Most SATISFYING Thing About Every DBD Killer

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  • เผยแพร่เมื่อ 9 ก.พ. 2025
  • Dead by Daylight killers and what I find the most satisfying about them!
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ความคิดเห็น • 755

  • @KytoYT
    @KytoYT  8 หลายเดือนก่อน +150

    What do you think is the most satisfying thing in this game?

    • @squishyz_1618
      @squishyz_1618 8 หลายเดือนก่อน +13

      getting a double crow hit across the map by sending them from different distances

    • @A_random_tf2_fan
      @A_random_tf2_fan 8 หลายเดือนก่อน +6

      finding hatch

    • @KytoYT
      @KytoYT  8 หลายเดือนก่อน +22

      @@squishyz_1618 i would’ve said that but i wouldn’t know because i’ve never done that before 😎

    • @tankl4d2REAL
      @tankl4d2REAL 8 หลายเดือนก่อน

      For Knight, it's when you "sandwich" the survivor between a pallet using any of your guards and then they initiate a chase with them, hit them, then you hit them to down them. It is really similar to your Nemesis pick, but who cares?

    • @iheartbibblefr
      @iheartbibblefr 8 หลายเดือนก่อน +4

      getting a 4k with skull merchant 🤩

  • @julianclemente5696
    @julianclemente5696 8 หลายเดือนก่อน +555

    For the unknown it has to be randomly teleporting to a hallucination and finding a survivor trying to dispell it.

    • @smileyace2954
      @smileyace2954 8 หลายเดือนก่อน +25

      It feels specially good when they actually dispel the clone but you still tp to it

    • @NotAnElf
      @NotAnElf 8 หลายเดือนก่อน +17

      I played against an Unknown who teleported often and it was the scariest shizz ever.

    • @Bionicbutter43
      @Bionicbutter43 8 หลายเดือนก่อน +6

      God I love doing that. Tho running insidious and pretending to be a clone as they try to despell? Fuck yes.

    • @SkullBeast3000
      @SkullBeast3000 8 หลายเดือนก่อน +6

      ​@@Bionicbutter43you are the same as Michael Myers who pretends afk but is actually stalking

    • @Bionicbutter43
      @Bionicbutter43 8 หลายเดือนก่อน +1

      @@SkullBeast3000 absolutely

  • @Perfect0n
    @Perfect0n 8 หลายเดือนก่อน +67

    I agree with most of these, but specifically for Sadako, I'd like to add, when a survivor is trying to body block, and you demanifest perfectly to phase right through them

    • @papergobrr1837
      @papergobrr1837 4 หลายเดือนก่อน

      I use Bloody Fingernails for the extra speed distant and coup de grace for more lunge, and oh man when you travel 30 meters in 2 seconds and snipe a survivor it is the most satisfying thing in the game.

    • @itsjustdewieman
      @itsjustdewieman 4 หลายเดือนก่อน

      Also when you mori that one survivor thats condemed when the entire swf is playing president's body guard and trying their hardest to get a tape in.

  • @omgiddy
    @omgiddy 8 หลายเดือนก่อน +75

    As a Wesker main, I'd say the most satisfying thing for me personally is getting a collateral by either throwing or slamming a survivor into another. It's just... chef's kiss.

    • @roxinim6479
      @roxinim6479 8 หลายเดือนก่อน

      i use some undetectable build for it to happen more often

    • @Father303
      @Father303 7 หลายเดือนก่อน +1

      Or randomly hitting a survivor while moving around the map with your abilitiy. Wanted to pop a gen, did the second yeet around a stone and suddenly a survivor walked in front of me.

    • @gmiller4165
      @gmiller4165 4 หลายเดือนก่อน

      I recently purchased Wesker and had this happen, but it was a combo of rarities. I hooked a survivor for the last grim embrace which revealed the aura of my obsession. He was already fully infected and fully healed and healing another survivor. Did an ambush bound into him and he got slammed into his teammate, instantly downing him for his death hook and putting claudette into mend. I probably won’t get something like that for another hundred hours of Wesker lmao

  • @mrsuniks6730
    @mrsuniks6730 8 หลายเดือนก่อน +162

    For wesker, I have to say collateral hits, succesful hugtechs, throwing survivors into deadzones and clean rebounds.

    • @pando126
      @pando126 8 หลายเดือนก่อน +1

      Yep

    • @casedistorted
      @casedistorted 8 หลายเดือนก่อน

      does hugtech even exist on Wesker now or did they patch that fun out of the game?

