RULINGS - Don't Lose to These Mystic Mine "Improper Mandatory" Cheese & More

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 122

  • @zurreal8087
    @zurreal8087 2 ปีที่แล้ว +54

    The real reason that this test is hard mode is because we’re not allowed to read any of the cards lol

    • @KuroJet
      @KuroJet 2 ปีที่แล้ว +5

      I be opening up new tabs, fuck all that. Imagine getting tested and NOT having the materials needed to pass the test LOL

    • @felixrodriguez5050
      @felixrodriguez5050 2 ปีที่แล้ว +1

      Wait, yugioh players can read?

    • @Sp4rky31
      @Sp4rky31 2 ปีที่แล้ว

      That's the reason I dont really like these vids. It's unfair

    • @cameraredeye3115
      @cameraredeye3115 2 ปีที่แล้ว +1

      Git gud scrubs LOL

    • @KuroJet
      @KuroJet 2 ปีที่แล้ว +2

      @@Sp4rky31 bruh just go look up the card, hello? LOL

  • @darkermelodychannel7104
    @darkermelodychannel7104 2 ปีที่แล้ว +3

    the way I see it, the "dragostapelia vs abc" case is pretty much similar to the "accesscode vs skill drain" case
    effects with removing self (tribute, banish) from field as cost doesn't get negated by effects that negates effects on the field

  • @DanteAlighieriIlBulloDiFirenze
    @DanteAlighieriIlBulloDiFirenze 2 ปีที่แล้ว

    Thank you for this video! Really helpful for someone like me who ALWAYS has to deal with mine player not being able to read cards and know such basic rulings

  • @The_Sentai_System
    @The_Sentai_System 2 ปีที่แล้ว

    I'm going to my first in person tournament in over two years and these videos really help with my confidence.

  • @akellis11
    @akellis11 2 ปีที่แล้ว +11

    The 1st scenario, I’d want it to destroy itself to make the monster count equal😂

  • @UrielDominican
    @UrielDominican ปีที่แล้ว

    Does branded lost let's you fusion summon when oponent has an active mystic mine?

  • @yuugael4010
    @yuugael4010 2 ปีที่แล้ว

    does detach for maintenance cost count as an effect? does it trigger tearlaments like time thief?

  • @PrototypePlatform
    @PrototypePlatform 2 ปีที่แล้ว +9

    these were easy too, but maybe im at this point where rulings arent the problem its peoples behaviour and usually, their saltiness, etc. but these would deffo be difficult for people who dont try to learn rulings. most of these are about when effects resolve, and most of these situations are caused by ignorant people making it up as they go, not the actual difficulty of the error. so people who know some rulings but not a lot might find these easy too.

    • @MSTTV
      @MSTTV  2 ปีที่แล้ว +2

      Do we want a policy quiz?

    • @YohananYGO
      @YohananYGO 2 ปีที่แล้ว

      @@MSTTV for head judge specific questions, it would be appreciated since I failed the test of Policy I'm sure I did failed because of the head judge specific questions :)
      Also I did 3/3 the vids questions , they tricky for new players , but us old players can figure them out with one look at the card effects

    • @magicgamegx
      @magicgamegx 2 ปีที่แล้ว

      @@MSTTV for sure!

    • @OsirusHandle
      @OsirusHandle 2 ปีที่แล้ว

      the game and knowing lines and playing around probabilities and stuff, everything is actually difficult

    • @francescolofaro8258
      @francescolofaro8258 2 ปีที่แล้ว

      I usually don't argue with players; I very politely say "when you'll be the judge of the event, I'll do what you say, but if you still wanna play here today, you have to do what I say". This is usually enough to make players understand who the judge is and why he is there.

  • @YohananYGO
    @YohananYGO 2 ปีที่แล้ว +1

    In the last scenario , if the turn player was the controller of ogre , mystic mine would remain because they have priority to banish the ogre

    • @matthewodell9129
      @matthewodell9129 2 ปีที่แล้ว

      I believe he said the mine player was the turn player. Hence mine must blow up first, then ogre goes.

  • @awildsylveon9896
    @awildsylveon9896 2 ปีที่แล้ว +5

    I'm kinda new to the game and very self-satisfied that I got all of those 😎

  • @GundaniumColony
    @GundaniumColony 2 ปีที่แล้ว +3

    I have friends that play Mine so I got all of these right! win win for both of us since I was subbed with notifications on in the first place!

