Xenoblade Chronicles X - SOLO Global Nemesis: Yggralith Zero - Infinite Overdrive combo!
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- Taking on the global nemesis alone with no skells.
I was not using the Core Crusher skill here. Changing to that greatly increased my power from what you see here. I also had less Potential than I do now so can output a great deal more damage.
Xenoblade Chronicles X Playlist: • Xenoblade Chronicles X
It's weird hearing Shulk say blossom dance and even weirder that no one recites poetry while doing it and that own it only requires one button press to pull off.
DUNDUN BETTER WITH TALENT ART
Born in a world of strife
Against the odds
We choose to fight
Blossom Dance
@@Eric-vg1fl I'm assuming in Japanese, those lines are read out as a haiku.
This aged like fine wine
Heheh
It’s crazy that we may never be able to fight him again
RISING BLADE! TORNADO BLADE!
TRUE STREAM EDGE!
PRIMER!!!
OFFENSIVE STANCE
Don't forget me!
I'm confused just as much as I'm impressed
i found the account i used before i forgot my pass word for it...
@@clinkclankthebestestnopont1557 if you make a 3rd account make sure bestest is on the right!
@@orangepotato2112 i wonder if there is a 3rd bestest
Too bad the Shulk voice doesnt quote Dunban during blossom dance a bit just as a small throw back
Since this mission could be done with other players, what if a full team of people using infinite overdrive fought it at once?
Other than being hilarious I don't see that it'd make much difference to you. He has plenty of HP bars for all.
With a team of 3 blossom dancers, and a topple taunter. I have only seen a maximum of 17800 rp taken from Yggralith.
+Michael Kelly Three blossom dancers I guess you can say they were born in a world of strife!
And against the odds
@@frankpistella5831 They choose to fight
Nostalgic man :,)
Sorry for double posting, but I forgot about purple arts. Those give (10× HC × hits landed) TP. For example, at max HC, activating side slash (2 hits/activation) the game gives you 10×100×2=2000 tp per activation, which is great when you're short on tp.
Try using combat limbo to keep your offensive stance going, which would really boost your tp, and it would get your hit count up faster
Only if me fighting it had a point.
It seems like all the players, at least in the Lifehold squad, either don't play or don't care about global nemesis. I had up to about 6000 RP stolen total and just gave up because there wasn't a point besides reward tickets.
i don't get it, how many HP bars does that thing have?
Read tthe "RP" number top-center.
How do you kill it?
I mean, literaly killing it. Not just lowering its HP.
The boss has a great many HP bars indicated by the "RP" at the top center of the screen in red. This number is reduced by all people playing the game, not just you. Once that large number reaches 0 the boss dies until the next respawn. If people corporately fail to reduce that number to 0 then it will escape at the given time until the next respawn.
Naturally if you want to be the one to kill it then you need to be the one to deplete its final HP bar so pick a time when the RP is very low.
King-X Thank you :)
He was killing it, it just had a large amount of extra lives.
I'm learning myself to maintain the infinite ovd, what you need to know is first, build your hit count: the color combinations during ovd help you achieve this by doing a green art and then an art that lands hits. By doing so the hit count rises by 2x the hit count of the art. for example, if you use primer and then sliding slinger (6 hits) the hit count raises by 12.
A high hit count helps you extend ovd by using the effect of green and blue arts. Green arts give +0.05 seg xhit count and blue ones give +0.1 seg. That means, when you have 50 hit count and activate green arts, this gives you +2.5 segs and a blue one +5 segs. double that if HC is at max.
Oh i didnt know that!, welp that explain Why i get 32 on overdrive counter after using zero zero,
TOAaarrrrrNAYDO BLAYYDE! RYSSSSIING BLAYYDE!
Let's do this everyone let's get this game to the SWITCH we can do this 😍💕😍💕😍
It's not going to be on the switch. The game was a sales failure and Monolith said they'd basically have to remake it for it to work on switch and its way too costly.
@@LBCAndrewi dont get it so its more costly to just remake the game than it is to make an entire different game
Are you using arts gain hp augment? I've tried this nemesis several times on foot, and I always fail.
HP gain isn't necessary though it is recommended to have at least 6000 HP.
Ok, cheers mate. Guess i will keep trying. Lol
heyy! Would you mind if I use the video footage for a vocal cover of the battle theme that I made? I will give you credits of course!
You can.
do ghostwalker and offensive stance refresh the timer bar?