    • @mrsuniks6730
      @mrsuniks6730 8 หลายเดือนก่อน

      @@casedistorted nah its there

    • @07william
      @07william 8 หลายเดือนก่อน +2

      ​@@casedistortedhope they dont remove it since its really reallllllly hard to do it has to be like literally PERFECT which makes it feel even more fun

    • @casedistorted
      @casedistorted 8 หลายเดือนก่อน +3

      Kyto would say "crossmaps" instead

  • @thatfishguy4991
    @thatfishguy4991 8 หลายเดือนก่อน +82

    Most satisfying thing about skull merchant is her hit cooldown animation. That’s basically all I play her for (but I’m not a skull merchant main)

    • @KytoYT
      @KytoYT  8 หลายเดือนก่อน +27

      that’s so based, i love that animation

    • @HanZufu
      @HanZufu 8 หลายเดือนก่อน +7

      The pizza cutter weapon animation is my favorite, you just hook punch them in the face with it and that is satisfying af

    • @DiamondZeSwiata
      @DiamondZeSwiata 8 หลายเดือนก่อน +2

      I really like the way how Hydraulic Blade from Encroaching Darkness set moves.

    • @itsjustdewieman
      @itsjustdewieman 4 หลายเดือนก่อน +2

      This and the freddy animation

  • @AirLight1646
    @AirLight1646 8 หลายเดือนก่อน +141

    Skull Merchant is when a healthy survivor gets claw trapped right before you hit them, leading to a two tap

    • @Barthzor
      @Barthzor 8 หลายเดือนก่อน +8

      Exactly this ye, if you can keep track of how many times someone gets scanned its super satisfying

    • @Fatbumcrack
      @Fatbumcrack 8 หลายเดือนก่อน

      Wow, how exciting and interactive

    • @its_o9ine613
      @its_o9ine613 8 หลายเดือนก่อน +8

      also when a survivor gets scanned by a drone through a tiny crack in the wall

    • @femboyChristmas
      @femboyChristmas 8 หลายเดือนก่อน

      When the daily challenge becomes deletable at the very second you were about to ready up😌

    • @joshuabarnes39
      @joshuabarnes39 8 หลายเดือนก่อน +6

      I can attest, I don’t play her but when I did it felt fucking AMAZING

  • @spaghettproductions4989
    @spaghettproductions4989 8 หลายเดือนก่อน +14

    Most satisfying thing about playing skull merchant is when all 4 survivors dc on u at the start of the match

  • @gibbster4097
    @gibbster4097 8 หลายเดือนก่อน +21

    Unknown wallbang shots are on another level of satisfaction to me, they never see it coming and you feel like a god pulling them off.

  • @FireEyes9
    @FireEyes9 8 หลายเดือนก่อน +13

    As a singularity main, I feel like the most satisfying thing to do is pulling a cam tech on a survivor. They just never expect it...
    Nice vid

    • @Phantomm_-wt8dc
      @Phantomm_-wt8dc 6 หลายเดือนก่อน

      Yeah and on top of that snowballing with slipstream because the survivors grouped together

  • @mastercheif1173
    @mastercheif1173 8 หลายเดือนก่อน +43

    My best pig play: I was down to last gen, I had two survivors left, both were hatted, and I had the add on that revealed which gens were being worked on. I just hunkered down next to the exit gate and waited for the last gen to pop. When it did, both head traps activated, and I opened the gate to trigger EGC. I started to patrol the jigsaw stations, Felix got himself killed immediately trying to flee with an active trap, and I was able to stall Feng until hers popped

    • @doodfoododo3988
      @doodfoododo3988 8 หลายเดือนก่อน +6

      that’s so evil lmaoo

    • @grimmfate8078
      @grimmfate8078 8 หลายเดือนก่อน +4

      Oh that? That is evil.
      I love it.

    • @Padawan6677
      @Padawan6677 8 หลายเดือนก่อน +4

      I enjoy the pig, and I have NEVER thought of that

    • @bluefiremoon1158
      @bluefiremoon1158 5 หลายเดือนก่อน +1

      damn that's actually so damn cool, good job on the creativity

    • @michaelmoores4487
      @michaelmoores4487 2 หลายเดือนก่อน

      That’s happened to me too just with a kate and a leon

  • @darklordaranyx2467
    @darklordaranyx2467 8 หลายเดือนก่อน +10

    The most satisfying thing on Skull Merchant is pulling off a "lasertag", as outlined in Pixel Brush's SM guide. Essentially setting a drone mid-chase, predicting the direction of the invisible search-beams (or whatever they're called) as well as the survivor's movement. Then swinging with your m1 in the exact moment they get a clawtrap, essentially instadowning them. I've played Skull Merchant a lot since her rework and I've only ever pulled this off three times.

