The game crashes 1-2 times every match... Ppl sometimes can't log in for days... It's just buggy... Also no friend list , the 20 man guilds are too little. Raids are fun , but it needs so much planning because you only have 20 ppl in your guild. If these things were fixed it would be fun. Also in PvP I'm mostly lvl 8 and always pinned against ppl lvl 10 they own you or are afk.
Literally the worst maintained game I have ever played in my entire life. I game a lot and play a large variety of games pc and mobile. This was the by far the buggiest game with an absolutely horrible development team.
I'm not sure that it was a bad dev team as much as a team with no QC support allocation at all. Good devs write buggy code, but teams without QC let that code go live.
SAME. Got banned on the discord for calling them out to their face. Many more were too. They are full purge mode and making all their socials circlejerks
It was a game that launched silently on a platform that what should be Blizzard's target audience doesn't care about. It was a grind filled microtransaction filled "strategy" game with the depth of a kid's swimming pool. It was a copy of a game that had existed for years already and people with time invested in one, typically don't bounce to another. Once again Blizzard just drops the ball and chases the potential of a golden goose instead of making a game that their players actually. Give them Warcraft 4.
I know this might be coping, but if you take the technical terms at face value, development phase means the product is not finished and a lot of work is being done on that. After it's finished and all core stuff is done, it is moved to live ops. What this COULD mean is that during this year, they were also working in the background on the stuff missing since release due to rushed release and now if they are done or almost done, they are moving the game to live ops where only the new content is developed as you would expect from a live service game. This would also correspond with your information that a lot of stuff is coming in S9 and S10. We will see to which degree this is correct and what is just wishful thinking, but I think this is the light some people want to see. If it is the end of the tunnel or a train remains to be seen :D EDIT: I think you are confusing live ops and maintanance, HOTS is maintanance mode, HS is live ops, those are not the same if used correctly.
I don’t understand what will be a difference, cause, except raid and event updates, we already had all seasons like "a new mini and a new emote" and that’s it. This game has been in this live-ops from the start.
We know from reliable sources some key departments responsible for new content affected greatly from the layoffs, so yep don't expect much new content from now on, maybe some bug fixes and some balancing sadly..
I'm gonna be honest. I saw half the title and clicked, assuming that the second half of the title was "Less than 1 year after announcing it" I didn't know it was out. I thought it was still in the pipeline and got canned before release. That's a sign it got kinda badly handled, no?
I quit Warcraft Rumble literally like 1 week after it released. First few days felt cool and all, but then it felt repetitve and got boring and I hated playing against AI. I love PvP games only. Unlike Clash Royale, which I play since day 1 in 2016? Although I've taken breaks from it & don't play it as much, but I keep comig back amd never quit forever.
One thing you didnt mention is that MS promised during the approval process that they wouldnt have layoffs to downsize after merging. Yes it happens, but that was part of their promise to regulators which they just immediately turned around and did anyways with no punishment. I used to like MS as a company
This is still a very large team for an in-production mobile game. Considering most of the community has been complaining how buggy the game has been (and they are right) it shouldn't come as a surprise that they made some org changes. Don't forget though that Microsoft makes literally $10B a month in profit (more than many countries). This is a pretty normal event in corporate settings. In fact their division has 28K employees, attrition alone would account for these numbers.
Never intended to play it, but ended up trying it for Wow rewards so was late to the game. Have to say, the PVE side of the game is great. Really enjoy it. I dont bother to pvp. But the login bugs were definitely crazy for about a month. RIP HOTS, you were the best dota.
This is just one step away from maintenance mode. They couldnt release new content or fix bugs even with full team, there is nothing to hope for now when half are laid off.
i enjoy the game since soft release but i play the game as what i think it is intended to be played? couple of games a day when im on the toilet or during a smoke break moments like that and thats usualy enough to clear daily challanges etc. once in a while i sit down a bit more to clear a heroic or to do the raid. i still have some pve content to clear and not really interested in the pvp part of the game. i heard the rumble team is still quite sizeable. i hope the people that got canned were the useless functions and that the good ones stayed and dont have to run things by layers of managers anymore to increase productivity. (as those managers arnt there anymore) think of X when they canned like 80% of the workforce and is still running if not running better without all the useless functions in the company
But i have to say that you r telling the same shit since 3 years. I am a dad too. You told us since beginng: I am old. I am so experineced. I know mobile Games. Believe me! I know Things.
