I'm liking this solely because you STARTED FROM THE BEGINNING on how to build your character. Holy shit you have to be the only person who does that. If I'm gonna try a build out, it has to have a beginning and people need to know what you build first. Thank you
Its 2024 and i am just getting back into this after BG3 for a little down time and this video is awsome still, ty very much for this even after 5 years.
It's 2022 and I still love playing this game with this build, but I fell in love with the 2H reaver, the damage output is just insane, with dragon hunter axe
Adds = Additional damage dealers... mind blown... I just always assumed they were called that because they were added to a fight on top of the main boss.
Recently started Playing DA Inquisition, that Tactics Tip was great, really effective, my followers were all over the place getting themselves killed. Now we work as Team🔥
I'm planning on getting back into my Inquisition game and stumbled across this vid by chance. I'm not done watching it yet, and I know this was posted almost a year ago, but I want to say THANK YOU for starting at the beginning of progression. Builds created in a vacuum without considering how to get there drive me insane. So, thank you for taking the time to show the progression of the build.
I know I’m really late to the party with this one but incredible video! Thank you for taking the time to showcase and explain the build. I’m just coming back to the game after a long break and will definitely be giving this a try!
Personally the most enjoyment i got was when i downloaded a mod that allowed me to take anything from any class and made my own "blood mage" using the reavers abilities. Its not like balance was a concern as most builds would shit on everything.
Gotta say, I love this build. I've played through DAI twice before, but when in most of my playthroughs, I always got bored after WE&WH and finishing seemed like a slog to the end. With this build, I played to the end, plus all the DLC and it was a blast! And I couldn't believe how easily I plowed through the Quanari in Trespasser. Thanks for a really fun build!
I am very eager to try this build out! I just couldn't play through DAI when it first came out, just got bored too easily.... But I bought it again JUST for this build! lol
It's kind of similar in concept to my artificer build (my most fun playthrough). With artificers, critical hits by you _and_ your party members give you back stamina and reduce your ability cooldowns. With the entire party geared towards critting as often as possible (+crit chance gear, masterworks that trigger additional attacks like chain lightning or hidden blades, and spamming abilities with aoe or multiple hits) you end up having basically unlimited access to all your abilities with no need to ever use basic attacks by about the mid-game (without trespasser DLC). As with the reaver build you don't always do big hits, but you do lots of them and it's loads of fun to watch the sheer amount of numbers you can generate in just a few seconds. I also prefer ranged in this game as it tend to give me a better view of the rest of the team, and you can be constantly putting down damage instead of having to pause every time you drop an enemy in order to run to the next one. That could mean being relatively static, but with artificer you can do that while still constantly changing up the distance with hook & tackle, elemental traps and leaping shot, so it's still interesting and highly mobile, with tools for every engagement distance.
really enjoying this video and look forward to trying this out but just thought i would make a couple of comments as i just passed the 11 minute mark, 1st thank you for making a video explaining from lvl 1 not just an end game build and 2nd thank you for explaining what ADDS stands for lol, been gaming for almost 49yrs and never even thought it was an acronym just thought it was short for additionals :)
Agree with everything you say especially with the fact that warriors are more difficult to handle the pride demon fight at the begining than other classes and that cassandra and varric bring something special to the table with their party buffs.
I thought that was an unpopular opinion. lol I actually like the mid-game combat of Inquisition more, but I like the predictable dialog from DA2. I think that may be due to the male Hawke VA being so good.
Combat was about the only thing that game did right. For me it was the CONSTANT reuse of assets. You literally walked through the same zone for 70% of the game. Still enjoyed it though. Inquisition is definitely better imo though
I never explored the Tactics menu before and your suggestions have made a world of difference...even with me not playing a warrior at all. Thanks for the tip.
just wanted to pop in and say thanks for this build. I just took this build up against the Hinterlands high dragon at level 9 and won. First time winning against it on my first try. Was a load of fun!
As a note, its a bit cheesy, but if you don't loot the chests in full in the underground dlc, you can get t2/t3 patterns & epic rings/items for free, even the set epics.
Cool build. Been trying it out, and having a lot of fun. I did make some alterations though; one of which was to replace Payback Strike with Charging Bull. I found I wasn't getting enough use out of Payback Strike, and really valued the mobility of Charging Bull, which still gives me a knockdown.
This popped up in my feed and I must say you make it really look good. My only play-through of DA:I was with this build and I vouch for it even without the crazy critical damage and Rampage. I wish I could've have build it this way though. What I do like about the build is redefining the perspective of the Reaver. The give & take dynamic of the class mixed with a Sword and Shield, makes it seem more Knightly. The concept of sacrificing your life force to benefit and protect your party with equal parts of offense and defense can't be beat. I would probably build this way again on the next installment of DA. Fingers crossed that Reaver doesn't get swapped out for anything else. (Except maybe if the put dual weapons on a Warrior again.)
You don't run the mines to deal damage. The damage on the mines is awful. You run the mines to set up combos, which is really well suited to a DW style because it makes the combat incredibly fast paced and fun if you pull it off intelligently. This is harder to spam on a bow because of the range difference and available combo finishers unless you exploit leaping shots.
NINJA FLIPS, my affair with DRAGON AGE INQUISITION started last year when I bought and played on my PS3. I knew almost nothing about the game, how to craft weapons, armor and other things. Facing the first dragon of the first season was a big stress for me and from that moment on I stopped playing for a while until almost the end of last year, after watching some videos from other channels I started playing again and trying to understand and finish the game. After SKYHOLD, the situation improves in certain ways, but in other ways my stress increased. One of the aspects were called ENEMIES. After playing for a long time with each of the game's classes and with each character I fell in love with a game that I thought I would go back to the video store and switch to another game. To my surprise, of all the classes I played, the one that I managed to improve the most was ROGUE TEMPEST. Believe me, when I started playing it didn't look like I was going to be very successful, but the opposite happened.