  • @kyanpeeters4677
    @kyanpeeters4677 8 หลายเดือนก่อน +31

    - Sadako: getting hits with your invisibility in loops (with the brown old newspaper add on).
    - Singularity: being across a survivor in a long low loop and moving back and forth while you teleport so they don't know where to go in time and you teleport literally on top of them and you hit them.

  • @StormAttack
    @StormAttack 8 หลายเดือนก่อน +12

    12:00 Personally, it's when you get a double hit with a guard. It is so satisfying to pull off and seeing the survivor go from healthy to down in 1 second

  • @lectersnightmare
    @lectersnightmare 6 หลายเดือนก่อน +3

    11:09 Dredge pulls survivors out of lockers during the lock animation as well. Meaning if you teleport at the start of the game to a locker on the other side of the map, a survivor might go over to lock it. The survivor will then be grabbed by the Dredge. I've seen people run Lethal Pursuer on Dredge to get an instant grab at the start of the game.

  • @rossalbane7743
    @rossalbane7743 8 หลายเดือนก่อน +22

    11:10 you can still get lockers downs if you’re in or going into a locker while a survivor is locking the door on it

    • @KytoYT
      @KytoYT  8 หลายเดือนก่อน +10

      True! Forgot about that

    • @ObsLeC
      @ObsLeC 8 หลายเดือนก่อน +1

      ​@@KytoYT there is an addon that shows survivor aura for 6 secs after locking a locker so u just teleport to the next locker near him sit there 5 secs and wait for him to come near and boom u got it, i do it all time in starting matches its fun and It makes the game horror for survivors (some actually leaves after getting hooked at start)

  • @casedistorted
    @casedistorted 8 หลายเดือนก่อน +7

    3:59 talk about moonwalk chainsaw hits but don't show anything :( I was genuinely curious to see that in action.

  • @DefrostedChicken
    @DefrostedChicken 8 หลายเดือนก่อน +69

    0:17 Trapper’s pretty simple: Trap doorways, the top or bottom of stairs, pallet ends, and vault locations. Setting traps comes first, the Survivors will follow
    Edit: It might not always get the traps, but remember, it will force survivors to plan around the traps. If you're expedient about keeping all the traps open, you can still get some good area denial

    • @haiz768
      @haiz768 8 หลายเดือนก่อน +1

      No

    • @neozer0992
      @neozer0992 8 หลายเดือนก่อน +3

      ​@@haiz768I'd say it's pretty correct

    • @Xorrios18
      @Xorrios18 8 หลายเดือนก่อน +2

      ​@@haiz768 imagine saying no to someone's opinion just because you don't agree...

    • @D-Doc-C
      @D-Doc-C 8 หลายเดือนก่อน +2

      Too predictable, if you do this against good survivors you're not gonna get a singular trapped survivor

    • @LeviatanDemocratico
      @LeviatanDemocratico 8 หลายเดือนก่อน +1

      That works only against newbies. Sorry

  • @cloudyskyz8288
    @cloudyskyz8288 8 หลายเดือนก่อน +395

    How to…DBD when????

  • @kadendbd
    @kadendbd 8 หลายเดือนก่อน +5

    i don’t main sm but i play her sometimes and the most satisfying thing is rotating your drone at just the right time to give the survivor a claw trap and then hitting them

  • @DarkGamerdarkgamer0926
    @DarkGamerdarkgamer0926 8 หลายเดือนก่อน +3

    I main demo and I just love getting those around the corner shreds, like it doesn’t always work and the hitboxes can be a little touchy (like old Billy collision but not as bad) but getting a shred around like the long wall side of shack is just very *chefs kiss*

  • @camelliascholl6564
    @camelliascholl6564 8 หลายเดือนก่อน +4

    One of my friends is a beast with Singularity and his build is Pain Res, Coup, No Way Out, and Remember Me.
    A tip with him is that for most maps, it's possible to place 2 pods facing each exit gate so that survivors can only deactivate 1 at a time
    Getting 1 scourge hook on all survivors (which also gives max NWO stacks) and then tunneling the obsession (which gives max Remember Me stacks), you can get to the endgame with 6 hooks and still comfortably get a 3-4 k

