Instead of melee prowess id use galvanized reflex for the bonus initial combo on kill and replace 1 of the electric mods with killing blow for even more multiplicative scaling on heavy slams
For endurance, just swap Influence to Afflictions. The arcane adds 6 stacks of whatever status effect is on enemy including the attack itself that procs Afflictions. Heavy slam shockwave pulses each count as attack that "knocks or flings" the enemy, and enemy can get hit by multiple shockwaves at once. This + electricity or heat stacks scale well into late SP endurance if not level cap. This also works on Tenet Exec. I heard that it doesn't proc anymore on overguarded enemies but the sheer damage of the slam should get rid of it in one hit regardless.
@@TD34N my god dude you cant be that dumb? 40% times 4 with blood rush is 160 plus the 110% of gav steal, you better explain why you said nop before im killing the both of us.
You can do this with the Tenet Exec too. If you're running a frame that can apply a lot of damaging elemental procs (Ember, Garuda, Protea, Lavos, Voruna etc) this is hilarious with Afflictions
My first time seeing a video with the new galvanized melee mods and it ends up having half of the build I put on my brand new Exec I grabbed because 55% toxin
I enjoyed your last sampotes video, and definitely planned to do something with mine. But also didn't get around to it. This time, I followed through. :) And only thus morning put the last of the forma into it, and its been great fun. So thank you for the inspiration, and build tips. (I had 100% forgotten about the Niras Hatred mod.)
Just a heads-up: I noticed the "Heavy Impact" mod being traded for 1000 Platinum in your video. I had a support ticket a while back because I traded 500 Platinum for a low-value mod, and I ended up getting suspended for 7 days because of it. DE responded, telling me that it's not allowed to trade low-value items for large amounts of Platinum. Hopefully, your trades haven't caught their attention.
I've been meaning to get the sampotes for a while now, I even lucked out into a random sampotes riven. It'd only take 3 or so steel path duviri runs...but also I'm lazy, so it's likely I'll be putting it off for a while longer. using all 3 of the new galvanized mods on it will likely make things extremely funny when you're over 5x the damage per slam that you were having here.
Its really fun to use in general, but its main use is one shotting archons (For me it is at least) And as for combo counter, it only affects the initial slam, not any of the waves. So is more or less useless to have on there in comparison to another crit damage mod like Glad Might.
While attack speed (Fury etc.) won't speed up the slamming down part, it helps you get out of the animation faster so you're less stuck in place and can start your next slam earlier. Also, you can dodge roll out of the animation so you can move on faster; might also shorten the time a bit before you can start your next slam. This makes slam builds feel much better; being stuck in place sucks :)
You should check out Galvanized Reflex if you haven't. It makes heavy attack builds cracked. You can stack it with Ready Steel aura and/or Corrupt Charge to get a very high passive combo counter(134 with all three). The heavy attack efficiency from Reflex helps making it more 'spammy' as you don't have to wait as long for the combo to count back up to cap.
I've read debates in the comments wich one is better: S. Steel + Organ shatter OR G.Steel + G.Reflex + Blood Rush (SS,OS,GS,GR,BR) I was interested in this so I did some comparison and math: BR at 5x combo (GR 80 hit) is 160% CC, GS 110%CC or 220%CC(heavy) = 380%CC on a heavy. FinalCC:144%,CD:6.6x SS is 440% alone on a heavy. FinalCC:162%,CD:5.7x The diff is +-60% cc, -+30% cd in case of the sampotes (30%cc-3xcd) is 18,9189%. So the 3 mod setup is only ~19% better than the 2 mod setup. Since the Heavy Slam Shockwave Damage is unaffected by combo counter, I think SS+OS with something else (as a new multiplier that has an effect on the shockwaves) is a better choice.
so if i wanted to utilize the shockwaves on my Zephyrs tornadoes, i would build for crit, like Sacrificial steel + Organ shatter, and don’t worry about combo?