Now I'm playing with the two handed warrior which is more complicated as he uses an ax or a two handed sword and for that my vision sometimes doesn't help so my focus should be extra for him and the other 3 players in addition to enemies. Between stress and joy in the game I say that this is one of the best games they created, even with the rotten fingers of the direction of ELETRONIC ARTS.
I've never played Inquisition on a higher difficulty than normal, but now I think I may have to try. With this build. Looks insanely fun, but it will be a lot to get used to.
All of the Dragon Age and Mass effect RPGs aren't really rewarding until you get into nightmare/insanity difficulties and have to dig into the mechanics of the games
Just realized anthems combo system was directly taken from this game, skills effects look almost exactly the same as well, I mean its the same devs so its to be expected.
OK so I have 323 hours in DA:O and 157 hours in DA2. I played Inquisition ONCE in 2014. I fucking HATED it at the time and I jumped instad of paused with Spacebar... Skyrim rip off shit. I tried many times over the years to give it another try but never made it past the intro. The combat is shit with M+K. I swing and mobs move away so Im hitting thin air. Fuck off. This video breathed a new life and interest for me. Got Tresspasser and treating it like an MMO. Your video made combat playable for me- a die hard fan of the first two games. Thanks man! Grinded out the Hinterlands 100% before moving on to another zone. I got hooked now that I have a better feel for the game and Combat Roll SnB!
10:41 Slightly off topic: It's weird how I find these demon-spiders cute, but the actual spider-ass looking spiders you first find in Storm Coast are actual spawns of Hell and should burn.
"people will stand in the fire, and complain that it's hot". it's crazy how people "hate" everything about every game in the series except origins. and even then, the whining for faster combat is what changed things in the first place. people can't enjoy shit no more
Keigan M yeah, but imo 2 was still a great game. The characters were great, and while it was small with repetitive environments, I found it had the most fun combat in the series. The development was rushed, but they focused on the areas of complaint. But you're right, suits kill creativity in countless series . But that's another conversation Also, I found the characters in 2 to be FAR more like able than in inq. Everyone in the new title seem... Varric was great, but he was introduced in 2. The love interests kind sucked, they screwed up leileana, the tried to make Cullen better but again, felt forced. I know I'm rambling but 2 definitely had it's great points. Especially nightmare combat and some of the class builds
Jaded Old Joe yeah, I liked the depth of one, but the combat of 2. I honestly thought they would have combined the two, but they went the "give em a big ass open world so we don't have to design shit" route. Inq was fun, but they had a lot of pieces from the first games to make inq one of the greatest games of all time
Brandon Williams While origins was my favourite I also enjoyed inquisition and 2.However 2 was the first dragon age I played.I finished origins like 5 times and could not even do 2-3 playthroughs in 2.I think that dragon age 2 is the weakest of them .
When I had a sword and a shield, I was basically immortal. All my team was always dead, but I always fought and I could not to die, because always I had guard on my life. :D
That's how I am when I play knight enchanter. I'm practically invincible. Except for when I tried going against the guardian in descent. I played that DLC way to underleveled, my team was slaughtered by tbe last big mob fight with the dwarves (but my mage was still alive), then I went down with my team against the guardian. Lol.
Very good build...... this makes the games replay value awesome. That said I have absolute fun using assassin rogue.... Blackwall with the next tier ability and fade touch materials becomes an absolute fun to play with. Specifically when you play the DLC since all enemies are leveled to your level. Blackwall becomes an absolute Tank with walking fortress and the 10% walking fortress from fade touch materials.... he can be a shield and sword which allows you to stack fade touch materials to get guard and still activate guard from the ability tree....... if you follow the accessory he uses here for the warrior SIGIL OF LYRIUM (armor upgrade) automatically gives U 50% barrier bonus and lowers your health to 50%. In trespasser with the BELT OF URGENCY and HAND THAT CUTS RING and SKIN THAT STALKS........ BLACK WALL BECOMES UNGODLY......... though An assassin Rogue with dual Daggers one with walking fortress and the other with guard upgrade is a Pure and absolutely killing Machine....
So I stumbled on this video when looking for unique builds for DA:I and on the whole I enjoyed it. Please note I didn't play the game on nightmare while using it, but I also found that if you upgrade both Devour and Dragon Rage, you can get up to 2K crits and a single devour can restore roughly half of your health. Because I was a Qunari I had to forego some of the cunning from a helm, but I was able to make up for it by sacrificing dex on arms and legs of the armor. If others wanted to play it at a lower difficulty, you could forego Livid completely, take those two upgrades, and you can still see ridiculous numbers even with being a S+S warrior. Also, the Axe of Green Edges has 3 leather offense slots.
Man, you overlooked the Magic Ability for a Battlemaster/Reaver build: Horn of Valor with the Fortifying Blast upgrade! What this does is give you (and your whole party) Guard for each point of damage you do- which means that you have full guard up just about all the time. So now you have complete control over your health bar, without enemies having any effect on it; and behind your guard you can drop it using Dragon Rage as far as you like.
