Zeta's bowels without no one knowing but in Infinite; nothing
These 4 songs could be the players feeling together in 343 guilty spark & the library. •First song is flood spores & combat forms (basically typical zombie horror). •Second song is combat forms with weapons (a game changer in zombie horror). •Third song is combat forms with shotguns (scary change of tables for a parasitic zombie). •Forth song is combat forms with Rocket launchers (the real pain).
This is a great mix, love the mashup of the themes. I hated this theme as a kid playing the game, but it is now one of my favorite pieces from the OST. I don't think there is a theme in all the games that captures the Flood and the fear surrounding them the way this theme does. Low key Marty's best work.
I can just hear the chatter of “nah nah” and slithering of the Infection Forms coming my way. Their subtle pulsing green glow gives me an alerting terror. They truly are frightening little devils.
considering the flood as well as how they appear and what hapens, the music made for that was, and is, perfect forthe situation. this gets you cemented in video game music history.
It’s honestly worse than you’d realize. Anyone infected with a flood parasite is morphed and broken into a combat form and is still fully aware of what’s going on but the infection form has full control of the victim’s cognitive functions.
@@OSTMashupMagician If I'm not mistaken, you're still there to a certain degree until something or someone puts the flood down, effectively ending you as well..Captain Keyes being a good yet horrifying example.
Getting PTSD from 2001 times. First time playing 343 on halo CE, coop with my dad & uncle and after the long Assault on the control room, it was nearly midnight, then after the Jenkins cutscenes came this.... Really scary the switch of tone fro action to terror.
Studio to Composer - "Okay so the idea here is that there is a group of Marines searching for a lost patrol in an old underground facility in a swamp and the twist is that there is a parasite lifeform that..." Composer - "Say no more"
The way they're set up, it's almost like levels or severities of the infection. For just a basic, localized outbreak, fighting desperately to keep it contained, you get the OG CE theme. Once they start getting out of control, once containment is truly broken and they are RIPPING through anything that goes against them and you are fighting a running, backpedalling battle just buying time and distance, and they're forming a Protomind, you get the Anniversary version. SPV3 is when the outbreak has reached apocalyptic proportions. Evac is waiting, you just need to buy a few moments so it can have a minute to land. You empty your gun, your fallen teammates guns, the guns of every single one that's come at you, and it doesn't matter. They just... keep... coming. An endless tide of flesh and bone. A true... Flood.
I'm starting over at long last, the last time I played Halo was a little more than 15 years ago as a kid. I forgot the entirety of the franchise, except the flood and that very soundtrack, and this is my next mission.
I remember back when, since I basically had Halo 1 on borrowed time I never got to beat it. Years later Halo 2 came out and I got introduced to the flood. The part where you have to go up the dark, spiralling hallway as the arbiter haunted me
Imagine if halo infinite had a battle royale mode on one of the rings and the Flood is Halo’s version of the storm. Players wouldn’t take damage over time but, The longer you stay in the zone, more extreme flood start spawning including juggernauts and combat forms with launchers.
@@OSTMashupMagician Safe zone shrinks: “the flood is spreading! We must hurry!” Open with a UNSC frigate flying over deploying ODST pods. Have a cartographer somewhere to point out areas of interest for players who like secrets. Win by finding a ship and leaving, blowing a ship’s reactor to destroy the ring, becoming infected by the flood and kill the other players or find the index and bring it to the control room.
Ya know, the Flood encounters towards the end of SPV3 weren't that scary... Annoying as fuck to deal with, yes, but not scary beyond "am I going to have enough ammo to deal with this horde or the one after it?" Also, fuck The Maw, I swear that level had enough Flood coming from seemingly nowhere that John Romero himself would say to calm down on the Monster Closets.
the flood genuinely scared me as a kid, mostly because i couldn't separate fact from fiction at the time so i legitimately thought the flood were out there in space heading for earth. i wasn't scared of the covenant, but the flood...
Oh now i remember why the level "Library" is so damn loud. So much gunfire and explosions. Beat it on legendary. These buggers ain't scary anymore now. Not scary anymore, no. But annoying and in my way. *Loads the shotty*
Okay, but imagine playing this as a kid, not being able to even get passed the second level, then, when you get a little older, you get as far as level five. Cortana freaks out and that already makes you uncomfortable, then you have to go alone through a dense jungle, where the creatures you fight are terrified of something, too.