@@noah-wo3dp Yes. If you have 3 modslot budget, you are better with Sacrificial steel + Organ shatter and a different multiplier other than crit, if that multiplier gives you more than 20%.
For even more absurdity, use Warframe Zephyr to trap enemies with her tornado's so they dont fly off everywhere, and also multiply the damage to boot, and slam away. 😁
Kullervo with some purple crit shards and the Nira slam mod bonuses.... is absolutely insane, just in case you wanted to get extra stupid dumb dumb levels of damage 🤣
I think there's something funny with how electrical status interacts with 'lifted' enemies that makes it stupid good, like it hits all locations at once, or something? So, with grouped enemies and Melee Influence slapping elec procs on all them at the same time, when you also add in their feet coming off the ground, it does something insane. Or something like that? If I'm wrong, I'd appreciate a correction, and if I've got the gist, I'd appreciate someone who understands it better providing some added clarity! I've been really enjoying a slam build on my Sancti Magistar Incarnon, but man, I've really got to get me a Sampotes. Looks super fun!
Normally electric proc targets random body part, when enemy is ragdolled it will hit all body parts at once resulting higher damage. If enemies are grouped, electric chain will all cross-chain. One of recent hotfixes fixed "ragdolled enemies get more electric status effects than intended" so it has to tested again, but the electric chains still should do more damage to lifted enemy that when its standing due to multiple hits.
@lucasfraczek4320 yeah I can see that, sadly I don't use weapons from duviri cause I'm too busy using the nepheri for nepharious purposes, should give em a try some day tho
PLS use this with melee afflictions, i used it with a rank 3 melee afflections, the new gyre augment, and a panzer for viral, AND ONLY THOSE 3 THINGS! no my gyre had NO OTHER MODS OR ARCANES, so it had 1 mod, and the sampotes ONLY had the arcane, no mods at all, and my panzer strictly for viral- and it one shot all 20 lvl 155 SP corrupt heavy gunners I spawned- also discovered that the first second or 2 of her succ is strong enough to keep the enemies pulled together for the sampotes to not fling eveything everywhere, so they didn't go everywhere, lastly i didnt use her other abilities just her 2- its a lil goofy
Maybe you should check out the Zennistar with Galvanized Reflex and Elementalist again, because I just started making a meme build using Magnetic to activate Melee Vortex a fee days ago and it's a bunch of fun... Although, I let my warframe do all my Crit since I run Wrathful Advance and 5 Purple Tauforged Shards on my Valkyr
The only reason I still don't have this nuke-stick is that Duviri is broken half the time and the other half it still isn't fun enough to do for me to want to farm Clamps.
Have you tried using zephyrs tornados and xatas whisper or kullervos link ability as helmith you could also use funnel clouds augment for 10 tornados and thats just so many hits,and yes xatas whisper does proc because it shoots a projectile
I don't think using galvanized steel over Sacrificial steel is optimal here, since the heavy slam actually gets the 2x on heavies on the already 220% cc of sac steel, although I would say galvanized coil over melee prowess would be a good idea
Yeah, Galv doesn't quite have the ability to get to 100% crit on heavy attack by itself which means one time in 20 you will lose your entire crit multiplier. You could cover this by swapping Melee Prowess for Galv Reflex and Organ Shatter for Gladiator Might, but even then the Sacrificial set stacked has you almost guaranteed orange critting, and the odd time you don't is fractionally as punishing, and can still benefit from the Prowess swapout into the bargain...
@@twoheadedgiantgaming7029 the way to go would be replace sac steel with bloodrush, galv steel over organ shatter as it offers more crit damage than it anyways, and galv reflex over prowess, this would go from the 90%crit damage to 120% and a crit from 440% to a crit of 280% after a couple kills assuming you are heavy attacking BUT you would have a x5 multi on the damage of your heavy slams from the combo which being a separate modifier would deal a lot more damage. however this is all pointless if its going to oneshot everything anyways.
The fact that the Xoris deals more damage than all explosive weapons, on a larger radius while being able to use influence (the best arcane in the game) as a melee weapon FOR FREE while things like the Ogris and the Brahma have like 10 ammo is really weird.