  • @No-yu8zz
    @No-yu8zz 8 หลายเดือนก่อน +2

    for skull merchant, when u perfectly aligne the drone beam at the survivor as u deploy a drone and give them a claw trap is SO satisfying 😭

  • @amanwithnoplan7648
    @amanwithnoplan7648 5 หลายเดือนก่อน +1

    The most satisfying thing about merchant, is the sheer amounts of beeps boops and noises that sound whenever you scan people with drones, also getting an hit off immediately after injuring a survivor with drones

  • @iheartbibblefr
    @iheartbibblefr 8 หลายเดือนก่อน +3

    this just happened to me today when i was playing skull merchant,the most satisfying thing about her is when all of the survivors have a claw trap and you can locate them easily,its so helpful and can help you significantly

    • @NotAnElf
      @NotAnElf 8 หลายเดือนก่อน

      Use a haste build on her, it's so fun, take the four claw traps and add
      ×2 play with your food
      Active furtive chase
      Batteries included
      You ZOOM.
      Additionally, it seperates you from boring Skull merchant players.

  • @pennyworth8881
    @pennyworth8881 8 หลายเดือนก่อน +12

    Actual skull merchant Main here. The most satisfying thing by far is getting a calculated double hit. Feels so good

  • @alexandervillalon9508
    @alexandervillalon9508 8 หลายเดือนก่อน +1

    For Singularly i have two:
    When a Survivor arrogantly throws a pallet during overclock and eating a free hit.
    When a Survivor walks through your web of cams giving you a, you guessed it, cross map teleport

  • @jonyoung3536
    @jonyoung3536 6 หลายเดือนก่อน +1

    For Skull Merchant for me at least is when you get 3 survivors to DC after they hear your terror radius. LOL

  • @Matheonl
    @Matheonl 8 หลายเดือนก่อน +1

    very fun video! was waiting for something like this for a while! and I think the most satisfying thing about The Trapper is his vaulting sounds, idk why but it's just really satisfying

  • @StriderOwO
    @StriderOwO 8 หลายเดือนก่อน +5

    For Singularity, for me personally, the most satisfying thing is being about it is being able to teleport to a Survivor *just* before they activate an EMP.
    I've had a bunch of people wait for me to tag them before they start charging the EMP and it feels so, SO good to get the teleport off the split second before it goes off.

  • @Twist1239
    @Twist1239 8 หลายเดือนก่อน +5

    7:20 when your able to what

  • @SilentlyFalling
    @SilentlyFalling 8 หลายเดือนก่อน +2

    Id argue that having a survivor step into a trap that you went out of your way to put in a arbitrary spot is even more satisfying

  • @janni_03
    @janni_03 8 หลายเดือนก่อน +6

    As a Skull Merchant main, I find it pretty satisfying getting an insta down because someone got claw trapped, basically how that works is if you know someone is close to being claw trapped, you kinda time your m1 hit and the final scan at the same time so the one survivor you chase gets claw trapped and you immediately down them afterwards

  • @akselijaasta1025
    @akselijaasta1025 8 หลายเดือนก่อน +1

    Huntress I love the lil “Ching” sound her hatchet makes when fully wound up along with the lil sounds it makes as it flies by or hits something. Also find it fun when survivors underestimate where you can hit them from and you get sneaky hits. Spirit and sadako i enjoy watching them phase in and out of existence the animation is rlly fun to watch.

  • @QuadRaptor
    @QuadRaptor 8 หลายเดือนก่อน +2

    I got someone in a locker as Dredge without knowing they were in there and it was the most satisfying thing ever so yeah

  • @Peppermint_Frog
    @Peppermint_Frog 5 หลายเดือนก่อน +1

    As a Vecna main, for me personally it’s hitting people with the flight of the damned at long range

  • @clericneo9129
    @clericneo9129 6 หลายเดือนก่อน

    As one of the few Skull Merchant players, timing the lunge with the survivor getting tagged for the third time by the drone is always satisfying.

  • @strelok64bit23
    @strelok64bit23 8 หลายเดือนก่อน

    For singularity is when you make such a smart and useful web of cameras, so you see suvivor on the camera, he EMPs it, and his slipstream, he runs away, you select other camera, slipstream him again, he runs away, and you choose the third camera and you teleport. Or when you put a camera on the other side of the pallet and mindgame to get a pallet grab. Or when survivors trying to body-block, get all slipstreamed, you teleport to the most far away and get straight in the middle and get an insta hit.