  • @josephmiller2958
    @josephmiller2958 2 ปีที่แล้ว

    I don't understand number 3 you didn't properly explain it right because if it's the end phase and he activates e tele after the phase changes wouldn't mine mandatory cost resolved before he can activate e tele because turn player gets priority of the end phase first?

    • @ScorpioneOrzion
      @ScorpioneOrzion 2 ปีที่แล้ว

      you cannot activate mine if the number of monsters are not equal.

    • @josephmiller2958
      @josephmiller2958 2 ปีที่แล้ว

      @@ScorpioneOrzion that's not what I'm saying this game have player priority witch means the turn player gets priority of his phase first so their effects go first no matter what your opponent has a response to player

    • @ScorpioneOrzion
      @ScorpioneOrzion 2 ปีที่แล้ว

      @@josephmiller2958 that is basically normal, in any phase the turn player gets to do something first

    • @josephmiller2958
      @josephmiller2958 2 ปีที่แล้ว

      @@ScorpioneOrzion yeah so when he goes mine effect and chain e tele mine would still go off because it's already met the condition and has to resolve it

    • @ScorpioneOrzion
      @ScorpioneOrzion 2 ปีที่แล้ว

      @@josephmiller2958 you cannot activate mine when their is an unequal amount of monsters on the field. If you did the opponent doesn't need to do anything because on resolution it just blows up.

  • @topchefdoolist
    @topchefdoolist 2 ปีที่แล้ว

    so on the last example with mystic mine and e tele, if you activated the e tele in end phase but it was your turn you would have to destroy ghost ogre before mystic mine would destroy itself as you are turn player so have to resolve your effects first?

    • @christianmurray7903
      @christianmurray7903 2 ปีที่แล้ว

      Yes because you have option to choose because it’s your turn, pass priority; opponent gets to choose because passed to, pass priority; now it goes turn player effects resolve first
      In this case ghost ogre dies because it’s your turn and both players passed prio

  • @PaladinfffLeeroy
    @PaladinfffLeeroy 2 ปีที่แล้ว

    I failed the last one but jokes on you, I have 19 scapegoat souls that will cover for my own soul when the Shadow Realm wants to take it!

  • @MrZFPLAYER
    @MrZFPLAYER 2 ปีที่แล้ว

    On the mistyc mine vs E-tele: shouldnt the mine stay on field since mandatory effects must be resolved before optional ones?
    Like:
    EP
    Mandatory Turn player (mine activate)
    Mandatory opponent player
    Optional turn player
    Optional opponent player (e-tele)

    • @ScorpioneOrzion
      @ScorpioneOrzion 2 ปีที่แล้ว +1

      you cannot activate the mine if their are an non-equal amount of monsters on the field.
      So it happens like
      EP
      Turn player passes.
      Opponent activate E-tele.
      Turn player gains priority.
      Turn player passes.
      Opponent passes.
      E-tele resolves.
      Turn player gains priority
      Turn player passes
      Opponent passes
      Turn player activates Mystic Mine
      Opponent passes.
      Turn player passes.
      Mine nukes itself.
      Turn player gains priority.
      Turn player passes.
      Opponent resolves e-tele.
      Turn player gains priority.
      Turn player passes.
      Opponent passes.
      Turn ends.

  • @cheaterxl243
    @cheaterxl243 2 ปีที่แล้ว +1

    As long as none is arguing about effects it’s easier to clarify but if someone argues about it I get confused 😢

  • @kirrbs_4347
    @kirrbs_4347 2 ปีที่แล้ว

    Question: so with the way the abc situation is ruled, would it be the same for something like rescue cat?

    • @matthewodell9129
      @matthewodell9129 2 ปีที่แล้ว

      Yeah. Basically anything that leaves the field as cost. Counters are going to behave very similarly to Skill Drain in this case, because both are only able to effect things that remain face-up on the field.

  • @matthewodell9129
    @matthewodell9129 2 ปีที่แล้ว

    God, feels good to get every question in a TomBox quiz.

  • @186Soup
    @186Soup 2 ปีที่แล้ว

    Hey there, so I'm a returning yugioh player. I picked up the branded despia stuff but I sadly don't like how it plays as it feels like I'm playing with a bowl of cheese. For reference I used to play lightsworn( many variants), subterror, ritual beast and a couple other decks in 2017/2018 when I was last active. I am honestly looking for something similar in play style but I haven't found anything I like much other than dinomorphia.
    Would it be to my advantage to pick up sky striker and get good? I'm just sick of swordsoul, floo, branded despia, eldlich, and drytron.
    I have half the sky striker stuff already from packs of dark saviour's and a few trades.
    If you read this please offer me some advice and it will be appreciated.
    Other than that I got all the rulings right.

