Valorant's Most HATED Agent

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  • เผยแพร่เมื่อ 18 พ.ค. 2024
  • If Reyna is Useless, How can Something be so good for her, Well,
    You are not Something. And no one is quite like Paper Rex. Why is Reyna useless in Pro Play and why is she so despised in Ranked. This is Valorants Most Hated Agent.
    Twitter: / fwdtvv
    Twitch: / fwdtv
    Sound Effects and Music Provided by: www.epidemicsound.com

ความคิดเห็น • 485

  • @Taken4Granted2
    @Taken4Granted2 9 หลายเดือนก่อน +5

    Going into her ult state should mute the team chat lmfao

  • @MrAlimeren
    @MrAlimeren 9 หลายเดือนก่อน +740

    I guess changing the flash mechanism would be the best and leaving the rest untouched would balance her out… it’s not reyna that is terrorising the lower ranks it’s smurfs.

    • @thejustlexa
      @thejustlexa 9 หลายเดือนก่อน +70

      Reyna isn't unbalanced. She just shouldn't be in the game due to how poorly her design fits into the game, i mean come on what we're they thinking at riot games when they decided to add a character that is by design selfish and unhelpful in team play besides just being another gun and the worst flash in the game unless paired with another flash that's actually good.

    • @randominternetuser72
      @randominternetuser72 9 หลายเดือนก่อน +44

      people say this without realizing that 99% of people that play ranked no matter what agent they play, are selfish and usually unimpactful, people just hate reyna bc they dislike reynas they verse who are mechanically superior to them. Im imm1 atm and have played my fair share of reyna/raze/jett aswell as smokes, and i can say that mostly the team is uncoordinated anyways, so in comp the movement abilities of raze and jett aren't as strong because teams dont understand that they need to follow their duelist, and help initiate/ fight.

    • @Lucaz99
      @Lucaz99 9 หลายเดือนก่อน +9

      ⁠@@randominternetuser72nope. Most people in ranked, unless they’re in iron/new players, always try to use the utility they have purchased and people usually buy their utility.
      But Reyna only provides anything to the team if the person who is playing her is absolutely popping off which they never are in ranked.
      Even if it’s uncoordinated, Jett has good smokes, amazing movement and a great ult while Raze has the boombot to clear corners/get space, satchels for movement and ROZA. Meanwhile, if Reyna isn’t popping off/smurfing, she ain’t doing shit for the team. Even if they are uncoordinated messes like Ranked usually is.

    • @thejustlexa
      @thejustlexa 9 หลายเดือนก่อน +2

      @@randominternetuser72 so like smokes dont do anything for your team even if they use their abilities yeah sure fr fr.... you know you can still be helpful to your team with your abilities even if they're uncoordinated right? coordination just makes it better. Besides, my point of her DESIGN being the problem still stands completely fine, because all of the other agents abilities can be used to help your teammates or make plays with unlike reyna. Well, not all agents chamber is also really selfish but we're not discussing that rn.

    • @thejustlexa
      @thejustlexa 9 หลายเดือนก่อน +2

      @@Lucaz99 even when reyna is popping off/smurfing all she's doing is getting kills, which every agent can do lol. i would much rather have any other agent over reyna in my ranked games

  • @user-kh7is9ss3v
    @user-kh7is9ss3v 9 หลายเดือนก่อน +102

    The sheer amount of efforts that went into making this video is downright commendable, great job!

  • @sarang2218
    @sarang2218 9 หลายเดือนก่อน +1

    Man your story telling and video editing is so great, makes the topic more engaging and interesting to watch

  • @louislbdd
    @louislbdd 9 หลายเดือนก่อน +54

    i think the editing is really nice, calming and deeply detailed! i think the video gave a nice understanding that will appeal to low and high ranked players. nice video!

  • @phenny1057
    @phenny1057 9 หลายเดือนก่อน

    The way you edit deserves so so much recognition!!! And your voice is soothing and calming to listen to, which just makes me want to watch more of your videos! Great video, I have subscribed. ♡

  • @adr1ant
    @adr1ant 9 หลายเดือนก่อน +2

    great quality video man, keep it up bro! U earned my subscribe❤

  • @az5240
    @az5240 9 หลายเดือนก่อน +1

    love the edit, great work 👍

  • @7trdcc110
    @7trdcc110 9 หลายเดือนก่อน +50

    Honestly props to the editing, the style & pace.. very digestible video. I could totally see a beginner at Val understand all of the points of this video.
    Also the theoretical synergy of reyna + harbor sounds super interstin. What would happen if PRX used the LOUD comp but replaced the jett for reyna? seems like itd be great lmaom

  • @nthn515
    @nthn515 9 หลายเดือนก่อน

    love the content style, subbed!

  • @ZephYanezVal
    @ZephYanezVal 9 หลายเดือนก่อน +72

    Great video. Unfortunately this won’t stop the instalocking Reynas. At least we have Something tho.

    • @hyena296
      @hyena296 9 หลายเดือนก่อน +3

      wait, what do we have?