At a high enough combo Offensive Stance does to an extent.
ah OK thankw
I noticed you weren't waiting for the 3rd cooldown of BD. is there a reason for that, or does my question make me look like a noob?
good job im impressed
Woah what was your art setup for this, I can't figure out how to correctly do a long sword dual gun infinite overdrive correctly. Also, where did you get blossom dance?
Well you can see and hear the arts but there are some things I should cover:
I'm using Drifter class because you can equip 5 skills: Supreme Sword, Core Crusher (actually wasn't using this but should have been), Ether Boost, Aura Assault and Fast Forward. In a quick fight you can replace Fast Forward with Inner Search.
You need to have a longsword and dual guns equipped to use this art combo and you need to have mastered certain classes in order to use them in Drifter Class:
Rising Blade and Tornado Blade - STRIKER
Offensive Stance - SAMURAI GUNNER
Primer - WINGED VIPER
Ghostwalker - FULL METAL JAGUAR
For Zero Zero you need to complete Celica's LV 44 affinity mission.
True Stream Edge and Blossom Dance are acquired by completing Nagi's two affinity missions respectively. He needs to be at 3 hearts if you want Blossom Dance, which you will as it's THE key attack for this build!
You will also need a longsword that is ether attribute. I'm using Bewitched Glaive: Receding Rust here which you can get by beating a boss in Vitriol Cesspool near FN Site 209. It appears after beating the game.
Augments: Arts: TP Gain XX x3 / Weapon Attack Power Up XX x3 (I used Melee Attack Up XX but should have used that) / Potential Up XX x5.
Gear attributes: You want stuff with Potential/TP/HP boosts primarily. Also having something for increasing overdrive, Melee Attack and art cooldown speed is welcome.
I made this video when I was new to this build. You want to aim at your Potential being 500+. Mine wasn't that high here but it's 600 now so I can output way more damage. Elvira the Talondrake just takes a single Blossom Dance to take down now!
Anyway with all that sorted the strategy is pretty much:
- Offensive Stance (this increases attack power very greatly with high potential as it's a TP move, and it also helps top up the overdrive once your combo is high enough)
- Primer (restores some TP and gives Critical)
- OVERDRIVE
- Ghostwalker (grants Decoy, this is your protection). DO NOT press Ghostwalker then immediately Overdrive as you will kill the Ghostwalker if its animation is interrupted!
- Hit Blossom Dance whenever you have sufficient TP for that AND refreshing your overdrive. Being another TP move it is extremely powerful with high enough Potential. In this situation it might be a while if you aren't coming in with full TP but at high combo counts it's much more comfortable. Tornado Blade, Rising Blade, True Stream Edge and Zero Zero let you get in some more damage while charging more TP.
- Refresh Ghostwalker/Offensive Stance/Overdrive as needed.
Ghostwalker is best refreshed when you know an attack is coming as you are invincible during its animation!
+King X thank you so much. I already have true stream edge but I never knew where everyone was getting blossom dance
Since that’s Yggralith Zero, is there a regular Yggralith?
Aside from Yggralith Zero, there is only one other enemy classified as a Yggralith in the game. The superboss Pharsis, the Everqueen that can be found in Sylvalum.
@@kurtislachance9958 There is an Yggralith in one if those online quests. The name is just Yggralith.
I noticed you weren't using Core Crusher, doesn't matter since you weren't using Disassembler. You'd do more damage since disassembler would deal more damage to the limbs and Core Crusher would prevent them from being destroyed. My damage can reach over 2,000,000 per Blossom Dance Strike. Granted, I do have like 1,482 Potential...
Cross.
James Cross.
so timing the right color increases the overdrive time ?
The color(art) can be random, you just need to make sure you don’t use two arts of the same color in a row
@@deathasuna8909 Actually, no. You can use arts of the same color in a row all you like. You just can't used a ranged and melee art in a row. In any order. Look up Enel. He's made a great video that breaks down overdrive mechanics and provides advice on how to abuse them.
What class are you using? Btw you have earned a subscriber :D
Thanks, I am using Drifter because it allows you to equip 5 skills. This is typically what people do end-game after mastering all the classes (which can be done in an hour on Joker once you can kill it quickly). You need to have mastered the respective classes to be able to use this weapon/art/skill build in Drifter.
+King X do i have to reach rank 10 in EVERY class? if so then im pretty sure im gonna need an ares90 or 70 for that XD
Just the classes for the required arts and skills. You'll still pretty much need that kind of firepower.