@@Crabcrapp if we're being real, I'd rather they nerf it now than let us live with how OP it is for years and then nerf it into irrelevance once they realize it's become a problem (looking at you Catch Moon, decaying key + shield gating, AoE weapons)
I'd recommend you finally swap out Primed Sure Footed after all this time because Inaros' 3rd ability cleanses all status effects including stagger. Just a free slot for more slam damage
CO doesn't apply to slams? genuine question, i don't fin anything on forums or wiki from recent times, since all the slam changes and so, also, isn't redundant giving Harold electric dmg? since you use him as a primer and he primes with the lightning ball with warranted electricity, give him heat for a bit of armor strip and rad with the mod for another status
Be me: about to comment how to min max the build Also me: sees one slam anhilate everyone in singulacrum You do you buddy, min maxing aint necessary with this beast of a hammer. Do try out afflictions on it though, it does do wonders, if they dont die from the intital slam. *IF THEY DON'T DIE FROM THE INITAL SLAM* sorry about that, my min maxer came out :3
Would you be able to do a tenet exec build? I don’t know if it scales quite as well but I’ve only seen showcases with saryn toxic lash, and like, kullervo. I wanna use it like this 😭
Hello man. Test your build with Killing Blow instead of Sacrificial Pressure, using Arcane Melee Afflictions, against Kosma Gokstad Officer. I don't have Galvanized but HK gave it...
Killing Blow is the same type of multiplier as Sacrificial Pressure, and only 10% higher if you _don't_ have the set effect boost, so I don't see what that swap would improve. Melee Afflictions is bonkers on the Sampotes though, yeah.
"... they all died. Did I forget about Steel Path?"
The flex.
Once or twice I went "oh I'm in SP" when the acolyte appeared...
Instead of melee prowess id use galvanized reflex for the bonus initial combo on kill and replace 1 of the electric mods with killing blow for even more multiplicative scaling on heavy slams
Too bad combos doesn't affect the slam waves
I think Killing Blow is only additive with other base damage mods, so there might be better options.
@@frettman just instead of prowess, reflex wont rly help so ye
I have something like that on the Arca Titron, using all three galvanized mods. Stupid kpm with no warframe buffs.
@@someenthusiastbut it will result in higher crit if you pair it with bloodrush & galv steel right?
The acolyte, having been hammered into the ground up to their neck like a peg: "I have not been defeated." Okay, bro.
>"You didn't win! You didn't win!"
For endurance, just swap Influence to Afflictions. The arcane adds 6 stacks of whatever status effect is on enemy including the attack itself that procs Afflictions. Heavy slam shockwave pulses each count as attack that "knocks or flings" the enemy, and enemy can get hit by multiple shockwaves at once. This + electricity or heat stacks scale well into late SP endurance if not level cap. This also works on Tenet Exec. I heard that it doesn't proc anymore on overguarded enemies but the sheer damage of the slam should get rid of it in one hit regardless.
Needs more Galv mods. Reflex is just the absolute GOAT of any melee build these days. 4x combo just because you killed 4 trash guys is insane.
Apparently combo doesnt affect the damage of the slam waves so
@@AtomicAlchemist but uhm crit????
@@AtomicAlchemist put the other crit chance mod now you got extra 120% critdamage and with 4x combo you already have more crit the with umbral steel
@@Bragemaster nop
@@TD34N my god dude you cant be that dumb? 40% times 4 with blood rush is 160 plus the 110% of gav steal, you better explain why you said nop before im killing the both of us.
1:20 - It should be noted that if you're going for slam attacks, the standstill combo on Shattering Storm has a BUNCH of ground-slams in a row.
You can do this with the Tenet Exec too. If you're running a frame that can apply a lot of damaging elemental procs (Ember, Garuda, Protea, Lavos, Voruna etc) this is hilarious with Afflictions
I forgot about this, thanks for the reminder
Exec is quite insane right now
@@securatyyy Honestly can't decide on this or tenet exec. This has 4 blasts while exec has 3, but exec has more crit, speed, and an element...
