Unused Colossi - My music choices
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- เผยแพร่เมื่อ 25 ส.ค. 2024
- Basically what the title says, this video is just for fun, with my picks for all of the 10 unused colossi battle songs, inspired by Liberated Guardian's video of the battle themes from the final colossi: • Shadow of the Colossus...
The unused icons were made by me, except for Saru (Monkey's), which was made by Ледяная Соня on discord.
"Who the heck is Evis?" you ask? Read here: " teamico.fandom...) "
Worm being Creeping Shadow is a cool concept, as he was standalone, I always pictured him being pretty aggressive or constantly moving towards Wander, so it's interesting to think of the chase having this dystonia of "yeah I'm fine while running away from him but if I do it wrong I'm screwed big time".
I hate how well Messanger From Behind fits for Sirius. He like Dirge and Argus, GUN RIGHT FOR YOU just to kill, not even out of self defense.
No, Sirius wants you turned into a bloody sludge on his hooves and he will not stop until he's done so.
Dormin descriptions for the unused colossi. Made by me:
Devil: Thy next foe is... A devil stalks along the valley... The shadow will guide you.
Sirius: Thy next foe is... A guardian watching a temple of stones... It lusts for destruction.
Griffin: Thy next foe is... A winged being running along the desert... It keeps the flames alive.
Monkey: Thy next foe is... In the darkness of a cave... It moves slowly... Rise thy courage to defeat it.
Spider: Thy next foe is... Beneath the bridge... It soars through the sky... It moves slowly.
Yamori A: Thy next foe is... A tail trapped deep within the forest... It moves in a cloud of dark smoke.
Roc: Thy next foe. It casts a colossal shadow across the desert... As it soars through the sky... To reach it is no easy task.
Phoenix: Thy next foe is... A fire being sleeps in a volcano... Its wings burn in the battlefield.
Worm: Thy next foe is... An isolated sand dune... Its tracks are well hidden... Shaking the earth, it will make its way to destroy you.
Evis: Finally, the last colossus... The ritual is nearly over... Thy wish is nearly granted... But now, a powerful giant stands to get in thy way... Make haste, for time is short.
i think we actually got the tips revealed for a couple of them. Other then that not bad, besides that spider wasnt under the bridge officially, he was around d4, the bridge was likely just a testing phase
They're really cool, especially Phoenix's tip
Stands like jojo? HUEHAHAHAHUEHE LOLLOOLLO-
Creeping Shadow also works for Pheonix Colossus
A fast-paced battle with Agro as a focus shouldn't have Creeping Shadow in my opinion.
In Awe of the Power works better because it can fit both the on ground section and the flying section, switching to Counterattack while it is being plunged on the lake.
Personally, i would have put creeping shadow for the devil phase 1 since you were supposed to hide from it. Just likr phaedra.
I don't think that would work for an extremely fast boss
@@mrroblinx Devil could have 3 ost, one for when It are searching for you, one when It see's you and another when you are on it
Excellent work all around! The only thing I would personally change is the Stage Intro Cutscene for Spider. Instead of using Lakeside I would use Marshlands. I think it would've been used for it because it's internal track name is swamp.
Spider's arena wasn't a swamp so I don't think it would fit.
from nomads video called (shadow of the colossus - beta colossi recap & update) they think that the spider was near the north wall of the map near the bridge
@@mrroblinx Where do you think Marshlands would be used?
@@masonbates7959 The theory is that it was Gaius'
@@mrroblinx Oh ok. That makes sense. Have you ever heard my theory on Sky Burial and Commandment?