  • @averageweskarmain
    @averageweskarmain 8 หลายเดือนก่อน +1

    In my opinion best feeling on wesker is getting a hug tech or instaflick

  • @corgi-w-852
    @corgi-w-852 8 หลายเดือนก่อน

    As someone who actually does play Skull Merchant(I play Stealth Merchant) and I would 100% agree that getting a grab while you’re still undetectable from setting up a drone has to be one of the most satisfying things ever

  • @BabyGhast4
    @BabyGhast4 8 หลายเดือนก่อน +5

    As someone who’s main killer is The Twins, I derive the most enjoyment by corralling survivors to Victor while he is dormant. Chasing a survivor leads to all focus on Charlotte, but then when they pass round a corner/run past a doorway/drop from a storey right into where Victor was ahead of time, I quickly switch to Victor and absolutely mall them with his teeth. It makes me feel like a strategic mastermind, being two people at once. I imagine Charlotte and Victor walking past eachother, high-fiving eachother on the way, all while saying in unison “And that’s how it’s done!”.

    • @DiddyVictim123
      @DiddyVictim123 8 หลายเดือนก่อน +1

      It's funny when he jumps off a high place and he goes flying towards survivors like the demogorgon does it scares survivors so much

  • @Mr.Revaren
    @Mr.Revaren 5 หลายเดือนก่อน

    For Skull Merchant: Getting a whole survovrs team marked on radar. This gives a nice "You can run but you can't hide" feeling and is hard to pull off.

  • @ThePhantomSafetyPin
    @ThePhantomSafetyPin 4 หลายเดือนก่อน +1

    Another satisfying thing about Ghostface: When you're in Shroud and they run right into you and give you a free hit, it's hilarious every time.

  • @TTVSharty_Waff1es
    @TTVSharty_Waff1es 8 หลายเดือนก่อน +2

    4:50 omg the lag is crazy

  • @GymLeaderJasmine
    @GymLeaderJasmine 8 หลายเดือนก่อน +7

    Going for a cross map crow with Artist is always fun. I also simply enjoy playing mindgames around loops and making survivors afraid to go to pallets or windows if a crow is lined up.

  • @IthaquaGaming69
    @IthaquaGaming69 8 หลายเดือนก่อน +1

    For The Onryo, when a survivor have the Red circle, and you go to the TV in front of him, when they was going to remove it

  • @dardade3277
    @dardade3277 8 หลายเดือนก่อน +1

    6:30 counterargument: most satisfying part of Ghostface is Marking a survivor and watching them panic, not know where you are, and run right into your arms without looking

    • @doomzday9099
      @doomzday9099 2 หลายเดือนก่อน

      Yes it really makes you feel like an actual horror character

  • @CryptidCorpsepile
    @CryptidCorpsepile 3 หลายเดือนก่อน

    Singularity main here. Three things that are satisfying while playing him. One when survivors are completely oblivious to your camera and you see them get into a locker and you run over and get a free locker grab. Two kinda like with wraith and fake pallets with freddy, while in overclock you barely get that hit as a survivor drops the pallet. And finally, cross map arm gun teleport.

  • @Sylyte
    @Sylyte หลายเดือนก่อน

    Singularity is when you are in overclock mode and a survivor tries to pallet stun you, but the pallet instead just breaks the pallet and gives you hindered so you get a free hit

  • @LittleSteelcore
    @LittleSteelcore 8 หลายเดือนก่อน +1

    Skullmerchant: downing a survivor when you've been following them with your tracker, they can't hide and that down is super satisfying.

  • @TristanLaurens
    @TristanLaurens 8 หลายเดือนก่อน

    For Skull Merchant, getting value from her stealth feels great.
    Also one could argue double tapping is satisfying. I had that happening once without even realizing it. A survivor got unhooked, ran to the gates and there was a drone on the way. I hit him the moment the drone gave him a claw trap so he got deep wound right away and I got a down right after because the claw trap's deep wound effect removes BT. It's hard to get but it's funny when it happens!

  • @Vijeeter12
    @Vijeeter12 8 หลายเดือนก่อน

    Oni main here. The most satisfying thing about him for me is his sound design. The whoosh when you get your power, his roar as you activate it, all of it is just so good I love every bit of it.
    And as someone learning Huntress. Yes. Crossmaps.

  • @Monkey_Business_JJ
    @Monkey_Business_JJ 8 หลายเดือนก่อน

    For Skull Merchant, it’s hitting a survivor immediately after they’ve lost a health state to a full stack (claw trap), similar to when the Knights guards injure someone in front of you and you follow up with a swing. I believe Pixels calls this the “double-tap”. He has an insanely detailed guide for her now.