5 hours old comments here. I gonna use this fact and lay my question here. Is this build still viable and still most enjoyable in this game in your opinion? Today I started to thinking about another walkthrough.. :D
For warrior yes. I think I like DW daggers the most, and a frost step/lightning cage mage is fun too. This build can get really fast late game, which is good considering how slow and clunky DAI can be
Just watch your video (6 years too late lol)... I alway like the idea of Jack of allt trades character, that can be tank, dps, support at the same time.. thats why I often played as KE because KE is so versatile can be all tank, support n dps at the same time.. And I always want to try to be a tank, but I heard become a tank di DAI is boring, but after watch your video now I want to try to be this berserker tank build... Watching your build its feels like that character is half Tank half DPS + looks so fun.. I feel like it's a combination of rogue (speed, critical, auto attack) And warrior (guard, armor, shield, defend) So far i think this build is the closest one to KE build...
11:04 "this is what I call the adds" yeah you in 99% of the action gaming community lol but seriously tho the video really helped me out. I've only recently got interested in the game after having it for a few years. Have 3 characters I abandoned a few quests after getting skyhold. Mage rogue and a 2 hander. But so far the s and s build is really holding my attention
Thank you for this build! :) I could never really get into da:i. That is until I seen this build. Man oh man, Ninja thank you for this build. Many times I would play and quit half way or just give up playing. This build however, made me love the game! Although, favorite will always be origins. Also, because of your build, I got the game platinum. :D
The stuff he says about Dragon Age 2 around 29:20 is sooo damn true lol. It gets too much undeserved hate but I really love it so much and completely agree with this guy. You really do feel so badass in combat, plus I love that you can literally use any skill that you've learned up to that point, which led to very interesting combat.
This is unrelated to the build but when you were talking about the shades during the first pride demon fight, you can actually immediately get rid of them if you interact with the rift at the right time. It's been awhile since I haven't played in a year so I forgot the timing but I figured that out on accident
Just coming back to dai after a break, i never got much past skyhold and am now running one h reaver. I totally agree that the skills and speed of this build makes warrior so much fun and the damage is still so high. Thanks for your video guide.
Dragon Age: Inquisition is going for around $12 on NA PS Store right now! Grab it before the price jumps back up either on or after Aug. 22. Bought it yesterday JUST to try this build! lol
Most fun I had was a dagger using Artificer that, whenever he wasn't throwing things that explode, was regaining stamina through daggercrits to throw more bombs. But this looks nice too
Don’t play RPGs whatsoever and this was my first game. I accidentally made a sword and shield reaver and I’ll tell y’all now beating the ever living shit out of people with cassandra on your side who’s also sword and shield stacking guard and armor buffs to each other with Vivian and sera spamming no cdr skills was the most fun I’ve ever had on a game. I put a lot of time into this game than I normally would for games like this and I had a blast. Just shredding through people gaining guard and shredding through more the entire time was amazing I was soloing dragons practically my inquisitor was a damn god beater by the end of the game. The minute AI hit me I’d just spam the purple abilities buff myself to stupid amounts with armor and bonus damage and just instakill everything
I loved friendly fire in the other two games and quickly gave up on it in this game. I felt I couldn't control when allies would damage their own party, especially melee DD damaging the tank. I'll give it another shot, over 1k hours in, I love the trials all active so friendly fire would be pretty risky with the no potion effect.
What I like doing is having 2 tanks 1 dps and a mage that supports and does dps. My 2 tanks keep my mage and rogue alive w their body guard abilities and taunt abilities. Its pretty fun I recommend to try it Edit: All my party is melee. My rogue is duel wield, my 2 tanks sword and shield, and my mage is knight enchanter w the blade of something, it's a 2 handed sword staff only a mage can use
Hi, I know I’m very late to the party but I don’t care. Personally a fan of lunge and slash with its range upgrade, for any of my shield characters. Basically makes it where you don’t need hook or the roll to close the distance, you just lunge and the damage is usually quite good. Plus I’m just not a fan of roll spamming for a shield character. It fits a two hander because they only have their two hander, but a shields supposed to take or redirect the damage. Just my opinion tho cause I know the roll with the damage buff is very good! Reaver with sword and board is very fun! It’s like you have a tank one moment and a damage dealer the next
I've found that 65% + acts more like 90%. The amulet +10 cunning helps for +5, and Varric gives u +5 for being in the party. The mask of the Grand duchess gives you like another 15% or so. Then just make up the rest in weapon leather offense slots
I like using the masterworks to make sure I get a small boost, and I found an axe I use doesn't really have any leather slots. Found a great sword that does, though, so might try that. As for the haft it's gotta have two leather slots for, as well the pommel. As much crit as I can possibly get.
FANTASTIC VIDEO!!!!!!!!!! Absolutely top notch narration and practical use of the aspects of DAI..... and I have seen so many other peoples vids that leave me with too many unanswered questions..... GREAT WORK!!!! downside: I only have the Xbox360 basic version.... so most of what I see in builds and crafting is unavailable to me. Would love some build and crafting tips based on that if you would.... unfortunately I am poor and cant afford the upgrades to my system and the game.
I just started playing Dragons Dogma for the first time and I love it, I was wondering if this game was similar because I'm trying to gauge whether to give it a try.
This build looks nice, even though I prefer abusing the rolling skill with a 2 handed on another build. The reason why I turn friendly fire off is not because its more difficult. Its not, its just more annoying and a totaly unlogical feature when playing two melees (I kept one shotting Cassandra who wasnt even fighting really close to me. I always had to manualy move her away from me. I prefer having all 8 challenges on instead. Potions enabled on a newly created character because some early mission fights seem too hard with all that options on, mobs can literaly one shot you. If you think the game is easy try all 8 and dont cheat your equipment with golden nugget :)
Tik Tak Also it makes playing a mage not fun. Just not fun at all. This game was not built for friendly fire... that's why it's an option you can turn off and on.