Here would be my choices:
Devil Phase 1: Creeping Shadow
(Because you need to lure it to find you so you can attack its back)
Devil Phase 2: Liberated Guardian
(Plays when spotted by Devil)
Devil Phase 3: A Despair-Filled Farewell
(Plays when attacking Devil)
Evis Phase 1: Gatekeeper of the Castle Ruins
(Plays when first spotted and its trying to attack)
Evis Phase 2: Final Battle
(Makes a natural transition from the previous phase and plays when attacking Evis' final sigil)
Griffin Phase 1: A Messenger From Behind
(Plays during the chase phase against it [you chasing it])
Griffin Phase 2: Liberated Guardian
(Plays while it chases you around the arena as you look for the flame)
Griffin Phase 3: A Despair Filled Farewell
(Plays as you attack the weakpoint)
Phoenix Phase 1: In Awe of the Power
(Plays as Phoenix attacks you while you attempt to submerge it into the lake)
Phoenix Phase 2: The Opened Way
(Plays as you attack the weak point[s] on the now drenched Phoenix)
Roc Phase 1: In Awe of the Power
(Plays while trying to shoot Roc down
Roc Phase 2: Counter-Attack
(Plays when Roc is downed and you can attack)
Monkey Phase 1: In Awe of the Power
(Plays as the colossus swings from stalagmites and occasionally throws them at you)
Monkey Phase 2: The Opened Way
(Plays once the Monkey is down and open for attack)
Sirius Phase 1: A Messenger From Behind
(Plays when Sirius is chasing you)
Sirius Phase 2: A Despair Filled Farewell
(Plays when attacking the weak point)
Spider Phase 1: A Violent Encounter
(Plays when attacking Spider's legs)
Spider Phase 2: Revived Power
(Plays when attacking the sigil[s])
Worm Phase 1: In Awe of the Power
(Plays as Worm attacks you from underground)
Worm Phase 2: Counter-Attack
(Plays when Worm's sigils are being attacked whioe its stunned)
Yamori A Phase 1: Liberated Guardian
(Plays when its chasing you up the walls)
Yamori A Phase 2: A Despair Filled Farewell
(Plays as you attack the sigils)
Final Battle fits Evis so much.
This is really cool, the only thing I would change would be making "Voice of the Earth" Saru's intro theme instead, since I think it's pretty fitting for a cave area.
Voice of the Earth is titled "Volcano" in the files, so it's pretty clear who's it for.
@@mrroblinx What about the unused track "Marshlands". I think it would be Spider's intro
@@PedroHenrique-do9nt I heard it's swamp-themed, probably for an unknown scrapped colossus, Spider wasn't in a jungle so it's unknown whom that colossus and location could be.
@@lughzi1591probably fir the Yamori that was cut, Koromoris Sibling
Anticipating the “bUt AnGeR wAs GoInG tO bE uSeD fOr DeViL” and “fInAl BaTtLe wAs FoR wOrM” comments
Is fake
final battle was for Evis
Guys, do y’all really think I believe in those hoax’s? I was just making fun of the people who genuinely believe them, I don’t believe them myself
@@btab2772 Anger is either for Devil or Phoenix, possibly phoenix, since it's the same instruments as volcano
@@Scrubermensch Well it’s confirmed to have played during the opening cutscene, so no, it wasn’t a battle theme
Nice choices. Personally I think creeping shadow would work better on Devil's first phase
Maybe before it spots Wander, but since the artbook says the fight with Devil was supposed to be "fierce," I think a faster-paced theme like Liberated Guardian works fine.
@@Eyewarp that's what I meant. Creeping shadow could play while Devil is looking for wander, and liberated guardian once devil spots wander
NAW NAW NAW....THE MUSIC "A MESSENGER FROM BEHIND"... SHOULD'VE BEEN WORM💀💀
bro all of these fit so well in my opinion
My choices for Stage Intros:
Pholux - Anger (just because it's not a battle theme doesn't mean it wouldn't work as a stage intro to Devil's Plain)
Aberth - Marshlands (where else do you think Marshlands was supposed to go?)
Kyos - Green Hills (it's called Valley for a reason, isn't it?)
Sirius - Green Hills (Stonehedge is located in a plain in Scotland, so why not this?)
Avus - Wilderness (what comes to mind when you think of an arena name called Badlands?)
Dionin - Wilderness (it's internal track name is "desert" after all and the name of the arena is called Dune, is it not?)
Saru - Sanctuary (to be fair, the arena is called Cave and the internal track name is called "cave" so this might not be so out of place)
Adar Flam - Voice of the Earth (this one sounds more like it takes place in a cave but the internal track name is called "volcano" so why not?)
Shiromori - Sanctuary (yeah, that's what I'm calling Yamori A, and again the internal track name is called "cave" and the arena Sluice is supposed to be inside of one)
Evis - Idol Collapse (look, Malus is Buddha, and Evis is it's own colossus, so Idol Collapse would be a good introduction to it's arena which is called Labyrinth)
anyway music is good and also my placements for the unused collossi
Aberth would have been 10th
Sirius would be 16th
Saru would be 8th
Adar Flam would be 14th
Pholux would be 21st
Yamori A (Barrok my fan name) would be 12th
Avus would be 6th
Dionin would be 18th
Kyos would be 19th
Evis Would be 24th
¡Buenas elecciones en los temas! 👍
I’d switch Devil and Sirius’s first phase themes. Sirius to me seems a lot like Celosia and Cenobia, so I’d bet his music would be similar. Plus AMFB fits well with how fast and creepy looking Devil is. Also surprised you never used The Opened Way or Grotesque Figures. Other than that, good picks.