Then your stupid older brother skips the cutscene accidentally after the body falls on you. Suddenly, there are the most horrifying creatures you've ever seen coming at you...
Oh, and the only other games you play are things like mario kart.
I remember when i first played the flood level as a kid, it took me days before i went back and completed it lol
I remember my brother completing 343 guilty spark before me, and refusing to tell me what happens. I was spooked.
@@Cup_70 That's kinda funny, because my younger sister and brother (I have a lot of siblings) played Keys (9 (on original graphics, too)) and they were absolutely terrified of what happened to the captain, but they wouldn't tell us because they were so scared lol.
TL;DR: Don't let a 9 and 11 year old play any of the flood levels without someone watching.
My first Halo game was actually Halo 3, so my first experience with the Flood was in the Floodgate mission, and at the time I was like 5. Long story short, I didn't even touch any more Halo games for months.
@@therealsirchewy the music for that flood encounter is way more bone chilling than halo CEs in my opinion
*cries in plasma pistol and assault rifle
GRAB A PLASMA RIFLE, IT WORKS BETTER ON THE FLOOD AND IS MORE PRECISE THAN THE AR!
@@kabob0077 plasma pistol has higher dps. Ar is good for close range engagements/spray and pray. Plasma pistol is for precise medium range engagements
Ah, my Flood PTSD comes in Neapolitan flavor now.
😂
Don’t you mean Newmombasian Flavor?
@@alleuriz2440 damn....
that joke sucked big balls, which makes it even funnier. 😂 GG bro
It took me WAY too long to figure out that you meant three different versions of the song were playing in the video, like Neapolitan ice cream.
My mind immediately started thinking about Neo from RWBY!
The flood concept wise are honestly the most existentially scary alien species in sci fi. No wonder you have to restart the galaxy to keep them from taking everything.
A close second would be The Beast, and that's because they can be stopped by more conventional means and doesn't require going Full Pixy on the whole galaxy.
I think the X parasites from Metroid: Fusion are a close second for sure. While the flood are definitely scarier, the X are even better than the flood at reproducing using hosts since they copy host DNA perfectly, both mind for knowledge and body for power.
Since we're listing close seconds, I'd say the Tyranids from Warhammer 40K are also up there.
Literally hate filled dust
@@McGuireMotionProductions I've seen it. Amazing movie. Yes the thing shape shifts but is also much less aggressive than the flood. The thing seemed more concerned with sneaking or escaping than spreading. Also as the flood evolves it can alter the atmosphere and AIs. Potentially the thing could do this if it assimilated flood biology... or would the flood infect and control the thing? 🤔 What a battle of the cosmic nightmares that would be.
SPV3’s is an almost majestic horror, but the original theme still makes my skin crawl like it did in 2001
*“Oh no.”*
“Master Chief, quick find the shotgun! Can’t you hear the music?!”
That’s a 4/4 string ostino in d minor! EVERY SOLDIER KNOWS THAT MEANS DEATH!!!!
Welp. That spiked my blood pressure!
Dude I'm having whole PTSD flashbacks
@@reapervirus71 Enjoy it Brothers
@@youcefmahboubi9970 Always. My best friend and I use to play Halo all the time. One of my fondest memories was us first getting to the Library on Legendary and dying over and over until we started getting to the point of being overwhelmingly good with the shotgun and pistol. I miss those days. Forgot to mention this was at 3:00am on a school night. One of those memories I will always cherish.
Halo Infinite comes around, get a Flood segment, this song is nowhere to be heard.
At the end of the Flood segment/level, you get stuck waiting for evac? An elevator? Y'gotta hold out until you can get the hell out
Queue Devils... Monsters
Okay I got a better one: Make you go through a whole level that seems normal, then right at the end Chief accidentally unleashes the Flood and has to fight his way out of the elevator/Pelican/whatever.
So long as Shadows/Halo 3’s Flood Theme is in there. Sounds weird but I played the games in reverse. Started with Reach, moved to 4, then ODST, then 3, 2, and currently playing CE. Am I dumb? Maybe. Am I nostalgic for Shadows? Definitely.
@@alexmartinez5859 I’m interested in your take on the games as someone who has played them backwards. How would you rank them?