The game is dead. You cannot have a game like WR grow OT when the main OBJ is leveling your heroes & minis to be competitive in PvP. PvE is a great experience but a majority hit for most games is going to be the PvP aspect of the game. Forcing low levels against level 11s is what has killed this game's growth. They should have made the levels less of an impact or nonexisting at all & focused more on skills being difficult to obtain. Overall, the game is a wonderful concept that was executed poorly by low IQ development due to the prioritization of monetizing. At this point, any game produced by Activision/Blizzard will be a bust & they'll run their course through the times with the games that have already been made during their golden age. Activision bought Blizzard out of greed & truly has no talent nor vision towards fantasy styled games. They're a one trick pony for an annual subscription to their guaranteed FPS sale.
Rumble had so much potential I was surprised how engaging it was. I was certain they would lean into the whole toy/model thing they had going on. can't believe its joever
The game crashes 1-2 times every match... Ppl sometimes can't log in for days... It's just buggy... Also no friend list , the 20 man guilds are too little. Raids are fun , but it needs so much planning because you only have 20 ppl in your guild. If these things were fixed it would be fun. Also in PvP I'm mostly lvl 8 and always pinned against ppl lvl 10 they own you or are afk.
Literally the worst maintained game I have ever played in my entire life. I game a lot and play a large variety of games pc and mobile. This was the by far the buggiest game with an absolutely horrible development team.
I'm not sure that it was a bad dev team as much as a team with no QC support allocation at all. Good devs write buggy code, but teams without QC let that code go live.
SAME. Got banned on the discord for calling them out to their face. Many more were too. They are full purge mode and making all their socials circlejerks
reason I quit was becausse the progression wall hit hard and early.
I quit because the you hit the paywall hard at the start of the game. Before you can even get invested they want you to pay $$$$.
It was a game that launched silently on a platform that what should be Blizzard's target audience doesn't care about.
It was a grind filled microtransaction filled "strategy" game with the depth of a kid's swimming pool.
It was a copy of a game that had existed for years already and people with time invested in one, typically don't bounce to another.
Once again Blizzard just drops the ball and chases the potential of a golden goose instead of making a game that their players actually. Give them Warcraft 4.
^This
I know this might be coping, but if you take the technical terms at face value, development phase means the product is not finished and a lot of work is being done on that. After it's finished and all core stuff is done, it is moved to live ops. What this COULD mean is that during this year, they were also working in the background on the stuff missing since release due to rushed release and now if they are done or almost done, they are moving the game to live ops where only the new content is developed as you would expect from a live service game. This would also correspond with your information that a lot of stuff is coming in S9 and S10.
We will see to which degree this is correct and what is just wishful thinking, but I think this is the light some people want to see. If it is the end of the tunnel or a train remains to be seen :D
EDIT: I think you are confusing live ops and maintanance, HOTS is maintanance mode, HS is live ops, those are not the same if used correctly.
It's Boooolava not Baalava :D
@@Bulava-ASH haha sorry! British accent
Very sad but informative video. Thanks for what you do Excoundrel.
I don’t understand what will be a difference, cause, except raid and event updates, we already had all seasons like "a new mini and a new emote" and that’s it. This game has been in this live-ops from the start.
We know from reliable sources some key departments responsible for new content affected greatly from the layoffs, so yep don't expect much new content from now on, maybe some bug fixes and some balancing sadly..
I'm gonna be honest. I saw half the title and clicked, assuming that the second half of the title was "Less than 1 year after announcing it"
I didn't know it was out. I thought it was still in the pipeline and got canned before release.
That's a sign it got kinda badly handled, no?
Bulava is so clever when it comes to showing us little tricks on how to make the units work better for us
I quit Warcraft Rumble literally like 1 week after it released. First few days felt cool and all, but then it felt repetitve and got boring and I hated playing against AI. I love PvP games only. Unlike Clash Royale, which I play since day 1 in 2016? Although I've taken breaks from it & don't play it as much, but I keep comig back amd never quit forever.
It took them 8 years to copy Clash Royale. No duh its failing hard.
One thing you didnt mention is that MS promised during the approval process that they wouldnt have layoffs to downsize after merging. Yes it happens, but that was part of their promise to regulators which they just immediately turned around and did anyways with no punishment. I used to like MS as a company
This is still a very large team for an in-production mobile game. Considering most of the community has been complaining how buggy the game has been (and they are right) it shouldn't come as a surprise that they made some org changes. Don't forget though that Microsoft makes literally $10B a month in profit (more than many countries). This is a pretty normal event in corporate settings. In fact their division has 28K employees, attrition alone would account for these numbers.