    • @christianmurray7903
      @christianmurray7903 2 ปีที่แล้ว +1

      Hey fellow lightsworn enthusiast!
      You can make some janky lightsworn adjacent decks that use cards like Danger!’s and some new chaos support (chaos space, chaos creator, etc) and can make some pretty crazy plays especially with chaos ruler, the magical dragon
      If you want something that has some degree of competitive viability then check out the ABC-Adventure-Therion deck. Has done decently well for itself and has a lot of decisions you have to make throughout the game (similar to early lightsworn where you build up massive boards through recurring & recursive effects) while also having a small amount of resource management mixed in. You also get some nice interaction during opponents turn with the ABC tagging out into its constituent cards plus some managing negates with adventure and therion which helps encourage learning your opponents decks and their win cons. Favorite deck to play rn but nothing tops lightsworn!

    • @186Soup
      @186Soup 2 ปีที่แล้ว

      @@christianmurray7903 thanks a bunch I'll have to try it out online first. It sounds like alot of fun

  • @disasterbi3853
    @disasterbi3853 2 ปีที่แล้ว

    one time I had a dude spam me calling me an idiot on dueling book because he ran into my utopia (summoned off of number 93), he said that because he had a higher duel rating he knew my cards better than me

  • @dragon-id5uj
    @dragon-id5uj 2 ปีที่แล้ว

    the "after both pass, turn player must activate" brings to mind anti-stalemate rules in Chess.

  • @Kegstand86
    @Kegstand86 2 ปีที่แล้ว

    How does this work with mystic mine on the field and a card returning to the field from banished during the end phase to make it an even number on monsters on the field

    • @Harmonic14
      @Harmonic14 2 ปีที่แล้ว

      There is no mandatory trigger for Mine until the number of monsters is equal. Nothing happens until that monster returns, and then it happens the same way as in the video

  • @mysticmichaelgt7
    @mysticmichaelgt7 2 ปีที่แล้ว

    was hoping to see Mystic Mine vs Lava Golem.
    players still are unsure if Lava Golem burns in the Standby Phase.

    • @MSTTV
      @MSTTV  2 ปีที่แล้ว +2

      It doesnt

  • @luisflores-rr5us
    @luisflores-rr5us 2 ปีที่แล้ว

    Can an unaffected monster atack under mystic mine?

    • @ScorpioneOrzion
      @ScorpioneOrzion 2 ปีที่แล้ว

      No

    • @r3zaful
      @r3zaful 2 ปีที่แล้ว

      No it affects you not your monster

  • @brutalygo5872
    @brutalygo5872 2 ปีที่แล้ว

    Can you use an effect like dingirsu to prevent bagooska destruction after it has no materials?

    • @SuperSayianWarrior
      @SuperSayianWarrior 2 ปีที่แล้ว

      It depends if the destruction portion is maintaince cost or continuous effect. Because maintaince costs destruction are not treated as being destroyed by card effects

    • @cameraredeye3115
      @cameraredeye3115 2 ปีที่แล้ว

      No you cannot. Dingirsu only prevents destruction by battle or card effect by detaching materials. But Bagooska's self-destruct is a maintenance cost and is therefore not covered by Dingirsu's anti-destruction effect.

    • @brutalygo5872
      @brutalygo5872 2 ปีที่แล้ว

      @@cameraredeye3115 thanks.

  • @theGrassMan0305
    @theGrassMan0305 2 ปีที่แล้ว

    I still really don't get the last one. So because nobody wants to do anything (which is something players can just decide) the judge basically forces the turn player to do something?

    • @cheaterxl243
      @cheaterxl243 2 ปีที่แล้ว +2

      No. They are both mandatory but if either player passes priority then the turnplayer has to start resolving mystic mine so the game state can advance and isn’t stuck.

    • @theGrassMan0305
      @theGrassMan0305 2 ปีที่แล้ว

      @@cheaterxl243 I guess my question becomes wdym by passing priority? Like they pass on their effect activating first?

    • @Harmonic14
      @Harmonic14 2 ปีที่แล้ว

      ​@@theGrassMan0305 the rules have a section on priority. Reading that will make it make more sense

    • @theGrassMan0305
      @theGrassMan0305 2 ปีที่แล้ว

      @@Harmonic14 well that helps a little actually. I did know about priority but I wasn't really sure how passing it worked. But why does the non-turn player ALSO get to pass priority? Because it's mandatory?

