Is it worth finishing? I finished 2, inquisition and now veilguard. Multiple times. But origins I never completed. I got to the part where you have to visit multiple places, I do the sacred ashes one then drop the game idk why
@@XxsorafanI’m gonna definitely say yes just because it’s one of my favorite games ever. I was 13 when it came out I think and played it so many times. It’s a little challenging because it’s an older game but that’s where you gotta find the joy in it. Take your time with it don’t rush, customize your party however you want, enjoy the story. It’s a slower pace combat but I love the slower “strategy” paced combat. So much to explore.. I could go on but just give it a try. The only part I really don’t like is the circle of magi quest line all the other ones are really good.
@@Xxsorafanfor example in this video this dude is a dual Weird warrior with 3 party members you could of went into this area with a totally different party with a archer warrior build. I love the fact that I can do that with the customization.
@@Xxsorafan u are basically at the beginning. The first village after being rescued by flementh is the last tutorial. as you progress with your levels you get so many cool spells and gear, thats the fun part for me. the spells and tactics
@@yadma58I agree. It is, and it does. I started a new playthrough myself. City Elf, dual wielding rogue with full sized weapons. High dexterity, with cunning for Lethality's modifier.
@@daisybunnino it's not same for origins. Bosses like: ogres, broodmother, dragons have completely different takedown for every melee weapon, while regular enemies also have two/three different takedown. While in veilguard you are stuck in a two animations loop no matter if you're fighting a weak ghoul or an archdemon.
@@daisybunninot to mention the fact that in origins thanks to an actual functional companion system you are able to see animations for other weapons that they wield, whereas in Veilguard if you play as for example rogue all you can watch for the entirety of the game is two animations. If you want to see more you have to start a new game or just watch a yt video.
I think I'm on my 8th playthrough as a Dwarf Commoner Two Handed Champion, and I'm about to go looking for Brancha, and man it's satisfying plowing through everything in my sight! This is my favorite RPG by several miles!
I'm playing DAO for the first time, almost done with the game and just beat Orzammar. I'm playing as a Mage and I really wish Mages had an awesome animation like this. Seeing Alistair and Oghren kill Ogres with an awesome finish makes me jealous!
Much as matching weapon types is the most feasible means of maximizing damage and attack, seems to be mainly either dual wielding swords, dual wielding daggers, or having the Duncan style (and tbh, realistic style) of sword n dagger. But what about dual wielding axes (for max critical hits), or dual wielding maces (for max armor pen)? Or, even mixing up the types to fit the situation? Thats why i always admired Dual-Wielding warriors. Paired with their warrior tree and the right Specializations, they can bring the lightning-quick lethality to the field, without needing to backstab like a rogue.
but anyway they make their craft, moreover, don't forget the maiming skill or if you play the Golems of Amgarrak campaign, there is a 4th tree for 2 weapons and there it is already written about attacking the lower, vulnerable, sensitive places and dishonestly. There it kind of relies on the fact that the 2 weapons are mainly for the rogues.. Sure, the warrior can play with them, but it's just unusual or non-standard, it's more focused on the rogue.. :) The warrior is mainly a weapon and shield or two-handed and with the expanded skills for 2 weapons, I would already have a problem as an honest warrior, the same poisons (also warrior can use poisons), you still don't feel honest, but guilty, in addition, when you have 2 weapons on your back, it doesn't look very good aesthetically, designally either, you just look like a murderer and everyone no will know right away that you are a warrior and not a rogue.. :D
The issue is attack speed is slower with other things than a dagger. This plus backstab and higher crits makes dual daggers rogues the great DPS in the game. Buuuuut, that will only really mather on higher levels. And if you're min-maxing and pause-playing often, you'll still win the game easily, even on nightmare, regardless of that.