Aaaah somebody saw Moug's video too :D
My first time seeing a video with the new galvanized melee mods and it ends up having half of the build I put on my brand new Exec I grabbed because 55% toxin
I enjoyed your last sampotes video, and definitely planned to do something with mine. But also didn't get around to it. This time, I followed through. :) And only thus morning put the last of the forma into it, and its been great fun. So thank you for the inspiration, and build tips. (I had 100% forgotten about the Niras Hatred mod.)
Jake is the MVP
"Ok, let's test it" *instantly vaporizes group of SP enemies*
Thank you, bossman, for this and the Strun incarnon builds. You just bring so much fun into this game, its unfathomable
Nifty tip: You can roll right after a slam to retain some mobility instead of getting locked into place for a second.
2:46 seeing the battle group disappear instantly and the confusion that came afterwards really cracked me up
Just a heads-up: I noticed the "Heavy Impact" mod being traded for 1000 Platinum in your video. I had a support ticket a while back because I traded 500 Platinum for a low-value mod, and I ended up getting suspended for 7 days because of it. DE responded, telling me that it's not allowed to trade low-value items for large amounts of Platinum. Hopefully, your trades haven't caught their attention.
That's called a generous donation
Due to him being a content creator, Im sure he has a little more pull when it comes to DE support. Chances are they wont do anything about it
@@Stryker_VR pretty Sure they dont care about something like that
@@Synetics_ Warframe partners have more freedom when it comes to certain things.
@@SillySpaceMonkey yes as long as you getting caught thats the Problem
I've been meaning to get the sampotes for a while now, I even lucked out into a random sampotes riven. It'd only take 3 or so steel path duviri runs...but also I'm lazy, so it's likely I'll be putting it off for a while longer.
using all 3 of the new galvanized mods on it will likely make things extremely funny when you're over 5x the damage per slam that you were having here.
Its really fun to use in general, but its main use is one shotting archons (For me it is at least)
And as for combo counter, it only affects the initial slam, not any of the waves. So is more or less useless to have on there in comparison to another crit damage mod like Glad Might.
@@Stryker_VR I did not know that about the waves and combo, nice to know. 👍
While attack speed (Fury etc.) won't speed up the slamming down part, it helps you get out of the animation faster so you're less stuck in place and can start your next slam earlier. Also, you can dodge roll out of the animation so you can move on faster; might also shorten the time a bit before you can start your next slam. This makes slam builds feel much better; being stuck in place sucks :)
Melee Afflictions works really well with this weapon too since you're constantly tossing everything
You should check out Galvanized Reflex if you haven't. It makes heavy attack builds cracked. You can stack it with Ready Steel aura and/or Corrupt Charge to get a very high passive combo counter(134 with all three). The heavy attack efficiency from Reflex helps making it more 'spammy' as you don't have to wait as long for the combo to count back up to cap.
It's still much more fun than double jumping and throwing a projectile with contagion. Now I need to try this build.
You can actually just aim after you slam and it cancels the landing lag with the Sampotes' slams.
Thank you for this build. This thing literally carried me through my first run on deep archimedea. 😂
I've read debates in the comments wich one is better:
S. Steel + Organ shatter OR G.Steel + G.Reflex + Blood Rush
(SS,OS,GS,GR,BR)
I was interested in this so I did some comparison and math:
BR at 5x combo (GR 80 hit) is 160% CC, GS 110%CC or 220%CC(heavy) = 380%CC on a heavy. FinalCC:144%,CD:6.6x
SS is 440% alone on a heavy. FinalCC:162%,CD:5.7x
The diff is +-60% cc, -+30% cd in case of the sampotes (30%cc-3xcd) is 18,9189%.
So the 3 mod setup is only ~19% better than the 2 mod setup.
Since the Heavy Slam Shockwave Damage is unaffected by combo counter, I think SS+OS with something else (as a new multiplier that has an effect on the shockwaves) is a better choice.