Do you by any chance have a video for a build that can work well with a variety of/any party composition on nightmare/ff? I like to frequently alternate party members for banter and variety and i typically have to play on normal or some such because of sub-optimal composition. I'm curious as to whether there's a build that can benefit the majority of party compositions because I hate compromising story but I really want more engaging gameplay in DAI.
I somehow stumbled onto a decent playstyle. Two handed reaver, invest points into livid and two handed. Combine all of that with an amulet of barrier and a sigil that gives you health upon a kill, you will become unkillable as long as you’re dishing damage
I may try this next but so far I'm having fun with my knight enchanter build and I don't like mages normally but being able to hit with some range spells then either fade step away or fade step behind a enemy and melee with a sword before they know where I am is pretty fun
Just curious why you never bothered picking up horn of valor (+ fortifying blast), especially since you had already invested into Coupe de Gras by Level 10. WIth a duration of 13 sec and only 18 sec cooldown you can almost always have it active and generating +10% guard per hit. It seems super powerful, since it gives guard to your entire party without having to sacrifice valuable masterwork slots, or am I just missing something?
"If you're not playing with friendly fire on, you're not playing nightmare." FACT, THANK YOU. Nuking your own party with Immolates does not a skilled enchanter make. But you can't play like that without the tactical menu so you can take the time to aim your AoEs precisely.
My favs Rogue with Thousand Blades enchanted to weapons. Best enchant for DPS. You absolutely MELT enemies and even Dragons become easy fights with two Thousand Blades Rogue's, One Tank who gains ridiculous amount of Gaurd and a healer. You can literally walk through the game no problem as a Rogue abusing the thousands blades and gaining armor stacks. It's fun and stupidly fast pace.
It's funny how a lot of the companions have the wrong weapons for their build. You mentioned Iron Bull having a shield. I noticed the last time I played that all three rogues are better off switching between ranged/melee. It wasn't always like that, but I think the Trespasser DLC fixed a bug in Assassination and gave Varic's class a broken passive ability for melee.
The downside I found for melee rogues is there are no tactics to enable combos for them. Like MfD/Stealth/Hidden Blades/Backstab/Twin Fangs/MfD combo. Daggers just get them slaughtered. I just keep them ranged with Long Shot, it keeps them out of trouble and does good enough DPS
I'm liking this solely because you STARTED FROM THE BEGINNING on how to build your character. Holy shit you have to be the only person who does that. If I'm gonna try a build out, it has to have a beginning and people need to know what you build first. Thank you
The Truth it's pretty easy to figure out what get first
Here in 2020 and yea can confirm I wish he would update or give more tips this game explains nothing to me
@@FrankTank47 Yep, just got into it and this shit is so much fuckin' fun
Its 2024 and i am just getting back into this after BG3 for a little down time and this video is awsome still, ty very much for this even after 5 years.
BG3 was super solid. Great game. I’m cautiously optimistic for DA: TV.
It's 2022 and I still love playing this game with this build, but I fell in love with the 2H reaver, the damage output is just insane, with dragon hunter axe
A few years later, but thanks for this build!
I just finished Inquisition and had a much more fun experience on this, my second playthrough.
Adds = Additional damage dealers... mind blown... I just always assumed they were called that because they were added to a fight on top of the main boss.
It is, because adds aren't always damage dealers. This was just clever.
I thought "adds" was short for additional. As in these are additional enemies among the main enemy.
@@reffa2858 you two are both right. it does mean additional mob. additional means it was added. same etymology, same shit
I learned that here too!! hahahaha never knew that with 14 years of WoW under my belt!
Adds is short for additional mobs. Always has been.
Recently started Playing DA Inquisition, that Tactics Tip was great, really effective, my followers were all over the place getting themselves killed. Now we work as Team🔥
I'm planning on getting back into my Inquisition game and stumbled across this vid by chance. I'm not done watching it yet, and I know this was posted almost a year ago, but I want to say THANK YOU for starting at the beginning of progression. Builds created in a vacuum without considering how to get there drive me insane. So, thank you for taking the time to show the progression of the build.
Well, it's good to know I got something right - even if it was a year ago :D
I know I’m really late to the party with this one but incredible video! Thank you for taking the time to showcase and explain the build. I’m just coming back to the game after a long break and will definitely be giving this a try!
Just bought the game today, it was for 10.99 with the ultimate edition, and this guide helped thanks.
El Homie Derp I got the game of the year edition for 12 bucks great game
I had it for PS4 but I just got it for PC for $4.99
Had it on my xbox but I got it for free on piratebay
I bought the dlc version when it was on sale for 13.49
@@juunn7624 I might get it for pc
Personally the most enjoyment i got was when i downloaded a mod that allowed me to take anything from any class and made my own "blood mage" using the reavers abilities. Its not like balance was a concern as most builds would shit on everything.
Gotta say, I love this build. I've played through DAI twice before, but when in most of my playthroughs, I always got bored after WE&WH and finishing seemed like a slog to the end. With this build, I played to the end, plus all the DLC and it was a blast! And I couldn't believe how easily I plowed through the Quanari in Trespasser. Thanks for a really fun build!
I am very eager to try this build out! I just couldn't play through DAI when it first came out, just got bored too easily.... But I bought it again JUST for this build! lol
I still play this game as my main game. It's so much fun and I love the story, crafting, etc.
