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Can you share your stone scripts ?
@@tonisidneimc That(Code)would be a bit too long,wait a sec
?item.GetCooldown("blade") 7^& foe.distance < 10 equip Blade of activate Rimport Cosmetics/PetSkully?loc.begin | loc.loop music.Play(rocky_plateau_talk)?loc = deadwood canyon loadout 3?foe = nagaraja loadout 6?foe.distance > 12 loadout 1?pickup loadout 1?loc = rocky plateau loadout 1?foe = dysangelos & foe.distance < 12 loadout 5?foe = dysangelos_elementalist loadout 5?foe = poison & foe.distance < 12 loadout 6?foe = vigor & foe.distance < 12 loadout 2?foe = aether & foe.distance < 12 loadout 5?foe = fire & foe.distance < 12 loadout 3?foe = ice & foe.distance < 12 loadout 5?foe = dysangelos_perfected loadout 3?loc = haunted halls & foe.distance < 12 loadout 5?foe = pallas & foe.distance < 12 loadout 5?foe = acronian scout & foe.distance < 12 loadout 5?summon.count=0&item.CanActivate()&time30 equipR callback activate R?item.GetCooldown("mask") 0 &^ foe.distance < 12 & foe = xyloalgia equip mask activate R?item.GetCooldown("mask") 0 &^ foe.distance < 12 & foe = angry shroom equip mask activate R?foe.count > 0 ^&item.GetCooldown("voidweaver") activate voidweaver?loc = boiling mine & foe.count > 7^&foe.distance < 15 & armor = 0 equipR aether shield?loc = icy ridge & foe.count > 7^&foe.distance < 15 & armor = 0 equipR fire shield?foe = boo & foe.distance < 20 equip Scavenger's Eye?foe = big boo & foe.distance < 20 equip Scavenger's Eye?loc = deadwood canyon & foe.distance < 25 activate potion?foe.distance=16&item.GetCooldown("bash")=16&foe.distance 15 loadout 6?foe=boss&foe.distance
Make sure that you change the weapon names into yours
And the acronian soldier/warcaster was not included in the script,you have to switch it manually
@mt_tin3177 Thanks a lot!
Can you share your stone scripts ?
@@tonisidneimc That(Code)would be a bit too long,wait a sec
?item.GetCooldown("blade") 7
^& foe.distance < 10
equip Blade of
activate R
import Cosmetics/PetSkully
?loc.begin | loc.loop
music.Play(rocky_plateau_talk)
?loc = deadwood canyon
loadout 3
?foe = nagaraja
loadout 6
?foe.distance > 12
loadout 1
?pickup
loadout 1
?loc = rocky plateau
loadout 1
?foe = dysangelos & foe.distance < 12
loadout 5
?foe = dysangelos_elementalist
loadout 5
?foe = poison & foe.distance < 12
loadout 6
?foe = vigor & foe.distance < 12
loadout 2
?foe = aether & foe.distance < 12
loadout 5
?foe = fire & foe.distance < 12
loadout 3
?foe = ice & foe.distance < 12
loadout 5
?foe = dysangelos_perfected
loadout 3
?loc = haunted halls & foe.distance < 12
loadout 5
?foe = pallas & foe.distance < 12
loadout 5
?foe = acronian scout & foe.distance < 12
loadout 5
?summon.count=0&item.CanActivate()&time30
equipR callback
activate R
?item.GetCooldown("mask") 0 &
^ foe.distance < 12 & foe = xyloalgia
equip mask
activate R
?item.GetCooldown("mask") 0 &
^ foe.distance < 12 & foe = angry shroom
equip mask
activate R
?foe.count > 0
^&item.GetCooldown("voidweaver")
activate voidweaver
?loc = boiling mine & foe.count > 7
^&foe.distance < 15 & armor = 0
equipR aether shield
?loc = icy ridge & foe.count > 7
^&foe.distance < 15 & armor = 0
equipR fire shield
?foe = boo & foe.distance < 20
equip Scavenger's Eye
?foe = big boo & foe.distance < 20
equip Scavenger's Eye
?loc = deadwood canyon & foe.distance < 25
activate potion
?foe.distance=16&item.GetCooldown("bash")=16&foe.distance 15
loadout 6
?foe=boss&foe.distance
Make sure that you change the weapon names into yours
And the acronian soldier/warcaster was not included in the script,you have to switch it manually
@mt_tin3177 Thanks a lot!