This is also working on the assumption you are ONLY slamming though isnt it?
@@GhostOfBuscemi This calculation based on a best case scenario.
so if i wanted to utilize the shockwaves on my Zephyrs tornadoes, i would build for crit, like Sacrificial steel + Organ shatter, and don’t worry about combo?
@@noah-wo3dp Yes. If you have 3 modslot budget, you are better with Sacrificial steel + Organ shatter and a different multiplier other than crit, if that multiplier gives you more than 20%.
@@TD34N i’m sort of intermediate at modding, could you give examples on these “multipliers” other than crit?
You can block on landing to cancel the recovery animation and jump to slam again, to make a stupid loop of dmg.
For even more absurdity, use Warframe Zephyr to trap enemies with her tornado's so they dont fly off everywhere, and also multiply the damage to boot, and slam away. 😁
this is also perfect for 1tapping archons
You can always try spawning max lvl sp Auditors in the simulacrum for a stress test
Currently my favourite Weapon because about 90% of my kills in Warframe have been from Slam attacks and this is damn good at them.
Imagine what would happen when he gets a rank 4 Melee Influence. One can only dream on seeing those shenanigans
I recommend using initial combo and the other galvanized mods with it. After 1 slam attack you will comfortably sit at a permanent 6x combo multi
MY FAVE MELEE IS BACK
Is it finally time for me to make the Sampotes 😩
Syam into a choke with either volt or quiver stacked ivara (infinite critical damage) is peak brainrot but this is even better!
Kullervo with some purple crit shards and the Nira slam mod bonuses.... is absolutely insane, just in case you wanted to get extra stupid dumb dumb levels of damage 🤣
If you like slams, give the Tenet Exec a look! It also has funny slam stuff and can be shockingly good!
Imagine the ridiculous when you stick it on mirage
Guys we replaced maxed optimized atlas with just this, it should be longer per multiplier not just entire room death wtf.
I think there's something funny with how electrical status interacts with 'lifted' enemies that makes it stupid good, like it hits all locations at once, or something? So, with grouped enemies and Melee Influence slapping elec procs on all them at the same time, when you also add in their feet coming off the ground, it does something insane. Or something like that? If I'm wrong, I'd appreciate a correction, and if I've got the gist, I'd appreciate someone who understands it better providing some added clarity!
I've been really enjoying a slam build on my Sancti Magistar Incarnon, but man, I've really got to get me a Sampotes. Looks super fun!
Normally electric proc targets random body part, when enemy is ragdolled it will hit all body parts at once resulting higher damage. If enemies are grouped, electric chain will all cross-chain. One of recent hotfixes fixed "ragdolled enemies get more electric status effects than intended" so it has to tested again, but the electric chains still should do more damage to lifted enemy that when its standing due to multiple hits.
Big bonk of the year.
Maybe a squad of eximus units would be better for testing particularly strong weapons 🤔
Arca triton sends its regards
I finally got my Sampotes, and this thing is just stupid. It's amazing how dumb this thing is, and I love it.
A lot of the Duviri Melee weapons seem geared towards Kullervo as well with how fast he can get their Combo Counter up.
And, ya know, the crit
it does make sense. honestly itd be weirder if the melee frame and the melee weapons you get from the same place DIDNT fit together so well
@@cyancreeper4202 Especially the crit, throwing the Edun and getting a red crit on that explosion must feel like ecstasy lol.
@lucasfraczek4320 yeah I can see that, sadly I don't use weapons from duviri cause I'm too busy using the nepheri for nepharious purposes, should give em a try some day tho
Shame we don't have Kullervo's signature melee avaible, only as a skin.