Only mobile I focus on currently.
Sad but expected.
Perhaps their stock will rise?
YAY MONOPOLIES!!!!
I only focus in League of Legends: Wild Rift, Clash Royale and Clash of Clans. I also play Pokemon Unite.
I quit Rumble after a week lol
Never intended to play it, but ended up trying it for Wow rewards so was late to the game. Have to say, the PVE side of the game is great. Really enjoy it. I dont bother to pvp. But the login bugs were definitely crazy for about a month.
RIP HOTS, you were the best dota.
This is just one step away from maintenance mode. They couldnt release new content or fix bugs even with full team, there is nothing to hope for now when half are laid off.
If we refund everything does blizz ban our account?
i enjoy the game since soft release but i play the game as what i think it is intended to be played?
couple of games a day when im on the toilet or during a smoke break moments like that and thats usualy enough to clear daily challanges etc.
once in a while i sit down a bit more to clear a heroic or to do the raid.
i still have some pve content to clear and not really interested in the pvp part of the game.
i heard the rumble team is still quite sizeable. i hope the people that got canned were the useless functions and that the good ones stayed and dont have to run things by layers of managers anymore to increase productivity. (as those managers arnt there anymore)
think of X when they canned like 80% of the workforce and is still running if not running better without all the useless functions in the company
"So i feel really bad making this video"...
I quit 2-3 weeks ago when we couldn't log in for days. Enough is enough. Spent money. Time to move on from this abusive relationship
I hope you can turn around your channel and go to another game. Thank you for your service sir.
@@kayless32 done it many times before I'm sure I can still
For me, paying for Add-Ins in games by Blizzard is over... (
I would of played it if it was on PC. I enjoyed it but hat phone games.
I was hoping for the same thing. Hearthstone was the first mobile release from Blizzard and I was hoping they would do that same with rumble.
I'm the other way, hate PC game and only play mobile games since 2015.
It is not a success due to them!!
They better not close the game otherwise I will sue them !
Blizzard thought it was fine to only have 1 employee responsible for the entire Warcraft 3 Reforged. I can totaly see them doing the same for Rumble.
bro might be the harbinger of dead games
Hey Excoundril,
i hope you and your family are allright! I flollow your channel since the beginning of wild Rift.
But i have to say that you r telling the same shit since 3 years. I am a dad too. You told us since beginng: I am old. I am so experineced. I know mobile Games. Believe me! I know Things.
And now what? Hells Devil, Iztstuart, Kerkzz, Darkbreaker do this Shit since the beginning.
And today you r still complayning. Warcraft Rumble was doomed as a p2w Game since day one and you know that!
You r Out and now you r stuck in this p2w Shit! So what? What is ur plan?
Very fair starement
The game is dead. You cannot have a game like WR grow OT when the main OBJ is leveling your heroes & minis to be competitive in PvP.
PvE is a great experience but a majority hit for most games is going to be the PvP aspect of the game.
Forcing low levels against level 11s is what has killed this game's growth. They should have made the levels less of an impact or nonexisting at all & focused more on skills being difficult to obtain. Overall, the game is a wonderful concept that was executed poorly by low IQ development due to the prioritization of monetizing.
At this point, any game produced by Activision/Blizzard will be a bust & they'll run their course through the times with the games that have already been made during their golden age. Activision bought Blizzard out of greed & truly has no talent nor vision towards fantasy styled games. They're a one trick pony for an annual subscription to their guaranteed FPS sale.
Rumble had so much potential I was surprised how engaging it was. I was certain they would lean into the whole toy/model thing they had going on. can't believe its joever
They didn't need to kill it off; it was born dead. Slop "game".
hopefully
Heroes of the Storm died for this.
Amen
game needs the newest phone and way too much space. it's also a meh game.
"Really fun" campaign. It took a week or so of mundane grind to still hit a wall and for it to become a slog.
Avoid this "game".
I just downloaded it again for the second time after launch
Why?
This game was terrible just like warzone mobile no wonder microsoft fired them i completely support Microsoft's decision.
Time to come back to Wild Rift Excoundrel😉😉
i hate lame mobile games and the art style so much, never entertained it past 10seconds into the first trailer
time to go back to eve echoes i guess lul
@@tachibanaukyo I wish that game was still good
@Excoundrel I want a full refund rn 😂
Absolute click bait. I will not watch this vid. I probably gave it a view by just clicking on it but I am sure it is click bait garbage.
Not really lol