  • @arthurespinoza5268
    @arthurespinoza5268 2 ปีที่แล้ว

    I have a rulling question. Oponent has toadly awesome in the EMZ, a swap frong and no link monsters, I normal summon skullcrobat joker and attempt to activate his effect. My oponent chains toadly to negate, sending swap frog and attemps to steal my monster. Can he summon joker to a monster zone or he can't, since joker is a pendulum monster and has to be SS to the EMZ or a zone a link monster points to?

    • @Boristien405
      @Boristien405 2 ปีที่แล้ว

      It destroys and sets so I think it'll set as a monster. Especially since joker was a monster when activating I'm pretty confident it has to be in the mmz. If it was a pend scale activating I'd be less sure

    • @arthurespinoza5268
      @arthurespinoza5268 2 ปีที่แล้ว

      @@Boristien405 yes, but when a pendulum monster is destroyed, it goes to the extra deck, thats why I have the doubt. In the case of a scale, it should go to the mmz, since it activation was negated and should go to the gy instead of the emz

    • @Harmonic14
      @Harmonic14 2 ปีที่แล้ว

      It can be set in the MMZ

  • @jfxffgg
    @jfxffgg 2 ปีที่แล้ว

    this was the only ruing quiz I got a single ruling right and this time all of them to

  • @Smashtasix1234
    @Smashtasix1234 2 ปีที่แล้ว

    -.- As much as I like watching these videos and playing along, I feel discouraged to play this quiz in particular because how can I "hit the subscribe button and notification bell" when I can't even find the former??

  • @Joshbo5H
    @Joshbo5H 2 ปีที่แล้ว

    I get that bagooska detaches without activating, but will it destroy itself if it has no materials?
    With regards to mine vs e-tele, am I even allowed to pass priority with a mandatory effect? Like is it even legal for me to do so?
    Also, can e-tele guy activate it during end phase and have it play out the same way? I assume it works because at the start of a phase is quick effects for turn player then opponent, then effects mine/e-tele and similarly baronne and DPE's effs to summon from grave in sp.

    • @cameraredeye3115
      @cameraredeye3115 2 ปีที่แล้ว

      Bagooska will automatically self-destruct during your SP if it has no materials, even if you cannot activate monster effects or if Bagooska's effect is negated. The reason is that the self-destruction comes as a result of maintenance cost and is therefore not an activated effect (or an effect at all).
      In the case of E-Tele vs. Mystic Mine, if the resolution of the former causes both players to control an equal number of monsters at ANY TIME during the End Phase, regardless of the reason, the latter's effect will automatically activate and it will destroy itself. That's the proper ruling in this case.

    • @MSTTV
      @MSTTV  2 ปีที่แล้ว

      Yes

  • @lunarcascade2182
    @lunarcascade2182 2 ปีที่แล้ว +1

    Can we just ban mine and make game a healthier place?

  • @themiddleman3060
    @themiddleman3060 2 ปีที่แล้ว

    8:25 player B says "BAN MYSTIC MINE"

  • @tuavaresm
    @tuavaresm 2 ปีที่แล้ว

    Much needed.

  • @valrium1971
    @valrium1971 2 ปีที่แล้ว

    Why did the guy seriously wait for judge on first one?

  • @lorenzobarbano
    @lorenzobarbano 2 ปีที่แล้ว

    Woah! I nailed this! My soul is intact

  • @donnelleraeburn9207
    @donnelleraeburn9207 2 ปีที่แล้ว

    I did get them all right, from experience,

  • @Mt.Berry-o7
    @Mt.Berry-o7 2 ปีที่แล้ว

    I got all of them right... Except the first one, lmao

  • @pizzahutcoguy3
    @pizzahutcoguy3 2 ปีที่แล้ว

    I'm confused, since it was turn player that had mystic mine and he passed priority hoping to keep it up and then the opponent activates e-tele, doesn't mine stay? I'm assuming turn player did the check which occurs once per turn per end phase and then passes it back and e tele just gets activated and resolves?

    • @gobbomb6799
      @gobbomb6799 2 ปีที่แล้ว

      I believe how it works is the e-tele is chained upon entering the end phase, resolves the summon, then they proceed to the end of the end phase where the mandatory effects will begin to trigger.

    • @Harmonic14
      @Harmonic14 2 ปีที่แล้ว

      Once E-Tele resolves, priority goes back to the turn player. He explains the rest in the video

    • @pizzahutcoguy3
      @pizzahutcoguy3 2 ปีที่แล้ว

      @@Harmonic14 hmmm he says proceed to end phase and the turn player passes priority. Would that not mean turn player entered end phase -> and chooses to do the check of mystic mine -> passes priority and now the opponent has the opportunity to active e tele and at this point mine has already checked it’s one time check?