Grotesque Figures/The Opened Way is only for humanoids, and Cenobia has A Messenger From Behind in the E3 Demo, which is where the idea of it being Sirius' theme came from. Cenobia in E3 Demo also used animations and ideas from Sirius.
@@mrroblinx The Opened Way is also used for Quadratus and Phaedra
@@noahdanugget975 Not Quadratus, but it is used for Phaedra.
Nice choice at 0:56 & 17:36 by using music cut from the final release of the game. I would actually rather here all new music for each of the missing 8 colossi should they ever get put back in the game. Although I certainly wouldn't mind hearing "In Awe Of Power" one last time. It's quite possible we will get a director's cut of the game. SONY knows what a dedicated following S.O.T.C. has & I certainly wouldn't be a bit surprised if it happens. We can at least hope.
Man, I really wish Phoenix was in Shadow of the Colossus, he looks so badass,I don't know if he has a scar on his eye,in my opinion there really should be a Shadow of the Colossus 2, if they add Phoenix in, I would be insanely happy.
He exists...Thanks to a brazilian team who is making a fanmade with the canceled colossus, they have now the arena and Pheonix almost finished.
0:30 when i was a kid and listen to this music i feel Scary and i don’t wanna to go to this boss Fight
In a way I wish I could have listened to the soundtrack before ever playing the game. When I hear the music now I can only think of the parts of the game where the music plays. But had I heard it before ever playing the game, & especially if I could have heard it as a kid, I can only imagine what images I would have dreamed up in my head. Some of the images would have indeed been scary.
@@timmadone8930 i agree with you
Your channel is beautiful
have you played the last Guardian? It's one of my best games
also from the same developers
@@yadoshite Thanks for the positive comment about my channel. So many people make videos showing battles with the colossi, so I try to show other things you can see & do around the map. As for "The Last Guardian", yes I've played it many times. Trico is a one-of-a-kind A.I. companion for sure. We should get some solid info this year about the new game from Fumito Ueda. Can't wait to see what he's come up with next.
I think Spider’s intro theme would be Sign of the Colossus, since he’s near a Giant Rock.
Also I think monkey’s Location would be K5 (Just le Prediction)
K5 is not even part of the map lol
@@mrroblinx just saying If it were
Also in tribute’s Video, Griffon had In awe of power playing during the Chase scene
In a video that I watched, I was able to figure out monkey ACTUALLY lived at G8, just east of the gates to Malus
@@obi-wankenobi5730 Just checked the map, I agree the "Cave" (Saru's arena) should be at G8 east of the Sanctuary (Malus' arena)
Personally I feel like if the spider moves slow then it should have creeping shadow play but if it moves fast than what you put is good just my opinion
Great job picking the differint soundtracks.
Good Choices man!! But i would put Final Batlle Theme in Black Bird fight..
But it wasn’t the final boss, plus i don’t think it would fit tbh.
@@btab2772 Who was so??
@@kanethesevenfootmonster868 Evis, a very tall four legged colossus was the original final boss. Unfortunately, it was barely worked on, so no screenshots of it exist. We do have one concept sketch of it, but it’s uncertain if it’s the design they ultimately choose. There’s some other things you may want to read up on, so I recommend going to Evis’s article on the wiki
@@btab2772 Okay, Thanks man!!
Then why does demise of the ritual sound like a Final boss theme, eh?
I wish all games like this
i wish the remastered versions could add one or two extra colossus or post game extra colossus to fight to unlock some acessories
Anger is perfect for devil's phase1
No, Anger was just a cutscene song for when Wander arrives at the temple, and doesn't fit Devil at all.
@@mrroblinx Man, Of course that fit, So many people even especulated that theme was for the Devil..
Personalmente, es perfecto
Bruh...I ACTUALLY AGreE WIth HiM!?💀
Eu amei o vídeo!!! Ainda bem que essa comunidade continua viva
Belíssimo trabalho amigo! ❤😎🤝😎
Esos iconos de los rostros de los colosos son del juego o hecho por fans?
Hechos por fans.
I hope tribute doesnt avtually only use a creeping shadow
Evis was Buddah or the giant quadruped of the artbook?
Evis is the four-legged colossus from the artbook. Technically, malus is still named Buddha in the files, it’s just that ueda and others referred to it as evis due to being changed as the final boss
So.... the answer is yes?