I just started my second campaign of DA Origins as a dual wielding human warrior, it's so much smoother and easier than playing a low level Mage, it's actually insane
@Enraged_Sandal your opinion is not a fact though. It's an opinion. Besides, almost everything you see in this clip exists in Veilguard. But yeah enjoy, the rest of us will have fun with the superior combat.
Vielguard lacks any Identity as a game. Anything that was good in any DA game is present in Vielguard as washed down version of it. Also "Superior"combat compared to what exactly ? I've seen mobile games looking more interesting and in-depth. But I'm not gonna waste time arguing about it with a person on the internet. Let's just agree to disagree.
@Enraged_Sandal Bold opinion from someone who hasn't even played the game themselves lmao. And we were talking about Dragon Age games, so compared to previous entries, obviously. Maybe since you hate the game (that you haven't even experienced) you can focus on games you actually like and stop trashing Veilguard in every DA TH-cam video you come across? Just a thought.
I’m more of a two handed warrior kind of guy, as well as a mage kind of guy. Although the dual wielding warrior could have used two swords/two axes/two maces instead of one sword/axe/mace and one dagger, that’s something a Rogue would do.
@@spectralassassin6030 Back when I played that game, I noticed that most warriors, as well as any of my wardens, use a both a sword/axe/mace and dagger instead of two weapons. Thankfully there are other RPGS that let me dual wield both weapons instead of a left handed dagger such as Skyrim, Baldur's Gate 3 and White Knight Chronicles 2.
man that dungeon was a true trial of endurance. I spent all my healing and mana items between the crossroads and the actual anvil but it felt amazing
I'm on like my 10th playthrough of this game (arcane warrior). Glad to see a random video of it. By far my fav RPG.
Lol, me too
Is it worth finishing? I finished 2, inquisition and now veilguard. Multiple times. But origins I never completed. I got to the part where you have to visit multiple places, I do the sacred ashes one then drop the game idk why
@@XxsorafanI’m gonna definitely say yes just because it’s one of my favorite games ever. I was 13 when it came out I think and played it so many times. It’s a little challenging because it’s an older game but that’s where you gotta find the joy in it. Take your time with it don’t rush, customize your party however you want, enjoy the story. It’s a slower pace combat but I love the slower “strategy” paced combat. So much to explore.. I could go on but just give it a try. The only part I really don’t like is the circle of magi quest line all the other ones are really good.
@@Xxsorafanfor example in this video this dude is a dual Weird warrior with 3 party members you could of went into this area with a totally different party with a archer warrior build. I love the fact that I can do that with the customization.
@@Xxsorafan u are basically at the beginning. The first village after being rescued by flementh is the last tutorial. as you progress with your levels you get so many cool spells and gear, thats the fun part for me. the spells and tactics
"can i get you a ladder so u can get off my back" *proceeds to get on his enemies back instead*
Man do I miss dual wielding swords. 😔
I wish they add that back, it looks so badass to wield longswords instead of just two small daggers. THE SIZE MATTERS
@@yadma58I agree. It is, and it does.
I started a new playthrough myself. City Elf, dual wielding rogue with full sized weapons. High dexterity, with cunning for Lethality's modifier.
Man, kill moves shouldve stayed in the next games.
you have takedowns in veilguard thats something
@@daisybunni Yeah, but they all have the same animation.
@@theobell2002 yes! 2 animations per weapon, same with origins :)
@@daisybunnino it's not same for origins. Bosses like: ogres, broodmother, dragons have completely different takedown for every melee weapon, while regular enemies also have two/three different takedown. While in veilguard you are stuck in a two animations loop no matter if you're fighting a weak ghoul or an archdemon.
@@daisybunninot to mention the fact that in origins thanks to an actual functional companion system you are able to see animations for other weapons that they wield, whereas in Veilguard if you play as for example rogue all you can watch for the entirety of the game is two animations. If you want to see more you have to start a new game or just watch a yt video.
I think I'm on my 8th playthrough as a Dwarf Commoner Two Handed Champion, and I'm about to go looking for Brancha, and man it's satisfying plowing through everything in my sight! This is my favorite RPG by several miles!