+doge You just need to max out Full Metal Jaguar and Duelist. Doing that'll allow those class weapons to be equipped in any class.
I like this game, but what I don't like is the later game boss fights because when you build your character in the ways so they can deal with these bosses it requires absolutely 0 skill. You only look at your arts and overdrivebar, not even at the boss. It doesn't matter what the boss does, all that matters is your overdrive count, which arts are up and available and the timer. Might as well play it with a completely black screen and just the arts and overdrivebar visible. Lame. I hope they make the second Chronicles X game more interactive and actually require skill to play.
Late comment, but I agree. I wish Xenoblade straight up required you to even move more. You just plant yourself in one spot and thats it, no dodging no nothing, just unleash hell.
I wish more proactive fights were a thing and there were things to dodge and whatnot. I also think builds like this were a huge oversight to the development team because every superboss being able to be popped in seconds with everyone and their longsword builds is kinda ridiculous. Skells were supposed to be the power spike, but nah, you being on foot means a whole lot more.
also ghostwalker is busted.
Ghostwalker op
I don't even understand this.
Pretty much he is using overdrive that cost 3000 tp. then he is using arts that raise his tp back above 3000 tp. This allows you to reset the overdrive timer and keep going at the cost of another 3000 tp by hitting overdrive again before the counter on the left of the overdrive symbol runs out. There is a lot of other stuff like changing the color combination will give you different bonuses... but at that point it goes above my head in the moment. XD
I use sword and assault rifle.
Basically, you need two auras, at least one green art, at least onr purple art, and two melee Arts.
You get the initial 3000tp by using a purple taunt art (in my case decoy round) and activate overdrive. When in overdrive, get max tp by repeating decoy round, and using tornado blade. You need to balance damage dealing with overdrive. To keep it going, I use defensive stance to regain hp, then offensive stance>blossom dance, rinse and repeat
How in the name of God do you overdrive for that long.
It gets easier once it's maxed.
How do you not get killed? I pretty much still get one hit killed during my overdrive.
Ghostwalker needs to be used strategically. You are invincible during your animation frames beginning the art and you don't use up any hit blocks, so try and time those according to any respective enemy's multi-hit attacks.
Have problems finding this enemy also I have the last armour on field versus milesaurous on primordia terrific on oblivia gradivious another same on ares
It's an online server fight and Wii u is now permanently offline. Sorry but you CAN'T fight this one
But....
You can fight the one in the green nest in the Snow area 😰
@@brandonmoss7976 it was the server its served also record the magnos from pit on cualdros to all the way oblivia batterys are not holding the heat must get break one shoot mastema wr to all bosses i got all auras less time skell on arts very curious some times the arts respond with pe High cool thanks
How many health bars does this thing even have!?
That's the RP number.
Not sure if you'll ever see this but do you remember your build?
I don't but you can probably find it at the end of later videos (it's all playlisted in the description) as I used it a lot and started showing builds at some point.
Alright thanks King. Good stuff by the way!
See the end of this one: th-cam.com/video/DZMgte4MU1Y/w-d-xo.html
@@KingX Cool thank you :)
what sword is that
iMYX "Bewitched glaive: receding rust"
It's a drop from a noctilum superboss that can't be fought with skells called "lugalbanda, (something something i forgot)"
hm for rp runs you would use a few diff arts too
What kinda build is this?
It uses high potential/TP Gain. Ghostwalker provides the invinicibility, Offensive Stance, Primer and Blossom Dance are the damagers and the other attacks use no TP/boost TP and help build overdrive.
As this is one of my earlier videos of this game I didn't think to show the build but I do in a number of my subsequent ones.
Very popular "overused" build. It's more effective than I made it look here, I was very new to it at the time. You can output a lot more damage and hit the combo cap quite easily.
Cool I also use an infinite overdrive build that takes advantage of the essence exchange art and grants high HP recovery per second
Yeah, this has HP recovery, it's how I recovered from that 1 hit. Always nice to hear of different versions.
My version is for the Photon Saber.
It uses Essence exchange to keep TP high at all times to keep overdrive going.
Geolibrum and Astral Heal to keep you UP high so Essence exchange is made less risky.
Ghostwalker or Ghostfactory for constant evasion boost. (Either works with this build)
Starfall blade
Starfall rondo
Starfall Blossom
And Starlight duster to build up the Overdrive gauge to max quickly.
And the Skill Hellhound to extend overdrive time.
And buff heal to heal you every time you use a buff or aura.
And Knights soul to increase max TP
beat lul nice I'm a lul 46