    • @SuperSayianWarrior
      @SuperSayianWarrior 2 ปีที่แล้ว

      @@pizzahutcoguy3 because Mystic Mine only activates to destroy itself during the EP When its condition is met as opposed to Lair of Darkness that always activates during the EP. There is no "check" for Mine unless the condition is met.

    • @cameraredeye3115
      @cameraredeye3115 2 ปีที่แล้ว

      Mystic Mine constantly checks during the EP to see if both players control an equal number of monsters, even for a brief instance. If they do, it automatically activates its self-destruct effect, even though Ghost Ogre is immediately banished afterwards since it's the EP.

  • @shaquilleirizarry3950
    @shaquilleirizarry3950 2 ปีที่แล้ว

    I don’t know a lot of rulings and I didn’t miss one , I guess this was easier

  • @6701kirby
    @6701kirby 2 ปีที่แล้ว

    I lost a piece cause I’ve would reasoned in the last quiz both ghost and mind would’ve just happen at the same time so both leave the field

    • @cameraredeye3115
      @cameraredeye3115 2 ปีที่แล้ว

      No, saying they both leave the field during the EP is still technically correct. The reason is that Mine constantly checks during the End Phase to see if both players control an equal number of monsters. If that condition is ever met during the End Phase, even if only briefly, it blows itself up. Ghost Ogre being banished immediately on SS during the EP due to E-Tele does nothing to change that fact.

  • @phillipwhite7850
    @phillipwhite7850 2 ปีที่แล้ว

    I actually got these right and I'm not the best on some rulings

  • @hieutora
    @hieutora 2 ปีที่แล้ว

    The pass priority without making any play ruling is stupid. I can't think of anything that would benefit the non-turn player, or the game as a whole, when the turn player can simply pass priority without doing anything.

    • @ScorpioneOrzion
      @ScorpioneOrzion 2 ปีที่แล้ว

      Tho the non-turn player can just pass as well, and force the turn player to do something. They have the most advantage here.

  • @rubtazer77
    @rubtazer77 2 ปีที่แล้ว

    I actually got these I guessed on numbers 1 tho

  • @janieraltreche1989
    @janieraltreche1989 2 ปีที่แล้ว

    This was fun

  • @Dabs_cards
    @Dabs_cards 2 ปีที่แล้ว

    Healthy 😂 my ass ! Missing antioxidants and phytonutrients….

  • @zekurus70
    @zekurus70 2 ปีที่แล้ว

    I won… but at what cost?

  • @XiongysaurasRex
    @XiongysaurasRex 2 ปีที่แล้ว

    To easy..... because I'm a dirty mystic mine player who understands how the card work.

  • @TheoJay615
    @TheoJay615 2 ปีที่แล้ว

    First time I got nothing wrong!

  • @Infinite8blue
    @Infinite8blue 2 ปีที่แล้ว

    So what you are saying is that Mystic mine should be banned

  • @cameraredeye3115
    @cameraredeye3115 2 ปีที่แล้ว

    Still too easy, Tombox. Go ultra-high diff next time 😎

    • @MSTTV
      @MSTTV  2 ปีที่แล้ว

      Maybe you're just too good

    • @cameraredeye3115
      @cameraredeye3115 2 ปีที่แล้ว

      @@MSTTV LMAO

  • @maartenboy37
    @maartenboy37 2 ปีที่แล้ว

    EZ

  • @averagejoe9229
    @averagejoe9229 2 ปีที่แล้ว +2

    I lowkey miss Imperial Order. It kind of put mystic mine on a check.

  • @Duelist07985
    @Duelist07985 2 ปีที่แล้ว +1

    Bro just main twin twister or cyclone ( get gud lol )

    • @chrisgkini3180
      @chrisgkini3180 2 ปีที่แล้ว +3

      y man just draw the out

    • @junglezone7323
      @junglezone7323 2 ปีที่แล้ว +3

      Then why is IO and vanity's banned then if you can just draw the out lmao

    • @Duelist07985
      @Duelist07985 2 ปีที่แล้ว

      @@junglezone7323 true

    • @saito853
      @saito853 2 ปีที่แล้ว +1

      @@junglezone7323 IO counters its own out lmao

    • @wardy4903
      @wardy4903 2 ปีที่แล้ว

      @@saito853 io counters all S/T destruction effects?