  • @KilarrasTravels
    @KilarrasTravels 7 หลายเดือนก่อน

    For Skull Merchant.. It is when a survivor runs to you while you are in undetectable. And doesnt realize right away you are not friend. It happens a lot more often than you think, and its so funny to see their reaction when you all the sudden stab them

  • @The_Scryer
    @The_Scryer 8 หลายเดือนก่อน

    Singularity Main here. The most satisfying thing with him is Slipstreaming to a survivor, and using Overclock to successfully swing through a pallet as they drop it, breaking the pallet and getting the hit simultaneously.

  • @VestAround
    @VestAround 8 หลายเดือนก่อน

    Random head pops on pig are very satisfying but what’s also satisfying is winning a mind game with a short loop with her dash (or hitting someone with a dash hit that you know you wouldn’t have been able to before the buffs)

  • @joaogouveia2224
    @joaogouveia2224 หลายเดือนก่อน

    A dredge correction, the actual most satisfying is when they're locking a locker and you teleport to it as it does also insta down and is super rare given it's such a small window of opportunity

  • @Slimerror
    @Slimerror 8 หลายเดือนก่อน +1

    The most satisfying thing about wraith is stealth grabbing someone off of a gen or using the beast and the ghost addons in conjunction

  • @theherobrine_
    @theherobrine_ 8 หลายเดือนก่อน +1

    Double hits with artists cus of severed hands is beautiful

  • @man-batiszkokabatsow4153
    @man-batiszkokabatsow4153 8 หลายเดือนก่อน +1

    For me it was while playing Hintress against new players, I was able to trap 1 player between me and rocks. I decided to let them go when they will have last gen left. It took them 20 minutes lmao

  • @vickylandry51
    @vickylandry51 8 หลายเดือนก่อน

    The best thing about chucky is his one liners and the knife spank when he picks you up 😂

  • @somethinggoodddd180
    @somethinggoodddd180 8 หลายเดือนก่อน

    The most satisfying thing for me as unknown is teleporting to a hallucination that you know someone is gonna try to disrupt and getting a free hit

  • @ToneTekkers
    @ToneTekkers 8 หลายเดือนก่อน

    I think the most satisfying thing on Legion is not only just getting that 4 hit down, but getting from extending your power, by spam vaulting a window and waiting for someone to mend to then hit them again. The opportunity is quite rare, but you would be surprised how often it works and getting it feels so rewarding, knowing how confused they were.

  • @shanebutler-es3rj
    @shanebutler-es3rj 3 หลายเดือนก่อน

    For vecna, I’d say it’s when someone with the hand of vecna tries to escape but ends up in the locker right beside the original

  • @DasFood
    @DasFood 8 หลายเดือนก่อน

    A close runner-up for Clown has to be his knife twirl. Makes every hit feel so rewarding!

  • @AlsoMeowskivich
    @AlsoMeowskivich 8 หลายเดือนก่อน

    I think the most satisfying bit of playing singularity is when the goo blob actually sticks to the wall behind a survivor throwing a pallete so you can instantly tag them.
    Also if you're having trouble as larry, try playing him chase-style. Don't grow attached to your cameras, just throw them up as you go. Also never peer into cameras near a hooked survivor because for some reason it makes you move at a snail's pace when you come out.

  • @itztoasty8839
    @itztoasty8839 หลายเดือนก่อน

    As a dredge main, I think getting a hit by tping to your remnant is SOOOO satisfying, especially when you get good at it

  • @amidalaprin4846
    @amidalaprin4846 4 หลายเดือนก่อน

    Dredge: teleporting into a locker someone is JUST hiding inside. Best experience ever. Just they open the door and hop right into my loving arms 😊

  • @gabeyman9587
    @gabeyman9587 8 หลายเดือนก่อน

    Most satisfying thing while playing skulls is when an uninjured survivor that has lock-on goes to another loop in chase with a drone in between, they get injured by the drone and then u immediately m1

  • @EdouardSaverys
    @EdouardSaverys 8 หลายเดือนก่อน

    getting a max teleport snipe on singularity is soooooooooooooo satisfying, also doing mind games at window with singularity when you scan a survivor but instead of teleporting to them you cancel the power and see the survivor vault in your arms, it is hard to explain but trust me, so satisfying. my main is difficult but when you get good at singularity it is very rewarding.