I still play it
@@Dioovo same
It's kind of similar in concept to my artificer build (my most fun playthrough). With artificers, critical hits by you _and_ your party members give you back stamina and reduce your ability cooldowns. With the entire party geared towards critting as often as possible (+crit chance gear, masterworks that trigger additional attacks like chain lightning or hidden blades, and spamming abilities with aoe or multiple hits) you end up having basically unlimited access to all your abilities with no need to ever use basic attacks by about the mid-game (without trespasser DLC). As with the reaver build you don't always do big hits, but you do lots of them and it's loads of fun to watch the sheer amount of numbers you can generate in just a few seconds. I also prefer ranged in this game as it tend to give me a better view of the rest of the team, and you can be constantly putting down damage instead of having to pause every time you drop an enemy in order to run to the next one. That could mean being relatively static, but with artificer you can do that while still constantly changing up the distance with hook & tackle, elemental traps and leaping shot, so it's still interesting and highly mobile, with tools for every engagement distance.
really enjoying this video and look forward to trying this out but just thought i would make a couple of comments as i just passed the 11 minute mark, 1st thank you for making a video explaining from lvl 1 not just an end game build and 2nd thank you for explaining what ADDS stands for lol, been gaming for almost 49yrs and never even thought it was an acronym just thought it was short for additionals :)
Onlly 13k subs. Underrated. You got my support.
Agree with everything you say especially with the fact that warriors are more difficult to handle the pride demon fight at the begining than other classes and that cassandra and varric bring something special to the table with their party buffs.
roro4066 j Eh for me it's mage. Super squishy. Rogues are of course easy as heck. Starting with my two handed warrior wasn't that bad either.
story of Origins with the combat of DA2 and you will have a perfect game. DA2 rocked
Facts. DA2 imo still the best one
I thought that was an unpopular opinion. lol
I actually like the mid-game combat of Inquisition more, but I like the predictable dialog from DA2. I think that may be due to the male Hawke VA being so good.
My thoughts exactly, I wish I could play DA2 with controller on my pc. That would be great.
Nice to see some love for DA2. A pretty solid game with some unfortunate issues due to limited dev time.
I’ll always defend it.
Combat was about the only thing that game did right. For me it was the CONSTANT reuse of assets. You literally walked through the same zone for 70% of the game. Still enjoyed it though. Inquisition is definitely better imo though
Alot of people say they dont like Inquisition but I really enjoyed this game.
This game is almost if not a master piece.
I never explored the Tactics menu before and your suggestions have made a world of difference...even with me not playing a warrior at all. Thanks for the tip.
just wanted to pop in and say thanks for this build. I just took this build up against the Hinterlands high dragon at level 9 and won. First time winning against it on my first try. Was a load of fun!
This is a fantastic guide Im on my third play through and you’re teaching me stuff I still didn’t even know
Extremely informative commentary for a new player.
As a note, its a bit cheesy, but if you don't loot the chests in full in the underground dlc, you can get t2/t3 patterns & epic rings/items for free, even the set epics.
Cool build. Been trying it out, and having a lot of fun. I did make some alterations though; one of which was to replace Payback Strike with Charging Bull. I found I wasn't getting enough use out of Payback Strike, and really valued the mobility of Charging Bull, which still gives me a knockdown.
Nice. I dont use that because it's Friendly Fire. Thos it wouldn't be too hard to manage
This popped up in my feed and I must say you make it really look good. My only play-through of DA:I was with this build and I vouch for it even without the crazy critical damage and Rampage. I wish I could've have build it this way though. What I do like about the build is redefining the perspective of the Reaver. The give & take dynamic of the class mixed with a Sword and Shield, makes it seem more Knightly. The concept of sacrificing your life force to benefit and protect your party with equal parts of offense and defense can't be beat. I would probably build this way again on the next installment of DA. Fingers crossed that Reaver doesn't get swapped out for anything else. (Except maybe if the put dual weapons on a Warrior again.)
“She’s taking a hellof a lot of damage from that whip.””Yeah she’s really taking it.” Boy did my mind drift.
Well done sir very much like the way you did this video
this is cool, but i'm having way too much fun with my "bomb shit up" build (Artificer archer), i might try this on a second playthrough... good shit
You ever try artificer dual wield? Non-stop abilities, and you can prepare combos with the fat elemental mines. Obviously no focus ability though lul.
Nah, bows give higher base damage to use mines with. And no borderline-exploitable infinite leaping shots lul.
You don't run the mines to deal damage. The damage on the mines is awful. You run the mines to set up combos, which is really well suited to a DW style because it makes the combat incredibly fast paced and fun if you pull it off intelligently. This is harder to spam on a bow because of the range difference and available combo finishers unless you exploit leaping shots.
Blaisem eh I would say that an assasin build is better for dw rogues.
NINJA FLIPS, my affair with DRAGON AGE INQUISITION started last year when I bought and played on my PS3. I knew almost nothing about the game, how to craft weapons, armor and other things. Facing the first dragon of the first season was a big stress for me and from that moment on I stopped playing for a while until almost the end of last year, after watching some videos from other channels I started playing again and trying to understand and finish the game. After SKYHOLD, the situation improves in certain ways, but in other ways my stress increased. One of the aspects were called ENEMIES.
After playing for a long time with each of the game's classes and with each character I fell in love with a game that I thought I would go back to the video store and switch to another game. To my surprise, of all the classes I played, the one that I managed to improve the most was ROGUE TEMPEST. Believe me, when I started playing it didn't look like I was going to be very successful, but the opposite happened.
Now I'm playing with the two handed warrior which is more complicated as he uses an ax or a two handed sword and for that my vision sometimes doesn't help so my focus should be extra for him and the other 3 players in addition to enemies. Between stress and joy in the game I say that this is one of the best games they created, even with the rotten fingers of the direction of ELETRONIC ARTS.
I've never played Inquisition on a higher difficulty than normal, but now I think I may have to try. With this build. Looks insanely fun, but it will be a lot to get used to.