If you dodge just after slamming, you don't have to wait for the animation to finish
PLS use this with melee afflictions, i used it with a rank 3 melee afflections, the new gyre augment, and a panzer for viral, AND ONLY THOSE 3 THINGS! no my gyre had NO OTHER MODS OR ARCANES, so it had 1 mod, and the sampotes ONLY had the arcane, no mods at all, and my panzer strictly for viral- and it one shot all 20 lvl 155 SP corrupt heavy gunners I spawned- also discovered that the first second or 2 of her succ is strong enough to keep the enemies pulled together for the sampotes to not fling eveything everywhere, so they didn't go everywhere, lastly i didnt use her other abilities just her 2-
its a lil goofy
Maybe you should check out the Zennistar with Galvanized Reflex and Elementalist again, because I just started making a meme build using Magnetic to activate Melee Vortex a fee days ago and it's a bunch of fun...
Although, I let my warframe do all my Crit since I run Wrathful Advance and 5 Purple Tauforged Shards on my Valkyr
The only reason I still don't have this nuke-stick is that Duviri is broken half the time and the other half it still isn't fun enough to do for me to want to farm Clamps.
BONK
Have you tried using zephyrs tornados and xatas whisper or kullervos link ability as helmith you could also use funnel clouds augment for 10 tornados and thats just so many hits,and yes xatas whisper does proc because it shoots a projectile
do combo multipliers work for the Sampotes’s shockwaves? if not then what should i put instead of it? what works for shockwaves and what doesn’t
we need to appreciate jake the starchild 🙌🙌🙌
Just did my first riven unveil and it was for this hat to look up the weopon
I would maybe consider the Galvanized Steel and Coil rather than Sacrificial Steel and Organ Shatter.
I don't think using galvanized steel over Sacrificial steel is optimal here, since the heavy slam actually gets the 2x on heavies on the already 220% cc of sac steel, although I would say galvanized coil over melee prowess would be a good idea
Yeah, Galv doesn't quite have the ability to get to 100% crit on heavy attack by itself which means one time in 20 you will lose your entire crit multiplier. You could cover this by swapping Melee Prowess for Galv Reflex and Organ Shatter for Gladiator Might, but even then the Sacrificial set stacked has you almost guaranteed orange critting, and the odd time you don't is fractionally as punishing, and can still benefit from the Prowess swapout into the bargain...
@@twoheadedgiantgaming7029 the way to go would be replace sac steel with bloodrush, galv steel over organ shatter as it offers more crit damage than it anyways, and galv reflex over prowess, this would go from the 90%crit damage to 120% and a crit from 440% to a crit of 280% after a couple kills assuming you are heavy attacking BUT you would have a x5 multi on the damage of your heavy slams from the combo which being a separate modifier would deal a lot more damage. however this is all pointless if its going to oneshot everything anyways.
@@spaz_taz4910 So you mean shockwave damage unaffected by combo counter is now fixed?
@@vault2550 from my experience it seems like it.
Sheeesh, slampotes wasn't gone, but still is back as broken as it can be
At least for now
Hehe hammer go bonk, thank you kindly for the helpful video MC!
*insert Space Jam joke*
Gotta love how we can have insane damage aoe weapons with no ammo management like this, and yet DE STILL hasn't reverted explosive ammo nerfs.
The fact that the Xoris deals more damage than all explosive weapons, on a larger radius while being able to use influence (the best arcane in the game) as a melee weapon FOR FREE while things like the Ogris and the Brahma have like 10 ammo is really weird.
@@RicardoAlmeidatmit is wild that they haven't nerfed influence yet
@thatonepenguinperson618 100%
@@thatonepenguinperson618 don't jinx it lol
@@Crabcrapp if we're being real, I'd rather they nerf it now than let us live with how OP it is for years and then nerf it into irrelevance once they realize it's become a problem (looking at you Catch Moon, decaying key + shield gating, AoE weapons)
got a riven for it yesterday, this gonna be crazy
Have you tried the arca titron with a slam build?
Who hasn't
@@noahedenborg4221Not everyone is you buddy. The world doesn't revolve around you.
@@Neolithico yeah u think i dont know that
ara titron is like the first weapon people think of when u say slam
Lavos/slampotes with his new augment decimates most bosses
200% elemental damage is no joke
Lol Knightmareframe did it
This is to go even further beyond ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Maybe also try syam, it's the same, but the wave travels properly.