@@jeronimomartinezcalsina7690yup, it's an affirmative "yes".
en lo personal el de Roc, por ser volador le queda mejor el tema de Batalla como el de Avion y el otro Gusano Volador que no recuerdo su Nombre, y el de Phoenix el mismo tema de Worm
Man i just wish team ico make another game like shadow of the colossus 😢 or make the game how would have been to have the 26 colossus
This is Shadow of the Colossus by the way
no vey
Nice video, the only thing we maybe would change is for Spider (Phase 1) instead of A Violent Encounter, The song Silence maybe fits it better mostly because we think Spider would be like Avion, where they would only go after you after you attack them.
Where's Marshlands?
🗡🏹
What about Marshlands soundtrack?
Not all colossi needed to have intro cutscene, in fact, more than half of them doesn't have
All of them were supposed to have it. All 16 have an intro cutscene sheet set up for them in the E3 Demo, but they are unfinished
@@mrroblinx oh really? Do you have a video where people apply those unfinished sheet codes onto the game? This is pretty interesting, thanks for clarifying!
The intro cutscenes that are unfinished (no camera panning and ends very quickly), from what I can gather, are:
Desert (Phalanx's arena)
Theme: Wilderness (internal track name: desert)
Canyon (Avion's arena)
Theme: Sanctuary (internal track name: cave)
Underground (Kuromori's arena)
Theme: A Pursuer (internal track name: forest)
Geyser (Basaran's arena)
Theme: Sign of the Colossus (internal track name: encounter)
Gravewind (Dirge's arena)
Theme: Sign of the Colossus (internal track name: encounter)
I'm not sure if the intro cutscene for Poseidon's Lake (Pelagia's arena) which plays Commandment (internal track name: moon) is unfinished
But I can confirm that both Leo's Cave (Celosia's arena) and Parthenon (Argus' arena) are the only discarded ones that have a full intro cutscene with camera panning and all, and both of them play Lakeside (internal track name: lake)
Are those colossi icons real? (What i mean with icons is the images that appears when in the map when you defeat a colossus)
No, I made them
@@mrroblinx very talented, brother, I salute you!
Except Saru icon (noone was very sure abiut how his face looked like exactly, so I drew it).
Que maneiro que seria se eles estivessem no game final tem mais músicas excluídas?
Tem uma música excluída que foi encontrada em 2014 junto com a imagem fo spider então pode ser que essa música seja na batalha contra ele mais isso nunca saberemos
@@Canal25bits eu nunca achei a ost dos Colossus excluídos só uma possível do phoenix
@@charles9hunter40só tem deles dois se vc quiser eu mando a do spider
@@Canal25bits ficaria agradecido 😎👍
@@charles9hunter40 th-cam.com/video/v_b9gI9gn3M/w-d-xo.htmlsi=c_cQTh3ySzsL4W6y aqui eu tbm postei ela no meu antigo canal que morreu a versão extendida me fale oq achou ela tem uma vibre sombria assustadora e esperança igual a outra música que tem no jogo que eu esqueci o nome eu acho que vc sabe qual as duas são assustadoras mais acho essa a do spider ainda mais só espero que eles utilizam essa música no projeto tribute do shadow of colossus
This icons is original/official?
@@mrroblinx team stage 0 comeback?
Vocês tao com novo contato de dev?
You have a new contact of a new dev?
It wasn't used? I'm almost sure I heard that 🧐
nothing saying the video has unused music
Who the heck is saru
Monke
@@SanelyInsane13 i forgor 💀
Who is evis?
The original final boss, back when malus was a normal colossus
a concept of the final colossus. i think it only had a concept sketch but there’s path data in the ps3 version iirc.
2:26
I think Buddha should be considered a unused colossi instead of Evis.
Not really, Buddha is still in the final game, and Evis wasn't anything like Buddha.
@@mrroblinx I honestly think Buddha is too different from Malus for them to be considered the same colossus.
@Rick Albuquerque Malus is named Buddha in the files, its like calling beta avion a different colossus because its battle, arena and appareance were different.
Edit: if you want to know my music choices for Buddha though, they would be: A Violent Encounter and Revived Power
@@mrroblinx I consider Buddha different from Malus because Labyrinth is a different arena from Sanctuary. In fact, that's something I would like to ask: we know that the Colossi stages are numbered based on the order they were created and that the original concept of Evis didn't last much in development. Then why is stage 26 considered Evis' stage instead of Sanctuary? This would imply that the original arena for Evis was created (on paper of course) after every other arena had already been created, which contradicts the fact that Evis didn't last much in development.
Buddha is smaller than malus. He also has a two-handed attack which malus does not, labyrinth is also supposed to be a maze(oh really) which sanctuary is not. Either way, none of this is absolute truth, just suppositions