  • @Firellius
    @Firellius 8 หลายเดือนก่อน

    I had one Dredge locker grab off the very first power use of the game. There's a brown add-on that highlights locked lockers in yellow, and using that, I noticed a locker turning yellow. Figuring which nearby locker they'd go for next, I jumped to it, and managed to grab them. Extremely satisfying, first down of the game in like 15 seconds.

  • @Nasarex
    @Nasarex 8 หลายเดือนก่อน

    id say the most satisfying thing about *The Unknown* is-
    getting *UVX* hits through walls and especially the ceiling by perfectly bouncing the spit off an object or wall and into the ceiling where the survivor is located above you.

  • @michellerahe4853
    @michellerahe4853 8 หลายเดือนก่อน +38

    The most exciting thing about Skull Merchant: uhm.......... it..... she..... uhhhhh..... well.... she's there

    • @Sir-avarice
      @Sir-avarice 8 หลายเดือนก่อน +12

      Wish she wasn’t

    • @haiz768
      @haiz768 8 หลายเดือนก่อน +11

      I love making survivors dc when I play SM🙂‍↕️

    • @thedutywarlord264
      @thedutywarlord264 8 หลายเดือนก่อน

      ​@@haiz768 so you play one specific killer just to make survivors dc instead of having fun with a killer you like to play ?! You must be a really boring and annoying person🙂.

    • @ilovecherries101
      @ilovecherries101 8 หลายเดือนก่อน +6

      I get it, you're funny AF. But in reality SM has quite a few satisfying tricks. One tap with well timed 3rd scan, look tech, well placed drone shutting down a god loop etc

    • @speedofsoundgaming7693
      @speedofsoundgaming7693 8 หลายเดือนก่อน +6

      Only correct answer is Dat Azz

  • @callumb3800
    @callumb3800 8 หลายเดือนก่อน

    being able to consistantly moonslide as chucky feels so good especially if you do this into a complete 180 hit

  • @Christopher-Kira
    @Christopher-Kira 7 หลายเดือนก่อน

    For Skull Merchant, its interrupting someone that tries to hack your drone or getting hit on someone injured with a claw trap

  • @davidpate4468
    @davidpate4468 8 หลายเดือนก่อน

    Most satisfying thing with skull merchant is definitely changing the rotation of the drones to get a double scan and/or a free injure

  • @poltergeist1554
    @poltergeist1554 8 หลายเดือนก่อน +1

    For skull m id say when you interrupt a survivor disarming the drone

  • @KoonsieN7
    @KoonsieN7 7 หลายเดือนก่อน

    I'm a Skull Merchant main and I'd have to say there are a few satisfying things, including the snatch while undetected, but the most satisfying for me is something Pixel Bush coined "Laser Tagging" effectively. I personally consider a Laser Tag in two ways. One is to manually alter the rotation of drone lasers to force a tag during a chase or to play mind games to zone a survivor into a lasers whether you manually switch the rotation or not. It's so fun to see the amount of tags go up in quick succession. I think that's where a decent portion of her skill ceiling lies.

  • @drscience3946
    @drscience3946 8 หลายเดือนก่อน

    As a singularity main this hit close to the heart man :'), As far as satisfying moments go though i love lunging in overclock mode and hitting the survivor while also getting the pallet.

  • @Drywater570
    @Drywater570 8 หลายเดือนก่อน +1

    The most satisfying thing when you're playing skull merchant is the match ending

  • @themr_wilson
    @themr_wilson 8 หลายเดือนก่อน

    Unforeseen and or Dark Devotion with Doctor, blasting survivors across map and surprising another with your undetectability. It's no shack pallet, but still so satisfying

  • @HatStackGammmering
    @HatStackGammmering 8 หลายเดือนก่อน

    Another satisfying dredge moment: returning to your remnant during a chase and grabbing the survivor off the pallet or vault

  • @coolkidmcgee1702
    @coolkidmcgee1702 8 หลายเดือนก่อน

    dredge is one of my mains because i think every aspect of its power is fun and satisfying. getting a stray grab when teleporting, sneaky remnant plays, cutting survs off in chase during nightfall with my teleport. like every bit of dredge's kit just clicks with me so well, so ya

  • @keeperofthehammer6795
    @keeperofthehammer6795 8 หลายเดือนก่อน

    As a Blight main, Ima say the most satisfying part of playing him (post hug tech patch bc reserve moonrush hits were the best by far) is playing filler tiles and getting your 180 bounces perfect. It's the same as playing with compound 7, but better because you don't auto face the survivor but ur next bump spot.