Can you try pennant next? It has a passive that adds attack speed after heavy attack kill. It should work really well with the new galvanized mods.
I'd recommend you finally swap out Primed Sure Footed after all this time because Inaros' 3rd ability cleanses all status effects including stagger. Just a free slot for more slam damage
Now revist this with Melee afflictions and Heat.
Im running this with the strain mod set
And nidus
Looks like it would be super easy to swap in a riven to push it that much further
I wonder if I can make a build using this as a base with the Syam. I def wanna look into it
So...should I drop the Killing Blow and replace it with Galvanized Elementalist? I already replaced the Melee Prowess with Corrupt Charge
Maybe we will get blessed with an orvius video next video
shoutout jakethestarchild for all the gifts fr
I used Sampotes for Wukong slam before the neft and it doesn’t influence me much after update
Wouldn't galvi steel be better? Yes the crit would be a lot lower but the added crit damage surely would make up for that?
Tenora Prime hasn’t been touched in years video wise pls do a video on it
If you use affliction wouldn't be sillier?
With rhino + wrathful advance i did 10 million dmg per slam
Quite insane with how big the aoe for this weapon
TENNO SPACE PROGRAM
Can you try the Vitrica next?
has anyone tried the other melee arcane? it lifts enemies so it would reason that x6 status should be good as well
Have you considered playing with the new Melee arcane that increases status proc number on CC?
Nothing says a build is overpowered like "Did I forget to turn on Steel Path?"
CO doesn't apply to slams? genuine question, i don't fin anything on forums or wiki from recent times, since all the slam changes and so, also, isn't redundant giving Harold electric dmg? since you use him as a primer and he primes with the lightning ball with warranted electricity, give him heat for a bit of armor strip and rad with the mod for another status
Have you tried doing this same thing with the tenet exec sence it has the same slam aoe?
Dera incarnon when ? And if you like to slam , give the exec a try
Dude only had a lvl 3 arcane too.
Imagine what my lvl 5 would do.
I have like 2 extra max rank too.
How can I unlock the arcane slot and extra mods for Sampotes? I don't have that. Only the stance 😢
Did they remov3 voltaic strike from being placed on sampotes? I cant find it when modding this weapon....
Be me: about to comment how to min max the build
Also me: sees one slam anhilate everyone in singulacrum
You do you buddy, min maxing aint necessary with this beast of a hammer. Do try out afflictions on it though, it does do wonders, if they dont die from the intital slam. *IF THEY DON'T DIE FROM THE INITAL SLAM* sorry about that, my min maxer came out :3
Would you be able to do a tenet exec build? I don’t know if it scales quite as well but I’ve only seen showcases with saryn toxic lash, and like, kullervo. I wanna use it like this 😭
Are you aware of the damage attenuation build for sampotes?
What was Harold build?
Hey
You wanna one shot archons? Yeah you do. Funnel clouds on a zephyr and kullervo's helminth and do this.
You didnt hear that from me though
I can't use an arcane on it?
Hello man. Test your build with Killing Blow instead of Sacrificial Pressure, using Arcane Melee Afflictions, against Kosma Gokstad Officer. I don't have Galvanized but HK gave it...
Killing Blow is the same type of multiplier as Sacrificial Pressure, and only 10% higher if you _don't_ have the set effect boost, so I don't see what that swap would improve.
Melee Afflictions is bonkers on the Sampotes though, yeah.
Where is condition over load fam ?
Furax wraith comes with ic and mines does 10 mill+ per hit without incarnon
Arca Titron: 😞
That's beautiful but you missed the power of the MIGHTY SEER. It gives a 1000x slam damage multi
The prophet has spoken
this is reason why wukong got nerfed 12x heavy slam cloud walker heavy slam repeat
Jesus... the absurdity of it's damage is very well described😅😂😂
I love the hammar
How the hell is your heavy slam over 1.4k without mods??
wish i had a jake in my life 😭