All of the Dragon Age and Mass effect RPGs aren't really rewarding until you get into nightmare/insanity difficulties and have to dig into the mechanics of the games
keep up the good work you give me great inspiration for my builds I appreciate it alot
Great video man, I know a lot of friends that I recently got into dragon age that can benefit from this. Thanks again.
Man, i wish youtube recommended this 7 years ago. I kinda gave up on the Ai. Now i know what to do.
Hey, at least you've got an excuse to do another run with a fresh set of eyes.
@NinjaFlipsTV oh, I will. Currently, going through Bioware's "return to form" by playing through the trilogy instead of the new one.
Is there any written guide for the build? looks great but I'm having trouble extracting the ability order & equipment from it easily.. Thanks
Agrre would be very helpful
@Christoper Putt could you post a link? I can't find it.
Just realized anthems combo system was directly taken from this game, skills effects look almost exactly the same as well, I mean its the same devs so its to be expected.
Is the same with Mass Effect lol
2024 And I still go back to dragon age inquisition, far from perfect, but since origins, I've been in love with the lore
OK so I have 323 hours in DA:O and 157 hours in DA2. I played Inquisition ONCE in 2014. I fucking HATED it at the time and I jumped instad of paused with Spacebar... Skyrim rip off shit. I tried many times over the years to give it another try but never made it past the intro. The combat is shit with M+K. I swing and mobs move away so Im hitting thin air. Fuck off. This video breathed a new life and interest for me. Got Tresspasser and treating it like an MMO. Your video made combat playable for me- a die hard fan of the first two games. Thanks man! Grinded out the Hinterlands 100% before moving on to another zone. I got hooked now that I have a better feel for the game and Combat Roll SnB!
Thats what its all about. GG
How anyone can dislike this? Super useful, a bit of spoiling, but not done intentionally. Very informative. Great video!
10:41 Slightly off topic: It's weird how I find these demon-spiders cute, but the actual spider-ass looking spiders you first find in Storm Coast are actual spawns of Hell and should burn.
*closes video and grabs laptop to reïnstall dragon age inquisition*
Getting back into this game great Build.
Thanks a lot u did a great job explaning and showed to everybody who is disliking this game how great DEI is realy.
You sir just gained another sub! Good work!
I had this game for years and never used the sword and shield before. Now u make me want to try it lol
The metal music at the beginning really suiting to the battle
"people will stand in the fire, and complain that it's hot". it's crazy how people "hate" everything about every game in the series except origins. and even then, the whining for faster combat is what changed things in the first place. people can't enjoy shit no more
Was rushed development that killed 2 not faster combat. Tbh its a better game that was gutted by bioware to get it out early.
Keigan M yeah, but imo 2 was still a great game. The characters were great, and while it was small with repetitive environments, I found it had the most fun combat in the series. The development was rushed, but they focused on the areas of complaint. But you're right, suits kill creativity in countless series . But that's another conversation
Also, I found the characters in 2 to be FAR more like able than in inq. Everyone in the new title seem... Varric was great, but he was introduced in 2. The love interests kind sucked, they screwed up leileana, the tried to make Cullen better but again, felt forced.
I know I'm rambling but 2 definitely had it's great points. Especially nightmare combat and some of the class builds
Jaded Old Joe yeah, I liked the depth of one, but the combat of 2. I honestly thought they would have combined the two, but they went the "give em a big ass open world so we don't have to design shit" route. Inq was fun, but they had a lot of pieces from the first games to make inq one of the greatest games of all time
Brandon Williams While origins was my favourite I also enjoyed inquisition and 2.However 2 was the first dragon age I played.I finished origins like 5 times and could not even do 2-3 playthroughs in 2.I think that dragon age 2 is the weakest of them .
Its true man
Saving this in my character builds playlist for later this looks great
When I had a sword and a shield, I was basically immortal. All my team was always dead, but I always fought and I could not to die, because always I had guard on my life. :D
That's how I am when I play knight enchanter. I'm practically invincible. Except for when I tried going against the guardian in descent. I played that DLC way to underleveled, my team was slaughtered by tbe last big mob fight with the dwarves (but my mage was still alive), then I went down with my team against the guardian. Lol.
At certain points in this video you sound like Kevin Conroy, so it feels like Batman is telling me about his Dragon Age build. XD
Very good build...... this makes the games replay value awesome. That said I have absolute fun using assassin rogue.... Blackwall with the next tier ability and fade touch materials becomes an absolute fun to play with. Specifically when you play the DLC since all enemies are leveled to your level. Blackwall becomes an absolute Tank with walking fortress and the 10% walking fortress from fade touch materials.... he can be a shield and sword which allows you to stack fade touch materials to get guard and still activate guard from the ability tree....... if you follow the accessory he uses here for the warrior SIGIL OF LYRIUM (armor upgrade) automatically gives U 50% barrier bonus and lowers your health to 50%. In trespasser with the BELT OF URGENCY and HAND THAT CUTS RING and SKIN THAT STALKS........ BLACK WALL BECOMES UNGODLY......... though An assassin Rogue with dual Daggers one with walking fortress and the other with guard upgrade is a Pure and absolutely killing Machine....
"Mr Whippy" that's bloody gold :D.
So I stumbled on this video when looking for unique builds for DA:I and on the whole I enjoyed it. Please note I didn't play the game on nightmare while using it, but I also found that if you upgrade both Devour and Dragon Rage, you can get up to 2K crits and a single devour can restore roughly half of your health. Because I was a Qunari I had to forego some of the cunning from a helm, but I was able to make up for it by sacrificing dex on arms and legs of the armor. If others wanted to play it at a lower difficulty, you could forego Livid completely, take those two upgrades, and you can still see ridiculous numbers even with being a S+S warrior. Also, the Axe of Green Edges has 3 leather offense slots.