@@euphoriam4020 If you want the short version in terms of campaigns, here it is:
1. Halo 4
2. Halo 3:ODST
3. Halo 3
4. Halo CE
5. Halo Reach
6. Halo 2
8. Halo 5: Guardians
For the longer version, please see below, and no, I did not miscount or mistype something. That’s just how low my opinion is of Halo 5’s campaign. It doesn’t deserve to be right next to a clearly better story than even the troubled Halo 2 got. In terms of multiplayer, it’s good, but good multiplayer doesn’t erase shit storytelling.
To be honest it’s weird to talk about Halo experiences for me. I only know all of the campaigns, as I joined too late for the heydays of any major Bungie titles’ multiplayers, but it’s not as weird if you did a timeline dive and knew what/when it was happening. So, in terms of campaigns, I like most of them. I love 4’s campaign the most for taking the idea of rampancy seriously, incorporating it into Chief and Cortana’s relationship, and the end of the campaign being a perfect close to their relationship that would’ve set up many narrative jumping off points for the future of the franchise. It might not feel like classic Halo, but it’s the Halo that let me fall in love with the franchise as weird as it seems. The multiplayer brought my experience with the game down though. Not many of the maps felt good but I really only played BTB, so what do I know. Reach’s campaign (actually the third or fourth campaign I played because I first played Reach multiplayer at a friends birthday party and I can’t remember if it was 3, ODST, or Reach I got next) sometimes feels a little jarring for me enough to make it in my middle of the pack, but the characters of Noble Team and their honorable deaths, by far and away, keeps it from being my worst for giving the Nobles character traits that make the journey fun, unlike 5 where the characters names felt disingenuous to their lore counterparts. ODST is quite possibly my second favorite campaign simply for the fact that it’s a good type of different. If Infinite takes anything from the previous campaigns, let it be the experience that I got playing in the open world of New Mombasa’s ruined streets, and I will be happy. Not to mention the great level design and interactions between the ODSTs. 3’s campaign is phenomenal, being my first combat with the Flood, meeting the Arbiter and Johnson for the first time, facing off against the Prophet of Truth and Gravemind in the story, just all around nostalgia from early 2010s me. Even though these games came out years earlier. When I finally got my hands on the MCC, first thing I did was get into Halo 2’s campaign. In the end, I enjoyed the story and the opportunity to catch up to the narrative, but, probably due to the nature of its development it also felt very low/middle of the pack. Probably because I knew where everything was headed in the next game. Halo Combat Evolved’s campaign has been a different experience for me. I played a little of it back in 2017 as I actually took a couple years off from playing Halo when I finally got Titanfall and that just led me on a path away from Halo for a couple years, coming back, playing the newer campaigns and just really leaving CE alone. After seeing the E3 presentation this year though, I was hyped enough to return to Halo and figured I’d bite the bullet to finish the fight so to speak. It’s been a fun experience to be honest probably because of how different everything feels control wise, sound wise, and a little bit of design wise. It’s above the high/middle of the pack in Reach. Now the experience for Halo 5 for me, is very different from the rest of the games in the MCC. It is, without a doubt, the multiplayer that I love the most due to the movement, variety of weapons, and the inclusion of Warzone and Warzone Firefight. It’s probably what has kept the game from entering the dog shit pile of trash of COD (I have a special distaste for COD but that’s not relevant right now). Halo 5’s campaign is like fanfiction. Not good or middling to bad fanfiction, where the author serves to spread the knowledge of the lore, or just tell the story of Noble 6 should they survive the fall of Reach. I’m talking shit bad, where lore isn’t respected, and actually good characters get railed in the rear due to new characters being added. Seriously. I sometimes wonder if Fireteam Majestic would have been the better choice to hunt down Chief, or maybe have the opportunity to flesh out Blue Team. I’m glad they kept Lasky, Palmer, and Roland as well as bringing back Arbiter, Halsey, and Buck but they all felt useless. Even Buck. It sucked harder than going through Silent Cartographer during my Pacifist Achievement attempts.
half life 2 episode 2
If 343 is serious about making halo infinite a love-letter to classic halo games then they NEED an updated version of this song for the flood reveal. This song is such a big reason for the flood being as scary as they are in CE. You knew shit was about to get serious if this song started playing
I doubt the flood will be in Halo Infinite.