    • @ZephYanezVal
      @ZephYanezVal 9 หลายเดือนก่อน +2

      @@hyena296 lol

    • @airpuerto
      @airpuerto 9 หลายเดือนก่อน

      @@hyena296something

  • @Dyleniz
    @Dyleniz 9 หลายเดือนก่อน

    Such a well edited video the attention to sounds is great and I can see future improvements

  • @riser5328
    @riser5328 9 หลายเดือนก่อน +120

    I think another reason Paper Rex works well with Reyna is that they always use Skye, and they use maps that can benefit from Reyna.
    1. Ascent is a good example where they can use Reyna, as usually it is a simple map with a lot of open space. It can capitalize of Reyna's flashes for fast takes. Complimenting Paper Rex's aggressive playstyle. While on Pearl, they use Phoenix as it has a lot of close corners that Phoenix's flash can capitalize on (and his wall can cut off space, especially in open spaces such as B site.)
    2. Other than harbor, Skye is also used. It is because Reyna's flash can force players to look at the flash and Skye can flash the enemy team. Essentially making a flash that cannot be countered. Look, get flashed. Turn around, you'll be killed by Paper Rex.
    Good Video!!

    • @silentKeys20
      @silentKeys20 9 หลายเดือนก่อน +6

      This! PRX almost always exclusively use Reyna in combination with Skye. The Skye Flash+Leer combo is unbeatable and basically forces you to retreat if you already know it's coming. Combined with PRX's teamwork and aggressiveness, you basically get a deathball pushing into your face.

  • @agentlovesya
    @agentlovesya 8 หลายเดือนก่อน

    this video is so well made, calming and informative at its best, good job you earned your's a new sub!

  • @7_skyline
    @7_skyline 9 หลายเดือนก่อน

    I really love the textures you use in this video. You've really put a lot of effort into this.

  • @imvazzi
    @imvazzi 9 หลายเดือนก่อน

    Amazing editing style :) subbed and inspired

  • @darkbionicle6
    @darkbionicle6 9 หลายเดือนก่อน +66

    Could try and make her kit a bit more similar to the other agents from a design perspective. She has her own role and playstyle so i wouldn't change her kit radically.
    But one thing that is problematic for reyna is her complete dependency on kills, that make her less consistent than other agents. Something that would make her more consistent, for everybody and pro play as well would be to make her E (the dismiss) be an ability she can always use, and doesnt require a kill. This is her default ability that she has and that is recharged after 2 kills, like any other duelist. Her Q (the heal) would still work like it used to, requiring a kill to be activated, so we can keep the orbs and overall her narrative intact.
    For the ult, it would basically work the exact same way it does now but one little thing it could do to accomodate for the new E is when it gets popped, it refreshes the E cooldown. But thats it. No more dismiss on kill. This will make her rhythm completely change. From going to 1 kill > dismiss to going from 2 kills > possibly dismiss. Her playstyle will be intact but this should also add more ways for reyna players to manuever her with more freedom.
    They could take angles with less risk of being killed, they could just be scouting for enemies completely in the open and dismissing as soon as they see them etc.. etc...

    • @tylerdobson3416
      @tylerdobson3416 9 หลายเดือนก่อน +2

      This is great, it can allow her to get information and take space with her flash and her dismiss making her viable for more team play.

    • @Frosty4326
      @Frosty4326 9 หลายเดือนก่อน +5

      I feel like that's way too strong

    • @tolgacam1907
      @tolgacam1907 9 หลายเดือนก่อน +16

      nah thats fucking op
      thats essentially a skye dog/sova drone (except even faster) but for free every round and can be recharged? and not only does that act as an info gathering tool but you can also get a free kill if you catch someone off guard with no consequences
      and unlike chamber tp/jett dash, you cant kill reyna mid ability, because once she dismisses she dismisses and doesnt take damage

    • @Chackal68
      @Chackal68 9 หลายเดือนก่อน +4

      Finally someone who talks sense, there's not a single duelist that doesn't have the two kills spell reset... EXCEPT REYNA. But why? It just doesn't make sense... unless they wanted to try something new, and it just failed miserably obviously. It's super annoying at low elo and super useless/selfish at high elo.
      Chamber has a similar issue, he's not good for smurfing so he's not hated but that agent has literally no utility for his team except guns (???)

    • @yeowch419
      @yeowch419 9 หลายเดือนก่อน +2

      To balance it she can have 1 free dismiss a round and 1 dismiss refresh per round and infinite heals per round and she cant stack 2 dismiss uses aswell except on ult it would make her less snowbally and provide more util as a drone aswell as being unique and not force her to be kill dependant for everything

  • @gedewika3500
    @gedewika3500 9 หลายเดือนก่อน +2

    This is very good video, love the editing, the bgm and the matery of the video. 😁

  • @kirovibes
    @kirovibes 9 หลายเดือนก่อน +1

    I kinda feel “LEMMiNO” vibes in this video, probably because of the music and flow of the sequence. On the other hand, this is well done my friend!

  • @sylphus
    @sylphus 9 หลายเดือนก่อน +5

    Insane editing and pacing, very cool content bro !

    • @FWDtvv
      @FWDtvv  9 หลายเดือนก่อน +1

      Thank you so much!