Man, you overlooked the Magic Ability for a Battlemaster/Reaver build: Horn of Valor with the Fortifying Blast upgrade! What this does is give you (and your whole party) Guard for each point of damage you do- which means that you have full guard up just about all the time. So now you have complete control over your health bar, without enemies having any effect on it; and behind your guard you can drop it using Dragon Rage as far as you like.
I let Cassandra do that :)
5 hours old comments here. I gonna use this fact and lay my question here. Is this build still viable and still most enjoyable in this game in your opinion? Today I started to thinking about another walkthrough.. :D
For warrior yes. I think I like DW daggers the most, and a frost step/lightning cage mage is fun too. This build can get really fast late game, which is good considering how slow and clunky DAI can be
I wish more people would do this with build videos. I'm starting this game and eso. Everyone shows end game
Just watch your video (6 years too late lol)...
I alway like the idea of Jack of allt trades character, that can be tank, dps, support at the same time.. thats why I often played as KE because KE is so versatile can be all tank, support n dps at the same time..
And I always want to try to be a tank, but I heard become a tank di DAI is boring, but after watch your video now I want to try to be this berserker tank build...
Watching your build its feels like that character is half Tank half DPS + looks so fun..
I feel like it's a combination of rogue (speed, critical, auto attack)
And warrior (guard, armor, shield, defend)
So far i think this build is the closest one to KE build...
11/7/23 thanks so much for the video!
Month/day/year
11:04 "this is what I call the adds" yeah you in 99% of the action gaming community lol but seriously tho the video really helped me out. I've only recently got interested in the game after having it for a few years. Have 3 characters I abandoned a few quests after getting skyhold. Mage rogue and a 2 hander. But so far the s and s build is really holding my attention
Thank you for this build! :) I could never really get into da:i. That is until I seen this build. Man oh man, Ninja thank you for this build. Many times I would play and quit half way or just give up playing. This build however, made me love the game! Although, favorite will always be origins. Also, because of your build, I got the game platinum. :D
This is awesome. Glad this build made it fun again for you guys.
every time I start a new playthrough I see Mr. Whippy pull that whip and then exit and play Dragon's Dogma again
i opened dragons dogma and hit exit went on DAI
The stuff he says about Dragon Age 2 around 29:20 is sooo damn true lol. It gets too much undeserved hate but I really love it so much and completely agree with this guy. You really do feel so badass in combat, plus I love that you can literally use any skill that you've learned up to that point, which led to very interesting combat.
awesome vid Michael ive tried this and love it
THIS IS MY FAV GAME!!!!!
This is unrelated to the build but when you were talking about the shades during the first pride demon fight, you can actually immediately get rid of them if you interact with the rift at the right time. It's been awhile since I haven't played in a year so I forgot the timing but I figured that out on accident
For warrior all you need to invest in is horn of valor and its upgrade which gives 10% guard for each hit for all allies.
Just coming back to dai after a break, i never got much past skyhold and am now running one h reaver. I totally agree that the skills and speed of this build makes warrior so much fun and the damage is still so high. Thanks for your video guide.
Heads up everyone, I've been streaming on Twitch. Just about daily. Come say hey. www.twitch.tv/ninjaflipstv
That was stunning, I am stunned
Stunning Stun is Stunning
Dragon Age: Inquisition is going for around $12 on NA PS Store right now! Grab it before the price jumps back up either on or after Aug. 22. Bought it yesterday JUST to try this build! lol
You can block from the front and there's a skill that let's you negate being flanked
Most fun I had was a dagger using Artificer that, whenever he wasn't throwing things that explode, was regaining stamina through daggercrits to throw more bombs. But this looks nice too
Thanks for explaining!
this is a totally awesome build I did the way of the templar on my warrior build it kind of sucked but it was still fun though
Do we have a skill build for this? I mean which skills to take per level?
this video makes me play dai again ♥
Don’t play RPGs whatsoever and this was my first game. I accidentally made a sword and shield reaver and I’ll tell y’all now beating the ever living shit out of people with cassandra on your side who’s also sword and shield stacking guard and armor buffs to each other with Vivian and sera spamming no cdr skills was the most fun I’ve ever had on a game. I put a lot of time into this game than I normally would for games like this and I had a blast. Just shredding through people gaining guard and shredding through more the entire time was amazing I was soloing dragons practically my inquisitor was a damn god beater by the end of the game. The minute AI hit me I’d just spam the purple abilities buff myself to stupid amounts with armor and bonus damage and just instakill everything
Soooo, you have been converted to RPGs?
I loved friendly fire in the other two games and quickly gave up on it in this game. I felt I couldn't control when allies would damage their own party, especially melee DD damaging the tank. I'll give it another shot, over 1k hours in, I love the trials all active so friendly fire would be pretty risky with the no potion effect.
there was frienfly fire in da2 ?
What helmet is on Selene? the one with superb prowler armor?
What I like doing is having 2 tanks 1 dps and a mage that supports and does dps. My 2 tanks keep my mage and rogue alive w their body guard abilities and taunt abilities. Its pretty fun I recommend to try it
Edit: All my party is melee. My rogue is duel wield, my 2 tanks sword and shield, and my mage is knight enchanter w the blade of something, it's a 2 handed sword staff only a mage can use
I love the sword and shield reaver I love it it's fun as all hell
New to the game can’t wait to try
Hi, I know I’m very late to the party but I don’t care. Personally a fan of lunge and slash with its range upgrade, for any of my shield characters. Basically makes it where you don’t need hook or the roll to close the distance, you just lunge and the damage is usually quite good. Plus I’m just not a fan of roll spamming for a shield character. It fits a two hander because they only have their two hander, but a shields supposed to take or redirect the damage. Just my opinion tho cause I know the roll with the damage buff is very good!