@@lukebeakum1316 If you do your homework you'll know already that Installation 07 (Zeta Halo) had Flood research facilities.
Not to mention they should come in massive swarms o.o
@@JarekSSJXify hahahaha
@@JarekSSJXify funny thing is, they hype the Flood up as being awake/out of containment in the books leading up to Infinite (Divine Wind basically scrapped the idea of Flood on The Ark though, states that the Banished and the Sentinels both razed High Charity clean of Flood infestation). In Point of Light, Spark basically says with how damaged and without power some of the lower sections of the ring are in, there could already be Flood running around down within Zeta's bowels without no one knowing
but in Infinite; nothing
*grabs m90 with religious intent*
These 4 songs could be the players feeling together in 343 guilty spark & the library.
•First song is flood spores & combat forms (basically typical zombie horror).
•Second song is combat forms with weapons (a game changer in zombie horror).
•Third song is combat forms with shotguns (scary change of tables for a parasitic zombie).
•Forth song is combat forms with Rocket launchers (the real pain).
yes you find out quick why the Covenant were like "Glass it....Glass it from orbit....it's the only way to be sure...."
Don't forget Two Betrayals
The one rocket launching combat form at the end...
This is a great mix, love the mashup of the themes. I hated this theme as a kid playing the game, but it is now one of my favorite pieces from the OST. I don't think there is a theme in all the games that captures the Flood and the fear surrounding them the way this theme does. Low key Marty's best work.
I like it, like my brain can understand that its good music, but the other part of my brain hates it (in a good way, for a lack of a better term)
i love the second image.
shows the hopelesness of humans fighting the flood and how powerful they are.
When youre taking a poop but realize theres no toilet paper in the house
Then a flood rocket Boi bursts in and you no longer have a need for toilet paper because it’s all over the walls now....
RIP drapes
I can just hear the chatter of “nah nah” and slithering of the Infection Forms coming my way. Their subtle pulsing green glow gives me an alerting terror. They truly are frightening little devils.
If halo had a flood survival mode:
0:01 easy
1:27 normal
2:42 heroic
4:08 legendary
0:01 Casual
1:27 Normal
2:42 Survivalist
4:08 Zealot
@@youcefmahboubi9970 '-'
0:01 Easy
1:27 Normal
2:42 Hard
4:08 Impossible
considering the flood as well as how they appear and what hapens, the music made for that was, and is, perfect forthe situation. this gets you cemented in video game music history.
man the flood is a scary lifeform just imagine if it was real :o
Humanity would cease to exist XD
We'd all be speaking gravemind
It’s honestly worse than you’d realize. Anyone infected with a flood parasite is morphed and broken into a combat form and is still fully aware of what’s going on but the infection form has full control of the victim’s cognitive functions.
Doesnt the conscious die or get absorbed eventually?
@@OSTMashupMagician If I'm not mistaken, you're still there to a certain degree until something or someone puts the flood down, effectively ending you as well..Captain Keyes being a good yet horrifying example.
Getting PTSD from 2001 times.
First time playing 343 on halo CE, coop with my dad & uncle and after the long Assault on the control room, it was nearly midnight, then after the Jenkins cutscenes came this....
Really scary the switch of tone fro action to terror.
Studio to Composer - "Okay so the idea here is that there is a group of Marines searching for a lost patrol in an old underground facility in a swamp and the twist is that there is a parasite lifeform that..."
Composer - "Say no more"
The way they're set up, it's almost like levels or severities of the infection.
For just a basic, localized outbreak, fighting desperately to keep it contained, you get the OG CE theme.
Once they start getting out of control, once containment is truly broken and they are RIPPING through anything that goes against them and you are fighting a running, backpedalling battle just buying time and distance, and they're forming a Protomind, you get the Anniversary version.
SPV3 is when the outbreak has reached apocalyptic proportions. Evac is waiting, you just need to buy a few moments so it can have a minute to land. You empty your gun, your fallen teammates guns, the guns of every single one that's come at you, and it doesn't matter. They just... keep... coming. An endless tide of flesh and bone. A true... Flood.
this song always pops into my head when I see my boss at work
Bro😭
I had flashbacks to fighting hordes of Flood with a needler and shotgun in the Library with this in the background
First time this song plays and you're confronted with Flood now using firearms elevates them to an entirely new level of fuckery
The flood form on the left looks like a skullcrawler. 2:42
Flood tanks are scary imo
the flood gave me nightmares as a kid. I was 15 when I started playing Halo
"Devils...Monsters..."