  • @DivyanshuGupta-uy8ty
    @DivyanshuGupta-uy8ty 9 หลายเดือนก่อน +1

    bro its was an amazing video and man the editing 🔥🔥🔥🔥

  • @onehitking9124
    @onehitking9124 9 หลายเดือนก่อน +1

    i really like the editing and bgm of your videos. Well presented too. Thank you

  • @skyneric726
    @skyneric726 8 หลายเดือนก่อน +8

    I freaking love this editing style and the way you divide the video into several chapters makes it even more clear and entertaining to watch. Keep up the good work !

  • @sternwayprovider
    @sternwayprovider 9 หลายเดือนก่อน +1

    amazing video, love the choice of classical music :)

  • @techos6111
    @techos6111 9 หลายเดือนก่อน

    Loving this type of video essay style for Valorant content!

  • @IvoGrissom
    @IvoGrissom 9 หลายเดือนก่อน +31

    Outstanding job on this video, extremely well edited and engaging. As someone who is admittedly a reyna instalock atm I have no answers for your last question, and I even think cycling her out completely would be good for the game's overall health. If you want to be helpful on site pushes while on attack your leer absolutely has to be paired with another flash to have any sort of fighting chance at being a productive entry during an exec.

    • @sternwayprovider
      @sternwayprovider 9 หลายเดือนก่อน +4

      100% agreed, I wish she was deleted

    • @thejustlexa
      @thejustlexa 9 หลายเดือนก่อน +2

      yeah, the way her abilities work simply dont have enough to go off for a rework to even be like, possible without it just becoming a completely different character. The problem will never be the balance of reyna, she's actually decently balanced but because she is one of the 2 agents that you simply cannot play off in any meaningful way that's more than like swinging off them, she results in selfish play. Sadly, that selfish play is by design and promotes unhealthy play that ends up damaging the game over all.

  • @yion9483
    @yion9483 9 หลายเดือนก่อน +2

    the editing is so good, it remind me of lemmino in some way, love it!

  • @HenriSicklinger-nx4hd
    @HenriSicklinger-nx4hd 9 หลายเดือนก่อน

    How do you only have 4K subs, The quality of this video is absolutely Insane. Keep it up

  • @cheating..
    @cheating.. 9 หลายเดือนก่อน

    Amazing editing! Keep it up

  • @RandomErn
    @RandomErn 8 หลายเดือนก่อน +1

    amazing editing, i love it

  • @lawrenceabad7509
    @lawrenceabad7509 9 หลายเดือนก่อน +44

    To make Reyna’s interactions seem less selfish overall:
    -Leer applies a status called ‘fear’/‘intimidation’ which obscures the minimap, adds a slight tunnel vision effect, and muffles sounds. Fear is applied upon looking at the eye and goes away gradually, independent of whether the eye is active and applying nearsight. Leer eyes have a shorter lifespan.
    -Soul orbs can now be shot by the enemy team. Soul orbs take 100 hp to break, and soul orbs which are being devoured are similarly destructible. Soul orbs being used by devour stop healing when broken. Soul orbs can be picked up by Reyna and used to replenish her leers, like ultimate orbs.
    -Reyna’s ult applies ‘fear’/‘intimidation’ in a radius around her, denying the enemy team information when she uses her ultimate. The amount of time that kills extend Reyna’s ultimate is slightly increased.
    Reyna now operates better as a duelist in a similar niche as Yoru, operating to confuse the enemy team, especially against uneven/solo defensive coverages. Sentinels holding a site by themselves are now put under more pressure after having ‘fear’ applied. ‘Fear’ has diminishing returns against a stacked site for Reyna individually, but ‘fear’ allows for Reyna to have better team synergy. Reyna’s utility benefits team engagements by decreasing the information that the enemy team has about Reyna’s team’s map presence, and Reyna’s utility overall encourages team play with short guerrila-style skirmishes. These rewards from this expanded utility are reaped by strategic team play and not necessarily by selfish play from Reyna. Reyna has increased synergy with Gekko because of the play style her modified utility incentivizes.

    • @Lucaseras
      @Lucaseras 9 หลายเดือนก่อน +6

      are you the dude who made the patch notes bc this is so goddamn long
      underrated fr

    • @jinko17bro
      @jinko17bro 9 หลายเดือนก่อน +3

      This seems like you just buffed her for ranked again. Pro players communicate and have fast reactions.

    • @user-ln1be7yk1k
      @user-ln1be7yk1k 9 หลายเดือนก่อน +1

      great idea but what about making it so that her eye cant go through walls but can give enemy info to balance this they can reduce the eyes blinding ability

    • @lawrenceabad7509
      @lawrenceabad7509 9 หลายเดือนก่อน +1

      @@jinko17broIt might not, but I’m hoping the following three related points might argue that it would benefit pro play:
      -The new status effect blocks minimap view and muffles sounds, limiting the amount of information that enemy players can receive. While pro players are effective at communicating, they also need to operate with as much information as possible (and rely on their minimap) and players that have the new applied status require more information from their teammates and can provide less information in return which may slow down the progress and lessen the effectiveness of the team overall.
      -The new status effect doesn’t directly create space on the site it was used, but it does provide increased opportunity to create space elsewhere on the map. For the reasons mentioned in point one, enemy players with this status effect applied are an information drain, and slow down the progress of the enemy team to react to rotates and splits.
      -The new interactions that players have with Reyna’s soul orbs, namely enemy players can break them and Reyna can use them to replenish her leers, may lead to interesting play and counter play. I’m hoping that this type of interactions leads pro teams to capitalize on strategies with Gekko to create plays with much more average site hits per round (Gekko is under utilized at the moment) which should add more variety to the compositions that pro players employ and need to be aware of from their opposition.