Reaver with sword and board is very fun! It’s like you have a tank one moment and a damage dealer the next
But, but.....S+S is soooo much FASTER. Which is the whole point
First character, one handed sword Reaver.
Most I've ever gotten my Reaver to was 45% percent crit chance. I used the masterworks that increased stats by 10%.
I've found that 65% + acts more like 90%. The amulet +10 cunning helps for +5, and Varric gives u +5 for being in the party. The mask of the Grand duchess gives you like another 15% or so. Then just make up the rest in weapon leather offense slots
I like using the masterworks to make sure I get a small boost, and I found an axe I use doesn't really have any leather slots. Found a great sword that does, though, so might try that. As for the haft it's gotta have two leather slots for, as well the pommel. As much crit as I can possibly get.
FANTASTIC VIDEO!!!!!!!!!! Absolutely top notch narration and practical use of the aspects of DAI..... and I have seen so many other peoples vids that leave me with too many unanswered questions..... GREAT WORK!!!!
downside: I only have the Xbox360 basic version.... so most of what I see in builds and crafting is unavailable to me. Would love some build and crafting tips based on that if you would.... unfortunately I am poor and cant afford the upgrades to my system and the game.
My early Reaver/Assassin/NecroMage builds don't require DLC gear/skill upgrades. th-cam.com/play/PLEz_kiJN6ajKEV7keuAR-V130bphhIrCx.html
I just started playing Dragons Dogma for the first time and I love it, I was wondering if this game was similar because I'm trying to gauge whether to give it a try.
Yes and no. I think you might enjoy Inquisition, but DD is so unique in many ways. Only similar in that they are both rpgs.
This build looks nice, even though I prefer abusing the rolling skill with a 2 handed on another build. The reason why I turn friendly fire off is not because its more difficult. Its not, its just more annoying and a totaly unlogical feature when playing two melees (I kept one shotting Cassandra who wasnt even fighting really close to me. I always had to manualy move her away from me. I prefer having all 8 challenges on instead. Potions enabled on a newly created character because some early mission fights seem too hard with all that options on, mobs can literaly one shot you.
If you think the game is easy try all 8 and dont cheat your equipment with golden nugget :)
Tik Tak Also it makes playing a mage not fun. Just not fun at all. This game was not built for friendly fire... that's why it's an option you can turn off and on.
I also love knight enchanter and tempest 😍 so much fun!
Glad I found this video , i really love this build and going to use it on my next play through .
Last Time I played nightmare was in DAO
Do you by any chance have a video for a build that can work well with a variety of/any party composition on nightmare/ff? I like to frequently alternate party members for banter and variety and i typically have to play on normal or some such because of sub-optimal composition. I'm curious as to whether there's a build that can benefit the majority of party compositions because I hate compromising story but I really want more engaging gameplay in DAI.
I somehow stumbled onto a decent playstyle. Two handed reaver, invest points into livid and two handed. Combine all of that with an amulet of barrier and a sigil that gives you health upon a kill, you will become unkillable as long as you’re dishing damage
I may try this next but so far I'm having fun with my knight enchanter build and I don't like mages normally but being able to hit with some range spells then either fade step away or fade step behind a enemy and melee with a sword before they know where I am is pretty fun
Just curious why you never bothered picking up horn of valor (+ fortifying blast), especially since you had already invested into Coupe de Gras by Level 10. WIth a duration of 13 sec and only 18 sec cooldown you can almost always have it active and generating +10% guard per hit. It seems super powerful, since it gives guard to your entire party without having to sacrifice valuable masterwork slots, or am I just missing something?
How do u get belt of urgency but I already have tresspasser so how??
this is a tottaly awesome build I gotta try this one I went for way of the templar on mine
Ok I have all dlc and started a new game grabbed all my DLC gear but no belt of urgency where do I get it I'm so lost please help me
"If you're not playing with friendly fire on, you're not playing nightmare." FACT, THANK YOU. Nuking your own party with Immolates does not a skilled enchanter make. But you can't play like that without the tactical menu so you can take the time to aim your AoEs precisely.
what did u set the other's abilletys on? i know cassandra favor Tounting and solas favers barrier what ells ??
Mages-Barrier, Winter's Grasp, Focus Ability(for Viv) Varric-Long Shot, Stealth Cassandra-War Cry, Challenge, Focus Ability
My favs Rogue with Thousand Blades enchanted to weapons. Best enchant for DPS. You absolutely MELT enemies and even Dragons become easy fights with two Thousand Blades Rogue's, One Tank who gains ridiculous amount of Gaurd and a healer. You can literally walk through the game no problem as a Rogue abusing the thousands blades and gaining armor stacks. It's fun and stupidly fast pace.
I had a champion with the invisibility on his shield
It was a lot of fun
It's funny how a lot of the companions have the wrong weapons for their build. You mentioned Iron Bull having a shield. I noticed the last time I played that all three rogues are better off switching between ranged/melee. It wasn't always like that, but I think the Trespasser DLC fixed a bug in Assassination and gave Varic's class a broken passive ability for melee.
The downside I found for melee rogues is there are no tactics to enable combos for them. Like MfD/Stealth/Hidden Blades/Backstab/Twin Fangs/MfD combo. Daggers just get them slaughtered. I just keep them ranged with Long Shot, it keeps them out of trouble and does good enough DPS
I never realized ADD's stood for Additional Damamge Dealers....and I have been gaming for a long time 😭😂
Nah, pretty sure Adds just stands for Additional* enemies. He just found a better fit, very clever.