  • @PinkBatmanlol
    @PinkBatmanlol 7 หลายเดือนก่อน

    my favourite moment for deathslinger is getting the teabagging players at the end of the gate with noed.

  • @dragonbeast1159
    @dragonbeast1159 8 หลายเดือนก่อน

    With the singularity I really love it when I'm in an intense chase with somebody and I manage to place a pod at just the right place and I down them because of that.
    Either this, or when I'm chasing someone and in the middle of the chase, teleport to someone on the other end of the map and down them quickly cus they dont expect me to tp to them while im chasing someone else

  • @keule074
    @keule074 8 หลายเดือนก่อน +1

    I love playing singularity because the fact u can port from a long distance he is very good I always get a 3K

  • @Quetza_14D
    @Quetza_14D 8 หลายเดือนก่อน

    The unknown, for me, what is satisfying is when you teleport right when the survivor is trying to get rid of one of your hallucinations. It’s funny to see the survivor look dumb founded when that happens.

  • @bodyinspector2775
    @bodyinspector2775 8 หลายเดือนก่อน

    The most satisfying thing as ghostface for me is stalking someone and have them run into my hiding spot thinking they are getting away while in reality they are about to get downed

  • @-rockmusiclover-
    @-rockmusiclover- 8 หลายเดือนก่อน

    I'd have to say the most satisfying part of Wraith is standing next to a gen and as soon as the survivor starts working on it you grab them, especially if it's Coldwind Farm, MacMillans Estate, or Crotus Prenn Asylum as they have those little slots in jungle gyms to hide in

  • @pelagiasotc7866
    @pelagiasotc7866 8 หลายเดือนก่อน

    My favorite part about skull merchant is when tracked survivors think they're really stealthy and there's no way you know where they are then you just hit them as you turn the corner completely throwing them off

  • @Switching314
    @Switching314 8 หลายเดือนก่อน

    On singularity its satisfying to have a survivor on the other side of a vault to you, fake a teleport through a camera, then have them vault into your arms

  • @SuperSaga2191
    @SuperSaga2191 8 หลายเดือนก่อน

    As a singularity main I gotta say, not much rivals teleporting to a survivor from a cam right before they finish an objective and hitting them for it, it never gets old

  • @thepsychicgaymer9888
    @thepsychicgaymer9888 5 หลายเดือนก่อน

    Most satisfying for twins (Main) Is one of two things, The first is when you run the add-on that makes survivors oblivious while in Victor's terror radius. People forget you can use him as Recon so on an indoor map with lots of hiding places, Specifically midwich is dangerous, You can see them, they can't hear you. Walk up and snatch. The other super satisfying thing is using Victor to jump on one survivor, make him grab on, then go attack others who come back to the Gen, thinking you are going to chase your target. Like yeah I could, but they aren't healthy anymore, this person may be good or injured who knows, your closer. Mind game the mind game and watching them do the little survivor wiggle when they panic slightly is so satisfying.

  • @KyoHoliday
    @KyoHoliday 8 หลายเดือนก่อน

    For Skull merchant the funnest parts are either getting a double tap when you looktech a survivor with drones, or otherwise yeah stealth grabs can be fun or tracking a survivor and turning the corner to jumpscare them

  • @MainsDude
    @MainsDude 8 หลายเดือนก่อน

    I think the most satisfying Bubba plays are either downing a survivor through a window with chainsaw, chaining chainsaw hits with Irish add-on, or (my personal favorite) downing a survivor with chainsaw and then immediately breaking pallet while they are wither sliding or to cancel the chainsaw fuel. I guess u can still technically moonwalk with all of those things as well though

  • @VaderTheWhite
    @VaderTheWhite 8 หลายเดือนก่อน

    As a Dredge main, I can confirm that teleporting to an occupied locker feels amazing.

  • @CathieMoonflower6010
    @CathieMoonflower6010 8 หลายเดือนก่อน

    for singularity, as a singularity main, the most satisfying thing.. is getting rotten field. you have constant line of sight with every single camera, even if one is emp-ed another one can replace it, it's just so good

  • @dragonsni
    @dragonsni 8 หลายเดือนก่อน

    My favorite thing for singularity is when you hit somebody right after they try to pallet stun you while you're overclocked.

  • @GoldenDeer_
    @GoldenDeer_ 8 หลายเดือนก่อน

    Most satisfying thing for Skull Merchant is knowing someone is at 2 scans, and getting an insta 2 tap on them by scanning, into the m1. It’s harder to do than people realize.