    • @lawrenceabad7509
      @lawrenceabad7509 9 หลายเดือนก่อน

      @@user-ln1be7yk1k Cool idea!
      I think giving information about the enemy positions might benefit players who act solo and seek to gamble for multi-kills. I think one of the goals of these changes was to prevent any buffs which would increase the prevalence of this play style, and so buffs need to be constrained to those which provide benefit for Reyna to her self or her team but do not result in a great deal more kill potential.
      I also think that we should buff the leer and, in exchange, shorten the duration that it near sights. I think the proposed changes, including being able to use soul orbs to replenish leers, should add consistent utility that benefits the entire team which does not necessarily create more kill potential for Reyna.

  • @lovecats_3346
    @lovecats_3346 9 หลายเดือนก่อน +82

    incredible editing! you have so much under your belt already, you have an insanely bright filmmaking future! good job

  • @user-vg5ys7qo6y
    @user-vg5ys7qo6y 8 หลายเดือนก่อน +7

    I mean to be honest i like reyna a lot, the last buff they gave him was to make her leer blind from any distance but is not really that impactful because it doesnt have a really long range cast, i think a good buff that can incorporate her into proplay as well will be that his leer work kinda like a omen smoke, when you can choose how far the leer will cast just to more room to teamplay but otherwise i think she is perfect

  • @kasiiiiiii
    @kasiiiiiii 9 หลายเดือนก่อน

    really good video mate

  • @terrefeing9880
    @terrefeing9880 9 หลายเดือนก่อน +3

    I feel like here ability to destroy lower ranks comes from the healing mechanic.
    In lower ranks players have worse aim and often count on enemies being just as bad, or having been hit before. When Reyna players, especially in low ranks, have better aim then their enemies, the chances of players getting a kill on her shrinks so far that she starts dominating the game as she can hit her enemies sooner and more precise while also being able to heal back to full health after getting a kill.
    But in higher ranks, where the gaps between the players aim gets smaller, she looses all of her advantages as her abilities become more and more useless. An idea to fix this issue would be removing her ability to heal, giving her a new ability and buffing her dismiss, but leaving the automatic heal that comes with her Ult.
    We could buff Reynas movement speed while she dismisses and consider making it so she doesnt need a kill for it. While she is in her Ult, a kill could grand a health boost that is slower than it is now. As for a new ability to take the place of the self heal, i dont have anything figured out

  • @3zyyyyy
    @3zyyyyy 9 หลายเดือนก่อน +3

    another reason to nerf chamber

  • @tarodziej
    @tarodziej 8 หลายเดือนก่อน

    i love this type of videos man

  • @user-hh5nt9oj2m
    @user-hh5nt9oj2m 9 หลายเดือนก่อน +37

    great support from here, your video is fairly precise describing the situation what i've encountered. Hope your channel get more views.

    • @FWDtvv
      @FWDtvv  9 หลายเดือนก่อน +2

      I hope so!

  • @thattmagic
    @thattmagic 8 หลายเดือนก่อน +2

    Maybe if the eye had like 150 hp and lasted a bit longer it would be more useful in team play? Especially if paired with a flash. Also if she could only heal her actual HP and no armor or maybe even channel her heal back to an ally? And her ult would keep the shield overheal so it would be that much better, well, kinda. But the shield heal would still need tweaking, so as you know she heals 100 hp over all, but maybe the shield healing could take 'double energy' so like If she is 50 HP she would heal to 150 (including shield) but with this tweak she would only have 125.

  • @AryanKumar-jo1pz
    @AryanKumar-jo1pz 9 หลายเดือนก่อน +8

    0:00 Intro
    0:23 Part 1
    1:14 Part 2
    3:08 Part 3
    5:24 Part 4
    6:46 Part 6
    7:25 Outro

  • @lilyay
    @lilyay 9 หลายเดือนก่อน

    very nice vid! loved it

  • @coloisloco
    @coloisloco 8 หลายเดือนก่อน

    I did homework while watching this video lmao, it kinda felt like a ted talk about valorant! I like it!

  • @sugiyonotahu
    @sugiyonotahu 9 หลายเดือนก่อน

    i like your style of editing in this video, keep it up

  • @pannavichtorsavetpong9249
    @pannavichtorsavetpong9249 9 หลายเดือนก่อน

    sound editing is perfecttt. where did you learn those sound editing skills?

  • @ish4ra
    @ish4ra 9 หลายเดือนก่อน

    Great video man

  • @blockediting3404
    @blockediting3404 9 หลายเดือนก่อน

    good shit dude ur gonna blow up one day i promise

  • @supriyaghodake8096
    @supriyaghodake8096 9 หลายเดือนก่อน +1

    That was a great, concise video

  • @GaurangPlays
    @GaurangPlays 8 หลายเดือนก่อน

    Superb video brother! 👏

  • @XennaShieldOP-pu6le
    @XennaShieldOP-pu6le 8 หลายเดือนก่อน +2

    It's not the agent, it's the player.