Me: Worse....
A live action Halo tv show?
Oh thats way worse.@@zach11241
Oh thats way worse!@@zach11241
I'm starting over at long last, the last time I played Halo was a little more than 15 years ago as a kid. I forgot the entirety of the franchise, except the flood and that very soundtrack, and this is my next mission.
MAAAAAAAN we need more tracks like these in the game. They get my blood PUMPING.
I don't know why but the rhythmic beat makes me wanna be productive even though it's supposed to be scary music lmao which it also does good at btw
Dude the Flood theme from 2 makes me wanna dance
1:37
My god this brought up some anxiety and fear made me start looking for a weapon in my own home lol
i love how it just keeps building up as it goes
I remember back when, since I basically had Halo 1 on borrowed time I never got to beat it. Years later Halo 2 came out and I got introduced to the flood. The part where you have to go up the dark, spiralling hallway as the arbiter haunted me
the scariest thing in halo is tank forms barfing infection forms
This needs to come up on TH-cam music XD
Thus theme is what I hear when it comes to shopping this time of the year.
The angry popcorn ain't so bad if you can just keep your nerve.
I’m just laying down on my bed
*I am still stressed out*
The hair on my arm stands straight up every time I hear the flood song
I am a timeless chorus, like water I ebb and flow...
Imagine if halo infinite had a battle royale mode on one of the rings and the Flood is Halo’s version of the storm.
Players wouldn’t take damage over time but, The longer you stay in the zone, more extreme flood start spawning including juggernauts and combat forms with launchers.
Why dont these kinds of games exist?!😭
@@OSTMashupMagician
Safe zone shrinks: “the flood is spreading! We must hurry!”
Open with a UNSC frigate flying over deploying ODST pods. Have a cartographer somewhere to point out areas of interest for players who like secrets. Win by finding a ship and leaving, blowing a ship’s reactor to destroy the ring, becoming infected by the flood and kill the other players or find the index and bring it to the control room.
Imagine with like 500 people in a lobby surviving as long as they can in survival mode...HUGE MAPS.
"uzi this reminds me of when i was in the library...*starts crying on the floor*"-N
Both Human and Covenant gangsta till air speaks flood and flood Infections appear
I remember when i first played 343 guilty spark. I was 8 or so and thout the flood were swamp tree monsters.
Ya know, the Flood encounters towards the end of SPV3 weren't that scary... Annoying as fuck to deal with, yes, but not scary beyond "am I going to have enough ammo to deal with this horde or the one after it?"
Also, fuck The Maw, I swear that level had enough Flood coming from seemingly nowhere that John Romero himself would say to calm down on the Monster Closets.
Dude I just got done with SPV3 a couple of days ago and I agree. FUCK THE MAW! But god damn the OST is gorgeous.
Now these are real zombies
❤️
Can we just say that the thumbnail is absolutely horrifying?
Yo could someone make an extended version of them all together? (IE from 4:08 onwards)
When time allows, perhaps
@@OSTMashupMagician
Very much agreed very well done track
I scared the crap out of my bros when I played this in the middle of the night.
All of them creep the shit out of me (especially SPV3). Also reminds me of Twitter.
this guy has 117 subscribers
My favorite number 😉
space zombies nuff said
When I hear someone cough aggressively in 2022 👀
the flood genuinely scared me as a kid, mostly because i couldn't separate fact from fiction at the time so i legitimately thought the flood were out there in space heading for earth. i wasn't scared of the covenant, but the flood...
You know why you searched for this song....to creep out....
4:08 The entire Gacha Community in a nutshell.
That looked like a Dead Space
Try listen to this at 1,25x....
That makes it sound and feel so much more epic:D
Liebary wait for the monitor open the door
they shoulda remade this theme for the current season menu in Infinite
Oh now i remember why the level "Library" is so damn loud. So much gunfire and explosions. Beat it on legendary. These buggers ain't scary anymore now.
Not scary anymore, no. But annoying and in my way. *Loads the shotty*
POV: "Last man standing"