I loved dual wielding warrior in DA:O to bad they did not keep them for the others.
I'm playing DAO for the first time, almost done with the game and just beat Orzammar. I'm playing as a Mage and I really wish Mages had an awesome animation like this. Seeing Alistair and Oghren kill Ogres with an awesome finish makes me jealous!
Much as matching weapon types is the most feasible means of maximizing damage and attack, seems to be mainly either dual wielding swords, dual wielding daggers, or having the Duncan style (and tbh, realistic style) of sword n dagger.
But what about dual wielding axes (for max critical hits), or dual wielding maces (for max armor pen)?
Or, even mixing up the types to fit the situation?
Thats why i always admired Dual-Wielding warriors. Paired with their warrior tree and the right Specializations, they can bring the lightning-quick lethality to the field, without needing to backstab like a rogue.
but anyway they make their craft, moreover, don't forget the maiming skill or if you play the Golems of Amgarrak campaign, there is a 4th tree for 2 weapons and there it is already written about attacking the lower, vulnerable, sensitive places and dishonestly. There it kind of relies on the fact that the 2 weapons are mainly for the rogues.. Sure, the warrior can play with them, but it's just unusual or non-standard, it's more focused on the rogue.. :) The warrior is mainly a weapon and shield or two-handed and with the expanded skills for 2 weapons, I would already have a problem as an honest warrior, the same poisons (also warrior can use poisons), you still don't feel honest, but guilty, in addition, when you have 2 weapons on your back, it doesn't look very good aesthetically, designally either, you just look like a murderer and everyone no will know right away that you are a warrior and not a rogue.. :D
The issue is attack speed is slower with other things than a dagger. This plus backstab and higher crits makes dual daggers rogues the great DPS in the game.
Buuuuut, that will only really mather on higher levels. And if you're min-maxing and pause-playing often, you'll still win the game easily, even on nightmare, regardless of that.
Bioware please bring back the death animations to DA:D
frostbite bro, ain't happening 😭😭
Whoa. Gotta try it now
I just started my second campaign of DA Origins as a dual wielding human warrior, it's so much smoother and easier than playing a low level Mage, it's actually insane
Oh how the mighty franchise have fallen. truly sad time we live in.
Just replay origins then weirdo
How's stating a fact is being a "weirdo"? Also way ahead of you buddy.
@Enraged_Sandal your opinion is not a fact though. It's an opinion. Besides, almost everything you see in this clip exists in Veilguard. But yeah enjoy, the rest of us will have fun with the superior combat.
Vielguard lacks any Identity as a game. Anything that was good in any DA game is present in Vielguard as washed down version of it. Also "Superior"combat compared to what exactly ? I've seen mobile games looking more interesting and in-depth. But I'm not gonna waste time arguing about it with a person on the internet. Let's just agree to disagree.
@Enraged_Sandal Bold opinion from someone who hasn't even played the game themselves lmao. And we were talking about Dragon Age games, so compared to previous entries, obviously. Maybe since you hate the game (that you haven't even experienced) you can focus on games you actually like and stop trashing Veilguard in every DA TH-cam video you come across? Just a thought.
I’m more of a two handed warrior kind of guy, as well as a mage kind of guy. Although the dual wielding warrior could have used two swords/two axes/two maces instead of one sword/axe/mace and one dagger, that’s something a Rogue would do.
I likely didn't have that perk at the time.
@@spectralassassin6030 Back when I played that game, I noticed that most warriors, as well as any of my wardens, use a both a sword/axe/mace and dagger instead of two weapons. Thankfully there are other RPGS that let me dual wield both weapons instead of a left handed dagger such as Skyrim, Baldur's Gate 3 and White Knight Chronicles 2.
ого...
This is the most horrible dugeon I ever face
Dial wielding warrior is so broken in this game
Oh my god I haven’t seen this ui in actual years