  • @Technodono
    @Technodono 9 หลายเดือนก่อน +1

    Here's what I do to tune the agent for both ranked & pro-play:
    - Dismiss as has been mentioned around a lot should be longer and/or make you move a bit faster in it
    - To tweak the annoyance if playing with reyna in low ranks I'd nerf the healing from the Lifesteal (perhaps simply removing the overheal would work?)
    - The flash should be un-shootable and go on for a similar duration to omen's paranoia
    - The ult needs complete reworking. I'm not sure which direction they'd take it in but currently it is pretty close to the worst ult in the game (unless your aim is spot on).

    • @quinnflanagan8734
      @quinnflanagan8734 9 หลายเดือนก่อน +4

      You already move slightly faster in dismiss, and making the leer unbreakable would be absurd. Flashes are balanced being unbreakable because they apply the effect a single time. Having a nearsight on anyone who tries to swing from ANY ANGLE for several seconds would just be ridiculous.

    • @Technodono
      @Technodono 9 หลายเดือนก่อน

      @@quinnflanagan8734 I'm sure the dev's could find a fine balance between flash duration and having the flash be unbreakable. May be a nice change for gecko too

    • @auraof
      @auraof 8 หลายเดือนก่อน

      cool fix would be making it so devour only works for the amount of damage you dealt to the player you killed/assisted.

  • @SpaceGamer07
    @SpaceGamer07 9 หลายเดือนก่อน +1

    It’s funny how almost any Valorant video about the competitive scene always is about paper Rex

  • @vaxdebrick3660
    @vaxdebrick3660 9 หลายเดือนก่อน +2

    Nerf: she cant heal shields
    Buff: give her the option to buy a free Dismiss (200-300 Creds) so she can fall back even if she misses her shot, but if she gets a kill she keeps the free Dismiss.
    If she cant heal that much anymore she will be worse in lower rankes ,but the free dismiss should make her a better entry in the higher ranks because she can fall back easier if something goes wrong

    • @sebastienaguila2107
      @sebastienaguila2107 8 หลายเดือนก่อน

      buff: wouldn't that just make her another prenerf Jett? arguably, chamber can still do that, but it's the only thing he can do really...
      and also, you have to think of attack. she'd essentially be getting a lesser Yoru ult every round, and would just be able to free check an angle, possibly setting someone up for a minimap frag. she could even do it through a smoke before an execute. it would counter operators, off angles, trap plays... she could go through a sentinel's trip, get info anywhere for free during defaults, etc... Essentially, anything Yoru can do when he ults.
      sounds quite busted to me!

  • @colvinian1165
    @colvinian1165 9 หลายเดือนก่อน +1

    The agent needs to be reworked. There is no other way around this issue imo

  • @_bubiel_
    @_bubiel_ 9 หลายเดือนก่อน

    Great video. Keep it up

  • @floppium3665
    @floppium3665 9 หลายเดือนก่อน

    bro made it look like a world war 2 documentary with that editing style 💀💀

  • @StepanAkaSemir
    @StepanAkaSemir 9 หลายเดือนก่อน

    great job. very nice video!

  • @mmuuuuu
    @mmuuuuu 9 หลายเดือนก่อน +1

    Such cool work

  • @Ninekillaa
    @Ninekillaa 9 หลายเดือนก่อน

    Love this video style! Curious what software you used to make it. After effects? Premiere Pro? or something else? Thx

    • @FWDtvv
      @FWDtvv  9 หลายเดือนก่อน

      Premiere!

    • @Ninekillaa
      @Ninekillaa 9 หลายเดือนก่อน

      @@FWDtvv all in premiere pro? that must have taken a long time, cudos to you!

    • @FWDtvv
      @FWDtvv  9 หลายเดือนก่อน

      Thanks, it does 🤣

  • @RegardlessMC
    @RegardlessMC 9 หลายเดือนก่อน

    Amazing video!

  • @Sukhme
    @Sukhme 9 หลายเดือนก่อน +8

    Another point to the "Exception rule" is that her leer is strong when combined with a Skye flash.
    The enemy will either have to dodge the flash & end up getting killed while looking back OR the enemy will have to break the leer and end up getting flashed by the Skye (and eventually killed or backed off).

  • @ieatsoupinbed5189
    @ieatsoupinbed5189 9 หลายเดือนก่อน

    i love this editing style

  • @aduvalorant9596
    @aduvalorant9596 9 หลายเดือนก่อน

    bro the edit kinda terrified me bro😧😨😨,btw nc edit

  • @Patrick-cc3ub
    @Patrick-cc3ub 9 หลายเดือนก่อน +1

    Video is well edited but I feel the points as to why she was bad could’ve been made in a much shorter amount of time with the same amount of information.
    Also would like to add that PRX like to combo Reyna flash with Skye flash to make even more space and chaos.

  • @thatrandomzero5522
    @thatrandomzero5522 9 หลายเดือนก่อน

    I just realized at 5:34 the vandal has 7 bullets and now suddenly to 25. Did the reload animation never occurred?

  • @zenaurum
    @zenaurum 9 หลายเดือนก่อน +1

    Maybe a kill/recharge mechanic for her devour/dismiss. Similar to yoru tp, it rewards and encourages players getting kills and entrying for the team but doesnt go overboard since it requires good mechanical skill. It buffs her momentum but doesnt affect anything else.

    • @kerosoba
      @kerosoba 9 หลายเดือนก่อน

      this would not change anything lol

    • @bilbert1031
      @bilbert1031 9 หลายเดือนก่อน

      i'd say something like that but for her flashes because 2 orbs is enough for 2 or more kills depending on the situation and how you play her.
      I usually find myself with less flashes than orbs in more situations due to the fact that I need to use a flash on peak etc
      would definitely make her better in 1v1s, and you could play less egotistically since you have more flashes to spare

    • @auraof
      @auraof 8 หลายเดือนก่อน

      @@bilbert1031 the issue with your idea is that they'd have to make leer the signature ability for your idea to work as the signature ability (free ability) is the one you are given back on every other duelist for kills.

  • @yukarivi5230
    @yukarivi5230 9 หลายเดือนก่อน

    hmmm,,, how about add detect in her flash and make her flash set more longer or shorter ? ? (maybe like omen smoke,, set the long with scroll bfore activ it)
    so reyna (maybe) can get more initiator skill for entry

  • @DeepezTTV
    @DeepezTTV 9 หลายเดือนก่อน

    Great video! with what did you edit it?

    • @FWDtvv
      @FWDtvv  9 หลายเดือนก่อน

      Premiere Pro!

  • @InboundYT
    @InboundYT 9 หลายเดือนก่อน +57

    Personally, I think Reyna needs a mobility boost when dismissing. You are suppose to use it as an escape but your outline is still visible. You get a small movement boost in return.

    • @RoyalCoder51651
      @RoyalCoder51651 9 หลายเดือนก่อน +14

      And you can’t take damage? I think that’s the main part of her dismiss.

    • @solarx4166
      @solarx4166 9 หลายเดือนก่อน +22

      you already move faster in the dismiss lol

    • @Youjvwhw
      @Youjvwhw 9 หลายเดือนก่อน +6

      i think the overheal on pistol is rly annoying

    • @foxthroat3410
      @foxthroat3410 9 หลายเดือนก่อน

      no she doesn't. lmao. And what's the point of her ult she can't be seen normally then? Just do better decision with those orbs bro, don't just quickly click Q or E

    • @kianatunasimp6335
      @kianatunasimp6335 9 หลายเดือนก่อน

      How about making her devour a 2 choice skill give the heal to ally or yourself of course the teammate will still need to be line of sight of the orb

  • @celtinie798
    @celtinie798 9 หลายเดือนก่อน +2

    make her heal 75 hp and just like skye, say that theyre blinded when the reyna flashes

  • @hester5402
    @hester5402 9 หลายเดือนก่อน

    very well edited

  • @tsoruu
    @tsoruu 9 หลายเดือนก่อน

    3 or 4 flash, speed casting (multiple cast at once is quicker), almost 0 hp for the flash. Lower rank players only need to hit 1 bullet while the flash retains the function, to disrupt the enemy crosshair. High rank/pro play benefits from multiple targets that the enemy has to shoot before the flash clears. This also gives reyna players the option to conserve the flash (use only one to maybe gamble entry/find info), and choose engagement wisely.

    • @acew2904
      @acew2904 9 หลายเดือนก่อน

      Not only would this be awful for low rankes, but putting 4 at once is basically telling them to do gridshot while you and your team are exploding onto a site. plus if reyna conserved flashes and like u said they are really low health than that would make it so that if she throws 1 leer out its useless.

    • @tsoruu
      @tsoruu 9 หลายเดือนก่อน

      Not cast 4 at once, like cast one by one with an interval of like half a second...

  • @ShinonsPNTRY
    @ShinonsPNTRY 8 หลายเดือนก่อน +2

    Honstly, I think capping the heal to 125 instead of 150 could help. Buff the flash by making it 200-150 credits instead of 250. I can name multiple games where i didnt buy reyna flash because the enemies constantly shot it.
    The balance to this cost of the flash could be that it has 75 hp, but lasts a bit longer. I think it lasts a second and a half maybe two? Buff it hy about half a second or so. Another thing, reyna's ult is ok at best. Her fire rate is nice, but brim stim is a thing. It'd probably be smart to simply lower the fire rate, and in turn buff the healing aspect so its a little faster, or reyna has a little more time in dismiss. Something to make it worth a 7 point ult so she isnt just going on a frenzy constantly. Shes strong in low ranks, but thats because she hinges more on mechanical skill. Id say compared to her glory days, there isnt much of a difference. The nerfs did not do much to her pick rate, but her power level is still about the same.

  • @lain39x
    @lain39x 9 หลายเดือนก่อน

    this is a good editing style.

  • @KeitheUnchained
    @KeitheUnchained 8 หลายเดือนก่อน

    I really appreciate the hard work you put into the video, but isn't it kinda dark and quite scary ;-; I thought I was watching a recap of a horrible crime. Btw, the content of this video is really good. Great job

  • @iv4nt37
    @iv4nt37 9 หลายเดือนก่อน

    I think that nerfing so she cannot restore that much shield or making that shield last for less time would make her easier for lower ranks to counter and making her flash to blind enemies on the sight of the flash like gekko's flash or a little bit more duration (since It's breakable breakable) and also making able to have a short distance mod and a bit longer one like Kay/O's flash would help her in higher ranks without changing to much the impact on lower ones

    • @mukeshfromandassullalokam5097
      @mukeshfromandassullalokam5097 9 หลายเดือนก่อน

      Blud the topic is to buff Reyna and improve it for a team play not to create a new agent💀

    • @iv4nt37
      @iv4nt37 9 หลายเดือนก่อน

      @@mukeshfromandassullalokam5097 Yoru received the same treatment and right now may not be the most used but it’s on a better spot than before the shadow clones

    • @mukeshfromandassullalokam5097
      @mukeshfromandassullalokam5097 9 หลายเดือนก่อน

      @@iv4nt37 but yoru isnt reyna reyan just needs a buff no need for its kit to be re made

    • @iv4nt37
      @iv4nt37 9 หลายเดือนก่อน

      @@mukeshfromandassullalokam5097 ?

  • @mlgwar7233
    @mlgwar7233 9 หลายเดือนก่อน +2

    give reyna breach stun
    to improve team work
    👍

  • @cloudyy1452
    @cloudyy1452 9 หลายเดือนก่อน

    I feel like they should make the flash keep moving forward similar to gekkos flash and the nearsight distance is further

  • @Kwmy
    @Kwmy 9 หลายเดือนก่อน +1

    i already know the porblems with reyna but ur video style made me stay till the end, freaking love it. good work, as for reyna honestly just delete her LMFAO. but yeah reword would be nice, maybe a flash that cant be shot but reduce the duration. maybe her heals only last 15-20sec? im unsure honestly

  • @notrllysecure5837
    @notrllysecure5837 9 หลายเดือนก่อน

    change dismiss into usable at all times, and with a longer startup time, change the whole meta from getting away to just entrying, use it before entrying, go onto site, invincible but still visible

  • @ubeia4857
    @ubeia4857 9 หลายเดือนก่อน +29

    While Harbor is somewhat needed to make Reyna work you seem to have missed Reyna's need for Skye as well.
    PRX partners Reyna's eye with Skye's flash. The enemies are forced to be blinded either by the eye or by the flash making the eye harder to deal with than it would be normally if it's just thrown alone.
    Any enemy trying to destroy the eye will be blinded by Skye's flash but if they turn away from Skye's flash they still can't look back without problems because the eye is still there and still needs to be destroyed.

  • @Exhalted1
    @Exhalted1 9 หลายเดือนก่อน

    The answer is prx is full of actual duellist players so they use double duellist comp. Basically something is not the entry something acts like a initiator flashing for their jett or raze (jingg) entry and he follows right behind with double flash. I mean davai is a professional awper and a good one but he barely touches op because prx is a team where they sacrificed their wish to play duellist to become a better team.

  • @Zenithpwr
    @Zenithpwr 9 หลายเดือนก่อน +1

    changing her flash is the only answer to make her viable for pro play while still keeping the root of reyna, i think making the flash like gekko except a nearsite where you throw it and it keeps traveling and bounces etc would be sick

  • @NekoNekoFwive
    @NekoNekoFwive 9 หลายเดือนก่อน +1

    Her flash should have a 2 Mode:
    > Leer: 1 second duration. 100HP NEARSIGHT enemies for 0.5 second
    > Fake Leer: 1 second duration: 100HP Doesn't NEARSIGHT but if get's shot blinds the enemies for 1 second

    • @bilbert1031
      @bilbert1031 9 หลายเดือนก่อน

      0.5 seconds is extremely little

  • @JCHammer
    @JCHammer 9 หลายเดือนก่อน

    What about giving the flash a little more hp, but the center of it give a headshot bonus. Wouldn’t cause pro flicks to need to be more accurate but ranked pretty much stay the same. Also add the ability to send it out shorter or farther by holding your fire button down.

  • @cyclonedyt
    @cyclonedyt 9 หลายเดือนก่อน +2

    Reyna shoots very fast on ult, making her pretty nice for low ranks where people dont rely on headtaps. Not just that, but when people start dodging flashes, you combine leer with a normal flash

    • @auraof
      @auraof 8 หลายเดือนก่อน +1

      idk about others but personally I hate the shooting speed buff given from stim / reyna ult / kayo ult due to it making my bursts feel less accurate.

    • @cyclonedyt
      @cyclonedyt 8 หลายเดือนก่อน

      @@auraof Fair point but its great for close range spraying AND if you can adapt wuickly/get used to the burst, veryt valuable long range.

  • @toxo_wb
    @toxo_wb 8 หลายเดือนก่อน

    during the beta and the initial days i remember playing reyna and dominating matches. those were the good days!

  • @Hmm-fh8rg
    @Hmm-fh8rg 8 หลายเดือนก่อน +1

    PaperRex just tell us how to play Reyna with a good com and good results in pro scene (most of the time) even Phoenix, this show how they adapt these agents so well to be suitable to play in pro scene and I think PRX is the only team who have played all 6 duelist

  • @Schue7ze
    @Schue7ze 8 หลายเดือนก่อน

    Only way of actually implementing her into the pro-scene at large would be a full on rework of her devour, dismiss and empress abilities, but how exactly that would look like I have no idea.

    • @oskarifps
      @oskarifps 8 หลายเดือนก่อน

      no

  • @CLaSHGOD
    @CLaSHGOD 9 หลายเดือนก่อน

    what if the reyna eye also make the enemy slower ?

  • @RaihanNabawi
    @RaihanNabawi 8 หลายเดือนก่อน

    Wait i thought what made reyna viable by paper rex is combining her with pop flashes agent, most notibly Skye, so enemy will have either shoot reyna leer or skye flash, ignoring the two option will gave them disadvantages as if you dont destroy leer, it'll give you nearsight and if you don't Destroy skye flash, well its self-explanatory except you're on really good angle that enemy will expect you on that angle later to be flashed

  • @Crucial54321
    @Crucial54321 9 หลายเดือนก่อน +1

    Never say "you are not something" to a sad person... I promise it won't go down well

  • @freakingannonymouspanda1766
    @freakingannonymouspanda1766 9 หลายเดือนก่อน +1

    Harbour Reyna synergy? Didn't see that coming.

  • @bqyidk2009
    @bqyidk2009 9 หลายเดือนก่อน

    Imagine reyna flash was sorta like gekkos, where if you dont shoot it it pops like a regular flash, imagine that

  • @richardbiney5445
    @richardbiney5445 9 หลายเดือนก่อน

    I honestly say having her dismiss as something u have for free but you have to get two kills to get it back, that way she can entry w dismiss assisted by a flash and gain space, what about her heal? idk didn't think that far

  • @Rero1701
    @Rero1701 8 หลายเดือนก่อน

    I use her blind like a sova recon bait to throw off crosshair placement and fuck with the enemies recoil

  • @ShmeekyKleeky245
    @ShmeekyKleeky245 9 หลายเดือนก่อน

    id say the best way to change her would be too remove her "devour" and give her 3 dismiss and 3 flashes, or give the flashes something like 125 or 150 hp.

  • @kyel9195
    @kyel9195 9 หลายเดือนก่อน

    riot can definition rework her a bit, for example making her abilities not require killing, but instead every time you kill you can recharge your skills, however dismissing and heal can be activated on demand, making her better at info gathering and teamwork, having a teammate peek with her while she is entrying with the dismiss.

    • @scoot5642
      @scoot5642 9 หลายเดือนก่อน +1

      nah, her heal is the biggest reason people smurf. delete heal and add something can that creates space (and have dismiss on activation 1 charge) would be cool. ult is useless too for a game like valorsmt

    • @kyel9195
      @kyel9195 9 หลายเดือนก่อน

      @@scoot5642
      i feel like removing her heal defeats her initial design of being vampire-like, but other than that yeah reyna ult is pretty much useless in higher ranks

  • @111elguapo
    @111elguapo 9 หลายเดือนก่อน

    something is like uzi from lol but in valorant paper rex is playing around him more than other teams do

  • @jonathanmetzler147
    @jonathanmetzler147 9 หลายเดือนก่อน +6

    I know it would be a drastic change, but changing reyna by removing her devour and replacing it with something more traditional, ie, a stun, boombot, movement ability, would make reyna much more team-oriented, while still keeping the multikill potential/fun with dismiss. Plus whenever I see people use reyna in ranked, 90% of the time after getting a kill reyna uses dismiss rather than devour, as the extra health isn't always useful if the enemy hits a headshot, while dismiss is almost always useful.

    • @rev0live752
      @rev0live752 9 หลายเดือนก่อน +4

      Nah just remove her

    • @randominternetuser72
      @randominternetuser72 9 หลายเดือนก่อน +1

      i mean dismiss and devour are obviously situational, getting rid of reyna's devour would almost certainly make her less team oriented, as it discourages aggressive plays.

    • @boom-jr8vi
      @boom-jr8vi 9 หลายเดือนก่อน

      @@randominternetuser72How so? I’d assume giving a boombot-esque ability after kill would allow teyna to snowball rounds off a pick much better, and allow for agressive plays, idk tho maybe my point is moot.

  • @carlmohrmann
    @carlmohrmann 8 หลายเดือนก่อน

    To balance reyna, her flashes should get a buff so you cant destroy them idk maybe the first 0.5-1 second of the 2 seconds so she can get more teamvalue with her flash. But then she would be op so i think, she should have a minimal time till your dismiss is making you invulnerable, just like a few miliseconds something like 0.25 seconds or something like that.
    Just because i think her dismiss otherwise would be used like the old jett insta dash. What do you think about these changes?

    • @oskarifps
      @oskarifps 8 หลายเดือนก่อน

      flashes are not a good part of valorant we dont need to buff any of them

    • @carlmohrmann
      @carlmohrmann 8 หลายเดือนก่อน

      @@oskarifps bro thats a whole other debate, the question was hoe to balance reyna and not hoe good Flashes are. We have her kit and thats all we can work with.